Improvements Test: Difference between revisions

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(Replaced content with "{| class="wikitable sortable" |+ !! style="background-color: #1C4D8B; color: white;" | '''District Types''' !! style="background-color: #1C4D8B; color: white;" | '''Production Cost''' !! style="background-color: #1C4D8B; color: white;" | '''Base Effects''' !! style="background-color: #1C4D8B; color: white;" | '''Level Effects''' !! style="background-color: #1C4D8B; color: white;" | '''Adjacency Level Bonuses''' !! style="background-color: #1C4D8B; color: white;" | ''...")
Tags: Replaced Reverted
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<u>Sponsoring Shipyard Required</u>
<u>Sponsoring Shipyard Required</u>
|-
|-
|[[File:terranimp_24.png|alt=|left|48x48px|frameless]]Planetary Generator
| <span style="color:Red;">-32</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+0.03%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Colonial Policies
|-
|[[File:PlamaFurnace.png|alt=|left|48x48px|frameless]]Stellar Forge
| <span style="color:Red;">-250</span> Manufacturing Cost
| <span style="color:Green;">+0.25%</span> Military
| <span style="color:Green;">+0.01%</span> Max Manufacturing
<span style="color:Green;">+0.02%</span> Military
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Planetary Mobilization
|-
|[[File:StellarForge.png|alt=|left|48x48px|frameless]]Durantium Processor
| <span style="color:Red;">-340</span> Manufacturing Cost
<span style="color:Red;">-3</span> Durantium Cost
| <span style="color:Green;">+0.10%</span> Max Manufacturing
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.04%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Xeno Manufacturing
|-
|[[File:terranimp_5.png|alt=|left|48x48px|frameless]]Industrial Center
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+0.12%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
<span style="color:Green;">+0.01%</span> Pollution
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Colonization Tech
|-
|[[File:Settlement.png|alt=|left|48x48px|frameless]]Supply Depot
| <span style="color:Red;">-32</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.02</span> Approval
<span style="color:Green;">+-0.02</span> Crime
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Xeno Industrialization
|-
|[[File:festimp_78.png|alt=|left|48x48px|frameless]]Fusion Power Plant
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
<span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Fusion Power Plants
|-
|[[File:singularityplant.png|alt=|left|48x48px|frameless]]Singularity Power Plant
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-5</span> Elerium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
Singularity Power Plants
|-
|[[File:ManufacturingCapital2.png|alt=|left|48x48px|frameless]]Manufacturing Capital
| <span style="color:Red;">-1000</span> Manufacturing Cost
<span style="color:Red;">-5</span> Antimatter Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Max Manufacturing
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.025%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>
Manufacturing Capitals
|-
|[[File:ManufacturingCapital.png|alt=|left|48x48px|frameless]]Razar's Lift
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
Space Elevators
|-
|[[File:PrecursorResearchNode.png|alt=|left|48x48px|frameless]]Beacon of Babylon
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-3</span> Harmony Crystals Cost
| <span style="color:Green;">+0.05%</span> Influence Per Turn
<span style="color:Green;">+1%</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Hyperwave Radio
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Technological Capital
| <span style="color:Red;">-400</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Research
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Research Districts
|-
|[[File:TorianResearchCommune.png|alt=|left|48x48px|frameless]]Virtual World
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-3</span> Epimetheus Pollen Cost
<span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+0.01</span> Approval
|
| <u>Technology Required:</u>
Xeno Entertainment
|-
|[[File:HoloTheater.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-300</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
| <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Xeno Entertainment
|-
|[[File:eyes.png|alt=|left|48x48px|frameless]]Eyes of the Universe
| <span style="color:Red;">-320</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Research
|
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Subspace Scanning
|-
|[[File:Icon_006.png|alt=|left|48x48px|frameless]]Kimberly's Refuge
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Monsatium Deposit Cost
| <span style="color:Green;">+5</span> Food Income
<span style="color:Green;">+0.25%</span> Growth
| <span style="color:Green;">+1</span> Food Income
| <span style="color:Green;">+3</span> Population
| <u>Technology Required:</u>
Planetology
|-
|[[File:FertilityCenter.png|alt=|left|48x48px|frameless]]Colonial Clinic
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Xeno Biology
|-
|[[File:gcimp_nv23_56_full.png|alt=|left|48x48px|frameless]]Medical Center
| <span style="color:Red;">-97</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Xeno Medicine
|-
|[[File:ColonialHospital.png|alt=|left|48x48px|frameless]]Fertility Center
| <span style="color:Red;">-120</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4%</span> Growth
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Artificial Wombs
|-
|[[File:XenoMedicalCenter.png|alt=|left|48x48px|frameless]]Longevity Center
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.02</span> Approval
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Life Extension
|-
|[[File:ReplicationCenter.png|alt=|left|48x48px|frameless]]Cybernetic Hospital
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Growth
<span style="color:Green;">+0.04</span> Approval
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Technology Required:</u>
Cybernetics
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Organ Market
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
<span style="color:Green;">+0.05</span> Crime
| <span style="color:Green;">+0.1%</span> Growth
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Regenerative Gels
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Conversion
| <span style="color:Red;">-60</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Biology
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Planetary Soil Upgrade
| <span style="color:Red;">-60</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Soil Enhancement
|-
|[[File:SoilEnhancement.png|alt=|left|48x48px|frameless]]Soil Engineering
| <span style="color:Red;">-90</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Adapted Crop Engineering
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Module
| <span style="color:Red;">-120</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Terraforming
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Terraforming Plant
| <span style="color:Red;">-120</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Environmental Engineering
|-
|[[File:HabitatImprovementPlant.png|alt=|left|48x48px|frameless]]Habitat Improvement
| <span style="color:Red;">-150</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Soil Enhancement
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Resequencing Station
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Resequencer Stations
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Ultra Terraformer
| <span style="color:Red;">-250</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Resequencer Stations
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Engineered Landslide
| <span style="color:Red;">-120</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Planetary Enhancement
|-
|[[File:PlanetaryDome.png|alt=|left|48x48px|frameless]]Planetary Defense Dome
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> Planetary Defenses Max H P
| <span style="color:Green;">+10</span> Planetary Defenses Max H P
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Planetary Defense Dome
|-
|[[File:OrbitalDefensePlatform.png|alt=|left|48x48px|frameless]]Orbital Defense Platform
| <span style="color:Red;">-330</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Helios Ore Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+3</span> Interceptor Fighters Cap
| <span style="color:Green;">+1</span> Interceptor Fighters Cap
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Orbital Defence Platform
|-
|[[File:Icon_005.png|alt=|left|48x48px|frameless]]Surveillance Center
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
| <span style="color:Green;">+-0.03</span> Crime
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Planetary Mobilization
|-
|[[File:Icon_002.png|alt=|left|48x48px|frameless]]Planetary Court
| <span style="color:Red;">-250</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.1</span> Crime
| <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Colonial Law And Policy
|-
|[[File:ChampionsTemple.png|alt=|left|48x48px|frameless]]Prison
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.15</span> Crime
| <span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Colonial Bureaucracy
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Diplomatic Embassy
| <span style="color:Red;">-1200</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-3</span> Aurorus Arboretum Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Wealth
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
Eminence
|-
|[[File:AssimilationFoundation.png|alt=|left|48x48px|frameless]]Assimilation Foundation
| <span style="color:Red;">-900</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Cultural Assimilation
|-
|[[File:CulturalBeacon.png|alt=|left|48x48px|frameless]]Cultural Beacon
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Cultural Domination
|-
|[[File:IridiumCenter.png|alt=|left|48x48px|frameless]]Iridia Exchange
| <span style="color:Red;">-30</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+0.1%</span> Colony Gross Income
<span style="color:Green;">+10</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+4</span> Wealth
<span style="color:Green;">+4</span> Research
<span style="color:Green;">+4</span> Manufacturing
<span style="color:Green;">+4</span> Approval
| <u>Race Trait Required:</u>
Wealthy Ability
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+0.2%</span> Colony Gross Income
<span style="color:Green;">+0.1</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Financial Sectors
|-
|[[File:FinancialCapital.png|alt=|left|48x48px|frameless]]Financial Capital
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.25%</span> Colony Gross Income
<span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Xeno Economics
|-
|[[File:TradePost.png|alt=|left|48x48px|frameless]]Trade Network
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| <span style="color:Green;">+0.10%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Trade Networks
|-
|[[File:GalacticBazar.png|alt=|left|48x48px|frameless]]Galactic Bazaar
| <span style="color:Red;">-2000</span> Manufacturing Cost
<span style="color:Red;">-1</span> Elerium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.25%</span> Trade Route Value Raw
| <span style="color:Green;">+0.01%</span> Trade Route Value Raw
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Galactic Trade
|-
|[[File:EntertainmentCapital.png|alt=|left|48x48px|frameless]]Entertainment Capital
| <span style="color:Red;">-151</span> Manufacturing Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.4</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.06</span> Crime
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
Cultural Affinity
|-
|[[File:BiosphereManipulator.png|alt=|left|48x48px|frameless]]Heritage Center
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
Translator Tech
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Hall Of Tradition
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Technology
<span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+2</span> Tourism
| <u>Culture Required:</u>
History
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+.15%</span> Max Manufacturing
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+5</span> Manufacturing
| <u>Culture Required:</u>
Labor Rights
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.15%</span> Colony Gross Income
| <span style="color:Green;">+0.1%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Research
<span style="color:Green;">+3</span> Wealth
| <u>Culture Required:</u>
Risk Taking
|-
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Elerium Cost
|
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+5</span> Research
| <u>Culture Required:</u>
Innovation
|-
|[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+3</span> Mass Cap
<span style="color:Green;">+.15%</span> Mass Cap
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Culture Required:</u>
Breakthrough
|-
|[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market
| <span style="color:Red;">-675</span> Manufacturing Cost
<span style="color:Red;">-3</span> Ultra Spice Cost
| <span style="color:Green;">+0.10</span> Tourism
<span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Interstellar Trade
|-
|[[File:TouristHaven.png|alt=|left|48x48px|frameless]]Grand Casino
| <span style="color:Red;">-75</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.1</span> Tourism
<span style="color:Green;">+0.02</span> Crime
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Interstellar Tourism
|-
|[[File:AmusementPark.png|alt=|left|48x48px|frameless]]Galactic Zoo
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Snuggler Colony Cost
<span style="color:Red;">-1</span> Techapod Hive Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Open Immigration
|-
|[[File:TouristDestination.png|alt=|left|48x48px|frameless]]Utopian Resort
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Epimetheus Pollen Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Wonders Of The Galaxy
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Restaurant of Eternity
| <span style="color:Red;">-1000</span> Manufacturing Cost
<span style="color:Red;">-5</span> Thulium Cost
<span style="color:Red;">-1</span> Artocarpus Viriles Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+1</span> Food Income
| <span style="color:Green;">+3</span> Tourism
<span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Galactic Recruitment
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Labor Camp
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+%</span> Manufacturing
<span style="color:Green;">+-0.05</span> Crime
<span style="color:Green;">+0.01</span> Pollution
| <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Race Trait Required:</u>
Slavers Ability
|-
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab
| <span style="color:Red;">-180</span> Manufacturing Cost
| <span style="color:Green;">+%</span> Research
<span style="color:Green;">+-0.05</span> Crime
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Xeno Research
<u>Race Trait Required:</u>
Slavers Ability
|-
|[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison
| <span style="color:Red;">-150</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Resistance Bonus
| <span style="color:Green;">+0.01%</span> Max Manufacturing
<span style="color:Green;">+0.01</span> Resistance Bonus
| <span style="color:Green;">+1</span> Military
| <u>Unavailable</u>
|-
|[[File:BlackMarket.png|alt=|left|48x48px|frameless]]Black Market
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.1</span> Crime
<span style="color:Green;">+0.05</span> Ultra Spice Income
<span style="color:Green;">+0.05</span> Helios Ore Income
<span style="color:Green;">+0.05</span> Techapod Hive Income
| <span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
Black Market Tech
<u>Stat Required:</u>
Crime >= 0.25
|-
|[[File:CustomsOffice.png|alt=|left|48x48px|frameless]]Smuggler Port
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.3%</span> Colony Gross Income
| <span style="color:Green;">+0.01%</span> Colony Gross Income
| <span style="color:Green;">+2</span> Wealth
| <u>Race Trait Required:</u>
Crimelord Ability
<u>Stat Required:</u>
Crime >= 0.3
|-
|[[File:EntertainmentNetwork.png|alt=|left|48x48px|frameless]]Pleasure Dome
| <span style="color:Red;">-225</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.1</span> Approval
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Xeno Entertainment
<u>Race Trait Required:</u>
Crimelord Ability
<u>Stat Required:</u>
Crime >= 0.5
|-
|[[File:SlaveMill.png|alt=|left|48x48px|frameless]]Mercenary Camp
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+0.3</span> Resistance Bonus
| <span style="color:Green;">+0.01</span> Resistance Bonus
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Cultural Assimilation
<u>Race Trait Required:</u>
Crimelord Ability
<u>Stat Required:</u>
Crime >= 0.7
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Drathian Temple
| <span style="color:Red;">-66</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Approval
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Technology Required:</u>
Xeno Theology
|-
|[[File:ShrineOfMithrillar.png|alt=|left|48x48px|frameless]]Shrine of the Mithrilar
| <span style="color:Red;">-151</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Approval
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.02</span> Tourism
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>
Mithrilarian Epics
|-
|[[File:ShrineofTandis.png|alt=|left|48x48px|frameless]]Shrine of Tandis
| <span style="color:Red;">-227</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Tourism
| <u>Technology Required:</u>
Mascrinthus And Draginol
|-
|[[File:PrecursorSouvenirs.png|alt=|left|48x48px|frameless]]Precursor Souvenir Shop
| <span style="color:Red;">-101</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
<span style="color:Red;">-3</span> Ultra Spice Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Cultural Influence
<u>Unavailable</u>
|-
|[[File:CoordinationTemple.png|alt=|left|48x48px|frameless]]Coordination Temple
| <span style="color:Red;">-45</span> Manufacturing Cost
<span style="color:Red;">-1</span> Techapod Hive Cost
| <span style="color:Green;">+1</span> Maintenance
|
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
Xeno Religions
|-
|[[File:CitadelofRepression.png|alt=|left|48x48px|frameless]]Temple of Whispers
| <span style="color:Red;">-645</span> Manufacturing Cost
<span style="color:Red;">-3</span> Epimetheus Pollen Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+10</span> Diplomatic Capital Income
| <span style="color:Green;">+5</span> Diplomatic Capital Income
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Espionage
|-
|[[File:TorianHealingWater.png|alt=|left|48x48px|frameless]]Tide Pools
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
<span style="color:Green;">+0.1</span> Approval
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Race Trait Required:</u>
Amphibious Ability
<u>Planet Trait Required:</u>
Aquatic World
|-
|[[File:TorianWellnessFalls.png|alt=|left|48x48px|frameless]]Barrier Reef
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
<span style="color:Green;">+8</span> Planetary Defenses Max H P
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Defensive Studies
<u>Race Trait Required:</u>
Amphibious Ability
<u>Planet Trait Required:</u>
Aquatic World
|-
|[[File:TorianCleansingTide.png|alt=|left|48x48px|frameless]]Exotic Hatchery
| <span style="color:Red;">-250</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Cultural Outreach
<u>Race Trait Required:</u>
Amphibious Ability
<u>Planet Trait Required:</u>
Aquatic World
|-
|[[File:KrynnConsulate.png|alt=|left|48x48px|frameless]]Krynn Consulate
| <span style="color:Red;">-30</span> Manufacturing Cost
<span style="color:Red;">-1</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+10</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
The Path Tech
<u>Race Trait Required:</u>
Devout Ability
|-
|[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple
| <span style="color:Red;">-50</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.06</span> Approval
<span style="color:Green;">+20</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
The Path Tech
|-
|[[File:KrynniacMission.png|alt=|left|48x48px|frameless]]Krynniac Mission
| <span style="color:Red;">-90</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.09</span> Approval
<span style="color:Green;">+30</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
The Calling Tech
|-
|[[File:KrynniacOrder.png|alt=|left|48x48px|frameless]]Krynniac Order
| <span style="color:Red;">-101</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+40</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Technology Required:</u>
The Order Tech
|-
|[[File:KrynniacMinistry.png|alt=|left|48x48px|frameless]]Krynniac Ministry
| <span style="color:Red;">-227</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+3</span> Approval
<span style="color:Green;">+3</span> Influence
<span style="color:Green;">+3</span> Tourism
| <u>Technology Required:</u>
The Path Tech
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Sanctuary
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+0.01%</span> Influence Per Turn
| <span style="color:Green;">+4</span> Approval
<span style="color:Green;">+4</span> Influence
<span style="color:Green;">+4</span> Tourism
| <u>Sacred World required</u>
|-
|[[File:DrathianTemple.png|alt=|left|48x48px|frameless]]Monument to Divine Rosalind
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-3</span> Elerium Cost
<span style="color:Red;">-1</span> Harmony Crystals Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.25%</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
<span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Influence
| <u>Monument Rosalind required</u>
|-
|[[File:KrynniacSanctuary.png|alt=|left|48x48px|frameless]]Krynniac Altar
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Influence
| <u>Unlock  Krynniac Altar required</u>
|-
|[[File:TerraformingPlant.png|alt=|left|48x48px|frameless]]Baratak Grove
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.1%</span> Food Income
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.1%</span> Food Income
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Food
| <u>Unlock  Baratak Grove required</u>
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Torian Academy
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Unlock  Torian Academy required</u>
|-
|[[File:Biospheres.png|alt=|left|48x48px|frameless]]Crucible Lab
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Crime
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Unlock  Crucible Lab required</u>
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Manti Birthing Pool
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Artocarpus Viriles Cost
| <span style="color:Green;">+0.1%</span> Growth
<span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.01%</span> Growth
| <span style="color:Green;">+1</span> Population
| <u>Unlock  Manti Pool required</u>
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
| <span style="color:Red;">-60</span> Manufacturing Cost
|
|
|
| <u>Unlock  Scan Planet required</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Investigate Murder
| <span style="color:Red;">-60</span> Manufacturing Cost
|
|
|
| <u>Sacred World required</u>
<u>Unlock  Investigate Murder required</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Find Missing Colonists
| <span style="color:Red;">-30</span> Manufacturing Cost
|
|
|
| <u>Mystery required</u>
|-
|[[File:RestaurantEternity.png|alt=|left|48x48px|frameless]]Hall of Unity
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Harmony Crystals Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
| <span style="color:Green;">+0.01</span> Tourism
| <span style="color:Green;">+2</span> All Improvements
| <u>Unlock Hall Of Unity required</u>
|-
|[[File:OutreachCenter.png|alt=|left|48x48px|frameless]]Astrolab of the Arnor
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
<span style="color:Red;">-3</span> Xanthium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.01%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Unlock Astrolab Of The Arnor required</u>
|-
|[[File:InfiniteArchieve.png|alt=|left|48x48px|frameless]]Infinite Archive
| <span style="color:Red;">-600</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Unlock Infinite Archive required</u>
|-
|[[File:EmigrationCenter.png|alt=|left|48x48px|frameless]]Grand Menagerie
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
<span style="color:Red;">-3</span> Snuggler Colony Cost
<span style="color:Red;">-3</span> Techapod Hive Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.05</span> Approval
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> Approval
| <u>Unlock Grand Menagerie required</u>
|-
|[[File:ElevationFoundation.png|alt=|left|48x48px|frameless]]New Eden
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-5</span> Artocarpus Viriles Cost
<span style="color:Red;">-5</span> Aurorus Arboretum Cost
<span style="color:Red;">-5</span> Monsatium Deposit Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Tourism
<span style="color:Green;">+0.3%</span> Food Income
| <span style="color:Green;">+0.05%</span> Food Income
| <span style="color:Green;">+2</span> Food
| <u>Unlock New Eden required</u>
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Manufacture Population
| <span style="color:Red;">-120</span> Manufacturing Cost
<span style="color:Red;">-2</span> Durantium Cost
|
|
|
| <u>Citizen Race Required:</u>
Yor
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Bob
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-5</span> Promethion Cost
<span style="color:Red;">-5</span> Precursor Nanites Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> Research
| <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Technology Required:</u>
Strong A I
|-
|[[File:XenoAnthropology.png|alt=|left|48x48px|frameless]]Xeno Anthropology Center
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Diplomacy
| <span style="color:Green;">+1</span> Influence Per Turn
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Xeno Anthropology
|-
|[[File:WeatherControlCenter.png|alt=|left|48x48px|frameless]]Weather Control Center
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.15%</span> Max Manufacturing
<span style="color:Green;">+-0.15%</span> Maintenance
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Weather Control Tech
<u>Race Trait Required:</u>
Vigilant Ability
|-
|[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith
| <span style="color:Red;">-700</span> Manufacturing Cost
<span style="color:Red;">-3</span> Helios Ore Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3%</span> Max Manufacturing
<span style="color:Green;">+-0.3%</span> Maintenance
| <span style="color:Green;">+0.01</span> Approval
| <span style="color:Green;">+2</span> All Improvements
| <u>Technology Required:</u>
Weather Control Zenith Tech
<u>Race Trait Required:</u>
Vigilant Ability
|-
|[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-3</span> Antimatter Cost
| <span style="color:Green;">+1</span> Maintenance
|
| <span style="color:Green;">+3</span> All Improvements
| <u>Technology Required:</u>
Anti Matter Power Plants
|-
|[[File:Economy_Build.png|alt=|left|48x48px|frameless]]Economic Stimulus
| <span style="color:Red;">-250</span> Manufacturing Cost
|
|
|
|
|-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Module Assembly
|-
|[[File:Influence_Build.png|alt=|left|48x48px|frameless]]Heritage
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Unlock Heritage required</u>
|-
|[[File:Research_Build.png|alt=|left|48x48px|frameless]]Aid Research
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Neural Mapping
<u>Planet Improvement Required:</u>
Technological Capital
|-
|[[File:Leader_Minister.png|alt=|left|48x48px|frameless]]Hatch Clone
| <span style="color:Red;">-2500</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
|
|
|
| <u>Technology Required:</u>
Cloning
|-
|[[File:ResequencingStation.png|alt=|left|48x48px|frameless]]Wildland Refuge
| <span style="color:Red;">-240</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+0.1</span> Tourism
| <span style="color:Green;">+-0.002</span> Pollution Per Turn
| <span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Land Preservation
|-
|[[File:TorianLearningCenter.png|alt=|left|48x48px|frameless]]Memory Center
| <span style="color:Red;">-90</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1</span> Intelligence
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Unavailable</u>
|-
|[[File:TorianUniversity.png|alt=|left|48x48px|frameless]]Augmentation Center
| <span style="color:Red;">-480</span> Manufacturing Cost
<span style="color:Red;">-3</span> Promethion Cost
<span style="color:Red;">-3</span> Precursor Nanites Cost
| <span style="color:Green;">+3</span> Intelligence
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Post Sentience
|-
|[[File:HyperionShipyard.png|alt=|left|48x48px|frameless]]Warforged Foundry
| <span style="color:Red;">-303</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
|
| <span style="color:Green;">+2</span> Military
| <u>Warforged required</u>
|-
|[[File:TorianBirthingPools.png|alt=|left|48x48px|frameless]]Natural League Center
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Growth
| <span style="color:Green;">+0.02%</span> Growth
| <span style="color:Green;">+2</span> Population
| <u>Natural League required</u>
|-
|[[File:FoodDistribution.png|alt=|left|48x48px|frameless]]Irrigation Network
| <span style="color:Red;">-67</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.02%</span> Food Income
| <span style="color:Green;">+3</span> Food
| <u>Technology Required:</u>
Xeno Agriculture
|-
|[[File:BankingSector.png|alt=|left|48x48px|frameless]]Governor's Manor
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+20</span> Loyalty
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Leadership Recruiting
|-
|[[File:Drones.png|alt=|left|48x48px|frameless]]Produce Drones
| <span style="color:Red;">-250</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Drone Production
|-
|[[File:Modules.png|alt=|left|48x48px|frameless]]Produce Modules
| <span style="color:Red;">-150</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Module Assembly
|-
|[[File:Nanobots.png|alt=|left|48x48px|frameless]]Produce Nanobots
| <span style="color:Red;">-250</span> Manufacturing Cost
|
|
|
| <u>Unavailable</u>
|-
|[[File:Mission_Research.png|alt=|left|48x48px|frameless]]Research Mission
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Promethion Cost
|
|
|
|
|-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]Treasure Hunt
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
|
|-
|[[File:Mission_Credits.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-80</span> Manufacturing Cost
|
|
|
| <u>Race Trait Required:</u>
Slavers Ability
|-
|[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods
| <span style="color:Red;">-60</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Mining Missions
|-
|[[File:Mission_Resources.png|alt=|left|48x48px|frameless]]Scavengers
| <span style="color:Red;">-120</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Exotic Mineral Missions
|-
|[[File:Mission_HeliosOre.png|alt=|left|48x48px|frameless]]Ore Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Rare Crystal Missions
|-
|[[File:Mission_HarmonyCrystal.png|alt=|left|48x48px|frameless]]Gem Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Rare Crystal Missions
|-
|[[File:Mission_HyperSilicates.png|alt=|left|48x48px|frameless]]Silicate Traders
| <span style="color:Red;">-140</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Rare Crystal Missions
|-
|[[File:Mission_Influence.png|alt=|left|48x48px|frameless]]Pilgrims
| <span style="color:Red;">-150</span> Manufacturing Cost
<span style="color:Red;">-1</span> Ultra Spice Cost
|
|
|
| <u>Technology Required:</u>
Cultural Outreach Missions
|-
|[[File:ThuliumCatalyst.png|alt=|left|48x48px|frameless]]Thulium Deposit
|
|
|
| <span style="color:Green;">+2</span> Wealth
| <u>Unavailable</u>
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Thulium Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Thulium Income
<span style="color:Green;">+0.1%</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
|
|-
|[[File:ThuliumCatalystL2.png|alt=|left|48x48px|frameless]]Thulium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Thulium Income
<span style="color:Green;">+0.2%</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:ThuliumCatalystL3.png|alt=|left|48x48px|frameless]]Advanced Thulium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Thulium Income
<span style="color:Green;">+0.3%</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:ThuliumCatalystL1.png|alt=|left|48x48px|frameless]]Orbital Thulium Extractor
|
| <span style="color:Green;">+0.1</span> Thulium Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:CrystallizedElerium.png|alt=|left|48x48px|frameless]]Crystallized Elerium
|
|
|
| <span style="color:Green;">+2</span> Wealth
| <u>Unavailable</u>
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Crystallized Elerium Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Elerium Income
<span style="color:Green;">+1</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
|
|-
|[[File:CrystallizedEleriumL2.png|alt=|left|48x48px|frameless]]Crystallized Elerium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Elerium Income
<span style="color:Green;">+2</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:CrystallizedEleriumL3.png|alt=|left|48x48px|frameless]]Advanced Elerium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Elerium Income
<span style="color:Green;">+4</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:CrystallizedEleriumL1.png|alt=|left|48x48px|frameless]]Orbital Elerium Extractor
|
| <span style="color:Green;">+0.1</span> Elerium Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:PrometheusStone.png|alt=|left|48x48px|frameless]]Prometheus Stone
|
| <span style="color:Green;">+3</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Unavailable</u>
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Prometheus Stone Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Promethion Income
<span style="color:Green;">+4</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
|
|-
|[[File:PrometheusStoneL2.png|alt=|left|48x48px|frameless]]Prometheus Stone Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Promethion Income
<span style="color:Green;">+5</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:PrometheusStoneL3.png|alt=|left|48x48px|frameless]]Advanced Prometheus Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0</span> Promethion Income
<span style="color:Green;">+6</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Wealth
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:PrometheusStoneL1.png|alt=|left|48x48px|frameless]]Orbital Prometheus Stone Extractor
|
| <span style="color:Green;">+0.1</span> Promethion Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:HeliosOre.png|alt=|left|48x48px|frameless]]Helios Ore
|
|
|
| <span style="color:Green;">+2</span> Military
| <u>Unavailable</u>
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Helios Ore Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Helios Ore Income
<span style="color:Green;">+2</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Military
|
|-
|[[File:HeliosOreL2.png|alt=|left|48x48px|frameless]]Helios Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Helios Ore Income
<span style="color:Green;">+4</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:HeliosOreL3.png|alt=|left|48x48px|frameless]]Advanced Helios Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Helios Ore Income
<span style="color:Green;">+6</span> Colony Gross Income
|
| <span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:HeliosOreL1.png|alt=|left|48x48px|frameless]]Orbital Helios Ore Extractor
|
| <span style="color:Green;">+0.1</span> Helios Ore Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:HyperSilicates.png|alt=|left|48x48px|frameless]]Silicates
|
|
|
| <span style="color:Green;">+2</span> Research
| <u>Unavailable</u>
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Silicate Extractor
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
|
| <span style="color:Green;">+2</span> Research
|
|-
|[[File:HyperSilicatesL2.png|alt=|left|48x48px|frameless]]Silicate Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
|
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:HyperSilicatesL3.png|alt=|left|48x48px|frameless]]Advanced Silicate Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Hyper Silicates Income
<span style="color:Green;">+2</span> Research
|
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:HyperSilicatesL1.png|alt=|left|48x48px|frameless]]Orbital Silicate Extractor
|
| <span style="color:Green;">+0.1</span> Hyper Silicates Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:XanthiumDeposit.png|alt=|left|48x48px|frameless]]Xanthium
|
| <span style="color:Green;">+1</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+1</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Xanthium Extractor
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Xanthium Deposit Income
<span style="color:Green;">+2</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
|
|-
|[[File:XanthiumDepositL2.png|alt=|left|48x48px|frameless]]Xanthium Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Xanthium Deposit Income
<span style="color:Green;">+3</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+3</span> Manufacturing
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:XanthiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Xanthium Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Xanthium Deposit Income
<span style="color:Green;">+4</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+4</span> Manufacturing
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:XanthiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Xanthium Extractor
|
| <span style="color:Green;">+0.1</span> Xanthium Deposit Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:PrecursorNanites.png|alt=|left|48x48px|frameless]]Precursor Nanites
|
|
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Precursor Nanites Income
<span style="color:Green;">+0.05%</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
|
|-
|[[File:PrecursorNanitesL2.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Precursor Nanites Income
<span style="color:Green;">+0.1%</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Artifact Studies
|-
|[[File:PrecursorNanitesL3.png|alt=|left|48x48px|frameless]]Precursor Nanites
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Precursor Nanites Income
<span style="color:Green;">+0.15%</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Artifact Mastery
|-
|[[File:PrecursorNanitesL1.png|alt=|left|48x48px|frameless]]Orbital Precursor Nanites
|
| <span style="color:Green;">+0.1</span> Precursor Nanites Income
|
|
| <u>Technology Required:</u>
Precursor Archeology
|-
|[[File:HarmonyCrystals.png|alt=|left|48x48px|frameless]]Harmony Crystal Deposit
|
|
|
| <span style="color:Green;">+2</span> Approval
| <u>Unavailable</u>
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Harmony Crystal Extractor
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Harmony Crystals Income
<span style="color:Green;">+0.05</span> Approval
|
| <span style="color:Green;">+2</span> Approval
|
|-
|[[File:HarmonyCrystalsL2.png|alt=|left|48x48px|frameless]]Harmony Crystal Mine
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Harmony Crystals Income
<span style="color:Green;">+0.1</span> Approval
|
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
Xeno Resource Mining
|-
|[[File:HarmonyCrystalsL3.png|alt=|left|48x48px|frameless]]Advanced Harmony Crystal Mine
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Harmony Crystals Income
<span style="color:Green;">+0.15</span> Approval
|
| <span style="color:Green;">+2</span> Approval
| <u>Technology Required:</u>
Xeno Resource Extraction
|-
|[[File:HarmonyCrystalsL1.png|alt=|left|48x48px|frameless]]Orbital Harmony Crystal
|
| <span style="color:Green;">+0.1</span> Harmony Crystals Income
|
|
| <u>Technology Required:</u>
Orbital Mining
|-
|[[File:TechapodHive.png|alt=|left|48x48px|frameless]]Techapods
|
| <span style="color:Green;">+1</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Techapod Hatchery
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
|
|-
|[[File:TechapodHiveL2.png|alt=|left|48x48px|frameless]]Techapod Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.2</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Environmental Engineering
|-
|[[File:TechapodHiveL3.png|alt=|left|48x48px|frameless]]Advanced Techapod Hive Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Techapod Hive Income
<span style="color:Green;">+2</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Manufacturing
| <u>Technology Required:</u>
Adapted Crop Engineering
|-
|[[File:TechapodHiveL1.png|alt=|left|48x48px|frameless]]Orbital Techapod Hatchery
|
| <span style="color:Green;">+0.1</span> Techapod Hive Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:SnugglerColony.png|alt=|left|48x48px|frameless]]Snuggler Colony
|
|
|
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Unavailable</u>
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Snuggler Shelter
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
|
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
|
|-
|[[File:SnugglerColonyL2.png|alt=|left|48x48px|frameless]]Snuggler Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.25</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
|
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Environmental Engineering
|-
|[[File:SnugglerColonyL3.png|alt=|left|48x48px|frameless]]Advanced Snuggler Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Snuggler Colony Income
<span style="color:Green;">+2</span> Influence Per Turn
|
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Adapted Crop Engineering
|-
|[[File:SnugglerColonyL1.png|alt=|left|48x48px|frameless]]Orbital Snuggler Shelter
|
| <span style="color:Green;">+0.1</span> Snuggler Colony Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:UltraSpice.png|alt=|left|48x48px|frameless]]Arnor Spice
|
|
|
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Unavailable</u>
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Arnor Spice Harvester
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Ultra Spice Income
<span style="color:Green;">+2</span> Research
|
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
|
|-
|[[File:UltraSpiceL2.png|alt=|left|48x48px|frameless]]Arnor Spice Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Ultra Spice Income
<span style="color:Green;">+3</span> Research
|
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Environmental Engineering
|-
|[[File:UltraSpiceL3.png|alt=|left|48x48px|frameless]]Advanced Arnor Spice Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Ultra Spice Income
<span style="color:Green;">+4</span> Research
|
| <span style="color:Green;">+2</span> Research
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Adapted Crop Engineering
|-
|[[File:UltraSpiceL1.png|alt=|left|48x48px|frameless]]Orbital Spice Harvester
|
| <span style="color:Green;">+0.1</span> Ultra Spice Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:EpimetheusPollen.png|alt=|left|48x48px|frameless]]Epimetheus Pollen
|
|
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Unavailable</u>
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Epimetheus Field
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Epimetheus Pollen Income
<span style="color:Green;">+0.1</span> Resistance Bonus
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
|
|-
|[[File:EpimetheusPollenL2.png|alt=|left|48x48px|frameless]]Epimetheus Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Epimetheus Pollen Income
<span style="color:Green;">+0.2</span> Resistance Bonus
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Exotic Agriculture
|-
|[[File:EpimetheusPollenL3.png|alt=|left|48x48px|frameless]]Advanced Epimetheus Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Epimetheus Pollen Income
<span style="color:Green;">+0.3</span> Resistance Bonus
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Transgenic Manipulation
|-
|[[File:EpimetheusPollenL1.png|alt=|left|48x48px|frameless]]Orbital Pollen Collector
|
| <span style="color:Green;">+0.1</span> Epimetheus Pollen Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:ArtocarpusViriles.png|alt=|left|48x48px|frameless]]Artocarpus Fruit
|
| <span style="color:Green;">+0.3%</span> Growth
|
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
<span style="color:Green;">+2</span> Population
| <u>Unavailable</u>
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Artocarpus Orchard
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Artocarpus Viriles Income
<span style="color:Green;">+3</span> Food Income
<span style="color:Green;">+0.1%</span> Growth
|
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
|
|-
|[[File:ArtocarpusVirilesL2.png|alt=|left|48x48px|frameless]]Artocarpus Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Artocarpus Viriles Income
<span style="color:Green;">+4</span> Food Income
<span style="color:Green;">+0.2%</span> Growth
|
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Exotic Agriculture
|-
|[[File:ArtocarpusVirilesL3.png|alt=|left|48x48px|frameless]]Advanced Artocarpus Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Artocarpus Viriles Income
<span style="color:Green;">+5</span> Food Income
<span style="color:Green;">+0.3%</span> Growth
|
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Food
| <u>Technology Required:</u>
Transgenic Manipulation
|-
|[[File:ArtocarpusVirilesL1.png|alt=|left|48x48px|frameless]]Orbital Artocarpus Collector
|
| <span style="color:Green;">+0.1</span> Artocarpus Viriles Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:MonsatiumDeposit.png|alt=|left|48x48px|frameless]]Monsatium
|
|
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Unavailable</u>
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Monsatium Deposit
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Monsatium Deposit Income
<span style="color:Green;">+2</span> Food Income
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
|
|-
|[[File:MonsatiumDepositL2.png|alt=|left|48x48px|frameless]]Monsatium Deposit Refinery
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Monsatium Deposit Income
<span style="color:Green;">+3</span> Food Income
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Exotic Agriculture
|-
|[[File:MonsatiumDepositL3.png|alt=|left|48x48px|frameless]]Advanced Monsatium Deposit Refinery
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.3</span> Monsatium Deposit Income
<span style="color:Green;">+4</span> Food Income
|
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+1</span> Population
| <u>Technology Required:</u>
Transgenic Manipulation
|-
|[[File:MonsatiumDepositL1.png|alt=|left|48x48px|frameless]]Orbital Monsatium
|
| <span style="color:Green;">+0.1</span> Monsatium Deposit Income
|
|
| <u>Technology Required:</u>
Hydroponics
|-
|[[File:AurorusArboretum.png|alt=|left|48x48px|frameless]]Aurorus Arboretum
|
|
|
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Unavailable</u>
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Aurorus Orchard
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Aurorus Arboretum Income
<span style="color:Green;">+0.1</span> Tourism
|
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
|
|-
|[[File:AurorusArboretumL2.png|alt=|left|48x48px|frameless]]Aurorus Arboretum Farm
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25</span> Aurorus Arboretum Income
<span style="color:Green;">+0.2</span> Tourism
|
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Environmental Engineering
|-
|[[File:AurorusArboretumL3.png|alt=|left|48x48px|frameless]]Advanced Aurorus Arboretum Farm
| <span style="color:Red;">-380</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5</span> Aurorus Arboretum Income
<span style="color:Green;">+0.3</span> Tourism
|
| <span style="color:Green;">+2</span> Tourism
<span style="color:Green;">+1</span> Approval
| <u>Technology Required:</u>
Adapted Crop Engineering
|-
|[[File:AurorusArboretumL1.png|alt=|left|48x48px|frameless]]Orbital Aurorus
|
| <span style="color:Green;">+0.1</span> Aurorus Arboretum Income
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Race Trait Required:</u>
Farmer1
|-
|[[File:Icon_008.png|alt=|left|48x48px|frameless]]Slums
|
| <span style="color:Green;">+1</span> Population Cap
<span style="color:Green;">+0.01</span> Pollution
<span style="color:Green;">+0.04</span> Crime
| <span style="color:Green;">+0.05%</span> Population Cap
| <span style="color:Green;">+-1</span> Wealth
<span style="color:Green;">+-1</span> Approval
<span style="color:Green;">+-1</span> Tourism
| <u>Unavailable</u>
|-
|[[File:District_Manufacturing.png|alt=|left|48x48px|frameless]]Manufacturing District
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.04%</span> Max Manufacturing
<span style="color:Green;">+0.02</span> Pollution
| <span style="color:Green;">+0.02%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
|
|-
|[[File:District_Population.png|alt=|left|48x48px|frameless]]Housing District
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+0.1</span> Population Cap
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Planetology
|-
|[[File:District_Approval.png|alt=|left|48x48px|frameless]]Entertainment District
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+0.03</span> Approval
<span style="color:Green;">+0.01</span> Crime
| <span style="color:Green;">+0.02</span> Approval
| <span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
|
|-
|[[File:District_Wealth.png|alt=|left|48x48px|frameless]]Financial District
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Wealth
|
|-
|[[File:District_Food.png|alt=|left|48x48px|frameless]]Agricultural District
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Food Income
<span style="color:Green;">+0.1%</span> Food Income
| <span style="color:Green;">+0.05%</span> Food Income
| <span style="color:Green;">+2</span> Food
<span style="color:Green;">+2</span> Population
|
|-
|[[File:District_Research.png|alt=|left|48x48px|frameless]]Research District
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.04%</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
|
|-
|[[File:District_Influence.png|alt=|left|48x48px|frameless]]Cultural District
| <span style="color:Red;">-100</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Influence Per Turn
| <span style="color:Green;">+0.03%</span> Influence Per Turn
| <span style="color:Green;">+2</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+1</span> Wealth
| <u>Technology Required:</u>
Translator Tech
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-150</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Industrialization
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-150</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Manufacturing
<u>Counter  Upgrade Manufacturing0 required</u>
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Orbital Mining
<u>Counter  Upgrade Manufacturing1 required</u>
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Bioplastics
<u>Counter  Upgrade Manufacturing2 required</u>
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Claytronics
<u>Counter  Upgrade Manufacturing3 required</u>
|-
|[[File:Upgrade_Manufacturing.png|alt=|left|48x48px|frameless]]Upgrade Manufacturing
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Singularity Power Plants
<u>Counter  Upgrade Manufacturing4 required</u>
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-100</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Xeno Biology
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-200</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Extreme Colonization
<u>Counter  Upgrade Population1 required</u>
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-300</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Exotic World Colonization
<u>Counter  Upgrade Population2 required</u>
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-400</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Planetary Adaption
<u>Counter  Upgrade Population3 required</u>
|-
|[[File:Upgrade_Population.png|alt=|left|48x48px|frameless]]Upgrade Housing
| <span style="color:Red;">-500</span> Manufacturing Cost
<span style="color:Red;">-1</span> Durantium Cost
|
|
|
| <u>Technology Required:</u>
Environmental Engineering
<u>Counter  Upgrade Population4 required</u>
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Hyperwave Radio
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Entertainment
<u>Counter  Upgrade Approval1 required</u>
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Cultural Outreach
<u>Counter  Upgrade Approval2 required</u>
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Stellar Emigration
<u>Counter  Upgrade Approval3 required</u>
|-
|[[File:Upgrade_Approval.png|alt=|left|48x48px|frameless]]Upgrade Entertainment
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Cultural Affinity
<u>Counter  Upgrade Approval4 required</u>
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Economic Development
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Interstellar Trade
<u>Counter  Upgrade Wealth1 required</u>
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Preferred Lending
<u>Counter  Upgrade Wealth2 required</u>
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Open Trade Policy
<u>Counter  Upgrade Wealth3 required</u>
|-
|[[File:Upgrade_Wealth.png|alt=|left|48x48px|frameless]]Upgrade Markets
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Galactic Trade
<u>Counter  Upgrade Wealth4 required</u>
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Biology
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Terraforming
<u>Counter  Upgrade Food1 required</u>
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Agriculture
<u>Counter  Upgrade Food2 required</u>
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Hydroponics
<u>Counter  Upgrade Food3 required</u>
|-
|[[File:Upgrade_Food.png|alt=|left|48x48px|frameless]]Upgrade Agriculture
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Transgenic Manipulation
<u>Counter  Upgrade Food4 required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Research Districts
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Research
<u>Counter  Upgrade Research required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-150</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Quantum Computing
<u>Counter  Upgrade Research0 required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Computing Substrates
<u>Counter  Upgrade Research1 required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Neural Mapping
<u>Counter  Upgrade Research2 required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Artifical Brains
<u>Counter  Upgrade Research3 required</u>
|-
|[[File:Upgrade_Research.png|alt=|left|48x48px|frameless]]Upgrade Research
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
A I Overseer
<u>Counter  Upgrade Research4 required</u>
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-100</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Diplomacy
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-200</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Cultural Influence
<u>Counter  Upgrade Influence1 required</u>
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Stellar Emigration
<u>Counter  Upgrade Influence2 required</u>
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-400</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Cultural Assimilation
<u>Counter  Upgrade Influence3 required</u>
|-
|[[File:Upgrade_Influence.png|alt=|left|48x48px|frameless]]Upgrade Culture
| <span style="color:Red;">-500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Cultural Affinity
<u>Counter  Upgrade Influence4 required</u>
|-
|[[File:PrecursorElevatorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Elevator
|
| <span style="color:Green;">+-0.15</span> Colony Sponsor Decay Mod
|
|
| <u>Unlock  Colony Upgrade  Precursor Elevator required</u>
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Orbital Factory
|
|
|
|
| <u>Unlock  Colony Upgrade  Orbital Factory required</u>
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Moisture Generator
|
|
|
|
| <u>Unlock  Colony Upgrade  Moisture Generator required</u>
|-
|[[File:ThermalCoreUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thermal Core
|
|
|
|
| <u>Unlock  Colony Upgrade  Thermal Core required</u>
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Tidal Control
|
| <span style="color:Green;">+0.2</span> Approval
|
|
| <u>Unlock  Colony Upgrade  Tidal Control required</u>
|-
|[[File:PrisonWorldUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Orbital Prison
|
| <span style="color:Green;">+-0.1</span> Crime
|
|
| <u>Unlock  Colony Upgrade  Prison World required</u>
|-
|[[File:ThuliumMoonUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Thulium Moon
|
| <span style="color:Green;">+0.1</span> Thulium Income
|
|
| <u>Unlock  Colony Upgrade  Thulium Moon required</u>
|-
|[[File:DurantiumCloudUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Durantium Cloud
|
| <span style="color:Green;">+0.1</span> Durantium Income
|
|
| <u>Unlock  Colony Upgrade  Durantium Cloud required</u>
|-
|[[File:PrecursorAcceleratorUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Accelerator
|
|
|
|
| <u>Unlock  Colony Upgrade  Accelerator required</u>
|-
|[[File:PromethionRefineryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Promethion Refinery
|
| <span style="color:Green;">+0.1</span> Promethion Income
|
|
| <u>Unlock  Colony Upgrade  Refinery required</u>
|-
|[[File:PrecursorArchiveUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Archive
|
|
|
|
| <u>Unlock  Colony Upgrade  Research required</u>
|-
|[[File:PrecursorTreasuryUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Treasury
|
|
|
|
| <u>Unlock  Colony Upgrade  Treasury required</u>
|-
|[[File:PrecursorExperimentsUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Precursor Experiments
|
| <span style="color:Green;">+-0.2</span> Approval
|
|
| <u>Unlock  Colony Upgrade  Experimental World required</u>
|-
|[[File:PrecursorSatellitesUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Sensor Array
| <span style="color:Red;">-1</span> Thulium Cost
| <span style="color:Green;">+8</span> Sensor Range
|
|
| <u>Unavailable</u>
|-
|[[File:PrecursorBeaconUpgradeIcon_New.png|alt=|left|48x48px|frameless]]Communications Array
| <span style="color:Red;">-1</span> Thulium Cost
| <span style="color:Green;">+3</span> Influence Per Turn
|
|
| <u>Technology Required:</u>
Supply Drones
<u>Unavailable</u>
|-
|[[File:MoistureGeneratorUpgradeIcon.png|alt=|left|48x48px|frameless]]Orb of Draginol
|
|
|
|
| <u>Unavailable</u>
|-
|[[File:ThuliumMoonUpgradeIcon.png|alt=|left|48x48px|frameless]]Throne of the Arnor
|
| <span style="color:Green;">+1000</span> Influence Per Turn
<span style="color:Green;">+3</span> Minerals
|
|
| <u>Unavailable</u>
|-
|[[File:PlagueResearchCenter.png|alt=|left|48x48px|frameless]]Plague Research Center
| <span style="color:Red;">-360</span> Manufacturing Cost
|
|
| <span style="color:Green;">+3</span> Research
| <u>Faction Has Plague required</u>
|-
|[[File:ImpsSup_5.png|alt=|left|48x48px|frameless]]Think Tank
| <span style="color:Red;">-500</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Technology
| <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Culture Required:</u>
Risk Taking
|-
|[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine
| <span style="color:Red;">-2400</span> Manufacturing Cost
| <span style="color:Green;">+0.50%</span> Research
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+3</span> Research
| <u>Culture Required:</u>
Futurist
|-
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets
| <span style="color:Red;">-1200</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Diplomacy
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Culture Required:</u>
Peacefulness
|-
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court
| <span style="color:Red;">-600</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Culture Required:</u>
Galactic Court
|-
|[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision
| <span style="color:Red;">-800</span> Manufacturing Cost
<span style="color:Red;">-1</span> Aurorus Arboretum Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
| <span style="color:Green;">+0.05%</span> Influence Per Turn
| <span style="color:Green;">+3</span> Influence
| <u>Technology Required:</u>
Political Capital
|-
|[[File:orbital_defensematrix.png|alt=|left|48x48px|frameless]]Defense Matrix
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
|
|
|
|-
|[[File:orbital_elevator.png|alt=|left|48x48px|frameless]]Space Elevator
| <span style="color:Red;">-2</span> Durantium Cost
| <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Minerals
<span style="color:Green;">+1</span> Maintenance
|
|
| <u>Technology Required:</u>
Space Elevators
|-
|[[File:orbital_researchlab.png|alt=|left|48x48px|frameless]]Orbital Research Lab
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Technology
|
|
| <u>Technology Required:</u>
Research Districts
|-
|[[File:Orbital_Recruiting.png|alt=|left|48x48px|frameless]]Recruiting Station
|
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+20</span> Growth
|
|
| <u>Core World Required</u>
|-
|[[File:orbital_climatecontrol.png|alt=|left|48x48px|frameless]]Climate Control
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+1</span> Fertility
|
|
|
|-
|[[File:orbital_colinizationcenter.png|alt=|left|48x48px|frameless]]Colonization Center
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+0.15%</span> Growth
|
|
| <u>Core World Required</u>
|-
|[[File:orbital_prison.png|alt=|left|48x48px|frameless]]Orbital Prison
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+-0.2</span> Crime
|
|
| <u>Core World Required</u>
|-
|[[File:orbital_cleanser.png|alt=|left|48x48px|frameless]]Atmospheric Cleanser
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
|
|
| <u>Core World Required</u>
|-
|[[File:orbital_sensor.png|alt=|left|48x48px|frameless]]Sensor Array
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+8</span> Sensor Range
|
|
|
|-
|[[File:orbital_beacon.png|alt=|left|48x48px|frameless]]Planetary Beacon
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Planet Influence
<span style="color:Green;">+0.2%</span> Influence Per Turn
|
|
| <u>Technology Required:</u>
Hyperwave Radio
|-
|[[File:orbital_market.png|alt=|left|48x48px|frameless]]Orbital Market
| <span style="color:Red;">-1</span> Durantium Cost
| <span style="color:Green;">+1</span> Wealth
|
|
|
|-
|[[File:orbital_academy.png|alt=|left|48x48px|frameless]]Orbital Academy
| <span style="color:Red;">-5</span> Durantium Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+150</span> Credits
|
|
| <u>Core World Required</u>
|-
|[[File:orbital_topacademy.png|alt=|left|48x48px|frameless]]Top Gun Academy
| <span style="color:Red;">-3</span> Antimatter Cost
| <span style="color:Green;">+250</span> Credits
|
|
|
|-
|[[File:OfficerSchool.png|alt=|left|48x48px|frameless]]Officer Training School
| <span style="color:Red;">-3</span> Promethion Cost
| <span style="color:Green;">+250</span> Credits
|
|
|
|-
|[[File:WarInstitution.png|alt=|left|48x48px|frameless]]Institution Of War
| <span style="color:Red;">-3</span> Durantium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+0.05%</span> Kinetic Attack
<span style="color:Green;">+0.05%</span> Beam Attack
<span style="color:Green;">+0.05%</span> Missile Attack
<span style="color:Green;">+0.05%</span> Armor Rating
<span style="color:Green;">+0.05%</span> Shield Strength
|
|
|
|-
|[[File:ConquestCenter.png|alt=|left|48x48px|frameless]]Conquest Center
| <span style="color:Red;">-3</span> Hyper Silicates Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+0.25%</span> Siege Ability
|
|
|
|-
|[[File:TacticalCollege.png|alt=|left|48x48px|frameless]]Tactical College
| <span style="color:Red;">-3</span> Thulium Cost
| <span style="color:Green;">+250</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+.05</span> Soldiering
|
|
|
|-
|[[File:TacticalInstruction.png|alt=|left|48x48px|frameless]]Tactical Instruction
| <span style="color:Red;">-5</span> Thulium Cost
| <span style="color:Green;">+500</span> Credits
<span style="color:Green;">+0.1%</span> Hit Points Cap
<span style="color:Green;">+1</span> Hit Points Cap
<span style="color:Green;">+.25</span> Soldiering
|
|
| <u>Unavailable</u>
|-
|[[File:orbital_LogisticsArray.png|alt=|left|48x48px|frameless]]Logistics Array
| <span style="color:Red;">-1</span> Durantium Cost
<span style="color:Red;">-1</span> Thulium Cost
<span style="color:Red;">-1</span> Promethion Cost
| <span style="color:Green;">+100</span> Credits
<span style="color:Green;">+1</span> Control Per Turn
|
|
|
|-
|[[File:orbital_navcenter.png|alt=|left|48x48px|frameless]]Navigation Center
| <span style="color:Red;">-1500</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Interstellar Navigation
|-
|[[File:Improvement_GalacticNavigationNetwork.png|alt=|left|48x48px|frameless]]Galactic Navigation Network
| <span style="color:Red;">-620</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Moves Cap
|
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Navagation  Network
|-
|[[File:orbital_navguild.png|alt=|left|48x48px|frameless]]Galactic Navigator's Guild
| <span style="color:Red;">-2120</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Navigational Expertise
|-
|[[File:HyperionMatrix.png|alt=|left|48x48px|frameless]]Improvement_HyperionBrainTrust_Name_tk
|
|
|
| <span style="color:Green;">+1</span> All Improvements
| <u>Collaborative Research required</u>
|-
|[[File:Core_Planets.png|alt=|left|48x48px|frameless]]Scan Planet
| <span style="color:Red;">-60</span> Manufacturing Cost
|
|
|
| <u>Unlock  The Opportunity  Scan Planet required</u>
<u>The Opportunity  Scannable World required</u>
|-
|[[File:EmpathyEngineL3.png|alt=|left|48x48px|frameless]]Pain Amplifier
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Research
| <span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Slavers Ability
|-
|[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture
| <span style="color:Red;">-300</span> Manufacturing Cost
|
|
|
| <u>Technology Required:</u>
Xeno Entertainment
<u>Race Trait Required:</u>
Synthetic Life
<u>Planet Improvement Required:</u>
Civilization Capital
|-
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Currency Reserve
| <span style="color:Red;">-300</span> Manufacturing Cost
| <span style="color:Green;">+0.2</span> Influence Per Turn
<span style="color:Green;">+10</span> Colony Gross Income
| <span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+3</span> Wealth
| <u>Technology Required:</u>
Trade Networks
<u>Race Trait Required:</u>
Entrepreneurs Ability
|-
|[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Pollution
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
| <span style="color:Green;">+1</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+0.02%</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Military
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-15</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+5</span> Growth
| <span style="color:Green;">+0.05%</span> Growth
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Red;">--1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+48</span> Sensor Range
<span style="color:Green;">+1</span> Research
<span style="color:Green;">+-0.3</span> Pollution
| <span style="color:Green;">+0.04%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Technological Assimilation
<u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Red;">--1</span> Diplomacy
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+10</span> Growth
<span style="color:Green;">+-0.3</span> Pollution
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+2</span> Influence
| <u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-90</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+-0.05</span> Approval
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Technology Required:</u>
Xeno Research
<u>Race Trait Required:</u>
Ammonia Based Ability
|-
|[[File:festimp_3.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Diligence
| <span style="color:Green;">+0.1%</span> Diligence
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Xeno Industrialization
<u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:festimp_43.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50%</span> Intelligence
| <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:festimp_25.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.5%</span> Social
| <span style="color:Green;">+0.1%</span> Social
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Translator Tech
<u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:festimp_2.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+5</span> Growth
<span style="color:Green;">+1</span> Population Cap
<span style="color:Green;">+1</span> Max Manufacturing
| <span style="color:Green;">+0.1</span> Population Cap
<span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Hatcheries
<u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:festimp_5.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1.0%</span> Diligence
| <span style="color:Green;">+0.03%</span> Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:festimp_10.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Population Cap
<span style="color:Green;">+0.1</span> Culture Points Per Turn
<span style="color:Green;">+0.5%</span> Social
<span style="color:Green;">+0.5%</span> Intelligence
<span style="color:Green;">+0.5%</span> Diligence
| <span style="color:Green;">+1</span> Population Cap
| <span style="color:Green;">+2</span> All Improvements
| <u>Race Trait Required:</u>
Ravenous Ability
|-
|[[File:Orbital_farm.png|alt=|left|48x48px|frameless]]
| <span style="color:Red;">-5</span> Durantium Cost
| <span style="color:Green;">+50</span> Credits
<span style="color:Green;">+1</span> Fertility
|
|
| <u>Technology Required:</u>
Xeno Agriculture
|-
|[[File:gcimp_nv23_63_full.png|alt=|left|48x48px|frameless]]Translight Hub
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+2</span> Research
| <u>Race Trait Required:</u>
Starfaring Ability
|-
|[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
| <u>Race Trait Required:</u>
Starfaring Ability
|-
|[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole
|
| <span style="color:Green;">+2</span> Max Manufacturing
|
| <span style="color:Green;">+2</span> Wealth
| <u>Unavailable</u>
|-
|[[File:gcimp_nv23_157_full.png|alt=|left|48x48px|frameless]]Home Burrow
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.50</span> Approval
<span style="color:Green;">+2</span> Intelligence
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Research
| <u>Citizen Race Required:</u>
Mimot
|-
|[[File:gcimp_nv23_192_full.png|alt=|left|48x48px|frameless]]Growth Center
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
|
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Race Trait Required:</u>
Proliferation Ability
|-
|[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den
| <span style="color:Red;">-45</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.25%</span> Growth
<span style="color:Green;">+1</span> Diligence
| <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Manufacturing
| <u>Citizen Race Required:</u>
Mimot
|-
|[[File:gcimp_nv23_75_full.png|alt=|left|48x48px|frameless]]Enforcer Den
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+</span> Control Per Turn
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Race Trait Required:</u>
Crimelord Ability
|-
|[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Race Trait Required:</u>
Crimelord Ability
|-
|[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+0.01%</span> Research
| <span style="color:Green;">+4</span> Research
<span style="color:Green;">+-1</span> Manufacturing
| <u>Race Trait Required:</u>
Loyal Ability
|-
|[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine
| <span style="color:Red;">-35</span> Manufacturing Cost
| <span style="color:Green;">+0.20%</span> Max Manufacturing
<span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+0.2</span> Pollution
|
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Race Trait Required:</u>
Loyal Ability
|-
|[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+5</span> Max Manufacturing
|
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Race Trait Required:</u>
Ancient Ability
|-
|[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee
| <span style="color:Red;">-35</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+1%</span> Intelligence
<span style="color:Green;">+0.1%</span> Influence Per Turn
|
| <span style="color:Green;">+2</span> Research
| <u>Race Trait Required:</u>
Ancient Ability
|-
|[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer
| <span style="color:Red;">-20</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Max Manufacturing
<span style="color:Green;">+0.25%</span> Diligence
<span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.05%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
<span style="color:Green;">+2</span> Military
| <u>Race Trait Required:</u>
Resourceful Ability
|-
|[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Maintenance
<span style="color:Green;">+0.10%</span> Research
<span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+0.1%</span> Intelligence
| <span style="color:Green;">+3</span> Research
| <u>Race Trait Required:</u>
Resourceful Ability
|-
|[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner
| <span style="color:Red;">-48</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Sensor Range
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+3</span> Sensor Range
|
| <u>Race Trait Required:</u>
Synthetic Life
|-
|[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner
| <span style="color:Red;">-55</span> Manufacturing Cost
| <span style="color:Green;">+2</span> Sensor Range
<span style="color:Green;">+1</span> Maintenance
| <span style="color:Green;">+3</span> Sensor Range
|
| <u>Race Trait Required:</u>
Synthetic Life
|-
|[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit
|
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+0.1</span> Durantium Income
|
| <span style="color:Green;">+2</span> Military
<span style="color:Green;">+2</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:precursorrelic.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+2</span> Research
|
| <span style="color:Green;">+1</span> Research
| <u>Unavailable</u>
|-
|[[File:precursorrelic2.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+0.10</span> Approval
|
| <span style="color:Green;">+1</span> Approval
| <u>Unavailable</u>
|-
|[[File:precursorrelic3.png|alt=|left|48x48px|frameless]]Precursor Relic
|
| <span style="color:Green;">+3</span> Influence Per Turn
|
| <span style="color:Green;">+1</span> Influence
| <u>Unavailable</u>
|-
|[[File:gcimp_nv23_70_full.png|alt=|left|48x48px|frameless]]Interrogation Machine
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+0.1%</span> Research
| <span style="color:Green;">+2</span> Population
<span style="color:Green;">+1</span> Research
| <u>Race Trait Required:</u>
Genocidal Ability
|-
|[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.08%</span> Max Manufacturing
<span style="color:Green;">+3</span> Population Cap
| <span style="color:Green;">+0.04%</span> Max Manufacturing
| <span style="color:Green;">+2</span> Manufacturing
| <u>Race Trait Required:</u>
Genocidal Ability
|-
|[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort
| <span style="color:Red;">-30</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Tourism
| <span style="color:Green;">+0.1%</span> Wealth
<span style="color:Green;">+0.03</span> Tourism
| <span style="color:Green;">+2</span> All Improvements
| <u>Race Trait Required:</u>
Amphibious Ability
|-
|[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Research
<span style="color:Green;">+0.50%</span> Intelligence
| <span style="color:Green;">+0.03%</span> Research
| <span style="color:Green;">+1</span> All Improvements
| <u>Race Trait Required:</u>
Amphibious Ability
|-
|[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine
| <span style="color:Red;">-28</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+3</span> Manufacturing
<span style="color:Green;">+3</span> Military
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Entrepreneurs Ability
|-
|[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core
| <span style="color:Red;">-25</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Maintenance
<span style="color:Green;">+0.1</span> Pollution
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> Manufacturing
<span style="color:Green;">+1</span> Military
| <u>Technology Required:</u>
Xeno Industrialization
<u>Race Trait Required:</u>
Entrepreneurs Ability
|-
|[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation
|
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+0.05</span> Pollution
|
| <span style="color:Green;">+1</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:gcimp_nv23_53_full.png|alt=|left|48x48px|frameless]]Air Purifier
| <span style="color:Red;">-120</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Maintenance
<span style="color:Green;">+-0.25</span> Pollution
| <span style="color:Green;">+-0.01</span> Pollution
| <span style="color:Green;">+1</span> Manufacturing
| <u>Technology Required:</u>
Colonization Tech
<u>Race Trait Required:</u>
Entrepreneurs Ability
|-
|[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+0.12%</span> Research
<span style="color:Green;">+0.10%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.05%</span> Colony Gross Income
| <span style="color:Green;">+1</span> Research
| <u>Race Trait Required:</u>
Entrepreneurs Ability
|-
|[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Diplomacy
<span style="color:Green;">+0.15%</span> Colony Gross Income
| <span style="color:Green;">+0.03%</span> Research
<span style="color:Green;">+0.03%</span> Colony Gross Income
| <span style="color:Green;">+3</span> All Improvements
| <u>Race Trait Required:</u>
War Profiteers Ability
|-
|[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.1</span> Culture Points Per Turn
<span style="color:Green;">+6</span> Population Cap
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+2</span> All Improvements
| <u>Race Trait Required:</u>
Spores Ability
|-
|[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.5</span> Culture Points Per Turn
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+3</span> Influence Per Turn
| <span style="color:Green;">+1</span> All Improvements
| <u>Race Trait Required:</u>
Spores Ability
|-
|[[File:roots.png|alt=|left|48x48px|frameless]]Father Root
|
| <span style="color:Green;">+1</span> Research
|
| <span style="color:Green;">+1</span> Research
| <u>Unavailable</u>
|-
|[[File:Luximp_1_full.png|alt=|left|48x48px|frameless]]Crystal Core
| <span style="color:Red;">-16</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Culture Points Per Turn
<span style="color:Green;">+4</span> Population Cap
| <span style="color:Green;">+1</span> Population
| <span style="color:Green;">+3</span> All Improvements
| <u>Race Trait Required:</u>
Silicon Based Ability
|-
|[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers
| <span style="color:Red;">-60</span> Manufacturing Cost
| <span style="color:Green;">+0.1%</span> Max Manufacturing
| <span style="color:Green;">+0.03%</span> Max Manufacturing
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Colonial Policies
<u>Race Trait Required:</u>
Silicon Based Ability
|-
|[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits
| <span style="color:Red;">-10</span> Manufacturing Cost
| <span style="color:Green;">+3</span> Population
| <span style="color:Green;">+0.02%</span> Max Manufacturing
<span style="color:Green;">+0.02%</span> Research
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Xeno Industrialization
<u>Race Trait Required:</u>
Silicon Based Ability
|-
|[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array
| <span style="color:Red;">-50</span> Manufacturing Cost
| <span style="color:Green;">+0.12</span> Approval
<span style="color:Green;">+1</span> Population
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.03</span> Approval
| <span style="color:Green;">+1</span> All Improvements
| <u>Technology Required:</u>
Artificial Gravity
<u>Race Trait Required:</u>
Silicon Based Ability
|-
|[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix
| <span style="color:Red;">-40</span> Manufacturing Cost
| <span style="color:Green;">+1</span> Max Manufacturing
<span style="color:Green;">+1</span> Research
| <span style="color:Green;">+0.05%</span> Research
| <span style="color:Green;">+1</span> Research
| <u>Technology Required:</u>
Translator Tech
<u>Race Trait Required:</u>
Silicon Based Ability
|-
|[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment
|
| <span style="color:Green;">+0.15</span> Approval
|
| <span style="color:Green;">+1</span> Manufacturing
| <u>Unavailable</u>
|-
|[[File:gcimp_nv23_236_full.png|alt=|left|48x48px|frameless]]Centauron Empoerium
| <span style="color:Red;">-328</span> Manufacturing Cost
| <span style="color:Green;">+0.40</span> Tourism
<span style="color:Green;">+0.25%</span> Influence Per Turn
| <span style="color:Green;">+0.05%</span> Colony Gross Income
<span style="color:Green;">+0.10</span> Tourism
| <span style="color:Green;">+2</span> Approval
<span style="color:Green;">+2</span> Wealth
<span style="color:Green;">+2</span> Tourism
| <u>Technology Required:</u>
Xeno Hospitality
<u>Minimum Weight 12</u>
|-
|[[File:gcimp_nv23_233_full.png|alt=|left|48x48px|frameless]]Xeno Welcome Hub
| <span style="color:Red;">-75</span> Manufacturing Cost
| <span style="color:Green;">+0.3</span> Tourism
| <span style="color:Green;">+0.1%</span> Colony Gross Income
<span style="color:Green;">+0.05</span> Tourism
| <span style="color:Green;">+1</span> Tourism
<span style="color:Green;">+1</span> Wealth
<span style="color:Green;">+1</span> Influence
<span style="color:Green;">+1</span> Approval
<span style="color:Green;">+-2</span> Research
| <u>Technology Required:</u>
Xeno Hospitality


|-
|}
|}

Revision as of 16:10, 12 February 2024

District Types Production Cost Base Effects Level Effects Adjacency Level Bonuses Requirements
Core World Capital
-0 Manufacturing Cost +1 Food Income

+5 Maintenance +0.02 Crime +1 Manufacturing +1 Population Cap

+0.05% Colony Gross Income

+1 Population Cap

+1 All Improvements Technology Required:

Tech Tree

Capital City
-0 Manufacturing Cost +0.1 Tourism

+6 Population Cap +3 Sensor Range +1 Control Per Turn +100 Influence +10 Colony Gross Income +1 Culture Points Per Turn

+0.05% Colony Gross Income

+1 Population Cap

+2 All Improvements Technology Required:

Tech Tree

Colonial Leadership Council
-3 Manufacturing Cost +2 Population Cap
Strip Mine
-45 Manufacturing Cost Technology Required:

Planetary Adaption

Planetary Recycling Center
-430 Manufacturing Cost +2 Maintenance

+-0.05 Pollution

+-0.04 Pollution +2 Manufacturing Technology Required:

Terraforming

Tower of Endless Night
-256 Manufacturing Cost +1 Control Per Turn

+2 Sensor Range +0.1 Crime

+0.03% Max Manufacturing +2 All Improvements Technology Required:

Espionage

Worldheart Borehole
-128 Manufacturing Cost +0.3% Colony Gross Income

+0.3% Max Manufacturing +0.2 Pollution

+0.05% Colony Gross Income

+0.05% Max Manufacturing

+2 Wealth

+2 Manufacturing

Technology Required:

Deep Core Mining

Infinite Garden
-628 Manufacturing Cost

-10 Aurorus Arboretum Cost

+0.03 Approval

+2 Food Income +0.3 Tourism

+1 Food Income

+0.05 Wealth +0.03 Tourism

+2 All Improvements Technology Required:

Exotic World Colonization

Capital Mainframe
-20 Manufacturing Cost +1 Maintenance

+0.20% Research

+0.03% Research +3 Research Technology Required:

Colonization Tech

Kazar's Mainframe
-250 Manufacturing Cost

-1 Promethion Cost -3 Hyper Silicates Cost

+0.25% Research +0.05% Research +2 Research Technology Required:

Xeno Research

Planetary Mainframe
-90 Manufacturing Cost

-1 Promethion Cost

+1 Maintenance

+1 Research

+0.03% Research +2 Research Technology Required:

Xeno Research

AI Overseer
-720 Manufacturing Cost

-3 Hyper Silicates Cost

+ Control Per Turn

+-0.03 Approval +-0.2 Crime

+0.03% Research

+-0.01 Crime

+2 Research Technology Required:

A I Overseer

Coordination Beacon
-120 Manufacturing Cost +1 Maintenance

+1 Control Per Turn

+0.05% Influence Per Turn +2 Influence Technology Required:

Hyperwave Radio

Office of Control
-680 Manufacturing Cost +3 Control Per Turn +0.1 Control Per Turn +1 Population Technology Required:

Colonial Bureaucracy

Central Bank
-200 Manufacturing Cost

-1 Durantium Cost

+8 Colony Gross Income +1 Colony Gross Income +3 Wealth Technology Required:

Interstellar Banking

Starport
-75 Manufacturing Cost

-1 Durantium Cost

+1 Maintenance

+0.05% Military +0.02 Pollution

+0.08% Military

+0.02 Pollution

+1 Military

+1 Wealth +1 Manufacturing

Technology Required:

Orbital Manufacturing Sponsoring Shipyard Required