V2.33: Difference between revisions

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<h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> V 2.33 Update </h1>


== V 2.33 Update ==
<h2 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Base Game </h2>


=== Base Game ===
*Adjusted the galaxy generation so that the game doesn't crash when on "insane" maps set to "scattered". This change won't affect the distribution of stars or planets.  
 
*Adjusted the galaxy generation so that the game doesn't crash when on "insane" maps set to "scattered". &nbsp;This change won't affect the distribution of stars or planets. &nbsp;&nbsp;
*Fixed another rarer crash in the map generation system  
*Fixed another rarer crash in the map generation system  
*Fixed corrupt graphic for the Drengin mining base  
*Fixed corrupt graphic for the Drengin mining base  
*Addressed a crash where the UI was trying to access a deleted object.  
*Addressed a crash where the UI was trying to access a deleted object.  
*Fixed numerous crashes where the game was referencing stale data. &nbsp;
*Fixed numerous crashes where the game was referencing stale data.
*Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)  
*Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)  
*The trade window now checks to see if it found a valid flavor text string  
*The trade window now checks to see if it found a valid flavor text string  
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*Game no longer crashes if a texture fails to be created.  
*Game no longer crashes if a texture fails to be created.  


=== Crusade ===
<h2 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Crusade </h2>


*Fixed numerous crashes where the game was referencing stale data. &nbsp;
*Fixed numerous crashes where the game was referencing stale data.  
*Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)  
*Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)  
*The trade window now checks to see if it found a valid flavor text string  
*The trade window now checks to see if it found a valid flavor text string  
*The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status  
*The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status  
*Game no longer crashes if a texture fails to be created.  
*Game no longer crashes if a texture fails to be created.  
*Doubled the effectiveness of counter spies. &nbsp;Foreign civs should steal a lot less from you. &nbsp;
*Doubled the effectiveness of counter spies. Foreign civs should steal a lot less from you.


=== Other Resources ===
<h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Other Resources </h1>


[https://forums.galciv3.com/484539/page/1/ V2.33 Forum Post]
[https://forums.galciv3.com/484539/page/1/ V2.33 Forum Post]
[[Category:Updates]]

Latest revision as of 14:21, 27 July 2020

V 2.33 Update

Base Game

  • Adjusted the galaxy generation so that the game doesn't crash when on "insane" maps set to "scattered". This change won't affect the distribution of stars or planets.
  • Fixed another rarer crash in the map generation system
  • Fixed corrupt graphic for the Drengin mining base
  • Addressed a crash where the UI was trying to access a deleted object.
  • Fixed numerous crashes where the game was referencing stale data.
  • Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)
  • The trade window now checks to see if it found a valid flavor text string
  • The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status
  • Game no longer crashes if a texture fails to be created.

Crusade

  • Fixed numerous crashes where the game was referencing stale data.
  • Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)
  • The trade window now checks to see if it found a valid flavor text string
  • The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status
  • Game no longer crashes if a texture fails to be created.
  • Doubled the effectiveness of counter spies. Foreign civs should steal a lot less from you.

Other Resources

V2.33 Forum Post