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| Crime has the following downsides to a core world's system (the core world and its feeder colonies):
| | #REDIRECT [[GalCiv4:Crime]] |
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| # Planetary income is reduced by the crime rate, up to 100%.
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| # Decay rate from the colonies is increased as things "fall off the back of trucks".
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| # Morale of the citizens is lowered by the crime rate. | |
| # Increases the chance that a new citizens will be a Criminal, adding even more crime.
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| The [[Xeloxi]] are a criminal faction and are immune to effects 3 and 4 but take care to keep down Crime due to the effects of 1 and 2.
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| A number of improvements reduce the crime rate: Prison, Orbital Prison, Surveillance Center, and others. Some [[Artifacts]] increase or decrease crime.
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Latest revision as of 19:48, 23 June 2024