Ability Test: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
!! style="background-color: #1C4D8B; color: white;" | '''Description''' | !! style="background-color: #1C4D8B; color: white;" | '''Description''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|-<span id=" | |-<span id="Likeable4"></span> | ||
| | | Likeable4 - [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Unlikeable''' | ||
| | | Modifies other players' attitude toward you | ||
| | | | ||
* | * <span style="color:Red">-3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | ||
|-<span id="Rich4"></span> | |||
| Rich4 - [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Poor''' | |||
| Modifies how quickly credits are gained | |||
|-<span id=" | |||
| | |||
| | |||
| | | | ||
* Colony gets <span style="color: | * Colony gets <span style="color:Red">-30%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|-<span id="Farmer1"></span> | |||
| Farmer1 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Farmers''' | |||
| Makes advanced farming technologies available. | |||
|-<span id=" | |||
| | |||
| | |||
| | | | ||
* Colony gets <span style="color:Green">+ | * Colony gets <span style="color:Green">+25%</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]] '''Food''' | ||
|-<span id="Rich2"></span> | |||
| Rich2 - [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Rich''' | |||
| Modifies how quickly credits are gained | |||
|-<span id=" | |||
| | |||
| | |||
| | | | ||
* Colony gets <span style="color:Green">+ | * Colony gets <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|-<span id="Productive3"></span> | |||
| Productive3 - [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Unproductive''' | |||
| Modifies how quickly improvements are built on your planets | |||
|-<span id=" | |||
| | |||
| | |||
| | | | ||
* Colony gets <span style="color:Green">+1</span> [[File: | * Colony gets <span style="color:Red">-15%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] ''' | |-<span id="Persuasive3"></span> | ||
* Colony gets <span style="color:Green">+1</span> [[File: | | Persuasive3 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Unconvincing''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] ''' | | Modifies your chance to use Persuasion in events and diplomacy | ||
* <span style="color:Green">+ | | | ||
* <span style="color:Green">+1</span> ''' | * <span style="color:Red">-10</span> '''Persuasion''' | ||
* | |-<span id="Persuasive4"></span> | ||
| Persuasive4 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Unconvincing''' | |||
| Modifies your chance to use Persuasion in events and diplomacy | |||
| | |||
* <span style="color:Red">-25</span> '''Persuasion''' | |||
|-<span id="Courageous2"></span> | |||
| Courageous2 - [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Courageous''' | |||
| Modifies the ability to resist Invasions | |||
| | |||
* Colony gets <span style="color:Green">+20%</span> '''[ICON=Stat_Planetary_Defense_Icon]Planetary Defenses''' | |||
|-<span id="Influential2"></span> | |||
| Influential2 - [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Influential''' | |||
| Modifies how quickly borders are expanded | |||
| | |||
* Colony gets <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | |||
|-<span id="Productive2"></span> | |||
| Productive2 - [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Productive''' | |||
| Modifies how quickly improvements are built on your planets | |||
| | |||
* Colony gets <span style="color:Green">+10%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | |||
|-<span id="Fast1"></span> | |||
| Fast1 - [[File:RaceTraitFast.png|alt=|24px|frameless]] '''Fast''' | |||
| Modifies how far your ships can travel each turn | |||
| | |||
* Ship gets <span style="color:Green">+2</span> [[File:GC3_Moves_Icon.png|alt=|24px|frameless]] '''Moves''' | |||
|-<span id="Fast2"></span> | |||
| Fast2 - [[File:RaceTraitFast.png|alt=|24px|frameless]] '''Fast''' | |||
| Modifies how far your ships can travel each turn | |||
| | |||
* Ship gets <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|alt=|24px|frameless]] '''Moves''' | |||
|-<span id="Intimidating3"></span> | |||
| Intimidating3 - [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Meek''' | |||
| Modifies your chance to use Intimidation in events and diplomacy | |||
| | |||
* <span style="color:Red">-10</span> '''Intimidation''' | |||
|-<span id="Clever2"></span> | |||
| Clever2 - [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Clever''' | |||
| Modifies how quickly technologies are learned | |||
| | |||
* Colony gets <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | |||
|-<span id="Courageous1"></span> | |||
| Courageous1 - [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Courageous''' | |||
| Modifies the ability to resist Cultural Influence effects | |||
| | |||
* Colony gets <span style="color:Green">+30%</span> '''[ICON=Stat_Planetary_Defense_Icon]Planetary Defenses''' | |||
|-<span id="Explorer1"></span> | |||
| Explorer1 - [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | |||
| Modifies how far your ships can travel from your borders | |||
| | |||
* Ship gets <span style="color:Green">+4</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | |||
* Ship gets <span style="color:Green">+4</span> [[File:GC3_SensorRange_Icon.png|alt=|24px|frameless]] '''Sensor Range''' | |||
|-<span id="Likeable3"></span> | |||
| Likeable3 - [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Unlikeable''' | |||
| Modifies other players' attitude toward you | |||
| | |||
* <span style="color:Red">-1.5</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | |||
|-<span id="Intimidating4"></span> | |||
| Intimidating4 - [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Meek''' | |||
| Modifies your chance to use Intimidation in events and diplomacy | |||
| | |||
* <span style="color:Red">-25</span> '''Intimidation''' | |||
|-<span id="Influential1"></span> | |||
| Influential1 - [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Influential''' | |||
| Modifies how quickly borders are expanded | |||
| | |||
* Colony gets <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | |||
|-<span id="Militant3"></span> | |||
| Militant3 - [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Passive''' | |||
| Decreases your starting Control | |||
| | |||
* <span style="color:Red">-10</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | |||
|-<span id="Persuasive2"></span> | |||
| Persuasive2 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Persuasive''' | |||
| Modifies your chance to use Persuasion in events and diplomacy | |||
| | |||
* <span style="color:Green">+30</span> '''Persuasion''' | |||
|-<span id="Productive1"></span> | |||
| Productive1 - [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Productive''' | |||
| Modifies how quickly improvements are built on your planets | |||
| | |||
* Colony gets <span style="color:Green">+15%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | |||
|-<span id="Deceptive4"></span> | |||
| Deceptive4 - [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Bad Liar''' | |||
| Modifies your chance to use Deception in events and diplomacy | |||
| | |||
* <span style="color:Red">-25</span> '''Deception''' | |||
|-<span id="Bureaucrat1"></span> | |||
| Bureaucrat1 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Bureaucrats ''' | |||
| Makes additional organizational technologies available | |||
| | |||
* <span style="color:Green">+1</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control Per Month''' | |||
|-<span id="Deceptive1"></span> | |||
| Deceptive1 - [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Deceptive''' | |||
| Modifies your chance to use Deception in events and diplomacy | |||
| | |||
* <span style="color:Green">+25</span> '''Deception''' | |||
|-<span id="DisableRepairAbility"></span> | |||
| DisableRepairAbility - [[File:|alt=|24px|frameless]] '''''' | |||
| This civilization does not repair normally. | |||
| | |||
* Ship gets <span style="color:Green">+1</span> '''Disable Repair''' | |||
|-<span id="Urbanite1"></span> | |||
| Urbanite1 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Urbanites''' | |||
| Has access to more advanced city building technologies | |||
| | |||
* Colony gets <span style="color:Green">+25%</span> [[File:GC3_Population_Cap_Stat_Icon.png|alt=|24px|frameless]] '''Population Cap''' | |||
|-<span id="Explorer2"></span> | |||
| Explorer2 - [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | |||
| Modifies how far your ships can travel from your borders | |||
| | |||
* Ship gets <span style="color:Green">+2</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | |||
* Ship gets <span style="color:Green">+2</span> [[File:GC3_SensorRange_Icon.png|alt=|24px|frameless]] '''Sensor Range''' | |||
|-<span id="Courageous4"></span> | |||
| Courageous4 - [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Craven''' | |||
| Modifies the ability to resist Invasions | |||
| | |||
* Colony gets <span style="color:Red">-0.3</span> [[File:GC3_Resistance_Icon.png|alt=|24px|frameless]] '''Resistance''' | |||
|-<span id="Explorer3"></span> | |||
| Explorer3 - [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | |||
| Modifies how far your ships can travel from your borders | |||
| | |||
* Ship gets <span style="color:Red">-1</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | |||
|-<span id="Persuasive1"></span> | |||
| Persuasive1 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Persuasive''' | |||
| Modifies your chance to use Persuasion in events and diplomacy | |||
| | |||
* <span style="color:Green">+50</span> '''Persuasion''' | |||
|-<span id="Brutal4"></span> | |||
| Brutal4 - [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Gentle''' | |||
| Modifies the success of Planetary Invasions | |||
| | |||
* <span style="color:Red">-0.3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | |||
|-<span id="Clever4"></span> | |||
| Clever4 - [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Foolish''' | |||
| Modifies how quickly technologies are learned | |||
| | |||
* Colony gets <span style="color:Red">-30%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | |||
|-<span id="Veteran3"></span> | |||
| Veteran3 - [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | |||
| Modifies how quickly your ships gain experience | |||
| | |||
* <span style="color:Red">-0.2</span> '''Experience Bonus''' | |||
|-<span id="Militant4"></span> | |||
| Militant4 - [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Passive''' | |||
| Decreases your starting Control | |||
| | |||
* <span style="color:Red">-20</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | |||
|-<span id="Rich3"></span> | |||
| Rich3 - [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Poor''' | |||
| Modifies how quickly credits are gained | |||
| | |||
* Colony gets <span style="color:Red">-15%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | |||
|-<span id="Clever1"></span> | |||
| Clever1 - [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Clever''' | |||
| Modifies how quickly technologies are learned | |||
| | |||
* Colony gets <span style="color:Green">+15%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | |||
|-<span id="Intimidating1"></span> | |||
| Intimidating1 - [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Intimidating''' | |||
| Modifies your chance to use Intimidation in events and diplomacy | |||
| | |||
* <span style="color:Green">+50</span> '''Intimidation''' | |||
|-<span id="Deceptive2"></span> | |||
| Deceptive2 - [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Deceptive''' | |||
| Modifies your chance to use Deception in events and diplomacy | |||
| | |||
* <span style="color:Green">+10</span> '''Deception''' | |||
|-<span id="Veteran1"></span> | |||
| Veteran1 - [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | |||
| Modifies how quickly your ships gain experience | |||
| | |||
* <span style="color:Green">+1.0</span> '''Experience Bonus''' | |||
|-<span id="Productive4"></span> | |||
| Productive4 - [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Unproductive''' | |||
| Modifies how quickly improvements are built on your planets | |||
| | |||
* Colony gets <span style="color:Red">-30%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | |||
|-<span id="Courageous3"></span> | |||
| Courageous3 - [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Craven''' | |||
| Modifies the ability to resist Invasions | |||
| | |||
* Colony gets <span style="color:Red">-0.15</span> [[File:GC3_Resistance_Icon.png|alt=|24px|frameless]] '''Resistance''' | |||
|-<span id="Brutal1"></span> | |||
| Brutal1 - [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Brutal''' | |||
| Modifies the success of Planetary Invasions | |||
| | |||
* <span style="color:Green">+0.4</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | |||
|-<span id="Veteran2"></span> | |||
| Veteran2 - [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | |||
| Modifies how quickly your ships gain experience | |||
| | |||
* <span style="color:Green">+0.75</span> '''Experience Bonus''' | |||
|-<span id="Likeable2"></span> | |||
| Likeable2 - [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Likeable''' | |||
| Modifies other players' attitude toward you | |||
| | |||
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | |||
|-<span id="Likeable1"></span> | |||
| Likeable1 - [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Likeable''' | |||
| Modifies other players' attitude toward you | |||
| | |||
* <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | |||
|-<span id="Deceptive3"></span> | |||
| Deceptive3 - [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Bad Liar''' | |||
| Modifies your chance to use Deception in events and diplomacy | |||
| | |||
* <span style="color:Red">-10</span> '''Deception''' | |||
|-<span id="Intimidating2"></span> | |||
| Intimidating2 - [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Intimidating''' | |||
| Modifies your chance to use Intimidation in events and diplomacy | |||
| | |||
* <span style="color:Green">+30</span> '''Intimidation''' | |||
|-<span id="Influential4"></span> | |||
| Influential4 - [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Forgettable''' | |||
| Modifies how quickly borders are expanded | |||
| | |||
* Colony gets <span style="color:Red">-30%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | |||
|-<span id="Veteran4"></span> | |||
| Veteran4 - [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | |||
| Modifies how quickly your ships gain experience | |||
| | |||
* <span style="color:Red">-0.4</span> '''Experience Bonus''' | |||
|-<span id="Influential3"></span> | |||
| Influential3 - [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Forgettable''' | |||
| Modifies how quickly borders are expanded | |||
| | |||
* Colony gets <span style="color:Red">-15%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | |||
|-<span id="Miners1"></span> | |||
| Miners1 - [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Miners ''' | |||
| Increases output from asteroid mining. | |||
| | |||
* Asteroid gets <span style="color:Green">+50%</span> [[File:GC3_Raw_Production_Icon.png|alt=|24px|frameless]] '''Raw Production''' | |||
|-<span id="Militant1"></span> | |||
| Militant1 - [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Militant''' | |||
| Increases your starting Control | |||
| | |||
* <span style="color:Green">+50</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | |||
|-<span id="Brutal3"></span> | |||
| Brutal3 - [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Gentle''' | |||
| Modifies the success of Planetary Invasions | |||
| | |||
* <span style="color:Red">-0.15</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | |||
|-<span id="Explorer4"></span> | |||
| Explorer4 - [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | |||
| Modifies how far your ships can travel from your borders | |||
| | |||
* Ship gets <span style="color:Red">-2</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | |||
|-<span id="Militant2"></span> | |||
| Militant2 - [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Militant''' | |||
| Increases your starting Control | |||
| | |||
* <span style="color:Green">+30</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | |||
|-<span id="Brutal2"></span> | |||
| Brutal2 - [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Brutal''' | |||
| Modifies the success of Planetary Invasions | |||
| | |||
* <span style="color:Green">+0.3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | |||
|-<span id="Rich1"></span> | |||
| Rich1 - [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Rich''' | |||
| Modifies how quickly credits are gained | |||
| | |||
* Colony gets <span style="color:Green">+15%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | |||
|-<span id="Clever3"></span> | |||
| Clever3 - [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Foolish''' | |||
| Modifies how quickly technologies are learned | |||
| | |||
* Colony gets <span style="color:Red">-15%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | |||
|- | |- | ||
|} | |} |