GC4 Executive Orders Table: Difference between revisions

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Line 14: Line 14:
| 50 Turns
| 50 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Xeno Entertainment
|-
|-
|[[File:EO_Watermark_RecruitLeaders.png|alt=|left|48x48px|frameless]]'''Invite Leaders'''
|[[File:EO_Watermark_RecruitLeaders.png|alt=|left|48x48px|frameless]]'''Invite Leaders'''
Line 22: Line 22:
| 10 Turns
| 10 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Leadership Recruiting
|-
|-
|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Martial Law'''
|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Martial Law'''
Line 32: Line 32:
| 200 Turns
| 200 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Planetary Defenses
|-
|-
|[[File:EO_Watermark_CrunchTime.png|alt=|left|48x48px|frameless]]'''Forced Overtime'''
|[[File:EO_Watermark_CrunchTime.png|alt=|left|48x48px|frameless]]'''Forced Overtime'''
Line 41: Line 41:
| 30 Turns
| 30 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Orbital Mining
|-
|-
|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Illicit Deals'''
|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Illicit Deals'''
Line 50: Line 50:
| 50 Turns
| 50 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Political Capital
|-
|-
|[[File:EO_Watermark_ExhortGovernors.png|alt=|left|48x48px|frameless]]'''Extort Governors'''
|[[File:EO_Watermark_ExhortGovernors.png|alt=|left|48x48px|frameless]]'''Extort Governors'''
Line 59: Line 59:
| 25 Turns
| 25 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Political Capital
|-
|-
|[[File:EO_Watermark_Colonists.png|alt=|left|48x48px|frameless]]'''Draft Colonists'''
|[[File:EO_Watermark_Colonists.png|alt=|left|48x48px|frameless]]'''Draft Colonists'''
Line 68: Line 68:
| 12 Turns
| 12 Turns
| <u>Unavailable for Race Trait:</u>
| <u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Slavers Ability
* Synthetic Life
* Entrepreneurs Ability
* Tutorial Tracker Ability
* Radiated Ability
|-
|-
|[[File:EO_Watermark_Pillage.png|alt=|left|48x48px|frameless]]'''Impress Citizens'''
|[[File:EO_Watermark_Pillage.png|alt=|left|48x48px|frameless]]'''Impress Citizens'''
Line 77: Line 81:
| 6 Turns
| 6 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Slavers Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Tutorial Tracker Ability
|-
|-
|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Impress Constructors'''
|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Impress Constructors'''
Line 89: Line 93:
| 8 Turns
| 8 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Crimelord Ability
|-
|-
|[[File:EO_Watermark_Pandemonium.png|alt=|left|48x48px|frameless]]'''Pandemonium'''
|[[File:EO_Watermark_Pandemonium.png|alt=|left|48x48px|frameless]]'''Pandemonium'''
Line 97: Line 101:
| 20 Turns
| 20 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Telepathy Ability
|-
|-
|[[File:EO_Watermark_Serenity.png|alt=|left|48x48px|frameless]]'''Serenity'''
|[[File:EO_Watermark_Serenity.png|alt=|left|48x48px|frameless]]'''Serenity'''
Line 105: Line 109:
| 20 Turns
| 20 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Telepathy Ability
|-
|-
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Draft Civilian Ships'''
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Draft Civilian Ships'''
Line 116: Line 120:
| 20 Turns
| 20 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Planetary Mobilization
|-
|-
|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Mass Mobilization'''
|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Mass Mobilization'''
Line 124: Line 128:
| 20 Turns
| 20 Turns
| <u>Culture Required:</u>
| <u>Culture Required:</u>
*  
* Mass Mobilization
|-
|-
|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Crime Wave'''
|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Crime Wave'''
Line 132: Line 136:
| 20 Turns
| 20 Turns
| <u>Culture Required:</u>
| <u>Culture Required:</u>
*  
* Criminal Ties
|-
|-
|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Exploit Population'''
|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Exploit Population'''
Line 144: Line 148:
| 10 Turns
| 10 Turns
| <u>Culture Required:</u>
| <u>Culture Required:</u>
*  
* Exploitation
|-
|-
|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Colonial Supplies'''
|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Colonial Supplies'''
Line 152: Line 156:
| 50 Turns
| 50 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Centralized Administration
|-
|-
|[[File:EO_Watermark_PressureScientists.png|alt=|left|48x48px|frameless]]'''Pressure Scientists'''
|[[File:EO_Watermark_PressureScientists.png|alt=|left|48x48px|frameless]]'''Pressure Scientists'''
Line 160: Line 164:
| 10 Turns
| 10 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Xeno Research
|-
|-
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
Line 168: Line 172:
| 30 Turns
| 30 Turns
| <u>Unavailable for Race Trait:</u>
| <u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Watcher Ability
* Slavers Ability
* Synthetic Life
* Entrepreneurs Ability
* Genocidal Ability
* Adaptable Ability
* Tutorial Tracker Ability
* Ravenous Ability
|-
|-
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
Line 176: Line 187:
| 30 Turns
| 30 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Watcher Ability
|-
|-
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Print Money'''
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Print Money'''
Line 185: Line 196:
| 18 Turns
| 18 Turns
| <u>Unavailable for Race Trait:</u>
| <u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Unrelenting Ability
* Synthetic Life
* Entrepreneurs Ability
* Tutorial Tracker Ability
* Radiated Ability
|-
|-
|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Exploit Resources'''
|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Exploit Resources'''
Line 194: Line 209:
| 10 Turns
| 10 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Planetology


<u>Race Trait Required:</u>
<u>Race Trait Required:</u>
* System. Xml. Xml Element
* Entrepreneurs Ability
|-
|-
|[[File:EO_Watermark_Goodwill.png|alt=|left|48x48px|frameless]]'''Goodwill Tour'''
|[[File:EO_Watermark_Goodwill.png|alt=|left|48x48px|frameless]]'''Goodwill Tour'''
Line 205: Line 220:
| 40 Turns
| 40 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Diplomacy
|-
|-
|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Defense Sentinels'''
|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Defense Sentinels'''
Line 213: Line 228:
| 10 Turns
| 10 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Space Doctrine


<u>Race Trait Required:</u>
<u>Race Trait Required:</u>
* System. Xml. Xml Element
* Vigilant Ability
|-
|-
|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Impress Foreign Fleet'''
|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Impress Foreign Fleet'''
Line 225: Line 240:
| 5 Turns
| 5 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Preferred Lending
|-
|-
|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Enlist Pirate Fleet'''
|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Enlist Pirate Fleet'''
Line 233: Line 248:
| 0 Turns
| 0 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Crimelord Ability
|-
|-
|[[File:EO_Watermark_EnlistWorld.png|alt=|left|48x48px|frameless]]'''Enlist Pirate World'''
|[[File:EO_Watermark_EnlistWorld.png|alt=|left|48x48px|frameless]]'''Enlist Pirate World'''
Line 241: Line 256:
| 0 Turns
| 0 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Crimelord Ability
|-
|-
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Death Commandos'''
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Death Commandos'''
Line 249: Line 264:
| 25 Turns
| 25 Turns
| <u>Culture Required:</u>
| <u>Culture Required:</u>
*  
* Fatalism
|-
|-
|[[File:EO_Watermark_CosmicEye.png|alt=|left|48x48px|frameless]]'''Cosmic Eye'''
|[[File:EO_Watermark_CosmicEye.png|alt=|left|48x48px|frameless]]'''Cosmic Eye'''
Line 258: Line 273:
| 20 Turns
| 20 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Watcher Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Clever4
|-
|-
|[[File:EO_Watermark_CosmicEye.png|alt=|left|48x48px|frameless]]'''Cosmic Eye'''
|[[File:EO_Watermark_CosmicEye.png|alt=|left|48x48px|frameless]]'''Cosmic Eye'''
Line 270: Line 285:
| 10 Turns
| 10 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Watcher Ability
* System. Xml. Xml Element
* Clever4
|-
|-
|[[File:EO_Icon_41.png|alt=|left|48x48px|frameless]]'''Forced Labor'''
|[[File:EO_Icon_41.png|alt=|left|48x48px|frameless]]'''Forced Labor'''
Line 280: Line 295:
| 10 Turns
| 10 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Slavers Ability
|-
|-
|[[File:EO_Icon_28.png|alt=|left|48x48px|frameless]]'''Thrall Training'''
|[[File:EO_Icon_28.png|alt=|left|48x48px|frameless]]'''Thrall Training'''
Line 289: Line 304:
| 0 Turns
| 0 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Asteroid Mining


<u>Race Trait Required:</u>
<u>Race Trait Required:</u>
* System. Xml. Xml Element
* Slavers Ability
|-
|-
|[[File:EO_WaterMark_G1_17.png|alt=|left|48x48px|frameless]]'''Manufacture Population'''
|[[File:EO_WaterMark_G1_17.png|alt=|left|48x48px|frameless]]'''Manufacture Population'''
Line 301: Line 316:
| 10 Turns
| 10 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Synthetic Life
|-
|-
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Upgrade Fleet Propulsion'''
|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Upgrade Fleet Propulsion'''
Line 310: Line 325:
| 15 Turns
| 15 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Synthetic Life
|-
|-
|[[File:EO_WaterMark_G1_12.png|alt=|left|48x48px|frameless]]'''Shipyard Production Boost'''
|[[File:EO_WaterMark_G1_12.png|alt=|left|48x48px|frameless]]'''Shipyard Production Boost'''
Line 319: Line 334:
| 12 Turns
| 12 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Synthetic Life
|-
|-
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Recapitalize'''
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Recapitalize'''
Line 327: Line 342:
| 24 Turns
| 24 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Entrepreneurs Ability
|-
|-
|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Hire Miner'''
|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Hire Miner'''
Line 336: Line 351:
| 12 Turns
| 12 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Entrepreneurs Ability
|-
|-
|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Hire Merchant Ship'''
|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Hire Merchant Ship'''
Line 345: Line 360:
| 12 Turns
| 12 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Entrepreneurs Ability
|-
|-
|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Add Shock Troopers'''
|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Add Shock Troopers'''
Line 354: Line 369:
| 0 Turns
| 0 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Genocidal Ability
|-
|-
|[[File:EO_Icon_2.png|alt=|left|48x48px|frameless]]'''Fertilize Planet'''
|[[File:EO_Icon_2.png|alt=|left|48x48px|frameless]]'''Fertilize Planet'''
Line 363: Line 378:
| 36 Turns
| 36 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Adaptable Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Synthetic Life
|-
|-
|[[File:EO_Icon_18.png|alt=|left|48x48px|frameless]]'''Give Hope'''
|[[File:EO_Icon_18.png|alt=|left|48x48px|frameless]]'''Give Hope'''
Line 375: Line 390:
| 24 Turns
| 24 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Hopeful Ability
|-
|-
|[[File:EO_Watermark_Colonists.png|alt=|left|48x48px|frameless]]'''Draft Colonists'''
|[[File:EO_Watermark_Colonists.png|alt=|left|48x48px|frameless]]'''Draft Colonists'''
Line 384: Line 399:
| 4 Turns
| 4 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Tutorial Tracker Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Slavers Ability
* Radiated Ability
|-
|-
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
Line 395: Line 411:
| 30 Turns
| 30 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Tutorial Tracker Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Slavers Ability
|-
|-
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Print Money'''
|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Print Money'''
Line 407: Line 423:
| 15 Turns
| 15 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Tutorial Tracker Ability


<u>Unavailable for Race Trait:</u>
<u>Unavailable for Race Trait:</u>
* System. Xml. Xml Element
* Radiated Ability
|-
|-
|[[File:radiatedsplit.png|alt=|left|48x48px|frameless]]'''Mitosis'''
|[[File:radiatedsplit.png|alt=|left|48x48px|frameless]]'''Mitosis'''
Line 418: Line 434:
| 10 Turns
| 10 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Radiated Ability
|-
|-
|[[File:EO_Watermark_Swarm.png|alt=|left|48x48px|frameless]]'''Swarm'''
|[[File:EO_Watermark_Swarm.png|alt=|left|48x48px|frameless]]'''Swarm'''
Line 429: Line 445:
| 50 Turns
| 50 Turns
| <u>Technology Required:</u>
| <u>Technology Required:</u>
* System. Xml. Xml Element
* Hatcheries


<u>Race Trait Required:</u>
<u>Race Trait Required:</u>
* System. Xml. Xml Element
* Ravenous Ability
|-
|-
|[[File:EO_watermark_2.png|alt=|left|48x48px|frameless]]'''Planetary Clairvoyance'''
|[[File:EO_watermark_2.png|alt=|left|48x48px|frameless]]'''Planetary Clairvoyance'''
Line 440: Line 456:
| 100 Turns
| 100 Turns
| <u>Race Trait Required:</u>
| <u>Race Trait Required:</u>
* System. Xml. Xml Element
* Ravenous Ability


|-
|-
|}
|}

Revision as of 21:51, 13 February 2024

Executive Order Description Effects Cost Cooldown Requirements
Galactic Festival
Holding a grand festival on all of our worlds will improve our Tourism for 12 months. +0.25 Tourism * -10</span Control 50 Turns Technology Required:
  • Xeno Entertainment
Invite Leaders
Searching for our most talented will provide 3 new leaders for recruitment. +3 Leaders for Recruitment * -20</span Control 10 Turns Technology Required:
  • Leadership Recruiting
Martial Law
Improves your Manufacturing and reduces Research and Approval for 50 turns. +50% Max Manufacturing

-25% Research -0.03 Approval

* -10</span Control 200 Turns Technology Required:
  • Planetary Defenses
Forced Overtime
More work gets done at the targeted shipyard but your citizens won't be happy. -0.1 Approval

+100% Military

* -100</span Control 30 Turns Technology Required:
  • Orbital Mining
Illicit Deals
There are those that want our favor and are happy to pay for it. This will provide Credits but increase Crime across our civilization. +0.03 Crime

+600 Credits

* -10</span Control 50 Turns Technology Required:
  • Political Capital
Extort Governors
Our governors will generously donate to our cause. But they won't like it. -12 Loyalty

Provides 100 Credits per Governor

* -30</span Control 25 Turns Technology Required:
  • Political Capital
Draft Colonists
Sometimes we can't afford to wait for volunteers. This will provide a free Colony ship. -0.02 Approval

Spawns a Colony Ship with Passenger

* -33</span Control 12 Turns Unavailable for Race Trait:
  • Slavers Ability
  • Synthetic Life
  • Entrepreneurs Ability
  • Tutorial Tracker Ability
  • Radiated Ability
Impress Citizens
Our people are owned by you. It is time they remember. Will provide a Colony Ship and a Constructor Spawns a Colony Ship with Passenger

Spawns a Constructor

* -50</span Control 6 Turns Race Trait Required:
  • Slavers Ability

Unavailable for Race Trait:

  • Tutorial Tracker Ability
Impress Constructors
We need a Constructor Ship and we need it now. -0.02 Approval

Spawns a Constructor

* -30</span Control 8 Turns Race Trait Required:
  • Crimelord Ability
Pandemonium
Use telepathy to affect an entire planet negatively. Choose to lower the Planetary Defense, reduce Influence and Approval, or impair Manufacturing and Research. Sends the Pandemonium event to another target player * -30</span Control 20 Turns Race Trait Required:
  • Telepathy Ability
Serenity
Use telepathy to affect an entire planet positively. Choose to boost Growth, improve Approval, or increase Influence and Tourism. Sends the Serenity event to another target player * -30</span Control 20 Turns Race Trait Required:
  • Telepathy Ability
Draft Civilian Ships
Security is more important than private ownership. This will provide three free defenders. -0.1 Approval

Spawns a Defender Spawns a Defender Spawns a Defender

* -100</span Control 20 Turns Technology Required:
  • Planetary Mobilization
Mass Mobilization
Shared sense of duty makes it easy to find volunteers willing to fight. Spawns a Transport * -30</span Control 20 Turns Culture Required:
  • Mass Mobilization
Crime Wave
Organize entire criminal networks with the pull of a few strings. +200% Crime * -30</span Control 20 Turns Culture Required:
  • Criminal Ties
Exploit Population
Take advantage of an entire empire's labor force. +200% Max Manufacturing

+200% Research +200% Food Income +200% Influence Per Turn +200% Colony Gross Income

* -20</span Control 10 Turns Culture Required:
  • Exploitation
Colonial Supplies
Making a large shipment of supplies to our colonies will reduce their Decay for 25 months. -0.15 Colony Sponsor Decay Mod * -30</span Control 50 Turns Technology Required:
  • Centralized Administration
Pressure Scientists
Putting pressure on our scientists will result in an immediate +50 Research. +50 Research * -30</span Control 10 Turns Technology Required:
  • Xeno Research
Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map * -15</span Control 30 Turns Unavailable for Race Trait:
  • Watcher Ability
  • Slavers Ability
  • Synthetic Life
  • Entrepreneurs Ability
  • Genocidal Ability
  • Adaptable Ability
  • Tutorial Tracker Ability
  • Ravenous Ability
Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map * -15</span Control 30 Turns Race Trait Required:
  • Watcher Ability
Print Money
Printing money can provide short-term wealth at the cost of inflation, which lowers Approval for approximately a year. -0.1 Approval

+500 Credits

* -45</span Control 18 Turns Unavailable for Race Trait:
  • Unrelenting Ability
  • Synthetic Life
  • Entrepreneurs Ability
  • Tutorial Tracker Ability
  • Radiated Ability
Exploit Resources
In times of need, we can exploit government land of all their resources. This will create a significant Pollution problem for a full year. +0.05 Pollution

+250 Credits

* -50</span Control 10 Turns Technology Required:
  • Planetology

Race Trait Required:

  • Entrepreneurs Ability
Goodwill Tour
Go on a Goodwill Tour to improve your Diplomacy with foreign civilizations. +1 Diplomacy for 30 Months * -30</span Control 40 Turns Technology Required:
  • Diplomacy
Defense Sentinels
Provides a guardian drone for the selected colony. Defense drones can protect against minor attacks but can't leave the planet. Spawns a Guardian * -35</span Control 10 Turns Technology Required:
  • Space Doctrine

Race Trait Required:

  • Vigilant Ability
Impress Foreign Fleet
Take control of another civilization's fleet that is within your borders. Cannot be used on fleets you are at war with. Converts a foreign fleet to your own

-3 Diplomacy to foreign faction

* -100</span Control 5 Turns Technology Required:
  • Preferred Lending
Enlist Pirate Fleet
Recruit a Pirate fleet. Converts a foreign fleet to your own * -15</span Control 0 Turns Race Trait Required:
  • Crimelord Ability
Enlist Pirate World
Recruit a Pirate world. Recruits target Pirate World * -30</span Control 0 Turns Race Trait Required:
  • Crimelord Ability
Death Commandos
Unleash your most fatalistic and experienced forces for a targeted attack. Reduces HP of each ship in enemy fleet by 25%. Reduces HP of Enemy Fleet by 25% * -40</span Control 25 Turns Culture Required:
  • Fatalism
Cosmic Eye
Use the Cosmic Eye to reveal a part of the map. If the Cosmic Eye sees another civilization's planet, it has a chance to steal a technology. Reveal an Area of the Map

Chance to steal tech if world is spotted

* -30</span Control 20 Turns Race Trait Required:
  • Watcher Ability

Unavailable for Race Trait:

  • Clever4
Cosmic Eye
Use the Cosmic Eye to reveal a part of the map. If the Cosmic Eye sees another civilization's planet, it has a chance to steal a technology. Reveal an Area of the Map

Chance to steal tech if world is spotted

* -15</span Control 10 Turns Race Trait Required:
  • Watcher Ability
  • Clever4
Forced Labor
The people are working hard. They could be working harder. +100 Manufacturing Overflow

-0.05 Approval

* -30</span Control 10 Turns Race Trait Required:
  • Slavers Ability
Thrall Training
Trains thralls to increase target fleet experience. +15 Experience * -25</span Control
  • -50</span Credits
0 Turns Technology Required:
  • Asteroid Mining

Race Trait Required:

  • Slavers Ability
Manufacture Population
Without using Durantium we can recycle scraps to quickly produce more citizens. +1 Yor Citizen * -25</span Control
  • -100</span Credits
10 Turns Race Trait Required:
  • Synthetic Life
Upgrade Fleet Propulsion
Use our executive powers to focus our efforts onto a single fleet to optimize its speed. +1 Moves Cap * -30</span Control
  • -25</span Credits
15 Turns Race Trait Required:
  • Synthetic Life
Shipyard Production Boost
Focus our efforts to quickly supply manufacturing resources to a specific shipyard. +100 Manufacturing Overflow * -50</span Control
  • -25</span Credits
12 Turns Race Trait Required:
  • Synthetic Life
Recapitalize
Generate new capital through recapitalization with your reserve currency status. +300 Credits * -15</span Control 24 Turns Race Trait Required:
  • Entrepreneurs Ability
Hire Miner
Engage skilled miners to extract valuable resources efficiently and boost your productivity. Spawns a Mining Ship * -25</span Control
  • -50</span Credits
12 Turns Race Trait Required:
  • Entrepreneurs Ability
Hire Merchant Ship
Contract experienced merchants to man a ship to expand your trade routes. Spawns a Freighter * -25</span Control
  • -50</span Credits
12 Turns Race Trait Required:
  • Entrepreneurs Ability
Add Shock Troopers
Install shock troopers on target ship to assist in conquering worlds. +5 Siege Ability * -50</span Control
  • -100</span Credits
0 Turns Race Trait Required:
  • Genocidal Ability
Fertilize Planet
Increases fertility of target colony. +1 Fertility * -25</span Control
  • -50</span Credits
36 Turns Race Trait Required:
  • Adaptable Ability

Unavailable for Race Trait:

  • Synthetic Life
Give Hope
Give a series of inspirational speeches to the target core world to increase their approval. +0.2 Approval * -30</span Control
  • -50</span Credits
24 Turns Race Trait Required:
  • Hopeful Ability
Draft Colonists
Sometimes we can't afford to wait for volunteers. This will provide a free Colony ship. -0.02 Approval

Spawns a Colony Ship with Passenger

* -15</span Control 4 Turns Race Trait Required:
  • Tutorial Tracker Ability

Unavailable for Race Trait:

  • Slavers Ability
  • Radiated Ability
Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map * -15</span Control 30 Turns Race Trait Required:
  • Tutorial Tracker Ability

Unavailable for Race Trait:

  • Slavers Ability
Print Money
Printing money can provide short-term wealth at the cost of inflation, which lowers Approval for approximately a year. -0.1 Approval

+500 Credits

* -60</span Control 15 Turns Race Trait Required:
  • Tutorial Tracker Ability

Unavailable for Race Trait:

  • Radiated Ability
Mitosis
Induce Mitosis in an Irradiated Citizen on a target planet. +1 Absolute Citizen * -25</span Control 10 Turns Race Trait Required:
  • Radiated Ability
Swarm
For six months all members of our species that have the Consuming will see their abilities doubled. +100% Intelligence

+100% Diligence +100% Social +0.25 Approval

* -75</span Control 50 Turns Technology Required:
  • Hatcheries

Race Trait Required:

  • Ravenous Ability
Planetary Clairvoyance
Greatly expand the sensor vision of the target world to see what is remotely near it. Effect begins one month later. +20 Sensor Range * -100</span Control 100 Turns Race Trait Required:
  • Ravenous Ability