DLC
Galactic Civilizations III keeps getting better. Additional content has been made available since the game's release. All expansions and other downloadable content (DLC) require Galactic Civilizations III (sold separately) to play.
Expansions
Retribution
What started as a crusade has become a war of retribution.
Across the galaxy, ancient alien artifacts are being discovered, giving civilizations powerful new capabilities. Meanwhile, as civilizations try to carefully balance building an economy, funding an ever growing war machine, and engaging in diplomacy, the humans of Sol III have invented a game-changing new technology - Hypergates - which, when connected, allow for rapid transit across the galaxy.
With two new major civilizations and the concluding campaign to the Galactic Civilizations III backstory that serves this massive space 4X sandbox game, Retribution asks the question: How will you rule your galaxy?
- Artifacts
Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities. - Hypergates
Construct powerful gateways that, when linked, allow your fleets to travel even faster across hyperspace. - New Major Civilizations
The Drath and the Korath are back! The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts. - Cargo ships
No longer do your planets act just as islands in space. Cargo ships can be constructed to deliver goods and services to your other planets to aid in their development. - New Technology Tree
A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options. - Retribution Campaign
The climactic final battle players have been waiting for. The malevolent Drengin Empire thought humans were soft and peace-loving. They made a terrible mistake that may now end in their extinction.
Intrigue
Assemble your cabinet of advisors, choose a form of government, and earn the trust and faith of your people. Politics are here on a galactic scale in Galactic Civilizations III: Intrigue!
One enormous galaxy to explore. Thousands of planets ripe for settling. Hundreds of colonies looking for leadership: you.
- Choose your form of Government
Rule with a gentle touch - or with an iron fist! You can rule democratically, but keep the favour of your people so you don’t lose the next election. Or, you could adopt an Owner Aristocracy to enslave your working class. There's also an Interstellar Plutocracy that allows your corporations to rule. - Establish a Commonwealth
Put your colonies on a path to self-sufficiency! As your empire grows, worlds on the outskirts will want to become independent. By granting these worlds a status of commonwealth, they'll be converted into an ally who will implement your requests on the galactic scene, as well as provide a substantial stipend back to your home civilization. - Trade on the Galactic Market
There’s (almost) always a good deal at the market! Sell Durantium before extensive mining drives down the price, or pay a premium to get some Elerium to construct that new prototype flagship you’ve been wanting. How steep the price gets depends entirely on how much is (or isn’t) available, so buy and sell with care! - Guide your civilization through major crises
Choose your own adventure! Special crises events can pop up and throw a wrench into your plans for your civilization. You might have to quell a group of violent revolutionaries, or rally your forces against a massive space creature. How you decide to handle each situation affects events, options, opportunities, and rewards. - Keep up with current events using the Galactic News Network
Be prepared for anything! From famine to protests, you’ll face new events that challenge your leadership and test your people. Certain governments and crises will award you with brand new ships that can’t be obtained through any other means. Your choices determine your path and what rewards and penalties you’ll have to deal with, so choose wisely. - Explore exciting new content
Choose your own adventure! Special crises events can pop up and throw a wrench into your plans for your civilization. You might have to quell a group of violent revolutionaries, or rally your forces against a massive space creature. How you decide to handle each situation affects events, options, opportunities, and rewards.
Crusade
The shield around Earth has been eliminated, but humanity has been anything but idle. Furious that their attempts at diplomacy and goodwill were met with treachery and violence, Earth has turned to its most valuable asset: its people. From spies trained in espionage to soldiers ready to invade enemy planets, the galaxy is ready for a crusade.
- Galactic Citizens
Shape the course of your civilization’s destiny with talented individuals called citizens. Choose from over a dozen unique roles - admiral, engineer, celebrity, pioneer, and more - to help your civilizations flourish. Keep your citizen on their homeworld or send them off through dangerous interstellar travel in order to help the colonies on new worlds you’ve conquered. - Invasions
Conquering a world is no small task. The revamped invasion system in Crusade allows a citizen to be trained as a soldier in order to invade worlds. Strategic and challenging, invasions will require careful planning as you train your legions and determine which tile to attack first. Be careful not to forget to defend your own worlds from your enemies, too! - Espionage
Smaller civilizations can keep up with their larger counterparts by training their citizens in the art of espionage. Spies can steal technologies, circulate rumors to create civil unrest, sabotage enemy worlds, or even go so far as to assassinate enemy citizens to keep their edge above the competition. - Civilization Builder
Create a custom faction complete with leader, ideology, and abilities. You can also customize your own galactic navy and create unique conversation dialogue for your faction to use when it comes into contact with friends and enemies. The civilization builder is integrated into Steam Workshop so that you can upload your creation for other users to enjoy! - New Races and Civilizations
Meet the members of the Terran Resistance, lurk deep within the bowels of the living rock of asteroids as the new Onyx Hive faction, or look down on other primitive races as the cybernetic space amoebas, the Slyne. - Even more new content and features!
Hire a slew of brand new mercenaries, build your own custom starbases, and stay on your toes and be ready to make important choices during new galactic and United Planet events. Enjoy a sleek new UI and explore the reworked tech tree system, which is now more accessible for modders.
Mercenaries
The human race is fighting a desperate war against the remorseless Drengin Empire. Both sides have become increasingly desperate, leading them to turn to the galactic underworld and their elite mercenaries.
- Galactic Bazaar
Visit the Galactic Bazaar and choose from dozens of mercenaries for hire and order them to do your bidding. - New Ships / Ship Parts
Tons of new ships and dozens of new ship parts for further customization. - New Faction - Torians
Play as an aquatic species who seek to escape the slavery of the Drengin Empire. - New Campaign
Hire mercenaries and lead the Torians to freedom from their Drengin oppressors. Rebuild your shattered empire from the ground up and thrive in the face of adversity. - New Faction - Arceans
Play as an ancient and honorable civilization of warriors and long-time enemy of the Drengin Empire.
DLC
Worlds in Crisis
Every world has a story, and it’s up to you to decide how it ends. In Worlds in Crisis, you will encounter a host of new world events with ideological choices that you will have to resolve. Several new planet types and well over a dozen new planet features also await you, providing excitement for old-time Galactic Civilizations players while also building a rich experience for new players.
- New Planetary Crisis Events
Encounter worlds struggling with crises from planetary mutations, to raging pandemics, to murderers on the loose, and much more. - New Planet Types
Explore worlds sterilized by mad scientists, landscapes littered with ancient battlefields, and tranquil planets overflowing with milk, honey - and whatever that blue stuff is that the Altarians drink. - New Planet Features
Several new worlds await, offering exciting bonuses to those brave enough to colonize them. New islands, continents, and landmasses add many more options as you explore.
Villains of Star Control: Origins
The Measured, Phamysht, Xraki, and Scryve from the Star Control: Origins universe have come to Galactic Civilizations III! Each alien race includes a unique leader, ship designs, traits, music, and more.
- 4 new major factions with unique leaders, ship designs, music, and traits
- Dozens of new ship parts inspired by Star Control: Origins for building and modifying your own ships
- Several new music tracks from Star Control: Origins
- New faction traits: Imperial, Mitosis, Ravenous, and Chaotic
- New ship designs, colors, and styles
Heroes of Star Control: Origins
The Tywom, Mu'Kay, Mowlings, and Free Trandals from the Star Control: Origins universe have come to Galactic Civilizations III! Each alien race includes a unique leader, ship designs, traits, music, and more.
- 4 new major factions with unique leaders, ship designs, music, and traits
- Dozens of new ship parts inspired by Star Control: Origins for building and modifying your own ships
- Several new music tracks from Star Control: Origins
- New faction traits
- New ship designs, colors, and styles
Mech Parts Kit
Create your own mech and start fighting Kaijus - or Drengin - right away with this new DLC! Dozens of new ship parts include frames, beams, hooks, heads, and more for creating that perfect giant fighting robot. Two new color styles will let you further customize your creation before you upload it onto the Steam Workshop to share with other Galactic Civilizations III fans!
- Dozens of new ship parts with a robot theme
- Includes frames, beams, hooks, heads, and more
- 2 new color styles
Altarian Prophecy
Lead the newly founded Terran Alliance in its first encounter with the Altarian Confederation. You must forge an alliance and unite with them in order to combat the terrifying threats of the Drengin Empire and the Dominion of the Korx. But, beware - just as victory seems within your grasp, an even deadlier threat emerges from the shadows to try and take it away.
- New Campaign
- Discover the story of the alliance between mankind and the Altarians during a new campaign. Spanning 3 missions, you must do whatever it takes to overcome the Dominion of the Korx and their mysterious masters, the Drath.
- New Ship Styles
- Customize your ships with classic ship styles! This DLC includes the Drath and Korx styles.
- New Ship Parts
- Explore dozens of classic ship parts and build some of your favorite Galactic Civilizations II ships.
Lost Treasures
Explore the galaxy and discover the secrets of long-forgotten worlds. Uncover lost treasures of the past, discover ancient technologies, and guide your empire into a new age of prosperity. How you choose to handle unexpected events and challenges will have a direct impact on how each newfound treasure functions within your empire.
- New Colony Events
- As you colonize planets, new colonization events will challenge your people and your integrity. Each new event provides new Ideology choices that may award unique planetary improvements and ship components. Some of these events appear later in the game, so keep your eyes open!
- New Planetary Improvements
- During your explorations, you will uncover new and unique planetary improvements that may function differently based on your Ideology choice. Choose wisely - you can only build one improvement of each type per empire!
- New Ship Components
- Discover dozens of new and powerful ship components like the "Ancient Singularity Cannon", "Subspace Splinter", and the "Hyper Gate Core". Your Ideology Choice may affect how these new components work on your ship. Work fast against your enemies - each of these ancient treasures is unique and you can only have one in a fleet at a time.
Rise of the Terrans
Experience the early days of the Terran Alliance and lead humanity’s first steps out into the galaxy. Destiny might be calling, but you are not alone and will soon discover that not every race is welcoming. Your choices will guide your people’s future as you face down new and unexpected threats, build your empire, and explore the furthest corners of space.
- New prequel story campaign - Learn how the Terran Alliance was founded and what challenges humanity faced as they fought to form it.
- Face down new threats - Encounter the Stellar Guild and the deadly Xendar Menace.
- Play as a new faction - Enjoy the benefits of a new trait that boosts experience gained from ship battles with the United Earth faction, led by new leader Secretary General Mathews.
Builders Kit
Explore tons of ship parts and build the ship of your dreams! With a new ship design style for custom factions and new labeling options, the possibilities for awesome designs are endless.
- New Ship Parts
- Dozens of core parts in functional shapes like disks, boxes, and more
- Dozens of additional specialized parts in unique shapes like cockpits, fins, and more
- Tons of new ship builder parts that allow for anything you can imagine
- New Ship Label Parts
- Use letters and numbers to customize your ship design
- New Ship Style Set
- “Raider” ship set allows you to outfit your custom factions with a new style
- New designs, constructors, starbase, and shipyard designs add more to your customizations
Precursor Worlds
Unlock the mysteries of the Precursors and explore long forgotten ancient worlds. Discover several new types of planets, deal with unexpected new colony events, and solve the riddles of perplexing anomalies. With new challenges at every turn, exploring the galaxy just became a lot more exciting.
- Precursor Planet Types
Colonize Precursor Worlds and discover Space Elevators, Orbital Factory Rings, Promethion Refineries, and other exotic technologies that can boost planetary production, build better ships, or increase resources. - Colonization Events
Wrestle with new ideological choices that can drastically alter the future and potential of your new Precursor colonies. - Anomalies
Alter the future of your civilization by sending your survey ships out in search of more powerful Precursor Anomalies.
Revenge of the Snathi
The Snathi have risen from the ashes of their Precursor prison world. They have only one goal: revenge. The Snathi have vowed to put down those who kept them from taking from their rightful place as the heirs of the Dread Lords.
No race is safe from the true face of EVIL... even if it is as cute as a button.
- The Snathi Revenge
The Snathi are an ancient race of extremely intelligent and bloodthirsty squirrel-like creatures. They were created by the Dread Lords as the ultimate weapon, but were locked away… until now. - Revenge of the Snathi Campaign
Lead the Snathi as they break free from their prison world to take their place as the face of evil in the galaxy. - New ships
Completely new Snathi ship styles and ship parts. - The Artifact
The “Scavenge” ability allows Snathi to salvage the ships of their vanquished foes.
Mega Events
Expand your Galactic Civilizations III experience with new Mega Events that include the return of the Dread Lords, a declaration of war from the Peacekeepers and more.
- Dread Lords Return
A dormant Dread Lord colony has awoken. Stop them before they become too powerful and wipe out all life in the galaxy. - Peacekeepers
A large force of time travelling robots appear and declare that they have been sent back to stop the conflicts that endanger the future. - Assassination
A beloved leader is assassinated, the new leader vows revenge plunging the galaxy into war. - Space Monsters
Distant relatives to the Living ships of the Dread Lords, begin to appear in the galaxy again. They will continue to spread until exterminated. - The Artifact
A mysterious Artifact appears and starts boosting the power of a previously weak race. The only way to stop them from becoming gods is to kill them first.
Map Pack
Create your own universes with the Map Pack's new Editor. The Map Pack also includes 8 challenging new maps for players to conquer that range in size from gigantic 18 player areas to intimate maps perfectly sized for two-player duels.
- Six Pillars
A large Map, with six symmetrical clusters surrounding a super black hole, designed for large matches for up to six players. - Clash
A medium sized symmetrical map designed for a large scale duel. - Snowflake
Medium sized balanced map of near identical star systems, designed for up to 18 players. - Core
A medium sized symmetrical map, surrounding a cast core of nebulae and resources, designed for up to six players. - Joust
A tiny two player map that is perfectly balanced for a duel, but with plenty of resources to keep. - Quadrants
Small, four-sided and balanced. Divided by vast asteroid fields and optimized for four players. - Round Table
Tiny and symmetrical. Designed for quick and balanced six player games. - Milky Way
Explore the canon Galactic Civilizations galaxy, starting from Earth in this immense new scenario.