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| {| class="wikitable sortable" | | {| class="wikitable sortable" |
| |+ | | |+ |
| !! style="background-color: #1C4D8B; color: white;" | '''District Types''' | | !! style="background-color: #1C4D8B; color: white;" | '''Artifact''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Production Cost''' | | !! style="background-color: #1C4D8B; color: white;" | '''Description''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Base Effects''' | | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Level Effects'''
| |
| !! style="background-color: #1C4D8B; color: white;" | '''Adjacency Level Bonuses'''
| |
| !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | | !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' |
| |- | | |- |
| |[[File:ColonyCapital.png|alt=|left|48x48px|frameless]]Core World Capital | | | [[File:PrecursorArchive.png|alt=|left|48x48px|frameless]]'''Precursor Archive''' |
| | <span style="color:Red;">-0</span> Manufacturing Cost | | | An archive of nearly limitless knowledge. By activating it we can instantly complete our current research. Complete Current Research |
| | <span style="color:Green;">+1</span> Food Income
| | | Complete Current Research |
| <span style="color:Green;">+5</span> Maintenance
| | |
| <span style="color:Green;">+0.02</span> Crime
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Tech Tree
| |
| |-
| |
| |[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Capital City
| |
| | <span style="color:Red;">-0</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism | |
| <span style="color:Green;">+6</span> Population Cap
| |
| <span style="color:Green;">+3</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Control Per Turn
| |
| <span style="color:Green;">+100</span> Influence
| |
| <span style="color:Green;">+10</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Tech Tree
| |
| |-
| |
| |[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Colonial Leadership Council
| |
| | <span style="color:Red;">-3</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Population Cap
| |
| |
| |
| |
| |
| | | | | |
| | * Granted from the [[GC4:Study the Precursor Research World|Study the Precursor Research World]] Event |
| | * Granted from the [[GC4:Engineering Enigma|Engineering Enigma]] Event |
| | * Granted from constructing the Precursor Archive Study improvement |
| |- | | |- |
| |[[File:GC3_Mining.png|alt=|left|48x48px|frameless]]Strip Mine | | | [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Nano Fabricator''' |
| | <span style="color:Red;">-45</span> Manufacturing Cost | | | Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project. +100 Planet Production |
| | | <span style="color:Green;">+100</span> Manufacturing Overflow |
| | |
| | | | | |
| |
| | * Granted from constructing the Nano Fabricator Study improvement |
| |
| |
| | <u>Technology Required:</u>
| |
| Planetary Adaption
| |
| |- | | |- |
| |[[File:recycling.png|alt=|left|48x48px|frameless]]Planetary Recycling Center | | | [[File:MotivationHelix.png|alt=|left|48x48px|frameless]]'''Motivation Helix''' |
| | <span style="color:Red;">-430</span> Manufacturing Cost
| | | Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard. +500 Shipyard Production |
| | <span style="color:Green;">+2</span> Maintenance
| | | <span style="color:Green;">+500</span> Manufacturing Overflow |
| <span style="color:Green;">+-0.05</span> Pollution
| | |
| | <span style="color:Green;">+-0.04</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Terraforming
| |
| |-
| |
| |[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Tower of Endless Night | |
| | <span style="color:Red;">-256</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Control Per Turn
| |
| <span style="color:Green;">+2</span> Sensor Range
| |
| <span style="color:Green;">+0.1</span> Crime
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Espionage
| |
| |-
| |
| |[[File:GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Worldheart Borehole
| |
| | <span style="color:Red;">-128</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.3%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Deep Core Mining
| |
| |-
| |
| |[[File:LosslessFarm.png|alt=|left|48x48px|frameless]]Infinite Garden
| |
| | <span style="color:Red;">-628</span> Manufacturing Cost
| |
| <span style="color:Red;">-10</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+2</span> Food Income
| |
| <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| <span style="color:Green;">+0.05</span> Wealth
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Exotic World Colonization
| |
| |-
| |
| |[[File:Icon_004.png|alt=|left|48x48px|frameless]]Capital Mainframe
| |
| | <span style="color:Red;">-20</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.20%</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| |-
| |
| |[[File:OmegaResearchCenter.png|alt=|left|48x48px|frameless]]Kazar's Mainframe
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+0.25%</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Research
| |
| |-
| |
| |[[File:QuantumResearch.png|alt=|left|48x48px|frameless]]Planetary Mainframe
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Research
| |
| |-
| |
| |[[File:DarkEnergyLab.png|alt=|left|48x48px|frameless]]AI Overseer
| |
| | <span style="color:Red;">-720</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+</span> Control Per Turn
| |
| <span style="color:Green;">+-0.03</span> Approval
| |
| <span style="color:Green;">+-0.2</span> Crime
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| <span style="color:Green;">+-0.01</span> Crime
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| A I Overseer
| |
| |-
| |
| |[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Coordination Beacon
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Control Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Hyperwave Radio
| |
| |-
| |
| |[[File:officeofcontrol.png|alt=|left|48x48px|frameless]]Office of Control
| |
| | <span style="color:Red;">-680</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Control Per Turn
| |
| | <span style="color:Green;">+0.1</span> Control Per Turn
| |
| | <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| Colonial Bureaucracy
| |
| |-
| |
| |[[File:Icon_003.png|alt=|left|48x48px|frameless]]Central Bank
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+8</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Interstellar Banking
| |
| |-
| |
| |[[File:Icon_016.png|alt=|left|48x48px|frameless]]Starport
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Military
| |
| <span style="color:Green;">+0.02</span> Pollution
| |
| | <span style="color:Green;">+0.08%</span> Military
| |
| <span style="color:Green;">+0.02</span> Pollution
| |
| | <span style="color:Green;">+1</span> Military
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Orbital Manufacturing
| |
| <u>Sponsoring Shipyard Required</u>
| |
| |-
| |
| |[[File:terranimp_24.png|alt=|left|48x48px|frameless]]Planetary Generator
| |
| | <span style="color:Red;">-32</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing | |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonial Policies
| |
| |-
| |
| |[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]Stellar Forge
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.25%</span> Military
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.02%</span> Military
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Planetary Mobilization
| |
| |-
| |
| |[[File:StellarForge.png|alt=|left|48x48px|frameless]]Durantium Processor
| |
| | <span style="color:Red;">-340</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Durantium Cost
| |
| | <span style="color:Green;">+0.10%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Minerals
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.04%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Manufacturing
| |
| |-
| |
| |[[File:terranimp_5.png|alt=|left|48x48px|frameless]]Industrial Center
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01%</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| |-
| |
| |[[File:Settlement.png|alt=|left|48x48px|frameless]]Supply Depot
| |
| | <span style="color:Red;">-32</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.02</span> Approval
| |
| <span style="color:Green;">+-0.02</span> Crime
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Industrialization
| |
| |-
| |
| |[[File:festimp_78.png|alt=|left|48x48px|frameless]]Fusion Power Plant
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.05</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| Fusion Power Plants
| |
| |-
| |
| |[[File:singularityplant.png|alt=|left|48x48px|frameless]]Singularity Power Plant
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-5</span> Elerium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.05</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Singularity Power Plants
| |
| |-
| |
| |[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]Manufacturing Capital
| |
| | <span style="color:Red;">-1000</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Manufacturing Capitals
| |
| |-
| |
| |[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]Razar's Lift
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| Space Elevators
| |
| |-
| |
| |[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]Beacon of Babylon
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| <span style="color:Green;">+1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Hyperwave Radio
| |
| |-
| |
| |[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Technological Capital
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Research
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| Research Districts
| |
| |-
| |
| |[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]Virtual World
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Epimetheus Pollen Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Entertainment
| |
| |-
| |
| |[[File:HoloTheater.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| Xeno Entertainment
| |
| |-
| |
| |[[File:eyes.png|alt=|left|48x48px|frameless]]Eyes of the Universe
| |
| | <span style="color:Red;">-320</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Research
| |
| | | | | |
| | <span style="color:Green;">+3</span> Research
| | * Granted from constructing the Motivation Helix Study improvement |
| | <u>Technology Required:</u>
| |
| Subspace Scanning
| |
| |-
| |
| |[[File:Icon_006.png|alt=|left|48x48px|frameless]]Kimberly's Refuge
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Monsatium Deposit Cost
| |
| | <span style="color:Green;">+5</span> Food Income
| |
| <span style="color:Green;">+0.25%</span> Growth
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| | <span style="color:Green;">+3</span> Population
| |
| | <u>Technology Required:</u>
| |
| Planetology
| |
| |-
| |
| |[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]Colonial Clinic
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| Xeno Biology
| |
| |-
| |
| |[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]Medical Center
| |
| | <span style="color:Red;">-97</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| Xeno Medicine
| |
| |-
| |
| |[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]Fertility Center
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.4%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| Artificial Wombs
| |
| |-
| |
| |[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]Longevity Center
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| <span style="color:Green;">+0.02</span> Approval
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| Life Extension
| |
| |-
| |
| |[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]Cybernetic Hospital
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1%</span> Growth
| |
| <span style="color:Green;">+0.04</span> Approval
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| Cybernetics
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Organ Market
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| <span style="color:Green;">+0.05</span> Crime
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Regenerative Gels
| |
| |- | | |- |
| |[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Conversion | | | [[File:EchoingHearthstone.png|alt=|left|48x48px|frameless]]'''Echoing Heartstone''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet. +500 Influence |
| |
| | | <span style="color:Green;">+500</span> Influence Tally |
| | |
| | | | | |
| | | | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:The Noble Lineage|The Noble Lineage]] Event |
| Xeno Biology
| | * Granted from constructing the Echoing Heartstone Study improvement |
| |- | | |- |
| |[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Soil Upgrade | | | [[File:ChimericBiomass.png|alt=|left|48x48px|frameless]]'''Chimeric Biomass''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on. +2 Usable Tiles, +1 Farming |
| |
| | | <span style="color:Green;">+1</span> Fertility |
| |
| | Terraforms Tiles on Planet |
| | <span style="color:Green">+2</span> Usable Tiles |
| | |
| | | | | |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Precursor Terraforming Device|Precursor Terraforming Device]] Event |
| Soil Enhancement
| | * Granted from constructing the Chimeric Biomass Study improvement |
| |- | | |- |
| |[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Soil Engineering | | | [[File:artifact_large_61.png|alt=|left|48x48px|frameless]]'''Mnemonic Nanites''' |
| | <span style="color:Red;">-90</span> Manufacturing Cost | | | These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to. Fully Repairs Fleet |
| | | | | Fully Repairs Fleet |
| |
| | |
| | | | | |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:The Derelict|The Derelict]] Event |
| Adapted Crop Engineering
| | * Granted from constructing the Mnemonic Nanites Study improvement |
| |- | | |- |
| |[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Module | | | [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Boost Coil''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost | | | Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet. Resets Fleet Moves |
| | | | | Resets Fleet Moves |
| | |
| | | | | |
| |
| | * Granted from constructing the Boost Coil Study improvement |
| | <u>Technology Required:</u>
| |
| Terraforming
| |
| |- | | |- |
| |[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Plant | | | [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Slipstream Accelerator''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| | | Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed. Increases Fleet Moves |
| |
| | | <span style="color:Green;">+1</span> Moves Cap |
| |
| | |
| |
| |
| | <u>Technology Required:</u>
| |
| Environmental Engineering
| |
| |-
| |
| |[[File:HabitatImprovementPlant.png|alt=|left|48x48px|frameless]]Habitat Improvement
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Soil Enhancement
| |
| |-
| |
| |[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Resequencing Station
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Resequencer Stations
| |
| |-
| |
| |[[File:Biospheres.png|alt=|left|48x48px|frameless]]Ultra Terraformer
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Resequencer Stations
| |
| |-
| |
| |[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Engineered Landslide
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Planetary Enhancement
| |
| |-
| |
| |[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]Planetary Defense Dome
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+10</span> Planetary Defenses Max H P
| |
| | <span style="color:Green;">+10</span> Planetary Defenses Max H P
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Planetary Defense Dome
| |
| |-
| |
| |[[File:OrbitalDefensePlatform.png|alt=|left|48x48px|frameless]]Orbital Defense Platform
| |
| | <span style="color:Red;">-330</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Helios Ore Cost
| |
| <span style="color:Red;">-1</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+3</span> Interceptor Fighters Cap
| |
| | <span style="color:Green;">+1</span> Interceptor Fighters Cap
| |
| | <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Orbital Defence Platform
| |
| |-
| |
| |[[File:Icon_005.png|alt=|left|48x48px|frameless]]Surveillance Center
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.1</span> Crime
| |
| | <span style="color:Green;">+-0.03</span> Crime
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Planetary Mobilization
| |
| |-
| |
| |[[File:Icon_002.png|alt=|left|48x48px|frameless]]Planetary Court
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.1</span> Crime
| |
| | <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Colonial Law And Policy
| |
| |-
| |
| |[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]Prison
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.15</span> Crime
| |
| | <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonial Bureaucracy
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Diplomatic Embassy
| |
| | <span style="color:Red;">-1200</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Wealth
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Eminence
| |
| |-
| |
| |[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]Assimilation Foundation
| |
| | <span style="color:Red;">-900</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Cultural Assimilation
| |
| |-
| |
| |[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]Cultural Beacon
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Cultural Domination
| |
| |-
| |
| |[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]Iridia Exchange
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| <span style="color:Green;">+10</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+4</span> Wealth
| |
| <span style="color:Green;">+4</span> Research
| |
| <span style="color:Green;">+4</span> Manufacturing
| |
| <span style="color:Green;">+4</span> Approval
| |
| | <u>Race Trait Required:</u>
| |
| Wealthy Ability
| |
| |- | |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+0.2%</span> Colony Gross Income | |
| <span style="color:Green;">+0.1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Financial Sectors
| |
| |-
| |
| |[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]Financial Capital
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.25%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Economics
| |
| |-
| |
| |[[File:TradePost.png|alt=|left|48x48px|frameless]]Trade Network
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.10%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Trade Networks
| |
| |-
| |
| |[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]Galactic Bazaar
| |
| | <span style="color:Red;">-2000</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Elerium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.25%</span> Trade Route Value Raw
| |
| | <span style="color:Green;">+0.01%</span> Trade Route Value Raw
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Galactic Trade
| |
| |-
| |
| |[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]Entertainment Capital
| |
| | <span style="color:Red;">-151</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.4</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.06</span> Crime
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+3</span> Approval
| |
| <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Cultural Affinity
| |
| |-
| |
| |[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]Heritage Center
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Translator Tech
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Hall Of Tradition
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Technology
| |
| <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| | <u>Culture Required:</u>
| |
| History
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+.15%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+5</span> Manufacturing
| |
| | <u>Culture Required:</u>
| |
| Labor Rights
| |
| |-
| |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.15%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Research
| |
| <span style="color:Green;">+3</span> Wealth
| |
| | <u>Culture Required:</u>
| |
| Risk Taking
| |
| |-
| |
| |[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Elerium Cost
| |
| |
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+5</span> Research
| |
| | <u>Culture Required:</u>
| |
| Innovation
| |
| |-
| |
| |[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+3</span> Mass Cap
| |
| <span style="color:Green;">+.15%</span> Mass Cap
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Culture Required:</u>
| |
| Breakthrough
| |
| |-
| |
| |[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market
| |
| | <span style="color:Red;">-675</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.10</span> Tourism
| |
| <span style="color:Green;">+0.01</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Interstellar Trade
| |
| |-
| |
| |[[File:TouristHaven.png|alt=|left|48x48px|frameless]]Grand Casino
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| <span style="color:Green;">+0.02</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Interstellar Tourism
| |
| |-
| |
| |[[File:AmusementPark.png|alt=|left|48x48px|frameless]]Galactic Zoo
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Snuggler Colony Cost
| |
| <span style="color:Red;">-1</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| Open Immigration
| |
| |-
| |
| |[[File:TouristDestination.png|alt=|left|48x48px|frameless]]Utopian Resort
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Epimetheus Pollen Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| Wonders Of The Galaxy
| |
| |-
| |
| |[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Restaurant of Eternity
| |
| | <span style="color:Red;">-1000</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Artocarpus Viriles Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Galactic Recruitment
| |
| |-
| |
| |[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Labor Camp
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+%</span> Manufacturing
| |
| <span style="color:Green;">+-0.05</span> Crime
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| Slavers Ability
| |
| |-
| |
| |[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab
| |
| | <span style="color:Red;">-180</span> Manufacturing Cost
| |
| | <span style="color:Green;">+%</span> Research
| |
| <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Research
| |
| <u>Race Trait Required:</u>
| |
| Slavers Ability
| |
| |-
| |
| |[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Resistance Bonus
| |
| | <span style="color:Green;">+1</span> Military
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:BlackMarket.png|alt=|left|48x48px|frameless]]Black Market
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.1</span> Crime
| |
| <span style="color:Green;">+0.05</span> Ultra Spice Income
| |
| <span style="color:Green;">+0.05</span> Helios Ore Income
| |
| <span style="color:Green;">+0.05</span> Techapod Hive Income
| |
| | <span style="color:Green;">+0.01</span> Crime
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Black Market Tech
| |
| <u>Stat Required:</u>
| |
| Crime >= 0.25
| |
| |-
| |
| |[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]Smuggler Port
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Race Trait Required:</u>
| |
| Crimelord Ability
| |
| <u>Stat Required:</u>
| |
| Crime >= 0.3
| |
| |-
| |
| |[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]Pleasure Dome
| |
| | <span style="color:Red;">-225</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.1</span> Approval
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Xeno Entertainment
| |
| <u>Race Trait Required:</u>
| |
| Crimelord Ability
| |
| <u>Stat Required:</u>
| |
| Crime >= 0.5
| |
| |-
| |
| |[[File:SlaveMill.png|alt=|left|48x48px|frameless]]Mercenary Camp
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| | <span style="color:Green;">+0.01</span> Resistance Bonus
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Cultural Assimilation
| |
| <u>Race Trait Required:</u>
| |
| Crimelord Ability
| |
| <u>Stat Required:</u>
| |
| Crime >= 0.7
| |
| |-
| |
| |[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Drathian Temple
| |
| | <span style="color:Red;">-66</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Xeno Theology
| |
| |-
| |
| |[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]Shrine of the Mithrilar
| |
| | <span style="color:Red;">-151</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Approval
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+0.02</span> Tourism
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Mithrilarian Epics
| |
| |-
| |
| |[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]Shrine of Tandis
| |
| | <span style="color:Red;">-227</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+0.01%</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Mascrinthus And Draginol
| |
| |-
| |
| |[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]Precursor Souvenir Shop
| |
| | <span style="color:Red;">-101</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| <span style="color:Red;">-3</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| Cultural Influence
| |
| <u>Unavailable</u>
| |
| |-
| |
| |[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]Coordination Temple
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | | | | |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Xeno Religions
| |
| |-
| |
| |[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Temple of Whispers
| |
| | <span style="color:Red;">-645</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Epimetheus Pollen Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| <span style="color:Green;">+10</span> Diplomatic Capital Income
| |
| | <span style="color:Green;">+5</span> Diplomatic Capital Income
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Espionage
| |
| |- | | |- |
| |[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]Tide Pools | | | [[File:artifact_large_91.png|alt=|left|48x48px|frameless]]'''Arnor Embers''' |
| | <span style="color:Red;">-75</span> Manufacturing Cost | | | This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet. +3 Attack |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| | | <span style="color:Green;">+1</span> Beam Attack |
| <span style="color:Green;">+0.1</span> Approval
| | <span style="color:Green;">+1</span> Missile Attack |
| | <span style="color:Green;">+1</span> Influence Per Turn
| | <span style="color:Green;">+1</span> Kinetic Attack |
| | <span style="color:Green;">+1</span> All Improvements
| | |
| | <u>Race Trait Required:</u>
| |
| Amphibious Ability
| |
| <u>Planet Trait Required:</u>
| |
| Aquatic World
| |
| |-
| |
| |[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]Barrier Reef
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| <span style="color:Green;">+8</span> Planetary Defenses Max H P
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Defensive Studies
| |
| <u>Race Trait Required:</u>
| |
| Amphibious Ability
| |
| <u>Planet Trait Required:</u>
| |
| Aquatic World
| |
| |-
| |
| |[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]Exotic Hatchery
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Cultural Outreach
| |
| <u>Race Trait Required:</u>
| |
| Amphibious Ability
| |
| <u>Planet Trait Required:</u>
| |
| Aquatic World
| |
| |-
| |
| |[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]Krynn Consulate
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+10</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| The Path Tech
| |
| <u>Race Trait Required:</u>
| |
| Devout Ability
| |
| |-
| |
| |[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.06</span> Approval
| |
| <span style="color:Green;">+20</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| The Path Tech
| |
| |-
| |
| |[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]Krynniac Mission
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.09</span> Approval
| |
| <span style="color:Green;">+30</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| The Calling Tech
| |
| |-
| |
| |[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]Krynniac Order
| |
| | <span style="color:Red;">-101</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.12</span> Approval
| |
| <span style="color:Green;">+40</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| The Order Tech
| |
| |-
| |
| |[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]Krynniac Ministry
| |
| | <span style="color:Red;">-227</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Approval
| |
| <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| The Path Tech
| |
| |-
| |
| |[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Sanctuary
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval | |
| <span style="color:Green;">+0.01%</span> Influence Per Turn
| |
| | <span style="color:Green;">+4</span> Approval
| |
| <span style="color:Green;">+4</span> Influence
| |
| <span style="color:Green;">+4</span> Tourism
| |
| | <u>Sacred World required</u>
| |
| |-
| |
| |[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Monument to Divine Rosalind
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Elerium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn | |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence | |
| | <u>Monument Rosalind required</u>
| |
| |-
| |
| |[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Altar
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Unlock Krynniac Altar required</u>
| |
| |-
| |
| |[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Baratak Grove
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.1%</span> Food Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.1%</span> Food Income
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Unlock Baratak Grove required</u>
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Torian Academy
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unlock Torian Academy required</u>
| |
| |-
| |
| |[[File:Biospheres.png|alt=|left|48x48px|frameless]]Crucible Lab
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unlock Crucible Lab required</u>
| |
| |-
| |
| |[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Manti Birthing Pool
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Artocarpus Viriles Cost
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.01%</span> Growth
| |
| | <span style="color:Green;">+1</span> Population
| |
| | <u>Unlock Manti Pool required</u>
| |
| |-
| |
| |[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| |
| |
| |
| |
| | | | | |
| | <u>Unlock Scan Planet required</u>
| |
| |- | | |- |
| |[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Investigate Murder | | | [[File:artifact_Large_149.png|alt=|left|48x48px|frameless]]'''Neural Link''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies. +10 Experience Points |
| |
| | | <span style="color:Green;">+10</span> Exp Points |
| | |
| | | | | |
| |
| | * Granted from constructing the Neural Hive Study improvement |
| | <u>Sacred World required</u>
| |
| <u>Unlock Investigate Murder required</u>
| |
| |- | | |- |
| |[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Find Missing Colonists | | | [[File:artifact_Large_106.png|alt=|left|48x48px|frameless]]'''Matryoshka Forge''' |
| | <span style="color:Red;">-30</span> Manufacturing Cost | | | Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet. +15 Defense |
| |
| | | <span style="color:Green;">+5</span> Shield Strength |
| |
| | <span style="color:Green;">+5</span> Armor Rating |
| | <span style="color:Green;">+5</span> Point Defense |
| | |
| | | | | |
| | <u>Mystery required</u>
| | * Granted from the [[GC4:|GC4:]] Event |
| |-
| |
| |[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Hall of Unity
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Harmony Crystals Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Unlock Hall Of Unity required</u>
| |
| |-
| |
| |[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]Astrolab of the Arnor
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| <span style="color:Red;">-3</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unlock Astrolab Of The Arnor required</u>
| |
| |-
| |
| |[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]Infinite Archive
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Unlock Infinite Archive required</u>
| |
| |-
| |
| |[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]Grand Menagerie
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| <span style="color:Red;">-3</span> Snuggler Colony Cost
| |
| <span style="color:Red;">-3</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| | <u>Unlock Grand Menagerie required</u>
| |
| |-
| |
| |[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]New Eden
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Artocarpus Viriles Cost
| |
| <span style="color:Red;">-5</span> Aurorus Arboretum Cost
| |
| <span style="color:Red;">-5</span> Monsatium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.3%</span> Food Income
| |
| | <span style="color:Green;">+0.05%</span> Food Income
| |
| | <span style="color:Green;">+2</span> Food
| |
| | <u>Unlock New Eden required</u>
| |
| |- | | |- |
| |[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Manufacture Population | | | [[File:artifact_large_152.png|alt=|left|48x48px|frameless]]'''Arnor Halo''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost | | | Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points. +10% Hit Points |
| <span style="color:Red;">-2</span> Durantium Cost | | | <span style="color:Green;">+10%</span> Hit Points Cap |
| |
| | |
| | | | | |
| |
| | * Granted from the [[GC4:Unearthed Arnorian Integrity Device|Unearthed Arnorian Integrity Device]] Event |
| | <u>Citizen Race Required:</u>
| |
| Yor
| |
| |-
| |
| |[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Bob
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| <span style="color:Red;">-5</span> Precursor Nanites Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.15%</span> Research
| |
| | <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| Strong A I
| |
| |-
| |
| |[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]Xeno Anthropology Center
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| Xeno Anthropology
| |
| |-
| |
| |[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]Weather Control Center
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.15%</span> Max Manufacturing
| |
| <span style="color:Green;">+-0.15%</span> Maintenance
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Weather Control Tech
| |
| <u>Race Trait Required:</u>
| |
| Vigilant Ability
| |
| |-
| |
| |[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith
| |
| | <span style="color:Red;">-700</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3%</span> Max Manufacturing
| |
| <span style="color:Green;">+-0.3%</span> Maintenance
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Weather Control Zenith Tech
| |
| <u>Race Trait Required:</u>
| |
| Vigilant Ability
| |
| |- | | |- |
| |[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant | | | [[File:artifact_Large_146.png|alt=|left|48x48px|frameless]]'''Wormhole Generator''' |
| | <span style="color:Red;">-200</span> Manufacturing Cost | | | This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where. Randomly Teleport Fleet |
| <span style="color:Red;">-3</span> Antimatter Cost
| | | Randomly Teleport Fleet |
| | <span style="color:Green;">+1</span> Maintenance
| | |
| | | | | |
| | <span style="color:Green;">+3</span> All Improvements | | * Granted from the [[GC4:Broken Teleporter Artifact|Broken Teleporter Artifact]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Dimensional Dilemma|Dimensional Dilemma]] Event |
| Anti Matter Power Plants
| | * Granted from constructing the Wormhole Generator Study improvement |
| |- | | |- |
| |[[File:Economy_Build.png|alt=|left|48x48px|frameless]]Economic Stimulus | | | [[File:artifact_large_96.png|alt=|left|48x48px|frameless]]'''Dimensional Mirror''' |
| | <span style="color:Red;">-250</span> Manufacturing Cost | | | This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail. Reveal an Area of the Map |
| | | | | Reveal an Area of the Map |
| |
| | |
| |
| |
| | | | | |
| | * Granted from starting turn 1 |
| | * Granted from unlocking Culture Traits |
| | * Granted from constructing the Dimensional Mirror Study improvement |
| | * Granted from researching the Recursive Models tech |
| |- | | |- |
| |[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules | | | [[File:artifact_large_89.png|alt=|left|48x48px|frameless]]'''Betatron Collider''' |
| | <span style="color:Red;">-200</span> Manufacturing Cost | | | Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet. 25% Damage |
| |
| | | <span style="color:Red;">-25%</span> Hit Points |
| | |
| | | | | |
| | | | * Granted from the [[GC4:The Dread Lord's Harbinger|The Dread Lord's Harbinger]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| Module Assembly
| | * Granted from constructing the Betatron Collider Study improvement |
| |- | | |- |
| |[[File:Influence_Build.png|alt=|left|48x48px|frameless]]Heritage | | | [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Nanite Transmitter''' |
| | <span style="color:Red;">-100</span> Manufacturing Cost | | | Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship. Spawn an Overlord ship |
| | | Spawns a Paladin |
| | |
| | | | | |
| | | | * Granted from the [[GC4:The Nanite Warship Maker|The Nanite Warship Maker]] Event |
| |
| | * Granted from constructing the Nanite Transmitter Study improvement |
| | <u>Unlock Heritage required</u>
| |
| |- | | |- |
| |[[File:Research_Build.png|alt=|left|48x48px|frameless]]Aid Research | | | [[File:artifact_large_110.png|alt=|left|48x48px|frameless]]'''Dimensional Snare''' |
| | <span style="color:Red;">-200</span> Manufacturing Cost | | | A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well. Spawn a minor Space Monster |
| | | | | Spawn a minor Space Monster |
| |
| | |
| | | | | |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:The Elusive Beast in a Cage|The Elusive Beast in a Cage]] Event |
| Neural Mapping
| | * Granted from the [[GC4:Encounter with the Monstrous Cage|Encounter with the Monstrous Cage]] Event |
| <u>Planet Improvement Required:</u>
| | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| Technological Capital
| |
| |- | | |- |
| |[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Hatch Clone | | | [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Penumbral Beacon''' |
| | <span style="color:Red;">-2500</span> Manufacturing Cost | | | This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster. Spawn a powerful Space Monster |
| <span style="color:Red;">-3</span> Promethion Cost
| | | Spawn a powerful Space Monster |
| |
| | |
| | | | | |
| |
| | * Granted from constructing the Penumbral Beacon Study improvement |
| | <u>Technology Required:</u>
| |
| Cloning
| |
| |-
| |
| |[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Wildland Refuge
| |
| | <span style="color:Red;">-240</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+-0.002</span> Pollution Per Turn
| |
| | <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u>
| |
| Land Preservation
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Memory Center
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Intelligence
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]Augmentation Center
| |
| | <span style="color:Red;">-480</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| | <span style="color:Green;">+3</span> Intelligence
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| Post Sentience
| |
| |- | | |- |
| |[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]Warforged Foundry | | | [[File:artifact_large_125.png|alt=|left|48x48px|frameless]]'''Bernal Sphere''' |
| | <span style="color:Red;">-303</span> Manufacturing Cost | | | This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce. +1 Yor Citizen |
| <span style="color:Red;">-1</span> Durantium Cost
| | | <span style="color:Green">+1</span> Yor Citizen |
| | <span style="color:Green;">+1</span> Maintenance | | |
| | | | | |
| | <span style="color:Green;">+2</span> Military
| | * Granted from constructing the Bernal Sphere Study improvement |
| | <u>Warforged required</u>
| |
| |-
| |
| |[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Natural League Center
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| | <span style="color:Green;">+0.02%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Natural League required</u>
| |
| |-
| |
| |[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]Irrigation Network
| |
| | <span style="color:Red;">-67</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.02%</span> Food Income
| |
| | <span style="color:Green;">+3</span> Food
| |
| | <u>Technology Required:</u>
| |
| Xeno Agriculture
| |
| |-
| |
| |[[File:BankingSector.png|alt=|left|48x48px|frameless]]Governor's Manor
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+20</span> Loyalty
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Leadership Recruiting
| |
| |- | | |- |
| |[[File:Drones.png|alt=|left|48x48px|frameless]]Produce Drones | | | [[File:artifact_large_171.png|alt=|left|48x48px|frameless]]'''Empathy Engine''' |
| | <span style="color:Red;">-250</span> Manufacturing Cost | | | This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary. +25% Approval for 25 months |
| |
| | | <span style="color:Green;">+0.25</span> Approval |
| | |
| | | | | |
| |
| | * Granted from constructing the Empathy Engine Study improvement |
| | <u>Technology Required:</u>
| |
| Drone Production
| |
| |- | | |- |
| |[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules | | | [[File:artifact_large_78.png|alt=|left|48x48px|frameless]]'''Precognition Sensor''' |
| | <span style="color:Red;">-150</span> Manufacturing Cost | | | This quantum sensor warns of threats before there is any known indication of their presence. +10% Resistance |
| |
| | | <span style="color:Green;">+0.1</span> Resistance Bonus |
| |
| | |
| | | | | |
| | <u>Technology Required:</u>
| | * Granted from constructing the Precognition Sensor Study improvement |
| Module Assembly
| |
| |- | | |- |
| |[[File:Nanobots.png|alt=|left|48x48px|frameless]]Produce Nanobots | | | [[File:artifact_large_19.png|alt=|left|48x48px|frameless]]'''Spores of Yggdrasil''' |
| | <span style="color:Red;">-250</span> Manufacturing Cost | | | An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive. Convert a Dead World to a Class 5 Planet |
| | | | | Convert a Dead World to a Class 5 Planet |
| |
| | |
| | | | | |
| | <u>Unavailable</u> | | * Granted from the [[GC4:Arnor's Legacy|Arnor's Legacy]] Event |
| | * Granted from the [[GC4:The Seed Device|The Seed Device]] Event |
| | * Granted from starting turn 1 |
| | * Granted from unlocking Culture Traits |
| |- | | |- |
| |[[File:Mission_Research.png|alt=|left|48x48px|frameless]]Research Mission | | | [[File:artifact_large_95.png|alt=|left|48x48px|frameless]]'''Harmony Beacon''' |
| | <span style="color:Red;">-200</span> Manufacturing Cost | | | Increases the Approval of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants. |
| <span style="color:Red;">-1</span> Promethion Cost | | | <span style="color:Green;">+0.1</span> Approval |
| |
| | |
| |
| |
| |
| |
| | | | | |
| | * Granted from the [[GC4:Artifact of Joy and Resources|Artifact of Joy and Resources]] Event |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]Treasure Hunt | | | [[File:artifact_large_113.png|alt=|left|48x48px|frameless]]'''Chaos Beacon''' |
| | <span style="color:Red;">-300</span> Manufacturing Cost | | | Reduces the Approval of the target world for 25 months. Permanently increases the world's Crime. |
| |
| | | <span style="color:Red;">-0.2</span> Approval |
| |
| | <span style="color:Green;">+0.1</span> Crime |
| |
| | |
| |
| |
| |-
| |
| |[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-80</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Race Trait Required:</u>
| |
| Slavers Ability
| |
| |-
| |
| |[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Mining Missions
| |
| |-
| |
| |[[File:Mission_Resources.png|alt=|left|48x48px|frameless]]Scavengers
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Exotic Mineral Missions
| |
| |-
| |
| |[[File:Mission_HeliosOre.png|alt=|left|48x48px|frameless]]Ore Traders
| |
| | <span style="color:Red;">-140</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Rare Crystal Missions
| |
| |-
| |
| |[[File:Mission_HarmonyCrystal.png|alt=|left|48x48px|frameless]]Gem Traders
| |
| | <span style="color:Red;">-140</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Rare Crystal Missions
| |
| |-
| |
| |[[File:Mission_HyperSilicates.png|alt=|left|48x48px|frameless]]Silicate Traders
| |
| | <span style="color:Red;">-140</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Rare Crystal Missions
| |
| |-
| |
| |[[File:Mission_Influence.png|alt=|left|48x48px|frameless]]Pilgrims
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Outreach Missions
| |
| |-
| |
| |[[File:ThuliumCatalyst.png|alt=|left|48x48px|frameless]]Thulium Deposit
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Thulium Extractor
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Thulium Income
| |
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]Thulium Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Thulium Income
| |
| <span style="color:Green;">+0.2%</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]Advanced Thulium Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Thulium Income
| |
| <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Orbital Thulium Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Thulium Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:CrystallizedElerium.png|alt=|left|48x48px|frameless]]Crystallized Elerium
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Crystallized Elerium Extractor
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost | |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Elerium Income
| |
| <span style="color:Green;">+1</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]Crystallized Elerium Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Elerium Income | |
| <span style="color:Green;">+2</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]Advanced Elerium Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Elerium Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Orbital Elerium Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Elerium Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:PrometheusStone.png|alt=|left|48x48px|frameless]]Prometheus Stone
| |
| |
| |
| | <span style="color:Green;">+3</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Prometheus Stone Extractor
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Promethion Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]Prometheus Stone Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Promethion Income
| |
| <span style="color:Green;">+5</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]Advanced Prometheus Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Promethion Income
| |
| <span style="color:Green;">+6</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Orbital Prometheus Stone Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Promethion Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:HeliosOre.png|alt=|left|48x48px|frameless]]Helios Ore
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Helios Ore Extractor
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Helios Ore Income
| |
| <span style="color:Green;">+2</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| |
| |
| |-
| |
| |[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]Helios Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Helios Ore Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]Advanced Helios Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Helios Ore Income
| |
| <span style="color:Green;">+6</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Orbital Helios Ore Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Helios Ore Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:HyperSilicates.png|alt=|left|48x48px|frameless]]Silicates
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Silicate Extractor
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| |
| |
| |-
| |
| |[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]Silicate Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]Advanced Silicate Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Orbital Silicate Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Hyper Silicates Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:XanthiumDeposit.png|alt=|left|48x48px|frameless]]Xanthium
| |
| |
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Xanthium Extractor
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+2</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| |
| |
| |-
| |
| |[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]Xanthium Mine
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+3</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+3</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Mining
| |
| |-
| |
| |[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Xanthium Mine
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+4</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+4</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Xeno Resource Extraction
| |
| |-
| |
| |[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Xanthium Extractor
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Xanthium Deposit Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:PrecursorNanites.png|alt=|left|48x48px|frameless]]Precursor Nanites
| |
| |
| |
| |
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Precursor Nanites | | | [[File:artifact_large_130.png|alt=|left|48x48px|frameless]]'''Climate Purifier''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | Capable of filtering an entire planet's atmosphere. -20% Pollution |
| | <span style="color:Green;">+1</span> Maintenance | | | <span style="color:Red;">-0.2</span> Pollution |
| <span style="color:Green;">+0.1</span> Precursor Nanites Income
| | |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]Precursor Nanites | | | [[File:artifact_large_166.png|alt=|left|48x48px|frameless]]'''Inspire Scientists''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost | | | Inspiring our scientists will result in an immediate +50 Research. |
| | <span style="color:Green;">+1</span> Maintenance | | | +50 Research |
| <span style="color:Green;">+0.2</span> Precursor Nanites Income
| | |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:Precursor Artifact Cache|Precursor Artifact Cache]] Event |
| | <u>Technology Required:</u> | |
| Artifact Studies | |
| |- | | |- |
| |[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]Precursor Nanites | | | [[File:artifact_large_9.png|alt=|left|48x48px|frameless]]'''Distant Vision''' |
| | <span style="color:Red;">-380</span> Manufacturing Cost | | | Using a Precursor artifact we can peer into a distant part of space. Reveal an Area of the Map |
| | <span style="color:Green;">+1</span> Maintenance | | | Reveal an Area of the Map |
| <span style="color:Green;">+0.3</span> Precursor Nanites Income
| | |
| <span style="color:Green;">+0.15%</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:Mapping Artifact|Mapping Artifact]] Event |
| | <u>Technology Required:</u> | |
| Artifact Mastery | |
| |- | | |- |
| |[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Orbital Precursor Nanites | | | [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Pocket Universe Artifact''' |
| | | | | An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden. |
| | <span style="color:Green;">+0.1</span> Precursor Nanites Income | | | Spawns a pocket dimension to the [[Orb of Draginol]] |
| | |
| | |
| | | | | |
| | | | * Granted from the [[GC4:The Orb of Draginol|The Orb of Draginol]] Event |
| | <u>Technology Required:</u>
| |
| Precursor Archeology
| |
| |- | | |- |
| |[[File:HarmonyCrystals.png|alt=|left|48x48px|frameless]]Harmony Crystal Deposit | | | [[File:artifact_large_survey.png|alt=|left|48x48px|frameless]]'''Ancient Survey Module''' |
| | | Allows target starship to be able to survey anomalies. |
| | | <span style="color:Green;">+1</span> Can Survey |
| | |
| | | | | |
| | | | * Granted from the [[GC4:A lost but now found Survey Module|A lost but now found Survey Module]] Event |
| |
| | * Granted from the [[GC4:Lost Cargo - Survey Module|Lost Cargo - Survey Module]] Event |
| | <span style="color:Green;">+2</span> Approval
| |
| | <u>Unavailable</u> | |
| |- | | |- |
| |[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Harmony Crystal Extractor | | | [[File:artifact_large_foodreplicator.png|alt=|left|48x48px|frameless]]'''Ancient Food Replicator''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | Provides food for extended voyages, increasing the ship's range. |
| | <span style="color:Green;">+1</span> Maintenance | | | <span style="color:Green;">+5</span> Ship Range |
| <span style="color:Green;">+0.1</span> Harmony Crystals Income
| | |
| <span style="color:Green;">+0.05</span> Approval
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]Harmony Crystal Mine | | | [[File:artifact_large_guilt.png|alt=|left|48x48px|frameless]]'''Guilt Magnifier''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost | | | Makes people feel more guilty about doing the wrong thing. Reduces Crime. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Red;">-0.05</span> Crime |
| <span style="color:Green;">+0.25</span> Harmony Crystals Income
| | |
| <span style="color:Green;">+0.1</span> Approval
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| Xeno Resource Mining
| |
| |- | | |- |
| |[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]Advanced Harmony Crystal Mine | | | [[File:artifact_large_jammer.png|alt=|left|48x48px|frameless]]'''Found Weapon Jammer''' |
| | <span style="color:Red;">-380</span> Manufacturing Cost | | | We didn't steal this. We found it. |
| | <span style="color:Green;">+1</span> Maintenance | | | <span style="color:Green;">+5</span> Point Defense |
| <span style="color:Green;">+0.5</span> Harmony Crystals Income
| | |
| <span style="color:Green;">+0.15</span> Approval
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| Xeno Resource Extraction
| |
| |- | | |- |
| |[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Orbital Harmony Crystal | | | [[File:artifact_large_artifact_beam.png|alt=|left|48x48px|frameless]]'''Energy Infuser''' |
| | | When installed on a ship, the Energy Infuser enhances the vessel's energy weapons. |
| | | <span style="color:Green;">+2</span> Beam Attack |
| | |
| | | | | |
| | <span style="color:Green;">+0.1</span> Harmony Crystals Income
| | * Granted from the [[GC4:|GC4:]] Event |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| |-
| |
| |[[File:TechapodHive.png|alt=|left|48x48px|frameless]]Techapods
| |
| |
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Techapod Hatchery | | | [[File:artifact_large_missile.png|alt=|left|48x48px|frameless]]'''Prototype Warhead''' |
| | <span style="color:Red;">-90</span> Manufacturing Cost | | | Enhances your ship's offensive capabilities by adding superior missile firepower. |
| | <span style="color:Green;">+0.1</span> Techapod Hive Income | | | <span style="color:Green;">+3</span> Missile Attack |
| <span style="color:Green;">+2</span> Max Manufacturing
| | |
| |
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]Techapod Farm | | | [[File:artifact_large_kinetic.png|alt=|left|48x48px|frameless]]'''Mass Driver Module''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost | | | Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures. |
| | <span style="color:Green;">+0.2</span> Techapod Hive Income | | | <span style="color:Green;">+2</span> Kinetic Attack |
| <span style="color:Green;">+2</span> Max Manufacturing
| | |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| Environmental Engineering
| |
| |- | | |- |
| |[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]Advanced Techapod Hive Farm | | | [[File:artifact_large_thruster.png|alt=|left|48x48px|frameless]]'''Tactical Thruster Upgrade Module''' |
| | <span style="color:Red;">-380</span> Manufacturing Cost | | | This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to. |
| | <span style="color:Green;">+0.3</span> Techapod Hive Income | | | <span style="color:Green;">+1</span> Tactical Speed |
| <span style="color:Green;">+2</span> Max Manufacturing
| | |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| Adapted Crop Engineering
| |
| |- | | |- |
| |[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Orbital Techapod Hatchery | | | [[File:artifact_large_engine.png|alt=|left|48x48px|frameless]]'''Stardrive Module''' |
| | | | | Increases the Hyperspace speed of a target ship. |
| | <span style="color:Green;">+0.1</span> Techapod Hive Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:SnugglerColony.png|alt=|left|48x48px|frameless]]Snuggler Colony
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Snuggler Shelter
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]Snuggler Farm
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.25</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Environmental Engineering
| |
| |-
| |
| |[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]Advanced Snuggler Farm
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Adapted Crop Engineering
| |
| |-
| |
| |[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Orbital Snuggler Shelter
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Snuggler Colony Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:UltraSpice.png|alt=|left|48x48px|frameless]]Arnor Spice
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Arnor Spice Harvester
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Ultra Spice Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]Arnor Spice Farm
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Ultra Spice Income
| |
| <span style="color:Green;">+3</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Environmental Engineering
| |
| |-
| |
| |[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]Advanced Arnor Spice Farm
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Ultra Spice Income
| |
| <span style="color:Green;">+4</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Adapted Crop Engineering
| |
| |-
| |
| |[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Orbital Spice Harvester
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Ultra Spice Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:EpimetheusPollen.png|alt=|left|48x48px|frameless]]Epimetheus Pollen
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Epimetheus Field
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.1</span> Resistance Bonus
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]Epimetheus Farm
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.2</span> Resistance Bonus
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Exotic Agriculture
| |
| |-
| |
| |[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]Advanced Epimetheus Farm
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Transgenic Manipulation
| |
| |-
| |
| |[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Orbital Pollen Collector
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Epimetheus Pollen Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:ArtocarpusViriles.png|alt=|left|48x48px|frameless]]Artocarpus Fruit
| |
| |
| |
| | <span style="color:Green;">+0.3%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Food
| |
| <span style="color:Green;">+2</span> Population
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Artocarpus Orchard
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+3</span> Food Income
| |
| <span style="color:Green;">+0.1%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Food
| |
| |
| |
| |-
| |
| |[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]Artocarpus Farm
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+4</span> Food Income
| |
| <span style="color:Green;">+0.2%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u>
| |
| Exotic Agriculture
| |
| |-
| |
| |[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]Advanced Artocarpus Farm
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+5</span> Food Income
| |
| <span style="color:Green;">+0.3%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u>
| |
| Transgenic Manipulation
| |
| |-
| |
| |[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Orbital Artocarpus Collector
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Artocarpus Viriles Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:MonsatiumDeposit.png|alt=|left|48x48px|frameless]]Monsatium
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Monsatium Deposit
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+2</span> Food Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Population
| |
| |
| |
| |-
| |
| |[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]Monsatium Deposit Refinery
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+3</span> Food Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| Exotic Agriculture
| |
| |-
| |
| |[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Monsatium Deposit Refinery
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+4</span> Food Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| Transgenic Manipulation
| |
| |-
| |
| |[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Monsatium
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Monsatium Deposit Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| |-
| |
| |[[File:AurorusArboretum.png|alt=|left|48x48px|frameless]]Aurorus Arboretum
| |
| |
| |
| |
| |
| |
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Aurorus Orchard
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.1</span> Tourism
| |
| |
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| |
| |
| |-
| |
| |[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]Aurorus Arboretum Farm
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| |
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| Environmental Engineering
| |
| |-
| |
| |[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]Advanced Aurorus Arboretum Farm
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.3</span> Tourism
| |
| |
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| Adapted Crop Engineering
| |
| |-
| |
| |[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Orbital Aurorus
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Aurorus Arboretum Income
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Race Trait Required:</u>
| |
| Farmer1
| |
| |-
| |
| |[[File:Icon_008.png|alt=|left|48x48px|frameless]]Slums
| |
| |
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| <span style="color:Green;">+0.04</span> Crime
| |
| | <span style="color:Green;">+0.05%</span> Population Cap
| |
| | <span style="color:Green;">+-1</span> Wealth
| |
| <span style="color:Green;">+-1</span> Approval
| |
| <span style="color:Green;">+-1</span> Tourism
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:District_Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing District
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.04%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.02</span> Pollution
| |
| | <span style="color:Green;">+0.02%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| |
| |
| |-
| |
| |[[File:District_Population.png|alt=|left|48x48px|frameless]]Housing District
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.1</span> Population Cap
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Planetology
| |
| |-
| |
| |[[File:District_Approval.png|alt=|left|48x48px|frameless]]Entertainment District
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.01</span> Crime
| |
| | <span style="color:Green;">+0.02</span> Approval
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:District_Wealth.png|alt=|left|48x48px|frameless]]Financial District
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.03%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |-
| |
| |[[File:District_Food.png|alt=|left|48x48px|frameless]]Agricultural District
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| <span style="color:Green;">+0.1%</span> Food Income
| |
| | <span style="color:Green;">+0.05%</span> Food Income
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+2</span> Population
| |
| |
| |
| |-
| |
| |[[File:District_Research.png|alt=|left|48x48px|frameless]]Research District
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.04%</span> Research
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| |
| |
| |-
| |
| |[[File:District_Influence.png|alt=|left|48x48px|frameless]]Cultural District
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Influence Per Turn
| |
| | <span style="color:Green;">+2</span> Influence
| |
| <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Translator Tech
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Industrialization
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Manufacturing
| |
| <u>Counter Upgrade Manufacturing0 required</u>
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Orbital Mining
| |
| <u>Counter Upgrade Manufacturing1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Bioplastics
| |
| <u>Counter Upgrade Manufacturing2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Claytronics
| |
| <u>Counter Upgrade Manufacturing3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Singularity Power Plants
| |
| <u>Counter Upgrade Manufacturing4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Biology
| |
| |-
| |
| |[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Extreme Colonization
| |
| <u>Counter Upgrade Population1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Exotic World Colonization
| |
| <u>Counter Upgrade Population2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Planetary Adaption
| |
| <u>Counter Upgrade Population3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Environmental Engineering
| |
| <u>Counter Upgrade Population4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hyperwave Radio
| |
| |-
| |
| |[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Entertainment
| |
| <u>Counter Upgrade Approval1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Outreach
| |
| <u>Counter Upgrade Approval2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Stellar Emigration
| |
| <u>Counter Upgrade Approval3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Affinity
| |
| <u>Counter Upgrade Approval4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Economic Development
| |
| |-
| |
| |[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Interstellar Trade
| |
| <u>Counter Upgrade Wealth1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Preferred Lending
| |
| <u>Counter Upgrade Wealth2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Open Trade Policy
| |
| <u>Counter Upgrade Wealth3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Galactic Trade
| |
| <u>Counter Upgrade Wealth4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Biology
| |
| |-
| |
| |[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Terraforming
| |
| <u>Counter Upgrade Food1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Agriculture
| |
| <u>Counter Upgrade Food2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hydroponics
| |
| <u>Counter Upgrade Food3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Transgenic Manipulation
| |
| <u>Counter Upgrade Food4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Research Districts
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Xeno Research
| |
| <u>Counter Upgrade Research required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Quantum Computing
| |
| <u>Counter Upgrade Research0 required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Computing Substrates
| |
| <u>Counter Upgrade Research1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Neural Mapping
| |
| <u>Counter Upgrade Research2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Artifical Brains
| |
| <u>Counter Upgrade Research3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| A I Overseer
| |
| <u>Counter Upgrade Research4 required</u>
| |
| |-
| |
| |[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Diplomacy
| |
| |-
| |
| |[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Influence
| |
| <u>Counter Upgrade Influence1 required</u>
| |
| |-
| |
| |[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Stellar Emigration
| |
| <u>Counter Upgrade Influence2 required</u>
| |
| |-
| |
| |[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Assimilation
| |
| <u>Counter Upgrade Influence3 required</u>
| |
| |-
| |
| |[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Cultural Affinity
| |
| <u>Counter Upgrade Influence4 required</u>
| |
| |-
| |
| |[[File:PrecursorElevatorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Elevator
| |
| |
| |
| | <span style="color:Green;">+-0.15</span> Colony Sponsor Decay Mod
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Precursor Elevator required</u>
| |
| |-
| |
| |[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Orbital Factory
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Orbital Factory required</u>
| |
| |-
| |
| |[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Moisture Generator
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Moisture Generator required</u>
| |
| |-
| |
| |[[File:ThermalCoreUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thermal Core
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Thermal Core required</u>
| |
| |-
| |
| |[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Tidal Control
| |
| |
| |
| | <span style="color:Green;">+0.2</span> Approval
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Tidal Control required</u>
| |
| |-
| |
| |[[File:PrisonWorldUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Orbital Prison
| |
| |
| |
| | <span style="color:Green;">+-0.1</span> Crime
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Prison World required</u>
| |
| |-
| |
| |[[File:ThuliumMoonUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thulium Moon
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Thulium Income
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Thulium Moon required</u>
| |
| |-
| |
| |[[File:DurantiumCloudUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Durantium Cloud
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Durantium Income
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Durantium Cloud required</u>
| |
| |-
| |
| |[[File:PrecursorAcceleratorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Accelerator
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Accelerator required</u>
| |
| |-
| |
| |[[File:PromethionRefineryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Promethion Refinery
| |
| |
| |
| | <span style="color:Green;">+0.1</span> Promethion Income
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Refinery required</u>
| |
| |-
| |
| |[[File:PrecursorArchiveUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Archive
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Research required</u>
| |
| |-
| |
| |[[File:PrecursorTreasuryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Treasury
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Treasury required</u>
| |
| |-
| |
| |[[File:PrecursorExperimentsUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Experiments
| |
| |
| |
| | <span style="color:Green;">+-0.2</span> Approval
| |
| |
| |
| |
| |
| | <u>Unlock Colony Upgrade Experimental World required</u>
| |
| |-
| |
| |[[File:PrecursorSatellitesUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Sensor Array
| |
| | <span style="color:Red;">-1</span> Thulium Cost
| |
| | <span style="color:Green;">+8</span> Sensor Range
| |
| |
| |
| |
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Communications Array
| |
| | <span style="color:Red;">-1</span> Thulium Cost
| |
| | <span style="color:Green;">+3</span> Influence Per Turn
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Supply Drones
| |
| <u>Unavailable</u>
| |
| |-
| |
| |[[File:MoistureGeneratorUpgradeIcon.png|alt=|left|48x48px|frameless]]Orb of Draginol
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:ThuliumMoonUpgradeIcon.png|alt=|left|48x48px|frameless]]Throne of the Arnor
| |
| |
| |
| | <span style="color:Green;">+1000</span> Influence Per Turn
| |
| <span style="color:Green;">+3</span> Minerals
| |
| |
| |
| |
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]Plague Research Center
| |
| | <span style="color:Red;">-360</span> Manufacturing Cost
| |
| |
| |
| |
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Faction Has Plague required</u>
| |
| |-
| |
| |[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]Think Tank
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Technology
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Culture Required:</u>
| |
| Risk Taking
| |
| |-
| |
| |[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine
| |
| | <span style="color:Red;">-2400</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.50%</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Culture Required:</u>
| |
| Futurist
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets
| |
| | <span style="color:Red;">-1200</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Diplomacy
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Culture Required:</u>
| |
| Peacefulness
| |
| |-
| |
| |[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Culture Required:</u>
| |
| Galactic Court
| |
| |-
| |
| |[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| Political Capital
| |
| |-
| |
| |[[File:orbital_defensematrix.png|alt=|left|48x48px|frameless]]Defense Matrix
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:orbital_elevator.png|alt=|left|48x48px|frameless]]Space Elevator
| |
| | <span style="color:Red;">-2</span> Durantium Cost
| |
| | <span style="color:Green;">+50</span> Credits
| |
| <span style="color:Green;">+1</span> Minerals
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Space Elevators
| |
| |-
| |
| |[[File:orbital_researchlab.png|alt=|left|48x48px|frameless]]Orbital Research Lab
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+100</span> Credits
| |
| <span style="color:Green;">+1</span> Technology
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Research Districts
| |
| |-
| |
| |[[File:Orbital_Recruiting.png|alt=|left|48x48px|frameless]]Recruiting Station
| |
| |
| |
| | <span style="color:Green;">+100</span> Credits
| |
| <span style="color:Green;">+20</span> Growth
| |
| |
| |
| |
| |
| | <u>Core World Required</u>
| |
| |-
| |
| |[[File:orbital_climatecontrol.png|alt=|left|48x48px|frameless]]Climate Control
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+1</span> Fertility
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:orbital_colinizationcenter.png|alt=|left|48x48px|frameless]]Colonization Center
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+100</span> Credits
| |
| <span style="color:Green;">+0.15%</span> Growth
| |
| |
| |
| |
| |
| | <u>Core World Required</u>
| |
| |-
| |
| |[[File:orbital_prison.png|alt=|left|48x48px|frameless]]Orbital Prison
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+-0.2</span> Crime
| |
| |
| |
| |
| |
| | <u>Core World Required</u>
| |
| |-
| |
| |[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Atmospheric Cleanser
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+100</span> Credits
| |
| |
| |
| |
| |
| | <u>Core World Required</u>
| |
| |-
| |
| |[[File:orbital_sensor.png|alt=|left|48x48px|frameless]]Sensor Array
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+8</span> Sensor Range
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:orbital_beacon.png|alt=|left|48x48px|frameless]]Planetary Beacon
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+100</span> Credits
| |
| <span style="color:Green;">+1</span> Planet Influence
| |
| <span style="color:Green;">+0.2%</span> Influence Per Turn
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Hyperwave Radio
| |
| |-
| |
| |[[File:orbital_market.png|alt=|left|48x48px|frameless]]Orbital Market
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:orbital_academy.png|alt=|left|48x48px|frameless]]Orbital Academy
| |
| | <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+150</span> Credits
| |
| |
| |
| |
| |
| | <u>Core World Required</u>
| |
| |-
| |
| |[[File:orbital_topacademy.png|alt=|left|48x48px|frameless]]Top Gun Academy
| |
| | <span style="color:Red;">-3</span> Antimatter Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:OfficerSchool.png|alt=|left|48x48px|frameless]]Officer Training School
| |
| | <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:WarInstitution.png|alt=|left|48x48px|frameless]]Institution Of War
| |
| | <span style="color:Red;">-3</span> Durantium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+0.1%</span> Hit Points Cap
| |
| <span style="color:Green;">+1</span> Hit Points Cap
| |
| <span style="color:Green;">+0.05%</span> Kinetic Attack
| |
| <span style="color:Green;">+0.05%</span> Beam Attack
| |
| <span style="color:Green;">+0.05%</span> Missile Attack
| |
| <span style="color:Green;">+0.05%</span> Armor Rating
| |
| <span style="color:Green;">+0.05%</span> Shield Strength
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:ConquestCenter.png|alt=|left|48x48px|frameless]]Conquest Center
| |
| | <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+0.1%</span> Hit Points Cap
| |
| <span style="color:Green;">+1</span> Hit Points Cap
| |
| <span style="color:Green;">+0.25%</span> Siege Ability
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:TacticalCollege.png|alt=|left|48x48px|frameless]]Tactical College
| |
| | <span style="color:Red;">-3</span> Thulium Cost
| |
| | <span style="color:Green;">+250</span> Credits
| |
| <span style="color:Green;">+0.1%</span> Hit Points Cap
| |
| <span style="color:Green;">+1</span> Hit Points Cap
| |
| <span style="color:Green;">+.05</span> Soldiering
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:TacticalInstruction.png|alt=|left|48x48px|frameless]]Tactical Instruction
| |
| | <span style="color:Red;">-5</span> Thulium Cost
| |
| | <span style="color:Green;">+500</span> Credits
| |
| <span style="color:Green;">+0.1%</span> Hit Points Cap
| |
| <span style="color:Green;">+1</span> Hit Points Cap
| |
| <span style="color:Green;">+.25</span> Soldiering
| |
| |
| |
| |
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:orbital_LogisticsArray.png|alt=|left|48x48px|frameless]]Logistics Array
| |
| | <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+100</span> Credits
| |
| <span style="color:Green;">+1</span> Control Per Turn
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]Navigation Center
| |
| | <span style="color:Red;">-1500</span> Manufacturing Cost
| |
| |
| |
| |
| |
| |
| |
| | <u>Technology Required:</u>
| |
| Interstellar Navigation
| |
| |-
| |
| |[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Galactic Navigation Network
| |
| | <span style="color:Red;">-620</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Moves Cap | | | <span style="color:Green;">+1</span> Moves Cap |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> All Improvements
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| Navagation Network
| |
| |- | | |- |
| |[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Galactic Navigator's Guild | | | [[File:artifact_large_pollutionclean.png|alt=|left|48x48px|frameless]]'''Atmospheric Cleanser''' |
| | <span style="color:Red;">-2120</span> Manufacturing Cost | | | Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins. |
| |
| | | <span style="color:Red;">-0.1</span> Pollution |
| |
| | |
| | | | | |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:|GC4:]] Event |
| Navigational Expertise
| |
| |- | | |- |
| |[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Improvement_HyperionBrainTrust_Name_tk | | | [[File:artifact_large_armor.png|alt=|left|48x48px|frameless]]'''Armor Plate Module''' |
| | | | | Provides increased armor defense for a target ship. |
| | | <span style="color:Green;">+2</span> Armor Rating |
| | |
| | | | | |
| | | | * Granted from the [[GC4:|GC4:]] Event |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Collaborative Research required</u>
| |
| |- | | |- |
| |[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet | | | [[File:artifact_large_broadcast.png|alt=|left|48x48px|frameless]]'''Planetary Broadcaster Module''' |
| | <span style="color:Red;">-60</span> Manufacturing Cost | | | Amplifies a planet's Influence over surrounding systems. |
| |
| | | <span style="color:Green;">+500</span> Influence |
| |
| | |
| | | | | |
| | <u>Unlock The Opportunity Scan Planet required</u> | | * Granted from the [[GC4:|GC4:]] Event |
| <u>The Opportunity Scannable World required</u>
| |
| |- | | |- |
| |[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]Pain Amplifier | | | [[File:artifact_large_culture.png|alt=|left|48x48px|frameless]]'''Planetary Culture Module''' |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| | | When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Green;">+3</span> Planet Influence |
| <span style="color:Green;">+0.25%</span> Research
| | |
| | <span style="color:Green;">+0.02%</span> Research | |
| | <span style="color:Green;">+1</span> Research | |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Slavers Ability
| |
| |-
| |
| |[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| |
| |
| |
| |
| | | | | |
| | <u>Technology Required:</u>
| | * Granted from the [[GC4:|GC4:]] Event |
| Xeno Entertainment
| |
| <u>Race Trait Required:</u>
| |
| Synthetic Life
| |
| <u>Planet Improvement Required:</u>
| |
| Civilization Capital
| |
| |-
| |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Currency Reserve
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.2</span> Influence Per Turn
| |
| <span style="color:Green;">+10</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| Trade Networks
| |
| <u>Race Trait Required:</u>
| |
| Entrepreneurs Ability
| |
| |-
| |
| |[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Pollution
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.10%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.02%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-15</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+5</span> Growth
| |
| | <span style="color:Green;">+0.05%</span> Growth
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Red;">--1</span> Diplomacy
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+48</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Research
| |
| <span style="color:Green;">+-0.3</span> Pollution
| |
| | <span style="color:Green;">+0.04%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Technological Assimilation
| |
| <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Red;">--1</span> Diplomacy
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+10</span> Growth
| |
| <span style="color:Green;">+-0.3</span> Pollution
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> Influence
| |
| | <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.05</span> Approval
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Research
| |
| <u>Race Trait Required:</u>
| |
| Ammonia Based Ability
| |
| |-
| |
| |[[File:festimp_3.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50%</span> Diligence
| |
| | <span style="color:Green;">+0.1%</span> Diligence
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Industrialization
| |
| <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |-
| |
| |[[File:festimp_43.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50%</span> Intelligence
| |
| | <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |-
| |
| |[[File:festimp_25.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Social
| |
| | <span style="color:Green;">+0.1%</span> Social
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Translator Tech
| |
| <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |-
| |
| |[[File:festimp_2.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+5</span> Growth
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.1</span> Population Cap
| |
| <span style="color:Green;">+0.03%</span> Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Hatcheries
| |
| <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |-
| |
| |[[File:festimp_5.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0%</span> Diligence
| |
| | <span style="color:Green;">+0.03%</span> Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |- | | |- |
| |[[File:festimp_10.png|alt=|left|48x48px|frameless]] | | | [[File:artifact_large_planetdefense.png|alt=|left|48x48px|frameless]]'''Add Planetary Defense Module''' |
| | <span style="color:Red;">-50</span> Manufacturing Cost | | | Provides an additional layer of defense against invasions to a target planet. |
| | <span style="color:Green;">+3</span> Population Cap
| | | <span style="color:Green;">+30</span> Planetary Defenses MaxHP |
| <span style="color:Green;">+0.1</span> Culture Points Per Turn
| | |
| <span style="color:Green;">+0.5%</span> Social
| |
| <span style="color:Green;">+0.5%</span> Intelligence
| |
| <span style="color:Green;">+0.5%</span> Diligence
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Ravenous Ability
| |
| |-
| |
| |[[File:Orbital_farm.png|alt=|left|48x48px|frameless]]
| |
| | <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+50</span> Credits | |
| <span style="color:Green;">+1</span> Fertility
| |
| |
| |
| | | | | |
| | <u>Technology Required:</u>
| | * Granted from the [[GC4:|GC4:]] Event |
| Xeno Agriculture
| |
| |-
| |
| |[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]Translight Hub
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| Starfaring Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole | | | [[File:artifact_large_destabilize.png|alt=|left|48x48px|frameless]]'''Enemy Destabilizer Module''' |
| | <span style="color:Red;">-50</span> Manufacturing Cost | | | Promotes criminal activity on a target foreign world. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Green;">+0.10</span> Crime |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing | | |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| Starfaring Ability
| |
| |-
| |
| |[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole
| |
| |
| |
| | <span style="color:Green;">+2</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]Home Burrow
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50</span> Approval
| |
| <span style="color:Green;">+2</span> Intelligence
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Research
| |
| | <u>Citizen Race Required:</u>
| |
| Mimot
| |
| |- | | |- |
| |[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]Growth Center | | | [[File:artifact_large_sabotage.png|alt=|left|48x48px|frameless]]'''Enemy Defense Sabotage Module''' |
| | <span style="color:Red;">-45</span> Manufacturing Cost | | | Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Red;">-250</span> Planetary DefensesHP |
| <span style="color:Green;">+0.25%</span> Growth
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Population
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| Proliferation Ability
| |
| |-
| |
| |[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Growth
| |
| <span style="color:Green;">+1</span> Diligence
| |
| | <span style="color:Green;">+1</span> Population | |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Citizen Race Required:</u>
| |
| Mimot
| |
| |-
| |
| |[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]Enforcer Den
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+</span> Control Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| Crimelord Ability
| |
| |-
| |
| |[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| Crimelord Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link | | | [[File:artifact_large_propaganda.png|alt=|left|48x48px|frameless]]'''Demoralizing Artifact''' |
| | <span style="color:Red;">-25</span> Manufacturing Cost | | | Drastically reduces the Influence of a target foreign planet. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Red;">-5</span> Influence Per Turn |
| | <span style="color:Green;">+0.01%</span> Research
| | |
| | <span style="color:Green;">+4</span> Research
| |
| <span style="color:Green;">+-1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| Loyal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine
| |
| | <span style="color:Red;">-35</span> Manufacturing Cost | |
| | <span style="color:Green;">+0.20%</span> Max Manufacturing
| |
| <span style="color:Green;">+3</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| | | | | |
| | <span style="color:Green;">+3</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Race Trait Required:</u> | |
| Loyal Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator | | | [[File:artifact_large_poison.png|alt=|left|48x48px|frameless]]'''Poison Gas Module''' |
| | <span style="color:Red;">-40</span> Manufacturing Cost | | | Dramatically reduces the fertility of a target foreign world in a month. |
| | <span style="color:Green;">+5</span> Max Manufacturing
| | | <span style="color:Red;">-10</span> Fertility |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Race Trait Required:</u> | |
| Ancient Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee | | | [[File:artifact_large_deplete.png|alt=|left|48x48px|frameless]]'''Resource Nullification Array''' |
| | <span style="color:Red;">-35</span> Manufacturing Cost | | | Oxidizes minerals on a target foreign world, reduces the planet's mineral value. |
| | <span style="color:Green;">+1</span> Maintenance
| | | <span style="color:Red;">-2</span> Minerals |
| <span style="color:Green;">+1%</span> Intelligence
| | |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | | | | |
| | <span style="color:Green;">+2</span> Research
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Race Trait Required:</u>
| |
| Ancient Ability
| |
| |-
| |
| |[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer
| |
| | <span style="color:Red;">-20</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.25%</span> Diligence
| |
| <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| Resourceful Ability
| |
| |- | |
| |[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+0.10%</span> Research
| |
| <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| Resourceful Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner | | | [[File:artifact_large_scanner.png|alt=|left|48x48px|frameless]]'''Mineral Scanner''' |
| | <span style="color:Red;">-48</span> Manufacturing Cost | | | One time use scanner finds previously unknown sources of minerals on a target world of ours. |
| | <span style="color:Green;">+2</span> Sensor Range | | | <span style="color:Green;">+2</span> Minerals |
| <span style="color:Green;">+1</span> Maintenance
| | |
| | <span style="color:Green;">+3</span> Sensor Range
| |
| | | | | |
| | <u>Race Trait Required:</u> | | * Granted from the [[GC4:|GC4:]] Event |
| Synthetic Life
| |
| |- | | |- |
| |[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner | | | [[File:artifact_large_techscanner.png|alt=|left|48x48px|frameless]]'''Tech Finder Scanner''' |
| | <span style="color:Red;">-55</span> Manufacturing Cost | | | Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating. |
| | <span style="color:Green;">+2</span> Sensor Range | | | <span style="color:Green;">+2</span> Technology |
| <span style="color:Green;">+1</span> Maintenance
| | |
| | <span style="color:Green;">+3</span> Sensor Range
| |
| | | | | |
| | <u>Race Trait Required:</u> | | * Granted from the [[GC4:The Specter's Grasp|The Specter's Grasp]] Event |
| Synthetic Life
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit | | | [[File:artifact_large_summonleader.png|alt=|left|48x48px|frameless]]'''Summon Leader Module''' |
| | | Summons a friendly Precursor constructed Yor advisor. |
| | | <span style="color:Green">+1</span> Yor Leader |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Max Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+0.1</span> Durantium Income
| |
| | | |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:precursorrelic.png|alt=|left|48x48px|frameless]]Precursor Relic | | | [[File:artifact_large_robothelp.png|alt=|left|48x48px|frameless]]'''Robotic Servants Module''' |
| | | | | Adds a friendly Yor servant to a target core world. |
| | <span style="color:Green;">+2</span> Research | | | <span style="color:Green">+1</span> Yor Citizen |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Research | | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]Precursor Relic | | | [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Robotic Star Drone''' |
| | | | | Instantly constructs a small but lethal weapons drone. |
| | <span style="color:Green;">+0.10</span> Approval | | | Spawns a Gunboat |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Approval | | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]Precursor Relic | | | [[File:artifact_large_17.png|alt=|left|48x48px|frameless]]'''Modify Planet''' |
| | | Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds. |
| | | Terraforms Tiles on Planet |
| | <span style="color:Green">+3</span> Usable Tiles |
| | |
| | | | | |
| | <span style="color:Green;">+3</span> Influence Per Turn
| | * Granted from researching the Planetary Substrates tech |
| |
| |
| | <span style="color:Green;">+1</span> Influence
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]Interrogation Machine
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| Genocidal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.08%</span> Max Manufacturing
| |
| <span style="color:Green;">+3</span> Population Cap
| |
| | <span style="color:Green;">+0.04%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| Genocidal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Tourism
| |
| | <span style="color:Green;">+0.1%</span> Wealth
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Amphibious Ability
| |
| |-
| |
| |[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Research
| |
| <span style="color:Green;">+0.50%</span> Intelligence
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Amphibious Ability
| |
| |-
| |
| |[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine
| |
| | <span style="color:Red;">-28</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Entrepreneurs Ability
| |
| |- | | |- |
| |[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core | | | [[File:artifact_large_35.png|alt=|left|48x48px|frameless]]'''Broadcast Culture''' |
| | <span style="color:Red;">-25</span> Manufacturing Cost | | | This module contains an optimized message certain to make others wish to assimilate to our culture. |
| | <span style="color:Green;">+1</span> Max Manufacturing
| | | <span style="color:Green;">+300</span> Influence Tally |
| <span style="color:Green;">+1</span> Maintenance
| | |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| Xeno Industrialization
| |
| <u>Race Trait Required:</u>
| |
| Entrepreneurs Ability
| |
| |-
| |
| |[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation
| |
| |
| |
| | <span style="color:Green;">+1</span> Max Manufacturing | |
| <span style="color:Green;">+0.05</span> Pollution
| |
| | | | | |
| | <span style="color:Green;">+1</span> Manufacturing
| | * Granted from constructing the Broadcast Culture improvement |
| | <u>Unavailable</u>
| | * Granted from researching the God of the Machine tech |
| | * Granted from researching the Cultural Synthesis tech |
| |- | | |- |
| |[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]Air Purifier | | | [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Gift of the Mithrilar.''' |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| | | Will gradually increase the intelligence of citizens on target core world until they are genius level. |
| | <span style="color:Green;">+3</span> Maintenance
| | | <span style="color:Green">+1</span> Yor Citizen |
| <span style="color:Green;">+-0.25</span> Pollution
| | <span style="color:Green;">+1</span> Intelligence |
| | <span style="color:Green;">+-0.01</span> Pollution
| | |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| Colonization Tech
| |
| <u>Race Trait Required:</u>
| |
| Entrepreneurs Ability
| |
| |-
| |
| |[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12%</span> Research
| |
| <span style="color:Green;">+0.10%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| Entrepreneurs Ability
| |
| |-
| |
| |[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Diplomacy
| |
| <span style="color:Green;">+0.15%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.03%</span> Research | |
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> All Improvements | |
| | <u>Race Trait Required:</u>
| |
| War Profiteers Ability
| |
| |-
| |
| |[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Culture Points Per Turn
| |
| <span style="color:Green;">+6</span> Population Cap
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Spores Ability
| |
| |-
| |
| |[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Culture Points Per Turn
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+3</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Spores Ability
| |
| |-
| |
| |[[File:roots.png|alt=|left|48x48px|frameless]]Father Root
| |
| |
| |
| | <span style="color:Green;">+1</span> Research
| |
| | | | | |
| | <span style="color:Green;">+1</span> Research
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]Crystal Core
| |
| | <span style="color:Red;">-16</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| <span style="color:Green;">+4</span> Population Cap
| |
| | <span style="color:Green;">+1</span> Population
| |
| | <span style="color:Green;">+3</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| Silicon Based Ability
| |
| |-
| |
| |[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Colonial Policies
| |
| <u>Race Trait Required:</u>
| |
| Silicon Based Ability
| |
| |-
| |
| |[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits
| |
| | <span style="color:Red;">-10</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Population
| |
| | <span style="color:Green;">+0.02%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Xeno Industrialization
| |
| <u>Race Trait Required:</u>
| |
| Silicon Based Ability
| |
| |-
| |
| |[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12</span> Approval | |
| <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| Artificial Gravity
| |
| <u>Race Trait Required:</u>
| |
| Silicon Based Ability
| |
| |-
| |
| |[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| Translator Tech
| |
| <u>Race Trait Required:</u>
| |
| Silicon Based Ability
| |
| |- | | |- |
| |[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment | | | [[File:artifact_large_161.png|alt=|left|48x48px|frameless]]'''Magnify Influence.''' |
| | | | | Multiplies the influence produced by target core world for a couple of years. |
| | <span style="color:Green;">+0.15</span> Approval | | | <span style="color:Green;">+300%</span> Influence Per Turn |
| | |
| | | | | |
| | <span style="color:Green;">+1</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_236_full.png|alt=|left|48x48px|frameless]]Centauron Empoerium
| |
| | <span style="color:Red;">-328</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.40</span> Tourism
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.10</span> Tourism
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u> | |
| Xeno Hospitality
| |
| <u>Minimum Weight 12</u>
| |
| |-
| |
| |[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]Xeno Welcome Hub
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+-2</span> Research
| |
| | <u>Technology Required:</u>
| |
| Xeno Hospitality
| |
|
| |
|
| |- | | |- |
| |} | | |} |