Citizens: Difference between revisions
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Citizens are a mechanic introduced with the expansion Crusade. Every 10 turns one is generated for a civilization and depending on abilities and techs researched can be trained in a variety or roles, workers that | Citizens are a mechanic introduced with the expansion Crusade. Every 10 turns one is generated for a civilization and depending on abilities and techs researched can be trained in a variety or roles, workers that boost civilian manufacturing, spies for espionage, generals that provide legions and many more. | ||
{| class="wikitable" | {| class="wikitable" | ||
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1 Xanthium Deposit | 1 Xanthium Deposit | ||
| | |Ship: Flagship | ||
Increase fleet Attack and Defence by 25% | |||
Additional increase of 2% per Level | |||
| N/A | | N/A | ||
Line 141: | Line 143: | ||
1 Artocarpus Viriles | 1 Artocarpus Viriles | ||
| | |Ship: Exterminator (GC2 Terror Star) | ||
Slow moving with low weapons and no defense | |||
| | |Malevolant | ||
| N/A | | N/A | ||
|- | |- | ||
Line 156: | Line 158: | ||
1 Xanthium Deposit | 1 Xanthium Deposit | ||
| | |Ship: Transport | ||
Ship: | |||
| | |Malevolant | ||
| N/A | | N/A | ||
|- | |- | ||
| Navigator | | Navigator | ||
| colspan="5" | No-one sees the folds of space better or can cut the corners of reality quite like a Navigator | | colspan="5" | No-one sees the folds of space better or can cut the corners of reality quite like a Navigator, a powerful long-range survey ship. | ||
|- | |- | ||
| [[File:Promotion Navigator.png|border|100px|Crusade Administrator.png]] | | [[File:Promotion Navigator.png|border|100px|Crusade Administrator.png]] | ||
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1 Precursor Nanite | 1 Precursor Nanite | ||
| | |Ship: Navigator | ||
Has huge range, high weapons and defence. | |||
Can Survey anomalies. | |||
| N/A | | N/A | ||
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1 Snuggler Colony | 1 Snuggler Colony | ||
| | |Ship: Best available ship, depends on Technology. | ||
Ship: | |||
| N/A | | N/A |
Latest revision as of 14:39, 15 February 2019
Citizens are a mechanic introduced with the expansion Crusade. Every 10 turns one is generated for a civilization and depending on abilities and techs researched can be trained in a variety or roles, workers that boost civilian manufacturing, spies for espionage, generals that provide legions and many more.
See also