GC4 Executive Orders Table: Difference between revisions

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!! style="background-color: #1C4D8B; color: white;" | '''Executive Order'''
!! style="background-color: #1C4D8B; color: white;" | '''Artifact'''
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Description'''
!! style="background-color: #1C4D8B; color: white;" | '''Effects'''
!! style="background-color: #1C4D8B; color: white;" | '''Effects'''
!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
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|[[File:EO_Watermark_PlanetFireworks.png|alt=|left|48x48px|frameless]]'''Galactic Festival'''
|[[File:PrecursorArchive.png|alt=|left|48x48px|frameless]]'''Precursor Archive'''
| Holding a grand festival on all of our worlds will improve our Tourism for 12 months.
| An archive of nearly limitless knowledge. By activating it we can instantly complete our current research.  
| <span style="color:Green;">+0.25</span> Tourism
| Complete Current Research
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|  
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|[[File:EO_Watermark_Colonists.png|alt=|left|48x48px|frameless]]'''Draft Colonists'''
|[[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Nano Fabricator'''
| Sometimes we can't afford to wait for volunteers. This will provide a free Colony ship.
| Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project.
| <span style="color:Red;">-0.02</span> Approval
| <span style="color:Green;">+100</span> Manufacturing Overflow
Spawns a Colony Ship with Passenger
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|[[File:MotivationHelix.png|alt=|left|48x48px|frameless]]'''Motivation Helix'''
| Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard.  
| <span style="color:Green;">+500</span> Manufacturing Overflow
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|[[File:EchoingHearthstone.png|alt=|left|48x48px|frameless]]'''Echoing Heartstone'''
| A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet.
| <span style="color:Green;">+500</span> Influence Tally
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|[[File:ChimericBiomass.png|alt=|left|48x48px|frameless]]'''Chimeric Biomass'''
| This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on.
| <span style="color:Green;">+1</span> Fertility
Terraforms Tiles on Planet
<span style="color:Green">+2</span> Usable Tiles
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|[[File:artifact_large_61.png|alt=|left|48x48px|frameless]]'''Mnemonic Nanites'''
| These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to.
| Fully Repairs Fleet
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|  
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|[[File:EO_Watermark_Pillage.png|alt=|left|48x48px|frameless]]'''Impress Citizens'''
|[[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Boost Coil'''
| Our people are owned by you. It is time they remember. Will provide a Colony Ship and a Constructor
| Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet.
| Spawns a Colony Ship with Passenger
| Resets Fleet Moves
Spawns a Constructor
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|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Mass Mobilization'''
|[[File:InfiniteAstrocompass.png|alt=|left|48x48px|frameless]]'''Slipstream Accelerator'''
| Shared sense of duty makes it easy to find volunteers willing to fight.  
| Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed.  
| Spawns a Transport
| <span style="color:Green;">+1</span> Moves Cap
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|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Crime Wave'''
|[[File:artifact_large_91.png|alt=|left|48x48px|frameless]]'''Arnor Embers'''
| Organize entire criminal networks with the pull of a few strings.  
| This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet.  
| <span style="color:Green;">+200%</span> Crime
| <span style="color:Green;">+1</span> Beam Attack
<span style="color:Green;">+1</span> Missile Attack
<span style="color:Green;">+1</span> Kinetic Attack
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|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Exploit Population'''
|[[File:artifact_Large_149.png|alt=|left|48x48px|frameless]]'''Neural Link'''
| Take advantage of an entire empire's labor force.  
| By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies.  
| <span style="color:Green;">+200%</span> Max Manufacturing
| <span style="color:Green;">+10</span> Exp Points
<span style="color:Green;">+200%</span> Research
<span style="color:Green;">+200%</span> Food Income
<span style="color:Green;">+200%</span> Influence Per Turn
<span style="color:Green;">+200%</span> Colony Gross Income
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|[[File:EO_Watermark_ManufacturingStimulus.png|alt=|left|48x48px|frameless]]'''Martial Law'''
|[[File:artifact_Large_106.png|alt=|left|48x48px|frameless]]'''Matryoshka Forge'''
| Improves your Manufacturing and reduces Research and Approval for 50 turns.
| Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet.  
| <span style="color:Green;">+50%</span> Max Manufacturing
| <span style="color:Green;">+5</span> Shield Strength
<span style="color:Red;">-25%</span> Research
<span style="color:Green;">+5</span> Armor Rating
<span style="color:Red;">-0.03</span> Approval
<span style="color:Green;">+5</span> Point Defense
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|[[File:EO_Watermark_IllicitDeals.png|alt=|left|48x48px|frameless]]'''Illicit Deals'''
|[[File:artifact_large_152.png|alt=|left|48x48px|frameless]]'''Arnor Halo'''
| There are those that want our favor and are happy to pay for it. This will provide Credits but increase Crime across our civilization.
| Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points.  
| <span style="color:Green;">+0.03</span> Crime
| <span style="color:Green;">+10%</span> Hit Points Cap
<span style="color:Green;">+600</span> Credits
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|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Print Money'''
|[[File:artifact_Large_146.png|alt=|left|48x48px|frameless]]'''Wormhole Generator'''
| Printing money can provide short-term wealth at the cost of inflation, which lowers Approval for approximately a year.
| This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where.  
| <span style="color:Red;">-0.1</span> Approval
| Randomly Teleport Fleet
<span style="color:Green;">+500</span> Credits
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|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Exploit Resources'''
|[[File:artifact_large_96.png|alt=|left|48x48px|frameless]]'''Dimensional Mirror'''
| In times of need, we can exploit government land of all their resources. This will create a significant Pollution problem for a full year.
| This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail.  
| <span style="color:Green;">+0.05</span> Pollution
| Reveal an Area of the Map
<span style="color:Green;">+250</span> Credits
|  
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|[[File:EO_Watermark_ExhortGovernors.png|alt=|left|48x48px|frameless]]'''Extort Governors'''
|[[File:artifact_large_89.png|alt=|left|48x48px|frameless]]'''Betatron Collider'''
| Our governors will generously donate to our cause. But they won't like it.  
| Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet.  
| <span style="color:Red;">-12</span> Loyalty
| <span style="color:Red;">-25%</span> Hit Points
Provides 100 Credits per Governor
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|[[File:EO_Watermark_RecruitLeaders.png|alt=|left|48x48px|frameless]]'''Invite Leaders'''
|[[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Nanite Transmitter'''
| Searching for our most talented will provide 3 new leaders for recruitment.
| Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship.  
| +3 Leaders for Recruitment
| Spawns a Paladin
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|[[File:EO_Watermark_CallElection.png|alt=|left|48x48px|frameless]]'''Call Election'''
|[[File:artifact_large_110.png|alt=|left|48x48px|frameless]]'''Dimensional Snare'''
| Reform your government into one which offers increased bonuses, but will also increase your citizens' Expectations.
| A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well.  
| Spawn a minor Space Monster
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|[[File:artifact_large_126.png|alt=|left|48x48px|frameless]]'''Penumbral Beacon'''
| This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster.
| Spawn a powerful Space Monster
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|[[File:artifact_large_125.png|alt=|left|48x48px|frameless]]'''Bernal Sphere'''
| This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce.
| <span style="color:Green">+1</span> Yor Citizen
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|[[File:artifact_large_171.png|alt=|left|48x48px|frameless]]'''Empathy Engine'''
| This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary.
| <span style="color:Green;">+0.25</span> Approval
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|[[File:artifact_large_78.png|alt=|left|48x48px|frameless]]'''Precognition Sensor'''
| This quantum sensor warns of threats before there is any known indication of their presence.
| <span style="color:Green;">+0.1</span> Resistance Bonus
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|[[File:artifact_large_19.png|alt=|left|48x48px|frameless]]'''Spores of Yggdrasil'''
| An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive.
| Convert a Dead World to a Class 5 Planet
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|[[File:artifact_large_95.png|alt=|left|48x48px|frameless]]'''Harmony Beacon'''
| Increases the  of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants.
| <span style="color:Green;">+0.1</span> Approval
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|[[File:artifact_large_113.png|alt=|left|48x48px|frameless]]'''Chaos Beacon'''
| Reduces the  of the target world for 25 months. Permanently increases the world's .
| <span style="color:Red;">-0.2</span> Approval
<span style="color:Green;">+0.1</span> Crime
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|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Colonial Supplies'''
|[[File:artifact_large_130.png|alt=|left|48x48px|frameless]]'''Climate Purifier'''
| Making a large shipment of supplies to our colonies will reduce their Decay for 25 months.
| Capable of filtering an entire planet's atmosphere.  
| <span style="color:Red;">-0.15</span> Colony Sponsor Decay Mod
| <span style="color:Red;">-0.2</span> Pollution
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|[[File:EO_Watermark_PressureScientists.png|alt=|left|48x48px|frameless]]'''Pressure Scientists'''
|[[File:artifact_large_166.png|alt=|left|48x48px|frameless]]'''Inspire Scientists'''
| Putting pressure on our scientists will result in an immediate +50 Research.
| Inspiring our scientists will result in an immediate +50 Research.
| +50 Research
| +50 Research
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|[[File:EO_Watermark_OrbitalTelescope.png|alt=|left|48x48px|frameless]]'''Telescope Takeover'''
|[[File:artifact_large_9.png|alt=|left|48x48px|frameless]]'''Distant Vision'''
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Using a Precursor artifact we can peer into a distant part of space.  
| Reveal an Area of the Map
| Reveal an Area of the Map
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|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Draft Civilian Ships'''
|[[File:NanoFabricator.png|alt=|left|48x48px|frameless]]'''Pocket Universe Artifact'''
| Security is more important than private ownership. This will provide three free defenders.
| An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden.
| <span style="color:Red;">-0.1</span> Approval
| Spawns a pocket dimension to the [[Orb of Draginol]]
Spawns a Defender
 
Spawns a Defender
Spawns a Defender
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|[[File:EO_Watermark_Goodwill.png|alt=|left|48x48px|frameless]]'''Goodwill Tour'''
|[[File:artifact_large_survey.png|alt=|left|48x48px|frameless]]'''Ancient Survey Module'''
| Go on a Goodwill Tour to improve your Diplomacy with foreign civilizations.  
| Allows target starship to be able to survey anomalies.
| +1 Diplomacy for 30 Months
| <span style="color:Green;">+1</span> Can Survey
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|[[File:EO_Watermark_CrunchTime.png|alt=|left|48x48px|frameless]]'''Forced Overtime'''
|[[File:artifact_large_foodreplicator.png|alt=|left|48x48px|frameless]]'''Ancient Food Replicator'''
| More work gets done at the targeted shipyard but your citizens won't be happy.
| Provides food for extended voyages, increasing the ship's range.
| <span style="color:Red;">-0.1</span> Approval
| <span style="color:Green;">+5</span> Ship Range
<span style="color:Green;">+100%</span> Military
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|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Defense Sentinels'''
|[[File:artifact_large_guilt.png|alt=|left|48x48px|frameless]]'''Guilt Magnifier'''
| Provides a guardian drone for the selected colony. Defense drones can protect against minor attacks but can't leave the planet.
| Makes people feel more guilty about doing the wrong thing. Reduces Crime.
| Spawns a Guardian
| <span style="color:Red;">-0.05</span> Crime
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|[[File:EO_Watermark_CaptureFleet.png|alt=|left|48x48px|frameless]]'''Impress Foreign Fleet'''
|[[File:artifact_large_jammer.png|alt=|left|48x48px|frameless]]'''Found Weapon Jammer'''
| Take control of another civilization's fleet that is within your borders. Cannot be used on fleets you are at war with.
| We didn't steal this. We found it.
| Converts a foreign fleet to your own
| <span style="color:Green;">+5</span> Point Defense
-3 Diplomacy to foreign faction
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|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Enlist Pirate Fleet'''
|[[File:artifact_large_artifact_beam.png|alt=|left|48x48px|frameless]]'''Energy Infuser'''
| Recruit a Pirate fleet.
| When installed on a ship, the Energy Infuser enhances the vessel's energy weapons.
| Converts a foreign fleet to your own
| <span style="color:Green;">+2</span> Beam Attack
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|[[File:EO_Watermark_EnlistWorld.png|alt=|left|48x48px|frameless]]'''Enlist Pirate World'''
|[[File:artifact_large_missile.png|alt=|left|48x48px|frameless]]'''Prototype Warhead'''
| Recruit a Pirate world.
| Enhances your ship's offensive capabilities by adding superior missile firepower.
| Recruits target Pirate World
| <span style="color:Green;">+3</span> Missile Attack
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|[[File:EO_Watermark_ColonySupplies.png|alt=|left|48x48px|frameless]]'''Impress Constructors'''
|[[File:artifact_large_kinetic.png|alt=|left|48x48px|frameless]]'''Mass Driver Module'''
| We need a Constructor Ship and we need it now.
| Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures.
| <span style="color:Red;">-0.02</span> Approval
| <span style="color:Green;">+2</span> Kinetic Attack
Spawns a Constructor
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|[[File:EO_Watermark_CosmicEye.png|alt=|left|48x48px|frameless]]'''Cosmic Eye'''
|[[File:artifact_large_thruster.png|alt=|left|48x48px|frameless]]'''Tactical Thruster Upgrade Module'''
| Use the Cosmic Eye to reveal a part of the map. If the Cosmic Eye sees another civilization's planet, it has a chance to steal a technology.
| This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to.
| Reveal an Area of the Map
| <span style="color:Green;">+1</span> Tactical Speed
Chance to steal tech if world is spotted
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|[[File:artifact_large_engine.png|alt=|left|48x48px|frameless]]'''Stardrive Module'''
| Increases the Hyperspace speed of a target ship.
| <span style="color:Green;">+1</span> Moves Cap
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|[[File:EO_Watermark_Pandemonium.png|alt=|left|48x48px|frameless]]'''Pandemonium'''
|[[File:artifact_large_pollutionclean.png|alt=|left|48x48px|frameless]]'''Atmospheric Cleanser'''
| Use telepathy to affect an entire planet negatively. Choose to lower the Planetary Defense, reduce Influence and Approval, or impair Manufacturing and Research.
| Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins.
| Sends the [[GC4:Pandemonium|Pandemonium]] event to another target player
| <span style="color:Red;">-0.1</span> Pollution
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|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Death Commandos'''
|[[File:artifact_large_armor.png|alt=|left|48x48px|frameless]]'''Armor Plate Module'''
| Unleash your most fatalistic and experienced forces for a targeted attack. Reduces HP of each ship in enemy fleet by 25%.
| Provides increased armor defense for a target ship.
| Reduces HP of Enemy Fleet by 25%
| <span style="color:Green;">+2</span> Armor Rating
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|[[File:EO_Watermark_Serenity.png|alt=|left|48x48px|frameless]]'''Serenity'''
|[[File:artifact_large_broadcast.png|alt=|left|48x48px|frameless]]'''Planetary Broadcaster Module'''
| Use telepathy to affect an entire planet positively. Choose to boost Growth, improve Approval, or increase Influence and Tourism.
| Amplifies a planet's Influence over surrounding systems.  
| Sends the [[GC4:Serenity|Serenity]] event to another target player
| <span style="color:Green;">+500</span> Influence
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|[[File:EO_Icon_41.png|alt=|left|48x48px|frameless]]'''Forced Labor'''
|[[File:artifact_large_culture.png|alt=|left|48x48px|frameless]]'''Planetary Culture Module'''
| The people are working hard. They could be working harder.
| When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world.
| <span style="color:Green;">+100</span> Manufacturing Overflow
| <span style="color:Green;">+3</span> Planet Influence
<span style="color:Red;">-0.05</span> Approval
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|[[File:EO_Icon_28.png|alt=|left|48x48px|frameless]]'''Thrall Training'''
|[[File:artifact_large_planetdefense.png|alt=|left|48x48px|frameless]]'''Add Planetary Defense Module'''
| Trains thralls to increase target fleet experience.
| Provides an additional layer of defense against invasions to a target planet.
| +15 Experience
| <span style="color:Green;">+30</span> Planetary Defenses Max H P
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|[[File:EO_WaterMark_G1_17.png|alt=|left|48x48px|frameless]]'''Manufacture Population'''
|[[File:artifact_large_destabilize.png|alt=|left|48x48px|frameless]]'''Enemy Destabilizer Module'''
| Without using Durantium we can recycle scraps to quickly produce more citizens.
| Promotes criminal activity on a target foreign world.
| +1 Yor Citizen
| <span style="color:Green;">+0.10</span> Crime
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|[[File:EO_Watermark_MilitaryEmergency.png|alt=|left|48x48px|frameless]]'''Upgrade Fleet Propulsion'''
|[[File:artifact_large_sabotage.png|alt=|left|48x48px|frameless]]'''Enemy Defense Sabotage Module'''
| Use our executive powers to focus our efforts onto a single fleet to optimize its speed.
| Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use.
| <span style="color:Green;">+1</span> Moves Cap
| <span style="color:Red;">-250</span> Planetary Defenses H P
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|[[File:EO_WaterMark_G1_12.png|alt=|left|48x48px|frameless]]'''Shipyard Production Boost'''
|[[File:artifact_large_propaganda.png|alt=|left|48x48px|frameless]]'''Demoralizing Artifact'''
| Focus our efforts to quickly supply manufacturing resources to a specific shipyard.
| Drastically reduces the Influence of a target foreign planet.
| <span style="color:Green;">+100</span> Manufacturing Overflow
| <span style="color:Red;">-5</span> Influence Per Turn
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|[[File:EO_Watermark_PrintMoney.png|alt=|left|48x48px|frameless]]'''Recapitalize'''
|[[File:artifact_large_poison.png|alt=|left|48x48px|frameless]]'''Poison Gas Module'''
| Generate new capital through recapitalization with your reserve currency status.
| Dramatically reduces the fertility of a target foreign world in a month.
| <span style="color:Green;">+300</span> Credits
| <span style="color:Red;">-10</span> Fertility
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|[[File:EO_Watermark_ExploitResources.png|alt=|left|48x48px|frameless]]'''Hire Miner'''
|[[File:artifact_large_deplete.png|alt=|left|48x48px|frameless]]'''Resource Nullification Array'''
| Engage skilled miners to extract valuable resources efficiently and boost your productivity.
| Oxidizes minerals on a target foreign world, reduces the planet's mineral value.
| Spawns a Mining Ship
| <span style="color:Red;">-2</span> Minerals
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|[[File:EO_Watermark_EnlistPirate.png|alt=|left|48x48px|frameless]]'''Hire Merchant Ship'''
|[[File:artifact_large_scanner.png|alt=|left|48x48px|frameless]]'''Mineral Scanner'''
| Contract experienced merchants to man a ship to expand your trade routes.
| One time use scanner finds previously unknown sources of minerals on a target world of ours.
| Spawns a Freighter
| <span style="color:Green;">+2</span> Minerals
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|[[File:EO_Watermark_DefenseSentinels.png|alt=|left|48x48px|frameless]]'''Add Shock Troopers'''
|[[File:artifact_large_techscanner.png|alt=|left|48x48px|frameless]]'''Tech Finder Scanner'''
| Install shock troopers on target ship to assist in conquering worlds.
| Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating.
| <span style="color:Green;">+5</span> Siege Ability
| <span style="color:Green;">+2</span> Technology
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|[[File:EO_Icon_2.png|alt=|left|48x48px|frameless]]'''Fertilize Planet'''
|[[File:artifact_large_summonleader.png|alt=|left|48x48px|frameless]]'''Summon Leader Module'''
| Increases fertility of target colony.
| Summons a friendly Precursor constructed Yor advisor.
| <span style="color:Green;">+1</span> Fertility
| +1 Yor Leader
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|[[File:EO_Icon_18.png|alt=|left|48x48px|frameless]]'''Give Hope'''
|[[File:artifact_large_robothelp.png|alt=|left|48x48px|frameless]]'''Robotic Servants Module'''
| Give a series of inspirational speeches to the target core world to increase their approval.
| Adds a friendly Yor servant to a target core world.
| <span style="color:Green;">+0.2</span> Approval
| <span style="color:Green">+1</span> Yor Citizen
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|[[File:radiatedsplit.png|alt=|left|48x48px|frameless]]'''Mitosis'''
|[[File:artifact_large_summonship.png|alt=|left|48x48px|frameless]]'''Robotic Star Drone'''
| Induce Mitosis in an Irradiated Citizen on a target planet.
| Instantly constructs a small but lethal weapons drone.
| +1 Absolute Citizen
| Spawns a Gunboat
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|[[File:EO_Watermark_Swarm.png|alt=|left|48x48px|frameless]]'''Swarm'''
|[[File:artifact_large_17.png|alt=|left|48x48px|frameless]]'''Modify Planet'''
| For six months all members of our species that have the Consuming will see their abilities doubled.
| Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds.
| <span style="color:Green;">+100%</span> Intelligence
| Terraforms Tiles on Planet
<span style="color:Green;">+100%</span> Diligence
<span style="color:Green">+3</span> Usable Tiles
<span style="color:Green;">+100%</span> Social
<span style="color:Green;">+0.25</span> Approval
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|[[File:EO_watermark_2.png|alt=|left|48x48px|frameless]]'''Planetary Clairvoyance'''
|[[File:artifact_large_35.png|alt=|left|48x48px|frameless]]'''Broadcast Culture'''
| Greatly expand the sensor vision of the target world to see what is remotely near it. Effect begins one month later.
| This module contains an optimized message certain to make others wish to assimilate to our culture.
| <span style="color:Green;">+20</span> Sensor Range
| <span style="color:Green;">+300</span> Influence Tally
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Revision as of 18:12, 13 February 2024

Artifact Description Effects Requirements
Precursor Archive
An archive of nearly limitless knowledge. By activating it we can instantly complete our current research. Complete Current Research
Nano Fabricator
Able to produce anything we need. Activating it allows us to make instant progress on a selected planet's social project. +100 Manufacturing Overflow
Motivation Helix
Remnant of an ancient race of slavers. When activated it inspires productivity and boosts production at the selected shipyard. +500 Manufacturing Overflow
Echoing Heartstone
A shard from the heart of creation. Activating it significantly increases the Influence of the selected planet. +500 Influence Tally
Chimeric Biomass
This artifact produces material rich with proto-organic matter. This matter can improve the class of any world we use it on. +1 Fertility

Terraforms Tiles on Planet +2 Usable Tiles

Mnemonic Nanites
These Nanites will immediately rebuild themselves according to the architectural records of the ship they are exposed to. Fully Repairs Fleet
Boost Coil
Extra-dimensional materials are consumed quickly, but will give a temporary boost the movement of a fleet. Resets Fleet Moves
Slipstream Accelerator
Extra-dimensional materials are consumed quickly, but will give this fleet a permanent boost to movement speed. +1 Moves Cap
Arnor Embers
This ruined Arnor weapon can be harvested for power sources that will improve the attack of the selected fleet. +1 Beam Attack

+1 Missile Attack +1 Kinetic Attack

Neural Link
By bonding our command staff to the ship itself we can create a fleet that is more responsive and reactive than our enemies. +10 Exp Points
Matryoshka Forge
Folding materials across dimensions produces plating stronger than physics would allow, increasing the defense of the selected fleet. +5 Shield Strength

+5 Armor Rating +5 Point Defense

Arnor Halo
Activating this symbol of the Arnor will apply some measure of this permanence to the selected fleet, increasing its hit points. +10% Hit Points Cap
Wormhole Generator
This former part of a galactic relay lies dormant. Activating it will send a selected fleet somewhere, but we have no control over where. Randomly Teleport Fleet
Dimensional Mirror
This Precursor artifact was left here for unknown reasons. It allows us to see a given area of space in great detail. Reveal an Area of the Map
Betatron Collider
Able to warp space with a beam capable of inflicting heavy damage on an entire enemy fleet. -25% Hit Points
Nanite Transmitter
Able to transmit a stream of Nanites to any part of the galaxy and instantly construct a warship. Spawns a Paladin
Dimensional Snare
A creature was forced out of another dimension and trapped in ours. We could release it, but it may go after us as well. Spawn a minor Space Monster
Penumbral Beacon
This beacon will call a monster from distant space. But beware, it doesn't grant any control over the monster. Spawn a powerful Space Monster
Bernal Sphere
This self-sustaining habitat can be deployed on any planet and comes complete with a synthetic workforce. +1 Yor Citizen
Empathy Engine
This device is capable of transmitting a calming wave over all of our worlds, though its influence is temporary. +0.25 Approval
Precognition Sensor
This quantum sensor warns of threats before there is any known indication of their presence. +0.1 Resistance Bonus
Spores of Yggdrasil
An entire ecosystem is contained within this sphere. By deploying it to dead worlds, the entire world will come alive. Convert a Dead World to a Class 5 Planet
Harmony Beacon
Increases the of the target world by 10% for 25 months. Creates a sustained sense of satisfaction and contentment among the inhabitants. +0.1 Approval
Chaos Beacon
Reduces the of the target world for 25 months. Permanently increases the world's . -0.2 Approval

+0.1 Crime

Climate Purifier
Capable of filtering an entire planet's atmosphere. -0.2 Pollution
Inspire Scientists
Inspiring our scientists will result in an immediate +50 Research. +50 Research
Distant Vision
Using a Precursor artifact we can peer into a distant part of space. Reveal an Area of the Map
Pocket Universe Artifact
An artifact with the power to open a pocket universe where the Orb of Draginol is said to be hidden. Spawns a pocket dimension to the Orb of Draginol
Ancient Survey Module
Allows target starship to be able to survey anomalies. +1 Can Survey
Ancient Food Replicator
Provides food for extended voyages, increasing the ship's range. +5 Ship Range
Guilt Magnifier
Makes people feel more guilty about doing the wrong thing. Reduces Crime. -0.05 Crime
Found Weapon Jammer
We didn't steal this. We found it. +5 Point Defense
Energy Infuser
When installed on a ship, the Energy Infuser enhances the vessel's energy weapons. +2 Beam Attack
Prototype Warhead
Enhances your ship's offensive capabilities by adding superior missile firepower. +3 Missile Attack
Mass Driver Module
Unleash an ancient and powerful kinetic force, enhancing your ship's firepower and causing significant damage to enemy ships or structures. +2 Kinetic Attack
Tactical Thruster Upgrade Module
This module harnesses advanced technology to significantly increase the combat speed and maneuverability of any ship it is applied to. +1 Tactical Speed
Stardrive Module
Increases the Hyperspace speed of a target ship. +1 Moves Cap
Atmospheric Cleanser
Reduces the Pollution on a colony by efficiently breaking down harmful particles and toxins. -0.1 Pollution
Armor Plate Module
Provides increased armor defense for a target ship. +2 Armor Rating
Planetary Broadcaster Module
Amplifies a planet's Influence over surrounding systems. +500 Influence
Planetary Culture Module
When applied, it finds previously undiscovered points of interest on a planet resulting in increased cultural significance for that world. +3 Planet Influence
Add Planetary Defense Module
Provides an additional layer of defense against invasions to a target planet. +30 Planetary Defenses Max H P
Enemy Destabilizer Module
Promotes criminal activity on a target foreign world. +0.10 Crime
Enemy Defense Sabotage Module
Wrecks the enemy's ability to defend against invasions. Target a foreign planet to use. -250 Planetary Defenses H P
Demoralizing Artifact
Drastically reduces the Influence of a target foreign planet. -5 Influence Per Turn
Poison Gas Module
Dramatically reduces the fertility of a target foreign world in a month. -10 Fertility
Resource Nullification Array
Oxidizes minerals on a target foreign world, reduces the planet's mineral value. -2 Minerals
Mineral Scanner
One time use scanner finds previously unknown sources of minerals on a target world of ours. +2 Minerals
Tech Finder Scanner
Locates previously undiscovered bits of technology left over from the Precursors, increasing the planet's base tech rating. +2 Technology
Summon Leader Module
Summons a friendly Precursor constructed Yor advisor. +1 Yor Leader
Robotic Servants Module
Adds a friendly Yor servant to a target core world. +1 Yor Citizen
Robotic Star Drone
Instantly constructs a small but lethal weapons drone. Spawns a Gunboat
Modify Planet
Increase this planet's use to our species. Adds +1 to its usable tiles. Should only be used on Core worlds. Terraforms Tiles on Planet

+3 Usable Tiles

Broadcast Culture
This module contains an optimized message certain to make others wish to assimilate to our culture. +300 Influence Tally