GC4:Event Test: Difference between revisions

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<H2>Smuggler's Hideout Treasure</H2>
<H2>The Derelict</H2>
----
----
[[File:event_hiddenbase.jpg|400px|thumb|right|Smuggler's Hideout Treasure]]
[[File:Background_Derelictmini.jpg|400px|thumb|right|The Derelict]]
Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership?
Your flagship has discovered a derelict ship drifting in space. It appears to contain an artifact with the power to repair a fleet anywhere in the galaxy. What do you want to do with it?
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!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|-
|'''Claim the Treasure'''
|'''Take the artifact.'''
<small>Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions.</small>
<small>Acquire the ability to repair a fleet anywhere in the galaxy.</small>
|
|
* <span style="color:Green">+500</span> Credits
* Grants the [[Mnemonic Nanites]] artifact.
* Anger Pirates
|-
|-
|'''Leave the Treasure Untouched'''
|'''Extract the raw materials from it.'''
<small>Respecting the principle of ownership, we choose to leave the treasure untouched. This may uphold our moral and ethical standards, but we miss out on a potentially significant opportunity to enhance our resources.</small>
|
|
* <span style="color:Green">+500</span> Credits
* <span style="color:Green">+2</span> Elerium


|-
|-
|}<H2>Smuggler's Revenge</H2>
|}<H2>The Specter's Grasp</H2>
----
[[File:event_incomingattack.jpg|400px|thumb|right|Smuggler's Revenge]]
The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet os ships in our territory. We must prepare to face the consequences of our earlier decision.
{| class="wikitable sortable"
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!! style="background-color: #1C4D8B; color: white;" | '''Choice'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|'''Defend Against the Attack'''
<small>It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions.</small>
|
''Spawns the following Pirate Ships near the player''
* <span style="color:Green">+1</span> Defender
* <span style="color:Green">+1</span> Cutter
* <span style="color:Green">+1</span> Gunboat
* <span style="color:Green">+1</span> Gunboat
* <span style="color:Green">+1</span> Battleship
 
|-
|}<H2>New Shield Technology Discovered</H2>
----
[[File:event_explorers.jpg|400px|thumb|right|New Shield Technology Discovered]]
Our flagship has recovered the schematics of a groundbreaking shield technology. This new component, when equipped, promises to add an additional layer of shields to every ship in our fleet, capable of absorbing the first hit from any attack.Of course, it begs the question, who made this?
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!! style="background-color: #1C4D8B; color: white;" | '''Choice'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|'''We will keep this ship component in mind for future ship designs.'''
<small>Implementing this technology will provide our fleet with a significant defensive advantage. While it may not withstand sustained assaults, this additional shielding could be the difference in surviving initial enemy strikes, giving us a critical edge in battle.It will be available in the ship designer.</small>
|
* Fleet Shield Tech
* Grants the [[Matryoshka Forge]] artifact.
 
|-
|}<H2>Encounter with the Sleeper Ship</H2>
----
----
[[File:event_driftingship.jpg|400px|thumb|right|Encounter with the Sleeper Ship]]
[[File:Background_AlienHoloMemArchvpng.jpg|400px|thumb|right|The Specter's Grasp]]
Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown.
Awaiting our ship in the silent void is the Specter's Grasp, an enigmatic artifact radiating a knowledge-imbuing energy.
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!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|-
|'''Allow the Ship to Continue Its Journey'''
|'''Bring the artifact on board.'''
<small>Respecting the sleeper ship's voyage, we choose to let it continue on its path to the galaxy's core. This decision upholds the sanctity of their mission, whatever it may be, but leaves us with unanswered questions about their origins and destination.</small>
<small>This artifact appears to give vast insights when used allowing us to gain a lot of research knowledge at once.</small>
|
|
* Grants the [[Tech Finder Scanner]] artifact.
|-
|-
|'''Terminate the Passengers and Salvage the Ship'''
|'''Extract maximum power from the artifact, regardless of potential risks.'''
<small>Choosing to terminate the alien passengers for the sake of salvaging any advanced technology on the sleeper ship is a drastic and morally questionable decision. While it may yield technological gains, it comes with the heavy burden of ending countless alien lives.</small>
|
|
* <span style="color:Green">+30</span> Research Amount
* <span style="color:Green">+0.01</span> Crime
* Murdered Sleepers
* <span style="color:Green">+0.01%</span> Research
|-
|'''Awaken the Passengers and Initiate Contact'''
<small>Waking up the alien passengers to initiate contact could provide valuable insights into their culture and technology. However, this decision carries risks, as their reaction to being awakened prematurely and confronted by an unknown species is unpredictable.  You gain a colony ship</small>
|
* Awards a colony ship with a Slyne colonist.


|-
|-
|}<H2>Discovery of AI Planetary Monitor Plans</H2>
|}<H2>Broken Teleporter Artifact</H2>
----
----
[[File:event_exotictech.jpg|400px|thumb|right|Discovery of AI Planetary Monitor Plans]]
[[File:Event_Warp.jpg|400px|thumb|right|Broken Teleporter Artifact]]
Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets.
Our exploration has led us to an artifact of Precursor origin, a device once capable of bending the fabric of spacetime to instantly relocate their vessels to chosen coordinates. Regrettably, the ravages of time have not been kind. The artifact's pinpoint precision has faded into erratic uncertainty - our researchers warn that activation will now result in a random spatial displacement. Nevertheless, this unpredictable characteristic could be tactically advantageous, providing us a means to displace unwelcome fleets into the vast, unknown reaches of space.
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!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|-
|'''Implement the AI Planetary Monitor to reduce crime on a selected planet.'''
|'''Take the artifact.'''
<small>By implementing these AI plans, we can significantly reduce crime rates, leading to a safer and more productive colony.</small>
<small>Artifact goes to the vault.</small>
|
* Unlocks the [[Precursor Security Monitor]] Improvement
* <span style="color:Green">+2</span> Precursor Nanites
|-
|'''Sell the plans for a substantial amount of credits.'''
|
|
* <span style="color:Green">+436</span> Credits
* Grants the [[Wormhole Generator]] artifact.
|-
|-
|'''Extract resources from the discovery instead of using the plans.'''
|'''Attempt to deconstruct the artifact into its original components.'''
<small>The valuable elements that make up the artifact will provide us with some instant credits.</small>
|
|
* <span style="color:Green">+6</span> Elerium
* <span style="color:Green">+100</span> Credits
* <span style="color:Green">+8</span> Precursor Nanites


|-
|-
|}<H2>Discovery of Core Tap Plans</H2>
|}<H2>The Elusive Beast in a Cage</H2>
----
----
[[File:event_explorers.jpg|400px|thumb|right|Discovery of Core Tap Plans]]
[[File:Green_Crystal.jpg|400px|thumb|right|The Elusive Beast in a Cage]]
Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.
Our flagship has come across a drifting artifact that houses a monstrous entity of unknown origin. Will we dare to use it as a tool of destruction, or harness its potential to further our knowledge?
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!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|-
|'''Secure the plans.'''
|'''Store it in our vault.'''
<small>Using the plans and power source, we can build a Core Tap on our core worlds, greatly enhancing our production capabilities. This advanced technology could give us a significant advantage but may also carry unknown risks.</small>
<small>We place the snare into our artifact vault.</small>
|
* Unlocks the [[Core Tap]] Improvement
* <span style="color:Green">+2</span> Precursor Nanites
|-
|'''Sell the Plans and Power Source'''
<small>By selling the plans and power source, we could make a substantial profit immediately. This option provides a financial boost but forfeits the opportunity to potentially revolutionize our energy infrastructure.</small>
|
|
* <span style="color:Green">+372</span> Credits
* Grants the [[Dimensional Snare]] artifact.
|-
|'''Extract Resources from the Power Source'''
<small>Extracting the raw resources from the unique power source could yield valuable materials for our current projects, offering an immediate practical benefit but losing the potential of the Core Tap technology.</small>
|
* <span style="color:Green">+5</span> Precursor Nanites
 
|-
|}<H2>Ancient Library Satellite Discovered</H2>
----
[[File:Event_SpaceDish_Small.jpg|400px|thumb|right|Ancient Library Satellite Discovered]]
Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements.
{| class="wikitable sortable"
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!! style="background-color: #1C4D8B; color: white;" | '''Choice'''
!! style="background-color: #1C4D8B; color: white;" | '''Outcome'''
|-
|-
|'''Conduct a Detailed Study'''
|'''Experiment on it.'''
<small>By choosing to study the satellite, we can unlock ancient knowledge and giving us an immediate research boost.</small>
<small>It probably won't feel too much pain. But it is a sacrifice we are willing to make for us to get some valuable research.</small>
|
|
* <span style="color:Green">+30</span> Research Amount
* <span style="color:Green">+30</span> Research Amount
|-
|'''Sell the Satellite for Immediate Benefits'''
<small>Opting to sell the satellite will bring us much needed hard currency.</small>
|
* <span style="color:Green">+261</span> Credits
|-
|'''Extract the resources from the satellite'''
|
* <span style="color:Green">+4</span> Precursor Nanites


|-
|-
|}
|}

Revision as of 03:15, 16 February 2024

The Derelict


The Derelict

Your flagship has discovered a derelict ship drifting in space. It appears to contain an artifact with the power to repair a fleet anywhere in the galaxy. What do you want to do with it?

Choice Outcome
Take the artifact.

Acquire the ability to repair a fleet anywhere in the galaxy.

Extract the raw materials from it.
  • +500 Credits
  • +2 Elerium

The Specter's Grasp


The Specter's Grasp

Awaiting our ship in the silent void is the Specter's Grasp, an enigmatic artifact radiating a knowledge-imbuing energy.

Choice Outcome
Bring the artifact on board.

This artifact appears to give vast insights when used allowing us to gain a lot of research knowledge at once.

Extract maximum power from the artifact, regardless of potential risks.
  • +0.01 Crime
  • +0.01% Research

Broken Teleporter Artifact


Broken Teleporter Artifact

Our exploration has led us to an artifact of Precursor origin, a device once capable of bending the fabric of spacetime to instantly relocate their vessels to chosen coordinates. Regrettably, the ravages of time have not been kind. The artifact's pinpoint precision has faded into erratic uncertainty - our researchers warn that activation will now result in a random spatial displacement. Nevertheless, this unpredictable characteristic could be tactically advantageous, providing us a means to displace unwelcome fleets into the vast, unknown reaches of space.

Choice Outcome
Take the artifact.

Artifact goes to the vault.

Attempt to deconstruct the artifact into its original components.

The valuable elements that make up the artifact will provide us with some instant credits.

  • +100 Credits

The Elusive Beast in a Cage


The Elusive Beast in a Cage

Our flagship has come across a drifting artifact that houses a monstrous entity of unknown origin. Will we dare to use it as a tool of destruction, or harness its potential to further our knowledge?

Choice Outcome
Store it in our vault.

We place the snare into our artifact vault.

Experiment on it.

It probably won't feel too much pain. But it is a sacrifice we are willing to make for us to get some valuable research.

  • +30 Research Amount