GalCiv4:Technology Table: Difference between revisions
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!! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_PayloadMiniaturization">[[File:Icon_Missile.png|48px|frameless|left]] '''Payload Miniaturization'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Reduces the amount of space our missile weapon systems use. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_ImprovedMissileWarfareDoctrine|Missile Warfare Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_DefensiveStudies">[[File:Icon_Defense.png|48px|frameless|left]] '''Defensive Studies'''</span> | ||
<small> | <small>Defense Critical </small> | ||
| | |Allows us to begin building advanced systems into our most vulnerable targets. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | |||
* Unlocks [[File:TorianWellnessFalls.png|24px]] '''[[Improvements_GC4#BarrierReef|Barrier Reef]]''' Improvement | |||
* Allows [[File:Policy_DefensiveMeasures.png|24px]] '''[[Policies#Policy_DefensiveMeasures|Defensive Measures]]''' Policy | |||
* Allows [[File:Policy_PrototypeDefenses.png|24px]] '''[[Policies#Policy_PrototypeDefenses|Prototype Defenses]]''' Policy | |||
* Unlocks [[File:Shield_01.png|24px]] '''Deflectors''' Ship Component | |||
* Unlocks [[File:PointDefense.png|24px]] '''Point Defense''' Ship Component | |||
* Unlocks [[File:Armor_01.png|24px]] '''Hull Plating''' Ship Component | |||
* Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''[[Starbases_GC4#StarbaseDefenseSystem|Starbase Defense System]]''' Starbase Module | |||
* Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''[[Starbases_GC4#AdvancedStarbaseDefenseSystem|Advanced Defenses]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_ArmedShuttles_Yor">[[File:Icon_Weapons.png|48px|frameless|left]] '''Weaponized Probes'''</span> | ||
<small> | <small>Critical Weapon </small> | ||
| | |Augment exploration probes with weaponry. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | * Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_Warfare|Warfare]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> Sniper | ||
| | * <span style="color:Green">+1</span> Sniper | ||
* <span style="color:Green">+1</span> Sniper | |||
* <span style="color:Green">+1</span> Sniper | |||
* <span style="color:Green">+1</span> Sniper | |||
* Allows [[File:Policy_MilitaryStimulus.png|24px]] '''[[Policies#Policy_MilitaryStimulus|Shipyard Stimulus]]''' Policy | |||
* Unlocks [[File:WeaponModel_07.png|24px]] '''Lasers''' Ship Component | |||
* Unlocks [[File:WeaponModel_12.png|24px]] '''Hypersonic Missile''' Ship Component | |||
* Unlocks [[File:WeaponModel_02.png|24px]] '''Star Cannon''' Ship Component | |||
* Unlocks [[File:Point_01.png|24px]] '''Chaff''' Ship Component | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_PrecursorOrigins">[[File:Icon_Sensors.png|48px|frameless|left]] '''Precursor Origins'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Investigation into ancient systems could unlock new ships for our Commanders. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_MithrilarianEpics|Mithrilarian Epics]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Allows '''Shard of the Mithrilar''' Event | ||
* | * Allows '''Throne of the Arnor''' Event | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Production.png| | |style="white-space:nowrap;"|<span id="MasterTech_StrongAI">[[File:Icon_Production.png|48px|frameless|left]] '''Strong AI'''</span> | ||
|Allows us to simulate our brightest minds. | |||
| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Research.png|24px|frameless]] '''[[#MasterTech_PostSentience|Post-Sentience]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:HyperionMatrix.png|24px]] '''[[Improvements_GC4#Bob|Bob]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_Battleships">[[File:Icon_Starport.png|48px|frameless|left]] '''Battleship Doctrine'''</span> | ||
<small>Hulls Critical </small> | |||
|Allows us to design and build Battleship class starships. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | <span style="color:Red">-500</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
| | |||
< | |||
| | |||
|style=" | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_ExtremeMiniaturization|Extreme Miniaturization]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Survey_01.png|24px]] '''Battleship Module''' Ship Component | ||
* Allows [[File:Preset_Class_Battleship.png|24px]] '''Battleship''' Ship Category | |||
* Unlocks '''Large''' Ship Hulls | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png| | |style="white-space:nowrap;"|<span id="MasterTech_ShieldFrequencyModulation">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Frequency Modulation'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] ''' | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_GravimetricShields|Gravimetric Shields]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_QuantumTorpedoSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Quantum Torpedo System'''</span> | ||
</small> | <small>Missile Weapon </small> | ||
| | |Makes the new Quantum Torpedo Missile system available for ship designs. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-350</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_AdvancedMissileDoctrine|Advanced Missile Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_25X.png|24px]] '''Triton Torpedoes''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_Killbots">[[File:Icon_Marines.png|48px|frameless|left]] '''Killbots'''</span> | ||
</small> | <small>Invasion </small> | ||
| | |Improves our ability to invade worlds. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_DroneSoldiers|Drone Soldiers]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
| | * Allows [[File:Policy_MandatoryService.png|24px]] '''[[Policies#Policy_MandatoryService|Mandatory Service]]''' Policy | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ShieldHarmonics">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Harmonics'''</span> | ||
<small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-500</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_InvulnerabilityShields|Invulnerability Shields]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Fleet Shield Tech | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_CascadingDetonations">[[File:Icon_Missile.png|48px|frameless|left]] '''Cascading Detonations'''</span> | ||
<small>Missile Weapon </small> | |||
|Increases the power of our Missile weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_NightmareMissileSystem|Nightmare Missile System]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_MartialLawDoctrine">[[File:Icon_Marines.png|48px|frameless|left]] '''Martial Law Doctrine'''</span> | ||
</ | |Unlocks new policies. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_SecretPolice|Secret Police]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Allows [[File:Policy_FleetBuildUp.png|24px]] '''[[Policies#Policy_FleetBuildUp|Fleet Build Up]]''' Policy | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_BeamCapacitation">[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Capacitation'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''Beam Weapon Augmentation | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamWeaponAugmentation|Beam Weapon Augmentation]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_BeamWeaponTheory">[[File:Icon_Beam.png|48px|frameless|left]] '''Directed Energy Weapons'''</span> | ||
</small> | <small>Beam Weapon </small> | ||
| | |Allows construction of basic energy beam weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_WeaponSystems|Weapon Systems]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_10X.png|24px]] '''Enhanced Particle Beam''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_CentralAuthorityOffices">[[File:Icon_Marines.png|48px|frameless|left]] '''Central Authority Offices'''</span> | ||
|Allows us to manage the transportation of goods to and from our worlds. | |||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_SystemsOfControl|Systems Of Control]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-.12</span> '''Supply Attrition''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_Railguns">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Railguns'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Allows construction of basic Kinetic weapon. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_WeaponSystems|Weapon Systems]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_03.png|24px]] '''Railgun''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_KineticWeaponTargeting">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Targeting'''</span> | ||
</small> | <small>Kinetic Weapon </small> | ||
| | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_PulseCannons|Pulse Cannons]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* Unlocks [[File:WeaponModel_27X.png|24px]] '''Enhanced Pulse Cannon''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_TradePacts">[[File:Icon_Sensors.png|48px|frameless|left]] '''Trade Pacts'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Increase our diplomatic capabilities. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_Espionage|Espionage]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* | * Allows [[File:Policy_ReducedRegulations.png|24px]] '''[[Policies#Policy_ReducedRegulations|Reduced Regulations]]''' Policy | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_SystemsOfControl">[[File:Icon_Marines.png|48px|frameless|left]] '''Systems Of Control'''</span> | ||
<small>Invasion </small> | |||
|New tools will allow us to control our aspects of our civilization. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small>Invasion</small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | * Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | ||
|-<span | * Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryMobilization|Planetary Mobilization]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+50</span> [[File:Control_Icon_32.png|24px]] '''Control''' | |||
* Allows [[File:Policy_EmergencyCoaltion.png|24px]] '''[[Policies#Policy_EmergencyCoalition|Emergency Coalition]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_PhasedEnergyMagnification">[[File:Icon_Beam.png|48px|frameless|left]] '''Phased Energy Magnification'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-390</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_PhasorBeams|Phasor Beams]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_PulseCannons">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Pulse Cannons'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Makes Pulse Cannon system available for ship designs. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_KineticWeaponEnhancement|Kinetic Weapon Enhancement]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_27.png|24px]] '''Pulse Cannon''' Ship Component | ||
| | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#MountedPulseCannonModule|Pulse Cannon]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_SecretPolice">[[File:Icon_Marines.png|48px|frameless|left]] '''Secret Police'''</span> | ||
</ | |Our populace may hate these tactics, but criminals hate them even more. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_CentralAuthorityOffices|Central Authority Offices]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.1</span> [[File:Crime_Icon_32.png|24px]] '''Crime''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_UpgradedKinetic">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Serrated Munitions'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Improves our kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-72</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-72</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] ''' | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_Railguns|Railguns]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarTrade">[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Trade'''</span> | ||
<small> | <small>Wealth Trade </small> | ||
| | |Increase the reach of our trade networks. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_TradeNetworks|Trade Networks]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
| | * Unlocks [[File:spicemarket.png|24px]] '''[[Improvements_GC4#SpiceMarket|Spice Market]]''' Improvement | ||
* Unlocks [[File:Upgrade_Wealth.png|24px]] '''[[Improvements_GC4#Project_UpgradeWealth2|Upgrade Markets]]''' Improvement | |||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''[[Starbases_GC4#TradePostModule|Trade Station]]''' Starbase Module | |||
* Unlocks [[File:Minister_Finance.png|24px]] '''[[Ministers#MinisterFinance|Minister of Finance]]''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_KineticWeaponEnhancement">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Enhancement'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Increases the power of our Kinetic weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_Railguns|Railguns]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* Unlocks [[File:WeaponModel_03X.png|24px]] '''Enhanced Railgun''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_Emissaries">[[File:Icon_Sensors.png|48px|frameless|left]] '''Emissaries'''</span> | ||
<small> | <small>Non Military Critical </small> | ||
| | |Improves our diplomatic capabilities and allows us to recruit more Commanders. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_HyperwaveRadio|Hyperwave Radio]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_DevastatorMissileSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Phoenix Missile System'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''Improved Missile Targeting | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_ImprovedMissileTargeting|Improved Missile Targeting]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* | * Unlocks [[File:WeaponModel_13X.png|24px]] '''Phoenix Missile''' Ship Component | ||
| | * Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#HarpoonSavoModule|Harpoon Salvo]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_FinancialSectors">[[File:Icon_Economics.png|48px|frameless|left]] '''Financial Sectors'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Improves the Income on your worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarBanking|Interstellar Banking]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:GalacticStockExchange.png|24px]] '''[[Improvements_GC4#GalacticStockExchange|Galactic Stock Exchange]]''' Improvement | ||
| | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''[[Starbases_GC4#FranchiseCenter|Franchise Center]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_ExoticArmorMaterials">[[File:Icon_Armor.png|48px|frameless|left]] '''Exotic Armor Materials'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''Adaptive Armor Improvements | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_AdaptiveArmorImprovements|Adaptive Armor Improvements]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
| | * Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''[[Starbases_GC4#ZeroPointArmorModule|Zero Point Armor]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Planet.png| | |style="white-space:nowrap;"|<span id="MasterTech_DomesticPolicyDoctrine">[[File:Icon_Planet.png|48px|frameless|left]] '''Domestic Policy Doctrine'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Unlocks new policies. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitBureaucrats.png|24px]] '''Bureaucrats''' Ability | * Requires [[File:RaceTraitBureaucrats.png|24px]] '''Bureaucrats''' Ability | ||
|-<span | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_LeadershipRecruiting|Leadership Recruiting]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | |||
* Allows [[File:Policy_FreeHousing.png|24px]] '''[[Policies#Policy_FreeHousing|Free Housing]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_Espionage">[[File:Icon_Sensors.png|48px|frameless|left]] '''Espionage'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Increase our diplomatic capabilities. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_Diplomacy|Diplomacy]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:CitadelofRepression.png|24px]] '''[[Improvements_GC4#TowerOfEndlessNight|Tower of Endless Night]]''' Improvement | |||
* Unlocks [[File:CitadelofRepression.png|24px]] '''[[Improvements_GC4#ShadowTemple|Temple of Whispers]]''' Improvement | |||
* | * Allows [[File:Policy_ForeignDumping.png|24px]] '''[[Policies#Policy_ForeignDumping|Foreign Dumping]]''' Policy | ||
* | |||
| | |||
* | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_DiamonicArmorComposite">[[File:Icon_Armor.png|48px|frameless|left]] '''Diamonic Armor Composite'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''Armor Material Science | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_ArmorMaterialScience|Armor Material Science]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ImprovedMissileTargeting">[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Targeting'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_AvengerMissileSystem|Avenger Missile System]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* Unlocks [[File:WeaponModel_15X.png|24px]] '''Harpoon Missile''' Ship Component | |||
* Unlocks [[File:Armor_02.png|24px]] '''Predictive Targeting''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_UpgradedMissiles">[[File:Icon_Missile.png|48px|frameless|left]] '''Dual Stage Detonations'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Improves our missile weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-72</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_AvengerMissileSystem|Avenger Missile System]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_CallOfUtopia">[[File:Icon_Sensors.png|48px|frameless|left]] '''Dream of Utopia'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Increases homeworld influence by a massive amount every month. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-3200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+3</span> '''Culture Points''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_SpaceLasers">[[File:Icon_Beam.png|48px|frameless|left]] '''Photonic Alignment'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-50</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamWeaponTheory|Directed Energy Weapons]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
| | * Unlocks [[File:WeaponModel_29.png|24px]] '''Neutrino Emitter''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_DreadlordWeapons">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Dreadlord Weapons'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Dreadlord technology provides a powerful boost to our weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-300</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-300</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+30%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+30%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+30%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_KineticWeaponMastery">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Mastery'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-390</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-390</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''Quantum Pulse Driver | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_QuantumPulseDriver|Quantum Pulse Driver]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_EnergyDeflectionTheory">[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Deflection Theory'''</span> | ||
</small> | <small>Defense </small> | ||
| | |Basic shields will allow our ships to absorb incoming damage. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTech_EvasiveTactics|Evasive Tactics]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Shield_01.png|24px]] '''Shield Generators''' Ship Component | ||
| | * Unlocks [[File:Shield_02.png|24px]] '''Advanced Shield Generators''' Ship Component | ||
* Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''[[Starbases_GC4#BarrierArrayModule|Barrier Array]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_TerrorStars">[[File:Icon_Starbase.png|48px|frameless|left]] '''Terror Stars'''</span> | ||
<small> | <small>Defense Critical </small> | ||
| | |Allows us to construct Terror Stars. Time for some cosmic horror. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-1200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_OrbitalShipAssembly|Orbital Ship Assembly]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:GC4_TerrorStar_L1.png|24px]] '''[[Starbases_GC4#TerrorStarBaseModule|Terror Star Foundation]]''' Starbase Module | ||
| | * Unlocks [[File:GC4_TerrorStar_L2.png|24px]] '''[[Starbases_GC4#TerrorStarCommandModule|Terror Star Command]]''' Starbase Module | ||
* Unlocks [[File:GC4_TerrorStar_L3.png|24px]] '''[[Starbases_GC4#TerrorStarStorageModule|Terror Star Storage]]''' Starbase Module | |||
* Unlocks [[File:GC4_TerrorStar_L4.png|24px]] '''[[Starbases_GC4#TerrorStarPropulsionModule|Terror Star Propulsion]]''' Starbase Module | |||
* Unlocks [[File:GC4_TerrorStar_L5.png|24px]] '''[[Starbases_GC4#TerrorStarDeathBeamModule|Terror Star Death Beam]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_OrbitalRepair">[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Repair'''</span> | ||
<small> | <small>Critical Hulls </small> | ||
| | |Unlocks Caretaker ships which can repair our fleets. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_Battleships|Battleship Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_ShipLogistics_Icon.png|24px]] '''Logistics''' | ||
| | * Unlocks [[File:Repair_Bay_01.png|24px]] '''Repair Bay''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_NullPointArmor">[[File:Icon_Armor.png|48px|frameless|left]] '''Null Point Armor'''</span> | ||
<small>Defense </small> | |||
|Advancements in materials technology provides us with lighter and stronger Armor. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small>Defense</small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''Exotic Armor Materials | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_ExoticArmorMaterials|Exotic Armor Materials]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
<span style="color: | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* Unlocks [[File:Armor_06.png|24px]] '''Zero Point Armor''' Ship Component | |||
* | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_SharedIdeology">[[File:Icon_Sensors.png|48px|frameless|left]] '''Shared Ideology'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Make our civilization unique. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitEmpathy.png|24px]] '''Empathy''' Ability | * Requires [[File:RaceTraitEmpathy.png|24px]] '''Empathy''' Ability | ||
|-<span | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+2</span> '''Culture Points''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_DisruptorBeams">[[File:Icon_Beam.png|48px|frameless|left]] '''Disruptor Beams'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Unlocks a new, more lethal, beam weapon component for our ship designs. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamCapacitation|Beam Capacitation]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_06.png|24px]] '''Disruptor Bank''' Ship Component | ||
| | * Unlocks [[File:WeaponModel_06X.png|24px]] '''Enhanced Disruptor Bank''' Ship Component | ||
* Unlocks [[File:WeaponModel_06XE.png|24px]] '''Experimental Disruptor Bank''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_BeamIntegrityEnhancement">[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Enhancement'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_HighEnergyTransfer|High Energy Transfer]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_AdvancedMissileDoctrine">[[File:Icon_Missile.png|48px|frameless|left]] '''Advanced Missile Doctrine'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] ''' | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_AntimatterDetonation|Antimatter Detonation]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_DroneSoldiers">[[File:Icon_Marines.png|48px|frameless|left]] '''Drone Soldiers'''</span> | ||
<small> | <small>Invasion </small> | ||
| | |Improves our ability to invade worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_StellarMarines|Stellar Marines]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterTech_PoliticalCapital">[[File:Icon_Civil.png|48px|frameless|left]] '''Political Capital'''</span> | ||
<small> | <small>Non Military Critical </small> | ||
| | |Provides us with a wealth of diplomatic capital to trade. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-150</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-150</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] ''' | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_ColonialBureaucracy|Colonial Bureaucracy]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* | * <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | ||
| | * Unlocks [[File:commission.png|24px]] '''[[Improvements_GC4#Improvement_GalacticCommision|Galactic Commision]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_TheInvisibleHand">[[File:Icon_Economics.png|48px|frameless|left]] '''The Invisible Hand'''</span> | ||
</small> | <small>Non Military </small> | ||
| | |Improves the Income on your worlds. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-30</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | |||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarTrade|Interstellar Trade]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''[[Starbases_GC4#StarbasePromenade|Starbase Promenade]]''' Starbase Module | ||
| | * Unlocks [[File:Leader_Entrepreneur_Icon_Large.png|24px]] '''[[Citizen_Specialization#Unit_Entrepreneur2|Entrepreneur]]''' Citizen Specialization | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_XenoTheology">[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Theology'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Faith may help lead us into the next era. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_DivineEssence|Divine Essence]]''' Tech | |||
* Requires | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:DrathianTemple.png|24px]] '''[[Improvements_GC4#DrathianTemple|Drathian Temple]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_ArmedShuttles">[[File:Icon_Weapons.png|48px|frameless|left]] '''Armed Shuttles'''</span> | ||
<small> | <small>Critical Weapon </small> | ||
| | |Allows construction of armed spacecraft. Provides two free warships. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] '''Warfare''' Tech | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_Warfare|Warfare]]''' Tech | ||
* Blocked by [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | |||
* Blocked by [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> Guardian | ||
* | * <span style="color:Green">+1</span> Sniper | ||
| | * Allows [[File:Policy_MilitaryStimulus.png|24px]] '''[[Policies#Policy_MilitaryStimulus|Shipyard Stimulus]]''' Policy | ||
* Unlocks [[File:WeaponModel_07.png|24px]] '''Lasers''' Ship Component | |||
* Unlocks [[File:WeaponModel_12.png|24px]] '''Hypersonic Missile''' Ship Component | |||
* Unlocks [[File:WeaponModel_02.png|24px]] '''Star Cannon''' Ship Component | |||
* Unlocks [[File:Point_01.png|24px]] '''Chaff''' Ship Component | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_XenoCommerce">[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Commerce'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Improves the Income on your worlds. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarCurrency|Interstellar Currency]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Allows '''Galactic Silk Road''' Event | ||
* | * Allows '''The Board (part 2)''' Event | ||
* Allows '''The Board (part 3)''' Event | |||
* Allows [[File:Policy_UnregulatedCorporations.png|24px]] '''[[Policies#Policy_UnregulatedCorporations|Unregulated Corporations]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_DivineEssence">[[File:Icon_Sensors.png|48px|frameless|left]] '''Divine Essence'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |We can become one with the universe. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | |||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoReligions|Xeno Religions]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_KineticAugmentation">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Augmentation'''</span> | ||
</small> | <small>Kinetic Weapon </small> | ||
| | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_KineticDischargeMiniaturization|Kinetic Discharge Miniaturization]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_QuantumPulseDriver">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Quantum Pulse Driver'''</span> | ||
<small>Kinetic Weapon </small> | |||
|Makes the Quantum Driver kinetic weapon system available for our ship designs. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | <span style="color:Red">-350</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
| | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_InertiaEnhancement|Inertia Enhancement]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_04.png|24px]] '''Quantum Driver''' Ship Component | ||
| | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#QuantumDriverArrayModule|Quantum Driver Array]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterDigitalExchange">[[File:Icon_Economics.png|48px|frameless|left]] '''Digital Exchange'''</span> | ||
<small> | <small>Trade Critical </small> | ||
|Increases the efficacy of trade between colonies and other species. | |Increases the efficacy of trade between colonies and other species. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | * Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarCurrency|Interstellar Currency]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_MissileWarfareMastery">[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Mastery'''</span> | ||
<small>Missile Weapon </small> | |||
|Increases the power of our Missile weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | <span style="color:Red">-390</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
| | |||
</small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_QuantumTorpedoSystem|Quantum Torpedo System]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_DiversityOfLife">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Synthesis'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Assimilate other cultures into our own to amplify our own. Unlocks the Broadcast Culture project. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | * Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_HyperwaveRadio|Hyperwave Radio]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
| | * Grants the [[Broadcast Culture]] artifact. | ||
* Unlocks [[File:TorianResearchCommune.png|24px]] '''[[Improvements_GC4#VirtualWorld|Virtual World]]''' Improvement | |||
* Unlocks [[File:HoloTheater.png|24px]] '''[[Improvements_GC4#HoloTheater|Holo Theater]]''' Improvement | |||
* Unlocks [[File:EntertainmentNetwork.png|24px]] '''[[Improvements_GC4#PleasureDome|Pleasure Dome]]''' Improvement | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval2|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:Icon_Broadcast.png|24px]] '''[[Improvements_GC4#ConstructBroadcastModule|Broadcast Culture]]''' Improvement | |||
* Allows [[File:Policy_FreeMedia.png|24px]] '''[[Policies#Policy_FreeMedia|Free Media]]''' Policy | |||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''[[Citizen_Specialization#Unit_Entertainer|Entertainer]]''' Citizen Specialization | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_PlanetaryDefenses">[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Defenses'''</span> | ||
<small>Invasion</small> | <small>Invasion </small> | ||
| | |Improves our ability to defend our worlds against invasions. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitExperienced.png|24px]] '''Experienced''' Ability | * Requires [[File:RaceTraitExperienced.png|24px]] '''Experienced''' Ability | ||
|-<span | * Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryInvasion|Planetary Invasion]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+25</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_GalacticTrade">[[File:Icon_Economics.png|48px|frameless|left]] '''Galactic Trade'''</span> | ||
<small> | <small>Wealth Trade </small> | ||
| | |Increase the reach of our trade networks. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_OpenTradePolicy|Open Trade Policy]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
| | * Unlocks [[File:GalacticBazar.png|24px]] '''[[Improvements_GC4#GalacticBazar|Galactic Bazaar]]''' Improvement | ||
* Unlocks [[File:Upgrade_Wealth.png|24px]] '''[[Improvements_GC4#Project_UpgradeWealth5|Upgrade Markets]]''' Improvement | |||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''[[Starbases_GC4#TradeCenterModule|Trade Center]]''' Starbase Module | |||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''[[Starbases_GC4#TradingMechaModule|Trading Mecca]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_Carriers">[[File:Icon_Marines.png|48px|frameless|left]] '''Carriers'''</span> | ||
<small>Carrier</small> | <small>Carrier </small> | ||
| | |Allows construction of carrier modules. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-90</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-90</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''Orbital Deployment Mastery | * Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_OrbitalDeploymentMastery|Orbital Deployment Mastery]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Carrier_Module_01.png|24px]] '''Carrier Module''' Ship Component | ||
| | * Unlocks [[File:GC3_Interceptor_Fighters_Icon.png|24px]] '''[[Starbases_GC4#InterceptorModule|Interceptors]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_UpgradedLasers">[[File:Icon_Beam.png|48px|frameless|left]] '''Spectrum Amplification'''</span> | ||
</small> | <small>Beam Weapon </small> | ||
| | |Improves our laser weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-72</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamWeaponTheory|Directed Energy Weapons]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarBanking">[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Banking'''</span> | ||
<small>Non Military </small> | |||
|Improves the Income on your worlds. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
| | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_TheInvisibleHand|The Invisible Hand]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:Icon_003.png|24px]] '''[[Improvements_GC4#CentralBank|Central Bank]]''' Improvement | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_Warfare">[[File:Icon_Weapons.png|48px|frameless|left]] '''Warfare'''</span> | ||
<small>Weapon</small> | <small>Weapon </small> | ||
| | |Allows the construction of larger hull sizes. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-0</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-0</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Planet.png| | |style="white-space:nowrap;"|<span id="MasterTech_ColonialGovernance">[[File:Icon_Planet.png|48px|frameless|left]] '''Colonial Governance'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Unlocks new policies. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitBureaucrats.png|24px]] '''Bureaucrats''' Ability | * Requires [[File:RaceTraitBureaucrats.png|24px]] '''Bureaucrats''' Ability | ||
* Requires [[File:Icon_Planet.png|24px|frameless]] '''[[#MasterTech_DomesticPolicyDoctrine|Domestic Policy Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ShieldAugmentation">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Augmentation'''</span> | ||
<small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_ShieldRegeneration|Shield Regeneration]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
| | * Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''[[Starbases_GC4#ForceFieldProjectorModule|Force Field Projector]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_NightmareMissileSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Nightmare Missile System'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Makes a very lethal new missile weapon system available for our ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-432</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_MissileWarfareMastery|Missile Warfare Mastery]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_11.png|24px]] '''Nightmare Torpedoes''' Ship Component | ||
| | * Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#NightmareDeliverySystemModule|Nightmare Delivery System]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_Eminence">[[File:Icon_Sensors.png|48px|frameless|left]] '''Eminence'''</span> | ||
<small>Non Military </small> | |||
|Increase our diplomatic capabilities. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-250</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_Alliances|Alliances]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* | * Unlocks [[File:DiplomaticMinistry.png|24px]] '''[[Improvements_GC4#DiplomaticMinistry|Diplomatic Embassy]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_MissilePayloadOptimization">[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Payload Optimization'''</span> | ||
</small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_DevastatorMissileSystem|Phoenix Missile System]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* Unlocks [[File:WeaponModel_14.png|24px]] '''Matadrox Missile''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png| | |style="white-space:nowrap;"|<span id="MasterTech_InvulnerabilityShields">[[File:Icon_Shields.png|48px|frameless|left]] '''Invulnerability Shields'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''Shield Focus Adaption | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_ShieldFocusAdaption|Shield Focus Adaption]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
| | * Unlocks [[File:Shield_06.png|24px]] '''Invulnerability Field''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png| | |style="white-space:nowrap;"|<span id="MasterTech_EnergyShields">[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Shields'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''Energy Dissipation Strategies | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_EnergyDissipationStrategies|Energy Dissipation Strategies]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
| | * Unlocks [[File:Shield_03.png|24px]] '''Barrier Fields''' Ship Component | ||
* Unlocks [[File:Shield_04.png|24px]] '''Advanced Barrier Fields''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_OrganicArmor">[[File:Icon_Armor.png|48px|frameless|left]] '''Organic Armor'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''Armor Density Improvements | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_ArmorDensityImprovements|Armor Density Improvements]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
| | * Unlocks [[File:Armor_05.png|24px]] '''Kanvium Laminate''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTranslatorTech">[[File:Icon_Sensors.png|48px|frameless|left]] '''Universal Translator'''</span> | ||
<small> | <small>Universal Translator Critical </small> | ||
| | |Allows us to begin communicating with aliens, and use the Galactic Bazaar. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-20</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-20</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] ''' | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterCommunicationsTech|Governance]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
| | * Research Translator | ||
* Allows '''You murdered a hatchery''' Event | |||
* Allows '''Using pods to enslave your own people''' Event | |||
* Allows '''Diplomatic Drug Catastrophe''' Event | |||
* Allows '''Theft of the Cosmic Eye''' Event | |||
* Allows '''Massacre of the Larval Kin''' Event | |||
* Allows '''Marsupial Enslavement''' Event | |||
* Allows '''Desecration Crystal Kin''' Event | |||
* Allows '''Deadly Appetite''' Event | |||
* Allows '''Weakened the Fleshlings''' Event | |||
* Allows '''Our citizen was injured''' Event | |||
* Allows '''Underworld Gratitude''' Event | |||
* Allows '''Our citizen was harmed on your planet''' Event | |||
* Allows '''Distinguished Visitor Injured''' Event | |||
* Allows '''Artemis: A Business Boom''' Event | |||
* Allows '''Your work on Artemis''' Event | |||
* Allows '''Path of Pacifism''' Event | |||
* Allows '''Legacy of Exploration''' Event | |||
* Allows '''Admiration for the Conqueror''' Event | |||
* Allows '''Dismay at your blood lust desires''' Event | |||
* Allows '''You are a rising crime lord''' Event | |||
* Allows '''You're enslaving the natives''' Event | |||
* Allows '''You are our kind of evil''' Event | |||
* Allows '''Your support of the natives''' Event | |||
* Allows '''A Questionable Pact''' Event | |||
* Allows '''Nebula Mining Proposition''' Event | |||
* Allows '''Relic Recovery Request''' Event | |||
* Allows '''Proposition for Swift Passage''' Event | |||
* Allows '''Subspace Wave Collaboration''' Event | |||
* Allows '''Proposed Ceasefire Agreement''' Event | |||
* Allows '''Proposed Ceasefire Agreement''' Event | |||
* Allows '''Ultimatum for Survival''' Event | |||
* Allows '''Divine Intervention Offer''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''Request for Ceasefire''' Event | |||
* Allows '''A Plea for Ceasefire''' Event | |||
* Allows '''''' Event | |||
* Allows '''The Exile''' Event | |||
* Allows '''Technology Exchange''' Event | |||
* Allows '''Space Creature Migration''' Event | |||
* Allows '''Alternate Energy Source''' Event | |||
* Allows '''Refugees of disaster''' Event | |||
* Allows '''Disputed Territory''' Event | |||
* Allows '''Damaged Trade Ship''' Event | |||
* Allows '''The Dreadlord Artifact''' Event | |||
* Allows '''Failed Colonization Effort''' Event | |||
* Allows '''Enemy of the state''' Event | |||
* Allows '''Invasive Species''' Event | |||
* Allows '''Cultural Invasion''' Event | |||
* Allows '''Cultural Exchange Festival''' Event | |||
* Allows '''The Pilgrimage Proposal''' Event | |||
* Allows '''The Ghastly Request''' Event | |||
* Allows '''The Bloody Proposal''' Event | |||
* Allows '''Deepwater Festival''' Event | |||
* Allows '''Deep Water''' Event | |||
* Allows '''The Way''' Event | |||
* Allows '''Dream Spies''' Event | |||
* Allows '''Weapons of War''' Event | |||
* Allows '''Special Offer''' Event | |||
* Allows '''Persuasion Workshop''' Event | |||
* Allows '''Crystal Resonance''' Event | |||
* Allows '''Refugees''' Event | |||
* Allows '''Borderworld Crime''' Event | |||
* Allows '''Culture Wars''' Event | |||
* Allows '''Request for Support''' Event | |||
* Allows '''The Everwar''' Event | |||
* Allows '''Against the Tide''' Event | |||
* Allows '''Festron Survivors''' Event | |||
* Allows '''Drengin Prison''' Event | |||
* Allows '''Sleeper Ship''' Event | |||
* Allows '''Cryogenic Tank''' Event | |||
* Allows '''Choose a Side''' Event | |||
* Allows '''Scrap Dealer''' Event | |||
* Allows '''Lost Torians''' Event | |||
* Allows '''Krynn Missionaries''' Event | |||
* Allows '''Baratak Guardians''' Event | |||
* Allows '''Xeloxi Smugglers''' Event | |||
* Allows '''Torian Scientists''' Event | |||
* Allows '''Manti Cluster''' Event | |||
* Allows '''Stolen Drive''' Event | |||
* Allows '''Fleeing Scientist''' Event | |||
* Allows '''Ambassador's Ship''' Event | |||
* Allows '''Fragile Rift''' Event | |||
* Allows '''Mimots Faux Pas''' Event | |||
* Allows '''Market Collapse''' Event | |||
* Allows '''Torian Terrorist''' Event | |||
* Allows '''Kurja Gladiator''' Event | |||
* Allows '''Archive Location''' Event | |||
* Allows '''Investigation''' Event | |||
* Allows '''Meeting New Species''' Event | |||
* Allows '''Galactic Tourism Initiative''' Event | |||
* Unlocks [[File:BiosphereManipulator.png|24px]] '''[[Improvements_GC4#HeritageCenter|Heritage Center]]''' Improvement | |||
* Unlocks [[File:District_Influence.png|24px]] '''[[Improvements_GC4#District_Influence|Cultural District]]''' Improvement | |||
* Unlocks [[File:festimp_25.png|24px]] '''[[Improvements_GC4#SocialBugs|Harmonious Antennae]]''' Improvement | |||
* Unlocks [[File:luximp4.png|24px]] '''[[Improvements_GC4#Improvement_PrismaticMatrix|Prismatic Learning Matrix]]''' Improvement | |||
* Allows [[File:Policy_EndlessFeast.png|24px]] '''[[Policies#Policy_SellSurplusFood|Export Food]]''' Policy | |||
* Unlocks [[File:Cargo_Pod_01.png|24px]] '''Cargo Module''' Ship Component | |||
* Allows [[File:Preset_Class_Freighter.png|24px]] '''Freighter''' Ship Category | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#CulturalAwarenessModule|Cultural Awareness Center]]''' Starbase Module | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_MediaAlliance|The Media Alliance]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_BankingClan|Banking Clan]]''' Think Tank | |||
* Unlocks [[File:Minister_Finance.png|24px]] '''[[Ministers#MinisterTourism|Minister of Tourism]]''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarCurrency">[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Currency'''</span> | ||
</small> | <small>Non Military </small> | ||
| | |Allows the construction of markets in Starbases. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''[[Starbases_GC4#StarbaseMarket|Starbase Market]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_GravitonGuns">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Graviton Guns'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Makes the Graviton kinetic weapon system available for ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_ImprovedKineticWeaponDoctrine|Improved Kinetic Weapon Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_28.png|24px]] '''Graviton Gun''' Ship Component | ||
| | * Unlocks [[File:WeaponModel_26.png|24px]] '''Graviton Vulcan Gun''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_StarshipRefits">[[File:Icon_Starport.png|48px|frameless|left]] '''Starship Refits'''</span> | ||
<small> | <small>Hulls Critical </small> | ||
| | |Allows ships to be upgraded with the best equipment as well as travel much faster in friendly territory. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-75</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_OrbitalShipAssembly|Orbital Ship Assembly]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+25%</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
* Ship Refitting Unlocked | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_PreferredLending">[[File:Icon_Economics.png|48px|frameless|left]] '''Preferred Lending'''</span> | ||
<small> | <small>Wealth Trade </small> | ||
| | |Increase the reach of our trade networks. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarBanking|Interstellar Banking]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
| | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''[[Improvements_GC4#Project_UpgradeWealth3|Upgrade Markets]]''' Improvement | ||
* Allows [[File:Policy_WealthTax.png|24px]] '''[[Policies#Policy_WealthTax|Wealth Tax]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_Alliances">[[File:Icon_Sensors.png|48px|frameless|left]] '''Alliances'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Increase our diplomatic capabilities. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_TradePacts|Trade Pacts]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png| | |style="white-space:nowrap;"|<span id="MasterTech_ExtremeMiniaturization">[[File:Icon_Starport.png|48px|frameless|left]] '''Extreme Miniaturization'''</span> | ||
<small> | <small>Hulls Critical </small> | ||
| | |Adds additional component slots on hulls based on its total mass. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-250</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-250</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] ''' | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_FlexibleBulkheads|Flexible Bulkheads]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
* | * <span style="color:Green">+15%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_BlackholeGun">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Blackhole Gun'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Makes the Singularity driver available for our ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-432</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-432</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''Kinetic Weapon Mastery | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_KineticWeaponMastery|Kinetic Weapon Mastery]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_05.png|24px]] '''Singularity Driver''' Ship Component | ||
| | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#CintificalSingularityDiverModule|Singularity Drivers]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTheCallingTech">[[File:Icon_Defense.png|48px|frameless|left]] '''The Calling'''</span> | ||
|Allows construction of the Krynniac Mission. | |||
| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | |||
* Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | |||
* Requires [[File: | * Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterThePathTech|The Path]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:KrynniacMission.png|24px]] '''[[Improvements_GC4#KrynniacMission|Krynniac Mission]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_TradeNetworks">[[File:Icon_Economics.png|48px|frameless|left]] '''Trade Networks'''</span> | ||
<small>Critical</small> | <small>Wealth Critical </small> | ||
| | |Begin building trade networks. Provides a free Freighter . | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_XenoHospitality|Xeno Hospitality]]''' Tech | ||
* Blocked by [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
* | * <span style="color:Green">+1</span> Freighter | ||
| | * Allows '''Trade Routes Available''' Event | ||
* Unlocks [[File:TradePost.png|24px]] '''[[Improvements_GC4#TradeNetwork|Trade Network]]''' Improvement | |||
* Unlocks [[File:GalacticStockExchange.png|24px]] '''[[Improvements_GC4#GalacticReserve|Galactic Currency Reserve]]''' Improvement | |||
* Allows [[File:Policy_FreeTrade.png|24px]] '''[[Policies#Policy_FreeTrade|Free Trade]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_KineticDischargeMiniaturization">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Discharge Miniaturization'''</span> | ||
<small>Kinetic Weapon </small> | |||
|Reduces the size of our kinetic weapon systems. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | |||
| | |||
<small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_KineticWeaponTargeting|Kinetic Weapon Targeting]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_SelfHealingArmor">[[File:Icon_Armor.png|48px|frameless|left]] '''Self-Healing Armor'''</span> | ||
<small>Defense </small> | |||
|Advancements in materials technology provides us with lighter and stronger Armor. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
| | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''Diamonic Armor Composite | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_DiamonicArmorComposite|Diamonic Armor Composite]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Drives.png| | |style="white-space:nowrap;"|<span id="MasterTech_IndividualDivinity">[[File:Icon_Drives.png|48px|frameless|left]] '''Individual Divinity'''</span> | ||
</ | |Empowering citizens to ascend to godhood. Citizens will see their stats increased 0.1 per month. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-1200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-1200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
| | * <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|24px]] '''Intelligence''' | ||
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|24px]] '''Diligence''' | |||
* <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|24px]] '''Social Skills''' | |||
* <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|24px]] '''Resolve''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarMarkets">[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Markets'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Expansion of trade across to new civilizations. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-330</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-330</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | * Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarInvestments|Interstellar Investments]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | |||
* <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_EconomicSingularity">[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Singularity'''</span> | ||
</ | |Improves the Income on your worlds. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-1050</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-1050</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_FinancialSectors|Financial Sectors]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_Negotiations">[[File:Icon_Sensors.png|48px|frameless|left]] '''Negotiation Algorithms'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Improves our communication skills with inferior beings. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | * Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoEntertainment|Xeno Entertainment]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
| | * Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence1|Upgrade Culture]]''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#CulturalExchangeModule|Cultural Exchange]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterTech_ColonialBureaucracy">[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Bureaucracy'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Allows us to begin building Bureaucratic Offices to manage our growing civilization. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] ''' | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_InterstellarCabinet|Interstellar Cabinet]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
* | * Unlocks [[File:officeofcontrol.png|24px]] '''[[Improvements_GC4#BureaucraticOffices|Office of Control]]''' Improvement | ||
| | * Unlocks [[File:ChampionsTemple.png|24px]] '''[[Improvements_GC4#Prison|Prison]]''' Improvement | ||
* Allows [[File:Policy_PlanetaryStimulus.png|24px]] '''[[Policies#Policy_PlanetaryStimulus|Planetary Stimulus]]''' Policy | |||
* Allows [[File:Policy_SecurityLighting.png|24px]] '''[[Policies#Policy_SecurityLights|Security Lights]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_XenoEntertainment">[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Entertainment'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin specializing Entertainers on our worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-100</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-100</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_HyperwaveRadio|Hyperwave Radio]]''' Tech | ||
* Blocked by [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* | * <span style="color:Green">+5</span> '''Culture Points''' | ||
| | * Unlocks [[File:TorianResearchCommune.png|24px]] '''[[Improvements_GC4#VirtualWorld|Virtual World]]''' Improvement | ||
* Unlocks [[File:HoloTheater.png|24px]] '''[[Improvements_GC4#HoloTheater|Holo Theater]]''' Improvement | |||
* Unlocks [[File:EntertainmentNetwork.png|24px]] '''[[Improvements_GC4#PleasureDome|Pleasure Dome]]''' Improvement | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval2|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:Icon_Broadcast.png|24px]] '''[[Improvements_GC4#ConstructBroadcastModule|Broadcast Culture]]''' Improvement | |||
* Allows [[File:Policy_FreeMedia.png|24px]] '''[[Policies#Policy_FreeMedia|Free Media]]''' Policy | |||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''[[Citizen_Specialization#Unit_Entertainer|Entertainer]]''' Citizen Specialization | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_BeamWeaponAugmentation">[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Augmentation'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">- | <span style="color:Red">-90</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamWeaponMiniturization|Beam Weapon Miniaturization]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#DisruptorModule|Starbase Disruptor bank]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_AntimatterDetonation">[[File:Icon_Missile.png|48px|frameless|left]] '''Antimatter Detonation'''</span> | ||
<small>Missile Weapon </small> | |||
|Increases the power of our Missile weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''Photonic Warhead System | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_PhotonicWarheadSystem|Photonic Warhead System]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
| | * Unlocks [[File:ColonyModel_01.png|24px]] '''Antimatter Bomb''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png| | |style="white-space:nowrap;"|<span id="MasterDefensiveTrance">[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Trance'''</span> | ||
</ | |Greatly increase the abilities of our ships to withstand damage. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | * Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | ||
|-<span | * Requires [[File:Icon_Starbase_Defense.png|24px|frameless]] '''[[#MasterDefensiveDiscipline|Defensive Discipline]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Beam Resistance''' | |||
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Kinetic Resistance''' | |||
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Missile Resistance''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_TemperedArmor">[[File:Icon_Armor.png|48px|frameless|left]] '''Tempered Armor'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_NullPointArmor|Null Point Armor]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_HyperwaveRadio">[[File:Icon_Sensors.png|48px|frameless|left]] '''Hyperwave Radio'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Allows instant communication across infinite distances, adds a Flagship to your fleet. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
* <span style="color:Green">+1</span> Survey | |||
* Allows '''Managing Your Government''' Event | |||
* Unlocks [[File:DiplomaticDistrict.png|24px]] '''[[Improvements_GC4#CoordinationBeacon|Coordination Beacon]]''' Improvement | |||
* Unlocks [[File:PrecursorResearchNode.png|24px]] '''[[Improvements_GC4#Wonder_BeaconOfBabylon|Beacon of Babylon]]''' Improvement | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval1|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:orbital_beacon.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_PlanetaryBeacon|Planetary Beacon]]''' Improvement | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png| | |style="white-space:nowrap;"|<span id="MasterTech_EvasiveTactics">[[File:Icon_Defense.png|48px|frameless|left]] '''Evasive Tactics'''</span> | ||
<small> | <small>Defense Critical </small> | ||
| | |Unlocks Weapon Jammers which can increase the evasion of our ships. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-50</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-50</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Defense.png|24px|frameless]] ''' | * Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTech_DefensiveStudies|Defensive Studies]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]] '''Evasion''' | ||
* | * Unlocks [[File:Point_07.png|24px]] '''Weapon Jammer''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png| | |style="white-space:nowrap;"|<span id="MasterTheOrderTech">[[File:Icon_Defense.png|48px|frameless|left]] '''The Order'''</span> | ||
</ | |Allows construction of the Krynniac Order and Sanctuary. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
| | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTheCallingTech|The Calling]]''' Tech | |||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:KrynniacOrder.png|24px]] '''[[Improvements_GC4#KrynniacOrder|Krynniac Order]]''' Improvement | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_ImprovedMissileProduction">[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Production'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_AdaptiveMissileSystem|Adaptive Missile System]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterShadowTrade">[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Trade'''</span> | ||
</ | |Increases the Income of trade routes, by allowing the trade of dubious goods. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
|-<span | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterShadowEnforcers|Shadow Enforcers]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+25%</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Route Income''' | |||
* <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png| | |style="white-space:nowrap;"|<span id="MasterTech_GravimetricShields">[[File:Icon_Shields.png|48px|frameless|left]] '''Gravimetric Shields'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] ''' | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_ShieldAugmentation|Shield Augmentation]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
| | * Unlocks [[File:Shield_05.png|24px]] '''Force Fields''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterCommunicationsTech">[[File:Icon_Civil.png|48px|frameless|left]] '''Governance'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Allows research of communications technologies. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-0</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_ImprovedKineticWeaponDoctrine">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Improved Kinetic Weapon Doctrine'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
|Kinetic weapons | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''Hyper Field Mass Drivers | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_HyperFieldMassDrivers|Hyper Field Mass Drivers]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_InertiaEnhancement">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Inertia Enhancement'''</span> | ||
<small>Kinetic Weapon </small> | |||
|Increases the power of our Kinetic weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-312</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] '''Exotic Mass Weaponry | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_ExoticMassWeaponry|Exotic Mass Weaponry]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|'''Defensive Meditation''' | ||
|Allows construction of the Champion's Temple. | |||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitCertain.png|24px]] '''Certain''' Ability | * Requires [[File:RaceTraitCertain.png|24px]] '''Certain''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryInvasion|Planetary Invasion]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
* <span style="color:Green">+0.05</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defense''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_ThermalBlooming">[[File:Icon_Beam.png|48px|frameless|left]] '''Thermal Blooming'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-380</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_DoomRay|Doom Ray]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_CulturalConquest">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Conquest'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Greatly Increases the spread of our colonies' Influence. (Capstone) | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png| | |style="white-space:nowrap;"|<span id="MasterTech_FlexibleBulkheads">[[File:Icon_Starport.png|48px|frameless|left]] '''Flexible Bulkheads'''</span> | ||
<small> | <small>Hulls Critical </small> | ||
| | |Allows us to fit more components on ship designs. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_CruiserDoctrine|Battle Cruiser Doctrine]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png| | |style="white-space:nowrap;"|<span id="MasterTech_ShieldRegeneration">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Regeneration'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] ''' | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_ShieldEnhancements|Shield Enhancements]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png| | |style="white-space:nowrap;"|<span id="MasterTech_Acquisition">[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Acquisitions'''</span> | ||
</ | |Increase starbase range, and Awards one free Frigate. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitCartographer.png|24px]] '''Cartographer''' Ability | * Requires [[File:RaceTraitCartographer.png|24px]] '''Cartographer''' Ability | ||
|-<span | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_SpaceDoctrine|Space Doctrine]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Starbase Range''' | |||
* <span style="color:Green">+1</span> Frigate | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_HighEnergyTransfer">[[File:Icon_Beam.png|48px|frameless|left]] '''High Energy Transfer'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Increases the power of our Beam weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_DisruptorBeams|Disruptor Beams]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_PhasorBeams">[[File:Icon_Beam.png|48px|frameless|left]] '''Phasor Beams'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Makes Phasor based beam weapons available for our ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-350</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-350</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''Beam Weapon Enhancement | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_BeamIntegrityEnhancement|Beam Weapon Enhancement]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_08.png|24px]] '''Phased Cannons''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_ImprovedArmorScience">[[File:Icon_Armor.png|48px|frameless|left]] '''Improved Armor Science'''</span> | ||
<small>Defense </small> | |||
|Advancements in materials technology provides us with lighter and stronger Armor. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
</small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_ArmorDefenseTheory|Armor Defense Theory]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+15%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_BeamWeaponMiniturization">[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Miniaturization'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Reduces the size of our beam weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''Forged Beam Weapons | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_ForgedBeamWeapons|Forged Beam Weapons]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* Unlocks [[File:WeaponModel_29XE.png|24px]] '''Experimental Plasma Pod''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_StellarResorts">[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Resorts'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Provide the most popular entertainment for your worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-150</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-150</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
|-<span | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_StellarEmigration|Stellar Emigration]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+3</span> '''Culture Points''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_ArmorMaterialScience">[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Material Science'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_ImprovedArmorScience|Improved Armor Science]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
| | * Unlocks [[File:Armor_03.png|24px]] '''Carbon Crystal Plating''' Ship Component | ||
* Unlocks [[File:Armor_04.png|24px]] '''Thulium Alloy Armor''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_ExoticMassWeaponry">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Exotic Mass Weaponry'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
|Kinetic weapons | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] ''' | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_GravitonGuns|Graviton Guns]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|'''Divine Fleets''' | ||
|Allows for the construction of the Divine Temple Support Module. | |||
|Divine | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
| | * Requires '''[[#MasterJihadTech|Jihad]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:Devine_Temple_01.png|24px]] '''Divine Temple Module''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Research.png| | |style="white-space:nowrap;"|<span id="MasterTech_TechnologicalSingularity">[[File:Icon_Research.png|48px|frameless|left]] '''Technological Singularity'''</span> | ||
<small>Tech</small> | <small>Tech </small> | ||
| | |Results in a compounding increase to all our research every month on our capital world. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-1980</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-1980</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterThePathofShadows">[[File:Icon_Economics.png|48px|frameless|left]] '''The Path of Shadows'''</span> | ||
</ | |Allows construction of the Shadow Temple. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalInfluence|Cultural Influence]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_CruiserDoctrine">[[File:Icon_Starport.png|48px|frameless|left]] '''Battle Cruiser Doctrine'''</span> | ||
<small>Hulls Critical </small> | |||
|Allows us to build and design Cruiser class starships. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-100</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-100</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] ''' | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_StarshipRefits|Starship Refits]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Survey_01.png|24px]] '''Cruiser Module''' Ship Component | ||
* Allows [[File:Preset_Class_Frigate.png|24px]] '''Cruiser''' Ship Category | |||
* Unlocks '''Medium''' Ship Hulls | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_CulturalOutreach">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Outreach'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalInfluence|Cultural Influence]]''' Tech | |||
* Blocked by [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+5</span> '''Culture Points''' | |||
* Unlocks [[File:TorianCleansingTide.png|24px]] '''[[Improvements_GC4#ExoticHatchery|Exotic Hatchery]]''' Improvement | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval3|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#InformationHubModule|Information Hub]]''' Starbase Module | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#InterstellarExchangeModule|Interstellar Exchange]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterTech_SovereignImmunity">[[File:Icon_Civil.png|48px|frameless|left]] '''Sovereign Immunity'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Allows us to use our largest commander ships. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] '''Colonial Law And Policy | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_ColonialLawAndPolicy|Colonial Law And Policy]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_SpaceWeapons">[[File:Icon_Weapons.png|48px|frameless|left]] '''Space Weapons'''</span> | ||
<small> | <small>Critical Weapon </small> | ||
| | |Provides access to some basic weapons for space combat. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_10.png|24px]] '''Particle Beam''' Ship Component | ||
| | * Unlocks [[File:WeaponModel_12X.png|24px]] '''Helios Rockets''' Ship Component | ||
* Unlocks [[File:WeaponModel_01.png|24px]] '''Gauss Cannon''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_AdaptiveArmorImprovements">[[File:Icon_Armor.png|48px|frameless|left]] '''Adaptive Armor Improvements'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] ''' | * Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_OrganicArmor|Organic Armor]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterTech_LeadershipRecruiting">[[File:Icon_Civil.png|48px|frameless|left]] '''Leadership Recruiting'''</span> | ||
<small> | <small>Non Military Critical </small> | ||
| | |Start putting your leaders to more effective use. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-26</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_HyperwaveRadio|Hyperwave Radio]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
* | * Unlocks [[File:BankingSector.png|24px]] '''[[Improvements_GC4#GovernorsManor|Governor's Manor]]''' Improvement | ||
| | * Allows [[File:Policy_Bureaucracy.png|24px]] '''[[Policies#Policy_TaxExemptions|Tax Exemptions]]''' Policy | ||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_SpacingGuild|Spacing Guild]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_ConversionCore|Conversion Core]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_ProductionCore|Production Core]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_EmpathySociety|Empathy Society]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_ScienceGuild|The Science Team]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_CapitalistSociety|Freemarket Society]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_Thrive|Thrive]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_Ecologism|Ecologism]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_SlaversGuild|Slaver's Guild]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_SuperiorityLeague|Superiority League]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_Singularity|Singularity]]''' Think Tank | |||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''[[Factions#Thinktank_WarriorCaste|Warrior Caste]]''' Think Tank | |||
* Unlocks [[File:ThinkTanksNaturalLeagueIcon.png|24px]] '''[[Factions#Thinktank_NaturalLeague|Natural League]]''' Think Tank | |||
* Unlocks [[File:ThinkTankFreemindCenterIcon.png|24px]] '''[[Factions#Thinktank_FreemindCenter|Freemind Center]]''' Think Tank | |||
* Unlocks [[File:ThinkTankWarforgedIcon.png|24px]] '''[[Factions#Thinktank_Warforged|Warforged]]''' Think Tank | |||
* Unlocks [[File:ThinkTankChildrenofthePrecursorsIcon.png|24px]] '''[[Factions#Thinktank_Precursors|Precursor Heirs]]''' Think Tank | |||
* Unlocks [[File:ThinkTankShimmeringDepthsIcon.png|24px]] '''[[Factions#Thinktank_ShimmeringDepths|Shimmering Depths]]''' Think Tank | |||
* Unlocks [[File:ThinkTankChurchoftheWayIcon.png|24px]] '''[[Factions#Thinktank_ChurchOfTheWay|Church of the Way]]''' Think Tank | |||
* Unlocks [[File:ThinkTanksCuttersGuildIcon.png|24px]] '''[[Factions#Thinktank_CuttersGuild|Cutter's Guild]]''' Think Tank | |||
* Unlocks [[File:ThinkTanksNaturalLeagueIcon.png|24px]] '''[[Factions#Thinktank_OrderOfInfection|Order of Infection]]''' Think Tank | |||
* Unlocks [[File:ThinkTankFreemindCenterIcon.png|24px]] '''[[Factions#Thinktank_CollectiveConsciousness|Shared Mind]]''' Think Tank | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png| | |style="white-space:nowrap;"|<span id="MasterTheWayTech">[[File:Icon_Defense.png|48px|frameless|left]] '''The Way'''</span> | ||
</ | |Allows construction of the Krynniac Oracle. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
| | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTheOrderTech|The Order]]''' Tech | |||
|style="white-space:nowrap;"| | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png| | |style="white-space:nowrap;"|<span id="MasterTech_ArmorDefenseTheory">[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Defense Theory'''</span> | ||
<small>Defense</small> | <small>Defense </small> | ||
|Armor | |Advanced Armor helps mitigate damage from attacks. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTech_EvasiveTactics|Evasive Tactics]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
| | * Unlocks [[File:Armor_02.png|24px]] '''Titanium Plating''' Ship Component | ||
* Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''[[Starbases_GC4#DurantiumCompositeModule|Durantium Composite]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_CulturalAssimilation">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Assimilation'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_StellarEmigration|Stellar Emigration]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+5%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* | * <span style="color:Green">+5</span> '''Culture Points''' | ||
| | * Unlocks [[File:AssimilationFoundation.png|24px]] '''[[Improvements_GC4#AssimilationFoundation|Assimilation Foundation]]''' Improvement | ||
* Unlocks [[File:SlaveMill.png|24px]] '''[[Improvements_GC4#MercenaryCamp|Mercenary Camp]]''' Improvement | |||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence4|Upgrade Culture]]''' Improvement | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#InterstellarMinistryModule|Interstellar Ministry]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_AdvancedComposites">[[File:Icon_Marines.png|48px|frameless|left]] '''Advanced Composites'''</span> | ||
<small> | <small>Critical Hulls </small> | ||
| | |Increase the capabilities of our shipyards. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] ''' | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_OrbitalRepair|Orbital Repair]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarCabinet">[[File:Icon_Civil.png|48px|frameless|left]] '''Interstellar Cabinet'''</span> | ||
<small> | <small>Non Military Critical </small> | ||
| | |Makes available more Ministers. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_LeadershipRecruiting|Leadership Recruiting]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Minister_Crime.png|24px]] '''[[Ministers#MinisterCrime|Minister of Justice]]''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_EnergyDissipationStrategies">[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Dissipation Strategies'''</span> | ||
<small>Defense </small> | |||
|By deflecting the incoming energy, our Shields have less to resist. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | |||
| | |||
<small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_EnergyDeflectionTheory|Energy Deflection Theory]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ShieldEnhancements">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Enhancements'''</span> | ||
<small> | <small>Defense </small> | ||
| | |Advancements in energy technology provides us with stronger shields. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_EnergyShields|Energy Shields]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_HyperFieldMassDrivers">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Hyper Field Mass Drivers'''</span> | ||
<small>Kinetic Weapon </small> | |||
|Increases the power of our Kinetic weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | |||
| | |||
</small> | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_KineticAugmentation|Kinetic Augmentation]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_StellarEmigration">[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Emigration'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-400</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-400</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalOutreach|Cultural Outreach]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+5</span> '''Culture Points''' | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval4|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence3|Upgrade Culture]]''' Improvement | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#InterstellarEmbassyModule|Interstellar Embassy]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|'''Jihad''' | ||
|Allows Holy War to commence. | |||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryInvasion|Planetary Invasion]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
| | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* <span style="color:Green">+1</span> Cruiser | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_XenoReligions">[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Religions'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Faith may help lead us into the next era. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_StellarEmigration|Stellar Emigration]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:CoordinationTemple.png|24px]] '''[[Improvements_GC4#CoordinationTemple|Coordination Temple]]''' Improvement | ||
| | * Allows [[File:Policy_YouAreJustANumber.png|24px]] '''[[Policies#Policy_YouAreJustANumber|You Are Just A Number]]''' Policy | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png| | |style="white-space:nowrap;"|<span id="MasterTech_ColonialLawAndPolicy">[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Law And Policy'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Reduces Crime across our civilization. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-50</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_PoliticalCapital|Political Capital]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.1</span> [[File:Crime_Icon_32.png|24px]] '''Crime''' | ||
* <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | |||
* Unlocks [[File:Icon_002.png|24px]] '''[[Improvements_GC4#LegalOffices|Planetary Court]]''' Improvement | |||
* Allows [[File:Policy_PoliceState.png|24px]] '''[[Policies#Policy_PoliceState|Police State]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_CulturalAffinity">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Affinity'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalDomination|Cultural Domination]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+2</span> '''Culture Points''' | |||
* Unlocks [[File:EntertainmentCapital.png|24px]] '''[[Improvements_GC4#EntertainmentCapital|Entertainment Capital]]''' Improvement | |||
* Unlocks [[File:Upgrade_Approval.png|24px]] '''[[Improvements_GC4#Project_UpgradeApproval5|Upgrade Entertainment]]''' Improvement | |||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence5|Upgrade Culture]]''' Improvement | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#HiveMindCenter|Hive Mind]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png| | |style="white-space:nowrap;"|<span id="MasterTech_SpaceDoctrine">[[File:Icon_Starport.png|48px|frameless|left]] '''Space Doctrine'''</span> | ||
<small> | <small>Defense Critical </small> | ||
| | |Unlocks Frigate class ships and the ability for ships and starbases to auto-volley. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-35</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-35</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
| | * Can Auto Fire Weapons | ||
* Allows [[File:Policy_StarshipSpecifications.png|24px]] '''[[Policies#Policy_ShipSpecifications|Starship Specifications]]''' Policy | |||
* Unlocks [[File:Survey_01.png|24px]] '''Frigate Module''' Ship Component | |||
* Unlocks [[File:Survey_01.png|24px]] '''Siege Module''' Ship Component | |||
* Allows [[File:Preset_Class_Gunboat.png|24px]] '''Frigate''' Ship Category | |||
* Allows [[File:Preset_Class_Siege.png|24px]] '''Siege''' Ship Category | |||
* Unlocks '''Small''' Ship Hulls | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_StellarMarines">[[File:Icon_Marines.png|48px|frameless|left]] '''Stellar Marines'''</span> | ||
<small>Invasion</small> | <small>Invasion </small> | ||
| | |Improves our ability to invade worlds. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryInvasion|Planetary Invasion]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_AdaptiveMissileSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Adaptive Missile System'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_PayloadMiniaturization|Payload Miniaturization]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_ReallyLateStageCapitalism">[[File:Icon_Economics.png|48px|frameless|left]] '''Really Late Stage Capitalism'''</span> | ||
<small> | <small>Wealth Trade </small> | ||
| | |First step to ensuring our currency is the galactic reserve currency. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-30</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-30</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | * Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterCommunicationsTech|Governance]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
* | * <span style="color:Green">+1</span> Freighter | ||
| | * Allows '''Trade Routes Available''' Event | ||
* Unlocks [[File:TradePost.png|24px]] '''[[Improvements_GC4#TradeNetwork|Trade Network]]''' Improvement | |||
* Unlocks [[File:GalacticStockExchange.png|24px]] '''[[Improvements_GC4#GalacticReserve|Galactic Currency Reserve]]''' Improvement | |||
* Allows [[File:Policy_FreeTrade.png|24px]] '''[[Policies#Policy_FreeTrade|Free Trade]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Drives.png| | |style="white-space:nowrap;"|<span id="MasterTech_CoordinatedTravel">[[File:Icon_Drives.png|48px|frameless|left]] '''Coordinated Travel'''</span> | ||
</ | |Every ten turns, our ships' movement increases until they can traverse the galaxy nearly instantly. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-2200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ImprovedMissileWarfareDoctrine">[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Doctrine'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
| | |Increases the power of our Missile weapons. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_MissilePayloadOptimization|Missile Payload Optimization]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_OrbitalShipAssembly">[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Ship Assembly'''</span> | ||
<small> | <small>Critical Hulls </small> | ||
| | |Allows for more effective starship construction. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_SpaceDoctrine|Space Doctrine]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_DoomRay">[[File:Icon_Beam.png|48px|frameless|left]] '''Doom Ray'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Makes the Doom Ray available. It is exactly what it sounds like. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-432</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-432</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] '''Phased Energy Magnification | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_PhasedEnergyMagnification|Phased Energy Magnification]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_30.png|24px]] '''Doom Ray''' Ship Component | ||
| | * Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#StationaryDoomRayModule|Stationary Doom Ray]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png| | |style="white-space:nowrap;"|<span id="MasterTech_PlasmaBeams">[[File:Icon_Beam.png|48px|frameless|left]] '''Plasma Beams'''</span> | ||
<small> | <small>Beam Weapon </small> | ||
| | |Unlocks Plasma based beam weapon components for our ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] ''' | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_SpaceLasers|Photonic Alignment]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_06.png|24px]] '''Plasma Pod''' Ship Component | ||
| | * Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#PlasmaTurretModule|Starbase Plasma Turrets]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png| | |style="white-space:nowrap;"|<span id="MasterTech_DreadnoughtDoctrine">[[File:Icon_Starport.png|48px|frameless|left]] '''Dreadnought Doctrine'''</span> | ||
<small> | <small>Hulls Critical </small> | ||
| | |Allows us to design and build Dreadnought class starships. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] ''' | * Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_AdvancedComposites|Advanced Composites]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:Survey_01.png|24px]] '''Dreadnought Module''' Ship Component | ||
* Allows [[File:Preset_Class_Dreadnought.png|24px]] '''Dreadnought''' Ship Category | |||
* Unlocks '''Huge''' Ship Hulls | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_ArmorDensityImprovements">[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Density Improvements'''</span> | ||
</small> | <small>Defense </small> | ||
| | |Advancements in materials technology provides us with lighter and stronger Armor. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Armor.png|24px|frameless]] '''[[#MasterTech_SelfHealingArmor|Self-Healing Armor]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* | * Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''[[Starbases_GC4#KanviumLaminateModule|Kanvium Laminate]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_PredictiveProcessors">[[File:Icon_Research.png|48px|frameless|left]] '''Predictive Processors'''</span> | ||
|Increases the Intelligence of our citizens. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
</ | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | * Requires [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | ||
* Requires [[File:Icon_Research.png|24px|frameless]] '''[[#MasterTech_PostSentience|Post-Sentience]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|24px]] '''Intelligence''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_MithrilarianEpics">[[File:Icon_Sensors.png|48px|frameless|left]] '''Mithrilarian Epics'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Faith may help lead us into the next era. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-152</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoTheology|Xeno Theology]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:ShrineOfMithrillar.png|24px]] '''[[Improvements_GC4#ShrineoftheMithrilar|Shrine of the Mithrilar]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png| | |style="white-space:nowrap;"|<span id="MasterTech_PhotonicWarheadSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Photonic Warhead System'''</span> | ||
<small> | <small>Missile Weapon </small> | ||
|Photonic | |Makes available the Photonic Missile system for our ship designs. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-242</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''Improved Missile Production | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_ImprovedMissileProduction|Improved Missile Production]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
| | * Unlocks [[File:WeaponModel_15.png|24px]] '''Photonic Warhead''' Ship Component | ||
* Unlocks [[File:WeaponModel_14X.png|24px]] '''MeleraX Warhead''' Ship Component | |||
* Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''[[Starbases_GC4#PhotonicTorpedoArrayModule|Photonic Torpedo Array]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_EconomicDevelopment">[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Development'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Provides economic growth for our civilization. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_HyperwaveRadio|Hyperwave Radio]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | ||
| | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''[[Improvements_GC4#Project_UpgradeWealth1|Upgrade Markets]]''' Improvement | ||
* Allows [[File:Policy_EconomicDevelopment.png|24px]] '''[[Policies#Policy_EconomicDevelopment|Economic Development]]''' Policy | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_ShieldFocusAdaption">[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Focus Adaption'''</span> | ||
<small>Defense </small> | |||
|Advancements in energy technology provides us with stronger shields. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<span | <span style="color:Red">-276</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
| | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">- | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''[[#MasterTech_ShieldFrequencyModulation|Shield Frequency Modulation]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
| | * Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''[[Starbases_GC4#InvulnerabilitySphereModule|Invulnerability Sphere]]''' Starbase Module | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_ForgedBeamWeapons">[[File:Icon_Beam.png|48px|frameless|left]] '''Forged Beam Weapons'''</span> | ||
<small>Beam Weapon </small> | |||
|Increases the power of our Beam weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
| | |||
<small> | |||
| | |||
|style=" | |||
<span style="color:Red">-70</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-70</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Beam.png|24px|frameless]] ''' | * Requires [[File:Icon_Beam.png|24px|frameless]] '''[[#MasterTech_PlasmaBeams|Plasma Beams]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | |||
* Unlocks [[File:WeaponModel_29X.png|24px]] '''Enhanced Plasma Pod''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterMajestyTech">[[File:Icon_Sensors.png|48px|frameless|left]] '''Majesty'''</span> | ||
<small>Diplomacy</small> | <small>Diplomacy </small> | ||
| | |Allows formation of assimilation treaties. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-210</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitEmpathy.png|24px]] '''Empathy''' Ability | * Requires [[File:RaceTraitEmpathy.png|24px]] '''Empathy''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_InterstellarInvestments">[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Investments'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Advancing galactic-scale investment strategies. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-330</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-330</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | * Requires [[File:RaceTraitTraders.png|24px]] '''Traders''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarTrade|Interstellar Trade]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | |||
* <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterSanctuaryTech">[[File:Icon_Sensors.png|48px|frameless|left]] '''Consensus Maker'''</span> | ||
<small>Diplomacy</small> | <small>Diplomacy </small> | ||
| | |Our diplomatic skills will increase every month. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-1800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-1800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_PlanetaryInvasion">[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Invasion'''</span> | ||
<small> | <small>Invasion Critical </small> | ||
| | |Allows the construction of Invasion Transports which are vital for invading core worlds. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-90</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryMobilization|Planetary Mobilization]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Allows [[File:Policy_Conscription.png|24px]] '''[[Policies#Policy_Conscription|Conscription]]''' Policy | ||
| | * Unlocks [[File:Transport_01.png|24px]] '''Transport Module''' Ship Component | ||
* Unlocks [[File:TerranModel_139.png|24px]] '''Spore Module''' Ship Component | |||
* Allows [[File:Preset_Class_Transport.png|24px]] '''Invader''' Ship Category | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_ArmedShuttles_Drengin">[[File:Icon_Weapons.png|48px|frameless|left]] '''Warships'''</span> | ||
<small> | <small>Critical Weapon </small> | ||
| | |Provide a prototype Siege ship to conquer small enemy worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-12</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | * Requires [[File:GC3_Unrelenting_Icon.png|24px]] '''Unrelenting''' Ability | ||
|-<span | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_Warfare|Warfare]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+1</span> Siege | |||
* <span style="color:Green">+1</span> Sniper | |||
* Allows [[File:Policy_MilitaryStimulus.png|24px]] '''[[Policies#Policy_MilitaryStimulus|Shipyard Stimulus]]''' Policy | |||
* Unlocks [[File:WeaponModel_07.png|24px]] '''Lasers''' Ship Component | |||
* Unlocks [[File:WeaponModel_12.png|24px]] '''Hypersonic Missile''' Ship Component | |||
* Unlocks [[File:WeaponModel_02.png|24px]] '''Star Cannon''' Ship Component | |||
* Unlocks [[File:Point_01.png|24px]] '''Chaff''' Ship Component | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | |||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_GloriousLegacy">[[File:Icon_Sensors.png|48px|frameless|left]] '''Glorious Legacy'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Provides ultimate understanding of the Precursors. Increases our influence every month until the universe is ours. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-2200</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2</span> '''Culture Points''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png| | |style="white-space:nowrap;"|<span id="MasterThePathTech">[[File:Icon_Defense.png|48px|frameless|left]] '''The Path'''</span> | ||
</ | |Allows construction of the Krynniac Temple and Ministry. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
| | * Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoReligions|Xeno Religions]]''' Tech | |||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:KrynnConsulate.png|24px]] '''[[Improvements_GC4#KrynnConsulate|Krynn Consulate]]''' Improvement | |||
* Unlocks [[File:KrynniacTemple.png|24px]] '''[[Improvements_GC4#KrynniacTemple|Krynniac Temple]]''' Improvement | |||
* Unlocks [[File:KrynniacMinistry.png|24px]] '''[[Improvements_GC4#KrynniacMinistry|Krynniac Ministry]]''' Improvement | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png| | |style="white-space:nowrap;"|<span id="MasterTech_MassManipulation">[[File:Icon_Kinetic.png|48px|frameless|left]] '''Mass Manipulation'''</span> | ||
<small> | <small>Kinetic Weapon </small> | ||
| | |Increases the power of our Kinetic weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-600</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Kinetic.png|24px|frameless]] ''' | * Requires [[File:Icon_Kinetic.png|24px|frameless]] '''[[#MasterTech_BlackholeGun|Blackhole Gun]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_CulturalDomination">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Domination'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-800</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAssimilation|Cultural Assimilation]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+2</span> '''Culture Points''' | |||
* Unlocks [[File:CulturalBeacon.png|24px]] '''[[Improvements_GC4#CulturalBeacon|Cultural Beacon]]''' Improvement | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#IndoctrinationCenter|Indoctrination Center]]''' Starbase Module | |||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''[[Citizen_Specialization#Unit_Celebrity|Celebrity]]''' Citizen Specialization | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_MascrinthusAndDraginol">[[File:Icon_Sensors.png|48px|frameless|left]] '''Mascrinthus and Draginol'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Faith may help lead us into the next era. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | |||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_MithrilarianEpics|Mithrilarian Epics]]''' Tech | |||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:ShrineofTandis.png|24px]] '''[[Improvements_GC4#ShrineofTandis|Shrine of Tandis]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png| | |style="white-space:nowrap;"|<span id="MasterTech_WeaponSystems">[[File:Icon_Weapons.png|48px|frameless|left]] '''Weapon Systems'''</span> | ||
<small> | <small>Critical Weapon </small> | ||
| | |Allows for better integration of our newly invented space weapons. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-16</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-16</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_SpaceWeapons|Space Weapons]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | |||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | |||
* Unlocks [[File:component_targetingcomputer.png|24px]] '''Targeting Computer''' Ship Component | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png| | |style="white-space:nowrap;"|<span id="MasterUnbrokenSpirt">[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Unbroken Spirit'''</span> | ||
</ | |Boost the Hitpoints of our ships. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | * Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | ||
|-<span | * Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryInvasion|Planetary Invasion]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+15%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterTech_XenoEconomics">[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Economics'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Improves the Income on your worlds. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
| | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_XenoCommerce|Xeno Commerce]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:FinancialCapital.png|24px]] '''[[Improvements_GC4#FinancialCapital|Financial Capital]]''' Improvement | |||
* Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''[[Starbases_GC4#OrbitalShoppingCenter|Orbital Shopping Center]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_PlanetaryMobilization">[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Mobilization'''</span> | ||
<small> | <small>Defense Critical </small> | ||
| | |Allows us to put our citizens to greater use. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-35</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-35</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] '''Orbital Ship Assembly | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_OrbitalShipAssembly|Orbital Ship Assembly]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:PlamaFurnace.png|24px]] '''[[Improvements_GC4#StellarForge|Stellar Forge]]''' Improvement | ||
| | * Unlocks [[File:Icon_005.png|24px]] '''[[Improvements_GC4#SurveillanceCenter|Surveillance Center]]''' Improvement | ||
* Unlocks [[File:Minister_Defense.png|24px]] '''[[Ministers#MinisterDefense|Minister of Defense]]''' | |||
* Unlocks [[File:Leader_General_Icon_Large.png|24px]] '''[[Citizen_Specialization#Unit_Soldier|Soldier]]''' Citizen Specialization | |||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterTech_AvengerMissileSystem">[[File:Icon_Missile.png|48px|frameless|left]] '''Avenger Missile System'''</span> | ||
<small>Missile Weapon </small> | |||
|Allows construction of basic Missile weapons. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
<small> | |||
|Missile | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] ''' | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[#MasterTech_WeaponSystems|Weapon Systems]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:WeaponModel_13.png|24px]] '''Avenger''' Ship Component | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_OpenTradePolicy">[[File:Icon_Economics.png|48px|frameless|left]] '''Open Trade Policy'''</span> | ||
</small> | <small>Wealth Trade </small> | ||
| | |Increase the reach of our trade networks. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-80</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:GC3_Wealthy_Icon.png|24px]] '''Wealthy''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_PreferredLending|Preferred Lending]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+4</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
| | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''[[Improvements_GC4#Project_UpgradeWealth4|Upgrade Markets]]''' Improvement | ||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''[[Starbases_GC4#TradingHubModule|Trading Hub]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_Redoubts">[[File:Icon_Marines.png|48px|frameless|left]] '''Redoubts'''</span> | ||
<small>Invasion</small> | <small>Invasion </small> | ||
| | |Improves our ability to defend our worlds against invasions. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File: | * Requires [[File:RaceTraitExperienced.png|24px]] '''Experienced''' Ability | ||
* Requires [[File:Icon_Marines.png|24px|frameless]] '''[[#MasterTech_PlanetaryDefenses|Planetary Defenses]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png| | |style="white-space:nowrap;"|<span id="MasterDefensiveDiscipline">[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Discipline'''</span> | ||
</ | |Makes our ships' crews more effective when in defensive maneuvers. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-60</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | * Requires [[File:GC3_Unwavering_Icon.png|24px]] '''Unwavering''' Ability | ||
|-<span | * Requires [[File:Icon_Starbase_Defense.png|24px|frameless]] '''[[#MasterUnbrokenSpirt|Unbroken Spirit]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* <span style="color:Green">+0.2</span> [[File:RaceTraitIntuitive.png|24px]] '''Evasion''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterBlackMarketTech">[[File:Icon_Economics.png|48px|frameless|left]] '''Black Market'''</span> | ||
</ | |Lets us build a Black Market. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitWarProfiteers.png|24px]] '''War Profiteers''' Ability | * Requires [[File:RaceTraitWarProfiteers.png|24px]] '''War Profiteers''' Ability | ||
| | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_InterstellarCurrency|Interstellar Currency]]''' Tech | ||
|style="white-space:nowrap;"| | |||
* Unlocks [[File:BlackMarket.png|24px]] '''[[Improvements_GC4#BlackMarket|Black Market]]''' Improvement | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png| | |style="white-space:nowrap;"|<span id="MasterShadowEnforcers">[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Enforcers'''</span> | ||
</ | |Allows construction of the Enforcement Temple. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-102</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterThePathofShadows|The Path of Shadows]]''' Tech | |||
* Requires [[File: | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png| | |style="white-space:nowrap;"|<span id="MasterTech_Diplomacy">[[File:Icon_Sensors.png|48px|frameless|left]] '''Diplomacy'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Increase our diplomatic capabilities. | ||
|style="white-space:nowrap;"| | |style="min-width:125px; white-space:nowrap;"| | ||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] ''' | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_Emissaries|Emissaries]]''' Tech | ||
* Blocked by [[File:GC3_RaceType_Synthetic_Icon.png|24px]] '''Synthetic''' Ability | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
| | * Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence1|Upgrade Culture]]''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#CulturalExchangeModule|Cultural Exchange]]''' Starbase Module | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_CulturalInfluence">[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Influence'''</span> | ||
<small> | <small>Non Military </small> | ||
| | |Begin spreading our Influence throughout the galaxy. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-150</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoEntertainment|Xeno Entertainment]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+5</span> '''Culture Points''' | |||
* Unlocks [[File:PrecursorSouvenirs.png|24px]] '''[[Improvements_GC4#PrecursorSouvenirs|Precursor Souvenir Shop]]''' Improvement | |||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''[[Improvements_GC4#Project_UpgradeInfluence2|Upgrade Culture]]''' Improvement | |||
* Allows [[File:Policy_BanDissent.png|24px]] '''[[Policies#Policy_BanDissent|Ban Dissent]]''' Policy | |||
* Allows [[File:Policy_CulturalValues.png|24px]] '''[[Policies#Policy_CulturalValues|Cultural Values]]''' Policy | |||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''[[Starbases_GC4#CulturalForumModule|Cultural Forum]]''' Starbase Module | |||
* Unlocks [[File:Minister_Culture.png|24px]] '''[[Ministers#MinisterCulture|Minister of Culture]]''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_PostSentience">[[File:Icon_Research.png|48px|frameless|left]] '''Post-Sentience'''</span> | ||
<small> | <small>Tech </small> | ||
| | |Allows our citizens to work as one. Each month their diligence increases significantly. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-1810</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTranslatorTech|Universal Translator]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|24px]] '''Diligence''' | ||
| | * Unlocks [[File:TorianUniversity.png|24px]] '''[[Improvements_GC4#AugmentationCenter|Augmentation Center]]''' Improvement | ||
|- | |- | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"|<span id="MasterKrynnConversionTech">[[File:Icon_Economics.png|48px|frameless|left]] '''Krynniac Conversion'''</span> | ||
|Increase tourism income and influence on all our worlds. | |||
|style="min-width:125px; white-space:nowrap;"| | |||
</ | |||
| | |||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-126</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | * Requires [[File:RaceTraitDevout.png|24px]] '''Devout''' Ability | ||
* Requires [[File:RaceTraitInfluential.png|24px]] '''Ancient''' Ability | |||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoTheology|Xeno Theology]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.2</span> [[File:GC3_Tourism_Revenue_Stat_Icon.png|24px]] '''Tourism''' | ||
* <span style="color:Green">+25%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png| | |style="white-space:nowrap;"|<span id="MasterTech_OrbitalDeploymentMastery">[[File:Icon_Marines.png|48px|frameless|left]] '''Orbital Deployment Mastery'''</span> | ||
</ | |Increase the capabilities of our shipyards. | ||
| | |style="min-width:125px; white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |||
<span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | <span style="color:Red">-180</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Starport.png|24px|frameless]] ''' | * Requires [[File:Icon_Starport.png|24px|frameless]] '''[[#MasterTech_DreadnoughtDoctrine|Dreadnought Doctrine]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | ||
|- | |- | ||
|style="white-space:nowrap;"|[[File: | |style="white-space:nowrap;"|<span id="MasterTech_XenoHospitality">[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Hospitality'''</span> | ||
</small> | <small>Non Military </small> | ||
| | |Enhances inter-species understanding and trade efficiency. | ||
|style="min-width:125px; white-space:nowrap;"| | |||
<span style="color:Red">-42</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterTech_EconomicDevelopment|Economic Development]]''' Tech | |||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* | * Unlocks [[File:gcimp_nv23_236_full.png|24px]] '''[[Improvements_GC4#CentauronEmporium|Centauron Empoerium]]''' Improvement | ||
* Unlocks [[File:gcimp_nv23_233_full.png|24px]] '''[[Improvements_GC4#VisitorCenter|Xeno Welcome Hub]]''' Improvement | |||
|- | |- | ||
| | |} | ||
Latest revision as of 18:07, 19 March 2024
Name | Description | Cost | Requirements | Effects |
---|---|---|---|---|
Payload Miniaturization
Missile Weapon |
Reduces the amount of space our missile weapon systems use. |
|
||
Defensive Studies
Defense Critical |
Allows us to begin building advanced systems into our most vulnerable targets. |
|
| |
Weaponized Probes
Critical Weapon |
Augment exploration probes with weaponry. |
|
| |
Precursor Origins
Non Military |
Investigation into ancient systems could unlock new ships for our Commanders. |
|
| |
Strong AI | Allows us to simulate our brightest minds. |
|
| |
Battleship Doctrine
Hulls Critical |
Allows us to design and build Battleship class starships. |
|
||
Shield Frequency Modulation
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Quantum Torpedo System
Missile Weapon |
Makes the new Quantum Torpedo Missile system available for ship designs. |
|
||
Killbots
Invasion |
Improves our ability to invade worlds. |
|
| |
Shield Harmonics
Defense |
Advancements in energy technology provides us with stronger shields. |
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Cascading Detonations
Missile Weapon |
Increases the power of our Missile weapons. |
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Martial Law Doctrine | Unlocks new policies. |
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| |
Beam Capacitation
Beam Weapon |
Increases the power of our Beam weapons. |
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Directed Energy Weapons
Beam Weapon |
Allows construction of basic energy beam weapons. |
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Central Authority Offices | Allows us to manage the transportation of goods to and from our worlds. |
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Railguns
Kinetic Weapon |
Allows construction of basic Kinetic weapon. |
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Kinetic Weapon Targeting
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Trade Pacts
Non Military |
Increase our diplomatic capabilities. |
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| |
Systems Of Control
Invasion |
New tools will allow us to control our aspects of our civilization. |
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| |
Phased Energy Magnification
Beam Weapon |
Increases the power of our Beam weapons. |
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Pulse Cannons
Kinetic Weapon |
Makes Pulse Cannon system available for ship designs. |
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Secret Police | Our populace may hate these tactics, but criminals hate them even more. |
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Serrated Munitions
Kinetic Weapon |
Improves our kinetic weapons. |
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Interstellar Trade
Wealth Trade |
Increase the reach of our trade networks. |
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| |
Kinetic Weapon Enhancement
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Emissaries
Non Military Critical |
Improves our diplomatic capabilities and allows us to recruit more Commanders. |
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Phoenix Missile System
Missile Weapon |
Increases the power of our Missile weapons. |
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| |
Financial Sectors
Non Military |
Improves the Income on your worlds. |
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| |
Exotic Armor Materials
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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| |
Domestic Policy Doctrine
Non Military |
Unlocks new policies. |
|
| |
Espionage
Non Military |
Increase our diplomatic capabilities. |
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| |
Diamonic Armor Composite
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Improved Missile Targeting
Missile Weapon |
Increases the power of our Missile weapons. |
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Dual Stage Detonations
Missile Weapon |
Improves our missile weapons. |
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Dream of Utopia
Non Military |
Increases homeworld influence by a massive amount every month. |
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Photonic Alignment
Beam Weapon |
Increases the power of our Beam weapons. |
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Dreadlord Weapons
Kinetic Weapon |
Dreadlord technology provides a powerful boost to our weapons. |
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Kinetic Weapon Mastery
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
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Energy Deflection Theory
Defense |
Basic shields will allow our ships to absorb incoming damage. |
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| |
Terror Stars
Defense Critical |
Allows us to construct Terror Stars. Time for some cosmic horror. |
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| |
Orbital Repair
Critical Hulls |
Unlocks Caretaker ships which can repair our fleets. |
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Null Point Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Non Military |
Make our civilization unique. |
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| |
Disruptor Beams
Beam Weapon |
Unlocks a new, more lethal, beam weapon component for our ship designs. |
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Beam Weapon Enhancement
Beam Weapon |
Increases the power of our Beam weapons. |
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Advanced Missile Doctrine
Missile Weapon |
Increases the power of our Missile weapons. |
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Drone Soldiers
Invasion |
Improves our ability to invade worlds. |
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Political Capital
Non Military Critical |
Provides us with a wealth of diplomatic capital to trade. |
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| |
The Invisible Hand
Non Military |
Improves the Income on your worlds. |
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| |
Xeno Theology
Non Military |
Faith may help lead us into the next era. |
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| |
Armed Shuttles
Critical Weapon |
Allows construction of armed spacecraft. Provides two free warships. |
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| |
Xeno Commerce
Non Military |
Improves the Income on your worlds. |
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| |
Divine Essence
Non Military |
We can become one with the universe. |
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Kinetic Augmentation
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Quantum Pulse Driver
Kinetic Weapon |
Makes the Quantum Driver kinetic weapon system available for our ship designs. |
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| |
Digital Exchange
Trade Critical |
Increases the efficacy of trade between colonies and other species. |
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Missile Warfare Mastery
Missile Weapon |
Increases the power of our Missile weapons. |
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Cultural Synthesis
Non Military |
Assimilate other cultures into our own to amplify our own. Unlocks the Broadcast Culture project. |
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| |
Planetary Defenses
Invasion |
Improves our ability to defend our worlds against invasions. |
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Galactic Trade
Wealth Trade |
Increase the reach of our trade networks. |
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| |
Carriers
Carrier |
Allows construction of carrier modules. |
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| |
Spectrum Amplification
Beam Weapon |
Improves our laser weapons. |
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Interstellar Banking
Non Military |
Improves the Income on your worlds. |
|
| |
Warfare
Weapon |
Allows the construction of larger hull sizes. | |||
Colonial Governance
Non Military |
Unlocks new policies. |
|
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Shield Augmentation
Defense |
Advancements in energy technology provides us with stronger shields. |
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| |
Nightmare Missile System
Missile Weapon |
Makes a very lethal new missile weapon system available for our ship designs. |
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| |
Eminence
Non Military |
Increase our diplomatic capabilities. |
|
| |
Missile Payload Optimization
Missile Weapon |
Increases the power of our Missile weapons. |
|
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Invulnerability Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Energy Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Organic Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
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Universal Translator
Universal Translator Critical |
Allows us to begin communicating with aliens, and use the Galactic Bazaar. |
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| |
Interstellar Currency
Non Military |
Allows the construction of markets in Starbases. |
| ||
Graviton Guns
Kinetic Weapon |
Makes the Graviton kinetic weapon system available for ship designs. |
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||
Starship Refits
Hulls Critical |
Allows ships to be upgraded with the best equipment as well as travel much faster in friendly territory. |
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Preferred Lending
Wealth Trade |
Increase the reach of our trade networks. |
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| |
Alliances
Non Military |
Increase our diplomatic capabilities. |
|
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Extreme Miniaturization
Hulls Critical |
Adds additional component slots on hulls based on its total mass. |
|
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Blackhole Gun
Kinetic Weapon |
Makes the Singularity driver available for our ship designs. |
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| |
The Calling | Allows construction of the Krynniac Mission. |
|
| |
Trade Networks
Wealth Critical |
Begin building trade networks. Provides a free Freighter . |
|
| |
Kinetic Discharge Miniaturization
Kinetic Weapon |
Reduces the size of our kinetic weapon systems. |
|
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Self-Healing Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Individual Divinity | Empowering citizens to ascend to godhood. Citizens will see their stats increased 0.1 per month. |
|
||
Interstellar Markets
Non Military |
Expansion of trade across to new civilizations. |
|
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Economic Singularity | Improves the Income on your worlds. |
|
||
Negotiation Algorithms
Non Military |
Improves our communication skills with inferior beings. |
|
| |
Colonial Bureaucracy
Non Military |
Allows us to begin building Bureaucratic Offices to manage our growing civilization. |
|
| |
Xeno Entertainment
Non Military |
Begin specializing Entertainers on our worlds. |
|
| |
Beam Weapon Augmentation
Beam Weapon |
Increases the power of our Beam weapons. |
|
| |
Antimatter Detonation
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Defensive Trance | Greatly increase the abilities of our ships to withstand damage. |
|
||
Tempered Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Hyperwave Radio
Non Military |
Allows instant communication across infinite distances, adds a Flagship to your fleet. |
|
| |
Evasive Tactics
Defense Critical |
Unlocks Weapon Jammers which can increase the evasion of our ships. |
|
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The Order | Allows construction of the Krynniac Order and Sanctuary. |
|
| |
Improved Missile Production
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Shadow Trade | Increases the Income of trade routes, by allowing the trade of dubious goods. |
|
||
Gravimetric Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Governance
Non Military |
Allows research of communications technologies. | |||
Improved Kinetic Weapon Doctrine
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Inertia Enhancement
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Defensive Meditation | Allows construction of the Champion's Temple. |
|
||
Thermal Blooming
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Cultural Conquest
Non Military |
Greatly Increases the spread of our colonies' Influence. (Capstone) |
|
||
Flexible Bulkheads
Hulls Critical |
Allows us to fit more components on ship designs. |
|
||
Shield Regeneration
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Acquisitions | Increase starbase range, and Awards one free Frigate. |
|
||
High Energy Transfer
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Phasor Beams
Beam Weapon |
Makes Phasor based beam weapons available for our ship designs. |
|
||
Improved Armor Science
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Beam Weapon Miniaturization
Beam Weapon |
Reduces the size of our beam weapons. |
|
||
Stellar Resorts
Non Military |
Provide the most popular entertainment for your worlds. |
|
| |
Armor Material Science
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Exotic Mass Weaponry
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Divine Fleets | Allows for the construction of the Divine Temple Support Module. |
|
||
Technological Singularity
Tech |
Results in a compounding increase to all our research every month on our capital world. |
|
||
The Path of Shadows | Allows construction of the Shadow Temple. |
|
||
Battle Cruiser Doctrine
Hulls Critical |
Allows us to build and design Cruiser class starships. |
|
||
Cultural Outreach
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Sovereign Immunity
Non Military |
Allows us to use our largest commander ships. |
|
||
Space Weapons
Critical Weapon |
Provides access to some basic weapons for space combat. |
|
||
Adaptive Armor Improvements
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Leadership Recruiting
Non Military Critical |
Start putting your leaders to more effective use. |
|
| |
The Way | Allows construction of the Krynniac Oracle. |
|
||
Armor Defense Theory
Defense |
Advanced Armor helps mitigate damage from attacks. |
|
| |
Cultural Assimilation
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Advanced Composites
Critical Hulls |
Increase the capabilities of our shipyards. |
|
||
Interstellar Cabinet
Non Military Critical |
Makes available more Ministers. |
|
| |
Energy Dissipation Strategies
Defense |
By deflecting the incoming energy, our Shields have less to resist. |
|
||
Shield Enhancements
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Hyper Field Mass Drivers
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Stellar Emigration
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Jihad | Allows Holy War to commence. |
|
||
Xeno Religions
Non Military |
Faith may help lead us into the next era. |
|
| |
Colonial Law And Policy
Non Military |
Reduces Crime across our civilization. |
|
| |
Cultural Affinity
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Space Doctrine
Defense Critical |
Unlocks Frigate class ships and the ability for ships and starbases to auto-volley. |
|
| |
Stellar Marines
Invasion |
Improves our ability to invade worlds. |
|
||
Adaptive Missile System
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Really Late Stage Capitalism
Wealth Trade |
First step to ensuring our currency is the galactic reserve currency. |
|
| |
Coordinated Travel | Every ten turns, our ships' movement increases until they can traverse the galaxy nearly instantly. |
|
||
Missile Warfare Doctrine
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Orbital Ship Assembly
Critical Hulls |
Allows for more effective starship construction. |
|
||
Doom Ray
Beam Weapon |
Makes the Doom Ray available. It is exactly what it sounds like. |
|
| |
Plasma Beams
Beam Weapon |
Unlocks Plasma based beam weapon components for our ship designs. |
|
| |
Dreadnought Doctrine
Hulls Critical |
Allows us to design and build Dreadnought class starships. |
|
||
Armor Density Improvements
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
| |
Predictive Processors | Increases the Intelligence of our citizens. |
|
||
Mithrilarian Epics
Non Military |
Faith may help lead us into the next era. |
|
| |
Photonic Warhead System
Missile Weapon |
Makes available the Photonic Missile system for our ship designs. |
|
| |
Economic Development
Non Military |
Provides economic growth for our civilization. |
|
| |
Shield Focus Adaption
Defense |
Advancements in energy technology provides us with stronger shields. |
|
| |
Forged Beam Weapons
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Majesty
Diplomacy |
Allows formation of assimilation treaties. |
|
||
Interstellar Investments
Non Military |
Advancing galactic-scale investment strategies. |
|
||
Consensus Maker
Diplomacy |
Our diplomatic skills will increase every month. |
|
||
Planetary Invasion
Invasion Critical |
Allows the construction of Invasion Transports which are vital for invading core worlds. |
|
| |
Warships
Critical Weapon |
Provide a prototype Siege ship to conquer small enemy worlds. |
|
| |
Glorious Legacy
Non Military |
Provides ultimate understanding of the Precursors. Increases our influence every month until the universe is ours. |
|
||
The Path | Allows construction of the Krynniac Temple and Ministry. |
|
| |
Mass Manipulation
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Cultural Domination
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Mascrinthus and Draginol
Non Military |
Faith may help lead us into the next era. |
|
| |
Weapon Systems
Critical Weapon |
Allows for better integration of our newly invented space weapons. |
|
||
Unbroken Spirit | Boost the Hitpoints of our ships. |
|
||
Xeno Economics
Non Military |
Improves the Income on your worlds. |
|
| |
Planetary Mobilization
Defense Critical |
Allows us to put our citizens to greater use. |
|
| |
Avenger Missile System
Missile Weapon |
Allows construction of basic Missile weapons. |
|
||
Open Trade Policy
Wealth Trade |
Increase the reach of our trade networks. |
|
| |
Redoubts
Invasion |
Improves our ability to defend our worlds against invasions. |
|
||
Defensive Discipline | Makes our ships' crews more effective when in defensive maneuvers. |
|
||
Black Market | Lets us build a Black Market. |
|
| |
Shadow Enforcers | Allows construction of the Enforcement Temple. |
|
||
Diplomacy
Non Military |
Increase our diplomatic capabilities. |
|
| |
Cultural Influence
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
| |
Post-Sentience
Tech |
Allows our citizens to work as one. Each month their diligence increases significantly. |
|
| |
Krynniac Conversion | Increase tourism income and influence on all our worlds. |
|
||
Orbital Deployment Mastery | Increase the capabilities of our shipyards. |
|
||
Xeno Hospitality
Non Military |
Enhances inter-species understanding and trade efficiency. |
|
|