V2.33: Difference between revisions
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JYWLuca8269 (talk | contribs) (Updated.) |
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*Doubled the effectiveness of counter spies. Foreign civs should steal a lot less from you. | *Doubled the effectiveness of counter spies. Foreign civs should steal a lot less from you. | ||
== Other Resources == | |||
[https://forums.galciv3.com/484539/page/1/ V2.33 Forum Post] | [https://forums.galciv3.com/484539/page/1/ V2.33 Forum Post] | ||
[[Category:Updates]] |
Revision as of 17:39, 21 April 2020
V 2.33 Update
Base Game
- Adjusted the galaxy generation so that the game doesn't crash when on "insane" maps set to "scattered". This change won't affect the distribution of stars or planets.
- Fixed another rarer crash in the map generation system
- Fixed corrupt graphic for the Drengin mining base
- Addressed a crash where the UI was trying to access a deleted object.
- Fixed numerous crashes where the game was referencing stale data.
- Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)
- The trade window now checks to see if it found a valid flavor text string
- The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status
- Game no longer crashes if a texture fails to be created.
Crusade
- Fixed numerous crashes where the game was referencing stale data.
- Fixed a crash in "Add Trade Offer" if one side is not valid (usually means that it's trying to update the offer before the window is open)
- The trade window now checks to see if it found a valid flavor text string
- The planet tooltip Window now checks to see if the planet had a valid owner before trying to deal with rebellion status
- Game no longer crashes if a texture fails to be created.
- Doubled the effectiveness of counter spies. Foreign civs should steal a lot less from you.