Ability Test: Difference between revisions

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Line 17: Line 17:
* <span style="color:Green">+10%</span> Telepathic
* <span style="color:Green">+10%</span> Telepathic
* <span style="color:Green">+10%</span> Pacifist
* <span style="color:Green">+10%</span> Pacifist
|
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Green">+6</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Snathi-07.png|32px|left]]Snathi
|[[File:Citizen_Portrait_Snathi-07.png|32px|left]]Snathi
Line 26: Line 30:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Tywom-11.png|32px|left]]Tywom
|[[File:Citizen_Portrait_Tywom-11.png|32px|left]]Tywom
Line 35: Line 42:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-3</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-3</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Amoeba
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Amoeba
Line 44: Line 55:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-5</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Festron-12.png|32px|left]]Festron
|[[File:Citizen_Portrait_Festron-12.png|32px|left]]Festron
Line 53: Line 70:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-6</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Trandal-15.png|32px|left]]Trandal
|[[File:Citizen_Portrait_Trandal-15.png|32px|left]]Trandal
Line 62: Line 85:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
|-
|-
|[[File:Citizen_Portrait_Manti-06.png|32px|left]]Manti
|[[File:Citizen_Portrait_Manti-06.png|32px|left]]Manti
Line 71: Line 98:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-4</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Zombie_1.png|32px|left]]Zombies
|[[File:Citizen_Portrait_Zombie_1.png|32px|left]]Zombies
Line 80: Line 112:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
|-
|-
|[[File:Citizen_Portrait_Korath-01.png|32px|left]]Korath
|[[File:Citizen_Portrait_Korath-01.png|32px|left]]Korath
Line 88: Line 124:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+100%</span> Warforged
* <span style="color:Green">+100%</span> Warforged
|
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+5</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Mimot-07.png|32px|left]]Mimot
|[[File:Citizen_Portrait_Mimot-07.png|32px|left]]Mimot
Line 96: Line 136:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+25%</span> Pacifist
* <span style="color:Green">+25%</span> Pacifist
|
* Unit gets <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Elves_1.png|32px|left]]Space Elves
|[[File:Citizen_Elves_1.png|32px|left]]Space Elves
Line 105: Line 151:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Cyborg_1.png|32px|left]]Cyborgs
|[[File:Citizen_Cyborg_1.png|32px|left]]Cyborgs
Line 113: Line 161:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Slyne-14.png|32px|left]]Slyne
|[[File:Citizen_Portrait_Slyne-14.png|32px|left]]Slyne
Line 122: Line 172:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Drengin-02.png|32px|left]]Drengin
|[[File:Citizen_Portrait_Drengin-02.png|32px|left]]Drengin
Line 130: Line 184:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
* <span style="color:Green">+10%</span> Warforged
|
* Unit gets <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Larva
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Larva
Line 139: Line 197:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Canine_14.png|32px|left]]Canine
|[[File:Citizen_Portrait_Canine_14.png|32px|left]]Canine
Line 150: Line 214:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Avian_14.png|32px|left]]Avian
|[[File:Citizen_Portrait_Avian_14.png|32px|left]]Avian
Line 161: Line 229:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Drath-09.png|32px|left]]Drath
|[[File:Citizen_Portrait_Drath-09.png|32px|left]]Drath
Line 169: Line 241:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
* <span style="color:Green">+10%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Frogs_1.png|32px|left]]Star Frogs
|[[File:Citizen_Frogs_1.png|32px|left]]Star Frogs
Line 178: Line 254:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Torian-07.png|32px|left]]Ruined Torian
|[[File:Citizen_Portrait_Torian-07.png|32px|left]]Ruined Torian
Line 186: Line 264:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-35</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Feline_14.png|32px|left]]Feline
|[[File:Citizen_Portrait_Feline_14.png|32px|left]]Feline
Line 197: Line 277:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Baratak-06.png|32px|left]]Baratak
|[[File:Citizen_Portrait_Baratak-06.png|32px|left]]Baratak
Line 206: Line 290:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Torian-07.png|32px|left]]Torian
|[[File:Citizen_Portrait_Torian-07.png|32px|left]]Torian
Line 215: Line 304:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Lantern-01.png|32px|left]]Lantern
|[[File:Citizen_Portrait_Lantern-01.png|32px|left]]Lantern
Line 221: Line 312:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Moth-10.png|32px|left]]Phalenoids
|[[File:Citizen_Portrait_Moth-10.png|32px|left]]Phalenoids
Line 229: Line 325:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Pacifist
* <span style="color:Green">+10%</span> Pacifist
|
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Xeloxi-07.png|32px|left]]Xeloxi
|[[File:Citizen_Portrait_Xeloxi-07.png|32px|left]]Xeloxi
Line 238: Line 338:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
|-
|-
|[[File:Citizen_Portrait_Scryve-05.png|32px|left]]Scryve
|[[File:Citizen_Portrait_Scryve-05.png|32px|left]]Scryve
Line 247: Line 352:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
|-
|-
|[[File:Citizen_Catgirls_1.png|32px|left]]Feline Fatales
|[[File:Citizen_Catgirls_1.png|32px|left]]Feline Fatales
Line 256: Line 365:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Nymph
|[[File:Citizen_Portrait_Absolute-01.png|32px|left]]Irradiated Nymph
Line 265: Line 376:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Phamysht-01.png|32px|left]]Phamysht
|[[File:Citizen_Portrait_Phamysht-01.png|32px|left]]Phamysht
Line 274: Line 391:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Humanoids_1.png|32px|left]]Humanoids
|[[File:Citizen_Humanoids_1.png|32px|left]]Humanoids
Line 283: Line 404:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_OnyxHive-01.png|32px|left]]Onyx
|[[File:Citizen_Portrait_OnyxHive-01.png|32px|left]]Onyx
Line 292: Line 415:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
|-
|-
|[[File:Citizen_Portrait_Klepart-01.png|32px|left]]Klepart
|[[File:Citizen_Portrait_Klepart-01.png|32px|left]]Klepart
Line 298: Line 425:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Iconian-08.png|32px|left]]Iconian
|[[File:Citizen_Portrait_Iconian-08.png|32px|left]]Iconian
Line 307: Line 439:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Arcean-07.png|32px|left]]Arcean
|[[File:Citizen_Portrait_Arcean-07.png|32px|left]]Arcean
Line 314: Line 450:
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+5%</span> Natural League
* <span style="color:Green">+10%</span> Warforged
* <span style="color:Green">+10%</span> Warforged
|
* Unit gets <span style="color:Red">-4</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Thalan-10.png|32px|left]]Thalan
|[[File:Citizen_Portrait_Thalan-10.png|32px|left]]Thalan
Line 323: Line 463:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+15</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Demons_1.png|32px|left]]Space Demons
|[[File:Citizen_Demons_1.png|32px|left]]Space Demons
Line 332: Line 476:
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+5%</span> Telepathic
* <span style="color:Green">+15%</span> Warforged
* <span style="color:Green">+15%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Plants_1.png|32px|left]]Sentient Plants
|[[File:Citizen_Plants_1.png|32px|left]]Sentient Plants
Line 341: Line 487:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Lizards_1.png|32px|left]]Lizard
|[[File:Citizen_Lizards_1.png|32px|left]]Lizard
Line 350: Line 498:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Crystalline-10.png|32px|left]]Luxar
|[[File:Citizen_Portrait_Crystalline-10.png|32px|left]]Luxar
Line 360: Line 510:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Dwarves_1.png|32px|left]]Space Dwarves
|[[File:Citizen_Dwarves_1.png|32px|left]]Space Dwarves
Line 367: Line 523:
* <span style="color:Green">+5%</span> Criminal
* <span style="color:Green">+5%</span> Criminal
* <span style="color:Green">+10%</span> Warforged
* <span style="color:Green">+10%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Iridium-04.png|32px|left]]Iridium
|[[File:Citizen_Portrait_Iridium-04.png|32px|left]]Iridium
Line 376: Line 534:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Vampires_1.png|32px|left]]Vampiric
|[[File:Citizen_Vampires_1.png|32px|left]]Vampiric
Line 385: Line 548:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Odair-01.png|32px|left]]Odair Conclave
|[[File:Citizen_Portrait_Odair-01.png|32px|left]]Odair Conclave
Line 391: Line 556:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Orphica-01.png|32px|left]]Orphica Enclave
|[[File:Citizen_Portrait_Orphica-01.png|32px|left]]Orphica Enclave
Line 397: Line 567:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Burran-01.png|32px|left]]Burran
|[[File:Citizen_Portrait_Burran-01.png|32px|left]]Burran
Line 403: Line 578:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Seeing-02.png|32px|left]]Intueri
|[[File:Citizen_Portrait_Seeing-02.png|32px|left]]Intueri
Line 413: Line 593:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-50%</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Custom.png|32px|left]]Minor Race
|[[File:Custom.png|32px|left]]Minor Race
Line 418: Line 602:
|
|
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Kaxx-01.png|32px|left]]Kaxx Collective
|[[File:Citizen_Portrait_Kaxx-01.png|32px|left]]Kaxx Collective
Line 424: Line 613:
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+10%</span> Criminal
* <span style="color:Green">+10%</span> Criminal
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Resolve.png|alt=|24px|frameless]]&nbsp;'''Resolve'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Yor-01.png|32px|left]]Yor
|[[File:Citizen_Portrait_Yor-01.png|32px|left]]Yor
Line 429: Line 623:
|
|
* <span style="color:Green">+40%</span> Ideology
* <span style="color:Green">+40%</span> Ideology
|
* Unit gets <span style="color:Green">+2</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Red">-50</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-2</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''
|-
|-
|[[File:Citizen_Portrait_Terrans-41.png|32px|left]]Human
|[[File:Citizen_Portrait_Terrans-41.png|32px|left]]Human
Line 438: Line 637:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
|-
|-
|[[File:Citizen_Portrait_Navigators-07.png|32px|left]]Navigators
|[[File:Citizen_Portrait_Navigators-07.png|32px|left]]Navigators
Line 447: Line 648:
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Pacifist
* <span style="color:Green">+5%</span> Warforged
* <span style="color:Green">+5%</span> Warforged
|
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Diligence.png|alt=|24px|frameless]]&nbsp;'''Diligence'''
* Unit gets <span style="color:Green">+0</span> [[File:LeaderStat_Expectations.png|alt=|24px|frameless]]&nbsp;'''Expectations'''
* Unit gets <span style="color:Green">+3</span> [[File:LeaderStat_Intelligence.png|alt=|24px|frameless]]&nbsp;'''Intelligence'''
* Unit gets <span style="color:Red">-1</span> [[File:LeaderStat_Social.png|alt=|24px|frameless]]&nbsp;'''Social Skills'''


|-
|-
|}
|}

Revision as of 19:33, 13 March 2024

Species Description Attribute Chance Global Stats Colony Stats Approval Modifiers Gendered?
Altarian
Most Altarians adopt a Mer, a philosophy they devote their life to. This makes them more ideological than other species and more approving when their Ideology matches that of their empire or governor, and more disapproving when it is opposed to them. They can also be specialized to Divine Empaths, though it is an expensive process.
  • +80% Ideology
  • +10% Criminal
  • +5% Natural League
  • +10% Telepathic
  • +10% Pacifist
  • Unit gets -2  Expectations
  • Unit gets -1  Resolve
  • Unit gets +6  Social Skills
Snathi
Snathi are clever and resourceful, but very likely to be criminals.
  • +40% Ideology
  • +30% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +1  Diligence
  • Unit gets +1  Intelligence
Tywom
The Tywom aren't very smart, and certainly aren't very socially adept. Their only positive quality is their incredibly low Expectations. They are very accustomed to being treated poorly, and they are even happier when they share a world with other species. Though the other species may not like it.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -3  Expectations
  • Unit gets -2  Resolve
  • Unit gets -3  Social Skills
Irradiated Amoeba
Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the starting Amoeba stage, they reproduce frequently and are quick to evolve but are poor workers.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -1  Diligence
  • Unit gets +0  Expectations
  • Unit gets -2  Intelligence
  • Unit gets -3  Resolve
  • Unit gets -5  Social Skills
Festron
Festron love Jungle worlds. They also occasionally murder other species they share a world with.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -6  Expectations
  • Unit gets +2  Resolve
  • Unit gets -2  Social Skills
  • Unit gets -1  Diligence
  • Unit gets -2  Intelligence
Trandal
Easily distracted and always hungry Trandals are good at taking orders, and that's about it.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets +3  Resolve
Manti
Manti love Aquatic worlds. They receive a large Approval bonus when they are on them and a slight penalty when they aren't.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +3  Diligence
  • Unit gets -4  Expectations
  • Unit gets -1  Intelligence
  • Unit gets -1  Social Skills
Zombies
Horrible ghouls that grow quickly but aren't very bright.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -2  Diligence
  • Unit gets -2  Intelligence
  • Unit gets -2  Resolve
Korath
If you thought the Drengin were disagreeable, the Korath are even worse. Though they have incredible Resolve and Diligence their social skills are lacking and they dislike sharing a world with any other species.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +100% Warforged
  • Unit gets +2  Diligence
  • Unit gets +5  Resolve
  • Unit gets -2  Social Skills
Mimot
An average race with an above average Growth rate. They will quickly overwhelm planets and consume all available Food.
  • +40% Ideology
  • +5% Criminal
  • +5% Natural League
  • +25% Pacifist
  • Unit gets -5  Expectations
  • Unit gets -2  Intelligence
  • Unit gets -2  Diligence
  • Unit gets -2  Resolve
  • Unit gets +1  Social Skills
Space Elves
Graceful and in tune with nature, Elves possess a deep knowledge of techno magic and ancient lore.
  • +75% Ideology
  • +15% Natural League
  • +5% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Cyborgs
A fusion of machine and flesh, Cyborgs are known for their enhanced abilities and resilience.
  • +50% Ideology
  • +10% Criminal
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Slyne
The Slyne do not require organic food to survive, but their slow Growth rate hampers their ability to spread out into the galaxy as quickly as other species.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +2  Diligence
  • Unit gets -10  Expectations
  • Unit gets -1  Intelligence
Drengin
Drengin have a high Resistance and aptitude for becoming strong Soldiers. Drengin have no Approval penalty for living on undefended worlds. They defend themselves.
  • +40% Ideology
  • +5% Criminal
  • +5% Natural League
  • +10% Warforged
  • Unit gets -15  Expectations
  • Unit gets +3  Resolve
  • Unit gets -2  Social Skills
Irradiated Larva
Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the Larva stage, their Growth Rate slows, but they are more skilled than their Amoeba forms.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +1  Diligence
  • Unit gets +0  Expectations
  • Unit gets +1  Intelligence
  • Unit gets +1  Resolve
  • Unit gets -1  Social Skills
Canine
Loyal and intuitive, Caninoids demonstrate exceptional teamwork and remarkable instincts. They naturally excel in roles requiring cooperation and protection, such as military or policing duties. While not typically drawn to independent intellectual pursuits, they're formidable tactical operators within a group dynamic. Their sociable temperament engenders strong bonds, earning them an Approval boost when sharing their world with other species. They have very low expectations.
  • +40% Ideology
  • +5% Criminal
  • +5% Emporium
  • +5% Natural League
  • +5% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +1  Diligence
  • Unit gets -15  Expectations
  • Unit gets +0  Intelligence
Avian
Graceful and visionary, Avianoids are known for their strategic foresight and aerial mastery. They excel in roles requiring a broad perspective, such as scouts, diplomats, or strategic planners. Their nimble agility can be less effective in ground-based military engagements. With a natural inclination towards harmony, they gain an Approval bonus when coexisting with diverse species on their world.
  • +70% Ideology
  • +12% Criminal
  • +5% Emporium
  • +5% Natural League
  • +5% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +1  Diligence
  • Unit gets -5  Expectations
  • Unit gets +0  Intelligence
Drath
The Drath are an ancient race that are fond of their legacy and their vast storehouses of credits. They receive an Approval bonus based on the Credits in their treasury.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +10% Warforged
  • Unit gets +1  Diligence
  • Unit gets +0  Expectations
  • Unit gets +1  Social Skills
Star Frogs
Amphibious and adaptable, Frogs are known for their leaping ability and unique survival skills.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Ruined Torian
These pitiful creatures have had their will tortured out of them.
  • +40% Ideology
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -35  Expectations
Feline
Elegant and astute, Felinoids distinguish themselves with keen intellect and agile cunning. They prefer roles of strategic importance, thriving as scientists, diplomats, or spies, and display an affinity for complex systems. Highly individualistic, they can struggle with regimented military roles. Their curious natures make them adept cultural adapters, gaining an Approval bonus when cohabiting worlds with other species.
  • +40% Ideology
  • +10% Criminal
  • +5% Emporium
  • +5% Natural League
  • +5% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +1  Diligence
  • Unit gets -5  Expectations
  • Unit gets +1  Intelligence
Baratak
The Baratak are stout citizens who require very little to be content. But they are sensitive to Pollution and won't be happy, or healthy, on heavily polluted worlds.
  • +40% Ideology
  • +10% Criminal
  • +10% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +3  Diligence
  • Unit gets +0  Expectations
  • Unit gets -1  Intelligence
  • Unit gets -1  Social Skills
Torian
Torian love Aquatic worlds. They receive a large Approval bonus when they are on them and a slight penalty when they aren't. But their subjugation by the Drengin makes them unhappy when they share worlds with Drengin citizens.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -15  Expectations
Lantern
A young but promising race until early galactic traders introduced them to euphoric vapors that were enjoyed by other species but deeply addictive to the Lantern. Now the Lantern society is dominated by the search for additional sources of the drug and all citizens are kept on it at all times.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Phalenoids
Brilliant and sociable creatures, Phalenoids excel in Intelligence and Social, but they make poor soldiers. They prefer to befriend other species. Their Approval increases when sharing their world with other species.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +10% Pacifist
  • Unit gets +1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets +2  Social Skills
Xeloxi
Xeloxi have few redeeming qualities, if by few you mean none. Their culture rewards strong action and concerns like ethics or compassion were lost long ago. Every Xeloxi is a criminal and generates Crime.
  • +40% Ideology
  • +100% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +5  Expectations
  • Unit gets +2  Intelligence
  • Unit gets +3  Resolve
  • Unit gets -1  Diligence
Scryve
The Scryve are waning. Each of their citizens has incredibly high Diligence, Intelligence and Resolve but they are handicapped by their low Growth which will make it difficult to spread out among the stars unless they capture another species to do it.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +3  Diligence
  • Unit gets +3  Intelligence
  • Unit gets +3  Resolve
Feline Fatales
Mysterious and agile, the Feline Fatales are known for their quick reflexes and curious but often dangerous nature.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Irradiated Nymph
Irradiated citizens evolve if given enough time, each evolution more capable than the last. At the final Nymph stage, their Growth Rate slows significantly, but they are highly skilled.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +3  Diligence
  • Unit gets +10  Expectations
  • Unit gets +3  Intelligence
  • Unit gets +3  Resolve
  • Unit gets -1  Social Skills
Phamysht
The Phamysht are a polite and engaging species, until they murder you. Still, their high Social and Intelligence makes up for their equally high Expectations.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +10  Expectations
  • Unit gets +1  Resolve
  • Unit gets +2  Social Skills
Humanoids
Diverse and adaptable, Humanoids are capable of thriving in various environments and societies.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Onyx
The Onyx have no need for organic food and sustain themselves on the energy of the universe. Onyx Hive Growth rate is dependent on the amount of Promethion their civilization holds.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +2  Diligence
  • Unit gets -10  Expectations
  • Unit gets -1  Intelligence
Klepart
The first united technical achievement of their species was the creation of a great beacon tower to send their call out into space. A few days after turning it on an answer was received, a fleet of warships appeared in orbit above their world and raiders were sent down to collect every child on their homeworld. And then the raiders were gone. An entire generation of the Klepart was lost. The next generation has now grown old enough to begin exploring space on their own, but they remain fearful that the raiders will return, and hopeful that they will someday find the children that were stolen from them.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Iconian
Iconians are a paranoid species that are still traumatized by their near extinction by the Yor. Because of this they suffer a significant Approval penalty if they share a world with them. And even though they are as temperamental as other species, their passive nature prevents them from protesting.
  • +40% Ideology
  • +10% Criminal
  • +10% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +5  Expectations
  • Unit gets +3  Intelligence
  • Unit gets -2  Social Skills
Arcean
Arcean's stoic nature makes them unlikely to be ideological. Instead they revere the military and Arcean soldiers gain additional Approval and are never pacifists.
  • +10% Criminal
  • +5% Natural League
  • +10% Warforged
  • Unit gets -4  Expectations
  • Unit gets +3  Resolve
  • Unit gets -1  Social Skills
Thalan
The Thalan are from a dimension more advanced than ours. Their insight provides them with an increased Intelligence and also increased Expectations.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +15  Expectations
  • Unit gets +3  Intelligence
  • Unit gets -2  Social Skills
Space Demons
With a fearsome reputation, Demons are known for their powerful dark techno magic and formidable presence.
  • +80% Ideology
  • +20% Criminal
  • +5% Natural League
  • +5% Telepathic
  • +15% Warforged
  • Unit gets +0  Expectations
Sentient Plants
Growing and thriving, Plants possess a unique connection to the natural world and its energies.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Lizard
Cold-blooded and cunning, Lizards are known for their survival instincts and quick agility.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Luxar
Luxar have no need for organic food but their Growth is generally less than organic species. Their growth can be increased based on the amount of Promethion they have stored.Despite their low growth rate their high Diligence, Intelligence and Resolve makes them well suited for nearly any task.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +10% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +2  Diligence
  • Unit gets +0  Expectations
  • Unit gets +2  Intelligence
  • Unit gets +2  Resolve
  • Unit gets -1  Social Skills
Space Dwarves
Stout and sturdy, Dwarves are renowned for their craftsmanship and love of the underground of various worlds.
  • +55% Ideology
  • +5% Criminal
  • +10% Warforged
  • Unit gets +0  Expectations
Iridium
Iridium's high Social make them excellent Traders. They receive an Approval bonus based on the Credits in your treasury.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +5  Expectations
  • Unit gets +1  Intelligence
  • Unit gets -2  Resolve
  • Unit gets +2  Social Skills
Vampiric
Mysterious and alluring, Vampires are known for their seeming immortality and powerful quasi-mystical abilities.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +10  Expectations
Odair Conclave
Extreme nihilists counting down the moments until the universe succumbs to the eventual pull of entropy. Believe the Krynn in particular are the most foolish (for their faith) but are hard pressed to be enthused about anyone. There is a black hole at the edge of their galaxy, "The Yawning Mouth of God" that they delight in sending elaborate constructions into.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Orphica Enclave
The Orphic Enclave serves only to expand the power of an ancient, renegade supercomputer.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Burran
A peaceful species who believes that a series of 7 "rigors" will cause them to be elevated to a godlike existence. Each rigor takes many years to accomplish and only the first 3 of these can be performed on their home planet, afterwards they explore the universe pursuing their tasks.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Intueri
The Intueri have high Diligence and low Expectations. They put the needs of the group over their own. Lacking true complex thought -expect low Intelligence.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Telepathic
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +3  Diligence
  • Unit gets -2  Intelligence
  • Unit gets -50%  Expectations
Minor Race
A less advanced species that is unable to travel outside their solar system.
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Kaxx Collective
They believe their home world is the cocoon for a sleeping creature and they were placed on the planet to guard her. One day they believe the creature will awake and either spread new life across the universe or kill everyone.
  • +40% Ideology
  • +10% Criminal
  • Unit gets -1  Diligence
  • Unit gets -1  Intelligence
  • Unit gets -1  Resolve
  • Unit gets -1  Social Skills
Yor
As a synthetic species Yor don't require Food or have any natural Growth. Instead their citizens are manufactured.They also don't suffer any Approval penalty from Pollution, Overcrowding or reaching their Population Capacity.
  • +40% Ideology
  • Unit gets +2  Diligence
  • Unit gets -50  Expectations
  • Unit gets +1  Intelligence
  • Unit gets -2  Social Skills
Human
Humans are known for their flexibility and productivity. They have lower Expectations than other species.
  • +45% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets +0  Expectations
Navigators
Navigator society is built around investigating the wonders of the universe, often to the exclusion of everything else. Their high Intelligence makes them the best scientists in the galaxy.
  • +40% Ideology
  • +10% Criminal
  • +5% Natural League
  • +5% Pacifist
  • +5% Warforged
  • Unit gets -1  Diligence
  • Unit gets +0  Expectations
  • Unit gets +3  Intelligence
  • Unit gets -1  Social Skills