V4.21: Difference between revisions
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<h2>All versions</h2> | |||
*AI is now significantly better at putting together trade offers with the player (ones likely to be acceptable to the player). | *AI is now significantly better at putting together trade offers with the player (ones likely to be acceptable to the player). | ||
*Asteroid likelihood in a system increased from 20% to 25% | *Asteroid likelihood in a system increased from 20% to 25% | ||
*Ion storm spawn likelyhood an a sector increased from 50% to 65% | *Ion storm spawn likelyhood an a sector increased from 50% to 65% | ||
<h2>Retribution</h2> | |||
*Minimum star distanced reduced from 7 parsecs to 5 parsecs | *Minimum star distanced reduced from 7 parsecs to 5 parsecs | ||
*Approval requirement for content reduced from 45% to 40% | *Approval requirement for content reduced from 45% to 40% | ||
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*Supply ship manufacturing cost reduced from 200 to 125 | *Supply ship manufacturing cost reduced from 200 to 125 | ||
*Early game music tracks updated | *Early game music tracks updated | ||
<h2>Other Resources</h2> | |||
[https://forums.galciv3.com/508572/ V4.21 Forum Post] | [https://forums.galciv3.com/508572/ V4.21 Forum Post] | ||
[[Category:Updates]] | [[Category:Updates]] |
Latest revision as of 20:30, 5 January 2024
All versions
- AI is now significantly better at putting together trade offers with the player (ones likely to be acceptable to the player).
- Asteroid likelihood in a system increased from 20% to 25%
- Ion storm spawn likelyhood an a sector increased from 50% to 65%
Retribution
- Minimum star distanced reduced from 7 parsecs to 5 parsecs
- Approval requirement for content reduced from 45% to 40%
- Civilization capital raw resource production increased from +2 to +3
- As hardware continues to become more powerful we have bumped up the number of objects a map can spawn:
- Small galaxy base object spawn increased from 300 to 400 (this is how many planets, stars, etc. are allowed)
- Medium galaxy base object spawn increased from 500 to 700 (this is how many planets, stars, etc. are allowed)
- Large galaxy base object spawn increased from 750 to 900 (this is how many planets, stars, etc. are allowed)
- Huge galaxy base object spawn increased from 900 to 1000 (this is how many planets, stars, etc. are allowed)
- Gigantic galaxy base object spawn increased from 1000 to 1200 (this is how many planets, stars, etc. are allowed)
- Excessive galaxy base object spawn increased from 1400 to 1500 (this is how many planets, stars, etc. are allowed)
- Insane galaxy base object spawn increased from 1500 to 1600 (this is how many planets, stars, etc. are allowed)
- AI weighting of technologies improved to ensure the AI researches the updated tech tree more effectively
- Ministry of Alien Affairs now gives a +0.25 diplomacy bonus
- Interstellar Tourism prereq changed from requiring Immigration to ministry of alien affairs to make available earlier in the game.
- Supply ship manufacturing cost reduced from 200 to 125
- Early game music tracks updated