Ability Test: Difference between revisions

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!! style="background-color: #1C4D8B; color: white;" | '''Species'''
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Attribute Chance'''
!! style="background-color: #1C4D8B; color: white;" | '''Unique Per Planet'''
!! style="background-color: #1C4D8B; color: white;" | '''Global Stats'''
!! style="background-color: #1C4D8B; color: white;" | '''Bonuses'''
!! style="background-color: #1C4D8B; color: white;" | '''Colony Stats'''
|-<span id="Terrain_Rainforest"></span>
!! style="background-color: #1C4D8B; color: white;" | '''Approval Modifiers'''
!! style="background-color: #1C4D8B; color: white;" | '''Gendered?'''
|-<span id="Race_Altarian"></span>
|-
|-
|[[File:Citizen_Portrait_Altarian-03.png|48px|left]]'''Altarian'''
|[[File:Bonus_Minerals.png|48px|left]]'''[ICON=Terrain_Grassland_Name_Icon] Rainforest'''
|Most Altarians adopt a Mer, a philosophy they devote their life to. This makes them more ideological than other species and more approving when their Ideology matches that of their empire or governor, and more disapproving when it is opposed to them. They can also be specialized to Divine Empaths, though it is an expensive process.
|Lush, dense, and teeming with life.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+80%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Coastal"></span>
* <span style="color:Green">+5%</span> Natural League
|-
* <span style="color:Green">+10%</span> Telepathic
|[[File:Terrain_Lakes.png|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Coastal'''
* <span style="color:Green">+10%</span> Pacifist
|Stunning shoreline where the land meets the sea.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-2</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
|-<span id="Terrain_Oasis"></span>
* <span style="color:Green">+6</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|[[File:Feature_GiantMushrooms.png|48px|left]]'''[ICON=NaturalWonder_Name_Icon] Oasis'''
|A particularly fertile area in an otherwise inhospitable land.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
|-<span id="Terrain_FrozenLakes"></span>
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
|-
|[[File:bonus_tech.png|48px|left]]'''[ICON=Terrain_FrozenLakes_Name_Icon] Frozen Lakes'''
|The ice traps ages of scientific data and creates beautiful vistas to relax by.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Allied With Homeworld
|-<span id="Terrain_Tundra"></span>
* <span style="color:Green">+30%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span>  Cleric Is Specialization
* <span style="color:Red">-33%</span>  Pollution Approval
|true
|-<span id="Race_Snathi"></span>
|-
|-
|[[File:Citizen_Portrait_Snathi-07.png|48px|left]]'''Snathi'''
|[[File:bonus_tech.png|48px|left]]'''[ICON=Terrain_Tundra_Name_Icon] Tundra'''
|Snathi are clever and resourceful, but very likely to be criminals.
|Clear, isolated regions are good for Research.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+30%</span> Criminal
|-<span id="TerrainTile_Highlands"></span>
* <span style="color:Green">+5%</span> Natural League
|-
* <span style="color:Green">+5%</span> Pacifist
|[[File:|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Highlands'''
* <span style="color:Green">+5%</span> Warforged
|Rolling hills and elevated landforms dominate these lands.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
|-<span id="VaporMines"></span>
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|[[File:Feature_VaporMines.png|48px|left]]'''[ICON=VaporMines_Name_Icon] Vapor Mines'''
|These mines can be extracted to provide a significant economic bonus.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
|-<span id="Cataract"></span>
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
|-
|[[File:Feature_Cataract.png|48px|left]]'''[ICON=Cataract_Name_Icon] Cataract'''
|Massive falls provide almost free energy for manufacturing.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="FluorescentForest"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span> Pollution Approval
|
|-<span id="Race_Tywom"></span>
|-
|-
|[[File:Citizen_Portrait_Tywom-11.png|48px|left]]'''Tywom'''
|[[File:FluorescentForest.png|48px|left]]'''[ICON=FluorescentForest_Name_Icon] Fluorescent Forest'''
|The Tywom aren't very smart, and certainly aren't very socially adept. Their only positive quality is their incredibly low Expectations. They are very accustomed to being treated poorly, and they are even happier when they share a world with other species. Though the other species may not like it.
|The beauty of this forest would be enjoyed by citizens or tourists.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Volcanic"></span>
* <span style="color:Green">+5%</span> Natural League
|-
* <span style="color:Green">+5%</span> Pacifist
|[[File:|48px|left]]'''[ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic'''
* <span style="color:Green">+5%</span> Warforged
|A land filled with volcanic ash.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-3</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-1</span> '''Improvement Level'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
|-<span id="Terrain_FertileValley"></span>
* <span style="color:Red">-3</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|[[File:Feature_Haven.png|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Fertile Valley'''
|Nestled between mountains, these lush valleys boast rich soil.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
|-<span id="Terrain_TropicalGrassland"></span>
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
|-
|[[File:bonus_agriculture.png|48px|left]]'''[ICON=Terrain_Grassland_Name_Icon] Tropical Grassland'''
|Characterized by tall grasses and scattered trees.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0%</span> At War With Homeworld
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+30%</span>  Allied With Homeworld
|-<span id="Terrain_Desert"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Not Mine Colony Has Race
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Absolute"></span>
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|48px|left]]'''Irradiated Amoeba'''
|[[File:|48px|left]]'''[ICON=Terrain_Desert_Name_Icon] Desert'''
|Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the starting Amoeba stage, they reproduce frequently and are quick to evolve but are poor workers.
|Food improvements cannot be constructed here.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-5</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
|-<span id="Terrain_Shrublands"></span>
* <span style="color:Green">+1.5</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+20%</span>  Allied With Homeworld
* <span style="color:Green">+0%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Radioactive World Planet Has Trait
* <span style="color:Green">+10%</span>  Pollution Approval
|
|-<span id="Race_Festron"></span>
|-
|-
|[[File:Citizen_Portrait_Festron-12.png|48px|left]]'''Festron'''
|[[File:bonus_minerals.png|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Shrublands'''
|Festron love Jungle worlds. They also occasionally murder other species they share a world with.
|Dominated by dense shrubs and hardy plants.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-6</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-30%</span>  At War With Homeworld
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="AncientRuins"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Green">+0%</span> Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+50%</span> Jungle World Planet Has Trait
|
|-<span id="Race_Trandal"></span>
|-
|-
|[[File:Citizen_Portrait_Trandal-15.png|48px|left]]'''Trandal'''
|[[File:Feature_AncientRuins.png|48px|left]]'''[ICON=AncientRuins_Name_Icon] Ancient Ruins'''
|Easily distracted and always hungry Trandals are good at taking orders, and that's about it.
|These Precursor ruins are renown throughout the galaxy.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-<span id="ThrivingReef"></span>
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1.2</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Manti"></span>
|-
|-
|[[File:Citizen_Portrait_Manti-06.png|48px|left]]'''Manti'''
|[[File:Feature_ThrivingReef.png|48px|left]]'''[ICON=ThrivingReef_Name_Icon] Thriving Reef'''
|Manti love Aquatic worlds. They receive a large Approval bonus when they are on them and a slight penalty when they aren't.
|This reef is home to many exotic creatures that we can study.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-4</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+60%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="RareStones"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+20%</span> Aquatic World Planet Has Trait
* <span style="color:Red">-5%</span> Aquatic World Planet Missing Trait
* <span style="color:Red">-25%</span> Race_ Festron Colony Has Race
* <span style="color:Red">-55%</span>  Pollution Approval
|
|-<span id="Race_Zombie"></span>
|-
|-
|[[File:Citizen_Portrait_Zombie_1.png|48px|left]]'''Zombies'''
|[[File:Feature_RareStones.png|48px|left]]'''[ICON=RareStones_Name_Icon] Rare Stones'''
|Horrible ghouls that grow quickly but aren't very bright.
|Rare gems found in this location are valuable throughout the galaxy.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Wasteland"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
| style="white-space:nowrap;"|
* <span style="color:Green">+80%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+2</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Korath"></span>
|-
|-
|[[File:Citizen_Portrait_Korath-01.png|48px|left]]'''Korath'''
|[[File:|48px|left]]'''[ICON=Terrain_Wasteland_Name_Icon] Wasteland'''
|If you thought the Drengin were disagreeable, the Korath are even worse. Though they have incredible Resolve and Diligence their social skills are lacking and they dislike sharing a world with any other species.
|Barely usable terrain. There must be better options.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+100%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Red">-2</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
|-<span id="Terrain_Plains"></span>
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-10%</span> Not Mine Colony Has Race
|
|-<span id="Race_Mimot"></span>
|-
|-
|[[File:Citizen_Portrait_Mimot-07.png|48px|left]]'''Mimot'''
|[[File:|48px|left]]'''[ICON=Terrain_Plains_Name_Icon] Plains'''
|An average race with an above average Growth rate. They will quickly overwhelm planets and consume all available Food.
|Nice flat land ready for improvement.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+5%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+25%</span> Pacifist
| style="white-space:nowrap;"|
* <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+55%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+2.0</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+3</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-5%</span>  At War With Homeworld
|-<span id="Terrain_Steppes"></span>
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+5%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-20%</span> Race_ Drengin Colony Has Race
* <span style="color:Red">-90%</span>  Pollution Approval
|
|-<span id="Race_Elves"></span>
|-
|-
|[[File:Citizen_Elves_1.png|48px|left]]'''Space Elves'''
|[[File:|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Steppes'''
|Graceful and in tune with nature, Elves possess a deep knowledge of techno magic and ancient lore.
|Expansive grasslands characterized by their semi-arid climate.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+75%</span> Ideology
* <span style="color:Green">+15%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-<span id="Terrain_Barren"></span>
| style="white-space:nowrap;"|
* <span style="color:Green">+60%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+0.50</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-25%</span>  Pollution Approval
|false
|-<span id="Race_Cyborg"></span>
|-
|-
|[[File:Citizen_Cyborg_1.png|48px|left]]'''Cyborgs'''
|[[File:|48px|left]]'''[ICON=Terrain_Wasteland_Name_Icon] Barren'''
|A fusion of machine and flesh, Cyborgs are known for their enhanced abilities and resilience.
|Barely usable terrain.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+50%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+0.75</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span> At War With Homeworld
* <span style="color:Red">-2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="Auroras"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-20%</span>  Pollution Approval
|false
|-<span id="Race_Slyne"></span>
|-
|-
|[[File:Citizen_Portrait_Slyne-14.png|48px|left]]'''Slyne'''
|[[File:Feature_Auroras.png|48px|left]]'''[ICON=Auroras_Name_Icon] Auroras'''
|The Slyne do not require organic food to survive, but their slow Growth rate hampers their ability to spread out into the galaxy as quickly as other species.
|Auroras fill the sky here and captivate all who see it.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Grassland"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Drengin"></span>
|-
|-
|[[File:Citizen_Portrait_Drengin-02.png|48px|left]]'''Drengin'''
|[[File:Bonus_housing.png|48px|left]]'''[ICON=Terrain_Grassland_Name_Icon] Grassland'''
|Drengin have a high Resistance and aptitude for becoming strong  Soldiers. Drengin have no Approval penalty for living on undefended worlds. They defend themselves.
|These fertile fields are an ideal place for homes.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+5%</span> Criminal
|-<span id="NaturalWonder"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-40%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Green">+0%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span>  Soldier Is Specialization
* <span style="color:Red">-3%</span> Not Mine Colony Has Race
* <span style="color:Red">-1%</span>  Pollution Approval
|
|-<span id="Race_Absolute2"></span>
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|48px|left]]'''Irradiated Larva'''
|[[File:Feature_NaturalWonder.png|48px|left]]'''[ICON=NaturalWonder_Name_Icon] Natural Wonder'''
|Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the Larva stage, their Growth Rate slows, but they are more skilled than their Amoeba forms.
|Attractions built here will draw tourists from the furthest reaches of the galaxy.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+20%</span>  Allied With Homeworld
|-<span id="CoralReef"></span>
* <span style="color:Green">+0%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Radioactive World Planet Has Trait
* <span style="color:Green">+10%</span>  Pollution Approval
|
|-<span id="Race_Canine"></span>
|-
|-
|[[File:Citizen_Portrait_Canine_14.png|48px|left]]'''Canine'''
|[[File:bonus_tech.png|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Barrier Reef'''
|Loyal and intuitive, Caninoids demonstrate exceptional teamwork and remarkable instincts. They naturally excel in roles requiring cooperation and protection, such as military or policing duties. While not typically drawn to independent intellectual pursuits, they're formidable tactical operators within a group dynamic. Their sociable temperament engenders strong bonds, earning them an Approval boost when sharing their world with other species. They have very low expectations.
|An underwater kaleidoscope of life.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+5%</span> Criminal
* <span style="color:Green">+5%</span> Emporium
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-<span id="Terrain_Hills"></span>
* <span style="color:Green">+0</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+55%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1.0</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-15%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Not Mine Colony Has Race
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Avian"></span>
|-
|-
|[[File:Citizen_Portrait_Avian_14.png|48px|left]]'''Avian'''
|[[File:bonus_tech.png|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Hills'''
|Graceful and visionary, Avianoids are known for their strategic foresight and aerial mastery. They excel in roles requiring a broad perspective, such as scouts, diplomats, or strategic planners. Their nimble agility can be less effective in ground-based military engagements. With a natural inclination towards harmony, they gain an Approval bonus when coexisting with diverse species on their world.
|Gentle slopes providing diverse microclimates.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+70%</span> Ideology
* <span style="color:Green">+12%</span> Criminal
* <span style="color:Green">+5%</span> Emporium
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1.0</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-15%</span>  At War With Homeworld
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Allied With Homeworld
|-<span id="Terrain_Lakes"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Not Mine Colony Has Race
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Drath"></span>
|-
|-
|[[File:Citizen_Portrait_Drath-09.png|48px|left]]'''Drath'''
|[[File:Bonus_Tech.png|48px|left]]'''[ICON=Terrain_Lakes_Name_Icon] Lakes'''
|The Drath are an ancient race that are fond of their legacy and their vast storehouses of credits. They receive an Approval bonus based on the Credits in their treasury.
|Lakes are a fantastic place to attract the best scientists to work.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Swamp"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+55%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+0.8</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-2%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+100%</span>  Treasury Approval
* <span style="color:Red">-10%</span> Race_ Altarian Colony Has Race
* <span style="color:Red">-40%</span>  Pollution Approval
|
|-<span id="Race_Frog"></span>
|-
|-
|[[File:Citizen_Frogs_1.png|48px|left]]'''Star Frogs'''
|[[File:|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Marshlands'''
|Amphibious and adaptable, Frogs are known for their leaping ability and unique survival skills.
|Sprawling swamps weave through dense vegetation.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+60%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Red">-1</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
|-<span id="MineralRich"></span>
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-45%</span>  Pollution Approval
|false
|-<span id="Race_RuinedTorian"></span>
|-
|-
|[[File:Citizen_Portrait_Torian-07.png|48px|left]]'''Ruined Torian'''
|[[File:Feature_MineralRich.png|48px|left]]'''[ICON=MineralRich_Name_Icon] Mineral Rich'''
|These pitiful creatures have had their will tortured out of them.
|The minerals found here are extremely useful for construction.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+5%</span> Natural League
|-<span id="Planetfall"></span>
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-35</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+100%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+0.1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
|
|-<span id="Race_Feline"></span>
|-
|-
|[[File:Citizen_Portrait_Feline_14.png|48px|left]]'''Feline'''
|[[File:Feature_PlanetFall.png|48px|left]]'''[ICON=Planetfall_Name_Icon] Planetfall'''
|Elegant and astute, Felinoids distinguish themselves with keen intellect and agile cunning. They prefer roles of strategic importance, thriving as scientists, diplomats, or spies, and display an affinity for complex systems. Highly individualistic, they can struggle with regimented military roles. Their curious natures make them adept cultural adapters, gaining an Approval bonus when cohabiting worlds with other species.
|The reported location of the original scouts to set foot on this world.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_VolcanicRifts"></span>
* <span style="color:Green">+5%</span> Emporium
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1.0</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Not Mine Colony Has Race
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Baratak"></span>
|-
|-
|[[File:Citizen_Portrait_Baratak-06.png|48px|left]]'''Baratak'''
|[[File:Bonus_Manufacturing_S.png|48px|left]]'''[ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic Rifts'''
|The Baratak are stout citizens who require very little to be content. But they are sensitive to Pollution and won't be happy, or healthy, on heavily polluted worlds.
|Heat from below the surface can be extracted to power production.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="Terrain_Plateau"></span>
* <span style="color:Green">+1%</span>  Fertility Mod
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-100%</span>  Pollution Approval
* <span style="color:Green">+10%</span> Farmer Is Specialization
* <span style="color:Green">+10%</span>  Farmer 2 Is Specialization
* <span style="color:Green">+10%</span> Arboreal World Planet Has Trait
|
|-<span id="Race_Torian"></span>
|-
|-
|[[File:Citizen_Portrait_Torian-07.png|48px|left]]'''Torian'''
|[[File:Bonus_Military.png|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon]Plateau'''
|Torian love Aquatic worlds. They receive a large Approval bonus when they are on them and a slight penalty when they aren't. But their subjugation by the Drengin makes them unhappy when they share worlds with Drengin citizens.
|Flat-topped areas rising sharply above the landscape are strategic.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="UnstableMaterials"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+20%</span> Aquatic World Planet Has Trait
* <span style="color:Red">-5%</span> Aquatic World Planet Missing Trait
* <span style="color:Red">-10%</span> Race_ Drengin Colony Has Race
* <span style="color:Red">-60%</span>  Pollution Approval
|
|-<span id="Race_Lantern"></span>
|-
|-
|[[File:Citizen_Portrait_Lantern-01.png|48px|left]]'''Lantern'''
|[[File:Feature_UnstableMaterials.png|48px|left]]'''[ICON=UnstableMaterials_Name_Icon] Unstable Materials'''
|A young but promising race until early galactic traders introduced them to euphoric vapors that were enjoyed by other species but deeply addictive to the Lantern. Now the Lantern society is dominated by the search for additional sources of the drug and all citizens are kept on it at all times.
|Undiscovered materials that could be deadly if weaponized.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Lagoon"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Moth"></span>
|-
|-
|[[File:Citizen_Portrait_Moth-10.png|48px|left]]'''Phalenoids'''
|[[File:|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Lagoon'''
|Brilliant and sociable creatures, Phalenoids excel in Intelligence and Social, but they make poor soldiers. They prefer to befriend other species. Their Approval increases when sharing their world with other species.
|A serene expanse of shallow waters, encircled by lush foliage.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="IsolatedBiome"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Pacifist
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-5%</span>  At War With Homeworld
* <span style="color:Green">+5%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Not Mine Colony Has Race
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Xeloxi"></span>
|-
|-
|[[File:Citizen_Portrait_Xeloxi-07.png|48px|left]]'''Xeloxi'''
|[[File:Feature_IsolatedBiome.png|48px|left]]'''[ICON=IsolatedBiome_Name_Icon] Isolated Biome'''
|Xeloxi have few redeeming qualities, if by few you mean none. Their culture rewards strong action and concerns like ethics or compassion were lost long ago. Every Xeloxi is a criminal and generates Crime.
|The unique flora and fauna of this region will benefit research.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+100%</span> Criminal
|-<span id="Shallows"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-2%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Desert World Planet Has Trait
* <span style="color:Red">-15%</span>  Pollution Approval
|
|-<span id="Race_Scryve"></span>
|-
|-
|[[File:Citizen_Portrait_Scryve-05.png|48px|left]]'''Scryve'''
|[[File:|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Shallows'''
|The Scryve are waning. Each of their citizens has incredibly high Diligence, Intelligence and Resolve but they are handicapped by their low Growth which will make it difficult to spread out among the stars unless they capture another species to do it.
|A stretch of clear, shallow waters, gently lapping over fine sands.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
|-<span id="RestorativeHerbs"></span>
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+0.5</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_CatGirl"></span>
|-
|-
|[[File:Citizen_Catgirls_1.png|48px|left]]'''Feline Fatales'''
|[[File:Feature_RestorativeHerbs.png|48px|left]]'''[ICON=RestorativeHerbs_Name_Icon] Restorative Herbs'''
|Mysterious and agile, the Feline Fatales are known for their quick reflexes and curious but often dangerous nature.
|The restorative power of these herbs can be used for medical treatments.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="GiantMushrooms"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-35%</span> Pollution Approval
|false
|-<span id="Race_Absolute3"></span>
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|48px|left]]'''Irradiated Nymph'''
|[[File:Feature_GiantMushrooms.png|48px|left]]'''[ICON=GiantMushrooms_Name_Icon] Giant Mushrooms'''
|Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the final Nymph stage, their Growth Rate slows significantly, but they are highly skilled.
|These freakishly large mushrooms present a generous food source.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-<span id="Haven"></span>
* <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.8</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+20%</span>  Allied With Homeworld
* <span style="color:Green">+0%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span> Radioactive World Planet Has Trait
* <span style="color:Green">+10%</span>  Pollution Approval
|
|-<span id="Race_Phamysht"></span>
|-
|-
|[[File:Citizen_Portrait_Phamysht-01.png|48px|left]]'''Phamysht'''
|[[File:Feature_Haven.png|48px|left]]'''[ICON=Haven_Name_Icon] Haven'''
|The Phamysht are a polite and engaging species, until they murder you. Still, their high Social and Intelligence makes up for their equally high Expectations.
|This idyllic region is so beautiful that living here makes people happy.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="AncientWonder"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span> Pollution Approval
|
|-<span id="Race_Humanoid"></span>
|-
|-
|[[File:Citizen_Humanoids_1.png|48px|left]]'''Humanoids'''
|[[File:Feature_AncientWonder.png|48px|left]]'''[ICON=AncientWonder_Name_Icon] Ancient Wonder'''
|Diverse and adaptable, Humanoids are capable of thriving in various environments and societies.
|This ancient wonder appears to have been made by the Precursors.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Jungle"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-30%</span>  Pollution Approval
|false
|-<span id="Race_Onyx"></span>
|-
|-
|[[File:Citizen_Portrait_OnyxHive-01.png|48px|left]]'''Onyx'''
|[[File:Bonus_Wealth.png|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Jungle'''
|The Onyx have no need for organic food and sustain themselves on the energy of the universe. Onyx Hive Growth rate is dependent on the amount of Promethion their civilization holds.
|These thick jungles hide a wealth of resources.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
|-<span id="ImpactCrater"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Klepart"></span>
|-
|-
|[[File:Citizen_Portrait_Klepart-01.png|48px|left]]'''Klepart'''
|[[File:Feature_ImpactCrater.png|48px|left]]'''[ICON=ImpactCrater_Name_Icon] Impact Crater'''
|The first united technical achievement of their species was the creation of a great beacon tower to send their call out into space. A few days after turning it on an answer was received, a fleet of warships appeared in orbit above their world and raiders were sent down to collect every child on their homeworld. And then the raiders were gone. An entire generation of the Klepart was lost. The next generation has now grown old enough to begin exploring space on their own, but they remain fearful that the raiders will return, and hopeful that they will someday find the children that were stolen from them.
|Studying this site could reveal insight about the history of this world.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="GeothermalSprings"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Iconian"></span>
|-
|-
|[[File:Citizen_Portrait_Iconian-08.png|48px|left]]'''Iconian'''
|[[File:Feature_GeothermalSprings.png|48px|left]]'''[ICON=GeothermalSprings_Name_Icon] Geothermal Springs'''
|Iconians are a paranoid species that are still traumatized by their near extinction by the Yor. Because of this they suffer a significant Approval penalty if they share a world with them. And even though they are as temperamental as other species, their passive nature prevents them from protesting.
|These springs power manufacturing plants, and heated pools.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="PermanentRainbow"></span>
* <span style="color:Green">+10%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-25%</span> Race_ Yor Colony Has Race
* <span style="color:Red">-35%</span>  Pollution Approval
|
|-<span id="Race_Arcean"></span>
|-
|-
|[[File:Citizen_Portrait_Arcean-07.png|48px|left]]'''Arcean'''
|[[File:Feature_PermanentRainbow.png|48px|left]]'''[ICON=PermanentRainbow_Name_Icon] Permanent Rainbow'''
|Arcean's stoic nature makes them unlikely to be ideological. Instead they revere the military and Arcean soldiers gain additional Approval and are never pacifists.
|The beautiful rainbow improves the mood of the local populace.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-4</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="Terrain_Caverns"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Green">+0%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span>  Soldier Is Specialization
* <span style="color:Red">-25%</span>  Pollution Approval
|
|-<span id="Race_Thalan"></span>
|-
|-
|[[File:Citizen_Portrait_Thalan-10.png|48px|left]]'''Thalan'''
|[[File:Bonus_Military.png|48px|left]]'''[ICON=Terrain_Caverns_Name_Icon] Caverns'''
|The Thalan are from a dimension more advanced than ours. Their insight provides them with an increased Intelligence and also increased Expectations.
|Deep natural caverns, perfect for fortifications.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Mountains"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Demon"></span>
|-
|-
|[[File:Citizen_Demons_1.png|48px|left]]'''Space Demons'''
|[[File:Bonus_Culture.png|48px|left]]'''[ICON=Terrain_Mountains_Name_Icon] Mountains'''
|With a fearsome reputation, Demons are known for their powerful dark techno magic and formidable presence.
|The isolation of mountains make them excellent for cultural improvements.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+80%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+20%</span> Criminal
|-<span id="Terrain_Wetland"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+15%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-25%</span>  Pollution Approval
|false
|-<span id="Race_Plant"></span>
|-
|-
|[[File:Citizen_Plants_1.png|48px|left]]'''Sentient Plants'''
|[[File:|48px|left]]'''[ICON=Terrain_Wetland_Name_Icon] Wetland'''
|Growing and thriving, Plants possess a unique connection to the natural world and its energies.
|It is difficult to use heavy equipment here, but the climate is ideal.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Red">-1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="UndergroundRelics"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+55%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+5%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-40%</span>  Pollution Approval
|false
|-<span id="Race_Lizard"></span>
|-
|-
|[[File:Citizen_Lizards_1.png|48px|left]]'''Lizard'''
|[[File:Feature_UndergroundRelics.png|48px|left]]'''[ICON=UndergroundRelics_Name_Icon] Underground Relics'''
|Cold-blooded and cunning, Lizards are known for their survival instincts and quick agility.
|Our traders are eager to get their hands on these precious relics.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Ravine"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+0.75</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-35%</span>  Pollution Approval
|false
|-<span id="Race_Crystalline"></span>
|-
|-
|[[File:Citizen_Portrait_Crystalline-10.png|48px|left]]'''Luxar'''
|[[File:Bonus_Wealth.png|48px|left]]'''[ICON=Terrain_Ravine_Name_Icon] Ravine'''
|Luxar have no need for organic food but their Growth is generally less than organic species. Their growth can be increased based on the amount of Promethion they have stored.Despite their low growth rate their high Diligence, Intelligence and Resolve makes them well suited for nearly any task.
|The stunning views of this region provide easy access to minerals.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
|-<span id="PreciousMetals"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Dwarves"></span>
|-
|-
|[[File:Citizen_Dwarves_1.png|48px|left]]'''Space Dwarves'''
|[[File:Feature_PreciousMetals.png|48px|left]]'''[ICON=PreciousMetals_Name_Icon] Precious Metals'''
|Stout and sturdy, Dwarves are renowned for their craftsmanship and love of the underground of various worlds.
|Veins of precious metals make this an ideal spot to make some profit.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+55%</span> Ideology
* <span style="color:Green">+5%</span> Criminal
* <span style="color:Green">+10%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="GoldFields"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-25%</span> Pollution Approval
|false
|-<span id="Race_Iridium"></span>
|-
|-
|[[File:Citizen_Portrait_Iridium-04.png|48px|left]]'''Iridium'''
|[[File:Feature_GoldFields.png|48px|left]]'''[ICON=GoldFields_Name_Icon] Gold Fields'''
|Iridium's high Social make them excellent Traders. They receive an Approval bonus based on the Credits in your treasury.
|Fields rich with precious gold, will enrich whoever mines it.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-<span id="FloatingMountains"></span>
* <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-12%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span>  Entrepreneur Is Specialization
* <span style="color:Green">+10%</span>  Entrepreneur 2 Is Specialization
* <span style="color:Green">+100%</span>  Treasury Approval
* <span style="color:Red">-10%</span>  Pollution Approval
|
|-<span id="Race_Vampire"></span>
|-
|-
|[[File:Citizen_Vampires_1.png|48px|left]]'''Vampiric'''
|[[File:Feature_FloatingMountains.png|48px|left]]'''[ICON=FloatingMountains_Name_Icon] Floating Mountains'''
|Mysterious and alluring, Vampires are known for their seeming immortality and powerful quasi-mystical abilities.
|These mountains are beautiful and bizarre.
| style="white-space:nowrap;"|
| Yes
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1.25</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span>  Allied With Homeworld
|-<span id="RareEarth"></span>
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+10%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span> Pollution Approval
|false
|-<span id="Race_Odair"></span>
|-
|-
|[[File:Citizen_Portrait_Odair-01.png|48px|left]]'''Odair Conclave'''
|[[File:Feature_RareEarth.png|48px|left]]'''[ICON=RareEarth_Name_Icon] Rare Earth Metals'''
|Extreme nihilists counting down the moments until the universe succumbs to the eventual pull of entropy. Believe the Krynn in particular are the most foolish (for their faith) but are hard pressed to be enthused about anyone. There is a black hole at the edge of their galaxy, "The Yawning Mouth of God" that they delight in sending elaborate constructions into.
|Rare earth metals allow for much more exotic research methods.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+3</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Lavaflow"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Orphica"></span>
|-
|-
|[[File:Citizen_Portrait_Orphica-01.png|48px|left]]'''Orphica Enclave'''
|[[File:|48px|left]]'''[ICON=Terrain_VolcanicRifts_Name_Icon] Lava Flow'''
|The Orphic Enclave serves only to expand the power of an ancient, renegade supercomputer.
|Flowing lava is in this area making it not terribly useful for anything.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
|-<span id="Terrain_Volcano"></span>
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Burran"></span>
|-
|-
|[[File:Citizen_Portrait_Burran-01.png|48px|left]]'''Burran'''
|[[File:Bonus_Military.png|48px|left]]'''[ICON=Terrain_VolcanicRifts_Name_Icon] Volcano'''
|A peaceful species who believes that a series of 7 "rigors" will cause them to be elevated to a godlike existence. Each rigor takes many years to accomplish and only the first 3 of these can be performed on their home planet, afterwards they explore the universe pursuing their tasks.
|A good place to build a sinister hideout or stronghold.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_StonyPlains"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Seeing"></span>
|-
|-
|[[File:Citizen_Portrait_Seeing-02.png|48px|left]]'''Intueri'''
|[[File:|48px|left]]'''[ICON=Terrain_Grassland_Name_Icon] Stony Plains'''
|The Intueri have high Diligence and low Expectations. They put the needs of the group over their own. Lacking true complex thought -expect low Intelligence.
|Rugged landscape, with rocky surfaces and sparse vegetation.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
|-<span id="Terrain_VolcanicPlains"></span>
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-50%</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|
|-<span id="Race_Minor"></span>
|-
|-
|[[File:Custom.png|48px|left]]'''Minor Race'''
|[[File:bonus_tech.png|48px|left]]'''[ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic Plains'''
|A less advanced species that is unable to travel outside their solar system.
|A surprisingly useful place for conducting sinister research.
| style="white-space:nowrap;"|
| No
* <span style="color:Green">+10%</span> Criminal
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-1</span> '''Improvement Level'''
* <span style="color:Red">-10%</span> Low Resistance Approval Mod
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|-<span id="Terrain_FertilePlains"></span>
|
|-<span id="Race_Kaxx"></span>
|-
|-
|[[File:Citizen_Portrait_Kaxx-01.png|48px|left]]'''Kaxx Collective'''
|[[File:bonus_agriculture.png|48px|left]]'''[ICON=Terrain_Grassland_Name_Icon] Fertile Plains'''
|They believe their home world is the cocoon for a sleeping creature and they were placed on the planet to guard her. One day they believe the creature will awake and either spread new life across the universe or kill everyone.
|Spanning vast expanses, these lands are the heartland of agriculture.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Forest"></span>
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-10%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
|
|-<span id="Race_Yor"></span>
|-
|-
|[[File:Citizen_Portrait_Yor-01.png|48px|left]]'''Yor'''
|[[File:Bonus_Minerals.png|48px|left]]'''[ICON=Terrain_Forest_Name_Icon] Forest'''
|As a synthetic species Yor don't require Food or have any natural Growth. Instead their citizens are manufactured.They also don't suffer any Approval penalty from Pollution, Overcrowding or reaching their Population Capacity.
|Forests provide raw material that can be useful to manufacturing.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
| style="white-space:nowrap;"|
|-<span id="Paradise"></span>
* <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Red">-50</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
| style="white-space:nowrap;"|
* <span style="color:Green">+0%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Red">-1%</span>  Fertility Mod
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Green">+0%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-3%</span> Not Mine Colony Has Race
|
|-<span id="Race_Human"></span>
|-
|-
|[[File:Citizen_Portrait_Terrans-41.png|48px|left]]'''Human'''
|[[File:Feature_Paradise.png|48px|left]]'''[ICON=Paradise_Name_Icon] Paradise'''
|Humans are known for their flexibility and productivity. They have lower Expectations than other species.
|This is where everyone wants to live, or at least visit once in their life.
| Yes
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+45%</span> Ideology
* <span style="color:Green">+2</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
|-<span id="Terrain_Floodplain"></span>
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-20%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-5%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Red">-33%</span>  Pollution Approval
|true
|-<span id="Race_Navigators"></span>
|-
|-
|[[File:Citizen_Portrait_Navigators-07.png|48px|left]]'''Navigators'''
|[[File:bonus_agriculture.png|48px|left]]'''[ICON=Terrain_Floodplain_Name_Icon] Floodplain'''
|Navigator society is built around investigating the wonders of the universe, often to the exclusion of everything else. Their high Intelligence makes them the best scientists in the galaxy.
|These nutrient rich flood plains are perfect for growing food.
| No
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+1</span> '''Improvement Level'''
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
| style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
| style="white-space:nowrap;"|
* <span style="color:Green">+55%</span> [[File:GC3_Approval_Happy_Icon.png|alt=|24px|frameless]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Food Consumption'''
* <span style="color:Green">+1</span> [[File:GC3_Growth_Stat_Icon.png|alt=|24px|frameless]]&nbsp;'''Growth'''
| style="white-space:nowrap;"|
* <span style="color:Red">-10%</span>  At War With Homeworld
* <span style="color:Green">+10%</span>  Allied With Homeworld
* <span style="color:Green">+20%</span>  Ideology Approval Mod
* <span style="color:Red">-4%</span>  Low Resistance Approval Mod
* <span style="color:Green">+3%</span> Snuggler Colony Resource Is In Stock
* <span style="color:Green">+10%</span>  Scientist Is Specialization
* <span style="color:Green">+10%</span>  Scientist 2 Is Specialization
* <span style="color:Red">-25%</span>  Pollution Approval
|
 
|-
|}

Revision as of 20:17, 13 March 2024

Name Description Unique Per Planet Bonuses
File:Bonus Minerals.png
[ICON=Terrain_Grassland_Name_Icon] Rainforest
Lush, dense, and teeming with life. No
  • +1 Improvement Level
[ICON=Terrain_Wetland_Name_Icon] Coastal
Stunning shoreline where the land meets the sea. No
  • +2 Improvement Level
[ICON=NaturalWonder_Name_Icon] Oasis
A particularly fertile area in an otherwise inhospitable land. Yes
  • +2 Improvement Level
File:Bonus tech.png
[ICON=Terrain_FrozenLakes_Name_Icon] Frozen Lakes
The ice traps ages of scientific data and creates beautiful vistas to relax by. No
  • +1 Improvement Level
File:Bonus tech.png
[ICON=Terrain_Tundra_Name_Icon] Tundra
Clear, isolated regions are good for Research. No
  • +1 Improvement Level
[[File:|48px|left]][ICON=Terrain_Mountains_Name_Icon]Highlands Rolling hills and elevated landforms dominate these lands. No
[ICON=VaporMines_Name_Icon] Vapor Mines
These mines can be extracted to provide a significant economic bonus. Yes
  • +3 Improvement Level
[ICON=Cataract_Name_Icon] Cataract
Massive falls provide almost free energy for manufacturing. Yes
  • +3 Improvement Level
[ICON=FluorescentForest_Name_Icon] Fluorescent Forest
The beauty of this forest would be enjoyed by citizens or tourists. Yes
  • +3 Improvement Level
[[File:|48px|left]][ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic A land filled with volcanic ash. No
  • -1 Improvement Level
[ICON=Terrain_Mountains_Name_Icon]Fertile Valley
Nestled between mountains, these lush valleys boast rich soil. Yes
  • +3 Improvement Level
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[ICON=Terrain_Grassland_Name_Icon] Tropical Grassland
Characterized by tall grasses and scattered trees. No
  • +1 Improvement Level
[[File:|48px|left]][ICON=Terrain_Desert_Name_Icon] Desert Food improvements cannot be constructed here. No
File:Bonus minerals.png
[ICON=Terrain_Mountains_Name_Icon]Shrublands
Dominated by dense shrubs and hardy plants. No
  • +1 Improvement Level
[ICON=AncientRuins_Name_Icon] Ancient Ruins
These Precursor ruins are renown throughout the galaxy. Yes
  • +3 Improvement Level
[ICON=ThrivingReef_Name_Icon] Thriving Reef
This reef is home to many exotic creatures that we can study. Yes
  • +3 Improvement Level
[ICON=RareStones_Name_Icon] Rare Stones
Rare gems found in this location are valuable throughout the galaxy. Yes
  • +3 Improvement Level
[[File:|48px|left]][ICON=Terrain_Wasteland_Name_Icon] Wasteland Barely usable terrain. There must be better options. No
  • -2 Improvement Level
[[File:|48px|left]][ICON=Terrain_Plains_Name_Icon] Plains Nice flat land ready for improvement. No
[[File:|48px|left]][ICON=Terrain_Mountains_Name_Icon]Steppes Expansive grasslands characterized by their semi-arid climate. No
[[File:|48px|left]][ICON=Terrain_Wasteland_Name_Icon] Barren Barely usable terrain. No
  • -2 Improvement Level
[ICON=Auroras_Name_Icon] Auroras
Auroras fill the sky here and captivate all who see it. Yes
  • +2 Improvement Level
File:Bonus housing.png
[ICON=Terrain_Grassland_Name_Icon] Grassland
These fertile fields are an ideal place for homes. No
  • +1 Improvement Level
[ICON=NaturalWonder_Name_Icon] Natural Wonder
Attractions built here will draw tourists from the furthest reaches of the galaxy. Yes
  • +3 Improvement Level
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[ICON=Terrain_Wetland_Name_Icon] Barrier Reef
An underwater kaleidoscope of life. No
  • +1 Improvement Level
File:Bonus tech.png
[ICON=Terrain_Mountains_Name_Icon]Hills
Gentle slopes providing diverse microclimates. No
  • +1 Improvement Level
File:Bonus Tech.png
[ICON=Terrain_Lakes_Name_Icon] Lakes
Lakes are a fantastic place to attract the best scientists to work. No
  • +1 Improvement Level
[[File:|48px|left]][ICON=Terrain_Wetland_Name_Icon] Marshlands Sprawling swamps weave through dense vegetation. No
  • -1 Improvement Level
[ICON=MineralRich_Name_Icon] Mineral Rich
The minerals found here are extremely useful for construction. Yes
  • +2 Improvement Level
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[ICON=Planetfall_Name_Icon] Planetfall
The reported location of the original scouts to set foot on this world. Yes
  • +1 Improvement Level
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[ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic Rifts
Heat from below the surface can be extracted to power production. No
  • +1 Improvement Level
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[ICON=Terrain_Mountains_Name_Icon]Plateau
Flat-topped areas rising sharply above the landscape are strategic. No
  • +1 Improvement Level
[ICON=UnstableMaterials_Name_Icon] Unstable Materials
Undiscovered materials that could be deadly if weaponized. Yes
  • +3 Improvement Level
[[File:|48px|left]][ICON=Terrain_Wetland_Name_Icon] Lagoon A serene expanse of shallow waters, encircled by lush foliage. No
  • +1 Improvement Level
[ICON=IsolatedBiome_Name_Icon] Isolated Biome
The unique flora and fauna of this region will benefit research. Yes
  • +3 Improvement Level
[[File:|48px|left]][ICON=Terrain_Wetland_Name_Icon] Shallows A stretch of clear, shallow waters, gently lapping over fine sands. No
[ICON=RestorativeHerbs_Name_Icon] Restorative Herbs
The restorative power of these herbs can be used for medical treatments. Yes
  • +3 Improvement Level
[ICON=GiantMushrooms_Name_Icon] Giant Mushrooms
These freakishly large mushrooms present a generous food source. Yes
  • +3 Improvement Level
[ICON=Haven_Name_Icon] Haven
This idyllic region is so beautiful that living here makes people happy. Yes
  • +3 Improvement Level
[ICON=AncientWonder_Name_Icon] Ancient Wonder
This ancient wonder appears to have been made by the Precursors. Yes
  • +3 Improvement Level
File:Bonus Wealth.png
[ICON=Terrain_Wetland_Name_Icon] Jungle
These thick jungles hide a wealth of resources. No
  • +1 Improvement Level
[ICON=ImpactCrater_Name_Icon] Impact Crater
Studying this site could reveal insight about the history of this world. Yes
  • +2 Improvement Level
[ICON=GeothermalSprings_Name_Icon] Geothermal Springs
These springs power manufacturing plants, and heated pools. Yes
  • +3 Improvement Level
[ICON=PermanentRainbow_Name_Icon] Permanent Rainbow
The beautiful rainbow improves the mood of the local populace. Yes
  • +2 Improvement Level
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[ICON=Terrain_Caverns_Name_Icon] Caverns
Deep natural caverns, perfect for fortifications. No
  • +1 Improvement Level
File:Bonus Culture.png
[ICON=Terrain_Mountains_Name_Icon] Mountains
The isolation of mountains make them excellent for cultural improvements. No
  • +1 Improvement Level
[[File:|48px|left]][ICON=Terrain_Wetland_Name_Icon] Wetland It is difficult to use heavy equipment here, but the climate is ideal. No
  • -1 Improvement Level
[ICON=UndergroundRelics_Name_Icon] Underground Relics
Our traders are eager to get their hands on these precious relics. Yes
  • +3 Improvement Level
File:Bonus Wealth.png
[ICON=Terrain_Ravine_Name_Icon] Ravine
The stunning views of this region provide easy access to minerals. No
  • +1 Improvement Level
[ICON=PreciousMetals_Name_Icon] Precious Metals
Veins of precious metals make this an ideal spot to make some profit. Yes
  • +2 Improvement Level
[ICON=GoldFields_Name_Icon] Gold Fields
Fields rich with precious gold, will enrich whoever mines it. Yes
  • +3 Improvement Level
[ICON=FloatingMountains_Name_Icon] Floating Mountains
These mountains are beautiful and bizarre. Yes
  • +3 Improvement Level
[ICON=RareEarth_Name_Icon] Rare Earth Metals
Rare earth metals allow for much more exotic research methods. Yes
  • +3 Improvement Level
[[File:|48px|left]][ICON=Terrain_VolcanicRifts_Name_Icon] Lava Flow Flowing lava is in this area making it not terribly useful for anything. No
File:Bonus Military.png
[ICON=Terrain_VolcanicRifts_Name_Icon] Volcano
A good place to build a sinister hideout or stronghold. Yes
  • +2 Improvement Level
[[File:|48px|left]][ICON=Terrain_Grassland_Name_Icon] Stony Plains Rugged landscape, with rocky surfaces and sparse vegetation. No
File:Bonus tech.png
[ICON=Terrain_VolcanicRifts_Name_Icon] Volcanic Plains
A surprisingly useful place for conducting sinister research. No
  • -1 Improvement Level
  • +1 Improvement Level
File:Bonus agriculture.png
[ICON=Terrain_Grassland_Name_Icon] Fertile Plains
Spanning vast expanses, these lands are the heartland of agriculture. No
  • +1 Improvement Level
File:Bonus Minerals.png
[ICON=Terrain_Forest_Name_Icon] Forest
Forests provide raw material that can be useful to manufacturing. No
  • +1 Improvement Level
[ICON=Paradise_Name_Icon] Paradise
This is where everyone wants to live, or at least visit once in their life. Yes
  • +2 Improvement Level
File:Bonus agriculture.png
[ICON=Terrain_Floodplain_Name_Icon] Floodplain
These nutrient rich flood plains are perfect for growing food. No
  • +1 Improvement Level