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| {| class="wikitable sortable" | | {| class="wikitable sortable" |
| |+ | | |+ |
| !! style="background-color: #1C4D8B; color: white;" | '''Improvement''' | | !! style="background-color: #1C4D8B; color: white;" | '''Artifact''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Production Cost''' | | !! style="background-color: #1C4D8B; color: white;" | '''Description''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Base Effects''' | | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' |
| !! style="background-color: #1C4D8B; color: white;" | '''Level Effects'''
| |
| !! style="background-color: #1C4D8B; color: white;" | '''Adjacency Level Bonuses'''
| |
| !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | | !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' |
| |- | | |- |
| |[[File:ColonyCapital.png|alt=|left|48x48px|frameless]]'''Core World Capital''' | | | [[File:PrecursorArchive.png|alt=|left|48x48px|frameless]]'''Precursor Archive''' |
| | | An archive of nearly limitless knowledge. By activating it we can instantly complete our current research. Complete Current Research |
| | | Complete Current Research |
|
| |
|
| <small>Provides the basic needs of a Core World.</small>
| |
| | <span style="color:Green;">+0</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| <span style="color:Green;">+5</span> Maintenance
| |
| <span style="color:Green;">+0.02</span> Crime
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Unavailable for Race Trait:</u>
| |
| * Ravenous Ability
| |
| * Spores Ability
| |
| * Silicon Based Biology
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]'''Capital City'''
| |
|
| |
| <small>The heart of our civilization.</small>
| |
| | <span style="color:Green;">+0</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| <span style="color:Green;">+6</span> Population Cap
| |
| <span style="color:Green;">+3</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Control Per Turn
| |
| <span style="color:Green;">+100</span> Influence
| |
| <span style="color:Green;">+10</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Unavailable for Race Trait:</u>
| |
| * Ravenous Ability
| |
| * Spores Ability
| |
| * Silicon Based Biology
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Colony Capital Civilization Capital
| |
| |-
| |
| |[[File:recycling.png|alt=|left|48x48px|frameless]]'''Planetary Recycling Center'''
| |
|
| |
| <small>A massive structure dedicated to reusing materials in order to reduce Pollution.</small>
| |
| | <span style="color:Red;">-430</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+-0.05</span> Pollution
| |
| | <span style="color:Green;">+-0.04</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Terraforming
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]'''Tower of Endless Night'''
| |
|
| |
| <small>A center for our most morally ambiguous military planning. Needs to operate with discretion, so it cannot be built on our homeworld.</small>
| |
| | <span style="color:Red;">-256</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Control Per Turn
| |
| <span style="color:Green;">+2</span> Sensor Range
| |
| <span style="color:Green;">+0.1</span> Crime
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Espionage
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]'''Worldheart Borehole'''
| |
|
| |
| <small>A borehole large enough to penetrate the planet's crust. Too dangerous to build on our homeworld.</small>
| |
| | <span style="color:Red;">-128</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.3%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Deep Core Mining
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:LosslessFarm.png|alt=|left|48x48px|frameless]]'''Infinite Garden'''
| |
|
| |
| <small>A legendary garden that is not only beautiful and fertile, but it will attract three Baratak Farmers citizens as caregivers. Cannot be built on our homeworld.</small>
| |
| | <span style="color:Red;">-628</span> Manufacturing Cost
| |
| <span style="color:Red;">-10</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+2</span> Food Income
| |
| <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| <span style="color:Green;">+0.05</span> Wealth
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Exotic World Colonization
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:Icon_004.png|alt=|left|48x48px|frameless]]'''Capital Mainframe'''
| |
|
| |
| <small>Allows us to jumpstart our research.</small>
| |
| | <span style="color:Red;">-20</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.20%</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Wealthy Ability
| |
| * Slavers Ability
| |
| * Ammonia Based Biology
| |
| * Silicon Based Life
| |
| * Ravenous Ability
| |
| * Starfaring Ability
| |
| * Synthetic Life
| |
| * Proliferation Ability
| |
| * Crimelord Ability
| |
| * Loyal Ability
| |
| * Ancient Ability
| |
| * Resourceful Ability
| |
| * Genocidal Ability
| |
| * Amphibious Ability
| |
| * Entrepreneurs Ability
| |
| * Spores Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:OmegaResearchCenter.png|alt=|left|48x48px|frameless]]'''Kazar's Mainframe'''
| |
|
| |
| <small>A wonder of invention and madness.</small>
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+0.25%</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Xeno Research
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Wealthy Ability
| |
| * Slavers Ability
| |
| * Ammonia Based Biology
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:QuantumResearch.png|alt=|left|48x48px|frameless]]'''Planetary Mainframe'''
| |
|
| |
| <small>Provides a central hub for our research efforts. Cannot be built on our homeworld.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Xeno Research
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Wealthy Ability
| |
| * Slavers Ability
| |
| * Ammonia Based Biology
| |
| * Ravenous Ability
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:DarkEnergyLab.png|alt=|left|48x48px|frameless]]'''AI Overseer'''
| |
|
| |
| <small>Crime reduction across all our worlds. Control generation per scientist on planet. However, the constant surveillance angers citizens but only on this world.</small>
| |
| | <span style="color:Red;">-720</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+</span> Control Per Turn
| |
| <span style="color:Green;">+-0.03</span> Approval
| |
| <span style="color:Green;">+-0.2</span> Crime
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| <span style="color:Green;">+-0.01</span> Crime
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * A I Overseer
| |
| |-
| |
| |[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]'''Coordination Beacon'''
| |
|
| |
| <small>Allows us to directly communicate with any and all colonies more effectively.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Control Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Hyperwave Radio
| |
| |-
| |
| |[[File:officeofcontrol.png|alt=|left|48x48px|frameless]]'''Office of Control'''
| |
|
| |
| <small>Kilometers of cubicles provide oversight and Control.</small>
| |
| | <span style="color:Red;">-680</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Control Per Turn
| |
| | <span style="color:Green;">+0.1</span> Control Per Turn
| |
| | <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Colonial Bureaucracy
| |
| |-
| |
| |[[File:Icon_003.png|alt=|left|48x48px|frameless]]'''Central Bank'''
| |
|
| |
| <small>Provides your biggest source of raw economic output.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+8</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Interstellar Banking
| |
| |-
| |
| |[[File:Icon_016.png|alt=|left|48x48px|frameless]]'''Starport'''
| |
|
| |
| <small>Increases shipyard manufacturing by easing the transportation of materials to space and increases ship speed by 1 for ships constructed here.</small>
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Military
| |
| <span style="color:Green;">+0.02</span> Pollution
| |
| | <span style="color:Green;">+0.08%</span> Military
| |
| <span style="color:Green;">+0.02</span> Pollution
| |
| | <span style="color:Green;">+1</span> Military
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Orbital Manufacturing
| |
|
| |
| <u>Sponsoring Shipyard Required</u>
| |
| |-
| |
| |[[File:terranimp_24.png|alt=|left|48x48px|frameless]]'''Planetary Generator'''
| |
|
| |
| <small>A massive source of power production to increase manufacturing on this planet.</small>
| |
| | <span style="color:Red;">-32</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonial Policies
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| * Ammonia Based Biology
| |
| * Silicon Based Life
| |
| * Ravenous Ability
| |
| * Entrepreneurs Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]'''Stellar Forge'''
| |
|
| |
| <small>A massive starship foundry for providing material to the orbiting shipyard. Cannot be constructed on your Capital world.</small>
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.25%</span> Military
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.02%</span> Military
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Planetary Mobilization
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:StellarForge.png|alt=|left|48x48px|frameless]]'''Durantium Processor'''
| |
|
| |
| <small>Converts Durantium into a powerful manufacturing material.</small>
| |
| | <span style="color:Red;">-340</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Durantium Cost
| |
| | <span style="color:Green;">+0.10%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Minerals
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.04%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Xeno Manufacturing
| |
| |-
| |
| |[[File:terranimp_5.png|alt=|left|48x48px|frameless]]'''Industrial Center'''
| |
|
| |
| <small>The center of your civilization's manufacturing.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01%</span> Pollution
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| * Ammonia Based Biology
| |
| * Silicon Based Life
| |
| * Ravenous Ability
| |
| * Slavers Ability
| |
| * Starfaring Ability
| |
| * Proliferation Ability
| |
| * Crimelord Ability
| |
| * Loyal Ability
| |
| * Ancient Ability
| |
| * Resourceful Ability
| |
| * Genocidal Ability
| |
| * Amphibious Ability
| |
| * Entrepreneurs Ability
| |
| * Spores Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:Settlement.png|alt=|left|48x48px|frameless]]'''Supply Depot'''
| |
|
| |
| <small>Streamlines the distribution of goods and supplies to residents, improving productivity and comfort.</small>
| |
| | <span style="color:Red;">-32</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.02</span> Approval
| |
| <span style="color:Green;">+-0.02</span> Crime
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Xeno Industrialization
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Ammonia Based Biology
| |
| * Ravenous Ability
| |
| * Entrepreneurs Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:festimp_78.png|alt=|left|48x48px|frameless]]'''Fusion Power Plant'''
| |
|
| |
| <small>Makes factories more efficient, and boosts Production.</small>
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.05</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Fusion Power Plants
| |
| |-
| |
| |[[File:singularityplant.png|alt=|left|48x48px|frameless]]'''Singularity Power Plant'''
| |
|
| |
| <small>Provides a Manufacturing bonus to all your worlds.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-5</span> Elerium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.05</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Singularity Power Plants
| |
| |-
| |
| |[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]'''Manufacturing Capital'''
| |
|
| |
| <small>A unique improvement that greatly boosts Production and Pollution.</small>
| |
| | <span style="color:Red;">-1000</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Antimatter Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.025%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Manufacturing Capitals
| |
| |-
| |
| |[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]'''Razar's Lift'''
| |
|
| |
| <small>The galaxy's first space elevator</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Space Elevators
| |
| |-
| |
| |[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]'''Beacon of Babylon'''
| |
|
| |
| <small>Universal Communication platform that vastly increases the influence of the civilization and planet.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| <span style="color:Green;">+1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Hyperwave Radio
| |
| |-
| |
| |[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]'''Technological Capital'''
| |
|
| |
| <small>A unique improvement that greatly boosts Research and Influence.</small>
| |
| | <span style="color:Red;">-400</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Research
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Research Districts
| |
|
| |
| <u>Unavailable for Race Trait:</u>
| |
| * Wealthy Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]'''Virtual World'''
| |
|
| |
| <small>This virtual world is indistinguishable from reality and provides new entertainment opportunities for our citizens, no matter where they are.</small>
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Epimetheus Pollen Cost
| |
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | | | | |
| | <u>Technology Required:</u>
| | * Granted from the [[GC4:Study the Precursor Research World|Study the Precursor Research World]] Event |
| * Xeno Entertainment | | * Granted from the [[GC4:Engineering Enigma|Engineering Enigma]] Event |
| |-
| | * Granted from constructing the Precursor Archive Study improvement |
| |[[File:HoloTheater.png|alt=|left|48x48px|frameless]]'''Holo Theater'''
| |
| | |
| <small>Provides a place for all beings to be entertained with news and stories.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance | |
| <span style="color:Green;">+0.05</span> Approval
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Xeno Entertainment | |
| |- | | |- |
| |[[File:eyes.png|alt=|left|48x48px|frameless]]'''Eyes of the Universe''' | | | [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Nano Fabricator''' |
| | | Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project. +100 Planet Production |
| | | <span style="color:Green;">+100</span> Manufacturing Overflow |
|
| |
|
| <small>Locates the homeworld of all the hyperdrive-capable civilizations.</small>
| |
| | <span style="color:Red;">-320</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Research
| |
| | | | | |
| | <span style="color:Green;">+3</span> Research
| | * Granted from constructing the Nano Fabricator Study improvement |
| | <u>Technology Required:</u>
| |
| * Subspace Scanning | |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Wealthy Ability
| |
| |-
| |
| |[[File:Icon_006.png|alt=|left|48x48px|frameless]]'''Kimberly's Refuge'''
| |
| | |
| <small>Professor Taylor's Uganda growing techniques produce food on an alien world.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Monsatium Deposit Cost
| |
| | <span style="color:Green;">+5</span> Food Income
| |
| <span style="color:Green;">+0.25%</span> Growth
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| | <span style="color:Green;">+3</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Planetology
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]'''Colonial Clinic'''
| |
| | |
| <small>Increases a planet's population growth rate.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Xeno Biology
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| * Ammonia Based Biology
| |
| * Silicon Based Life
| |
| * Ravenous Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]'''Medical Center'''
| |
| | |
| <small>Increases a planet's population growth rate.</small>
| |
| | <span style="color:Red;">-97</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Xeno Medicine
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]'''Fertility Center'''
| |
| | |
| <small>Increases a planet's population growth rate.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.4%</span> Growth
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Artificial Wombs
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]'''Longevity Center'''
| |
| | |
| <small>Increases a planet's Growth and Approval.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| <span style="color:Green;">+0.02</span> Approval
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Life Extension
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]'''Cybernetic Hospital'''
| |
| | |
| <small>Increases a planet's Growth and Approval.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1%</span> Growth
| |
| <span style="color:Green;">+0.04</span> Approval
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Technology Required:</u>
| |
| * Cybernetics
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]'''Organ Market'''
| |
| | |
| <small>Dramatically increases the planet's Growth and Crime.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| <span style="color:Green;">+0.05</span> Crime
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Regenerative Gels
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]'''Planetary Defense Dome'''
| |
| | |
| <small>Greatly increases the Resistance of a colony.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+10</span> Planetary Defenses MaxHP
| |
| | <span style="color:Green;">+10</span> Planetary Defenses MaxHP
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Planetary Defense Dome
| |
| |-
| |
| |[[File:Icon_005.png|alt=|left|48x48px|frameless]]'''Surveillance Center'''
| |
| | |
| <small>Reduces Crime.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.1</span> Crime
| |
| | <span style="color:Green;">+-0.03</span> Crime
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Planetary Mobilization
| |
| |-
| |
| |[[File:Icon_002.png|alt=|left|48x48px|frameless]]'''Planetary Court'''
| |
| | |
| <small>Reduces Crime.</small>
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.1</span> Crime
| |
| | <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Colonial Law And Policy
| |
| |-
| |
| |[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]'''Prison'''
| |
| | |
| <small>Reduces Crime.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.15</span> Crime
| |
| | <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonial Bureaucracy
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]'''Diplomatic Embassy'''
| |
| | |
| <small>Facilitates relations with other races, and helps spread Influence.</small>
| |
| | <span style="color:Red;">-1200</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Wealth
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Eminence
| |
| |-
| |
| |[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]'''Assimilation Foundation'''
| |
| | |
| <small>Increases the Influence of all worlds in our civilization.</small>
| |
| | <span style="color:Red;">-900</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Cultural Assimilation
| |
| |-
| |
| |[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]'''Cultural Beacon'''
| |
| | |
| <small>Increases the Influence of this planet, and provides a Cultural Point.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Cultural Domination
| |
| |-
| |
| |[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]'''Iridia Exchange'''
| |
| | |
| <small>Increases wealth, and supports nearby infrastructure greatly.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| <span style="color:Green;">+10</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+4</span> Wealth
| |
| <span style="color:Green;">+4</span> Research
| |
| <span style="color:Green;">+4</span> Manufacturing
| |
| <span style="color:Green;">+4</span> Approval
| |
| | <u>Race Trait Required:</u>
| |
| * Wealthy Ability
| |
| |-
| |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]'''Galactic Stock Exchange'''
| |
| | |
| <small>Increases the gross Income of all our worlds.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+0.2%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Financial Sectors
| |
| |-
| |
| |[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]'''Financial Capital'''
| |
| | |
| <small>A unique improvement that greatly boosts Income and Influence.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.25%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Xeno Economics
| |
| |-
| |
| |[[File:TradePost.png|alt=|left|48x48px|frameless]]'''Trade Network'''
| |
| | |
| <small>Establishes a central hub for traders to buy and sell products and services.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.10%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Trade Networks
| |
| |-
| |
| |[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]'''Galactic Bazaar'''
| |
| | |
| <small>Increases Trade Income from trade routes across our civilization.</small>
| |
| | <span style="color:Red;">-2000</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Elerium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.25%</span> Trade Route Value Raw
| |
| | <span style="color:Green;">+0.01%</span> Trade Route Value Raw
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Galactic Trade
| |
| |-
| |
| |[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]'''Entertainment Capital'''
| |
| | |
| <small>A unique improvement that greatly boosts Approval, Influence and Crime.</small>
| |
| | <span style="color:Red;">-151</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.4</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.06</span> Crime
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+3</span> Approval
| |
| <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Cultural Affinity
| |
| |-
| |
| |[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]'''Heritage Center'''
| |
| | |
| <small>Allows visitors from alien worlds to learn a little bit about our history.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Translator Tech
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Ammonia Based Biology
| |
| * Ravenous Ability
| |
| * Synthetic Life
| |
| * Wealthy Ability
| |
| * Genocidal Ability
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]'''Hall Of Tradition'''
| |
| | |
| <small>A building dedicated to our civilizations heritage, folklore, values, and traditions.</small>
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Technology
| |
| <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| | <u>Culture Required:</u>
| |
| * History
| |
| |-
| |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]'''Union Center'''
| |
| | |
| <small>A hall for planning collective bargining for our laborers.</small>
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+.15%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+5</span> Manufacturing
| |
| | <u>Culture Required:</u>
| |
| * Labor Rights
| |
| |-
| |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]'''Shark Tank'''
| |
| | |
| <small>A center for investors to tear equity off of the planets best inventions and buisnesses.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.15%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Research
| |
| <span style="color:Green;">+3</span> Wealth
| |
| | <u>Culture Required:</u>
| |
| * Risk Taking
| |
| |- | | |- |
| |[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]'''Innovation Complex''' | | | [[File:MotivationHelix.png|alt=|left|48x48px|frameless]]'''Motivation Helix''' |
| | | Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard. +500 Shipyard Production |
| | | <span style="color:Green;">+500</span> Manufacturing Overflow |
|
| |
|
| <small>A central research hub for development of our most import scientific projects.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Elerium Cost
| |
| | | | | |
| | <span style="color:Green;">+0.05%</span> Research
| | * Granted from constructing the Motivation Helix Study improvement |
| | <span style="color:Green;">+5</span> Research
| |
| | <u>Culture Required:</u>
| |
| * Innovation | |
| |-
| |
| |[[File:Detector.png|alt=|left|48x48px|frameless]]'''Hyperion Shrinker'''
| |
| | |
| <small>Hyperion Shrinking technology creates a modest reduction in the volume of various ship components, leaving more room for whatever else our ship designers choose.</small>
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+3</span> Mass Cap
| |
| <span style="color:Green;">+.15%</span> Mass Cap
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Culture Required:</u>
| |
| * Breakthrough
| |
| |-
| |
| |[[File:spicemarket.png|alt=|left|48x48px|frameless]]'''Spice Market'''
| |
| | |
| <small>Allows visitors from alien worlds to sample the tastes of our civilization.</small>
| |
| | <span style="color:Red;">-675</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.10</span> Tourism
| |
| <span style="color:Green;">+0.01</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Interstellar Trade
| |
| |-
| |
| |[[File:TouristHaven.png|alt=|left|48x48px|frameless]]'''Grand Casino'''
| |
| | |
| <small>A great way to attract tourists, and criminals, to your colony.</small>
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| <span style="color:Green;">+0.02</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Interstellar Tourism
| |
| |-
| |
| |[[File:AmusementPark.png|alt=|left|48x48px|frameless]]'''Galactic Zoo'''
| |
| | |
| <small>Collects the most amazing and bizarre creatures from across the galaxy.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Snuggler Colony Cost
| |
| <span style="color:Red;">-1</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| * Open Immigration
| |
| |-
| |
| |[[File:TouristDestination.png|alt=|left|48x48px|frameless]]'''Utopian Resort'''
| |
| | |
| <small>The ideal place to cleanse your mind, body, spirit, and bank account.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Epimetheus Pollen Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| * Wonders Of The Galaxy
| |
| |-
| |
| |[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]'''Restaurant of Eternity'''
| |
| | |
| <small>A legendary restaurant serving species from across the galaxy other species from across the galaxy.</small>
| |
| | <span style="color:Red;">-1000</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Thulium Cost
| |
| <span style="color:Red;">-1</span> Artocarpus Viriles Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+1</span> Food Income
| |
| | <span style="color:Green;">+3</span> Tourism
| |
| <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Galactic Recruitment
| |
| |-
| |
| |[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]'''Prison Labor Camp'''
| |
| | |
| <small>Provides +15% Manufacturing per Prisoner on the planet.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+%</span> Max Manufacturing
| |
| <span style="color:Green;">+-0.05</span> Crime
| |
| <span style="color:Green;">+0.01</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| * Slavers Ability
| |
| | |
| <u>Unavailable with Improvement:</u>
| |
| * Prison Research Lab
| |
| |-
| |
| |[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]'''Prison Research Lab'''
| |
| | |
| <small>Provides +15% Research per Prisoner on the planet.</small>
| |
| | <span style="color:Red;">-180</span> Manufacturing Cost
| |
| | <span style="color:Green;">+%</span> Research
| |
| <span style="color:Green;">+-0.05</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Xeno Research
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Slavers Ability
| |
| | |
| <u>Unavailable with Improvement:</u>
| |
| * Prison Labor Camp
| |
| |-
| |
| |[[File:Garrison.png|alt=|left|48x48px|frameless]]'''Garrison'''
| |
| | |
| <small>Increases Resistance on the planet.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.01</span> Resistance Bonus
| |
| | <span style="color:Green;">+1</span> Military
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:BlackMarket.png|alt=|left|48x48px|frameless]]'''Black Market'''
| |
| | |
| <small>Increases a world's Crime but provides access to illicit goods.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.1</span> Crime
| |
| <span style="color:Green;">+0.05</span> Ultra Spice Income
| |
| <span style="color:Green;">+0.05</span> Helios Ore Income
| |
| <span style="color:Green;">+0.05</span> Techapod Hive Income
| |
| | <span style="color:Green;">+0.01</span> Crime
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Black Market Tech
| |
| | |
| <u>Stat Required:</u>
| |
| * Crime >= 0.25
| |
| |-
| |
| |[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]'''Smuggler Port'''
| |
| | |
| <small>Increases Income.</small>
| |
| | <span style="color:Red;">-150</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.01%</span> Colony Gross Income
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Race Trait Required:</u>
| |
| * Crimelord Ability
| |
| | |
| <u>Stat Required:</u>
| |
| * Crime >= 0.3
| |
| |-
| |
| |[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]'''Pleasure Dome'''
| |
| | |
| <small>Increases Approval and Tourism.</small>
| |
| | <span style="color:Red;">-225</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.1</span> Approval
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Xeno Entertainment
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Crimelord Ability
| |
| | |
| <u>Stat Required:</u>
| |
| * Crime >= 0.5
| |
| |-
| |
| |[[File:SlaveMill.png|alt=|left|48x48px|frameless]]'''Mercenary Camp'''
| |
| | |
| <small>Increases Resistance on the planet, and generates a free Leader.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| | <span style="color:Green;">+0.01</span> Resistance Bonus
| |
| | <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Cultural Assimilation
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Crimelord Ability
| |
| | |
| <u>Stat Required:</u>
| |
| * Crime >= 0.7
| |
| |- | | |- |
| |[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]'''Drathian Temple''' | | | [[File:EchoingHearthstone.png|alt=|left|48x48px|frameless]]'''Echoing Heartstone''' |
| | | A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet. +500 Influence |
| | | <span style="color:Green;">+500</span> Influence Tally |
|
| |
|
| <small>Increases Approval.</small>
| |
| | <span style="color:Red;">-66</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Xeno Theology
| |
| |-
| |
| |[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]'''Shrine of the Mithrilar'''
| |
|
| |
| <small>Increases the Approval and Tourism of a world.</small>
| |
| | <span style="color:Red;">-151</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Approval
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+0.02</span> Tourism
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Mithrilarian Epics
| |
| |-
| |
| |[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]'''Shrine of Tandis'''
| |
|
| |
| <small>Increases Approval and Tourism on all of your worlds.</small>
| |
| | <span style="color:Red;">-227</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-1</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+0.01%</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Mascrinthus And Draginol
| |
| |-
| |
| |[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]'''Precursor Souvenir Shop'''
| |
|
| |
| <small>Increase the world's Income.</small>
| |
| | <span style="color:Red;">-101</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| <span style="color:Red;">-3</span> Ultra Spice Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| <span style="color:Green;">+2</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * Cultural Influence
| |
|
| |
| <u>Unavailable</u>
| |
| |-
| |
| |[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]'''Coordination Temple'''
| |
|
| |
| <small>Gives Adjacency Bonus to all adjacent Improvements.</small>
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | | | | |
| | <span style="color:Green;">+2</span> All Improvements
| | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| | <u>Technology Required:</u>
| | * Granted from the [[GC4:The Noble Lineage|The Noble Lineage]] Event |
| * Xeno Religions | | * Granted from constructing the Echoing Heartstone Study improvement |
| |-
| |
| |[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]'''Temple of Whispers'''
| |
| | |
| <small>Make this world the focus of political intrigue.</small>
| |
| | <span style="color:Red;">-645</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Epimetheus Pollen Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| <span style="color:Green;">+10</span> Diplomatic Capital Income
| |
| | <span style="color:Green;">+5</span> Diplomatic Capital Income
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Espionage
| |
| |-
| |
| |[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]'''Tide Pools'''
| |
| | |
| <small>Increases a world's Influence and Approval.Can only be built on Oceanic worlds.</small>
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.1</span> Approval
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Amphibious Ability
| |
| | |
| <u>Planet Trait Required:</u>
| |
| * Aquatic World
| |
| |- | |
| |[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]'''Barrier Reef'''
| |
| | |
| <small>Increases a world's Influence and Planetary Defense.Can only be built on Oceanic worlds.</small>
| |
| | <span style="color:Red;">-100</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| <span style="color:Green;">+8</span> Planetary Defenses MaxHP
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Defensive Studies
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Amphibious Ability
| |
| | |
| <u>Planet Trait Required:</u>
| |
| * Aquatic World
| |
| |-
| |
| |[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]'''Exotic Hatchery'''
| |
| | |
| <small>Increases a world's Tourism.Can only be built on Oceanic worlds.</small>
| |
| | <span style="color:Red;">-250</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Cultural Outreach | |
| | |
| <u>Race Trait Required:</u>
| |
| * Amphibious Ability
| |
| | |
| <u>Planet Trait Required:</u>
| |
| * Aquatic World
| |
| |-
| |
| |[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]'''Krynn Consulate'''
| |
| | |
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+10</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * The Path Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Devout Ability
| |
| |- | |
| |[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]'''Krynniac Temple'''
| |
| | |
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.06</span> Approval
| |
| <span style="color:Green;">+20</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * The Path Tech
| |
| |-
| |
| |[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]'''Krynniac Mission'''
| |
| | |
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.09</span> Approval
| |
| <span style="color:Green;">+30</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * The Calling Tech | |
| |- | | |- |
| |[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]'''Krynniac Order''' | | | [[File:ChimericBiomass.png|alt=|left|48x48px|frameless]]'''Chimeric Biomass''' |
| | | This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on. +2 Usable Tiles, +1 Farming |
| | | <span style="color:Green;">+1</span> Fertility |
| | Terraforms Tiles on Planet |
| | <span style="color:Green">+2</span> Usable Tiles |
|
| |
|
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-101</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.12</span> Approval
| |
| <span style="color:Green;">+40</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * The Order Tech
| |
| |-
| |
| |[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]'''Krynniac Ministry'''
| |
|
| |
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-227</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Approval
| |
| <span style="color:Green;">+3</span> Influence
| |
| <span style="color:Green;">+3</span> Tourism
| |
| | <u>Technology Required:</u>
| |
| * The Path Tech
| |
| |-
| |
| |[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]'''Krynniac Sanctuary'''
| |
|
| |
| <small>The High Temple of the Way. Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Durantium Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+0.01%</span> Influence Per Turn
| |
| | <span style="color:Green;">+4</span> Approval
| |
| <span style="color:Green;">+4</span> Influence
| |
| <span style="color:Green;">+4</span> Tourism
| |
| | <u>Sacred World required</u>
| |
| |-
| |
| |[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]'''Monument to Divine Rosalind'''
| |
|
| |
| <small>Increases a world's Influence and Approval.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Elerium Cost
| |
| <span style="color:Red;">-1</span> Harmony Crystals Cost
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| <span style="color:Green;">+0.25%</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+2</span> Influence
| |
| | <u>Monument Rosalind required</u>
| |
| |-
| |
| |[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]'''Krynniac Altar'''
| |
|
| |
| <small>A sacred place for the Krynn. This is needed to bring their colonists to your world.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Influence
| |
| | <u>Unlock Krynniac Altar required</u>
| |
| |-
| |
| |[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]'''Baratak Grove'''
| |
|
| |
| <small>This beautiful grove will provide a perfect home for the Baratak that want to come to our world.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.1%</span> Food Income
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.1%</span> Food Income
| |
| | <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Unlock Baratak Grove required</u>
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]'''Torian Academy'''
| |
|
| |
| <small>This campus will serve as the perfect location for the Torian Scientists to complete their experiments.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unlock Torian Academy required</u>
| |
| |-
| |
| |[[File:Biospheres.png|alt=|left|48x48px|frameless]]'''Crucible Lab'''
| |
|
| |
| <small>A lab dedicated to producing Crucible Vapors, a highly addictive substance prized by the Lantern.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Crime
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unlock Crucible Lab required</u>
| |
| |-
| |
| |[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]'''Manti Birthing Pool'''
| |
|
| |
| <small>If we are to draw the Manti to the world we will need to build this birthing pool for them.Can only be built on Lake terrain.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Artocarpus Viriles Cost
| |
| | <span style="color:Green;">+0.1%</span> Growth
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+0.01%</span> Growth
| |
| | <span style="color:Green;">+1</span> Population
| |
| | <u>Unlock Manti Pool required</u>
| |
| |-
| |
| |[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]'''Hall of Unity'''
| |
|
| |
| <small>A place for people across the galaxy to meet and marvel at its wonders.+20 Prestige</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Harmony Crystals Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | <span style="color:Green;">+0.01</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Unlock Hall Of Unity required</u>
| |
| |-
| |
| |[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]'''Astrolab of the Arnor'''
| |
|
| |
| <small>The perfect precision of this device benefits every aspect of our society.+30 Prestige</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| <span style="color:Red;">-3</span> Xanthium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.01%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unlock Astrolab Of The Arnor required</u>
| |
| |-
| |
| |[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]'''Infinite Archive'''
| |
|
| |
| <small>Able to store the complete history of the galaxy.+75 Prestige</small>
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Unlock Infinite Archive required</u>
| |
| |-
| |
| |[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]'''Grand Menagerie'''
| |
|
| |
| <small>The galaxy's most exotic animals live in freedom and comfort in open environments designed for their needs.+40 Prestige</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| <span style="color:Red;">-3</span> Snuggler Colony Cost
| |
| <span style="color:Red;">-3</span> Techapod Hive Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> Approval
| |
| | <u>Unlock Grand Menagerie required</u>
| |
| |-
| |
| |[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]'''New Eden'''
| |
|
| |
| <small>Travelers from across the galaxy will come to visit this tranquil garden.+50 Prestige</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Artocarpus Viriles Cost
| |
| <span style="color:Red;">-5</span> Aurorus Arboretum Cost
| |
| <span style="color:Red;">-5</span> Monsatium Deposit Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| <span style="color:Green;">+0.3%</span> Food Income
| |
| | <span style="color:Green;">+0.05%</span> Food Income
| |
| | <span style="color:Green;">+2</span> Food
| |
| | <u>Unlock New Eden required</u>
| |
| |-
| |
| |[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]'''Bob'''
| |
|
| |
| <small>A perfect, simulated version of our brightest researcher without physical limitations.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-5</span> Promethion Cost
| |
| <span style="color:Red;">-5</span> Precursor Nanites Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.15%</span> Research
| |
| | <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Strong A I
| |
| |-
| |
| |[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]'''Xeno Anthropology Center'''
| |
|
| |
| <small>Boosts the relations with other races, and helps spread our influence.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Diplomacy
| |
| | <span style="color:Green;">+1</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u>
| |
| * Xeno Anthropology
| |
| |-
| |
| |[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]'''Weather Control Center'''
| |
|
| |
| <small>Improves a planet by boosting Approval, lowering Maintenance, and increasing Manufacturing.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.15%</span> Max Manufacturing
| |
| <span style="color:Green;">+-0.15%</span> Maintenance
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Weather Control Tech
| |
|
| |
| <u>Race Trait Required:</u>
| |
| * Vigilant Ability
| |
|
| |
| <u>Unavailable with Improvement:</u>
| |
| * Weather Control Center Weather Control Zenith
| |
| |-
| |
| |[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]'''Weather Control Zenith'''
| |
|
| |
| <small>Improves a planet by boosting Approval, lowering Maintenance, and increasing Manufacturing.</small>
| |
| | <span style="color:Red;">-700</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Helios Ore Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3%</span> Max Manufacturing
| |
| <span style="color:Green;">+-0.3%</span> Maintenance
| |
| | <span style="color:Green;">+0.01</span> Approval
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Weather Control Zenith Tech
| |
|
| |
| <u>Race Trait Required:</u>
| |
| * Vigilant Ability
| |
| |-
| |
| |[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]'''Antimatter Power Plant'''
| |
|
| |
| <small>Greatly increases the abilities of all adjacent improvements, but requires Antimatter to build.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Antimatter Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | | | | |
| | <span style="color:Green;">+3</span> All Improvements
| | * Granted from the [[GC4:Precursor Terraforming Device|Precursor Terraforming Device]] Event |
| | <u>Technology Required:</u>
| | * Granted from constructing the Chimeric Biomass Study improvement |
| * Anti Matter Power Plants | |
| |-
| |
| |[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]'''Wildland Refuge'''
| |
| | |
| <small>Reduces Pollution based on its level, as well as being a popular Tourist destination.</small>
| |
| | <span style="color:Red;">-240</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+0.1</span> Tourism
| |
| | <span style="color:Green;">+-0.002</span> Pollution Per Turn
| |
| | <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u>
| |
| * Land Preservation | |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]'''Memory Center'''
| |
| | |
| <small>Increases the Intelligence of citizens on this world.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1</span> Intelligence
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Unavailable</u>
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |- | | |- |
| |[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]'''Augmentation Center''' | | | [[File:artifact_large_61.png|alt=|left|48x48px|frameless]]'''Mnemonic Nanites''' |
| | | | These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to. Fully Repairs Fleet |
| <small>Increases the Intelligence of citizens across our empire.</small>
| | | Fully Repairs Fleet |
| | <span style="color:Red;">-480</span> Manufacturing Cost
| |
| <span style="color:Red;">-3</span> Promethion Cost
| |
| <span style="color:Red;">-3</span> Precursor Nanites Cost
| |
| | <span style="color:Green;">+3</span> Intelligence
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u> | |
| * Post Sentience
| |
|
| |
|
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]'''Warforged Foundry'''
| |
|
| |
| <small>Provides starting experience to ships built at this planet's shipyard.</small>
| |
| | <span style="color:Red;">-303</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | | | | |
| | <span style="color:Green;">+2</span> Military
| | * Granted from the [[GC4:The Derelict|The Derelict]] Event |
| | <u>Warforged required</u>
| | * Granted from constructing the Mnemonic Nanites Study improvement |
| |-
| |
| |[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]'''Natural League Center'''
| |
| | |
| <small>Planetary headquarters for the Natural League. Increases a planet's Growth rate substantially.</small>
| |
| | <span style="color:Red;">-200</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Promethion Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Growth
| |
| | <span style="color:Green;">+0.02%</span> Growth
| |
| | <span style="color:Green;">+2</span> Population
| |
| | <u>Natural League required</u>
| |
| |-
| |
| |[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]'''Irrigation Network'''
| |
| | |
| <small>Makes neighboring farms more efficient.</small>
| |
| | <span style="color:Red;">-67</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.02%</span> Food Income
| |
| | <span style="color:Green;">+3</span> Food
| |
| | <u>Technology Required:</u>
| |
| * Xeno Agriculture | |
| |- | | |- |
| |[[File:BankingSector.png|alt=|left|48x48px|frameless]]'''Governor's Manor''' | | | [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Boost Coil''' |
| | | | Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet. Resets Fleet Moves |
| <small>A prominent display of the governor's power and influence.</small>
| | | Resets Fleet Moves |
| | <span style="color:Red;">-200</span> Manufacturing Cost | |
| <span style="color:Red;">-1</span> Durantium Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+20</span> Loyalty
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u> | |
| * Leadership Recruiting
| |
|
| |
|
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]'''Thulium Extractor'''
| |
|
| |
| <small>Can be used to mine rare deposits of Thulium useful for certain types of weapons, and also increases wealth on planet.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Thulium Income
| |
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | | | | |
| | * Granted from constructing the Boost Coil Study improvement |
| |- | | |- |
| |[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]'''Thulium Mine''' | | | [[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Slipstream Accelerator''' |
| | | Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed. Increases Fleet Moves |
| | | <span style="color:Green;">+1</span> Moves Cap |
|
| |
|
| <small>Increases the yields of Thulium Mines.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Thulium Income
| |
| <span style="color:Green;">+0.2%</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Mining
| |
| |- | | |- |
| |[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]'''Advanced Thulium Mine''' | | | [[File:artifact_large_91.png|alt=|left|48x48px|frameless]]'''Arnor Embers''' |
| | | This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet. +3 Attack |
| | | <span style="color:Green;">+1</span> Beam Attack |
| | <span style="color:Green;">+1</span> Missile Attack |
| | <span style="color:Green;">+1</span> Kinetic Attack |
|
| |
|
| <small>Increases the yields of Thulium Mines.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Thulium Income
| |
| <span style="color:Green;">+0.3%</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Extraction
| |
| |- | | |- |
| |[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]'''Crystallized Elerium Extractor''' | | | [[File:artifact_Large_149.png|alt=|left|48x48px|frameless]]'''Neural Link''' |
| | | By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies. +10 Experience Points |
| | | <span style="color:Green;">+10</span> Exp Points |
|
| |
|
| <small>Can be used to mine rare deposits of Crystallized Elerium, and increase wealth.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Elerium Income
| |
| <span style="color:Green;">+1</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | | | | |
| | * Granted from constructing the Neural Hive Study improvement |
| |- | | |- |
| |[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]'''Crystallized Elerium Mine''' | | | [[File:artifact_Large_106.png|alt=|left|48x48px|frameless]]'''Matryoshka Forge''' |
| | | Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet. +15 Defense |
| | | <span style="color:Green;">+5</span> Shield Strength |
| | <span style="color:Green;">+5</span> Armor Rating |
| | <span style="color:Green;">+5</span> Point Defense |
|
| |
|
| <small>Increases the yields of Crystallized Elerium Mines.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Elerium Income
| |
| <span style="color:Green;">+2</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| * Xeno Resource Mining
| |
| |- | | |- |
| |[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]'''Advanced Elerium Mine''' | | | [[File:artifact_large_152.png|alt=|left|48x48px|frameless]]'''Arnor Halo''' |
| | | Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points. +10% Hit Points |
| | | <span style="color:Green;">+10%</span> Hit Points Cap |
|
| |
|
| <small>Increases the yields of Crystallized Elerium Mines.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Elerium Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| | * Granted from the [[GC4:Unearthed Arnorian Integrity Device|Unearthed Arnorian Integrity Device]] Event |
| | <u>Technology Required:</u> | |
| * Xeno Resource Extraction
| |
| |- | | |- |
| |[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]'''Prometheus Stone Extractor''' | | | [[File:artifact_Large_146.png|alt=|left|48x48px|frameless]]'''Wormhole Generator''' |
| | | This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where. Randomly Teleport Fleet |
| | | Randomly Teleport Fleet |
|
| |
|
| <small>Can be used to mine rare deposits of Prometheus Stone, which is also valuable in trade.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Promethion Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | | | | |
| | * Granted from the [[GC4:Broken Teleporter Artifact|Broken Teleporter Artifact]] Event |
| | * Granted from the [[GC4:Dimensional Dilemma|Dimensional Dilemma]] Event |
| | * Granted from constructing the Wormhole Generator Study improvement |
| |- | | |- |
| |[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]'''Prometheus Stone Mine''' | | | [[File:artifact_large_96.png|alt=|left|48x48px|frameless]]'''Dimensional Mirror''' |
| | | This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail. Reveal an Area of the Map |
| | | Reveal an Area of the Map |
|
| |
|
| <small>Increases the yields of Prometheus Stone Mines.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Promethion Income
| |
| <span style="color:Green;">+5</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth
| | * Granted from starting turn 1 |
| | <u>Technology Required:</u>
| | * Granted from unlocking Culture Traits |
| * Xeno Resource Mining | | * Granted from constructing the Dimensional Mirror Study improvement |
| | * Granted from researching the Recursive Models tech |
| |- | | |- |
| |[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]'''Advanced Prometheus Mine''' | | | [[File:artifact_large_89.png|alt=|left|48x48px|frameless]]'''Betatron Collider''' |
| | | Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet. 25% Damage |
| | | <span style="color:Red;">-25%</span> Hit Points |
|
| |
|
| <small>Increases the yields of Prometheus Stone Mines.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0</span> Promethion Income
| |
| <span style="color:Green;">+6</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Wealth | | * Granted from the [[GC4:The Dread Lord's Harbinger|The Dread Lord's Harbinger]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| * Xeno Resource Extraction | | * Granted from constructing the Betatron Collider Study improvement |
| |- | | |- |
| |[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]'''Helios Ore Extractor''' | | | [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Nanite Transmitter''' |
| | | Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship. Spawn an Overlord ship |
| | | Spawns a Paladin |
|
| |
|
| <small>A beautiful, exotic metal popular in many luxury items.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Helios Ore Income
| |
| <span style="color:Green;">+2</span> Colony Gross Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| | | | | |
| | * Granted from the [[GC4:The Nanite Warship Maker|The Nanite Warship Maker]] Event |
| | * Granted from constructing the Nanite Transmitter Study improvement |
| |- | | |- |
| |[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]'''Helios Mine''' | | | [[File:artifact_large_110.png|alt=|left|48x48px|frameless]]'''Dimensional Snare''' |
| | | A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well. Spawn a minor Space Monster |
| | | Spawn a minor Space Monster |
|
| |
|
| <small>A beautiful, exotic metal popular in many luxury items.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Helios Ore Income
| |
| <span style="color:Green;">+4</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Military | | * Granted from the [[GC4:The Elusive Beast in a Cage|The Elusive Beast in a Cage]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Encounter with the Monstrous Cage|Encounter with the Monstrous Cage]] Event |
| * Xeno Resource Mining | | * Granted from the [[GC4:Study the Precursor Experimental World|Study the Precursor Experimental World]] Event |
| |- | | |- |
| |[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]'''Advanced Helios Mine''' | | | [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Penumbral Beacon''' |
| | | This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster. Spawn a powerful Space Monster |
| | | Spawn a powerful Space Monster |
|
| |
|
| <small>A beautiful, exotic metal popular in many luxury items.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Helios Ore Income
| |
| <span style="color:Green;">+6</span> Colony Gross Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Military
| | * Granted from constructing the Penumbral Beacon Study improvement |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Extraction | |
| |- | | |- |
| |[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]'''Silicate Extractor''' | | | [[File:artifact_large_125.png|alt=|left|48x48px|frameless]]'''Bernal Sphere''' |
| | | This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce. +1 Yor Citizen |
| | | <span style="color:Green">+1</span> Yor Citizen |
|
| |
|
| <small>This exotic material is useful in constructing powerful research databanks.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| | | | | |
| | * Granted from constructing the Bernal Sphere Study improvement |
| |- | | |- |
| |[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]'''Silicate Mine''' | | | [[File:artifact_large_171.png|alt=|left|48x48px|frameless]]'''Empathy Engine''' |
| | | This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary. +25% Approval for 25 months |
| | | <span style="color:Green;">+0.25</span> Approval |
|
| |
|
| <small>This exotic material is useful in constructing powerful research databanks.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| | | | | |
| | <span style="color:Green;">+2</span> Research
| | * Granted from constructing the Empathy Engine Study improvement |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Mining | |
| |- | | |- |
| |[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]'''Advanced Silicate Mine''' | | | [[File:artifact_large_78.png|alt=|left|48x48px|frameless]]'''Precognition Sensor''' |
| | | This quantum sensor warns of threats before there is any known indication of their presence. +10% Resistance |
| | | <span style="color:Green;">+0.1</span> Resistance Bonus |
|
| |
|
| <small>This exotic material is useful in constructing powerful research databanks.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Hyper Silicates Income
| |
| <span style="color:Green;">+2</span> Research
| |
| | | | | |
| | <span style="color:Green;">+2</span> Research
| | * Granted from constructing the Precognition Sensor Study improvement |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Extraction | |
| |- | | |- |
| |[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]'''Xanthium Extractor''' | | | [[File:artifact_large_19.png|alt=|left|48x48px|frameless]]'''Spores of Yggdrasil''' |
| | | An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive. Convert a Dead World to a Class 5 Planet |
| | | Convert a Dead World to a Class 5 Planet |
|
| |
|
| <small>This rare metal is prized by shipbuilders around the galaxy.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+2</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| | | | | |
| | * Granted from the [[GC4:Arnor's Legacy|Arnor's Legacy]] Event |
| | * Granted from the [[GC4:The Seed Device|The Seed Device]] Event |
| | * Granted from starting turn 1 |
| | * Granted from unlocking Culture Traits |
| |- | | |- |
| |[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]'''Xanthium Mine''' | | | [[File:artifact_large_95.png|alt=|left|48x48px|frameless]]'''Harmony Beacon''' |
| | | Increases the Approval of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants. |
| | | <span style="color:Green;">+0.1</span> Approval |
|
| |
|
| <small>This rare metal is prized by shipbuilders around the galaxy.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+3</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Military | | * Granted from the [[GC4:Artifact of Joy and Resources|Artifact of Joy and Resources]] Event |
| <span style="color:Green;">+3</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| * Xeno Resource Mining
| |
| |- | | |- |
| |[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]'''Advanced Xanthium Mine''' | | | [[File:artifact_large_113.png|alt=|left|48x48px|frameless]]'''Chaos Beacon''' |
| | | Reduces the Approval of the target world for 25 months. Permanently increases the world's Crime. |
| | | <span style="color:Red;">-0.2</span> Approval |
| | <span style="color:Green;">+0.1</span> Crime |
|
| |
|
| <small>This rare metal is prized by shipbuilders around the galaxy.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Xanthium Deposit Income
| |
| <span style="color:Green;">+4</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+4</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Xeno Resource Extraction
| |
| |- | | |- |
| |[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]'''Precursor Nanites''' | | | [[File:artifact_large_130.png|alt=|left|48x48px|frameless]]'''Climate Purifier''' |
| | | Capable of filtering an entire planet's atmosphere. -20% Pollution |
| | | <span style="color:Red;">-0.2</span> Pollution |
|
| |
|
| <small>Tiny machines increase overall planetary production.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Precursor Nanites Income
| |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]'''Precursor Nanites''' | | | [[File:artifact_large_166.png|alt=|left|48x48px|frameless]]'''Inspire Scientists''' |
| | | Inspiring our scientists will result in an immediate +50 Research. |
| | | +50 Research |
|
| |
|
| <small>Tiny machines increase overall planetary production.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Precursor Nanites Income
| |
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:Precursor Artifact Cache|Precursor Artifact Cache]] Event |
| | <u>Technology Required:</u> | |
| * Artifact Studies
| |
| |- | | |- |
| |[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]'''Precursor Nanites''' | | | [[File:artifact_large_9.png|alt=|left|48x48px|frameless]]'''Distant Vision''' |
| | | Using a Precursor artifact we can peer into a distant part of space. Reveal an Area of the Map |
| | | Reveal an Area of the Map |
|
| |
|
| <small>Tiny machines increase overall planetary production.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Precursor Nanites Income
| |
| <span style="color:Green;">+0.15%</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:Mapping Artifact|Mapping Artifact]] Event |
| | <u>Technology Required:</u> | |
| * Artifact Mastery
| |
| |- | | |- |
| |[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]'''Harmony Crystal Extractor''' | | | [[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Pocket Universe Artifact''' |
| | | An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden. |
| | | Spawns a pocket dimension to the [[Orb of Draginol]] |
|
| |
|
| <small>These rare and beautiful Crystals resonate with a gentle hum.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Harmony Crystals Income
| |
| <span style="color:Green;">+0.05</span> Approval
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| |
| |
| |-
| |
| |[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]'''Harmony Crystal Mine'''
| |
|
| |
|
| <small>These rare and beautiful Crystals resonate with a gentle hum.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25</span> Harmony Crystals Income
| |
| <span style="color:Green;">+0.1</span> Approval
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:The Orb of Draginol|The Orb of Draginol]] Event |
| | <u>Technology Required:</u> | |
| * Xeno Resource Mining
| |
| |- | | |- |
| |[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]'''Advanced Harmony Crystal Mine''' | | | [[File:artifact_large_survey.png|alt=|left|48x48px|frameless]]'''Ancient Survey Module''' |
| | | Allows target starship to be able to survey anomalies. |
| | | <span style="color:Green;">+1</span> Can Survey |
|
| |
|
| <small>These rare and beautiful Crystals resonate with a gentle hum.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Harmony Crystals Income
| |
| <span style="color:Green;">+0.15</span> Approval
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:A lost but now found Survey Module|A lost but now found Survey Module]] Event |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:Lost Cargo - Survey Module|Lost Cargo - Survey Module]] Event |
| * Xeno Resource Extraction | |
| |- | | |- |
| |[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]'''Techapod Hatchery''' | | | [[File:artifact_large_foodreplicator.png|alt=|left|48x48px|frameless]]'''Ancient Food Replicator''' |
| | | Provides food for extended voyages, increasing the ship's range. |
| | | <span style="color:Green;">+5</span> Ship Range |
|
| |
|
| <small>These small creatures can be trained to do menial tasks on starships.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Techapod Hive Income
| |
| <span style="color:Green;">+2</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]'''Techapod Farm''' | | | [[File:artifact_large_guilt.png|alt=|left|48x48px|frameless]]'''Guilt Magnifier''' |
| | | Makes people feel more guilty about doing the wrong thing. Reduces Crime. |
| | | <span style="color:Red;">-0.05</span> Crime |
|
| |
|
| <small>These small creatures can be trained to do menial tasks on starships.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.2</span> Techapod Hive Income
| |
| <span style="color:Green;">+2</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| * Environmental Engineering
| |
| |- | | |- |
| |[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]'''Advanced Techapod Hive Farm''' | | | [[File:artifact_large_jammer.png|alt=|left|48x48px|frameless]]'''Found Weapon Jammer''' |
| | | We didn't steal this. We found it. |
| | | <span style="color:Green;">+5</span> Point Defense |
|
| |
|
| <small>These small creatures can be trained to do menial tasks on starships.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Techapod Hive Income
| |
| <span style="color:Green;">+2</span> Max Manufacturing
| |
| | | | | |
| | <span style="color:Green;">+2</span> Manufacturing
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| * Adapted Crop Engineering
| |
| |- | | |- |
| |[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]'''Snuggler Shelter''' | | | [[File:artifact_large_artifact_beam.png|alt=|left|48x48px|frameless]]'''Energy Infuser''' |
| | | When installed on a ship, the Energy Infuser enhances the vessel's energy weapons. |
| | | <span style="color:Green;">+2</span> Beam Attack |
|
| |
|
| <small>These furry creatures are the dream pet for all children in the galaxy.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+2</span> Approval
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]'''Snuggler Farm''' | | | [[File:artifact_large_missile.png|alt=|left|48x48px|frameless]]'''Prototype Warhead''' |
| | | Enhances your ship's offensive capabilities by adding superior missile firepower. |
| | | <span style="color:Green;">+3</span> Missile Attack |
|
| |
|
| <small>These furry creatures are the dream pet for all children in the galaxy.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.25</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Environmental Engineering
| |
| |- | | |- |
| |[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]'''Advanced Snuggler Farm''' | | | [[File:artifact_large_kinetic.png|alt=|left|48x48px|frameless]]'''Mass Driver Module''' |
| | | Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures. |
| | | <span style="color:Green;">+2</span> Kinetic Attack |
|
| |
|
| <small>These furry creatures are the dream pet for all children in the galaxy.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Snuggler Colony Income
| |
| <span style="color:Green;">+2</span> Influence Per Turn
| |
| | | | | |
| | <span style="color:Green;">+2</span> Approval
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Adapted Crop Engineering
| |
| |- | | |- |
| |[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]'''Arnor Spice Harvester''' | | | [[File:artifact_large_thruster.png|alt=|left|48x48px|frameless]]'''Tactical Thruster Upgrade Module''' |
| | | This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to. |
| | | <span style="color:Green;">+1</span> Tactical Speed |
|
| |
|
| <small>Arnor Spice expands consciousness, leading to greater research capabilities.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Ultra Spice Income
| |
| <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]'''Arnor Spice Farm''' | | | [[File:artifact_large_engine.png|alt=|left|48x48px|frameless]]'''Stardrive Module''' |
| | | Increases the Hyperspace speed of a target ship. |
| | | <span style="color:Green;">+1</span> Moves Cap |
|
| |
|
| <small>Increases spice production.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Ultra Spice Income
| |
| <span style="color:Green;">+3</span> Research
| |
| | | | | |
| | <span style="color:Green;">+2</span> Research
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Environmental Engineering
| |
| |- | | |- |
| |[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]'''Advanced Arnor Spice Farm''' | | | [[File:artifact_large_pollutionclean.png|alt=|left|48x48px|frameless]]'''Atmospheric Cleanser''' |
| | | Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins. |
| | | <span style="color:Red;">-0.1</span> Pollution |
|
| |
|
| <small>Increases spice production.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Ultra Spice Income
| |
| <span style="color:Green;">+4</span> Research
| |
| | | | | |
| | <span style="color:Green;">+2</span> Research
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Adapted Crop Engineering
| |
| |- | | |- |
| |[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]'''Epimetheus Field''' | | | [[File:artifact_large_armor.png|alt=|left|48x48px|frameless]]'''Armor Plate Module''' |
| | | Provides increased armor defense for a target ship. |
| | | <span style="color:Green;">+2</span> Armor Rating |
|
| |
|
| <small>The pollen from this rare flower acts as a natural neural clouding agent, as well as providing other exotic chemicals.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.1</span> Resistance Bonus
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Wealth
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]'''Epimetheus Farm''' | | | [[File:artifact_large_broadcast.png|alt=|left|48x48px|frameless]]'''Planetary Broadcaster Module''' |
| | | Amplifies a planet's Influence over surrounding systems. |
| | | <span style="color:Green;">+500</span> Influence |
|
| |
|
| <small>The pollen from this rare flower acts as a natural neural clouding agent, as well as providing other exotic chemicals.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.2</span> Resistance Bonus
| |
| | | | | |
| | <span style="color:Green;">+2</span> Food
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Exotic Agriculture
| |
| |- | | |- |
| |[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]'''Advanced Epimetheus Farm''' | | | [[File:artifact_large_culture.png|alt=|left|48x48px|frameless]]'''Planetary Culture Module''' |
| | | When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world. |
| | | <span style="color:Green;">+3</span> Planet Influence |
|
| |
|
| <small>The pollen from this rare flower acts as a natural neural clouding agent, as well as providing other exotic chemicals.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Epimetheus Pollen Income
| |
| <span style="color:Green;">+0.3</span> Resistance Bonus
| |
| | | | | |
| | <span style="color:Green;">+2</span> Food
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Wealth
| |
| | <u>Technology Required:</u> | |
| * Transgenic Manipulation
| |
| |- | | |- |
| |[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]'''Artocarpus Orchard''' | | | [[File:artifact_large_planetdefense.png|alt=|left|48x48px|frameless]]'''Add Planetary Defense Module''' |
| | | Provides an additional layer of defense against invasions to a target planet. |
| | | <span style="color:Green;">+30</span> Planetary Defenses MaxHP |
|
| |
|
| <small>This fruit is delicious and increases the fertility of most species.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+3</span> Food Income
| |
| <span style="color:Green;">+0.1%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Food
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]'''Artocarpus Farm''' | | | [[File:artifact_large_destabilize.png|alt=|left|48x48px|frameless]]'''Enemy Destabilizer Module''' |
| | | Promotes criminal activity on a target foreign world. |
| | | <span style="color:Green;">+0.10</span> Crime |
|
| |
|
| <small>This fruit is delicious and increases the fertility of most species.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+4</span> Food Income
| |
| <span style="color:Green;">+0.2%</span> Growth
| |
| | | | | |
| | <span style="color:Green;">+2</span> Population
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u> | |
| * Exotic Agriculture
| |
| |- | | |- |
| |[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]'''Advanced Artocarpus Farm''' | | | [[File:artifact_large_sabotage.png|alt=|left|48x48px|frameless]]'''Enemy Defense Sabotage Module''' |
| | | Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use. |
| | | <span style="color:Red;">-250</span> Planetary DefensesHP |
|
| |
|
| <small>This fruit is delicious and increases the fertility of most species.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Artocarpus Viriles Income
| |
| <span style="color:Green;">+5</span> Food Income
| |
| <span style="color:Green;">+0.3%</span> Growth
| |
| | | | | |
| | <span style="color:Green;">+2</span> Population
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Food
| |
| | <u>Technology Required:</u> | |
| * Transgenic Manipulation
| |
| |- | | |- |
| |[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]'''Monsatium Deposit''' | | | [[File:artifact_large_propaganda.png|alt=|left|48x48px|frameless]]'''Demoralizing Artifact''' |
| | | Drastically reduces the Influence of a target foreign planet. |
| | | <span style="color:Red;">-5</span> Influence Per Turn |
|
| |
|
| <small>These minerals boost the yield of farms when used as a fertilizer.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+2</span> Food Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Food
| |
| <span style="color:Green;">+1</span> Population
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]'''Monsatium Deposit Refinery''' | | | [[File:artifact_large_poison.png|alt=|left|48x48px|frameless]]'''Poison Gas Module''' |
| | | Dramatically reduces the fertility of a target foreign world in a month. |
| | | <span style="color:Red;">-10</span> Fertility |
|
| |
|
| <small>These minerals boost the yield of farms when used as a fertilizer.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+3</span> Food Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Food
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u> | |
| * Exotic Agriculture
| |
| |- | | |- |
| |[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]'''Advanced Monsatium Deposit Refinery''' | | | [[File:artifact_large_deplete.png|alt=|left|48x48px|frameless]]'''Resource Nullification Array''' |
| | | Oxidizes minerals on a target foreign world, reduces the planet's mineral value. |
| | | <span style="color:Red;">-2</span> Minerals |
|
| |
|
| <small>These minerals boost the yield of farms when used as a fertilizer.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.3</span> Monsatium Deposit Income
| |
| <span style="color:Green;">+4</span> Food Income
| |
| | | | | |
| | <span style="color:Green;">+2</span> Food
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Population
| |
| | <u>Technology Required:</u> | |
| * Transgenic Manipulation
| |
| |- | | |- |
| |[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]'''Aurorus Orchard''' | | | [[File:artifact_large_scanner.png|alt=|left|48x48px|frameless]]'''Mineral Scanner''' |
| | | One time use scanner finds previously unknown sources of minerals on a target world of ours. |
| | | <span style="color:Green;">+2</span> Minerals |
|
| |
|
| <small>These bioluminescent trees are one of the natural wonders of the galaxy.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.1</span> Tourism
| |
| |
| |
| | <span style="color:Green;">+2</span> Tourism
| |
| <span style="color:Green;">+1</span> Approval
| |
| | | | | |
| | * Granted from the [[GC4:|GC4:]] Event |
| |- | | |- |
| |[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]'''Aurorus Arboretum Farm''' | | | [[File:artifact_large_techscanner.png|alt=|left|48x48px|frameless]]'''Tech Finder Scanner''' |
| | | Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating. |
| | | <span style="color:Green;">+2</span> Technology |
|
| |
|
| <small>These bioluminescent trees are one of the natural wonders of the galaxy.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.2</span> Tourism
| |
| | | | | |
| | <span style="color:Green;">+2</span> Tourism | | * Granted from the [[GC4:The Specter's Grasp|The Specter's Grasp]] Event |
| <span style="color:Green;">+1</span> Approval
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Technology Required:</u> | |
| * Environmental Engineering
| |
| |- | | |- |
| |[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]'''Advanced Aurorus Arboretum Farm''' | | | [[File:artifact_large_summonleader.png|alt=|left|48x48px|frameless]]'''Summon Leader Module''' |
| | | Summons a friendly Precursor constructed Yor advisor. |
| | | <span style="color:Green">+1</span> Yor Leader |
|
| |
|
| <small>These bioluminescent trees are one of the natural wonders of the galaxy.</small>
| |
| | <span style="color:Red;">-380</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5</span> Aurorus Arboretum Income
| |
| <span style="color:Green;">+0.3</span> Tourism
| |
| | | | | |
| | <span style="color:Green;">+2</span> Tourism
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+1</span> Approval
| |
| | <u>Technology Required:</u> | |
| * Adapted Crop Engineering
| |
| |- | | |- |
| |[[File:Icon_008.png|alt=|left|48x48px|frameless]]'''Slums''' | | | [[File:artifact_large_robothelp.png|alt=|left|48x48px|frameless]]'''Robotic Servants Module''' |
| | | Adds a friendly Yor servant to a target core world. |
| | | <span style="color:Green">+1</span> Yor Citizen |
|
| |
|
| <small>Vagrant housing, but at least you didn't need to pay anything for it.</small>
| |
| | | | | |
| | <span style="color:Green;">+1</span> Population Cap
| | * Granted from the [[GC4:|GC4:]] Event |
| <span style="color:Green;">+0.01</span> Pollution
| |
| <span style="color:Green;">+0.04</span> Crime
| |
| | <span style="color:Green;">+0.05%</span> Population Cap
| |
| | <span style="color:Green;">+-1</span> Wealth | |
| <span style="color:Green;">+-1</span> Approval
| |
| <span style="color:Green;">+-1</span> Tourism
| |
| | <u>Unavailable</u>
| |
| |- | | |- |
| |[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]'''Plague Research Center''' | | | [[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Robotic Star Drone''' |
| | | Instantly constructs a small but lethal weapons drone. |
| | | Spawns a Gunboat |
|
| |
|
| <small>A research facility dedicated to researching a cure for the plague.</small>
| |
| | <span style="color:Red;">-360</span> Manufacturing Cost
| |
| | | | | |
| |
| | * Granted from the [[GC4:|GC4:]] Event |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Faction Has Plague required</u>
| |
| |-
| |
| |[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]'''Think Tank'''
| |
| | |
| <small>A research facility dedicated to experimenting and brainstorming with cutting edge technology.</small>
| |
| | <span style="color:Red;">-500</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Technology
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Culture Required:</u>
| |
| * Risk Taking
| |
| |-
| |
| |[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]'''The Possibility Engine''' | |
| | |
| <small>A research facility dedicated to experimenting and brainstorming with cutting edge technology.</small>
| |
| | <span style="color:Red;">-2400</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.50%</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Culture Required:</u>
| |
| * Futurist
| |
| |- | | |- |
| |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]'''United Planets''' | | | [[File:artifact_large_17.png|alt=|left|48x48px|frameless]]'''Modify Planet''' |
| | | Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds. |
| | | Terraforms Tiles on Planet |
| | <span style="color:Green">+3</span> Usable Tiles |
|
| |
|
| <small>A place for divided factions of the universe to unite in a shared vision of prosperity and cooperation.</small>
| |
| | <span style="color:Red;">-1200</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Diplomacy
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Culture Required:</u>
| |
| * Peacefulness
| |
| |-
| |
| |[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]'''Galactic Court'''
| |
|
| |
| <small>The highest court in the galaxy. An appeal here might as well be shouted into the void.</small>
| |
| | <span style="color:Red;">-600</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Culture Required:</u>
| |
| * Galactic Court
| |
| |-
| |
| |[[File:commission.png|alt=|left|48x48px|frameless]]'''Galactic Commision'''
| |
|
| |
| <small>A place for policies to be made that offer prosperity and peace for the entire galaxy.</small>
| |
| | <span style="color:Red;">-800</span> Manufacturing Cost
| |
| <span style="color:Red;">-1</span> Aurorus Arboretum Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| | <span style="color:Green;">+0.05%</span> Influence Per Turn
| |
| | <span style="color:Green;">+3</span> Influence
| |
| | <u>Technology Required:</u>
| |
| * Political Capital
| |
| |-
| |
| |[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]'''Navigation Center'''
| |
|
| |
| <small>Improves ship speed from this planet's shipyard.</small>
| |
| | <span style="color:Red;">-1500</span> Manufacturing Cost
| |
| |
| |
| | | | | |
| |
| | * Granted from researching the Planetary Substrates tech |
| | <u>Technology Required:</u>
| |
| * Interstellar Navigation | |
| |- | | |- |
| |[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]'''Galactic Navigation Network''' | | | [[File:artifact_large_35.png|alt=|left|48x48px|frameless]]'''Broadcast Culture''' |
| | | This module contains an optimized message certain to make others wish to assimilate to our culture. |
| | | <span style="color:Green;">+300</span> Influence Tally |
|
| |
|
| <small>Increases movement of all ships in your civilization.</small>
| |
| | <span style="color:Red;">-620</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Moves Cap
| |
| | | | | |
| | <span style="color:Green;">+1</span> All Improvements
| | * Granted from constructing the Broadcast Culture improvement |
| | <u>Technology Required:</u>
| | * Granted from researching the God of the Machine tech |
| * Navagation Network | | * Granted from researching the Cultural Synthesis tech |
| |- | | |- |
| |[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]'''Galactic Navigator's Guild''' | | | [[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Gift of the Mithrilar.''' |
| | | Will gradually increase the intelligence of citizens on target core world until they are genius level. |
| | | <span style="color:Green">+1</span> Yor Citizen |
| | <span style="color:Green;">+1</span> Intelligence |
|
| |
|
| <small>Increases movement speed of ships built from this planet's shipyard.</small>
| |
| | <span style="color:Red;">-2120</span> Manufacturing Cost
| |
| |
| |
| |
| |
| | | | | |
| | <u>Technology Required:</u> | | * Granted from the [[GC4:|GC4:]] Event |
| * Navigational Expertise
| |
| |- | | |- |
| |[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]'''Improvement_HyperionBrainTrust_Name_tk''' | | | [[File:artifact_large_161.png|alt=|left|48x48px|frameless]]'''Magnify Influence.''' |
| | | Multiplies the influence produced by target core world for a couple of years. |
| | | <span style="color:Green;">+300%</span> Influence Per Turn |
|
| |
|
| <small>Improvement_HyperionBrainTrust_ShortDec_tk</small>
| |
| |
| |
| |
| |
| | | | | |
| | <span style="color:Green;">+1</span> All Improvements
| | * Granted from the [[GC4:|GC4:]] Event |
| | <u>Collaborative Research required</u>
| |
| |-
| |
| |[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]'''Pain Amplifier'''
| |
| | |
| <small>Increases the constant pain of our citizens to get them to focus in order to increase Research.</small>
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Research
| |
| | <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Slavers Ability
| |
| |-
| |
| |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]'''Galactic Currency Reserve'''
| |
| | |
| <small>Position your currency as the unifying economic cornerstone of the galaxy.</small>
| |
| | <span style="color:Red;">-300</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.2</span> Influence Per Turn
| |
| <span style="color:Green;">+10</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> Wealth
| |
| | <u>Technology Required:</u>
| |
| * Trade Networks
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Entrepreneurs Ability
| |
| |-
| |
| |[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]'''Network Nexus'''
| |
| | |
| <small>Central hub for bio-electric research communication.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Pollution
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.10%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]'''Irradiated Foundry'''
| |
| | |
| <small>Radiation-fueled production hub that grows based on surrounding districts.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.02%</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]'''Contagion Source'''
| |
| | |
| <small>Propagation center for cosmic infection increases mitosis rate.</small>
| |
| | <span style="color:Red;">-15</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+5</span> Growth
| |
| | <span style="color:Green;">+0.05%</span> Growth
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| | |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]'''Golgi'''
| |
| | |
| <small>Central hub for cellular processing and distant vision..</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Red;">--1</span> Diplomacy
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+48</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Research
| |
| <span style="color:Green;">+-0.3</span> Pollution
| |
| | <span style="color:Green;">+0.04%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Technological Assimilation
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]'''Amoebic Incubator'''
| |
| | |
| <small>Site for accelerated growth and fission.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Red;">--1</span> Diplomacy
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+10</span> Growth
| |
| <span style="color:Green;">+-0.3</span> Pollution
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> Influence
| |
| | <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]'''Knowledge Melding Hub'''
| |
| | |
| <small>Convergence point for compelled shared understanding.</small>
| |
| | <span style="color:Red;">-90</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+-0.05</span> Approval
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Xeno Research
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ammonia Based Biology
| |
| | |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:festimp_3.png|alt=|left|48x48px|frameless]]'''Work Instruction Chamber'''
| |
| | |
| <small>A facility to elevate Consuming population Diligence by 50%. Effect increases as it levels up.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50%</span> Diligence
| |
| | <span style="color:Green;">+0.1%</span> Diligence
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Xeno Industrialization
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:festimp_43.png|alt=|left|48x48px|frameless]]'''Cerebral Chamber'''
| |
| | |
| <small>Epicenter for increasing Consuming population Intelligence by 50%. Effect increases as it levels up.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50%</span> Intelligence
| |
| | <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:festimp_25.png|alt=|left|48x48px|frameless]]'''Harmonious Antennae'''
| |
| | |
| <small>Enhancing Consuming unity by increasing Social skills by 50%. Effect increases as it levels up.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.5%</span> Social
| |
| | <span style="color:Green;">+0.1%</span> Social
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Translator Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:festimp_2.png|alt=|left|48x48px|frameless]]'''Hatchery'''
| |
| | |
| <small>Birthplace of the next generation Consuming citizens. Greatly increases growth.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+5</span> Growth
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| <span style="color:Green;">+1</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.1</span> Population Cap
| |
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Hatcheries
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:festimp_5.png|alt=|left|48x48px|frameless]]'''Work Hive'''
| |
| | |
| <small>Productive hub for the worker caste of Consuming by increasing their Diligence.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1.0%</span> Diligence
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:festimp_10.png|alt=|left|48x48px|frameless]]'''Mother Hive'''
| |
| | |
| <small>Central hub for Consuming species on this world. Increases the stats of all creatures with the Consuming trait.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Population Cap
| |
| <span style="color:Green;">+0.1</span> Culture Points Per Turn
| |
| <span style="color:Green;">+0.5%</span> Social
| |
| <span style="color:Green;">+0.5%</span> Intelligence
| |
| <span style="color:Green;">+0.5%</span> Diligence
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Ravenous Ability
| |
| |-
| |
| |[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]'''Translight Hub'''
| |
| | |
| <small>Increases the number of moves for ships constructed at this shipyard.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Starfaring Ability
| |
| |-
| |
| |[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]'''Central Borehole'''
| |
| | |
| <small>Increases manufacturing and will produce secondary boreholes across world.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| * Starfaring Ability
| |
| |-
| |
| |[[File:imp_corehole.png|alt=|left|48x48px|frameless]]'''Borehole'''
| |
| | |
| <small>Secondary borehole that produces resources.</small>
| |
| |
| |
| | <span style="color:Green;">+2</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+2</span> Wealth
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]'''Home Burrow'''
| |
| | |
| <small>Interconnected tunnels that provide comfort and a sharing of knowledge.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.50</span> Approval
| |
| <span style="color:Green;">+2</span> Intelligence
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Research
| |
| | <u>Citizen Race Required:</u>
| |
| * Mimot
| |
| |-
| |
| |[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]'''Growth Center'''
| |
| | |
| <small>Uses genetic techniques to increase birthrates.</small>
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Growth
| |
| |
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| * Proliferation Ability
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Synthetic Life
| |
| * Ammonia Based Biology
| |
| | |
| <u>Unavailable for Citizen Race:</u>
| |
| * Race_ Mimot
| |
| |-
| |
| |[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]'''Nurture Den'''
| |
| | |
| <small>A dedicated location for breeding and labor.</small>
| |
| | <span style="color:Red;">-45</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.25%</span> Growth
| |
| <span style="color:Green;">+1</span> Diligence
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+1</span> Population
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Citizen Race Required:</u>
| |
| * Mimot
| |
| |-
| |
| |[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]'''Enforcer Den'''
| |
| | |
| <small>Upon completion turns every current citizen into an enforcer that provides a massive production boost. This only happens once. Also increases control based on the crime rate.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+</span> Control Per Turn
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| * Crimelord Ability
| |
| |-
| |
| |[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]'''Industrial Espionage Center'''
| |
| | |
| <small>Steals a tiny percent of the galactic research. Grows over time.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Crimelord Ability
| |
| |-
| |
| |[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]'''Neural Link'''
| |
| | |
| <small>Utilizing the inherent trust of our people to form a neural interface between citizens that grows over time. Citizen intelligence will gradually increase.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+0.01%</span> Research
| |
| | <span style="color:Green;">+4</span> Research
| |
| <span style="color:Green;">+-1</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| * Loyal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]'''The World Engine'''
| |
| | |
| <small>A massive power generation that taps the core of the planet.</small>
| |
| | <span style="color:Red;">-35</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.20%</span> Max Manufacturing
| |
| <span style="color:Green;">+3</span> Maintenance
| |
| <span style="color:Green;">+0.2</span> Pollution
| |
| |
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| * Loyal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]'''Elemental Fabricator'''
| |
| | |
| <small>Makes use of the bits of Arnorian technology to create a powerful auto factory.</small>
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+5</span> Max Manufacturing
| |
| |
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| * Ancient Ability
| |
| |-
| |
| |[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]'''Tower of Procipinee'''
| |
| | |
| <small>Doubles the intelligence of your citizens.</small>
| |
| | <span style="color:Red;">-35</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+1%</span> Intelligence
| |
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Ancient Ability
| |
| |-
| |
| |[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]'''Auto Printer'''
| |
| | |
| <small>Massively networked printer that increases the productivity of our citizens.</small>
| |
| | <span style="color:Red;">-20</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.25%</span> Diligence
| |
| <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.05%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| <span style="color:Green;">+2</span> Military
| |
| | <u>Race Trait Required:</u>
| |
| * Resourceful Ability | |
| |-
| |
| |[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]'''Communications Array'''
| |
| | |
| <small>Vast communications network that greatly increases the sharing of information between citizens.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Maintenance
| |
| <span style="color:Green;">+0.10%</span> Research
| |
| <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+0.1%</span> Intelligence
| |
| | <span style="color:Green;">+3</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Resourceful Ability
| |
| |-
| |
| |[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]'''Durantium Scanner'''
| |
| | |
| <small>Sends out a massive pulse to detect the rare metal, Durantium. Upon completion will reveal Durantium on planet and in system.</small>
| |
| | <span style="color:Red;">-48</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+3</span> Sensor Range
| |
| |
| |
| | <u>Race Trait Required:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]'''Precursor Relic Scanner'''
| |
| | |
| <small>Will reveal any Precursor Relics on this world and in nearby systems.</small>
| |
| | <span style="color:Red;">-55</span> Manufacturing Cost
| |
| | <span style="color:Green;">+2</span> Sensor Range
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| | <span style="color:Green;">+3</span> Sensor Range
| |
| |
| |
| | <u>Race Trait Required:</u>
| |
| * Synthetic Life
| |
| |-
| |
| |[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]'''Durantium Deposit'''
| |
| | |
| <small>A small deposit of exotic metal.</small>
| |
| |
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+0.1</span> Durantium Income
| |
| |
| |
| | <span style="color:Green;">+2</span> Military
| |
| <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:precursorrelic.png|alt=|left|48x48px|frameless]]'''Precursor Relic'''
| |
| | |
| <small>A discovered piece of ancient Arnorian technology.</small>
| |
| |
| |
| | <span style="color:Green;">+2</span> Research
| |
| |
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]'''Precursor Relic'''
| |
| | |
| <small>A discovered piece of ancient Arnorian technology.</small>
| |
| |
| |
| | <span style="color:Green;">+0.10</span> Approval
| |
| |
| |
| | <span style="color:Green;">+1</span> Approval
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]'''Precursor Relic'''
| |
| | |
| <small>A discovered piece of ancient Arnorian technology.</small>
| |
| |
| |
| | <span style="color:Green;">+3</span> Influence Per Turn
| |
| |
| |
| | <span style="color:Green;">+1</span> Influence
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]'''Interrogation Machine'''
| |
| | |
| <small>Place it near population centers to extract knowledge from our people.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+0.1%</span> Research
| |
| | <span style="color:Green;">+2</span> Population
| |
| <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Genocidal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]'''Death Camp'''
| |
| | |
| <small>Upon construction supplies several ruined Torians who will be worked to death.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.08%</span> Max Manufacturing
| |
| <span style="color:Green;">+3</span> Population Cap
| |
| | <span style="color:Green;">+0.04%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> Manufacturing
| |
| | <u>Race Trait Required:</u>
| |
| * Genocidal Ability
| |
| |-
| |
| |[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]'''The Grand Resort'''
| |
| | |
| <small>Let's show off our world to other species.</small>
| |
| | <span style="color:Red;">-30</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Tourism
| |
| | <span style="color:Green;">+0.1%</span> Wealth
| |
| <span style="color:Green;">+0.03</span> Tourism
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Amphibious Ability
| |
| |-
| |
| |[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]'''The Great School'''
| |
| | |
| <small>Teaches our citizens, increasing their intelligence.</small>
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Research
| |
| <span style="color:Green;">+0.50%</span> Intelligence
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Amphibious Ability
| |
| |-
| |
| |[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]'''Central Mine'''
| |
| | |
| <small>Core hub for efficient resource extraction. Upon completion will start mining operations across the planet.</small>
| |
| | <span style="color:Red;">-28</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+3</span> Manufacturing
| |
| <span style="color:Green;">+3</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Entrepreneurs Ability
| |
| |-
| |
| |[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]'''Mining Core'''
| |
| | |
| <small>High-intensity resource extraction for rapid industrial expansion. Produces Mining Operations on completion.</small>
| |
| | <span style="color:Red;">-25</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Maintenance
| |
| <span style="color:Green;">+0.1</span> Pollution
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| <span style="color:Green;">+1</span> Military
| |
| | <u>Technology Required:</u>
| |
| * Xeno Industrialization
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Entrepreneurs Ability
| |
| | |
| <u>Unavailable with Improvement:</u>
| |
| * Civilization Capital
| |
| |-
| |
| |[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]'''Mining Operation'''
| |
| | |
| <small>Extracting valuable resources from the planet.</small>
| |
| |
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+0.05</span> Pollution
| |
| |
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]'''Air Purifier'''
| |
| | |
| <small>Undoing some of the damage we are already causing.</small>
| |
| | <span style="color:Red;">-120</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Maintenance
| |
| <span style="color:Green;">+-0.25</span> Pollution
| |
| | <span style="color:Green;">+-0.01</span> Pollution
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Technology Required:</u>
| |
| * Colonization Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Entrepreneurs Ability
| |
| | |
| <u>Unavailable for Race Trait:</u>
| |
| * Ammonia Based Biology
| |
| |-
| |
| |[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]'''Xeno Patent Office'''
| |
| | |
| <small>Securing and managing alien technology patents for our use.</small>
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12%</span> Research
| |
| <span style="color:Green;">+0.10%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Race Trait Required:</u>
| |
| * Entrepreneurs Ability
| |
| |-
| |
| |[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]'''Arms Expo'''
| |
| | |
| <small>Making a profit from the wages of war.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Diplomacy
| |
| <span style="color:Green;">+0.15%</span> Colony Gross Income
| |
| | <span style="color:Green;">+0.03%</span> Research
| |
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| |
| | <span style="color:Green;">+3</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * War Profiteers Ability
| |
| |-
| |
| |[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]'''Father Tree'''
| |
| | |
| <small>The central nervous system of this world.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1</span> Culture Points Per Turn
| |
| <span style="color:Green;">+6</span> Population Cap
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+2</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Spores Ability
| |
| |-
| |
| |[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]'''Verdure Globe Vault'''
| |
| | |
| <small>Sacred source of our combined cultural heritage.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.5</span> Culture Points Per Turn
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+3</span> Influence Per Turn
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Spores Ability
| |
| |-
| |
| |[[File:roots.png|alt=|left|48x48px|frameless]]'''Father Root'''
| |
| | |
| <small>An extension of the Father Tree that has grown to every part of this world..</small>
| |
| |
| |
| | <span style="color:Green;">+1</span> Research
| |
| |
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]'''Crystal Core'''
| |
| | |
| <small>A central hub for crystalline knowledge assimilation and distribution. Will spawn shards across world upon completion.</small>
| |
| | <span style="color:Red;">-16</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Culture Points Per Turn
| |
| <span style="color:Green;">+4</span> Population Cap
| |
| | <span style="color:Green;">+1</span> Population Cap
| |
| | <span style="color:Green;">+3</span> All Improvements
| |
| | <u>Race Trait Required:</u>
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]'''Crystallization Chambers'''
| |
| | |
| <small>Improves production and will expand the land area of this world by 3 tiles upon completion.</small>
| |
| | <span style="color:Red;">-60</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.1%</span> Max Manufacturing
| |
| | <span style="color:Green;">+0.03%</span> Max Manufacturing
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Colonial Policies
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:luximp3_full.png|alt=|left|48x48px|frameless]]'''Facet Conduits'''
| |
| | |
| <small>Helps grow our population by generating a scientist and a worker to our world.</small>
| |
| | <span style="color:Red;">-10</span> Manufacturing Cost
| |
| | <span style="color:Green;">+3</span> Population Cap
| |
| | <span style="color:Green;">+0.02%</span> Max Manufacturing
| |
| <span style="color:Green;">+0.02%</span> Research
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Xeno Industrialization
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:luximp_full.png|alt=|left|48x48px|frameless]]'''Harmonic Array'''
| |
| | |
| <small>Magnifies the telepathic abilities of our people.</small>
| |
| | <span style="color:Red;">-50</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.12</span> Approval
| |
| <span style="color:Green;">+1</span> Population Cap
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.03</span> Approval
| |
| | <span style="color:Green;">+1</span> All Improvements
| |
| | <u>Technology Required:</u>
| |
| * Artificial Gravity
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:luximp4.png|alt=|left|48x48px|frameless]]'''Prismatic Learning Matrix'''
| |
| | |
| <small>Assimilates knowledge from other civilizations making it easier for us to use their technologies as our own.</small>
| |
| | <span style="color:Red;">-40</span> Manufacturing Cost
| |
| | <span style="color:Green;">+1</span> Max Manufacturing
| |
| <span style="color:Green;">+1</span> Research
| |
| | <span style="color:Green;">+0.05%</span> Research
| |
| | <span style="color:Green;">+1</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Translator Tech
| |
| | |
| <u>Race Trait Required:</u>
| |
| * Silicon Based Biology
| |
| |-
| |
| |[[File:shard.png|alt=|left|48x48px|frameless]]'''Shard of Enlightenment'''
| |
| | |
| <small>A revered crystal shard, believed to contain ancient wisdom and enhance learning.</small>
| |
| |
| |
| | <span style="color:Green;">+0.15</span> Approval
| |
| |
| |
| | <span style="color:Green;">+1</span> Manufacturing
| |
| | <u>Unavailable</u>
| |
| |-
| |
| |[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]'''Xeno Welcome Hub'''
| |
| | |
| <small>An inviting facility tailored for interstellar guests, combining comfort with cultural diversity.</small>
| |
| | <span style="color:Red;">-75</span> Manufacturing Cost
| |
| | <span style="color:Green;">+0.3</span> Tourism
| |
| | <span style="color:Green;">+0.1%</span> Colony Gross Income
| |
| <span style="color:Green;">+0.05</span> Tourism
| |
| | <span style="color:Green;">+1</span> Tourism
| |
| <span style="color:Green;">+1</span> Wealth
| |
| <span style="color:Green;">+1</span> Influence
| |
| <span style="color:Green;">+1</span> Approval
| |
| <span style="color:Green;">+-2</span> Research
| |
| | <u>Technology Required:</u>
| |
| * Xeno Hospitality
| |
|
| |
|
| |- | | |- |
| |} | | |} |