GC4:Event Test: Difference between revisions
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<small>We will keep an eye out for them.</small> | <small>We will keep an eye out for them.</small> | ||
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''Spawns a | ''Spawns a Slyne faction nearby'' | ||
* Class 32 Planet | * Class 32 Planet | ||
* <span style="color:Green">+5</span> Population | * <span style="color:Green">+5</span> Population | ||
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<small>We must prepare for the squirrelly onslaught.</small> | <small>We must prepare for the squirrelly onslaught.</small> | ||
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''Spawns a | ''Spawns a Snathi faction nearby'' | ||
* Class 32 Planet | * Class 32 Planet | ||
* <span style="color:Green">+10</span> Population | * <span style="color:Green">+10</span> Population | ||
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<small>We will not go quietly into the night.</small> | <small>We will not go quietly into the night.</small> | ||
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''Spawns a | ''Spawns a Xendar faction nearby'' | ||
* Class 32 Planet | * Class 32 Planet | ||
* <span style="color:Green">+10</span> Population | * <span style="color:Green">+10</span> Population | ||
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<small>We will not be erased. Probably.</small> | <small>We will not be erased. Probably.</small> | ||
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''Spawns a | ''Spawns a Thalan faction nearby'' | ||
* Class 32 Planet | * Class 32 Planet | ||
* <span style="color:Green">+10</span> Population | * <span style="color:Green">+10</span> Population |
Revision as of 16:16, 21 February 2024
Refugees
{PLAYERFACTION:1} refugees have fled into our borders and requested asylum. They claim they have been the victims of economic oppression that made them little more than slaves.The {PLAYERFACTION:1} have demanded their return. They make no comment about the refugees' claims, only stating that it is none of our concern.
Choice | Outcome |
---|---|
Grant the refugees asylum.
Gain a Colony Ship-3 Relations with the {PLAYERFACTION:1} for 50 months |
|
Return the refugees to the {PLAYERFACTION:1}.
+2 Relations with the {PLAYERFACTION:1} for 50 months |
|
Stay out of it.
-1 Relations with the {PLAYERFACTION:1} for 50 months |
|
Borderworld Crime
Pirates, smugglers and worse plague this sector.We are making a concerted effort to rid ourselves of these vermin, but our efforts are limited if they can simply escape into your borders.We need your efforts as well, for both of our interests.
Choice | Outcome |
---|---|
I will allocate resources to stopping them.
+2 Relations with the {PLAYERFACTION:1} for 50 months |
|
I will allocate resources to stopping them. (lie)
+1 Relations with the {PLAYERFACTION:1} for 50 months |
|
We have more pressing concerns.
-1 Relations with the {PLAYERFACTION:1} for 50 months |
|
Culture Wars
Our citizens have become enamored of your trinkets and entertainment, leading to a new generation being born on our worlds with your ridiculous names.A few temporary restrictions will help bring order, and won't have significant impact on your long-term efforts.
Choice | Outcome |
---|---|
We will accept limited restrictions for our common good.
+2 Relations with the {PLAYERFACTION:1} for 50 months |
|
No changes will be made.
-1 Relations with the {PLAYERFACTION:1} for 50 months |
|
We plan on giving your citizens more of what they want.
-3 Relations with the {PLAYERFACTION:1} for 50 months |
|
Illegal Cloning
We have discovered an illegal cloning experiment on {PLANETNAME} that will, in short order, greatly increase our population.However, the DNA was taken from citizens without their permission.What are your orders?
Choice | Outcome |
---|---|
Return the DNA to its owners and let them decide. |
|
Promote the scientist behind these experiments.
A new Leader joins us |
|
These clones have no rights. Hatch them immediately.
+2 Free Clone citizens |
|
The Ysengard
We have captured the famed mercenary Mirazu Ysen. Our people cry for justice in response to his history of theft and banditry. But he might be better put to another use.What are your orders?
Choice | Outcome |
---|---|
Imprison the mercenary, he will pay for his crimes. |
|
Rebuild his ship if he agrees to join you.
Unlock the Ysengard ship |
|
We could use someone like him in our government.
A new Leader joins us |
|
Precursor Probe
We have uncovered a Precursor probe orbiting {PLANETNAME}. We are not sure why it was sent here or how long it has been here, but the technology is advanced.What are your orders?
Choice | Outcome |
---|---|
Let's study this and see what we can learn. |
|
Repair the Probe and see what it does.
Unlock the Stargazer ship |
|
Sell the Probe to the highest bidder. |
|
Precursor Artifact
We have come across an ancient artifact near {PLANETNAME}, believed to have come from an ancient Precursor civilization. Upon activating it, it has evaluated our status and offered to aid us.What are your orders?
Choice | Outcome |
---|---|
Rebuild it as a ship.
Unlock the Nail ship in your shipyard |
|
Convert it into an army of synthetic citizens.
Gain a Yor colonist |
|
Study the artifact. |
|
The Interview
During an interview, you are asked what you feel your citizens need to succeed in a time when we are exploring the galaxy and encountering alien species.What would you like to promote?
Choice | Outcome |
---|---|
Cunning.
This will make additional event choices available later. |
|
Understanding.
This will improve our persuassion technique during trade negotiations. |
|
Strength.
This will let us get more when we use our intimidation technique during trade negotiations. |
|
Abandoned Device
We have come across an ancient terraforming device near {PLANETNAME}. Upon activating, it tells us that there was once a great war between the crafters and a powerful enemy. This device was left to help protect future civilizations from predation in the event they lost.It offers us three options.
Choice | Outcome |
---|---|
Use it to improve the world's biomes. |
|
Use it to produce raw minerals in the planet's crust. |
|
Use it to fabricate rare resources. |
|
Precursor Relic
Near {PLANETNAME} we have discovered an ancient recording device that appears to have been drifting for centuries. The technology is delicate, but incredibly advanced.What are your orders?
Choice | Outcome | ||
---|---|---|---|
Let's use its recordings to make our world a center of influence. |
| ||
Use it to help us increase our planet's development.
Finish current construction project |
|
Weaponize it into a ship.
Gain a Gunboat |
|
Mysterious Outpost
We discovered a hidden outpost occupied by a single alien. He claims that he was sent to observe us, and that he has peaceful intentions.What are your orders?
Choice | Outcome | ||
---|---|---|---|
Convert the outpost to a colony.
Gain Class 5 planet |
|
Invite the alien to join our government.
Gain a Diplomat |
|
Force the alien to tell us everything he knows. |
|
Message
Our people would like to send a beacon out into the universe, a message to the other starfaring races we will one day meet.What would you like this message to be?
Choice | Outcome |
---|---|
Send a message of peace and hope. |
|
It is a waste of time. Put the resources toward more practical measures. |
|
Send a message telling them to prepare for their eventual enslavement. |
|
Famine
A blight has affected {PLANETNAME}. Your administrators warn that there won't be enough food for all of your citizens. The wealthy have already begun stockpiling food, and the desperate have begun raiding those stockpiles.What are your orders?
Choice | Outcome |
---|---|
Share with the less fortunate. We will suffer together. |
|
Distribute the goods to our leaders. We will need their strength to survive. |
|
Stage a war among our people. Let them turn on each other.
Deception check: {STATCHANCE}% chance of success |
Performs a Deception stat check
|
Famine - Success
Just as you hoped, the citizens on {PLANETNAME} have turned on each other. None of them blame you for the famine.
Choice | Outcome |
---|---|
Done |
|
Famine - Fail
You plan backfires and your citizens blame you for the famine.
Choice | Outcome |
---|---|
Done |
|
New Generation
A new generation has been born on {PLANETNAME}, the first that are likely to live and die on distant worlds.How should we best prepare them for their future?
Choice | Outcome |
---|---|
Our military always needs new recruits.
Gain a Soldier citizen |
|
Our most brilliant thinkers will lead us forward.
Gain a Scientist citizen |
|
Allow them to pursue their dreams, we need more artists.
Gain an Entertainer citizen |
|
The Legacy
We have discovered the remnants of one of our first space vessels. Evidence of a time when we stepped nervously beyond {PLANETNAME}.What should we do with this piece of history?
Choice | Outcome |
---|---|
Put it in a museum so it may inspire future generations. |
|
There is no value in nostalgia, scrap it for parts. |
|
Put it back into service.
Free Probe |
|
The Cult
A new cult has begun to grow in number on {PLANETNAME}. The cult has grown wealthy by convincing rich members to make substantial donations.The followers believe that we were given life by an alien species, and they predict that these creators will soon return to lead us.What are your orders?
Choice | Outcome |
---|---|
They offer a unique insight, invite their leader to join us.
Gain a Leader |
|
Tax them, heavily. |
|
Unique voices should be protected, not constrained.
Gain two free Citizens |
|
The Protest
A group has begun to protest the resources that are being spent exploring the galaxy. They argue that those resources are better spent improving the lives of those on {PLANETNAME}.What are your orders?
Choice | Outcome |
---|---|
Allow them to present their opinions before the budget committee. |
|
They can protest, but arrest anyone who goes beyond that. |
|
If they want to improve the planet, put them to work doing exactly that. |
|
Biographer
A biographer is interviewing you so that he can write a book about your rise to power. He asks what motivated you to lead the drive from your homeworld and into the unknown reaches of space.
Choice | Outcome |
---|---|
We have achieved greatness, and now it is our responsibility to share that with the galaxy. |
|
We have only seen a tiny fraction of what the universe offers. So much more awaits. |
|
I am seeking new worlds to conquer. |
|
The Museum
A museum is opening a display about your life. They would like to know what you feel your greatest accomplishment has been.
Choice | Outcome |
---|---|
I alone have done nothing. Together, we have done everything. |
|
My greatest accomplishment is yet to come. |
|
The graves of my enemies. |
|
Dig Deep
Economic advisors on {PLANETNAME} discovered rare resources under the planet's most fertile region. They want permission to excavate the land to reach these resources.They promise to set up a small exhibit for all the species they exterminate.
Choice | Outcome |
---|---|
Go ahead. |
|
Absolutely not. |
|
Invest in improving the fertile region instead. |
|
Super Bacteria
An attempt to create an improved antibiotic has instead produced a bacteria that is immune to our treatments. It has escaped the lab and your scientists warn that it is spreading on {PLANETNAME}.It can be fatal to infants and the elderly.What are your orders?
Choice | Outcome |
---|---|
Quarantine the sick, by force if need be. |
|
Prioritize health care and make sure the infected get treatment. |
|
Warn the citizens and allow them to respond as they want. |
|
Request for Support
There is a growing dislike for the {PLAYERFACTION:1} among our people. The {PLAYERFACTION:1} have requested that we attempt to curb this disapproval by releasing a public statement supporting them.What are your orders?
Choice | Outcome |
---|---|
We will issue a statement of support
+2 Diplomacy with the {PLAYERFACTION:1} for 50 months |
|
Condemn the {PLAYERFACTION:1} for attempting to influence your people.
-3 Diplomacy with the {PLAYERFACTION:1} for 50 months |
|
Stay out of it.
-1 Diplomacy with the {PLAYERFACTION:1} for 50 months |
|
The Sabre
A ship of unknown origin has appeared on our borders. It has weaponry so advanced our scanners are unable to classify it. We receive one message from it: pay up or those weapons will be turned against us.What are your orders?
Choice | Outcome |
---|---|
We will not bend to threats.
Spawn an enemy pirate ship |
|
Paying him off is the most reasonable option. |
|
Offer to build him an even better ship if he joins us.
Unlock the Sabre ship |
|
Pirates
Reports are coming in from multiple sources of increased pirate activity. Our people demand that we do something to keep our worlds safe.What are your orders?
Choice | Outcome |
---|---|
Increase defense of our planets. |
Spawns the following Pirate Ships near the player
|
Recruit a military advisor to counter the threat.
A new Leader joins us |
Spawns the following Pirate Ships near the player
|
Warn our citizens of the threat, they may help.
Gain a Warship |
Spawns the following Pirate Ships near the player
|
Recruitment Drive
A rush of excitement in our space program has spurred a lot of new candidates applying for critical positions. We should take advantage of this situation while it lasts.
Choice | Outcome |
---|---|
We should take advantage of this |
|
Upcoming Election
An election to reform our government will happen in five weeks. It will be based on the Approval of our citizens.Anything we can do to improve our citizen's Approval will help our reform pass. Or we could simply adjust the results to ensure the measure passes.What would you like to do?
Choice | Outcome |
---|---|
We will let the results speak for themselves. |
|
We should "adjust" the results. |
|
Pandemonium
A covert message is sent to all telepaths in the empire, they are to begin an exhausting and costly ritual to amplify their power. As they concentrate, their minds begin to merge, forming a collective consciousness that reaches out across the vast expanse of space. They search for any sentient beings on {PLANETNAME} and begin to probe their mind. Their psychic connection remains steadfast, enabling them to subtly implant thoughts and manipulate their targets without detection, at least for the present.What should we make the citizens of {PLANETNAME} believe?
Choice | Outcome |
---|---|
Convince them they are on fire. |
|
Make them believe that every conversation is argument to be won. |
|
Make them hear an annoying beep they cannot find the source of. |
|
Serenity
A covert message is sent to all telepaths in the empire, they are to begin an exhausting and costly ritual to amplify their power. As they concentrate, their minds begin to merge, forming a collective consciousness that reaches out across the vast expanse of space.They search for any sentient beings on {PLANETNAME} and begin to probe their mind. Their psychic connection remains steadfast, enabling them to subtly implant thoughts and manipulate their targets without detection, at least for the present.What should we make the citizens of {PLANETNAME} believe?
Choice | Outcome |
---|---|
Make them fall in love at first sight. |
|
Make them believe that every meal is the best they ever had. |
|
Convince them to celebrate every single achievement. No matter how small. |
|
Government Reformed!
The election has passed to reform the government to an Imperial government by a popular vote of {LASTELECTIONVOTES:1}%!Imperial governments are more efficient and boost our Policy Slots and Manufacturing, as well as expanding our Ship Range considerably.But, as our government advances, so will the Expectations of our citizens. We must keep them happy if we are to be successful in future elections.
Choice | Outcome |
---|---|
Excellent. |
|
Government Reformed!
The election has passed to reform the government to a Republic government by a popular vote of {LASTELECTIONVOTES:1}%!Republic governments are more efficient and boost our Income and Logistics substantially.But, as our government advances, so will the Expectations of our citizens. We must keep them happy if we are to be successful in future elections.
Choice | Outcome |
---|---|
Excellent. |
|
Government Reformed!
The election has passed to reform the government to a Federation by a popular vote of {LASTELECTIONVOTES:1}%!Federations are the envy of other civilizations and boost our Influence considerably.But, as our government advances, so will the Expectations of our citizens. We must keep them happy if we are to be successful in future elections.
Choice | Outcome |
---|---|
Excellent. |
|
Election Lost!
The election has voted against reforming the government to {WANTEDGOVERNMENTNAME:1}. Those in favor only made up {LASTELECTIONVOTES:1}% of the vote.
Choice | Outcome |
---|---|
This loss will cost us. |
|
Cosmic Eye Failure
Our cosmic eye has gazed upon the {PLAYERFACTION:1}. Although no new technolgies were observed, we have gathered some insights on reseach methods different from our own.
Choice | Outcome |
---|---|
Unfortunate, but useful.
+25% Research |
No Planets Observed
No inhabited celestial bodies are here. Use caution when gazing into the abyss, some say it gazes back.
Choice | Outcome |
---|---|
Noted. |
Breakaway Colony
Traitors within our own colonization program have been secretly planning against us for months. They found and kept secret a high quality world and took some of your most hated rivals and settled it.They have no interest in relations with us but rather intend to actually bring down our government if they can. We have no choice but to go to war with them.
Choice | Outcome |
---|---|
Very well. War it is.
There is now a nearby new civilization made up of our own people seeking our destruction. |
Spawns a Player faction nearby
|
Nocturnal: Season of Waking
The Nocturnal cycle continues as the Season of Waking begins. The Season of Waking is associated with natural light and bright days and relates to physical labor and social gatherings. Celebrations heralding the seasonal shift often involve extravagant dinners and raucous dances.Manufacturing and Growth are boosted for every colony during the Season of Waking. It's best to leverage the new focus to complete more complex constructions and raise new citizens during this time.
Choice | Outcome |
---|---|
Understood.
Every Colony recieves a boost to Manufacturing and Growth. |
Nocturnal: Season of Dreaming
The Nocturnal cycle continues as the Season of Dreaming begins. During the Season of Dreaming, respect is held for the dimmer lights of life -encompassing everything from the moon and magma to lightbulbs and flares. The reserved season is marked with art shows, the start of the academic calendar, and personal growth.Research and Influence are boosted for every colony during the Season of Dreaming. It's best to leverage the new focus to expand borders, annex territory, and research more complex technologies.
Choice | Outcome |
---|---|
Understood.
Every Colony recieves a boost to Research and Influence. |
Unexpected Flora
The residents of {PLANETNAME} have discovered local fauna that when used, increases their intelligence sharply.However, it is also highly addictive and results in reckless behavior which leads to crime.What do you think we should do about it?
Choice | Outcome |
---|---|
Outlaw it.
Outlawing the plant will result in making people very unhappy for awhile. |
|
Encourage its use. We will deal with the crime later.
Our research on this planet will benefit from this but we will also see a rise in crime. |
|
Primitive Species Discovered
The inhabitants of {PLANETNAME} have come across a primitive sentient species. They possess incredible strength and are exceedingly trusting. How should we proceed?
Choice | Outcome |
---|---|
So the planet came with slaves? Excellent.
Enslaving this species will lead to a significant increase in planetary output but at a moral cost. |
|
Leave them in peace and learn from them.
By respecting their sovereignty and peaceful nature, we improve our own societal values and approval. |
|
A world under Siege by Storms
{PLANETNAME} is enshrouded in fierce tempests that light up its skies with electric brilliance.Whirlwinds, charged with raw cosmic energy, disrupt both nature and the colony's daily life. Biodomes tremble, and distress signals pierce through the storm's roar.The settlers urgently seek guidance. How shall we protect them from this unyielding planetary wrath?
Choice | Outcome |
---|---|
Invest in storm-resistant infrastructure.
This will protect the citizens from the ravages of the storms, but the infrastructure will come with increased planetary maintenance costs. |
|
I really wish I could help. But I just don't want to.
While this will save on infrastructure costs, the people will be displeased by the continued destruction and danger. |
|
Colonial Dissonance
The planet {PLANETNAME} is ablaze. Not with the radiance of its sun, but with the fires of civil strife.The colonists, torn apart by old feuds and new animosities, skirmish beneath alien skies.The unsettled atmosphere grows thick with tension, while reports of skirmishes and civil unrest flood the communication channels.Do we intervene to restore order, or let them murder each other until the problem solves itself?
Choice | Outcome |
---|---|
Restore law and order.
Establishing order will certainly quell the turmoil, but the heavy hand of law might stifle the colony's spirit. |
|
Let them fight.
Entrusting the colonists to find their own harmony could either lead to unity or deepen the rifts. |
|
Return of the Slyne
Word has reached us that the gelatinous species known as the Slyne have returned to our area of space.Something has changed in them. It was well known that they experimented with cybernetic implants to enhance themselves but now they appear mad.Reports indicate that they are on a rampage across the galaxy. They must be stopped!
Choice | Outcome |
---|---|
Understood.
We will keep an eye out for them. |
Spawns a Slyne faction nearby
|
Whispers of the Furry Menace
Intergalactic channels are abuzz with disconcerting rumors. Hailing from the hidden reaches of the cosmos, the Snathi, cosmic squirrels with a lust for domination, have made their ominous presence known.Once thought to be mere space legends, whispered in hushed tones, these squirrels aren't here to hoard nuts. They've harnessed the energy of the stars, equipped their ships with weapons of unparalleled fury, and are now plotting their rapid expansion.
Choice | Outcome |
---|---|
We will stay alert.
We must prepare for the squirrelly onslaught. |
Spawns a Snathi faction nearby
|
The Xendar Resurgence
Galactic archives tell tales of the Xendar, a mighty civilization whose luminescence was extinguished by humans during the early years of exploration. The stars bore silent witness to their apparent end. But nothing in space remains hidden forever.A force, pulsing with malice, has emerged from the void. The Xendar have returned, not as the pawns they once were, but as avatars of vengeance.
Choice | Outcome |
---|---|
We must get ready!
We will not go quietly into the night. |
Spawns a Xendar faction nearby
|
Visitors from a Doomed Tomorrow
Subspace communication has brought us knowledge that confirms our worst fears: Time travel is possible, and the users of it mean to expunge us from the timeline!The Thalan, a civilization from an alternative, crumbling future, have arrived. In their timeline, the actions of our present civilizations lead to a future calamity that engulfs all. Now, they've embarked on a desperate mission: to save their own people, even if it means erasing us from existence.
Choice | Outcome |
---|---|
Defend the Present!
We will not be erased. Probably. |
Spawns a Thalan faction nearby
|