GC4 Executive Orders Table: Difference between revisions

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Line 11: Line 11:
| Holding a grand festival on all of our worlds will improve our Tourism for 12 months.
| Holding a grand festival on all of our worlds will improve our Tourism for 12 months.
| <span style="color:Green;">+0.25</span> Tourism
| <span style="color:Green;">+0.25</span> Tourism
|-
|- * <span style="color:Red">-10</span Control
* <span style="color:Red">-10</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 50 Turns
50 Turns
|  
|  
|-
|-
Line 21: Line 19:
| Searching for our most talented will provide 3 new leaders for recruitment.
| Searching for our most talented will provide 3 new leaders for recruitment.
| +3 Leaders for Recruitment
| +3 Leaders for Recruitment
|-
|- * <span style="color:Red">-20</span Control
* <span style="color:Red">-20</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 33: Line 29:
<span style="color:Red;">-25%</span> Research
<span style="color:Red;">-25%</span> Research
<span style="color:Red;">-0.03</span> Approval
<span style="color:Red;">-0.03</span> Approval
|-
|- * <span style="color:Red">-10</span Control
* <span style="color:Red">-10</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 200 Turns
200 Turns
|  
|  
|-
|-
Line 44: Line 38:
| <span style="color:Red;">-0.1</span> Approval
| <span style="color:Red;">-0.1</span> Approval
<span style="color:Green;">+100%</span> Military
<span style="color:Green;">+100%</span> Military
|-
|- * <span style="color:Red">-100</span Control
* <span style="color:Red">-100</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 30 Turns
30 Turns
|  
|  
|-
|-
Line 55: Line 47:
| <span style="color:Green;">+0.03</span> Crime
| <span style="color:Green;">+0.03</span> Crime
<span style="color:Green;">+600</span> Credits
<span style="color:Green;">+600</span> Credits
|-
|- * <span style="color:Red">-10</span Control
* <span style="color:Red">-10</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 50 Turns
50 Turns
|  
|  
|-
|-
Line 66: Line 56:
| <span style="color:Red;">-12</span> Loyalty
| <span style="color:Red;">-12</span> Loyalty
Provides 100 Credits per Governor
Provides 100 Credits per Governor
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 25 Turns
25 Turns
|  
|  
|-
|-
Line 77: Line 65:
| <span style="color:Red;">-0.02</span> Approval
| <span style="color:Red;">-0.02</span> Approval
Spawns a Colony Ship with Passenger
Spawns a Colony Ship with Passenger
|-
|- * <span style="color:Red">-33</span Control
* <span style="color:Red">-33</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 12 Turns
12 Turns
|  
|  
|-
|-
Line 88: Line 74:
| Spawns a Colony Ship with Passenger
| Spawns a Colony Ship with Passenger
Spawns a Constructor
Spawns a Constructor
|-
|- * <span style="color:Red">-50</span Control
* <span style="color:Red">-50</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 6 Turns
6 Turns
|  
|  
|-
|-
Line 99: Line 83:
| <span style="color:Red;">-0.02</span> Approval
| <span style="color:Red;">-0.02</span> Approval
Spawns a Constructor
Spawns a Constructor
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 8 Turns
8 Turns
|  
|  
|-
|-
Line 109: Line 91:
| Use telepathy to affect an entire planet negatively. Choose to lower the Planetary Defense, reduce Influence and Approval, or impair Manufacturing and Research.
| Use telepathy to affect an entire planet negatively. Choose to lower the Planetary Defense, reduce Influence and Approval, or impair Manufacturing and Research.
| Sends the [[GC4:Pandemonium|Pandemonium]] event to another target player
| Sends the [[GC4:Pandemonium|Pandemonium]] event to another target player
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 119: Line 99:
| Use telepathy to affect an entire planet positively. Choose to boost Growth, improve Approval, or increase Influence and Tourism.
| Use telepathy to affect an entire planet positively. Choose to boost Growth, improve Approval, or increase Influence and Tourism.
| Sends the [[GC4:Serenity|Serenity]] event to another target player
| Sends the [[GC4:Serenity|Serenity]] event to another target player
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 132: Line 110:
Spawns a Defender
Spawns a Defender
Spawns a Defender
Spawns a Defender
|-
|- * <span style="color:Red">-100</span Control
* <span style="color:Red">-100</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 142: Line 118:
| Shared sense of duty makes it easy to find volunteers willing to fight.  
| Shared sense of duty makes it easy to find volunteers willing to fight.  
| Spawns a Transport
| Spawns a Transport
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 152: Line 126:
| Organize entire criminal networks with the pull of a few strings.  
| Organize entire criminal networks with the pull of a few strings.  
| <span style="color:Green;">+200%</span> Crime
| <span style="color:Green;">+200%</span> Crime
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 166: Line 138:
<span style="color:Green;">+200%</span> Influence Per Turn
<span style="color:Green;">+200%</span> Influence Per Turn
<span style="color:Green;">+200%</span> Colony Gross Income
<span style="color:Green;">+200%</span> Colony Gross Income
|-
|- * <span style="color:Red">-20</span Control
* <span style="color:Red">-20</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 176: Line 146:
| Making a large shipment of supplies to our colonies will reduce their Decay for 25 months.
| Making a large shipment of supplies to our colonies will reduce their Decay for 25 months.
| <span style="color:Red;">-0.15</span> Colony Sponsor Decay Mod
| <span style="color:Red;">-0.15</span> Colony Sponsor Decay Mod
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 50 Turns
50 Turns
|  
|  
|-
|-
Line 186: Line 154:
| Putting pressure on our scientists will result in an immediate +50 Research.
| Putting pressure on our scientists will result in an immediate +50 Research.
| +50 Research
| +50 Research
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 196: Line 162:
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Reveal an Area of the Map
| Reveal an Area of the Map
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 30 Turns
30 Turns
|  
|  
|-
|-
Line 206: Line 170:
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Reveal an Area of the Map
| Reveal an Area of the Map
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 30 Turns
30 Turns
|  
|  
|-
|-
Line 217: Line 179:
| <span style="color:Red;">-0.1</span> Approval
| <span style="color:Red;">-0.1</span> Approval
<span style="color:Green;">+500</span> Credits
<span style="color:Green;">+500</span> Credits
|-
|- * <span style="color:Red">-45</span Control
* <span style="color:Red">-45</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 18 Turns
18 Turns
|  
|  
|-
|-
Line 228: Line 188:
| <span style="color:Green;">+0.05</span> Pollution
| <span style="color:Green;">+0.05</span> Pollution
<span style="color:Green;">+250</span> Credits
<span style="color:Green;">+250</span> Credits
|-
|- * <span style="color:Red">-50</span Control
* <span style="color:Red">-50</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 238: Line 196:
| Go on a Goodwill Tour to improve your Diplomacy with foreign civilizations.  
| Go on a Goodwill Tour to improve your Diplomacy with foreign civilizations.  
| +1 Diplomacy for 30 Months
| +1 Diplomacy for 30 Months
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 40 Turns
40 Turns
|  
|  
|-
|-
Line 248: Line 204:
| Provides a guardian drone for the selected colony. Defense drones can protect against minor attacks but can't leave the planet.
| Provides a guardian drone for the selected colony. Defense drones can protect against minor attacks but can't leave the planet.
| Spawns a Guardian
| Spawns a Guardian
|-
|- * <span style="color:Red">-35</span Control
* <span style="color:Red">-35</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 259: Line 213:
| Converts a foreign fleet to your own
| Converts a foreign fleet to your own
-3 Diplomacy to foreign faction
-3 Diplomacy to foreign faction
|-
|- * <span style="color:Red">-100</span Control
* <span style="color:Red">-100</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 5 Turns
5 Turns
|  
|  
|-
|-
Line 269: Line 221:
| Recruit a Pirate fleet.
| Recruit a Pirate fleet.
| Converts a foreign fleet to your own
| Converts a foreign fleet to your own
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 0 Turns
0 Turns
|  
|  
|-
|-
Line 279: Line 229:
| Recruit a Pirate world.
| Recruit a Pirate world.
| Recruits target Pirate World
| Recruits target Pirate World
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 0 Turns
0 Turns
|  
|  
|-
|-
Line 289: Line 237:
| Unleash your most fatalistic and experienced forces for a targeted attack. Reduces HP of each ship in enemy fleet by 25%.
| Unleash your most fatalistic and experienced forces for a targeted attack. Reduces HP of each ship in enemy fleet by 25%.
| Reduces HP of Enemy Fleet by 25%
| Reduces HP of Enemy Fleet by 25%
|-
|- * <span style="color:Red">-40</span Control
* <span style="color:Red">-40</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 25 Turns
25 Turns
|  
|  
|-
|-
Line 300: Line 246:
| Reveal an Area of the Map
| Reveal an Area of the Map
Chance to steal tech if world is spotted
Chance to steal tech if world is spotted
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 20 Turns
20 Turns
|  
|  
|-
|-
Line 311: Line 255:
| Reveal an Area of the Map
| Reveal an Area of the Map
Chance to steal tech if world is spotted
Chance to steal tech if world is spotted
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 322: Line 264:
| <span style="color:Green;">+100</span> Manufacturing Overflow
| <span style="color:Green;">+100</span> Manufacturing Overflow
<span style="color:Red;">-0.05</span> Approval
<span style="color:Red;">-0.05</span> Approval
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 332: Line 272:
| Trains thralls to increase target fleet experience.
| Trains thralls to increase target fleet experience.
| +15 Experience
| +15 Experience
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-50</span Credits
* <span style="color:Red">-50</span Credits
|-
|- 0 Turns
0 Turns
|  
|  
|-
|-
Line 342: Line 280:
| Without using Durantium we can recycle scraps to quickly produce more citizens.
| Without using Durantium we can recycle scraps to quickly produce more citizens.
| <span style="color:Green">+1</span> Yor Citizen
| <span style="color:Green">+1</span> Yor Citizen
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-100</span Credits
* <span style="color:Red">-100</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 352: Line 288:
| Use our executive powers to focus our efforts onto a single fleet to optimize its speed.
| Use our executive powers to focus our efforts onto a single fleet to optimize its speed.
| <span style="color:Green;">+1</span> Moves Cap
| <span style="color:Green;">+1</span> Moves Cap
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-25</span Credits
* <span style="color:Red">-25</span Credits
|-
|- 15 Turns
15 Turns
|  
|  
|-
|-
Line 362: Line 296:
| Focus our efforts to quickly supply manufacturing resources to a specific shipyard.
| Focus our efforts to quickly supply manufacturing resources to a specific shipyard.
| <span style="color:Green;">+100</span> Manufacturing Overflow
| <span style="color:Green;">+100</span> Manufacturing Overflow
|-
|- * <span style="color:Red">-50</span Control
* <span style="color:Red">-50</span Control
* <span style="color:Red">-25</span Credits
* <span style="color:Red">-25</span Credits
|-
|- 12 Turns
12 Turns
|  
|  
|-
|-
Line 372: Line 304:
| Generate new capital through recapitalization with your reserve currency status.
| Generate new capital through recapitalization with your reserve currency status.
| <span style="color:Green;">+300</span> Credits
| <span style="color:Green;">+300</span> Credits
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 24 Turns
24 Turns
|  
|  
|-
|-
Line 382: Line 312:
| Engage skilled miners to extract valuable resources efficiently and boost your productivity.
| Engage skilled miners to extract valuable resources efficiently and boost your productivity.
| Spawns a Mining Ship
| Spawns a Mining Ship
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-50</span Credits
* <span style="color:Red">-50</span Credits
|-
|- 12 Turns
12 Turns
|  
|  
|-
|-
Line 392: Line 320:
| Contract experienced merchants to man a ship to expand your trade routes.
| Contract experienced merchants to man a ship to expand your trade routes.
| Spawns a Freighter
| Spawns a Freighter
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-50</span Credits
* <span style="color:Red">-50</span Credits
|-
|- 12 Turns
12 Turns
|  
|  
|-
|-
Line 402: Line 328:
| Install shock troopers on target ship to assist in conquering worlds.
| Install shock troopers on target ship to assist in conquering worlds.
| <span style="color:Green;">+5</span> Siege Ability
| <span style="color:Green;">+5</span> Siege Ability
|-
|- * <span style="color:Red">-50</span Control
* <span style="color:Red">-50</span Control
* <span style="color:Red">-100</span Credits
* <span style="color:Red">-100</span Credits
|-
|- 0 Turns
0 Turns
|  
|  
|-
|-
Line 412: Line 336:
| Increases fertility of target colony.
| Increases fertility of target colony.
| <span style="color:Green;">+1</span> Fertility
| <span style="color:Green;">+1</span> Fertility
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-50</span Credits
* <span style="color:Red">-50</span Credits
|-
|- 36 Turns
36 Turns
|  
|  
|-
|-
Line 422: Line 344:
| Give a series of inspirational speeches to the target core world to increase their approval.
| Give a series of inspirational speeches to the target core world to increase their approval.
| <span style="color:Green;">+0.2</span> Approval
| <span style="color:Green;">+0.2</span> Approval
|-
|- * <span style="color:Red">-30</span Control
* <span style="color:Red">-30</span Control
* <span style="color:Red">-50</span Credits
* <span style="color:Red">-50</span Credits
|-
|- 24 Turns
24 Turns
|  
|  
|-
|-
Line 433: Line 353:
| <span style="color:Red;">-0.02</span> Approval
| <span style="color:Red;">-0.02</span> Approval
Spawns a Colony Ship with Passenger
Spawns a Colony Ship with Passenger
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 4 Turns
4 Turns
|  
|  
|-
|-
Line 443: Line 361:
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Private corporations have advanced survey equipment which we can put to immediate use.  
| Reveal an Area of the Map
| Reveal an Area of the Map
|-
|- * <span style="color:Red">-15</span Control
* <span style="color:Red">-15</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 30 Turns
30 Turns
|  
|  
|-
|-
Line 454: Line 370:
| <span style="color:Red;">-0.1</span> Approval
| <span style="color:Red;">-0.1</span> Approval
<span style="color:Green;">+500</span> Credits
<span style="color:Green;">+500</span> Credits
|-
|- * <span style="color:Red">-60</span Control
* <span style="color:Red">-60</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 15 Turns
15 Turns
|  
|  
|-
|-
Line 464: Line 378:
| Induce Mitosis in an Irradiated Citizen on a target planet.
| Induce Mitosis in an Irradiated Citizen on a target planet.
| <span style="color:Green">+1</span> Absolute Citizen
| <span style="color:Green">+1</span> Absolute Citizen
|-
|- * <span style="color:Red">-25</span Control
* <span style="color:Red">-25</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 10 Turns
10 Turns
|  
|  
|-
|-
Line 477: Line 389:
<span style="color:Green;">+100%</span> Social
<span style="color:Green;">+100%</span> Social
<span style="color:Green;">+0.25</span> Approval
<span style="color:Green;">+0.25</span> Approval
|-
|- * <span style="color:Red">-75</span Control
* <span style="color:Red">-75</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 50 Turns
50 Turns
|  
|  
|-
|-
Line 487: Line 397:
| Greatly expand the sensor vision of the target world to see what is remotely near it. Effect begins one month later.
| Greatly expand the sensor vision of the target world to see what is remotely near it. Effect begins one month later.
| <span style="color:Green;">+20</span> Sensor Range
| <span style="color:Green;">+20</span> Sensor Range
|-
|- * <span style="color:Red">-100</span Control
* <span style="color:Red">-100</span Control
* <span style="color:Red">-0</span Credits
* <span style="color:Red">-0</span Credits
|-
|- 100 Turns
100 Turns
|  
|  


|-
|-
|}
|}

Revision as of 21:46, 13 February 2024

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Executive Order Description Effects Cost Cooldown Requirements
Galactic Festival
Holding a grand festival on all of our worlds will improve our Tourism for 12 months. +0.25 Tourism
Invite Leaders
Searching for our most talented will provide 3 new leaders for recruitment. +3 Leaders for Recruitment
Martial Law
Improves your Manufacturing and reduces Research and Approval for 50 turns. +50% Max Manufacturing

-25% Research -0.03 Approval

Forced Overtime
More work gets done at the targeted shipyard but your citizens won't be happy. -0.1 Approval

+100% Military

Illicit Deals
There are those that want our favor and are happy to pay for it. This will provide Credits but increase Crime across our civilization. +0.03 Crime

+600 Credits

Extort Governors
Our governors will generously donate to our cause. But they won't like it. -12 Loyalty

Provides 100 Credits per Governor

Draft Colonists
Sometimes we can't afford to wait for volunteers. This will provide a free Colony ship. -0.02 Approval

Spawns a Colony Ship with Passenger

Impress Citizens
Our people are owned by you. It is time they remember. Will provide a Colony Ship and a Constructor Spawns a Colony Ship with Passenger

Spawns a Constructor

Impress Constructors
We need a Constructor Ship and we need it now. -0.02 Approval

Spawns a Constructor

Pandemonium
Use telepathy to affect an entire planet negatively. Choose to lower the Planetary Defense, reduce Influence and Approval, or impair Manufacturing and Research. Sends the Pandemonium event to another target player
Serenity
Use telepathy to affect an entire planet positively. Choose to boost Growth, improve Approval, or increase Influence and Tourism. Sends the Serenity event to another target player
Draft Civilian Ships
Security is more important than private ownership. This will provide three free defenders. -0.1 Approval

Spawns a Defender Spawns a Defender Spawns a Defender

Mass Mobilization
Shared sense of duty makes it easy to find volunteers willing to fight. Spawns a Transport
Crime Wave
Organize entire criminal networks with the pull of a few strings. +200% Crime
Exploit Population
Take advantage of an entire empire's labor force. +200% Max Manufacturing

+200% Research +200% Food Income +200% Influence Per Turn +200% Colony Gross Income

Colonial Supplies
Making a large shipment of supplies to our colonies will reduce their Decay for 25 months. -0.15 Colony Sponsor Decay Mod
Pressure Scientists
Putting pressure on our scientists will result in an immediate +50 Research. +50 Research
Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map
Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map
Print Money
Printing money can provide short-term wealth at the cost of inflation, which lowers Approval for approximately a year. -0.1 Approval

+500 Credits

Exploit Resources
In times of need, we can exploit government land of all their resources. This will create a significant Pollution problem for a full year. +0.05 Pollution

+250 Credits

Goodwill Tour
Go on a Goodwill Tour to improve your Diplomacy with foreign civilizations. +1 Diplomacy for 30 Months
Defense Sentinels
Provides a guardian drone for the selected colony. Defense drones can protect against minor attacks but can't leave the planet. Spawns a Guardian
Impress Foreign Fleet
Take control of another civilization's fleet that is within your borders. Cannot be used on fleets you are at war with. Converts a foreign fleet to your own

-3 Diplomacy to foreign faction

Enlist Pirate Fleet
Recruit a Pirate fleet. Converts a foreign fleet to your own
Enlist Pirate World
Recruit a Pirate world. Recruits target Pirate World
Death Commandos
Unleash your most fatalistic and experienced forces for a targeted attack. Reduces HP of each ship in enemy fleet by 25%. Reduces HP of Enemy Fleet by 25%
Cosmic Eye
Use the Cosmic Eye to reveal a part of the map. If the Cosmic Eye sees another civilization's planet, it has a chance to steal a technology. Reveal an Area of the Map

Chance to steal tech if world is spotted

Cosmic Eye
Use the Cosmic Eye to reveal a part of the map. If the Cosmic Eye sees another civilization's planet, it has a chance to steal a technology. Reveal an Area of the Map

Chance to steal tech if world is spotted

Forced Labor
The people are working hard. They could be working harder. +100 Manufacturing Overflow

-0.05 Approval

Thrall Training
Trains thralls to increase target fleet experience. +15 Experience
Manufacture Population
Without using Durantium we can recycle scraps to quickly produce more citizens. +1 Yor Citizen
Upgrade Fleet Propulsion
Use our executive powers to focus our efforts onto a single fleet to optimize its speed. +1 Moves Cap
Shipyard Production Boost
Focus our efforts to quickly supply manufacturing resources to a specific shipyard. +100 Manufacturing Overflow
Recapitalize
Generate new capital through recapitalization with your reserve currency status. +300 Credits
Hire Miner
Engage skilled miners to extract valuable resources efficiently and boost your productivity. Spawns a Mining Ship
Hire Merchant Ship
Contract experienced merchants to man a ship to expand your trade routes. Spawns a Freighter
Add Shock Troopers
Install shock troopers on target ship to assist in conquering worlds. +5 Siege Ability
Fertilize Planet
Increases fertility of target colony. +1 Fertility
Give Hope
Give a series of inspirational speeches to the target core world to increase their approval. +0.2 Approval
Draft Colonists
Sometimes we can't afford to wait for volunteers. This will provide a free Colony ship. -0.02 Approval

Spawns a Colony Ship with Passenger

Telescope Takeover
Private corporations have advanced survey equipment which we can put to immediate use. Reveal an Area of the Map
Print Money
Printing money can provide short-term wealth at the cost of inflation, which lowers Approval for approximately a year. -0.1 Approval

+500 Credits

Mitosis
Induce Mitosis in an Irradiated Citizen on a target planet. +1 Absolute Citizen
Swarm
For six months all members of our species that have the Consuming will see their abilities doubled. +100% Intelligence

+100% Diligence +100% Social +0.25 Approval

Planetary Clairvoyance
Greatly expand the sensor vision of the target world to see what is remotely near it. Effect begins one month later. +20 Sensor Range