Improvements Test: Difference between revisions

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|-
|[[File:ColonyCapital.png|alt=|left|48x48px|frameless]]Core World Capital
|[[File:ColonyCapital.png|alt=|left|48x48px|frameless]]Core World Capital
| <span style="color:Red;">-0</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Food Income
<span style="color:Green;">+5</span> Maintenance
<span style="color:Green;">+0.02</span> Crime
<span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.05%</span> Colony Gross Income
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
TechTree
|-
|-
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Capital City
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Capital City
| <span style="color:Red;">-0</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Tourism
<span style="color:Green;">+6</span> Population Cap
<span style="color:Green;">+3</span> Sensor Range
<span style="color:Green;">+1</span> Control Per Turn
<span style="color:Green;">+100</span> Influence
<span style="color:Green;">+10</span> Colony Gross Income
<span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
TechTree
|-
|-
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Colonial Leadership Council
|[[File:CivilizationCapital.png|alt=|left|48x48px|frameless]]Colonial Leadership Council
| <span style="color:Red;">-3</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Population Cap
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:GC3_Mining.png|alt=|left|48x48px|frameless]]Strip Mine
|[[File:GC3_Mining.png|alt=|left|48x48px|frameless]]Strip Mine
| <span style="color:Red;">-45</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_PlanetaryAdaption
|-
|-
|[[File:recycling.png|alt=|left|48x48px|frameless]]Planetary Recycling Center
|[[File:recycling.png|alt=|left|48x48px|frameless]]Planetary Recycling Center
| <span style="color:Red;">-430</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+-0.05</span> Pollution
| <span style="color:Green;">+-0.04</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_Terraforming
|-
|-
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Tower of Endless Night
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Tower of Endless Night
| <span style="color:Red;">-256</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Control Per Turn
<span style="color:Green;">+2</span> Sensor Range
<span style="color:Green;">+0.1</span> Crime
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
Tech_Espionage
|-
|-
|[[File:GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Worldheart Borehole
|[[File:GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Worldheart Borehole
| <span style="color:Red;">-128</span> Manufacturing Cost
| <span style="color:Green;">+0.3%</span> Colony Gross Income
<span style="color:Green;">+0.3%</span> Max Manufacturing
<span style="color:Green;">+0.2</span> Pollution
| <span style="color:Green;">+0.05%</span> Colony Gross Income
<span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_DeepCoreMining
|-
|-
|[[File:LosslessFarm.png|alt=|left|48x48px|frameless]]Infinite Garden
|[[File:LosslessFarm.png|alt=|left|48x48px|frameless]]Infinite Garden
| <span style="color:Red;">-628</span> Manufacturing Cost
<span style="color:Red;">-10</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+2</span> Food Income
<span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+1</span> Food Income
<span style="color:Green;">+0.05</span> Wealth
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
Tech_ExoticWorldColonization
|-
|-
|[[File:Icon_004.png|alt=|left|48x48px|frameless]]Capital Mainframe
|[[File:Icon_004.png|alt=|left|48x48px|frameless]]Capital Mainframe
| <span style="color:Red;">-20</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.20%</span> Research
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:OmegaResearchCenter.png|alt=|left|48x48px|frameless]]Kazar's Mainframe
|[[File:OmegaResearchCenter.png|alt=|left|48x48px|frameless]]Kazar's Mainframe
| <span style="color:Red;">-250</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
<span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+0.25%</span> Research
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_XenoResearch
|-
|-
|[[File:QuantumResearch.png|alt=|left|48x48px|frameless]]Planetary Mainframe
|[[File:QuantumResearch.png|alt=|left|48x48px|frameless]]Planetary Mainframe
| <span style="color:Red;">-90</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_XenoResearch
|-
|-
|[[File:DarkEnergyLab.png|alt=|left|48x48px|frameless]]AI Overseer
|[[File:DarkEnergyLab.png|alt=|left|48x48px|frameless]]AI Overseer
| <span style="color:Red;">-720</span> Manufacturing Cost
<span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+</span> Control Per Turn
<span style="color:Green;">+-0.03</span> Approval
<span style="color:Green;">+-0.2</span> Crime
| <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+-0.01</span> Crime
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_AIOverseer
|-
|-
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Coordination Beacon
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Coordination Beacon
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Control Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
Tech_HyperwaveRadio
|-
|-
|[[File:officeofcontrol.png|alt=|left|48x48px|frameless]]Office of Control
|[[File:officeofcontrol.png|alt=|left|48x48px|frameless]]Office of Control
| <span style="color:Red;">-680</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Control Per Turn
| <span style="color:Green;">+0.1</span> Control Per Turn
| <span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Tech_ColonialBureaucracy
|-
|-
|[[File:Icon_003.png|alt=|left|48x48px|frameless]]Central Bank
|[[File:Icon_003.png|alt=|left|48x48px|frameless]]Central Bank
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+8</span> Colony Gross Income
| <span style="color:Green;">+1</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Tech_InterstellarBanking
|-
|-
|[[File:Icon_016.png|alt=|left|48x48px|frameless]]Starport
|[[File:Icon_016.png|alt=|left|48x48px|frameless]]Starport
| <span style="color:Red;">-75</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Military
<span style="color:Green;">+0.02</span> Pollution
| <span style="color:Green;">+0.08%</span> Military
<span style="color:Green;">+0.02</span> Pollution
| <span style="color:Green;">+1</span> Military
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
Tech_OrbitalManufacturing
|-
|-
|[[File:terranimp_24.png|alt=|left|48x48px|frameless]]Planetary Generator
|[[File:terranimp_24.png|alt=|left|48x48px|frameless]]Planetary Generator
| <span style="color:Red;">-32</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+0.03%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_ColonialPolicies
|-
|-
|[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]Stellar Forge
|[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]Stellar Forge
| <span style="color:Red;">-250</span> Manufacturing Cost
| <span style="color:Green;">+0.25%</span> Military
| <span style="color:Green;">+0.01%</span> Max Manufacturing
<span style="color:Green;">+0.02%</span> Military
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_PlanetaryMobilization
|-
|-
|[[File:StellarForge.png|alt=|left|48x48px|frameless]]Durantium Processor
|[[File:StellarForge.png|alt=|left|48x48px|frameless]]Durantium Processor
| <span style="color:Red;">-340</span> Manufacturing Cost
<span style="color:Red;">-3</span> Durantium Cost
| <span style="color:Green;">+0.10%</span> Max Manufacturing
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.04%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_XenoManufacturing
|-
|-
|[[File:terranimp_5.png|alt=|left|48x48px|frameless]]Industrial Center
|[[File:terranimp_5.png|alt=|left|48x48px|frameless]]Industrial Center
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+0.12%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
<span style="color:Green;">+0.01%</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:Settlement.png|alt=|left|48x48px|frameless]]Supply Depot
|[[File:Settlement.png|alt=|left|48x48px|frameless]]Supply Depot
| <span style="color:Red;">-32</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.02</span> Approval
<span style="color:Green;">+-0.02</span> Crime
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_XenoIndustrialization
|-
|-
|[[File:festimp_78.png|alt=|left|48x48px|frameless]]Fusion Power Plant
|[[File:festimp_78.png|alt=|left|48x48px|frameless]]Fusion Power Plant
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
<span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Tech_FusionPowerPlants
|-
|-
|[[File:singularityplant.png|alt=|left|48x48px|frameless]]Singularity Power Plant
|[[File:singularityplant.png|alt=|left|48x48px|frameless]]Singularity Power Plant
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-5</span> Elerium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
Tech_SingularityPowerPlants
|-
|-
|[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]Manufacturing Capital
|[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]Manufacturing Capital
| <span style="color:Red;">-1000</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Max Manufacturing
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>
Tech_ManufacturingCapitals
|-
|-
|[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]Razar's Lift
|[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]Razar's Lift
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
Tech_SpaceElevators
|-
|-
|[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]Beacon of Babylon
|[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]Beacon of Babylon
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-3</span> Harmony Crystals Cost
| <span style="color:Green;">+0.05%</span> Influence Per Turn
<span style="color:Green;">+1%</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_HyperwaveRadio
|-
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Technological Capital
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Technological Capital
| <span style="color:Red;">-400</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Research
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Tech_ResearchDistricts
|-
|-
|[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]Virtual World
|[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]Virtual World
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-3</span> Epimetheus Pollen Cost
<span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoEntertainment
|-
|-
|[[File:HoloTheater.png|alt=|left|48x48px|frameless]]
|[[File:HoloTheater.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-300</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
| <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Tech_XenoEntertainment
|-
|-
|[[File:eyes.png|alt=|left|48x48px|frameless]]Eyes of the Universe
|[[File:eyes.png|alt=|left|48x48px|frameless]]Eyes of the Universe
| <span style="color:Red;">-320</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Tech_SubspaceScanning
|-
|-
|[[File:Icon_006.png|alt=|left|48x48px|frameless]]Kimberly's Refuge
|[[File:Icon_006.png|alt=|left|48x48px|frameless]]Kimberly's Refuge
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Monsatium Deposit Cost
| <span style="color:Green;">+5</span> Food Income
<span style="color:Green;">+0.25%</span> Growth
| <span style="color:Green;">+1</span> Food Income
| <span style="color:Green;">+3</span> Population
| <u>Technology Required:</u>
Tech_Planetology
|-
|-
|[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]Colonial Clinic
|[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]Colonial Clinic
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Tech_XenoBiology
|-
|-
|[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]Medical Center
|[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]Medical Center
| <span style="color:Red;">-97</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Tech_XenoMedicine
|-
|-
|[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]Fertility Center
|[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]Fertility Center
| <span style="color:Red;">-120</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Tech_ArtificialWombs
|-
|-
|[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]Longevity Center
|[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]Longevity Center
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.02</span> Approval
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Tech_LifeExtension
|-
|-
|[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]Cybernetic Hospital
|[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]Cybernetic Hospital
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Growth
<span style="color:Green;">+0.04</span> Approval
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Tech_Cybernetics
|-
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Organ Market
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Organ Market
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.05</span> Crime
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_RegenerativeGels
|-
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Conversion
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Conversion
| <span style="color:Red;">-60</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoBiology
|-
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Soil Upgrade
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Soil Upgrade
| <span style="color:Red;">-60</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_SoilEnhancement
|-
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Soil Engineering
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Soil Engineering
| <span style="color:Red;">-90</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_AdaptedCropEngineering
|-
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Module
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Module
| <span style="color:Red;">-120</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Terraforming
|-
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Plant
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Plant
| <span style="color:Red;">-120</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:HabitatImprovementPlant.png|alt=|left|48x48px|frameless]]Habitat Improvement
|[[File:HabitatImprovementPlant.png|alt=|left|48x48px|frameless]]Habitat Improvement
| <span style="color:Red;">-150</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_SoilEnhancement
|-
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Resequencing Station
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Resequencing Station
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ResequencerStations
|-
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Ultra Terraformer
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Ultra Terraformer
| <span style="color:Red;">-250</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ResequencerStations
|-
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Engineered Landslide
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Engineered Landslide
| <span style="color:Red;">-120</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
PlanetaryEnhancement
|-
|-
|[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]Planetary Defense Dome
|[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]Planetary Defense Dome
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> Planetary Defenses Max H P
| <span style="color:Green;">+10</span> Planetary Defenses Max H P
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_PlanetaryDefenseDome
|-
|-
|[[File:OrbitalDefensePlatform.png|alt=|left|48x48px|frameless]]Orbital Defense Platform
|[[File:OrbitalDefensePlatform.png|alt=|left|48x48px|frameless]]Orbital Defense Platform
| <span style="color:Red;">-330</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Helios Ore Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+3</span> Interceptor Fighters Cap
| <span style="color:Green;">+1</span> Interceptor Fighters Cap
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_OrbitalDefencePlatform
|-
|-
|[[File:Icon_005.png|alt=|left|48x48px|frameless]]Surveillance Center
|[[File:Icon_005.png|alt=|left|48x48px|frameless]]Surveillance Center
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
| <span style="color:Green;">+-0.03</span> Crime
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_PlanetaryMobilization
|-
|-
|[[File:Icon_002.png|alt=|left|48x48px|frameless]]Planetary Court
|[[File:Icon_002.png|alt=|left|48x48px|frameless]]Planetary Court
| <span style="color:Red;">-250</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
| <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_ColonialLawAndPolicy
|-
|-
|[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]Prison
|[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]Prison
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.15</span> Crime
| <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_ColonialBureaucracy
|-
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Diplomatic Embassy
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Diplomatic Embassy
| <span style="color:Red;">-1200</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-3</span> Aurorus Arboretum Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Wealth
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
Tech_Eminence
|-
|-
|[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]Assimilation Foundation
|[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]Assimilation Foundation
| <span style="color:Red;">-900</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_CulturalAssimilation
|-
|-
|[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]Cultural Beacon
|[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]Cultural Beacon
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_CulturalDomination
|-
|-
|[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]Iridia Exchange
|[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]Iridia Exchange
| <span style="color:Red;">-30</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+0.1%</span> Colony Gross Income
<span style="color:Green;">+10</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+4</span> Wealth
<span style="color:Green;">+4</span> Research
<span style="color:Green;">+4</span> Manufacturing
<span style="color:Green;">+4</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+0.2%</span> Colony Gross Income
<span style="color:Green;">+0.1</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Tech_FinancialSectors
|-
|-
|[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]Financial Capital
|[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]Financial Capital
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.25%</span> Colony Gross Income
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Tech_XenoEconomics
|-
|-
|[[File:TradePost.png|alt=|left|48x48px|frameless]]Trade Network
|[[File:TradePost.png|alt=|left|48x48px|frameless]]Trade Network
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| <span style="color:Green;">+0.10%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_TradeNetworks
|-
|-
|[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]Galactic Bazaar
|[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]Galactic Bazaar
| <span style="color:Red;">-2000</span> Manufacturing Cost
<span style="color:Red;">-1</span> Elerium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.25%</span> Trade Route Value Raw
| <span style="color:Green;">+0.01%</span> Trade Route Value Raw
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Tech_GalacticTrade
|-
|-
|[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]Entertainment Capital
|[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]Entertainment Capital
| <span style="color:Red;">-151</span> Manufacturing Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.06</span> Crime
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
Tech_CulturalAffinity
|-
|-
|[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]Heritage Center
|[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]Heritage Center
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
TranslatorTech
|-
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Hall Of Tradition
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Hall Of Tradition
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Technology
<span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
|-
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+.15%</span> Max Manufacturing
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+5</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.15%</span> Colony Gross Income
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Research
<span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Elerium Cost
|
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+5</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker
|[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+3</span> Mass Cap
<span style="color:Green;">+.15%</span> Mass Cap
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market
|[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market
| <span style="color:Red;">-675</span> Manufacturing Cost
<span style="color:Red;">-3</span> Ultra Spice Cost
| <span style="color:Green;">+0.10</span> Tourism
<span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Tech_InterstellarTrade
|-
|-
|[[File:TouristHaven.png|alt=|left|48x48px|frameless]]Grand Casino
|[[File:TouristHaven.png|alt=|left|48x48px|frameless]]Grand Casino
| <span style="color:Red;">-75</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.1</span> Tourism
<span style="color:Green;">+0.02</span> Crime
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_InterstellarTourism
|-
|-
|[[File:AmusementPark.png|alt=|left|48x48px|frameless]]Galactic Zoo
|[[File:AmusementPark.png|alt=|left|48x48px|frameless]]Galactic Zoo
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Snuggler Colony Cost
<span style="color:Red;">-1</span> Techapod Hive Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Tech_OpenImmigration
|-
|-
|[[File:TouristDestination.png|alt=|left|48x48px|frameless]]Utopian Resort
|[[File:TouristDestination.png|alt=|left|48x48px|frameless]]Utopian Resort
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Epimetheus Pollen Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Tech_WondersOfTheGalaxy
|-
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Restaurant of Eternity
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Restaurant of Eternity
| <span style="color:Red;">-1000</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Artocarpus Viriles Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+1</span> Food Income
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_GalacticRecruitment
|-
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Labor Camp
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Labor Camp
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+%</span> Manufacturing
<span style="color:Green;">+-0.05</span> Crime
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab
| <span style="color:Red;">-180</span> Manufacturing Cost
| <span style="color:Green;">+%</span> Research
<span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Tech_XenoResearch
|-
|-
|[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison
|[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison
| <span style="color:Red;">-150</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Resistance Bonus
| <span style="color:Green;">+0.01%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Resistance Bonus
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:BlackMarket.png|alt=|left|48x48px|frameless]]Black Market
|[[File:BlackMarket.png|alt=|left|48x48px|frameless]]Black Market
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.1</span> Crime
<span style="color:Green;">+0.05</span> Ultra Spice Income
<span style="color:Green;">+0.05</span> Helios Ore Income
<span style="color:Green;">+0.05</span> Techapod Hive Income
| <span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
BlackMarketTech
|-
|-
|[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]Smuggler Port
|[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]Smuggler Port
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.3%</span> Colony Gross Income
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]Pleasure Dome
|[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]Pleasure Dome
| <span style="color:Red;">-225</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.1</span> Approval
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Tech_XenoEntertainment
|-
|-
|[[File:SlaveMill.png|alt=|left|48x48px|frameless]]Mercenary Camp
|[[File:SlaveMill.png|alt=|left|48x48px|frameless]]Mercenary Camp
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.3</span> Resistance Bonus
| <span style="color:Green;">+0.01</span> Resistance Bonus
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_CulturalAssimilation
|-
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Drathian Temple
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Drathian Temple
| <span style="color:Red;">-66</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Approval
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
Tech_XenoTheology
|-
|-
|[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]Shrine of the Mithrilar
|[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]Shrine of the Mithrilar
| <span style="color:Red;">-151</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Approval
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.02</span> Tourism
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>
Tech_MithrilarianEpics
|-
|-
|[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]Shrine of Tandis
|[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]Shrine of Tandis
| <span style="color:Red;">-227</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>
Tech_MascrinthusAndDraginol
|-
|-
|[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]Precursor Souvenir Shop
|[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]Precursor Souvenir Shop
| <span style="color:Red;">-101</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
<span style="color:Red;">-3</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Tech_CulturalInfluence
|-
|-
|[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]Coordination Temple
|[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]Coordination Temple
| <span style="color:Red;">-45</span> Manufacturing Cost
<span style="color:Red;">-1</span> Techapod Hive Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
Tech_XenoReligions
|-
|-
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Temple of Whispers
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Temple of Whispers
| <span style="color:Red;">-645</span> Manufacturing Cost
<span style="color:Red;">-3</span> Epimetheus Pollen Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+10</span> Diplomatic Capital Income
| <span style="color:Green;">+5</span> Diplomatic Capital Income
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_Espionage
|-
|-
|[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]Tide Pools
|[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]Tide Pools
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
<span style="color:Green;">+0.1</span> Approval
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]Barrier Reef
|[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]Barrier Reef
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
<span style="color:Green;">+8</span> Planetary Defenses Max H P
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_DefensiveStudies
|-
|-
|[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]Exotic Hatchery
|[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]Exotic Hatchery
| <span style="color:Red;">-250</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_CulturalOutreach
|-
|-
|[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]Krynn Consulate
|[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]Krynn Consulate
| <span style="color:Red;">-30</span> Manufacturing Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+10</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
ThePathTech
|-
|-
|[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple
|[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple
| <span style="color:Red;">-50</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.06</span> Approval
<span style="color:Green;">+20</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
ThePathTech
|-
|-
|[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]Krynniac Mission
|[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]Krynniac Mission
| <span style="color:Red;">-90</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.09</span> Approval
<span style="color:Green;">+30</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
TheCallingTech
|-
|-
|[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]Krynniac Order
|[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]Krynniac Order
| <span style="color:Red;">-101</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+40</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
TheOrderTech
|-
|-
|[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]Krynniac Ministry
|[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]Krynniac Ministry
| <span style="color:Red;">-227</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
ThePathTech
|-
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Sanctuary
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Sanctuary
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> Influence Per Turn
| <span style="color:Green;">+4</span> Approval
<span style="color:Green;">+4</span> Influence
<span style="color:Green;">+4</span> Tourism
| <u>Technology Required:</u>
|-
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Monument to Divine Rosalind
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Monument to Divine Rosalind
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-3</span> Elerium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Altar
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Altar
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Baratak Grove
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Baratak Grove
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.1%</span> Food Income
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.1%</span> Food Income
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
|-
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Torian Academy
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Torian Academy
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Crucible Lab
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Crucible Lab
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Crime
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Manti Birthing Pool
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Manti Birthing Pool
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Artocarpus Viriles Cost
| <span style="color:Green;">+0.1%</span> Growth
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.01%</span> Growth
| <span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
| <span style="color:Red;">-60</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Investigate Murder
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Investigate Murder
| <span style="color:Red;">-60</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Find Missing Colonists
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Find Missing Colonists
| <span style="color:Red;">-30</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Hall of Unity
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Hall of Unity
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Harmony Crystals Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]Astrolab of the Arnor
|[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]Astrolab of the Arnor
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
<span style="color:Red;">-3</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.01%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]Infinite Archive
|[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]Infinite Archive
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]Grand Menagerie
|[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]Grand Menagerie
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
<span style="color:Red;">-3</span> Snuggler Colony Cost
<span style="color:Red;">-3</span> Techapod Hive Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.05</span> Approval
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]New Eden
|[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]New Eden
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Artocarpus Viriles Cost
<span style="color:Red;">-5</span> Aurorus Arboretum Cost
<span style="color:Red;">-5</span> Monsatium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.3%</span> Food Income
| <span style="color:Green;">+0.05%</span> Food Income
| <span style="color:Green;">+2</span> Food
| <u>Technology Required:</u>
|-
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Manufacture Population
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Manufacture Population
| <span style="color:Red;">-120</span> Manufacturing Cost
<span style="color:Red;">-2</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Bob
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Bob
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
<span style="color:Red;">-5</span> Precursor Nanites Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> Research
| <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Tech_StrongAI
|-
|-
|[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]Xeno Anthropology Center
|[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]Xeno Anthropology Center
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
XenoAnthropology
|-
|-
|[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]Weather Control Center
|[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]Weather Control Center
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> Max Manufacturing
<span style="color:Green;">+-0.15%</span> Maintenance
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
WeatherControlTech
|-
|-
|[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith
|[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith
| <span style="color:Red;">-700</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> Max Manufacturing
<span style="color:Green;">+-0.3%</span> Maintenance
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
WeatherControlZenithTech
|-
|-
|[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant
|[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-3</span> Antimatter Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+</span>
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
Tech_AntiMatterPowerPlants
|-
|-
|[[File:Economy_Build.png|alt=|left|48x48px|frameless]]Economic Stimulus
|[[File:Economy_Build.png|alt=|left|48x48px|frameless]]Economic Stimulus
| <span style="color:Red;">-250</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ModuleAssembly
|-
|-
|[[File:Influence_Build.png|alt=|left|48x48px|frameless]]Heritage
|[[File:Influence_Build.png|alt=|left|48x48px|frameless]]Heritage
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:Research_Build.png|alt=|left|48x48px|frameless]]Aid Research
|[[File:Research_Build.png|alt=|left|48x48px|frameless]]Aid Research
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_NeuralMapping
|-
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Hatch Clone
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Hatch Clone
| <span style="color:Red;">-2500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Cloning
|-
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Wildland Refuge
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Wildland Refuge
| <span style="color:Red;">-240</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+-0.002</span> Pollution Per Turn
| <span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Tech_LandPreservation
|-
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Memory Center
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Memory Center
| <span style="color:Red;">-90</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Intelligence
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]Augmentation Center
|[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]Augmentation Center
| <span style="color:Red;">-480</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
| <span style="color:Green;">+3</span> Intelligence
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Tech_PostSentience
|-
|-
|[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]Warforged Foundry
|[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]Warforged Foundry
| <span style="color:Red;">-303</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Natural League Center
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Natural League Center
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
| <span style="color:Green;">+0.02%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
|-
|-
|[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]Irrigation Network
|[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]Irrigation Network
| <span style="color:Red;">-67</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.02%</span> Food Income
| <span style="color:Green;">+3</span> Food
| <u>Technology Required:</u>
Tech_XenoAgriculture
|-
|-
|[[File:BankingSector.png|alt=|left|48x48px|frameless]]Governor's Manor
|[[File:BankingSector.png|alt=|left|48x48px|frameless]]Governor's Manor
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+20</span> Loyalty
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_LeadershipRecruiting
|-
|-
|[[File:Drones.png|alt=|left|48x48px|frameless]]Produce Drones
|[[File:Drones.png|alt=|left|48x48px|frameless]]Produce Drones
| <span style="color:Red;">-250</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_DroneProduction
|-
|-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
| <span style="color:Red;">-150</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ModuleAssembly
|-
|-
|[[File:Nanobots.png|alt=|left|48x48px|frameless]]Produce Nanobots
|[[File:Nanobots.png|alt=|left|48x48px|frameless]]Produce Nanobots
| <span style="color:Red;">-250</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:Mission_Research.png|alt=|left|48x48px|frameless]]Research Mission
|[[File:Mission_Research.png|alt=|left|48x48px|frameless]]Research Mission
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]Treasure Hunt
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]Treasure Hunt
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-80</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods
|[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_MiningMissions
|-
|-
|[[File:Mission_Resources.png|alt=|left|48x48px|frameless]]Scavengers
|[[File:Mission_Resources.png|alt=|left|48x48px|frameless]]Scavengers
| <span style="color:Red;">-120</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ExoticMineralMissions
|-
|-
|[[File:Mission_HeliosOre.png|alt=|left|48x48px|frameless]]Ore Traders
|[[File:Mission_HeliosOre.png|alt=|left|48x48px|frameless]]Ore Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_RareCrystalMissions
|-
|-
|[[File:Mission_HarmonyCrystal.png|alt=|left|48x48px|frameless]]Gem Traders
|[[File:Mission_HarmonyCrystal.png|alt=|left|48x48px|frameless]]Gem Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_RareCrystalMissions
|-
|-
|[[File:Mission_HyperSilicates.png|alt=|left|48x48px|frameless]]Silicate Traders
|[[File:Mission_HyperSilicates.png|alt=|left|48x48px|frameless]]Silicate Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_RareCrystalMissions
|-
|-
|[[File:Mission_Influence.png|alt=|left|48x48px|frameless]]Pilgrims
|[[File:Mission_Influence.png|alt=|left|48x48px|frameless]]Pilgrims
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalOutreachMissions
|-
|-
|[[File:ThuliumCatalyst.png|alt=|left|48x48px|frameless]]Thulium Deposit
|[[File:ThuliumCatalyst.png|alt=|left|48x48px|frameless]]Thulium Deposit
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Thulium Extractor
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Thulium Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Thulium Income
<span style="color:Green;">+0.1%</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]Thulium Mine
|[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]Thulium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Thulium Income
<span style="color:Green;">+0.2%</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]Advanced Thulium Mine
|[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]Advanced Thulium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Thulium Income
<span style="color:Green;">+0.3%</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Orbital Thulium Extractor
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Orbital Thulium Extractor
|
| <span style="color:Green;">+0.1</span> Thulium Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:CrystallizedElerium.png|alt=|left|48x48px|frameless]]Crystallized Elerium
|[[File:CrystallizedElerium.png|alt=|left|48x48px|frameless]]Crystallized Elerium
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Crystallized Elerium Extractor
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Crystallized Elerium Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Elerium Income
<span style="color:Green;">+1</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]Crystallized Elerium Mine
|[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]Crystallized Elerium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Elerium Income
<span style="color:Green;">+2</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]Advanced Elerium Mine
|[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]Advanced Elerium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Elerium Income
<span style="color:Green;">+4</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Orbital Elerium Extractor
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Orbital Elerium Extractor
|
| <span style="color:Green;">+0.1</span> Elerium Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:PrometheusStone.png|alt=|left|48x48px|frameless]]Prometheus Stone
|[[File:PrometheusStone.png|alt=|left|48x48px|frameless]]Prometheus Stone
|
| <span style="color:Green;">+3</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Prometheus Stone Extractor
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Prometheus Stone Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Promethion Income
<span style="color:Green;">+4</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]Prometheus Stone Mine
|[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]Prometheus Stone Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Promethion Income
<span style="color:Green;">+5</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]Advanced Prometheus Mine
|[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]Advanced Prometheus Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Promethion Income
<span style="color:Green;">+6</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Orbital Prometheus Stone Extractor
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Orbital Prometheus Stone Extractor
|
| <span style="color:Green;">+0.1</span> Promethion Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:HeliosOre.png|alt=|left|48x48px|frameless]]Helios Ore
|[[File:HeliosOre.png|alt=|left|48x48px|frameless]]Helios Ore
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Helios Ore Extractor
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Helios Ore Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Helios Ore Income
<span style="color:Green;">+2</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]Helios Mine
|[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]Helios Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Helios Ore Income
<span style="color:Green;">+4</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]Advanced Helios Mine
|[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]Advanced Helios Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Helios Ore Income
<span style="color:Green;">+6</span> Colony Gross Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Orbital Helios Ore Extractor
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Orbital Helios Ore Extractor
|
| <span style="color:Green;">+0.1</span> Helios Ore Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:HyperSilicates.png|alt=|left|48x48px|frameless]]Silicates
|[[File:HyperSilicates.png|alt=|left|48x48px|frameless]]Silicates
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Silicate Extractor
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Silicate Extractor
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]Silicate Mine
|[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]Silicate Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]Advanced Silicate Mine
|[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]Advanced Silicate Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Orbital Silicate Extractor
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Orbital Silicate Extractor
|
| <span style="color:Green;">+0.1</span> Hyper Silicates Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:XanthiumDeposit.png|alt=|left|48x48px|frameless]]Xanthium
|[[File:XanthiumDeposit.png|alt=|left|48x48px|frameless]]Xanthium
|
| <span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Xanthium Extractor
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Xanthium Extractor
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Xanthium Deposit Income
<span style="color:Green;">+2</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]Xanthium Mine
|[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]Xanthium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Xanthium Deposit Income
<span style="color:Green;">+3</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Xanthium Mine
|[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Xanthium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Xanthium Deposit Income
<span style="color:Green;">+4</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+4</span> Manufacturing
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Xanthium Extractor
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Xanthium Extractor
|
| <span style="color:Green;">+0.1</span> Xanthium Deposit Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:PrecursorNanites.png|alt=|left|48x48px|frameless]]Precursor Nanites
|[[File:PrecursorNanites.png|alt=|left|48x48px|frameless]]Precursor Nanites
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Precursor Nanites
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Precursor Nanites Income
<span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]Precursor Nanites
|[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Precursor Nanites Income
<span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_ArtifactStudies
|-
|-
|[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]Precursor Nanites
|[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Precursor Nanites Income
<span style="color:Green;">+0.15%</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_ArtifactMastery
|-
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Orbital Precursor Nanites
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Orbital Precursor Nanites
|
| <span style="color:Green;">+0.1</span> Precursor Nanites Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_PrecursorArcheology
|-
|-
|[[File:HarmonyCrystals.png|alt=|left|48x48px|frameless]]Harmony Crystal Deposit
|[[File:HarmonyCrystals.png|alt=|left|48x48px|frameless]]Harmony Crystal Deposit
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Harmony Crystal Extractor
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Harmony Crystal Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Harmony Crystals Income
<span style="color:Green;">+0.05</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]Harmony Crystal Mine
|[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]Harmony Crystal Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Harmony Crystals Income
<span style="color:Green;">+0.1</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
Tech_XenoResourceMining
|-
|-
|[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]Advanced Harmony Crystal Mine
|[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]Advanced Harmony Crystal Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Harmony Crystals Income
<span style="color:Green;">+0.15</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
Tech_XenoResourceExtraction
|-
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Orbital Harmony Crystal
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Orbital Harmony Crystal
|
| <span style="color:Green;">+0.1</span> Harmony Crystals Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:TechapodHive.png|alt=|left|48x48px|frameless]]Techapods
|[[File:TechapodHive.png|alt=|left|48x48px|frameless]]Techapods
|
| <span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Techapod Hatchery
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Techapod Hatchery
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]Techapod Farm
|[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]Techapod Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.2</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]Advanced Techapod Hive Farm
|[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]Advanced Techapod Hive Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Tech_AdaptedCropEngineering
|-
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Orbital Techapod Hatchery
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Orbital Techapod Hatchery
|
| <span style="color:Green;">+0.1</span> Techapod Hive Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:SnugglerColony.png|alt=|left|48x48px|frameless]]Snuggler Colony
|[[File:SnugglerColony.png|alt=|left|48x48px|frameless]]Snuggler Colony
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Snuggler Shelter
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Snuggler Shelter
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]Snuggler Farm
|[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]Snuggler Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.25</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]Advanced Snuggler Farm
|[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]Advanced Snuggler Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_AdaptedCropEngineering
|-
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Orbital Snuggler Shelter
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Orbital Snuggler Shelter
|
| <span style="color:Green;">+0.1</span> Snuggler Colony Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:UltraSpice.png|alt=|left|48x48px|frameless]]Arnor Spice
|[[File:UltraSpice.png|alt=|left|48x48px|frameless]]Arnor Spice
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Arnor Spice Harvester
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Arnor Spice Harvester
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Ultra Spice Income
<span style="color:Green;">+2</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]Arnor Spice Farm
|[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]Arnor Spice Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Ultra Spice Income
<span style="color:Green;">+3</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]Advanced Arnor Spice Farm
|[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]Advanced Arnor Spice Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Ultra Spice Income
<span style="color:Green;">+4</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_AdaptedCropEngineering
|-
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Orbital Spice Harvester
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Orbital Spice Harvester
|
| <span style="color:Green;">+0.1</span> Ultra Spice Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:EpimetheusPollen.png|alt=|left|48x48px|frameless]]Epimetheus Pollen
|[[File:EpimetheusPollen.png|alt=|left|48x48px|frameless]]Epimetheus Pollen
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Epimetheus Field
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Epimetheus Field
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Epimetheus Pollen Income
<span style="color:Green;">+0.1</span> Resistance Bonus
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]Epimetheus Farm
|[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]Epimetheus Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Epimetheus Pollen Income
<span style="color:Green;">+0.2</span> Resistance Bonus
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_ExoticAgriculture
|-
|-
|[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]Advanced Epimetheus Farm
|[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]Advanced Epimetheus Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Epimetheus Pollen Income
<span style="color:Green;">+0.3</span> Resistance Bonus
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Tech_TransgenicManipulation
|-
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Orbital Pollen Collector
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Orbital Pollen Collector
|
| <span style="color:Green;">+0.1</span> Epimetheus Pollen Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:ArtocarpusViriles.png|alt=|left|48x48px|frameless]]Artocarpus Fruit
|[[File:ArtocarpusViriles.png|alt=|left|48x48px|frameless]]Artocarpus Fruit
|
| <span style="color:Green;">+0.3%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
<span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
|-
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Artocarpus Orchard
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Artocarpus Orchard
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Artocarpus Viriles Income
<span style="color:Green;">+3</span> Food Income
<span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
|-
|-
|[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]Artocarpus Farm
|[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]Artocarpus Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Artocarpus Viriles Income
<span style="color:Green;">+4</span> Food Income
<span style="color:Green;">+0.2%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Tech_ExoticAgriculture
|-
|-
|[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]Advanced Artocarpus Farm
|[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]Advanced Artocarpus Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Artocarpus Viriles Income
<span style="color:Green;">+5</span> Food Income
<span style="color:Green;">+0.3%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Tech_TransgenicManipulation
|-
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Orbital Artocarpus Collector
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Orbital Artocarpus Collector
|
| <span style="color:Green;">+0.1</span> Artocarpus Viriles Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:MonsatiumDeposit.png|alt=|left|48x48px|frameless]]Monsatium
|[[File:MonsatiumDeposit.png|alt=|left|48x48px|frameless]]Monsatium
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Monsatium Deposit
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Monsatium Deposit
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Monsatium Deposit Income
<span style="color:Green;">+2</span> Food Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
|-
|-
|[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]Monsatium Deposit Refinery
|[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]Monsatium Deposit Refinery
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Monsatium Deposit Income
<span style="color:Green;">+3</span> Food Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Tech_ExoticAgriculture
|-
|-
|[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Monsatium Deposit Refinery
|[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Monsatium Deposit Refinery
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Monsatium Deposit Income
<span style="color:Green;">+4</span> Food Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Tech_TransgenicManipulation
|-
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Monsatium
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Monsatium
|
| <span style="color:Green;">+0.1</span> Monsatium Deposit Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:AurorusArboretum.png|alt=|left|48x48px|frameless]]Aurorus Arboretum
|[[File:AurorusArboretum.png|alt=|left|48x48px|frameless]]Aurorus Arboretum
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Aurorus Orchard
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Aurorus Orchard
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Aurorus Arboretum Income
<span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]Aurorus Arboretum Farm
|[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]Aurorus Arboretum Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Aurorus Arboretum Income
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]Advanced Aurorus Arboretum Farm
|[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]Advanced Aurorus Arboretum Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Aurorus Arboretum Income
<span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Tech_AdaptedCropEngineering
|-
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Orbital Aurorus
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Orbital Aurorus
|
| <span style="color:Green;">+0.1</span> Aurorus Arboretum Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:Icon_008.png|alt=|left|48x48px|frameless]]Slums
|[[File:Icon_008.png|alt=|left|48x48px|frameless]]Slums
|
| <span style="color:Green;">+1</span> Population Cap
<span style="color:Green;">+0.01</span> Pollution
<span style="color:Green;">+0.04</span> Crime
| <span style="color:Green;">+0.05%</span> Population Cap
| <span style="color:Green;">+-1</span> Wealth
<span style="color:Green;">+-1</span> Approval
<span style="color:Green;">+-1</span> Tourism
| <u>Technology Required:</u>
|-
|-
|[[File:District_Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing District
|[[File:District_Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing District
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.04%</span> Max Manufacturing
<span style="color:Green;">+0.02</span> Pollution
| <span style="color:Green;">+0.02%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
|
|-
|-
|[[File:District_Population.png|alt=|left|48x48px|frameless]]Housing District
|[[File:District_Population.png|alt=|left|48x48px|frameless]]Housing District
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.1</span> Population Cap
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_Planetology
|-
|-
|[[File:District_Approval.png|alt=|left|48x48px|frameless]]Entertainment District
|[[File:District_Approval.png|alt=|left|48x48px|frameless]]Entertainment District
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+0.02</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
|
|-
|-
|[[File:District_Wealth.png|alt=|left|48x48px|frameless]]Financial District
|[[File:District_Wealth.png|alt=|left|48x48px|frameless]]Financial District
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Wealth
|
|-
|-
|[[File:District_Food.png|alt=|left|48x48px|frameless]]Agricultural District
|[[File:District_Food.png|alt=|left|48x48px|frameless]]Agricultural District
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Food Income
<span style="color:Green;">+0.1%</span> Food Income
| <span style="color:Green;">+0.05%</span> Food Income
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+2</span> Population
|
|-
|-
|[[File:District_Research.png|alt=|left|48x48px|frameless]]Research District
|[[File:District_Research.png|alt=|left|48x48px|frameless]]Research District
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.04%</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
|
|-
|-
|[[File:District_Influence.png|alt=|left|48x48px|frameless]]Cultural District
|[[File:District_Influence.png|alt=|left|48x48px|frameless]]Cultural District
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Influence Per Turn
| <span style="color:Green;">+2</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
TranslatorTech
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-150</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoIndustrialization
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-150</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoManufacturing
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OrbitalMining
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Bioplastics
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Claytronics
|-
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_SingularityPowerPlants
|-
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoBiology
|-
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ExtremeColonization
|-
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ExoticWorldColonization
|-
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-400</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_PlanetaryAdaption
|-
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_EnvironmentalEngineering
|-
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_HyperwaveRadio
|-
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoEntertainment
|-
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalOutreach
|-
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_StellarEmigration
|-
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalAffinity
|-
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_EconomicDevelopment
|-
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_InterstellarTrade
|-
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_PreferredLending
|-
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_OpenTradePolicy
|-
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_GalacticTrade
|-
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoBiology
|-
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Terraforming
|-
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoAgriculture
|-
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Hydroponics
|-
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_TransgenicManipulation
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ResearchDistricts
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoResearch
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-150</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_QuantumComputing
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ComputingSubstrates
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_NeuralMapping
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ArtificalBrains
|-
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_AIOverseer
|-
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-100</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_Diplomacy
|-
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-200</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalInfluence
|-
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_StellarEmigration
|-
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-400</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalAssimilation
|-
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_CulturalAffinity
|-
|-
|[[File:PrecursorElevatorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Elevator
|[[File:PrecursorElevatorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Elevator
|
| <span style="color:Green;">+-0.15</span> Colony Sponsor Decay Mod
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Orbital Factory
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Orbital Factory
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Moisture Generator
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Moisture Generator
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:ThermalCoreUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thermal Core
|[[File:ThermalCoreUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thermal Core
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Tidal Control
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Tidal Control
|
| <span style="color:Green;">+0.2</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrisonWorldUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Orbital Prison
|[[File:PrisonWorldUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Orbital Prison
|
| <span style="color:Green;">+-0.1</span> Crime
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:ThuliumMoonUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thulium Moon
|[[File:ThuliumMoonUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thulium Moon
|
| <span style="color:Green;">+0.1</span> Thulium Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:DurantiumCloudUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Durantium Cloud
|[[File:DurantiumCloudUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Durantium Cloud
|
| <span style="color:Green;">+0.1</span> Durantium Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorAcceleratorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Accelerator
|[[File:PrecursorAcceleratorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Accelerator
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PromethionRefineryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Promethion Refinery
|[[File:PromethionRefineryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Promethion Refinery
|
| <span style="color:Green;">+0.1</span> Promethion Income
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorArchiveUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Archive
|[[File:PrecursorArchiveUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Archive
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorTreasuryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Treasury
|[[File:PrecursorTreasuryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Treasury
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorExperimentsUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Experiments
|[[File:PrecursorExperimentsUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Experiments
|
| <span style="color:Green;">+-0.2</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorSatellitesUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Sensor Array
|[[File:PrecursorSatellitesUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Sensor Array
| <span style="color:Red;">-1</span> Thulium Cost
| <span style="color:Green;">+8</span> Sensor Range
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Communications Array
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Communications Array
| <span style="color:Red;">-1</span> Thulium Cost
| <span style="color:Green;">+3</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_SupplyDrones
|-
|-
|[[File:MoistureGeneratorUpgradeIcon.png|alt=|left|48x48px|frameless]]Orb of Draginol
|[[File:MoistureGeneratorUpgradeIcon.png|alt=|left|48x48px|frameless]]Orb of Draginol
|
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:ThuliumMoonUpgradeIcon.png|alt=|left|48x48px|frameless]]Throne of the Arnor
|[[File:ThuliumMoonUpgradeIcon.png|alt=|left|48x48px|frameless]]Throne of the Arnor
|
| <span style="color:Green;">+1000</span> Influence Per Turn
<span style="color:Green;">+3</span> Minerals
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]Plague Research Center
|[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]Plague Research Center
| <span style="color:Red;">-360</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]Think Tank
|[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]Think Tank
| <span style="color:Red;">-500</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Technology
| <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine
|[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine
| <span style="color:Red;">-2400</span> Manufacturing Cost
| <span style="color:Green;">+0.50%</span> Research
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets
| <span style="color:Red;">-1200</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Diplomacy
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court
| <span style="color:Red;">-600</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision
|[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Tech_PoliticalCapital
|-
|-
|[[File:orbital_defensematrix.png|alt=|left|48x48px|frameless]]Defense Matrix
|[[File:orbital_defensematrix.png|alt=|left|48x48px|frameless]]Defense Matrix
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:orbital_elevator.png|alt=|left|48x48px|frameless]]Space Elevator
|[[File:orbital_elevator.png|alt=|left|48x48px|frameless]]Space Elevator
| <span style="color:Red;">-2</span> Durantium Cost
| <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_SpaceElevators
|-
|-
|[[File:orbital_researchlab.png|alt=|left|48x48px|frameless]]Orbital Research Lab
|[[File:orbital_researchlab.png|alt=|left|48x48px|frameless]]Orbital Research Lab
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Technology
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_ResearchDistricts
|-
|-
|[[File:Orbital_Recruiting.png|alt=|left|48x48px|frameless]]Recruiting Station
|[[File:Orbital_Recruiting.png|alt=|left|48x48px|frameless]]Recruiting Station
|
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+20</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_climatecontrol.png|alt=|left|48x48px|frameless]]Climate Control
|[[File:orbital_climatecontrol.png|alt=|left|48x48px|frameless]]Climate Control
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+1</span> Fertility
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:orbital_colinizationcenter.png|alt=|left|48x48px|frameless]]Colonization Center
|[[File:orbital_colinizationcenter.png|alt=|left|48x48px|frameless]]Colonization Center
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+0.15%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_prison.png|alt=|left|48x48px|frameless]]Orbital Prison
|[[File:orbital_prison.png|alt=|left|48x48px|frameless]]Orbital Prison
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+-0.2</span> Crime
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Atmospheric Cleanser
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Atmospheric Cleanser
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_sensor.png|alt=|left|48x48px|frameless]]Sensor Array
|[[File:orbital_sensor.png|alt=|left|48x48px|frameless]]Sensor Array
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+8</span> Sensor Range
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:orbital_beacon.png|alt=|left|48x48px|frameless]]Planetary Beacon
|[[File:orbital_beacon.png|alt=|left|48x48px|frameless]]Planetary Beacon
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Planet Influence
<span style="color:Green;">+0.2%</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_HyperwaveRadio
|-
|-
|[[File:orbital_market.png|alt=|left|48x48px|frameless]]Orbital Market
|[[File:orbital_market.png|alt=|left|48x48px|frameless]]Orbital Market
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Wealth
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:orbital_academy.png|alt=|left|48x48px|frameless]]Orbital Academy
|[[File:orbital_academy.png|alt=|left|48x48px|frameless]]Orbital Academy
| <span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+150</span> Credits
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_topacademy.png|alt=|left|48x48px|frameless]]Top Gun Academy
|[[File:orbital_topacademy.png|alt=|left|48x48px|frameless]]Top Gun Academy
| <span style="color:Red;">-3</span> Antimatter Cost
| <span style="color:Green;">+250</span> Credits
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:OfficerSchool.png|alt=|left|48x48px|frameless]]Officer Training School
|[[File:OfficerSchool.png|alt=|left|48x48px|frameless]]Officer Training School
| <span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+250</span> Credits
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:WarInstitution.png|alt=|left|48x48px|frameless]]Institution Of War
|[[File:WarInstitution.png|alt=|left|48x48px|frameless]]Institution Of War
| <span style="color:Red;">-3</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+0.05%</span> Kinetic Attack
<span style="color:Green;">+0.05%</span> Beam Attack
<span style="color:Green;">+0.05%</span> Missile Attack
<span style="color:Green;">+0.05%</span> Armor Rating
<span style="color:Green;">+0.05%</span> Shield Strength
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:ConquestCenter.png|alt=|left|48x48px|frameless]]Conquest Center
|[[File:ConquestCenter.png|alt=|left|48x48px|frameless]]Conquest Center
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+0.25%</span> Siege Ability
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:TacticalCollege.png|alt=|left|48x48px|frameless]]Tactical College
|[[File:TacticalCollege.png|alt=|left|48x48px|frameless]]Tactical College
| <span style="color:Red;">-3</span> Thulium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+.05</span> Soldiering
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:TacticalInstruction.png|alt=|left|48x48px|frameless]]Tactical Instruction
|[[File:TacticalInstruction.png|alt=|left|48x48px|frameless]]Tactical Instruction
| <span style="color:Red;">-5</span> Thulium Cost
| <span style="color:Green;">+500</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+.25</span> Soldiering
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:orbital_LogisticsArray.png|alt=|left|48x48px|frameless]]Logistics Array
|[[File:orbital_LogisticsArray.png|alt=|left|48x48px|frameless]]Logistics Array
| <span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Thulium Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Control Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
|
|-
|-
|[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]Navigation Center
|[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]Navigation Center
| <span style="color:Red;">-1500</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
InterstellarNavigation
|-
|-
|[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Galactic Navigation Network
|[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Galactic Navigation Network
| <span style="color:Red;">-620</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Moves Cap
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Navagation Network
|-
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Galactic Navigator's Guild
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Galactic Navigator's Guild
| <span style="color:Red;">-2120</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
NavigationalExpertise
|-
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Improvement_HyperionBrainTrust_Name_tk
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Improvement_HyperionBrainTrust_Name_tk
|
|
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
| <span style="color:Red;">-60</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]Pain Amplifier
|[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]Pain Amplifier
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture
|[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoEntertainment
|-
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Currency Reserve
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Currency Reserve
| <span style="color:Red;">-300</span> Manufacturing Cost
| <span style="color:Green;">+0.2</span> Influence Per Turn
<span style="color:Green;">+10</span> Colony Gross Income
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Tech_TradeNetworks
|-
|-
|[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Pollution
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
| <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+0.02%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Military
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-15</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+5</span> Growth
| <span style="color:Green;">+0.05%</span> Growth
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Red;">--1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+48</span> Sensor Range
<span style="color:Green;">+1</span> Research
<span style="color:Green;">+-0.3</span> Pollution
| <span style="color:Green;">+0.04%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_TechnologicalAssimilation
|-
|-
|[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Red;">--1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> Growth
<span style="color:Green;">+-0.3</span> Pollution
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]
|[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.05</span> Approval
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Tech_XenoResearch
|-
|-
|[[File:festimp_3.png|alt=|left|48x48px|frameless]]
|[[File:festimp_3.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Diligence
| <span style="color:Green;">+0.1%</span> Diligence
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_XenoIndustrialization
|-
|-
|[[File:festimp_43.png|alt=|left|48x48px|frameless]]
|[[File:festimp_43.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Intelligence
| <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:festimp_25.png|alt=|left|48x48px|frameless]]
|[[File:festimp_25.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Social
| <span style="color:Green;">+0.1%</span> Social
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
TranslatorTech
|-
|-
|[[File:festimp_2.png|alt=|left|48x48px|frameless]]
|[[File:festimp_2.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+5</span> Growth
<span style="color:Green;">+1</span> Population Cap
<span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+0.1</span> Population Cap
<span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_Hatcheries
|-
|-
|[[File:festimp_5.png|alt=|left|48x48px|frameless]]
|[[File:festimp_5.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0%</span> Diligence
| <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:festimp_10.png|alt=|left|48x48px|frameless]]
|[[File:festimp_10.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Population Cap
<span style="color:Green;">+0.1</span> Culture Points Per Turn
<span style="color:Green;">+0.5%</span> Social
<span style="color:Green;">+0.5%</span> Intelligence
<span style="color:Green;">+0.5%</span> Diligence
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:Orbital_farm.png|alt=|left|48x48px|frameless]]
|[[File:Orbital_farm.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Fertility
| <span style="color:Green;">+</span>
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
Tech_XenoAgriculture
|-
|-
|[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]Translight Hub
|[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]Translight Hub
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole
|[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole
|[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole
|
| <span style="color:Green;">+2</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]Home Burrow
|[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]Home Burrow
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50</span> Approval
<span style="color:Green;">+2</span> Intelligence
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]Growth Center
|[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]Growth Center
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den
|[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
<span style="color:Green;">+1</span> Diligence
| <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]Enforcer Den
|[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]Enforcer Den
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+</span> Control Per Turn
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center
|[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link
|[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+4</span> Research
<span style="color:Green;">+-1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine
|[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine
| <span style="color:Red;">-35</span> Manufacturing Cost
| <span style="color:Green;">+0.20%</span> Max Manufacturing
<span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
| <span style="color:Green;">+</span>
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator
|[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+5</span> Max Manufacturing
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee
|[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee
| <span style="color:Red;">-35</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Intelligence
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer
|[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer
| <span style="color:Red;">-20</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Max Manufacturing
<span style="color:Green;">+0.25%</span> Diligence
<span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array
|[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
<span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner
|[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner
| <span style="color:Red;">-48</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Sensor Range
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+3</span> Sensor Range
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner
|[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner
| <span style="color:Red;">-55</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Sensor Range
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+3</span> Sensor Range
| <span style="color:Red;">-</span>
| <u>Technology Required:</u>
|-
|-
|[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit
|[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit
|
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+0.1</span> Durantium Income
| <span style="color:Green;">+</span>
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:precursorrelic.png|alt=|left|48x48px|frameless]]Precursor Relic
|[[File:precursorrelic.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+2</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]Precursor Relic
|[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+0.10</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
|-
|-
|[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]Precursor Relic
|[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+3</span> Influence Per Turn
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]Interrogation Machine
|[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]Interrogation Machine
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp
|[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.08%</span> Max Manufacturing
<span style="color:Green;">+3</span> Population Cap
| <span style="color:Green;">+0.04%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort
|[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Tourism
| <span style="color:Green;">+0.1%</span> Wealth
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School
|[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Research
<span style="color:Green;">+0.50%</span> Intelligence
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine
|[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine
| <span style="color:Red;">-28</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core
|[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Tech_XenoIndustrialization
|-
|-
|[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation
|[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation
|
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]Air Purifier
|[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]Air Purifier
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+-0.25</span> Pollution
| <span style="color:Green;">+-0.01</span> Pollution
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
ColonizationTech
|-
|-
|[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office
|[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+0.12%</span> Research
<span style="color:Green;">+0.10%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo
|[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+0.15%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree
|[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Culture Points Per Turn
<span style="color:Green;">+6</span> Population Cap
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault
|[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Culture Points Per Turn
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+3</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:roots.png|alt=|left|48x48px|frameless]]Father Root
|[[File:roots.png|alt=|left|48x48px|frameless]]Father Root
|
| <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
|-
|-
|[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]Crystal Core
|[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]Crystal Core
| <span style="color:Red;">-16</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
<span style="color:Green;">+4</span> Population Cap
| <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
|-
|-
|[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers
|[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_ColonialPolicies
|-
|-
|[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits
|[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits
| <span style="color:Red;">-10</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Population
| <span style="color:Green;">+0.02%</span> Max Manufacturing
<span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_XenoIndustrialization
|-
|-
|[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array
|[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Tech_ArtificialGravity
|-
|-
|[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix
|[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
TranslatorTech
|-
|-
|[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment
|[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment
|
| <span style="color:Green;">+0.15</span> Approval
| <span style="color:Green;">+</span>
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
|-
|-
|[[File:gcimp_nv23_236_full.png|alt=|left|48x48px|frameless]]Centauron Empoerium
|[[File:gcimp_nv23_236_full.png|alt=|left|48x48px|frameless]]Centauron Empoerium
| <span style="color:Red;">-328</span> Manufacturing Cost
| <span style="color:Green;">+0.40</span> Tourism
<span style="color:Green;">+0.25%</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
<span style="color:Green;">+0.10</span> Tourism
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Tech_XenoHospitality
|-
|-
|[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]Xeno Welcome Hub
|[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]Xeno Welcome Hub
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+0.1%</span> Colony Gross Income
<span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+-2</span> Research
| <u>Technology Required:</u>
Tech_XenoHospitality


|-
|-
|}
|}

Revision as of 15:18, 12 February 2024

District Types Production Cost Base Effects Level Effects Adjacency Level Bonuses Requirements
Core World Capital
-0 Manufacturing Cost +1 Food Income

+5 Maintenance +0.02 Crime +1 Manufacturing +1 Population Cap

+0.05% Colony Gross Income

+1 Population Cap

+1 All Improvements Technology Required:

TechTree

Capital City
-0 Manufacturing Cost +0.1 Tourism

+6 Population Cap +3 Sensor Range +1 Control Per Turn +100 Influence +10 Colony Gross Income +1 Culture Points Per Turn

+0.05% Colony Gross Income

+1 Population Cap

+2 All Improvements Technology Required:

TechTree

Colonial Leadership Council
-3 Manufacturing Cost +2 Population Cap + -
Strip Mine
-45 Manufacturing Cost + - Technology Required:

Tech_PlanetaryAdaption

Planetary Recycling Center
-430 Manufacturing Cost +2 Maintenance

+-0.05 Pollution

+-0.04 Pollution +2 Manufacturing Technology Required:

Tech_Terraforming

Tower of Endless Night
-256 Manufacturing Cost +1 Control Per Turn

+2 Sensor Range +0.1 Crime

+0.03% Max Manufacturing +2 All Improvements Technology Required:

Tech_Espionage

Worldheart Borehole
-128 Manufacturing Cost +0.3% Colony Gross Income

+0.3% Max Manufacturing +0.2 Pollution

+0.05% Colony Gross Income

+0.05% Max Manufacturing

+2 Wealth

+2 Manufacturing

Technology Required:

Tech_DeepCoreMining

Infinite Garden
-628 Manufacturing Cost

-10 Aurorus Arboretum Cost

+0.03 Approval

+2 Food Income +0.3 Tourism

+1 Food Income

+0.05 Wealth +0.03 Tourism

+2 All Improvements Technology Required:

Tech_ExoticWorldColonization

Capital Mainframe
-20 Manufacturing Cost +1 Maintenance

+0.20% Research

+0.03% Research +3 Research Technology Required:

ColonizationTech

Kazar's Mainframe
-250 Manufacturing Cost

-1 Promethion Cost -3 Hyper Silicates Cost

+0.25% Research +0.05% Research +2 Research Technology Required:

Tech_XenoResearch

Planetary Mainframe
-90 Manufacturing Cost

-1 Promethion Cost

+1 Maintenance

+1 Research

+0.03% Research +2 Research Technology Required:

Tech_XenoResearch

AI Overseer
-720 Manufacturing Cost

-3 Hyper Silicates Cost

+ Control Per Turn

+-0.03 Approval +-0.2 Crime

+0.03% Research

+-0.01 Crime

+2 Research Technology Required:

Tech_AIOverseer

Coordination Beacon
-120 Manufacturing Cost +1 Maintenance

+1 Control Per Turn

+0.05% Influence Per Turn +2 Influence Technology Required:

Tech_HyperwaveRadio

Office of Control
-680 Manufacturing Cost +3 Control Per Turn +0.1 Control Per Turn +1 Population Technology Required:

Tech_ColonialBureaucracy

Central Bank
-200 Manufacturing Cost

-1 Durantium Cost

+8 Colony Gross Income +1 Colony Gross Income +3 Wealth Technology Required:

Tech_InterstellarBanking

Starport
-75 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.05% Military +0.02 Pollution

+0.08% Military

+0.02 Pollution

+1 Military

+1 Wealth +1 Manufacturing

Technology Required:

Tech_OrbitalManufacturing

Planetary Generator
-32 Manufacturing Cost +1 Maintenance

+1 Max Manufacturing

+0.03% Max Manufacturing

+0.01 Pollution

+2 Manufacturing

+2 Military

Technology Required:

Tech_ColonialPolicies

Stellar Forge
-250 Manufacturing Cost +0.25% Military +0.01% Max Manufacturing

+0.02% Military

+2 Manufacturing

+2 Military

Technology Required:

Tech_PlanetaryMobilization

Durantium Processor
-340 Manufacturing Cost

-3 Durantium Cost

+0.10% Max Manufacturing

+1 Minerals +1 Maintenance +0.1 Pollution

+0.04% Max Manufacturing

+0.01 Pollution

+2 Manufacturing

+2 Military

Technology Required:

Tech_XenoManufacturing

Industrial Center
-25 Manufacturing Cost +0.12% Max Manufacturing

+1 Maintenance +0.1 Pollution

+0.03% Max Manufacturing

+0.01% Pollution

+2 Manufacturing

+2 Military

Technology Required:

ColonizationTech

Supply Depot
-32 Manufacturing Cost +0.1% Max Manufacturing

+1 Maintenance

+0.02 Approval

+-0.02 Crime

+2 Manufacturing

+2 Military

Technology Required:

Tech_XenoIndustrialization

Fusion Power Plant
-600 Manufacturing Cost

-5 Antimatter Cost

+1 Maintenance

+0.2% Max Manufacturing +0.05 Pollution

+0.025% Max Manufacturing +3 Manufacturing

+3 Military +3 Research

Technology Required:

Tech_FusionPowerPlants

Singularity Power Plant
-800 Manufacturing Cost

-5 Antimatter Cost -5 Durantium Cost -5 Elerium Cost

+1 Maintenance

+0.1% Max Manufacturing +0.05 Pollution

+0.025% Max Manufacturing +3 All Improvements Technology Required:

Tech_SingularityPowerPlants

Manufacturing Capital
-1000 Manufacturing Cost

-5 Antimatter Cost -5 Durantium Cost

+1 Maintenance

+0.2% Max Manufacturing +0.1 Pollution

+0.025% Max Manufacturing +3 Manufacturing Technology Required:

Tech_ManufacturingCapitals

Razar's Lift
-500 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+0.1% Max Manufacturing

+0.05% Max Manufacturing +3 Manufacturing

+3 Military

Technology Required:

Tech_SpaceElevators

Beacon of Babylon
-800 Manufacturing Cost

-3 Harmony Crystals Cost

+0.05% Influence Per Turn

+1% Influence Per Turn

+0.05% Influence Per Turn +3 Influence Technology Required:

Tech_HyperwaveRadio

Technological Capital
-400 Manufacturing Cost

-3 Promethion Cost

+1 Maintenance

+0.2% Research +0.1% Influence Per Turn

+0.03% Research +3 Research Technology Required:

Tech_ResearchDistricts

Virtual World
-600 Manufacturing Cost

-3 Epimetheus Pollen Cost -3 Hyper Silicates Cost

+1 Maintenance

+0.03 Approval

+0.01 Approval - Technology Required:

Tech_XenoEntertainment

-300 Manufacturing Cost +1 Maintenance

+0.05 Approval

+0.03 Approval +1 Approval

+1 Tourism +1 Population

Technology Required:

Tech_XenoEntertainment

Eyes of the Universe
-320 Manufacturing Cost

-3 Promethion Cost

+1 Maintenance

+0.1% Research

+ +3 Research Technology Required:

Tech_SubspaceScanning

Kimberly's Refuge
-150 Manufacturing Cost

-1 Monsatium Deposit Cost

+5 Food Income

+0.25% Growth

+1 Food Income +3 Population Technology Required:

Tech_Planetology

Colonial Clinic
-150 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.2% Growth

+0.1% Growth +2 Population Technology Required:

Tech_XenoBiology

Medical Center
-97 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+0.3% Growth

+0.1% Growth +2 Population Technology Required:

Tech_XenoMedicine

Fertility Center
-120 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+0.4% Growth

+0.1% Growth +2 Population Technology Required:

Tech_ArtificialWombs

Longevity Center
-150 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+0.5% Growth +0.02 Approval

+0.1% Growth +2 Population Technology Required:

Tech_LifeExtension

Cybernetic Hospital
-200 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+1% Growth +0.04 Approval

+0.1% Growth +2 Population Technology Required:

Tech_Cybernetics

Organ Market
-90 Manufacturing Cost +1 Maintenance

+0.5% Growth +0.05 Crime

+0.1% Growth +1 Population

+1 Wealth

Technology Required:

Tech_RegenerativeGels

Planetary Conversion
-60 Manufacturing Cost + - Technology Required:

Tech_XenoBiology

Planetary Soil Upgrade
-60 Manufacturing Cost + - Technology Required:

Tech_SoilEnhancement

Soil Engineering
-90 Manufacturing Cost + - Technology Required:

Tech_AdaptedCropEngineering

Terraforming Module
-120 Manufacturing Cost + - Technology Required:

Tech_Terraforming

Terraforming Plant
-120 Manufacturing Cost + - Technology Required:

Tech_EnvironmentalEngineering

Habitat Improvement
-150 Manufacturing Cost + - Technology Required:

Tech_SoilEnhancement

Resequencing Station
-200 Manufacturing Cost + - Technology Required:

Tech_ResequencerStations

Ultra Terraformer
-250 Manufacturing Cost + - Technology Required:

Tech_ResequencerStations

Engineered Landslide
-120 Manufacturing Cost + - Technology Required:

PlanetaryEnhancement

Planetary Defense Dome
-300 Manufacturing Cost

-5 Durantium Cost -1 Xanthium Deposit Cost

+1 Maintenance

+10 Planetary Defenses Max H P

+10 Planetary Defenses Max H P +2 Military Technology Required:

Tech_PlanetaryDefenseDome

Orbital Defense Platform
-330 Manufacturing Cost

-5 Durantium Cost -1 Helios Ore Cost -1 Xanthium Deposit Cost

+1 Maintenance

+3 Interceptor Fighters Cap

+1 Interceptor Fighters Cap +1 Military Technology Required:

Tech_OrbitalDefencePlatform

Surveillance Center
-200 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+-0.1 Crime

+-0.03 Crime +1 Population

+1 Military

Technology Required:

Tech_PlanetaryMobilization

Planetary Court
-250 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+-0.1 Crime

+-0.05 Crime +1 Wealth Technology Required:

Tech_ColonialLawAndPolicy

Prison
-300 Manufacturing Cost

-5 Durantium Cost

+1 Maintenance

+-0.15 Crime

+-0.05 Crime +1 Military Technology Required:

Tech_ColonialBureaucracy

Diplomatic Embassy
-1200 Manufacturing Cost

-5 Durantium Cost -3 Aurorus Arboretum Cost

+1 Maintenance

+1 Diplomacy

+0.1% Influence Per Turn +3 Influence

+3 Wealth +3 Tourism

Technology Required:

Tech_Eminence

Assimilation Foundation
-900 Manufacturing Cost

-5 Durantium Cost -1 Harmony Crystals Cost

+1 Maintenance

+0.25% Influence Per Turn +1 Influence Per Turn

+0.1% Influence Per Turn +3 Influence Technology Required:

Tech_CulturalAssimilation

Cultural Beacon
-800 Manufacturing Cost

-5 Durantium Cost -1 Harmony Crystals Cost

+1 Maintenance

+0.1% Influence Per Turn

+0.1% Influence Per Turn +3 Influence Technology Required:

Tech_CulturalDomination

Iridia Exchange
-30 Manufacturing Cost

-5 Promethion Cost

+0.1% Colony Gross Income

+10 Influence Per Turn

+0.05% Colony Gross Income +4 Wealth

+4 Research +4 Manufacturing +4 Approval

Technology Required:
Galactic Stock Exchange
-500 Manufacturing Cost

-5 Promethion Cost

+0.2% Colony Gross Income

+0.1 Influence Per Turn

+0.05% Colony Gross Income +3 Wealth Technology Required:

Tech_FinancialSectors

Financial Capital
-500 Manufacturing Cost

-5 Promethion Cost -1 Aurorus Arboretum Cost

+0.25% Colony Gross Income

+0.1% Influence Per Turn

+0.03% Colony Gross Income +3 Wealth Technology Required:

Tech_XenoEconomics

Trade Network
-120 Manufacturing Cost +0.1% Colony Gross Income +0.10% Colony Gross Income +1 Wealth Technology Required:

Tech_TradeNetworks

Galactic Bazaar
-2000 Manufacturing Cost

-1 Elerium Cost -1 Ultra Spice Cost

+0.25% Trade Route Value Raw +0.01% Trade Route Value Raw +2 Wealth

+2 Tourism

Technology Required:

Tech_GalacticTrade

Entertainment Capital
-151 Manufacturing Cost

-1 Harmony Crystals Cost

+1 Maintenance

+0.4 Approval +0.25% Influence Per Turn +0.06 Crime

+0.01 Approval +3 Approval

+3 Influence +3 Tourism

Technology Required:

Tech_CulturalAffinity

Heritage Center
-150 Manufacturing Cost

-1 Promethion Cost

+0.05 Tourism +0.05 Tourism +1 Tourism

+1 Wealth +2 Influence

Technology Required:

TranslatorTech

Hall Of Tradition
-100 Manufacturing Cost

-1 Promethion Cost

+1 Technology

+1 Culture Points Per Turn

+0.01% Colony Gross Income +2 Tourism Technology Required:
Union Center
-100 Manufacturing Cost

-1 Durantium Cost

+.15% Max Manufacturing +0.01% Colony Gross Income +5 Manufacturing Technology Required:
Shark Tank
-500 Manufacturing Cost

-1 Durantium Cost

+0.15% Colony Gross Income +0.1% Colony Gross Income +3 Research

+3 Wealth

Technology Required:
Innovation Complex
-200 Manufacturing Cost

-1 Elerium Cost

+0.05% Research +5 Research Technology Required:
Hyperion Shrinker
-600 Manufacturing Cost

-5 Promethion Cost

+3 Mass Cap

+.15% Mass Cap

+0.03% Research +2 Research Technology Required:
Spice Market
-675 Manufacturing Cost

-3 Ultra Spice Cost

+0.10 Tourism

+0.01 Crime

+0.01% Colony Gross Income +3 Tourism

+3 Wealth

Technology Required:

Tech_InterstellarTrade

Grand Casino
-75 Manufacturing Cost

-5 Thulium Cost -1 Ultra Spice Cost

+0.1 Tourism

+0.02 Crime

+0.01% Colony Gross Income +1 Tourism

+1 Wealth

Technology Required:

Tech_InterstellarTourism

Galactic Zoo
-500 Manufacturing Cost

-5 Thulium Cost -1 Snuggler Colony Cost -1 Techapod Hive Cost

+0.1 Tourism +0.01 Approval +2 Tourism

+1 Approval

Technology Required:

Tech_OpenImmigration

Utopian Resort
-800 Manufacturing Cost

-5 Thulium Cost -1 Epimetheus Pollen Cost -1 Harmony Crystals Cost

+0.1 Tourism +0.01 Approval +3 Tourism

+1 Approval

Technology Required:

Tech_WondersOfTheGalaxy

Restaurant of Eternity
-1000 Manufacturing Cost

-5 Thulium Cost -1 Artocarpus Viriles Cost -1 Ultra Spice Cost

+0.1 Tourism +1 Food Income +3 Tourism

+3 Influence

Technology Required:

Tech_GalacticRecruitment

Prison Labor Camp
-90 Manufacturing Cost +% Manufacturing

+-0.05 Crime +0.01 Pollution

+0.03% Manufacturing +1 Manufacturing Technology Required:
Prison Research Lab
-180 Manufacturing Cost +% Research

+-0.05 Crime

+0.01% Research +1 Research Technology Required:

Tech_XenoResearch

Garrison
-150 Manufacturing Cost +0.3 Resistance Bonus +0.01% Max Manufacturing

+0.01 Resistance Bonus

+1 Military Technology Required:
Black Market
-150 Manufacturing Cost

-1 Durantium Cost

+0.1 Crime

+0.05 Ultra Spice Income +0.05 Helios Ore Income +0.05 Techapod Hive Income

+0.01 Crime +2 Wealth

+2 Approval +2 Influence

Technology Required:

BlackMarketTech

Smuggler Port
-150 Manufacturing Cost

-1 Durantium Cost

+0.3% Colony Gross Income +0.01% Colony Gross Income +2 Wealth Technology Required:
Pleasure Dome
-225 Manufacturing Cost

-1 Durantium Cost

+0.1 Approval

+0.2 Tourism

+0.01 Approval +2 Approval

+2 Tourism

Technology Required:

Tech_XenoEntertainment

Mercenary Camp
-300 Manufacturing Cost

-1 Durantium Cost

+0.3 Resistance Bonus +0.01 Resistance Bonus +2 Military Technology Required:

Tech_CulturalAssimilation

Drathian Temple
-66 Manufacturing Cost

-1 Durantium Cost -1 Ultra Spice Cost

+1 Maintenance

+0.2 Approval

+0.01 Approval +2 Approval

+2 Influence

Technology Required:

Tech_XenoTheology

Shrine of the Mithrilar
-151 Manufacturing Cost

-1 Durantium Cost -1 Ultra Spice Cost

+1 Maintenance

+0.3 Approval +0.2 Tourism

+0.01 Approval

+0.02 Tourism

+1 Approval

+1 Influence +1 Tourism

Technology Required:

Tech_MithrilarianEpics

Shrine of Tandis
-227 Manufacturing Cost

-1 Durantium Cost -1 Ultra Spice Cost

+1 Maintenance

+0.05 Approval +0.25% Influence Per Turn +0.05 Tourism

+0.01 Approval

+0.01% Influence Per Turn

+1 Approval

+1 Influence +1 Tourism

Technology Required:

Tech_MascrinthusAndDraginol

Precursor Souvenir Shop
-101 Manufacturing Cost

-1 Durantium Cost -3 Precursor Nanites Cost -3 Ultra Spice Cost

+1 Maintenance

+0.03 Tourism

+0.01 Tourism +2 Wealth

+2 Tourism

Technology Required:

Tech_CulturalInfluence

Coordination Temple
-45 Manufacturing Cost

-1 Techapod Hive Cost

+1 Maintenance + +2 All Improvements Technology Required:

Tech_XenoReligions

Temple of Whispers
-645 Manufacturing Cost

-3 Epimetheus Pollen Cost

+1 Maintenance

+1 Diplomacy +10 Diplomatic Capital Income

+5 Diplomatic Capital Income +3 Influence Technology Required:

Tech_Espionage

Tide Pools
-75 Manufacturing Cost +0.1% Influence Per Turn

+0.1 Approval

+1 Influence Per Turn +1 All Improvements Technology Required:
Barrier Reef
-100 Manufacturing Cost +0.1% Influence Per Turn

+8 Planetary Defenses Max H P

+1 Influence Per Turn +1 All Improvements Technology Required:

Tech_DefensiveStudies

Exotic Hatchery
-250 Manufacturing Cost +0.3 Tourism +0.03 Tourism +1 All Improvements Technology Required:

Tech_CulturalOutreach

Krynn Consulate
-30 Manufacturing Cost

-1 Xanthium Deposit Cost

+1 Maintenance

+0.03 Approval +10 Influence Per Turn

+0.01 Approval

+1 Influence Per Turn

+1 Approval

+1 Influence

Technology Required:

ThePathTech

Krynniac Temple
-50 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.06 Approval +20 Influence Per Turn

+0.01 Approval

+1 Influence Per Turn

+1 Approval

+1 Influence

Technology Required:

ThePathTech

Krynniac Mission
-90 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.09 Approval +30 Influence Per Turn

+0.01 Approval

+1 Influence Per Turn

+1 Approval

+1 Influence

Technology Required:

TheCallingTech

Krynniac Order
-101 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.12 Approval +40 Influence Per Turn

+0.01 Approval

+1 Influence Per Turn

+1 Approval

+1 Influence

Technology Required:

TheOrderTech

Krynniac Ministry
-227 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.03 Approval +0.25% Influence Per Turn +0.01 Tourism

+0.01 Approval

+1 Influence Per Turn

+3 Approval

+3 Influence +3 Tourism

Technology Required:

ThePathTech

Krynniac Sanctuary
-300 Manufacturing Cost

-5 Durantium Cost -3 Promethion Cost

+0.03 Approval

+0.25% Influence Per Turn +0.03 Tourism

+0.01 Approval

+0.01% Influence Per Turn

+4 Approval

+4 Influence +4 Tourism

Technology Required:
Monument to Divine Rosalind
-300 Manufacturing Cost

-3 Elerium Cost -1 Harmony Crystals Cost

+0.03 Approval

+0.25% Influence Per Turn

+0.01 Approval

+1 Influence Per Turn

+2 Approval

+2 Influence

Technology Required:
Krynniac Altar
-60 Manufacturing Cost

-1 Helios Ore Cost

+1 Influence Per Turn +0.01 Approval +1 Approval

+1 Influence

Technology Required:
Baratak Grove
-60 Manufacturing Cost

-1 Aurorus Arboretum Cost

+0.1% Food Income

+1 Population Cap

+0.1% Food Income +1 Approval

+1 Food

Technology Required:
Torian Academy
-60 Manufacturing Cost

-5 Promethion Cost

+2 Research

+1 Population Cap

+0.02% Research +1 Research Technology Required:
Crucible Lab
-60 Manufacturing Cost +0.1 Crime +0.01% Research +1 Research Technology Required:
Manti Birthing Pool
-60 Manufacturing Cost

-1 Artocarpus Viriles Cost

+0.1% Growth

+1 Population Cap

+0.01% Growth +1 Population Technology Required:
Scan Planet
-60 Manufacturing Cost + - Technology Required:
Investigate Murder
-60 Manufacturing Cost + - Technology Required:
Find Missing Colonists
-30 Manufacturing Cost + - Technology Required:
Hall of Unity
-500 Manufacturing Cost

-3 Harmony Crystals Cost -3 Helios Ore Cost

+1 Maintenance

+0.2 Tourism

+0.01 Tourism +2 All Improvements Technology Required:
Astrolab of the Arnor
-500 Manufacturing Cost

-3 Helios Ore Cost -3 Precursor Nanites Cost -3 Xanthium Deposit Cost

+1 Maintenance

+0.2 Tourism +0.1% Max Manufacturing

+0.01% Max Manufacturing +2 Manufacturing Technology Required:
Infinite Archive
-600 Manufacturing Cost

-5 Promethion Cost

+1 Maintenance

+0.2 Tourism +0.1% Research

+0.01% Research +2 Research Technology Required:
Grand Menagerie
-500 Manufacturing Cost

-3 Helios Ore Cost -3 Snuggler Colony Cost -3 Techapod Hive Cost

+1 Maintenance

+0.2 Tourism +0.05 Approval

+0.01 Approval +2 Approval Technology Required:
New Eden
-500 Manufacturing Cost

-5 Artocarpus Viriles Cost -5 Aurorus Arboretum Cost -5 Monsatium Deposit Cost

+1 Maintenance

+0.2 Tourism +0.3% Food Income

+0.05% Food Income +2 Food Technology Required:
Manufacture Population
-120 Manufacturing Cost

-2 Durantium Cost

+ - Technology Required:
Bob
-800 Manufacturing Cost

-5 Promethion Cost -5 Precursor Nanites Cost

+1 Maintenance

+0.15% Research

+0.1% Research +3 Research Technology Required:

Tech_StrongAI

Xeno Anthropology Center
-30 Manufacturing Cost +1 Maintenance

+1 Diplomacy

+1 Influence Per Turn +1 Tourism

+1 Influence +1 Wealth +1 Approval

Technology Required:

XenoAnthropology

Weather Control Center
-500 Manufacturing Cost

-3 Helios Ore Cost

+1 Maintenance

+0.15% Max Manufacturing +-0.15% Maintenance

+0.01 Approval +1 All Improvements Technology Required:

WeatherControlTech

Weather Control Zenith
-700 Manufacturing Cost

-3 Helios Ore Cost

+1 Maintenance

+0.3% Max Manufacturing +-0.3% Maintenance

+0.01 Approval +2 All Improvements Technology Required:

WeatherControlZenithTech

Antimatter Power Plant
-200 Manufacturing Cost

-3 Antimatter Cost

+1 Maintenance + +3 All Improvements Technology Required:

Tech_AntiMatterPowerPlants

Economic Stimulus
-250 Manufacturing Cost + -
Produce Modules
-200 Manufacturing Cost + - Technology Required:

Tech_ModuleAssembly

Heritage
-100 Manufacturing Cost + - Technology Required:
Aid Research
-200 Manufacturing Cost + - Technology Required:

Tech_NeuralMapping

Hatch Clone
-2500 Manufacturing Cost

-3 Promethion Cost

+ - Technology Required:

Tech_Cloning

Wildland Refuge
-240 Manufacturing Cost

-1 Aurorus Arboretum Cost

+0.1 Tourism +-0.002 Pollution Per Turn +1 Food Technology Required:

Tech_LandPreservation

Memory Center
-90 Manufacturing Cost

-1 Promethion Cost

+1 Maintenance

+1 Intelligence +1 Research

+0.02% Research +2 Research Technology Required:
Augmentation Center
-480 Manufacturing Cost

-3 Promethion Cost -3 Precursor Nanites Cost

+3 Intelligence +0.02% Research +1 Research Technology Required:

Tech_PostSentience

Warforged Foundry
-303 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance + +2 Military Technology Required:
Natural League Center
-200 Manufacturing Cost

-1 Promethion Cost

+1 Maintenance

+0.5% Growth

+0.02% Growth +2 Population Technology Required:
Irrigation Network
-67 Manufacturing Cost +1 Maintenance +0.02% Food Income +3 Food Technology Required:

Tech_XenoAgriculture

Governor's Manor
-200 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+20 Loyalty

+0.05% Colony Gross Income +1 All Improvements Technology Required:

Tech_LeadershipRecruiting

Produce Drones
-250 Manufacturing Cost + - Technology Required:

Tech_DroneProduction

Produce Modules
-150 Manufacturing Cost + - Technology Required:

Tech_ModuleAssembly

Produce Nanobots
-250 Manufacturing Cost + - Technology Required:
Research Mission
-200 Manufacturing Cost

-1 Promethion Cost

+ -
Treasure Hunt
-300 Manufacturing Cost + -
-80 Manufacturing Cost + - Technology Required:
Industrial Goods
-60 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_MiningMissions

Scavengers
-120 Manufacturing Cost + - Technology Required:

Tech_ExoticMineralMissions

Ore Traders
-140 Manufacturing Cost + - Technology Required:

Tech_RareCrystalMissions

Gem Traders
-140 Manufacturing Cost + - Technology Required:

Tech_RareCrystalMissions

Silicate Traders
-140 Manufacturing Cost + - Technology Required:

Tech_RareCrystalMissions

Pilgrims
-150 Manufacturing Cost

-1 Ultra Spice Cost

+ - Technology Required:

Tech_CulturalOutreachMissions

Thulium Deposit
+ +2 Wealth Technology Required:
Thulium Extractor
-60 Manufacturing Cost +1 Maintenance

+0.1 Thulium Income +0.1% Colony Gross Income

+ +2 Wealth Technology Required:
Thulium Mine
-120 Manufacturing Cost +1 Maintenance

+0.5 Thulium Income +0.2% Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceMining

Advanced Thulium Mine
-380 Manufacturing Cost +1 Maintenance

+1.0 Thulium Income +0.3% Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceExtraction

Orbital Thulium Extractor
+0.1 Thulium Income + - Technology Required:

Tech_OrbitalMining

Crystallized Elerium
+ +2 Wealth Technology Required:
Crystallized Elerium Extractor
-60 Manufacturing Cost +1 Maintenance

+0.1 Elerium Income +1 Colony Gross Income

+ +2 Wealth Technology Required:
Crystallized Elerium Mine
-120 Manufacturing Cost +1 Maintenance

+0.5 Elerium Income +2 Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceMining

Advanced Elerium Mine
-380 Manufacturing Cost +1 Maintenance

+1.0 Elerium Income +4 Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceExtraction

Orbital Elerium Extractor
+0.1 Elerium Income + - Technology Required:

Tech_OrbitalMining

Prometheus Stone
+3 Colony Gross Income + +2 Wealth Technology Required:
Prometheus Stone Extractor
-60 Manufacturing Cost +1 Maintenance

+0.1 Promethion Income +4 Colony Gross Income

+ +2 Wealth Technology Required:
Prometheus Stone Mine
-120 Manufacturing Cost +1 Maintenance

+0.5 Promethion Income +5 Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceMining

Advanced Prometheus Mine
-380 Manufacturing Cost +1 Maintenance

+1.0 Promethion Income +6 Colony Gross Income

+ +2 Wealth Technology Required:

Tech_XenoResourceExtraction

Orbital Prometheus Stone Extractor
+0.1 Promethion Income + - Technology Required:

Tech_OrbitalMining

Helios Ore
+ +2 Military Technology Required:
Helios Ore Extractor
-60 Manufacturing Cost +1 Maintenance

+0.1 Helios Ore Income +2 Colony Gross Income

+ +2 Military Technology Required:
Helios Mine
-120 Manufacturing Cost +1 Maintenance

+0.2 Helios Ore Income +4 Colony Gross Income

+ +2 Military Technology Required:

Tech_XenoResourceMining

Advanced Helios Mine
-380 Manufacturing Cost +1 Maintenance

+0.3 Helios Ore Income +6 Colony Gross Income

+ +2 Military Technology Required:

Tech_XenoResourceExtraction

Orbital Helios Ore Extractor
+0.1 Helios Ore Income + - Technology Required:

Tech_OrbitalMining

Silicates
+ +2 Research Technology Required:
Silicate Extractor
-50 Manufacturing Cost +1 Maintenance

+0.1 Hyper Silicates Income +2 Research

+ +2 Research Technology Required:
Silicate Mine
-120 Manufacturing Cost +1 Maintenance

+0.2 Hyper Silicates Income +2 Research

+ +2 Research Technology Required:

Tech_XenoResourceMining

Advanced Silicate Mine
-380 Manufacturing Cost +1 Maintenance

+0.3 Hyper Silicates Income +2 Research

+ +2 Research Technology Required:

Tech_XenoResourceExtraction

Orbital Silicate Extractor
+0.1 Hyper Silicates Income + - Technology Required:

Tech_OrbitalMining

Xanthium
+1 Max Manufacturing + +2 Military

+1 Manufacturing

Technology Required:
Xanthium Extractor
-50 Manufacturing Cost +1 Maintenance

+0.1 Xanthium Deposit Income +2 Max Manufacturing

+ +2 Military

+2 Manufacturing

Technology Required:
Xanthium Mine
-120 Manufacturing Cost +1 Maintenance

+0.2 Xanthium Deposit Income +3 Max Manufacturing

+ +2 Military

+3 Manufacturing

Technology Required:

Tech_XenoResourceMining

Advanced Xanthium Mine
-380 Manufacturing Cost +1 Maintenance

+0.3 Xanthium Deposit Income +4 Max Manufacturing

+ +2 Military

+4 Manufacturing

Technology Required:

Tech_XenoResourceExtraction

Orbital Xanthium Extractor
+0.1 Xanthium Deposit Income + - Technology Required:

Tech_OrbitalMining

Precursor Nanites
+ +2 Manufacturing Technology Required:
Precursor Nanites
-60 Manufacturing Cost +1 Maintenance

+0.1 Precursor Nanites Income +0.05% Max Manufacturing

+ +2 Manufacturing Technology Required:
Precursor Nanites
-120 Manufacturing Cost +1 Maintenance

+0.2 Precursor Nanites Income +0.1% Max Manufacturing

+ +2 Manufacturing Technology Required:

Tech_ArtifactStudies

Precursor Nanites
-380 Manufacturing Cost +1 Maintenance

+0.3 Precursor Nanites Income +0.15% Max Manufacturing

+ +2 Manufacturing Technology Required:

Tech_ArtifactMastery

Orbital Precursor Nanites
+0.1 Precursor Nanites Income + - Technology Required:

Tech_PrecursorArcheology

Harmony Crystal Deposit
+ +2 Approval Technology Required:
Harmony Crystal Extractor
-60 Manufacturing Cost +1 Maintenance

+0.1 Harmony Crystals Income +0.05 Approval

+ +2 Approval Technology Required:
Harmony Crystal Mine
-120 Manufacturing Cost +1 Maintenance

+0.25 Harmony Crystals Income +0.1 Approval

+ +2 Approval Technology Required:

Tech_XenoResourceMining

Advanced Harmony Crystal Mine
-380 Manufacturing Cost +1 Maintenance

+0.5 Harmony Crystals Income +0.15 Approval

+ +2 Approval Technology Required:

Tech_XenoResourceExtraction

Orbital Harmony Crystal
+0.1 Harmony Crystals Income + - Technology Required:

Tech_OrbitalMining

Techapods
+1 Max Manufacturing + +2 Manufacturing Technology Required:
Techapod Hatchery
-90 Manufacturing Cost +0.1 Techapod Hive Income

+2 Max Manufacturing

+ +2 Manufacturing Technology Required:
Techapod Farm
-120 Manufacturing Cost +0.2 Techapod Hive Income

+2 Max Manufacturing

+ +2 Manufacturing Technology Required:

Tech_EnvironmentalEngineering

Advanced Techapod Hive Farm
-380 Manufacturing Cost +0.3 Techapod Hive Income

+2 Max Manufacturing

+ +2 Manufacturing Technology Required:

Tech_AdaptedCropEngineering

Orbital Techapod Hatchery
+0.1 Techapod Hive Income + - Technology Required:

Tech_Hydroponics

Snuggler Colony
+ +2 Approval

+1 Wealth

Technology Required:
Snuggler Shelter
-90 Manufacturing Cost +0.1 Snuggler Colony Income

+2 Influence Per Turn

+ +2 Approval

+1 Wealth

Technology Required:
Snuggler Farm
-120 Manufacturing Cost +0.25 Snuggler Colony Income

+2 Influence Per Turn

+ +2 Approval

+1 Wealth

Technology Required:

Tech_EnvironmentalEngineering

Advanced Snuggler Farm
-380 Manufacturing Cost +0.5 Snuggler Colony Income

+2 Influence Per Turn

+ +2 Approval

+1 Wealth

Technology Required:

Tech_AdaptedCropEngineering

Orbital Snuggler Shelter
+0.1 Snuggler Colony Income + - Technology Required:

Tech_Hydroponics

Arnor Spice
+ +2 Research

+1 Wealth

Technology Required:
Arnor Spice Harvester
-90 Manufacturing Cost +1 Maintenance

+0.1 Ultra Spice Income +2 Research

+ +2 Research

+1 Wealth

Technology Required:
Arnor Spice Farm
-120 Manufacturing Cost +1 Maintenance

+0.2 Ultra Spice Income +3 Research

+ +2 Research

+1 Wealth

Technology Required:

Tech_EnvironmentalEngineering

Advanced Arnor Spice Farm
-380 Manufacturing Cost +1 Maintenance

+0.5 Ultra Spice Income +4 Research

+ +2 Research

+1 Wealth

Technology Required:

Tech_AdaptedCropEngineering

Orbital Spice Harvester
+0.1 Ultra Spice Income + - Technology Required:

Tech_Hydroponics

Epimetheus Pollen
+ +2 Food

+1 Wealth

Technology Required:
Epimetheus Field
-90 Manufacturing Cost +1 Maintenance

+0.1 Epimetheus Pollen Income +0.1 Resistance Bonus

+ +2 Food

+1 Wealth

Technology Required:
Epimetheus Farm
-120 Manufacturing Cost +1 Maintenance

+0.25 Epimetheus Pollen Income +0.2 Resistance Bonus

+ +2 Food

+1 Wealth

Technology Required:

Tech_ExoticAgriculture

Advanced Epimetheus Farm
-380 Manufacturing Cost +1 Maintenance

+0.5 Epimetheus Pollen Income +0.3 Resistance Bonus

+ +2 Food

+1 Wealth

Technology Required:

Tech_TransgenicManipulation

Orbital Pollen Collector
+0.1 Epimetheus Pollen Income + - Technology Required:

Tech_Hydroponics

Artocarpus Fruit
+0.3% Growth + +2 Population

+1 Food +2 Population

Technology Required:
Artocarpus Orchard
-90 Manufacturing Cost +1 Maintenance

+0.1 Artocarpus Viriles Income +3 Food Income +0.1% Growth

+ +2 Population

+1 Food

Technology Required:
Artocarpus Farm
-120 Manufacturing Cost +1 Maintenance

+0.2 Artocarpus Viriles Income +4 Food Income +0.2% Growth

+ +2 Population

+1 Food

Technology Required:

Tech_ExoticAgriculture

Advanced Artocarpus Farm
-380 Manufacturing Cost +1 Maintenance

+0.3 Artocarpus Viriles Income +5 Food Income +0.3% Growth

+ +2 Population

+1 Food

Technology Required:

Tech_TransgenicManipulation

Orbital Artocarpus Collector
+0.1 Artocarpus Viriles Income + - Technology Required:

Tech_Hydroponics

Monsatium
+ +2 Food

+1 Population

Technology Required:
Monsatium Deposit
-90 Manufacturing Cost +1 Maintenance

+0.1 Monsatium Deposit Income +2 Food Income

+ +2 Food

+1 Population

Technology Required:
Monsatium Deposit Refinery
-120 Manufacturing Cost +1 Maintenance

+0.2 Monsatium Deposit Income +3 Food Income

+ +2 Food

+1 Population

Technology Required:

Tech_ExoticAgriculture

Advanced Monsatium Deposit Refinery
-380 Manufacturing Cost +1 Maintenance

+0.3 Monsatium Deposit Income +4 Food Income

+ +2 Food

+1 Population

Technology Required:

Tech_TransgenicManipulation

Orbital Monsatium
+0.1 Monsatium Deposit Income + - Technology Required:

Tech_Hydroponics

Aurorus Arboretum
+ +2 Tourism

+1 Approval

Technology Required:
Aurorus Orchard
-90 Manufacturing Cost +1 Maintenance

+0.1 Aurorus Arboretum Income +0.1 Tourism

+ +2 Tourism

+1 Approval

Technology Required:
Aurorus Arboretum Farm
-120 Manufacturing Cost +1 Maintenance

+0.25 Aurorus Arboretum Income +0.2 Tourism

+ +2 Tourism

+1 Approval

Technology Required:

Tech_EnvironmentalEngineering

Advanced Aurorus Arboretum Farm
-380 Manufacturing Cost +1 Maintenance

+0.5 Aurorus Arboretum Income +0.3 Tourism

+ +2 Tourism

+1 Approval

Technology Required:

Tech_AdaptedCropEngineering

Orbital Aurorus
+0.1 Aurorus Arboretum Income + - Technology Required:

Tech_Hydroponics

Slums
+1 Population Cap

+0.01 Pollution +0.04 Crime

+0.05% Population Cap +-1 Wealth

+-1 Approval +-1 Tourism

Technology Required:
Manufacturing District
-50 Manufacturing Cost +0.04% Max Manufacturing

+0.02 Pollution

+0.02% Max Manufacturing +1 Manufacturing
Housing District
-100 Manufacturing Cost +1 Population Cap +0.1 Population Cap +1 All Improvements Technology Required:

Tech_Planetology

Entertainment District
-120 Manufacturing Cost +0.03 Approval

+0.01 Crime

+0.02 Approval +1 Approval

+1 Wealth

Financial District
-75 Manufacturing Cost +0.05% Colony Gross Income +0.03% Colony Gross Income +1 Wealth
Agricultural District
-90 Manufacturing Cost +1 Food Income

+0.1% Food Income

+0.05% Food Income +2 Food

+2 Population

Research District
-75 Manufacturing Cost +1 Maintenance

+0.04% Research

+0.02% Research +1 Research
Cultural District
-100 Manufacturing Cost +0.1% Influence Per Turn +0.03% Influence Per Turn +2 Influence

+1 Approval +1 Wealth

Technology Required:

TranslatorTech

Upgrade Manufacturing
-150 Manufacturing Cost + - Technology Required:

Tech_XenoIndustrialization

Upgrade Manufacturing
-150 Manufacturing Cost + - Technology Required:

Tech_XenoManufacturing

Upgrade Manufacturing
-200 Manufacturing Cost + - Technology Required:

Tech_OrbitalMining

Upgrade Manufacturing
-300 Manufacturing Cost + - Technology Required:

Tech_Bioplastics

Upgrade Manufacturing
-400 Manufacturing Cost + - Technology Required:

Tech_Claytronics

Upgrade Manufacturing
-500 Manufacturing Cost + - Technology Required:

Tech_SingularityPowerPlants

Upgrade Housing
-100 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_XenoBiology

Upgrade Housing
-200 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_ExtremeColonization

Upgrade Housing
-300 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_ExoticWorldColonization

Upgrade Housing
-400 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_PlanetaryAdaption

Upgrade Housing
-500 Manufacturing Cost

-1 Durantium Cost

+ - Technology Required:

Tech_EnvironmentalEngineering

Upgrade Entertainment
-100 Manufacturing Cost + - Technology Required:

Tech_HyperwaveRadio

Upgrade Entertainment
-200 Manufacturing Cost + - Technology Required:

Tech_XenoEntertainment

Upgrade Entertainment
-300 Manufacturing Cost + - Technology Required:

Tech_CulturalOutreach

Upgrade Entertainment
-400 Manufacturing Cost + - Technology Required:

Tech_StellarEmigration

Upgrade Entertainment
-500 Manufacturing Cost + - Technology Required:

Tech_CulturalAffinity

Upgrade Markets
-100 Manufacturing Cost + - Technology Required:

Tech_EconomicDevelopment

Upgrade Markets
-200 Manufacturing Cost + - Technology Required:

Tech_InterstellarTrade

Upgrade Markets
-300 Manufacturing Cost + - Technology Required:

Tech_PreferredLending

Upgrade Markets
-400 Manufacturing Cost + - Technology Required:

Tech_OpenTradePolicy

Upgrade Markets
-500 Manufacturing Cost + - Technology Required:

Tech_GalacticTrade

Upgrade Agriculture
-100 Manufacturing Cost + - Technology Required:

Tech_XenoBiology

Upgrade Agriculture
-200 Manufacturing Cost + - Technology Required:

Tech_Terraforming

Upgrade Agriculture
-300 Manufacturing Cost + - Technology Required:

Tech_XenoAgriculture

Upgrade Agriculture
-400 Manufacturing Cost + - Technology Required:

Tech_Hydroponics

Upgrade Agriculture
-500 Manufacturing Cost + - Technology Required:

Tech_TransgenicManipulation

Upgrade Research
-100 Manufacturing Cost + - Technology Required:

Tech_ResearchDistricts

Upgrade Research
-100 Manufacturing Cost + - Technology Required:

Tech_XenoResearch

Upgrade Research
-150 Manufacturing Cost + - Technology Required:

Tech_QuantumComputing

Upgrade Research
-200 Manufacturing Cost + - Technology Required:

Tech_ComputingSubstrates

Upgrade Research
-300 Manufacturing Cost + - Technology Required:

Tech_NeuralMapping

Upgrade Research
-400 Manufacturing Cost + - Technology Required:

Tech_ArtificalBrains

Upgrade Research
-500 Manufacturing Cost + - Technology Required:

Tech_AIOverseer

Upgrade Culture
-100 Manufacturing Cost + - Technology Required:

Tech_Diplomacy

Upgrade Culture
-200 Manufacturing Cost + - Technology Required:

Tech_CulturalInfluence

Upgrade Culture
-300 Manufacturing Cost + - Technology Required:

Tech_StellarEmigration

Upgrade Culture
-400 Manufacturing Cost + - Technology Required:

Tech_CulturalAssimilation

Upgrade Culture
-500 Manufacturing Cost + - Technology Required:

Tech_CulturalAffinity

Precursor Elevator
+-0.15 Colony Sponsor Decay Mod + - Technology Required:
Orbital Factory
+ - Technology Required:
Moisture Generator
+ - Technology Required:
Thermal Core
+ - Technology Required:
Tidal Control
+0.2 Approval + - Technology Required:
Orbital Prison
+-0.1 Crime + - Technology Required:
Thulium Moon
+0.1 Thulium Income + - Technology Required:
Durantium Cloud
+0.1 Durantium Income + - Technology Required:
Precursor Accelerator
+ - Technology Required:
Promethion Refinery
+0.1 Promethion Income + - Technology Required:
Precursor Archive
+ - Technology Required:
Precursor Treasury
+ - Technology Required:
Precursor Experiments
+-0.2 Approval + - Technology Required:
Sensor Array
-1 Thulium Cost +8 Sensor Range + - Technology Required:
Communications Array
-1 Thulium Cost +3 Influence Per Turn + - Technology Required:

Tech_SupplyDrones

Orb of Draginol
+ - Technology Required:
Throne of the Arnor
+1000 Influence Per Turn

+3 Minerals

+ - Technology Required:
Plague Research Center
-360 Manufacturing Cost + +3 Research Technology Required:
Think Tank
-500 Manufacturing Cost +0.1% Technology +1 Research +3 Research Technology Required:
The Possibility Engine
-2400 Manufacturing Cost +0.50% Research +0.05% Research +3 Research Technology Required:
United Planets
-1200 Manufacturing Cost +3 Diplomacy +0.05% Influence Per Turn +3 Influence Technology Required:
Galactic Court
-600 Manufacturing Cost +1 Culture Points Per Turn +0.05% Influence Per Turn +3 Influence Technology Required:
Galactic Commision
-800 Manufacturing Cost

-1 Aurorus Arboretum Cost

+1 Culture Points Per Turn +0.05% Influence Per Turn +3 Influence Technology Required:

Tech_PoliticalCapital

Defense Matrix
-1 Durantium Cost +250 Credits + -
Space Elevator
-2 Durantium Cost +50 Credits

+1 Minerals +1 Maintenance

+ - Technology Required:

Tech_SpaceElevators

Orbital Research Lab
-1 Durantium Cost +100 Credits

+1 Technology

+ - Technology Required:

Tech_ResearchDistricts

Recruiting Station
+100 Credits

+20 Growth

+ - Technology Required:
Climate Control
-1 Durantium Cost +250 Credits

+1 Fertility

+ -
Colonization Center
-1 Durantium Cost +100 Credits

+0.15% Growth

+ - Technology Required:
Orbital Prison
-1 Durantium Cost +250 Credits

+-0.2 Crime

+ - Technology Required:
Atmospheric Cleanser
-1 Durantium Cost +100 Credits + - Technology Required:
Sensor Array
-1 Durantium Cost +250 Credits

+8 Sensor Range

+ -
Planetary Beacon
-1 Durantium Cost +100 Credits

+1 Planet Influence +0.2% Influence Per Turn

+ - Technology Required:

Tech_HyperwaveRadio

Orbital Market
-1 Durantium Cost +1 Wealth + -
Orbital Academy
-5 Durantium Cost

-1 Promethion Cost

+150 Credits + - Technology Required:
Top Gun Academy
-3 Antimatter Cost +250 Credits + - Technology Required:
Officer Training School
-3 Promethion Cost +250 Credits + - Technology Required:
Institution Of War
-3 Durantium Cost +250 Credits

+0.1% Hit Points Cap +1 Hit Points Cap +0.05% Kinetic Attack +0.05% Beam Attack +0.05% Missile Attack +0.05% Armor Rating +0.05% Shield Strength

+ - Technology Required:
Conquest Center
-3 Hyper Silicates Cost +250 Credits

+0.1% Hit Points Cap +1 Hit Points Cap +0.25% Siege Ability

+ - Technology Required:
Tactical College
-3 Thulium Cost +250 Credits

+0.1% Hit Points Cap +1 Hit Points Cap +.05 Soldiering

+ - Technology Required:
Tactical Instruction
-5 Thulium Cost +500 Credits

+0.1% Hit Points Cap +1 Hit Points Cap +.25 Soldiering

+ - Technology Required:
Logistics Array
-1 Durantium Cost

-1 Thulium Cost -1 Promethion Cost

+100 Credits

+1 Control Per Turn

+ -
Navigation Center
-1500 Manufacturing Cost + - Technology Required:

InterstellarNavigation

Galactic Navigation Network
-620 Manufacturing Cost +1 Moves Cap + +1 All Improvements Technology Required:

Navagation Network

Galactic Navigator's Guild
-2120 Manufacturing Cost + - Technology Required:

NavigationalExpertise

Improvement_HyperionBrainTrust_Name_tk
+ +1 All Improvements Technology Required:
Scan Planet
-60 Manufacturing Cost + - Technology Required:
Pain Amplifier
-45 Manufacturing Cost +1 Maintenance

+0.25% Research

+0.02% Research +1 Research Technology Required:

ColonizationTech

Broadcast Culture
-300 Manufacturing Cost + - Technology Required:

Tech_XenoEntertainment

Galactic Currency Reserve
-300 Manufacturing Cost +0.2 Influence Per Turn

+10 Colony Gross Income

+0.05% Colony Gross Income +3 Wealth Technology Required:

Tech_TradeNetworks

-50 Manufacturing Cost +0.1 Pollution

+1 Maintenance +0.10% Research

+1 Research +1 Research Technology Required:

ColonizationTech

-30 Manufacturing Cost +0.02% Max Manufacturing

+1 Maintenance +0.2 Pollution

+1 Max Manufacturing

+1 Military

+1 Manufacturing

+1 Military

Technology Required:

ColonizationTech

-15 Manufacturing Cost +2 Maintenance

+1 Max Manufacturing +5 Growth

+0.05% Growth +2 Manufacturing

+2 Military

Technology Required:

ColonizationTech

-50 Manufacturing Cost --1 Diplomacy

+1 Maintenance +48 Sensor Range +1 Research +-0.3 Pollution

+0.04% Research +2 Research Technology Required:

Tech_TechnologicalAssimilation

-25 Manufacturing Cost --1 Diplomacy

+1 Maintenance +10 Growth +-0.3 Pollution

+1 Population Cap +2 Influence Technology Required:
-90 Manufacturing Cost +1 Maintenance

+-0.05 Approval +1 Research

+0.03% Research +2 Research Technology Required:

Tech_XenoResearch

-30 Manufacturing Cost +1 Maintenance

+0.50% Diligence

+0.1% Diligence +1 Manufacturing

+1 Military

Technology Required:

Tech_XenoIndustrialization

-30 Manufacturing Cost +1 Maintenance

+0.50% Intelligence

+0.1% Intelligence +1 Research Technology Required:

ColonizationTech

-30 Manufacturing Cost +1 Maintenance

+0.5% Social

+0.1% Social +1 Manufacturing

+1 Military

Technology Required:

TranslatorTech

-30 Manufacturing Cost +1 Maintenance

+5 Growth +1 Population Cap +1 Max Manufacturing

+0.1 Population Cap

+0.03% Manufacturing

+1 Manufacturing

+1 Military

Technology Required:

Tech_Hatcheries

-30 Manufacturing Cost +1 Maintenance

+1.0% Diligence

+0.03% Manufacturing +3 Manufacturing

+3 Military

Technology Required:

ColonizationTech

-50 Manufacturing Cost +3 Population Cap

+0.1 Culture Points Per Turn +0.5% Social +0.5% Intelligence +0.5% Diligence

+1 Population Cap +2 All Improvements Technology Required:
-5 Durantium Cost +50 Credits

+1 Fertility

+ - Technology Required:

Tech_XenoAgriculture

Translight Hub
-50 Manufacturing Cost +1 Maintenance +0.03% Research +2 Research Technology Required:
Central Borehole
-50 Manufacturing Cost +1 Maintenance +0.03% Max Manufacturing +1 Manufacturing Technology Required:
Borehole
+2 Max Manufacturing + +2 Wealth Technology Required:
Home Burrow
-25 Manufacturing Cost +1 Maintenance

+0.50 Approval +2 Intelligence

+0.03% Research +1 Manufacturing

+1 Research

Technology Required:
Growth Center
-45 Manufacturing Cost +1 Maintenance

+0.25% Growth

+ +1 Population

+1 Manufacturing

Technology Required:
Nurture Den
-45 Manufacturing Cost +1 Maintenance

+0.25% Growth +1 Diligence

+1 Population +1 Population

+1 Manufacturing

Technology Required:
Enforcer Den
-25 Manufacturing Cost +1 Maintenance

+ Control Per Turn

+0.03% Max Manufacturing +1 Wealth

+1 Manufacturing +1 Military

Technology Required:
Industrial Espionage Center
-25 Manufacturing Cost +1 Maintenance +0.01% Research +1 Research Technology Required:
Neural Link
-25 Manufacturing Cost +1 Maintenance +0.01% Research +4 Research

+-1 Manufacturing

Technology Required:
The World Engine
-35 Manufacturing Cost +0.20% Max Manufacturing

+3 Maintenance +0.2 Pollution

+ +3 Manufacturing

+3 Military

Technology Required:
Elemental Fabricator
-40 Manufacturing Cost +5 Max Manufacturing + +1 Manufacturing

+1 Military

Technology Required:
Tower of Procipinee
-35 Manufacturing Cost +1 Maintenance

+1% Intelligence +0.1% Influence Per Turn

+ +2 Research Technology Required:
Auto Printer
-20 Manufacturing Cost +1 Maintenance

+0.05% Max Manufacturing +0.25% Diligence +2 Maintenance +0.1 Pollution

+0.05% Max Manufacturing +2 Manufacturing

+2 Military

Technology Required:
Communications Array
-30 Manufacturing Cost +2 Maintenance

+0.10% Research +0.1% Intelligence

+0.1% Intelligence +3 Research Technology Required:
Durantium Scanner
-48 Manufacturing Cost +2 Sensor Range

+1 Maintenance

+3 Sensor Range - Technology Required:
Precursor Relic Scanner
-55 Manufacturing Cost +2 Sensor Range

+1 Maintenance

+3 Sensor Range - Technology Required:
Durantium Deposit
+1 Max Manufacturing

+0.1 Durantium Income

+ +2 Military

+2 Manufacturing

Technology Required:
Precursor Relic
+2 Research + +1 Research Technology Required:
Precursor Relic
+0.10 Approval + +1 Approval Technology Required:
Precursor Relic
+3 Influence Per Turn + +1 Influence Technology Required:
Interrogation Machine
-25 Manufacturing Cost +1 Maintenance

+0.05% Research

+0.1% Research +2 Population

+1 Research

Technology Required:
Death Camp
-30 Manufacturing Cost +1 Maintenance

+0.08% Max Manufacturing +3 Population Cap

+0.04% Max Manufacturing +2 Manufacturing Technology Required:
The Grand Resort
-30 Manufacturing Cost +0.5 Tourism +0.1% Wealth

+0.03 Tourism

+2 All Improvements Technology Required:
The Great School
-40 Manufacturing Cost +0.1 Research

+0.50% Intelligence

+0.03% Research +1 All Improvements Technology Required:
Central Mine
-28 Manufacturing Cost +1 Max Manufacturing

+1 Maintenance +0.1 Pollution

+0.03% Max Manufacturing +3 Manufacturing

+3 Military

Technology Required:

ColonizationTech

Mining Core
-25 Manufacturing Cost +1 Max Manufacturing

+1 Maintenance +0.1 Pollution

+0.03% Max Manufacturing +1 Manufacturing

+1 Military

Technology Required:

Tech_XenoIndustrialization

Mining Operation
+1 Max Manufacturing

+0.05 Pollution

+ +1 Manufacturing Technology Required:
Air Purifier
-120 Manufacturing Cost +3 Maintenance

+-0.25 Pollution

+-0.01 Pollution +1 Manufacturing Technology Required:

ColonizationTech

Xeno Patent Office
-40 Manufacturing Cost +0.12% Research

+0.10% Colony Gross Income

+0.03% Research

+0.05% Colony Gross Income

+1 Research Technology Required:
Arms Expo
-60 Manufacturing Cost +1 Diplomacy

+0.15% Colony Gross Income

+0.03% Research

+0.03% Colony Gross Income

+3 All Improvements Technology Required:
Father Tree
-50 Manufacturing Cost +0.1 Culture Points Per Turn

+6 Population Cap

+0.03% Max Manufacturing +2 All Improvements Technology Required:
Verdure Globe Vault
-50 Manufacturing Cost +0.5 Culture Points Per Turn

+1 Research

+3 Influence Per Turn +1 All Improvements Technology Required:
Father Root
+1 Research + +1 Research Technology Required:
Crystal Core
-16 Manufacturing Cost +1 Culture Points Per Turn

+4 Population Cap

+1 Population +3 All Improvements Technology Required:
Crystallization Chambers
-60 Manufacturing Cost +0.1% Max Manufacturing +0.03% Max Manufacturing +1 All Improvements Technology Required:

Tech_ColonialPolicies

Facet Conduits
-10 Manufacturing Cost +3 Population +0.02% Max Manufacturing

+0.02% Research

+1 All Improvements Technology Required:

Tech_XenoIndustrialization

Harmonic Array
-50 Manufacturing Cost +0.12 Approval

+1 Population +1 Research

+0.03 Approval +1 All Improvements Technology Required:

Tech_ArtificialGravity

Prismatic Learning Matrix
-40 Manufacturing Cost +1 Max Manufacturing

+1 Research

+0.05% Research +1 Research Technology Required:

TranslatorTech

Shard of Enlightenment
+0.15 Approval + +1 Manufacturing Technology Required:
Centauron Empoerium
-328 Manufacturing Cost +0.40 Tourism

+0.25% Influence Per Turn

+0.05% Colony Gross Income

+0.10 Tourism

+2 Approval

+2 Wealth +2 Tourism

Technology Required:

Tech_XenoHospitality

Xeno Welcome Hub
-75 Manufacturing Cost +0.3 Tourism +0.1% Colony Gross Income

+0.05 Tourism

+1 Tourism

+1 Wealth +1 Influence +1 Approval +-2 Research

Technology Required:

Tech_XenoHospitality