GalCiv4:Technology Table: Difference between revisions
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!! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|-<span id="MasterTech_PayloadMiniaturization"></span> | |- | ||
<span id="MasterTech_PayloadMiniaturization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Payload Miniaturization''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Payload Miniaturization''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_DefensiveStudies"></span> | |- | ||
<span id="MasterTech_DefensiveStudies"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''Defensive Studies''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''Defensive Studies''' | ||
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* Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''Starbase Defense System''' Starbase Module | * Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''Starbase Defense System''' Starbase Module | ||
* Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''Advanced Defenses''' Starbase Module | * Unlocks [[File:GC3_Starbase_Defense_System.png|24px]] '''Advanced Defenses''' Starbase Module | ||
|-<span id="MasterTech_ArmedShuttles_Yor"></span> | |- | ||
<span id="MasterTech_ArmedShuttles_Yor"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Weaponized Probes''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Weaponized Probes''' | ||
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* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | ||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | ||
|-<span id="MasterTech_PrecursorOrigins"></span> | |- | ||
<span id="MasterTech_PrecursorOrigins"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Precursor Origins''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Precursor Origins''' | ||
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* Allows '''Shard of the Mithrilar''' Event | * Allows '''Shard of the Mithrilar''' Event | ||
* Allows '''Throne of the Arnor''' Event | * Allows '''Throne of the Arnor''' Event | ||
|-<span id="MasterTech_StrongAI"></span> | |- | ||
<span id="MasterTech_StrongAI"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Production.png|48px|frameless|left]] '''Strong AI''' | |style="white-space:nowrap;"|[[File:Icon_Production.png|48px|frameless|left]] '''Strong AI''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:HyperionMatrix.png|24px]] '''Bob''' Improvement | * Unlocks [[File:HyperionMatrix.png|24px]] '''Bob''' Improvement | ||
|-<span id="MasterTech_Battleships"></span> | |- | ||
<span id="MasterTech_Battleships"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Battleship Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Battleship Doctrine''' | ||
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* Allows [[File:Preset_Class_Battleship.png|24px]] '''Battleship''' Ship Category | * Allows [[File:Preset_Class_Battleship.png|24px]] '''Battleship''' Ship Category | ||
* Unlocks '''Large''' Ship Hulls | * Unlocks '''Large''' Ship Hulls | ||
|-<span id="MasterTech_ShieldFrequencyModulation"></span> | |- | ||
<span id="MasterTech_ShieldFrequencyModulation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Frequency Modulation''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Frequency Modulation''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|-<span id="MasterTech_QuantumTorpedoSystem"></span> | |- | ||
<span id="MasterTech_QuantumTorpedoSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Quantum Torpedo System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Quantum Torpedo System''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:WeaponModel_25X.png|24px]] '''Triton Torpedoes''' Ship Component | * Unlocks [[File:WeaponModel_25X.png|24px]] '''Triton Torpedoes''' Ship Component | ||
|-<span id="MasterTech_Killbots"></span> | |- | ||
<span id="MasterTech_Killbots"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Killbots''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Killbots''' | ||
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* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
* Allows [[File:Policy_MandatoryService.png|24px]] '''Mandatory Service''' Policy | * Allows [[File:Policy_MandatoryService.png|24px]] '''Mandatory Service''' Policy | ||
|-<span id="MasterTech_ShieldHarmonics"></span> | |- | ||
<span id="MasterTech_ShieldHarmonics"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Harmonics''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Harmonics''' | ||
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* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Fleet Shield Tech | * Fleet Shield Tech | ||
|-<span id="MasterTech_CascadingDetonations"></span> | |- | ||
<span id="MasterTech_CascadingDetonations"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Cascading Detonations''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Cascading Detonations''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_MartialLawDoctrine"></span> | |- | ||
<span id="MasterTech_MartialLawDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Martial Law Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Martial Law Doctrine''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Allows [[File:Policy_FleetBuildUp.png|24px]] '''Fleet Build Up''' Policy | * Allows [[File:Policy_FleetBuildUp.png|24px]] '''Fleet Build Up''' Policy | ||
|-<span id="MasterTech_BeamCapacitation"></span> | |- | ||
<span id="MasterTech_BeamCapacitation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Capacitation''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Capacitation''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_BeamWeaponTheory"></span> | |- | ||
<span id="MasterTech_BeamWeaponTheory"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Directed Energy Weapons''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Directed Energy Weapons''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:WeaponModel_10X.png|24px]] '''Enhanced Particle Beam''' Ship Component | * Unlocks [[File:WeaponModel_10X.png|24px]] '''Enhanced Particle Beam''' Ship Component | ||
|-<span id="MasterTech_CentralAuthorityOffices"></span> | |- | ||
<span id="MasterTech_CentralAuthorityOffices"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Central Authority Offices''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Central Authority Offices''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Red">-.12</span> '''Supply Attrition''' | * <span style="color:Red">-.12</span> '''Supply Attrition''' | ||
|-<span id="MasterTech_Railguns"></span> | |- | ||
<span id="MasterTech_Railguns"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Railguns''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Railguns''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:WeaponModel_03.png|24px]] '''Railgun''' Ship Component | * Unlocks [[File:WeaponModel_03.png|24px]] '''Railgun''' Ship Component | ||
|-<span id="MasterTech_KineticWeaponTargeting"></span> | |- | ||
<span id="MasterTech_KineticWeaponTargeting"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Targeting''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Targeting''' | ||
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* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* Unlocks [[File:WeaponModel_27X.png|24px]] '''Enhanced Pulse Cannon''' Ship Component | * Unlocks [[File:WeaponModel_27X.png|24px]] '''Enhanced Pulse Cannon''' Ship Component | ||
|-<span id="MasterTech_TradePacts"></span> | |- | ||
<span id="MasterTech_TradePacts"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Trade Pacts''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Trade Pacts''' | ||
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* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* Allows [[File:Policy_ReducedRegulations.png|24px]] '''Reduced Regulations''' Policy | * Allows [[File:Policy_ReducedRegulations.png|24px]] '''Reduced Regulations''' Policy | ||
|-<span id="MasterTech_SystemsOfControl"></span> | |- | ||
<span id="MasterTech_SystemsOfControl"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Systems Of Control''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Systems Of Control''' | ||
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* <span style="color:Green">+50</span> [[File:Control_Icon_32.png|24px]] '''Control''' | * <span style="color:Green">+50</span> [[File:Control_Icon_32.png|24px]] '''Control''' | ||
* Allows [[File:Policy_EmergencyCoaltion.png|24px]] '''Emergency Coalition''' Policy | * Allows [[File:Policy_EmergencyCoaltion.png|24px]] '''Emergency Coalition''' Policy | ||
|-<span id="MasterTech_PhasedEnergyMagnification"></span> | |- | ||
<span id="MasterTech_PhasedEnergyMagnification"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Phased Energy Magnification''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Phased Energy Magnification''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_PulseCannons"></span> | |- | ||
<span id="MasterTech_PulseCannons"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Pulse Cannons''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Pulse Cannons''' | ||
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* Unlocks [[File:WeaponModel_27.png|24px]] '''Pulse Cannon''' Ship Component | * Unlocks [[File:WeaponModel_27.png|24px]] '''Pulse Cannon''' Ship Component | ||
* Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Pulse Cannon''' Starbase Module | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Pulse Cannon''' Starbase Module | ||
|-<span id="MasterTech_SecretPolice"></span> | |- | ||
<span id="MasterTech_SecretPolice"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Secret Police''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Secret Police''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Red">-0.1</span> [[File:Crime_Icon_32.png|24px]] '''Crime''' | * <span style="color:Red">-0.1</span> [[File:Crime_Icon_32.png|24px]] '''Crime''' | ||
|-<span id="MasterTech_UpgradedKinetic"></span> | |- | ||
<span id="MasterTech_UpgradedKinetic"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Serrated Munitions''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Serrated Munitions''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_InterstellarTrade"></span> | |- | ||
<span id="MasterTech_InterstellarTrade"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Trade''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Trade''' | ||
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* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trade Station''' Starbase Module | * Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trade Station''' Starbase Module | ||
* Unlocks [[File:Minister_Finance.png|24px]] '''Minister of Finance''' | * Unlocks [[File:Minister_Finance.png|24px]] '''Minister of Finance''' | ||
|-<span id="MasterTech_KineticWeaponEnhancement"></span> | |- | ||
<span id="MasterTech_KineticWeaponEnhancement"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Enhancement''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Enhancement''' | ||
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* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* Unlocks [[File:WeaponModel_03X.png|24px]] '''Enhanced Railgun''' Ship Component | * Unlocks [[File:WeaponModel_03X.png|24px]] '''Enhanced Railgun''' Ship Component | ||
|-<span id="MasterTech_Emissaries"></span> | |- | ||
<span id="MasterTech_Emissaries"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Emissaries''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Emissaries''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
|-<span id="MasterTech_DevastatorMissileSystem"></span> | |- | ||
<span id="MasterTech_DevastatorMissileSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Phoenix Missile System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Phoenix Missile System''' | ||
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* Unlocks [[File:WeaponModel_13X.png|24px]] '''Phoenix Missile''' Ship Component | * Unlocks [[File:WeaponModel_13X.png|24px]] '''Phoenix Missile''' Ship Component | ||
* Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Harpoon Salvo''' Starbase Module | * Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Harpoon Salvo''' Starbase Module | ||
|-<span id="MasterTech_FinancialSectors"></span> | |- | ||
<span id="MasterTech_FinancialSectors"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Financial Sectors''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Financial Sectors''' | ||
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* Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Stock Exchange''' Improvement | * Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Stock Exchange''' Improvement | ||
* Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Franchise Center''' Starbase Module | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Franchise Center''' Starbase Module | ||
|-<span id="MasterTech_ExoticArmorMaterials"></span> | |- | ||
<span id="MasterTech_ExoticArmorMaterials"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Exotic Armor Materials''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Exotic Armor Materials''' | ||
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* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Zero Point Armor''' Starbase Module | * Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Zero Point Armor''' Starbase Module | ||
|-<span id="MasterTech_DomesticPolicyDoctrine"></span> | |- | ||
<span id="MasterTech_DomesticPolicyDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Planet.png|48px|frameless|left]] '''Domestic Policy Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Planet.png|48px|frameless|left]] '''Domestic Policy Doctrine''' | ||
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* <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
* Allows [[File:Policy_FreeHousing.png|24px]] '''Free Housing''' Policy | * Allows [[File:Policy_FreeHousing.png|24px]] '''Free Housing''' Policy | ||
|-<span id="MasterTech_Espionage"></span> | |- | ||
<span id="MasterTech_Espionage"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Espionage''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Espionage''' | ||
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* Unlocks [[File:CitadelofRepression.png|24px]] '''Temple of Whispers''' Improvement | * Unlocks [[File:CitadelofRepression.png|24px]] '''Temple of Whispers''' Improvement | ||
* Allows [[File:Policy_ForeignDumping.png|24px]] '''Foreign Dumping''' Policy | * Allows [[File:Policy_ForeignDumping.png|24px]] '''Foreign Dumping''' Policy | ||
|-<span id="MasterTech_DiamonicArmorComposite"></span> | |- | ||
<span id="MasterTech_DiamonicArmorComposite"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Diamonic Armor Composite''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Diamonic Armor Composite''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|-<span id="MasterTech_ImprovedMissileTargeting"></span> | |- | ||
<span id="MasterTech_ImprovedMissileTargeting"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Targeting''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Targeting''' | ||
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* Unlocks [[File:WeaponModel_15X.png|24px]] '''Harpoon Missile''' Ship Component | * Unlocks [[File:WeaponModel_15X.png|24px]] '''Harpoon Missile''' Ship Component | ||
* Unlocks [[File:Armor_02.png|24px]] '''Predictive Targeting''' Ship Component | * Unlocks [[File:Armor_02.png|24px]] '''Predictive Targeting''' Ship Component | ||
|-<span id="MasterTech_UpgradedMissiles"></span> | |- | ||
<span id="MasterTech_UpgradedMissiles"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Dual Stage Detonations''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Dual Stage Detonations''' | ||
Line 430: | Line 464: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_CallOfUtopia"></span> | |- | ||
<span id="MasterTech_CallOfUtopia"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Dream of Utopia''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Dream of Utopia''' | ||
Line 442: | Line 477: | ||
* <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | * <span style="color:Green">+10</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
* <span style="color:Green">+3</span> '''Culture Points''' | * <span style="color:Green">+3</span> '''Culture Points''' | ||
|-<span id="MasterTech_SpaceLasers"></span> | |- | ||
<span id="MasterTech_SpaceLasers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Photonic Alignment''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Photonic Alignment''' | ||
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* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* Unlocks [[File:WeaponModel_29.png|24px]] '''Neutrino Emitter''' Ship Component | * Unlocks [[File:WeaponModel_29.png|24px]] '''Neutrino Emitter''' Ship Component | ||
|-<span id="MasterTech_DreadlordWeapons"></span> | |- | ||
<span id="MasterTech_DreadlordWeapons"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Dreadlord Weapons''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Dreadlord Weapons''' | ||
Line 467: | Line 504: | ||
* <span style="color:Green">+30%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+30%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* <span style="color:Green">+30%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+30%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_KineticWeaponMastery"></span> | |- | ||
<span id="MasterTech_KineticWeaponMastery"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Mastery''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Weapon Mastery''' | ||
Line 478: | Line 516: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_EnergyDeflectionTheory"></span> | |- | ||
<span id="MasterTech_EnergyDeflectionTheory"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Deflection Theory''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Deflection Theory''' | ||
Line 491: | Line 530: | ||
* Unlocks [[File:Shield_02.png|24px]] '''Advanced Shield Generators''' Ship Component | * Unlocks [[File:Shield_02.png|24px]] '''Advanced Shield Generators''' Ship Component | ||
* Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Barrier Array''' Starbase Module | * Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Barrier Array''' Starbase Module | ||
|-<span id="MasterTech_TerrorStars"></span> | |- | ||
<span id="MasterTech_TerrorStars"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase.png|48px|frameless|left]] '''Terror Stars''' | |style="white-space:nowrap;"|[[File:Icon_Starbase.png|48px|frameless|left]] '''Terror Stars''' | ||
Line 506: | Line 546: | ||
* Unlocks [[File:GC4_TerrorStar_L4.png|24px]] '''Terror Star Propulsion''' Starbase Module | * Unlocks [[File:GC4_TerrorStar_L4.png|24px]] '''Terror Star Propulsion''' Starbase Module | ||
* Unlocks [[File:GC4_TerrorStar_L5.png|24px]] '''Terror Star Death Beam''' Starbase Module | * Unlocks [[File:GC4_TerrorStar_L5.png|24px]] '''Terror Star Death Beam''' Starbase Module | ||
|-<span id="MasterTech_OrbitalRepair"></span> | |- | ||
<span id="MasterTech_OrbitalRepair"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Repair''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Repair''' | ||
Line 518: | Line 559: | ||
* <span style="color:Green">+4</span> [[File:GC3_ShipLogistics_Icon.png|24px]] '''Logistics''' | * <span style="color:Green">+4</span> [[File:GC3_ShipLogistics_Icon.png|24px]] '''Logistics''' | ||
* Unlocks [[File:Repair_Bay_01.png|24px]] '''Repair Bay''' Ship Component | * Unlocks [[File:Repair_Bay_01.png|24px]] '''Repair Bay''' Ship Component | ||
|-<span id="MasterTech_NullPointArmor"></span> | |- | ||
<span id="MasterTech_NullPointArmor"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Null Point Armor''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Null Point Armor''' | ||
Line 530: | Line 572: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* Unlocks [[File:Armor_06.png|24px]] '''Zero Point Armor''' Ship Component | * Unlocks [[File:Armor_06.png|24px]] '''Zero Point Armor''' Ship Component | ||
|-<span id="MasterTech_SharedIdeology"></span> | |- | ||
<span id="MasterTech_SharedIdeology"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Shared Ideology''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Shared Ideology''' | ||
Line 542: | Line 585: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+2</span> '''Culture Points''' | * <span style="color:Green">+2</span> '''Culture Points''' | ||
|-<span id="MasterTech_DisruptorBeams"></span> | |- | ||
<span id="MasterTech_DisruptorBeams"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Disruptor Beams''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Disruptor Beams''' | ||
Line 555: | Line 599: | ||
* Unlocks [[File:WeaponModel_06X.png|24px]] '''Enhanced Disruptor Bank''' Ship Component | * Unlocks [[File:WeaponModel_06X.png|24px]] '''Enhanced Disruptor Bank''' Ship Component | ||
* Unlocks [[File:WeaponModel_06XE.png|24px]] '''Experimental Disruptor Bank''' Ship Component | * Unlocks [[File:WeaponModel_06XE.png|24px]] '''Experimental Disruptor Bank''' Ship Component | ||
|-<span id="MasterTech_BeamIntegrityEnhancement"></span> | |- | ||
<span id="MasterTech_BeamIntegrityEnhancement"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Enhancement''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Enhancement''' | ||
Line 566: | Line 611: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_AdvancedMissileDoctrine"></span> | |- | ||
<span id="MasterTech_AdvancedMissileDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Advanced Missile Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Advanced Missile Doctrine''' | ||
Line 577: | Line 623: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_DroneSoldiers"></span> | |- | ||
<span id="MasterTech_DroneSoldiers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Drone Soldiers''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Drone Soldiers''' | ||
Line 588: | Line 635: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
|-<span id="MasterTech_PoliticalCapital"></span> | |- | ||
<span id="MasterTech_PoliticalCapital"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Political Capital''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Political Capital''' | ||
Line 601: | Line 649: | ||
* <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | * <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | ||
* Unlocks [[File:commission.png|24px]] '''Galactic Commision''' Improvement | * Unlocks [[File:commission.png|24px]] '''Galactic Commision''' Improvement | ||
|-<span id="MasterTech_TheInvisibleHand"></span> | |- | ||
<span id="MasterTech_TheInvisibleHand"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''The Invisible Hand''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''The Invisible Hand''' | ||
Line 614: | Line 663: | ||
* Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Starbase Promenade''' Starbase Module | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Starbase Promenade''' Starbase Module | ||
* Unlocks [[File:Leader_Entrepreneur_Icon_Large.png|24px]] '''Entrepreneur''' Citizen Specialization | * Unlocks [[File:Leader_Entrepreneur_Icon_Large.png|24px]] '''Entrepreneur''' Citizen Specialization | ||
|-<span id="MasterTech_XenoTheology"></span> | |- | ||
<span id="MasterTech_XenoTheology"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Theology''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Theology''' | ||
Line 626: | Line 676: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:DrathianTemple.png|24px]] '''Drathian Temple''' Improvement | * Unlocks [[File:DrathianTemple.png|24px]] '''Drathian Temple''' Improvement | ||
|-<span id="MasterTech_ArmedShuttles"></span> | |- | ||
<span id="MasterTech_ArmedShuttles"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Armed Shuttles''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Armed Shuttles''' | ||
Line 647: | Line 698: | ||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | ||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | ||
|-<span id="MasterTech_XenoCommerce"></span> | |- | ||
<span id="MasterTech_XenoCommerce"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Commerce''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Commerce''' | ||
Line 661: | Line 713: | ||
* Allows '''The Board (part 3)''' Event | * Allows '''The Board (part 3)''' Event | ||
* Allows [[File:Policy_UnregulatedCorporations.png|24px]] '''Unregulated Corporations''' Policy | * Allows [[File:Policy_UnregulatedCorporations.png|24px]] '''Unregulated Corporations''' Policy | ||
|-<span id="MasterTech_DivineEssence"></span> | |- | ||
<span id="MasterTech_DivineEssence"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Divine Essence''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Divine Essence''' | ||
Line 672: | Line 725: | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoReligions|Xeno Religions]]''' Tech | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_XenoReligions|Xeno Religions]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_KineticAugmentation"></span> | |- | ||
<span id="MasterTech_KineticAugmentation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Augmentation''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Augmentation''' | ||
Line 684: | Line 738: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_QuantumPulseDriver"></span> | |- | ||
<span id="MasterTech_QuantumPulseDriver"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Quantum Pulse Driver''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Quantum Pulse Driver''' | ||
Line 696: | Line 751: | ||
* Unlocks [[File:WeaponModel_04.png|24px]] '''Quantum Driver''' Ship Component | * Unlocks [[File:WeaponModel_04.png|24px]] '''Quantum Driver''' Ship Component | ||
* Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Quantum Driver Array''' Starbase Module | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Quantum Driver Array''' Starbase Module | ||
|-<span id="MasterDigitalExchange"></span> | |- | ||
<span id="MasterDigitalExchange"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Digital Exchange''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Digital Exchange''' | ||
Line 708: | Line 764: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | * <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | ||
|-<span id="MasterTech_MissileWarfareMastery"></span> | |- | ||
<span id="MasterTech_MissileWarfareMastery"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Mastery''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Mastery''' | ||
Line 718: | Line 775: | ||
* Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_QuantumTorpedoSystem|Quantum Torpedo System]]''' Tech | * Requires [[File:Icon_Missile.png|24px|frameless]] '''[[#MasterTech_QuantumTorpedoSystem|Quantum Torpedo System]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_DiversityOfLife"></span> | |- | ||
<span id="MasterTech_DiversityOfLife"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Synthesis''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Synthesis''' | ||
Line 738: | Line 796: | ||
* Allows [[File:Policy_FreeMedia.png|24px]] '''Free Media''' Policy | * Allows [[File:Policy_FreeMedia.png|24px]] '''Free Media''' Policy | ||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Entertainer''' Citizen Specialization | * Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Entertainer''' Citizen Specialization | ||
|-<span id="MasterTech_PlanetaryDefenses"></span> | |- | ||
<span id="MasterTech_PlanetaryDefenses"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Defenses''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Defenses''' | ||
Line 750: | Line 809: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+25</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | * <span style="color:Green">+25</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | ||
|-<span id="MasterTech_GalacticTrade"></span> | |- | ||
<span id="MasterTech_GalacticTrade"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Galactic Trade''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Galactic Trade''' | ||
Line 766: | Line 826: | ||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trade Center''' Starbase Module | * Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trade Center''' Starbase Module | ||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trading Mecca''' Starbase Module | * Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trading Mecca''' Starbase Module | ||
|-<span id="MasterTech_Carriers"></span> | |- | ||
<span id="MasterTech_Carriers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Carriers''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Carriers''' | ||
Line 778: | Line 839: | ||
* Unlocks [[File:Carrier_Module_01.png|24px]] '''Carrier Module''' Ship Component | * Unlocks [[File:Carrier_Module_01.png|24px]] '''Carrier Module''' Ship Component | ||
* Unlocks [[File:GC3_Interceptor_Fighters_Icon.png|24px]] '''Interceptors''' Starbase Module | * Unlocks [[File:GC3_Interceptor_Fighters_Icon.png|24px]] '''Interceptors''' Starbase Module | ||
|-<span id="MasterTech_UpgradedLasers"></span> | |- | ||
<span id="MasterTech_UpgradedLasers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Spectrum Amplification''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Spectrum Amplification''' | ||
Line 789: | Line 851: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_InterstellarBanking"></span> | |- | ||
<span id="MasterTech_InterstellarBanking"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Banking''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Banking''' | ||
Line 801: | Line 864: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:Icon_003.png|24px]] '''Central Bank''' Improvement | * Unlocks [[File:Icon_003.png|24px]] '''Central Bank''' Improvement | ||
|-<span id="MasterTech_Warfare"></span> | |- | ||
<span id="MasterTech_Warfare"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Warfare''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Warfare''' | ||
Line 810: | Line 874: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_ColonialGovernance"></span> | |- | ||
<span id="MasterTech_ColonialGovernance"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Planet.png|48px|frameless|left]] '''Colonial Governance''' | |style="white-space:nowrap;"|[[File:Icon_Planet.png|48px|frameless|left]] '''Colonial Governance''' | ||
Line 822: | Line 887: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | * <span style="color:Green">+1</span> [[File:Admin_Stat_Icon.png|24px]] '''Max Enacted Policies''' | ||
|-<span id="MasterTech_ShieldAugmentation"></span> | |- | ||
<span id="MasterTech_ShieldAugmentation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Augmentation''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Augmentation''' | ||
Line 834: | Line 900: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Force Field Projector''' Starbase Module | * Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Force Field Projector''' Starbase Module | ||
|-<span id="MasterTech_NightmareMissileSystem"></span> | |- | ||
<span id="MasterTech_NightmareMissileSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Nightmare Missile System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Nightmare Missile System''' | ||
Line 846: | Line 913: | ||
* Unlocks [[File:WeaponModel_11.png|24px]] '''Nightmare Torpedoes''' Ship Component | * Unlocks [[File:WeaponModel_11.png|24px]] '''Nightmare Torpedoes''' Ship Component | ||
* Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Nightmare Delivery System''' Starbase Module | * Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Nightmare Delivery System''' Starbase Module | ||
|-<span id="MasterTech_Eminence"></span> | |- | ||
<span id="MasterTech_Eminence"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Eminence''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Eminence''' | ||
Line 858: | Line 926: | ||
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* Unlocks [[File:DiplomaticMinistry.png|24px]] '''Diplomatic Embassy''' Improvement | * Unlocks [[File:DiplomaticMinistry.png|24px]] '''Diplomatic Embassy''' Improvement | ||
|-<span id="MasterTech_MissilePayloadOptimization"></span> | |- | ||
<span id="MasterTech_MissilePayloadOptimization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Payload Optimization''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Payload Optimization''' | ||
Line 871: | Line 940: | ||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* Unlocks [[File:WeaponModel_14.png|24px]] '''Matadrox Missile''' Ship Component | * Unlocks [[File:WeaponModel_14.png|24px]] '''Matadrox Missile''' Ship Component | ||
|-<span id="MasterTech_InvulnerabilityShields"></span> | |- | ||
<span id="MasterTech_InvulnerabilityShields"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Invulnerability Shields''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Invulnerability Shields''' | ||
Line 883: | Line 953: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Unlocks [[File:Shield_06.png|24px]] '''Invulnerability Field''' Ship Component | * Unlocks [[File:Shield_06.png|24px]] '''Invulnerability Field''' Ship Component | ||
|-<span id="MasterTech_EnergyShields"></span> | |- | ||
<span id="MasterTech_EnergyShields"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Shields''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Shields''' | ||
Line 896: | Line 967: | ||
* Unlocks [[File:Shield_03.png|24px]] '''Barrier Fields''' Ship Component | * Unlocks [[File:Shield_03.png|24px]] '''Barrier Fields''' Ship Component | ||
* Unlocks [[File:Shield_04.png|24px]] '''Advanced Barrier Fields''' Ship Component | * Unlocks [[File:Shield_04.png|24px]] '''Advanced Barrier Fields''' Ship Component | ||
|-<span id="MasterTech_OrganicArmor"></span> | |- | ||
<span id="MasterTech_OrganicArmor"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Organic Armor''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Organic Armor''' | ||
Line 908: | Line 980: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* Unlocks [[File:Armor_05.png|24px]] '''Kanvium Laminate''' Ship Component | * Unlocks [[File:Armor_05.png|24px]] '''Kanvium Laminate''' Ship Component | ||
|-<span id="MasterTranslatorTech"></span> | |- | ||
<span id="MasterTranslatorTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Universal Translator''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Universal Translator''' | ||
Line 1,031: | Line 1,104: | ||
* Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''Banking Clan''' Think Tank | * Unlocks [[File:ThinkTankEndlessEmporiumIcon.png|24px]] '''Banking Clan''' Think Tank | ||
* Unlocks [[File:Minister_Finance.png|24px]] '''Minister of Tourism''' | * Unlocks [[File:Minister_Finance.png|24px]] '''Minister of Tourism''' | ||
|-<span id="MasterTech_InterstellarCurrency"></span> | |- | ||
<span id="MasterTech_InterstellarCurrency"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Currency''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Currency''' | ||
Line 1,041: | Line 1,115: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Starbase Market''' Starbase Module | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Starbase Market''' Starbase Module | ||
|-<span id="MasterTech_GravitonGuns"></span> | |- | ||
<span id="MasterTech_GravitonGuns"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Graviton Guns''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Graviton Guns''' | ||
Line 1,053: | Line 1,128: | ||
* Unlocks [[File:WeaponModel_28.png|24px]] '''Graviton Gun''' Ship Component | * Unlocks [[File:WeaponModel_28.png|24px]] '''Graviton Gun''' Ship Component | ||
* Unlocks [[File:WeaponModel_26.png|24px]] '''Graviton Vulcan Gun''' Ship Component | * Unlocks [[File:WeaponModel_26.png|24px]] '''Graviton Vulcan Gun''' Ship Component | ||
|-<span id="MasterTech_StarshipRefits"></span> | |- | ||
<span id="MasterTech_StarshipRefits"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Starship Refits''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Starship Refits''' | ||
Line 1,065: | Line 1,141: | ||
* <span style="color:Green">+25%</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | * <span style="color:Green">+25%</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
* Ship Refitting Unlocked | * Ship Refitting Unlocked | ||
|-<span id="MasterTech_PreferredLending"></span> | |- | ||
<span id="MasterTech_PreferredLending"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Preferred Lending''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Preferred Lending''' | ||
Line 1,079: | Line 1,156: | ||
* Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | ||
* Allows [[File:Policy_WealthTax.png|24px]] '''Wealth Tax''' Policy | * Allows [[File:Policy_WealthTax.png|24px]] '''Wealth Tax''' Policy | ||
|-<span id="MasterTech_Alliances"></span> | |- | ||
<span id="MasterTech_Alliances"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Alliances''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Alliances''' | ||
Line 1,090: | Line 1,168: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
|-<span id="MasterTech_ExtremeMiniaturization"></span> | |- | ||
<span id="MasterTech_ExtremeMiniaturization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Extreme Miniaturization''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Extreme Miniaturization''' | ||
Line 1,102: | Line 1,181: | ||
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
* <span style="color:Green">+15%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | * <span style="color:Green">+15%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
|-<span id="MasterTech_BlackholeGun"></span> | |- | ||
<span id="MasterTech_BlackholeGun"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Blackhole Gun''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Blackhole Gun''' | ||
Line 1,114: | Line 1,194: | ||
* Unlocks [[File:WeaponModel_05.png|24px]] '''Singularity Driver''' Ship Component | * Unlocks [[File:WeaponModel_05.png|24px]] '''Singularity Driver''' Ship Component | ||
* Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Singularity Drivers''' Starbase Module | * Unlocks [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Singularity Drivers''' Starbase Module | ||
|-<span id="MasterTheCallingTech"></span> | |- | ||
<span id="MasterTheCallingTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Calling''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Calling''' | ||
Line 1,126: | Line 1,207: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:KrynniacMission.png|24px]] '''Krynniac Mission''' Improvement | * Unlocks [[File:KrynniacMission.png|24px]] '''Krynniac Mission''' Improvement | ||
|-<span id="MasterTech_TradeNetworks"></span> | |- | ||
<span id="MasterTech_TradeNetworks"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Trade Networks''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Trade Networks''' | ||
Line 1,143: | Line 1,225: | ||
* Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Currency Reserve''' Improvement | * Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Currency Reserve''' Improvement | ||
* Allows [[File:Policy_FreeTrade.png|24px]] '''Free Trade''' Policy | * Allows [[File:Policy_FreeTrade.png|24px]] '''Free Trade''' Policy | ||
|-<span id="MasterTech_KineticDischargeMiniaturization"></span> | |- | ||
<span id="MasterTech_KineticDischargeMiniaturization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Discharge Miniaturization''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Kinetic Discharge Miniaturization''' | ||
Line 1,155: | Line 1,238: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_SelfHealingArmor"></span> | |- | ||
<span id="MasterTech_SelfHealingArmor"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Self-Healing Armor''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Self-Healing Armor''' | ||
Line 1,166: | Line 1,250: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|-<span id="MasterTech_IndividualDivinity"></span> | |- | ||
<span id="MasterTech_IndividualDivinity"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Drives.png|48px|frameless|left]] '''Individual Divinity''' | |style="white-space:nowrap;"|[[File:Icon_Drives.png|48px|frameless|left]] '''Individual Divinity''' | ||
Line 1,180: | Line 1,265: | ||
* <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|24px]] '''Social Skills''' | * <span style="color:Green">+1</span> [[File:LeaderStat_Social.png|24px]] '''Social Skills''' | ||
* <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|24px]] '''Resolve''' | * <span style="color:Green">+1</span> [[File:LeaderStat_Resolve.png|24px]] '''Resolve''' | ||
|-<span id="MasterTech_InterstellarMarkets"></span> | |- | ||
<span id="MasterTech_InterstellarMarkets"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Markets''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Markets''' | ||
Line 1,194: | Line 1,280: | ||
* <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | * <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | ||
|-<span id="MasterTech_EconomicSingularity"></span> | |- | ||
<span id="MasterTech_EconomicSingularity"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Singularity''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Singularity''' | ||
Line 1,205: | Line 1,292: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | * <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|24px]] '''Gross Income''' | ||
|-<span id="MasterTech_Negotiations"></span> | |- | ||
<span id="MasterTech_Negotiations"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Negotiation Algorithms''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Negotiation Algorithms''' | ||
Line 1,219: | Line 1,307: | ||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | * Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Exchange''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Exchange''' Starbase Module | ||
|-<span id="MasterTech_ColonialBureaucracy"></span> | |- | ||
<span id="MasterTech_ColonialBureaucracy"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Bureaucracy''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Bureaucracy''' | ||
Line 1,234: | Line 1,323: | ||
* Allows [[File:Policy_PlanetaryStimulus.png|24px]] '''Planetary Stimulus''' Policy | * Allows [[File:Policy_PlanetaryStimulus.png|24px]] '''Planetary Stimulus''' Policy | ||
* Allows [[File:Policy_SecurityLighting.png|24px]] '''Security Lights''' Policy | * Allows [[File:Policy_SecurityLighting.png|24px]] '''Security Lights''' Policy | ||
|-<span id="MasterTech_XenoEntertainment"></span> | |- | ||
<span id="MasterTech_XenoEntertainment"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Entertainment''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Entertainment''' | ||
Line 1,254: | Line 1,344: | ||
* Allows [[File:Policy_FreeMedia.png|24px]] '''Free Media''' Policy | * Allows [[File:Policy_FreeMedia.png|24px]] '''Free Media''' Policy | ||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Entertainer''' Citizen Specialization | * Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Entertainer''' Citizen Specialization | ||
|-<span id="MasterTech_BeamWeaponAugmentation"></span> | |- | ||
<span id="MasterTech_BeamWeaponAugmentation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Augmentation''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Augmentation''' | ||
Line 1,267: | Line 1,358: | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Starbase Disruptor bank''' Starbase Module | * Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Starbase Disruptor bank''' Starbase Module | ||
|-<span id="MasterTech_AntimatterDetonation"></span> | |- | ||
<span id="MasterTech_AntimatterDetonation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Antimatter Detonation''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Antimatter Detonation''' | ||
Line 1,279: | Line 1,371: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* Unlocks [[File:ColonyModel_01.png|24px]] '''Antimatter Bomb''' Ship Component | * Unlocks [[File:ColonyModel_01.png|24px]] '''Antimatter Bomb''' Ship Component | ||
|-<span id="MasterDefensiveTrance"></span> | |- | ||
<span id="MasterDefensiveTrance"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Trance''' | |style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Trance''' | ||
Line 1,292: | Line 1,385: | ||
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Kinetic Resistance''' | * <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Kinetic Resistance''' | ||
* <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Missile Resistance''' | * <span style="color:Green">+0.2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Missile Resistance''' | ||
|-<span id="MasterTech_TemperedArmor"></span> | |- | ||
<span id="MasterTech_TemperedArmor"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Tempered Armor''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Tempered Armor''' | ||
Line 1,303: | Line 1,397: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|-<span id="MasterTech_HyperwaveRadio"></span> | |- | ||
<span id="MasterTech_HyperwaveRadio"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Hyperwave Radio''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Hyperwave Radio''' | ||
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* Unlocks [[File:Upgrade_Approval.png|24px]] '''Upgrade Entertainment''' Improvement | * Unlocks [[File:Upgrade_Approval.png|24px]] '''Upgrade Entertainment''' Improvement | ||
* Unlocks [[File:orbital_beacon.png|24px]] '''Planetary Beacon''' Improvement | * Unlocks [[File:orbital_beacon.png|24px]] '''Planetary Beacon''' Improvement | ||
|-<span id="MasterTech_EvasiveTactics"></span> | |- | ||
<span id="MasterTech_EvasiveTactics"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''Evasive Tactics''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''Evasive Tactics''' | ||
Line 1,332: | Line 1,428: | ||
* <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]] '''Evasion''' | * <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]] '''Evasion''' | ||
* Unlocks [[File:Point_07.png|24px]] '''Weapon Jammer''' Ship Component | * Unlocks [[File:Point_07.png|24px]] '''Weapon Jammer''' Ship Component | ||
|-<span id="MasterTheOrderTech"></span> | |- | ||
<span id="MasterTheOrderTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Order''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Order''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:KrynniacOrder.png|24px]] '''Krynniac Order''' Improvement | * Unlocks [[File:KrynniacOrder.png|24px]] '''Krynniac Order''' Improvement | ||
|-<span id="MasterTech_ImprovedMissileProduction"></span> | |- | ||
<span id="MasterTech_ImprovedMissileProduction"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Production''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Improved Missile Production''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterShadowTrade"></span> | |- | ||
<span id="MasterShadowTrade"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Trade''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Trade''' | ||
Line 1,367: | Line 1,466: | ||
* <span style="color:Green">+25%</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Route Income''' | * <span style="color:Green">+25%</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Route Income''' | ||
* <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | * <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
|-<span id="MasterTech_GravimetricShields"></span> | |- | ||
<span id="MasterTech_GravimetricShields"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Gravimetric Shields''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Gravimetric Shields''' | ||
Line 1,379: | Line 1,479: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Unlocks [[File:Shield_05.png|24px]] '''Force Fields''' Ship Component | * Unlocks [[File:Shield_05.png|24px]] '''Force Fields''' Ship Component | ||
|-<span id="MasterCommunicationsTech"></span> | |- | ||
<span id="MasterCommunicationsTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Governance''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Governance''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_ImprovedKineticWeaponDoctrine"></span> | |- | ||
<span id="MasterTech_ImprovedKineticWeaponDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Improved Kinetic Weapon Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Improved Kinetic Weapon Doctrine''' | ||
Line 1,399: | Line 1,501: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_InertiaEnhancement"></span> | |- | ||
<span id="MasterTech_InertiaEnhancement"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Inertia Enhancement''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Inertia Enhancement''' | ||
Line 1,410: | Line 1,513: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterDefensiveMeditation"></span> | |- | ||
<span id="MasterDefensiveMeditation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|'''Defensive Meditation''' | |style="white-space:nowrap;"|'''Defensive Meditation''' | ||
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* <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | * <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
* <span style="color:Green">+0.05</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defense''' | * <span style="color:Green">+0.05</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defense''' | ||
|-<span id="MasterTech_ThermalBlooming"></span> | |- | ||
<span id="MasterTech_ThermalBlooming"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Thermal Blooming''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Thermal Blooming''' | ||
Line 1,433: | Line 1,538: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_CulturalConquest"></span> | |- | ||
<span id="MasterTech_CulturalConquest"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Conquest''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Conquest''' | ||
Line 1,444: | Line 1,550: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|-<span id="MasterTech_FlexibleBulkheads"></span> | |- | ||
<span id="MasterTech_FlexibleBulkheads"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Flexible Bulkheads''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Flexible Bulkheads''' | ||
Line 1,456: | Line 1,563: | ||
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | * <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
|-<span id="MasterTech_ShieldRegeneration"></span> | |- | ||
<span id="MasterTech_ShieldRegeneration"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Regeneration''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Regeneration''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|-<span id="MasterTech_Acquisition"></span> | |- | ||
<span id="MasterTech_Acquisition"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Acquisitions''' | |style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Acquisitions''' | ||
Line 1,479: | Line 1,588: | ||
* <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Starbase Range''' | * <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Starbase Range''' | ||
* <span style="color:Green">+1</span> Frigate | * <span style="color:Green">+1</span> Frigate | ||
|-<span id="MasterTech_HighEnergyTransfer"></span> | |- | ||
<span id="MasterTech_HighEnergyTransfer"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''High Energy Transfer''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''High Energy Transfer''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
|-<span id="MasterTech_PhasorBeams"></span> | |- | ||
<span id="MasterTech_PhasorBeams"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Phasor Beams''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Phasor Beams''' | ||
Line 1,501: | Line 1,612: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:WeaponModel_08.png|24px]] '''Phased Cannons''' Ship Component | * Unlocks [[File:WeaponModel_08.png|24px]] '''Phased Cannons''' Ship Component | ||
|-<span id="MasterTech_ImprovedArmorScience"></span> | |- | ||
<span id="MasterTech_ImprovedArmorScience"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Improved Armor Science''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Improved Armor Science''' | ||
Line 1,512: | Line 1,624: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+15%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+15%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|-<span id="MasterTech_BeamWeaponMiniturization"></span> | |- | ||
<span id="MasterTech_BeamWeaponMiniturization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Miniaturization''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Beam Weapon Miniaturization''' | ||
Line 1,525: | Line 1,638: | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* Unlocks [[File:WeaponModel_29XE.png|24px]] '''Experimental Plasma Pod''' Ship Component | * Unlocks [[File:WeaponModel_29XE.png|24px]] '''Experimental Plasma Pod''' Ship Component | ||
|-<span id="MasterTech_StellarResorts"></span> | |- | ||
<span id="MasterTech_StellarResorts"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Resorts''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Resorts''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+3</span> '''Culture Points''' | * <span style="color:Green">+3</span> '''Culture Points''' | ||
|-<span id="MasterTech_ArmorMaterialScience"></span> | |- | ||
<span id="MasterTech_ArmorMaterialScience"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Material Science''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Material Science''' | ||
Line 1,550: | Line 1,665: | ||
* Unlocks [[File:Armor_03.png|24px]] '''Carbon Crystal Plating''' Ship Component | * Unlocks [[File:Armor_03.png|24px]] '''Carbon Crystal Plating''' Ship Component | ||
* Unlocks [[File:Armor_04.png|24px]] '''Thulium Alloy Armor''' Ship Component | * Unlocks [[File:Armor_04.png|24px]] '''Thulium Alloy Armor''' Ship Component | ||
|-<span id="MasterTech_ExoticMassWeaponry"></span> | |- | ||
<span id="MasterTech_ExoticMassWeaponry"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Exotic Mass Weaponry''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Exotic Mass Weaponry''' | ||
Line 1,561: | Line 1,677: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterDevineFleets"></span> | |- | ||
<span id="MasterDevineFleets"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|'''Divine Fleets''' | |style="white-space:nowrap;"|'''Divine Fleets''' | ||
Line 1,572: | Line 1,689: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:Devine_Temple_01.png|24px]] '''Divine Temple Module''' Ship Component | * Unlocks [[File:Devine_Temple_01.png|24px]] '''Divine Temple Module''' Ship Component | ||
|-<span id="MasterTech_TechnologicalSingularity"></span> | |- | ||
<span id="MasterTech_TechnologicalSingularity"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Technological Singularity''' | |style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Technological Singularity''' | ||
Line 1,584: | Line 1,702: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | * <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | * <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]] '''Research''' | ||
|-<span id="MasterThePathofShadows"></span> | |- | ||
<span id="MasterThePathofShadows"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''The Path of Shadows''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''The Path of Shadows''' | ||
Line 1,595: | Line 1,714: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|-<span id="MasterTech_CruiserDoctrine"></span> | |- | ||
<span id="MasterTech_CruiserDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Battle Cruiser Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Battle Cruiser Doctrine''' | ||
Line 1,608: | Line 1,728: | ||
* Allows [[File:Preset_Class_Frigate.png|24px]] '''Cruiser''' Ship Category | * Allows [[File:Preset_Class_Frigate.png|24px]] '''Cruiser''' Ship Category | ||
* Unlocks '''Medium''' Ship Hulls | * Unlocks '''Medium''' Ship Hulls | ||
|-<span id="MasterTech_CulturalOutreach"></span> | |- | ||
<span id="MasterTech_CulturalOutreach"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Outreach''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Outreach''' | ||
Line 1,625: | Line 1,746: | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Information Hub''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Information Hub''' Starbase Module | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Exchange''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Exchange''' Starbase Module | ||
|-<span id="MasterTech_SovereignImmunity"></span> | |- | ||
<span id="MasterTech_SovereignImmunity"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Sovereign Immunity''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Sovereign Immunity''' | ||
Line 1,635: | Line 1,757: | ||
* Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_ColonialLawAndPolicy|Colonial Law And Policy]]''' Tech | * Requires [[File:Icon_Civil.png|24px|frameless]] '''[[#MasterTech_ColonialLawAndPolicy|Colonial Law And Policy]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_SpaceWeapons"></span> | |- | ||
<span id="MasterTech_SpaceWeapons"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Space Weapons''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Space Weapons''' | ||
Line 1,648: | Line 1,771: | ||
* Unlocks [[File:WeaponModel_12X.png|24px]] '''Helios Rockets''' Ship Component | * Unlocks [[File:WeaponModel_12X.png|24px]] '''Helios Rockets''' Ship Component | ||
* Unlocks [[File:WeaponModel_01.png|24px]] '''Gauss Cannon''' Ship Component | * Unlocks [[File:WeaponModel_01.png|24px]] '''Gauss Cannon''' Ship Component | ||
|-<span id="MasterTech_AdaptiveArmorImprovements"></span> | |- | ||
<span id="MasterTech_AdaptiveArmorImprovements"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Adaptive Armor Improvements''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Adaptive Armor Improvements''' | ||
Line 1,659: | Line 1,783: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
|-<span id="MasterTech_LeadershipRecruiting"></span> | |- | ||
<span id="MasterTech_LeadershipRecruiting"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Leadership Recruiting''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Leadership Recruiting''' | ||
Line 1,693: | Line 1,818: | ||
* Unlocks [[File:ThinkTanksNaturalLeagueIcon.png|24px]] '''Order of Infection''' Think Tank | * Unlocks [[File:ThinkTanksNaturalLeagueIcon.png|24px]] '''Order of Infection''' Think Tank | ||
* Unlocks [[File:ThinkTankFreemindCenterIcon.png|24px]] '''Shared Mind''' Think Tank | * Unlocks [[File:ThinkTankFreemindCenterIcon.png|24px]] '''Shared Mind''' Think Tank | ||
|-<span id="MasterTheWayTech"></span> | |- | ||
<span id="MasterTheWayTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Way''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Way''' | ||
Line 1,704: | Line 1,830: | ||
* Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTheOrderTech|The Order]]''' Tech | * Requires [[File:Icon_Defense.png|24px|frameless]] '''[[#MasterTheOrderTech|The Order]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_ArmorDefenseTheory"></span> | |- | ||
<span id="MasterTech_ArmorDefenseTheory"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Defense Theory''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Defense Theory''' | ||
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* Unlocks [[File:Armor_02.png|24px]] '''Titanium Plating''' Ship Component | * Unlocks [[File:Armor_02.png|24px]] '''Titanium Plating''' Ship Component | ||
* Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Durantium Composite''' Starbase Module | * Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Durantium Composite''' Starbase Module | ||
|-<span id="MasterTech_CulturalAssimilation"></span> | |- | ||
<span id="MasterTech_CulturalAssimilation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Assimilation''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Assimilation''' | ||
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* Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | * Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Ministry''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Ministry''' Starbase Module | ||
|-<span id="MasterTech_AdvancedComposites"></span> | |- | ||
<span id="MasterTech_AdvancedComposites"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Advanced Composites''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Advanced Composites''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | * <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | ||
|-<span id="MasterTech_InterstellarCabinet"></span> | |- | ||
<span id="MasterTech_InterstellarCabinet"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Interstellar Cabinet''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Interstellar Cabinet''' | ||
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|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:Minister_Crime.png|24px]] '''Minister of Justice''' | * Unlocks [[File:Minister_Crime.png|24px]] '''Minister of Justice''' | ||
|-<span id="MasterTech_EnergyDissipationStrategies"></span> | |- | ||
<span id="MasterTech_EnergyDissipationStrategies"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Dissipation Strategies''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Energy Dissipation Strategies''' | ||
Line 1,766: | Line 1,897: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|-<span id="MasterTech_ShieldEnhancements"></span> | |- | ||
<span id="MasterTech_ShieldEnhancements"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Enhancements''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Enhancements''' | ||
Line 1,777: | Line 1,909: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
|-<span id="MasterTech_HyperFieldMassDrivers"></span> | |- | ||
<span id="MasterTech_HyperFieldMassDrivers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Hyper Field Mass Drivers''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Hyper Field Mass Drivers''' | ||
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* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_StellarEmigration"></span> | |- | ||
<span id="MasterTech_StellarEmigration"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Emigration''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Stellar Emigration''' | ||
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* Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | * Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Embassy''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Interstellar Embassy''' Starbase Module | ||
|-<span id="MasterJihadTech"></span> | |- | ||
<span id="MasterJihadTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|'''Jihad''' | |style="white-space:nowrap;"|'''Jihad''' | ||
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* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* <span style="color:Green">+1</span> Cruiser | * <span style="color:Green">+1</span> Cruiser | ||
|-<span id="MasterTech_XenoReligions"></span> | |- | ||
<span id="MasterTech_XenoReligions"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Religions''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Xeno Religions''' | ||
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* Unlocks [[File:CoordinationTemple.png|24px]] '''Coordination Temple''' Improvement | * Unlocks [[File:CoordinationTemple.png|24px]] '''Coordination Temple''' Improvement | ||
* Allows [[File:Policy_YouAreJustANumber.png|24px]] '''You Are Just A Number''' Policy | * Allows [[File:Policy_YouAreJustANumber.png|24px]] '''You Are Just A Number''' Policy | ||
|-<span id="MasterTech_ColonialLawAndPolicy"></span> | |- | ||
<span id="MasterTech_ColonialLawAndPolicy"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Law And Policy''' | |style="white-space:nowrap;"|[[File:Icon_Civil.png|48px|frameless|left]] '''Colonial Law And Policy''' | ||
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* Unlocks [[File:Icon_002.png|24px]] '''Planetary Court''' Improvement | * Unlocks [[File:Icon_002.png|24px]] '''Planetary Court''' Improvement | ||
* Allows [[File:Policy_PoliceState.png|24px]] '''Police State''' Policy | * Allows [[File:Policy_PoliceState.png|24px]] '''Police State''' Policy | ||
|-<span id="MasterTech_CulturalAffinity"></span> | |- | ||
<span id="MasterTech_CulturalAffinity"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Affinity''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Affinity''' | ||
Line 1,861: | Line 1,999: | ||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | * Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Hive Mind''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Hive Mind''' Starbase Module | ||
|-<span id="MasterTech_SpaceDoctrine"></span> | |- | ||
<span id="MasterTech_SpaceDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Space Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Space Doctrine''' | ||
Line 1,879: | Line 2,018: | ||
* Allows [[File:Preset_Class_Siege.png|24px]] '''Siege''' Ship Category | * Allows [[File:Preset_Class_Siege.png|24px]] '''Siege''' Ship Category | ||
* Unlocks '''Small''' Ship Hulls | * Unlocks '''Small''' Ship Hulls | ||
|-<span id="MasterTech_StellarMarines"></span> | |- | ||
<span id="MasterTech_StellarMarines"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Stellar Marines''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Stellar Marines''' | ||
Line 1,890: | Line 2,030: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | * <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Soldiering''' | ||
|-<span id="MasterTech_AdaptiveMissileSystem"></span> | |- | ||
<span id="MasterTech_AdaptiveMissileSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Adaptive Missile System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Adaptive Missile System''' | ||
Line 1,901: | Line 2,042: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_ReallyLateStageCapitalism"></span> | |- | ||
<span id="MasterTech_ReallyLateStageCapitalism"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Really Late Stage Capitalism''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Really Late Stage Capitalism''' | ||
Line 1,918: | Line 2,060: | ||
* Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Currency Reserve''' Improvement | * Unlocks [[File:GalacticStockExchange.png|24px]] '''Galactic Currency Reserve''' Improvement | ||
* Allows [[File:Policy_FreeTrade.png|24px]] '''Free Trade''' Policy | * Allows [[File:Policy_FreeTrade.png|24px]] '''Free Trade''' Policy | ||
|-<span id="MasterTech_CoordinatedTravel"></span> | |- | ||
<span id="MasterTech_CoordinatedTravel"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Drives.png|48px|frameless|left]] '''Coordinated Travel''' | |style="white-space:nowrap;"|[[File:Icon_Drives.png|48px|frameless|left]] '''Coordinated Travel''' | ||
Line 1,929: | Line 2,072: | ||
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | * <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]] '''Moves''' | ||
|-<span id="MasterTech_ImprovedMissileWarfareDoctrine"></span> | |- | ||
<span id="MasterTech_ImprovedMissileWarfareDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Missile Warfare Doctrine''' | ||
Line 1,940: | Line 2,084: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
|-<span id="MasterTech_OrbitalShipAssembly"></span> | |- | ||
<span id="MasterTech_OrbitalShipAssembly"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Ship Assembly''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Orbital Ship Assembly''' | ||
Line 1,951: | Line 2,096: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | * <span style="color:Green">+10%</span> [[File:GC3_Moves_Icon.png|24px]] '''Capacity''' | ||
|-<span id="MasterTech_DoomRay"></span> | |- | ||
<span id="MasterTech_DoomRay"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Doom Ray''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Doom Ray''' | ||
Line 1,963: | Line 2,109: | ||
* Unlocks [[File:WeaponModel_30.png|24px]] '''Doom Ray''' Ship Component | * Unlocks [[File:WeaponModel_30.png|24px]] '''Doom Ray''' Ship Component | ||
* Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Stationary Doom Ray''' Starbase Module | * Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Stationary Doom Ray''' Starbase Module | ||
|-<span id="MasterTech_PlasmaBeams"></span> | |- | ||
<span id="MasterTech_PlasmaBeams"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Plasma Beams''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Plasma Beams''' | ||
Line 1,975: | Line 2,122: | ||
* Unlocks [[File:WeaponModel_06.png|24px]] '''Plasma Pod''' Ship Component | * Unlocks [[File:WeaponModel_06.png|24px]] '''Plasma Pod''' Ship Component | ||
* Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Starbase Plasma Turrets''' Starbase Module | * Unlocks [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Starbase Plasma Turrets''' Starbase Module | ||
|-<span id="MasterTech_DreadnoughtDoctrine"></span> | |- | ||
<span id="MasterTech_DreadnoughtDoctrine"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Dreadnought Doctrine''' | |style="white-space:nowrap;"|[[File:Icon_Starport.png|48px|frameless|left]] '''Dreadnought Doctrine''' | ||
Line 1,988: | Line 2,136: | ||
* Allows [[File:Preset_Class_Dreadnought.png|24px]] '''Dreadnought''' Ship Category | * Allows [[File:Preset_Class_Dreadnought.png|24px]] '''Dreadnought''' Ship Category | ||
* Unlocks '''Huge''' Ship Hulls | * Unlocks '''Huge''' Ship Hulls | ||
|-<span id="MasterTech_ArmorDensityImprovements"></span> | |- | ||
<span id="MasterTech_ArmorDensityImprovements"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Density Improvements''' | |style="white-space:nowrap;"|[[File:Icon_Armor.png|48px|frameless|left]] '''Armor Density Improvements''' | ||
Line 2,000: | Line 2,149: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | * <span style="color:Green">+10%</span> [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Armor Rating''' | ||
* Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Kanvium Laminate''' Starbase Module | * Unlocks [[File:GC3_Armor_Rateing_Stat_Icon.png|24px]] '''Kanvium Laminate''' Starbase Module | ||
|-<span id="MasterTech_PredictiveProcessors"></span> | |- | ||
<span id="MasterTech_PredictiveProcessors"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Predictive Processors''' | |style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Predictive Processors''' | ||
Line 2,011: | Line 2,161: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|24px]] '''Intelligence''' | * <span style="color:Green">+1</span> [[File:LeaderStat_Intelligence.png|24px]] '''Intelligence''' | ||
|-<span id="MasterTech_MithrilarianEpics"></span> | |- | ||
<span id="MasterTech_MithrilarianEpics"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Mithrilarian Epics''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Mithrilarian Epics''' | ||
Line 2,023: | Line 2,174: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:ShrineOfMithrillar.png|24px]] '''Shrine of the Mithrilar''' Improvement | * Unlocks [[File:ShrineOfMithrillar.png|24px]] '''Shrine of the Mithrilar''' Improvement | ||
|-<span id="MasterTech_PhotonicWarheadSystem"></span> | |- | ||
<span id="MasterTech_PhotonicWarheadSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Photonic Warhead System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Photonic Warhead System''' | ||
Line 2,037: | Line 2,189: | ||
* Unlocks [[File:WeaponModel_14X.png|24px]] '''MeleraX Warhead''' Ship Component | * Unlocks [[File:WeaponModel_14X.png|24px]] '''MeleraX Warhead''' Ship Component | ||
* Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Photonic Torpedo Array''' Starbase Module | * Unlocks [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Photonic Torpedo Array''' Starbase Module | ||
|-<span id="MasterTech_EconomicDevelopment"></span> | |- | ||
<span id="MasterTech_EconomicDevelopment"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Development''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Economic Development''' | ||
Line 2,050: | Line 2,203: | ||
* Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | ||
* Allows [[File:Policy_EconomicDevelopment.png|24px]] '''Economic Development''' Policy | * Allows [[File:Policy_EconomicDevelopment.png|24px]] '''Economic Development''' Policy | ||
|-<span id="MasterTech_ShieldFocusAdaption"></span> | |- | ||
<span id="MasterTech_ShieldFocusAdaption"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Focus Adaption''' | |style="white-space:nowrap;"|[[File:Icon_Shields.png|48px|frameless|left]] '''Shield Focus Adaption''' | ||
Line 2,062: | Line 2,216: | ||
* <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+10%</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
* Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Invulnerability Sphere''' Starbase Module | * Unlocks [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Invulnerability Sphere''' Starbase Module | ||
|-<span id="MasterTech_ForgedBeamWeapons"></span> | |- | ||
<span id="MasterTech_ForgedBeamWeapons"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Forged Beam Weapons''' | |style="white-space:nowrap;"|[[File:Icon_Beam.png|48px|frameless|left]] '''Forged Beam Weapons''' | ||
Line 2,075: | Line 2,230: | ||
* <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Beam_Attack_Stat_Icon.png|24px]] '''Beam Attack''' | ||
* Unlocks [[File:WeaponModel_29X.png|24px]] '''Enhanced Plasma Pod''' Ship Component | * Unlocks [[File:WeaponModel_29X.png|24px]] '''Enhanced Plasma Pod''' Ship Component | ||
|-<span id="MasterMajestyTech"></span> | |- | ||
<span id="MasterMajestyTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Majesty''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Majesty''' | ||
Line 2,086: | Line 2,242: | ||
* Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech | * Requires [[File:Icon_Sensors.png|24px|frameless]] '''[[#MasterTech_CulturalAffinity|Cultural Affinity]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_InterstellarInvestments"></span> | |- | ||
<span id="MasterTech_InterstellarInvestments"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Investments''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Interstellar Investments''' | ||
Line 2,100: | Line 2,257: | ||
* <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | * <span style="color:Green">+2</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]] '''Trade Licenses Max''' | ||
* <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | * <span style="color:Green">+5000</span> [[File:DiplomaticCapitalIcon.png|24px]] '''Diplomatic Capital''' | ||
|-<span id="MasterSanctuaryTech"></span> | |- | ||
<span id="MasterSanctuaryTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Consensus Maker''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Consensus Maker''' | ||
Line 2,112: | Line 2,270: | ||
* <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
* <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | * <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|24px]] '''Diplomacy Bonus''' | ||
|-<span id="MasterTech_PlanetaryInvasion"></span> | |- | ||
<span id="MasterTech_PlanetaryInvasion"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Invasion''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Invasion''' | ||
Line 2,126: | Line 2,285: | ||
* Unlocks [[File:TerranModel_139.png|24px]] '''Spore Module''' Ship Component | * Unlocks [[File:TerranModel_139.png|24px]] '''Spore Module''' Ship Component | ||
* Allows [[File:Preset_Class_Transport.png|24px]] '''Invader''' Ship Category | * Allows [[File:Preset_Class_Transport.png|24px]] '''Invader''' Ship Category | ||
|-<span id="MasterTech_ArmedShuttles_Drengin"></span> | |- | ||
<span id="MasterTech_ArmedShuttles_Drengin"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Warships''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Warships''' | ||
Line 2,146: | Line 2,306: | ||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Fighter''' Ship Category | ||
* Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | * Allows [[File:Preset_Class_Fighter.png|24px]] '''Bomber''' Ship Category | ||
|-<span id="MasterTech_GloriousLegacy"></span> | |- | ||
<span id="MasterTech_GloriousLegacy"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Glorious Legacy''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Glorious Legacy''' | ||
Line 2,158: | Line 2,319: | ||
* <span style="color:Green">+2</span> '''Culture Points''' | * <span style="color:Green">+2</span> '''Culture Points''' | ||
* <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | * <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|-<span id="MasterThePathTech"></span> | |- | ||
<span id="MasterThePathTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Path''' | |style="white-space:nowrap;"|[[File:Icon_Defense.png|48px|frameless|left]] '''The Path''' | ||
Line 2,172: | Line 2,334: | ||
* Unlocks [[File:KrynniacTemple.png|24px]] '''Krynniac Temple''' Improvement | * Unlocks [[File:KrynniacTemple.png|24px]] '''Krynniac Temple''' Improvement | ||
* Unlocks [[File:KrynniacMinistry.png|24px]] '''Krynniac Ministry''' Improvement | * Unlocks [[File:KrynniacMinistry.png|24px]] '''Krynniac Ministry''' Improvement | ||
|-<span id="MasterTech_MassManipulation"></span> | |- | ||
<span id="MasterTech_MassManipulation"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Mass Manipulation''' | |style="white-space:nowrap;"|[[File:Icon_Kinetic.png|48px|frameless|left]] '''Mass Manipulation''' | ||
Line 2,183: | Line 2,346: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | * <span style="color:Green">+10%</span> [[File:GC3_Kinetic_Attack_Stat_Icon.png|24px]] '''Kinetic Attack''' | ||
|-<span id="MasterTech_CulturalDomination"></span> | |- | ||
<span id="MasterTech_CulturalDomination"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Domination''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Domination''' | ||
Line 2,198: | Line 2,362: | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Indoctrination Center''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Indoctrination Center''' Starbase Module | ||
* Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Celebrity''' Citizen Specialization | * Unlocks [[File:Leader_Celebrity_Icon_Large.png|24px]] '''Celebrity''' Citizen Specialization | ||
|-<span id="MasterTech_MascrinthusAndDraginol"></span> | |- | ||
<span id="MasterTech_MascrinthusAndDraginol"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Mascrinthus and Draginol''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Mascrinthus and Draginol''' | ||
Line 2,210: | Line 2,375: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:ShrineofTandis.png|24px]] '''Shrine of Tandis''' Improvement | * Unlocks [[File:ShrineofTandis.png|24px]] '''Shrine of Tandis''' Improvement | ||
|-<span id="MasterTech_WeaponSystems"></span> | |- | ||
<span id="MasterTech_WeaponSystems"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Weapon Systems''' | |style="white-space:nowrap;"|[[File:Icon_Weapons.png|48px|frameless|left]] '''Weapon Systems''' | ||
Line 2,224: | Line 2,390: | ||
* <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | * <span style="color:Green">+1</span> [[File:GC3_Missile_Attack_Stat_Icon.png|24px]] '''Missile Attack''' | ||
* Unlocks [[File:component_targetingcomputer.png|24px]] '''Targeting Computer''' Ship Component | * Unlocks [[File:component_targetingcomputer.png|24px]] '''Targeting Computer''' Ship Component | ||
|-<span id="MasterUnbrokenSpirt"></span> | |- | ||
<span id="MasterUnbrokenSpirt"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Unbroken Spirit''' | |style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Unbroken Spirit''' | ||
Line 2,235: | Line 2,402: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+15%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | * <span style="color:Green">+15%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | ||
|-<span id="MasterTech_XenoEconomics"></span> | |- | ||
<span id="MasterTech_XenoEconomics"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Economics''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Economics''' | ||
Line 2,248: | Line 2,416: | ||
* Unlocks [[File:FinancialCapital.png|24px]] '''Financial Capital''' Improvement | * Unlocks [[File:FinancialCapital.png|24px]] '''Financial Capital''' Improvement | ||
* Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Orbital Shopping Center''' Starbase Module | * Unlocks [[File:Stat_Economic_Power_Icon.png|24px]] '''Orbital Shopping Center''' Starbase Module | ||
|-<span id="MasterTech_PlanetaryMobilization"></span> | |- | ||
<span id="MasterTech_PlanetaryMobilization"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Mobilization''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Planetary Mobilization''' | ||
Line 2,262: | Line 2,431: | ||
* Unlocks [[File:Minister_Defense.png|24px]] '''Minister of Defense''' | * Unlocks [[File:Minister_Defense.png|24px]] '''Minister of Defense''' | ||
* Unlocks [[File:Leader_General_Icon_Large.png|24px]] '''Soldier''' Citizen Specialization | * Unlocks [[File:Leader_General_Icon_Large.png|24px]] '''Soldier''' Citizen Specialization | ||
|-<span id="MasterTech_AvengerMissileSystem"></span> | |- | ||
<span id="MasterTech_AvengerMissileSystem"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Avenger Missile System''' | |style="white-space:nowrap;"|[[File:Icon_Missile.png|48px|frameless|left]] '''Avenger Missile System''' | ||
Line 2,273: | Line 2,443: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:WeaponModel_13.png|24px]] '''Avenger''' Ship Component | * Unlocks [[File:WeaponModel_13.png|24px]] '''Avenger''' Ship Component | ||
|-<span id="MasterTech_OpenTradePolicy"></span> | |- | ||
<span id="MasterTech_OpenTradePolicy"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Open Trade Policy''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Open Trade Policy''' | ||
Line 2,287: | Line 2,458: | ||
* Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | * Unlocks [[File:Upgrade_Wealth.png|24px]] '''Upgrade Markets''' Improvement | ||
* Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trading Hub''' Starbase Module | * Unlocks [[File:GC3_Trade_Route_Value_Icon.png|24px]] '''Trading Hub''' Starbase Module | ||
|-<span id="MasterTech_Redoubts"></span> | |- | ||
<span id="MasterTech_Redoubts"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Redoubts''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Redoubts''' | ||
Line 2,299: | Line 2,471: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | * <span style="color:Green">+10</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]] '''Planetary Defenses''' | ||
|-<span id="MasterDefensiveDiscipline"></span> | |- | ||
<span id="MasterDefensiveDiscipline"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Discipline''' | |style="white-space:nowrap;"|[[File:Icon_Starbase_Defense.png|48px|frameless|left]] '''Defensive Discipline''' | ||
Line 2,310: | Line 2,483: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+0.2</span> [[File:RaceTraitIntuitive.png|24px]] '''Evasion''' | * <span style="color:Green">+0.2</span> [[File:RaceTraitIntuitive.png|24px]] '''Evasion''' | ||
|-<span id="MasterBlackMarketTech"></span> | |- | ||
<span id="MasterBlackMarketTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Black Market''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Black Market''' | ||
Line 2,321: | Line 2,495: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* Unlocks [[File:BlackMarket.png|24px]] '''Black Market''' Improvement | * Unlocks [[File:BlackMarket.png|24px]] '''Black Market''' Improvement | ||
|-<span id="MasterShadowEnforcers"></span> | |- | ||
<span id="MasterShadowEnforcers"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Enforcers''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Shadow Enforcers''' | ||
Line 2,331: | Line 2,506: | ||
* Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterThePathofShadows|The Path of Shadows]]''' Tech | * Requires [[File:Icon_Economics.png|24px|frameless]] '''[[#MasterThePathofShadows|The Path of Shadows]]''' Tech | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
|-<span id="MasterTech_Diplomacy"></span> | |- | ||
<span id="MasterTech_Diplomacy"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Diplomacy''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Diplomacy''' | ||
Line 2,345: | Line 2,521: | ||
* Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | * Unlocks [[File:Upgrade_Influence.png|24px]] '''Upgrade Culture''' Improvement | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Exchange''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Exchange''' Starbase Module | ||
|-<span id="MasterTech_CulturalInfluence"></span> | |- | ||
<span id="MasterTech_CulturalInfluence"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Influence''' | |style="white-space:nowrap;"|[[File:Icon_Sensors.png|48px|frameless|left]] '''Cultural Influence''' | ||
Line 2,363: | Line 2,540: | ||
* Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Forum''' Starbase Module | * Unlocks [[File:GC3_Influence_Priority_Icon.png|24px]] '''Cultural Forum''' Starbase Module | ||
* Unlocks [[File:Minister_Culture.png|24px]] '''Minister of Culture''' | * Unlocks [[File:Minister_Culture.png|24px]] '''Minister of Culture''' | ||
|-<span id="MasterTech_PostSentience"></span> | |- | ||
<span id="MasterTech_PostSentience"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Post-Sentience''' | |style="white-space:nowrap;"|[[File:Icon_Research.png|48px|frameless|left]] '''Post-Sentience''' | ||
Line 2,375: | Line 2,553: | ||
* <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|24px]] '''Diligence''' | * <span style="color:Green">+1</span> [[File:LeaderStat_Diligence.png|24px]] '''Diligence''' | ||
* Unlocks [[File:TorianUniversity.png|24px]] '''Augmentation Center''' Improvement | * Unlocks [[File:TorianUniversity.png|24px]] '''Augmentation Center''' Improvement | ||
|-<span id="MasterKrynnConversionTech"></span> | |- | ||
<span id="MasterKrynnConversionTech"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Krynniac Conversion''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Krynniac Conversion''' | ||
Line 2,388: | Line 2,567: | ||
* <span style="color:Green">+0.2</span> [[File:GC3_Tourism_Revenue_Stat_Icon.png|24px]] '''Tourism''' | * <span style="color:Green">+0.2</span> [[File:GC3_Tourism_Revenue_Stat_Icon.png|24px]] '''Tourism''' | ||
* <span style="color:Green">+25%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | * <span style="color:Green">+25%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]] '''Influence Growth''' | ||
|-<span id="MasterTech_OrbitalDeploymentMastery"></span> | |- | ||
<span id="MasterTech_OrbitalDeploymentMastery"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Orbital Deployment Mastery''' | |style="white-space:nowrap;"|[[File:Icon_Marines.png|48px|frameless|left]] '''Orbital Deployment Mastery''' | ||
Line 2,398: | Line 2,578: | ||
|style="white-space:nowrap;"| | |style="white-space:nowrap;"| | ||
* <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | * <span style="color:Green">+10%</span> [[File:GC3_HitPoints_Icon.png|24px]] '''Hit Points''' | ||
|-<span id="MasterTech_XenoHospitality"></span> | |- | ||
<span id="MasterTech_XenoHospitality"></span> | |||
|- | |- | ||
|style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Hospitality''' | |style="white-space:nowrap;"|[[File:Icon_Economics.png|48px|frameless|left]] '''Xeno Hospitality''' |
Revision as of 13:51, 19 March 2024
Name | Description | Cost | Requirements | Effects |
---|---|---|---|---|
Payload Miniaturization
Missile Weapon |
Reduces the amount of space our missile weapon systems use. |
|
||
Defensive Studies
Defense Critical |
Allows us to begin building advanced systems into our most vulnerable targets. |
|
| |
Weaponized Probes
Critical Weapon |
Augment exploration probes with weaponry. |
|
||
Precursor Origins
Non Military |
Investigation into ancient systems could unlock new ships for our Commanders. |
|
| |
Strong AI | Allows us to simulate our brightest minds. |
|
||
Battleship Doctrine
Hulls Critical |
Allows us to design and build Battleship class starships. |
|
||
Shield Frequency Modulation
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Quantum Torpedo System
Missile Weapon |
Makes the new Quantum Torpedo Missile system available for ship designs. |
|
||
Killbots
Invasion |
Improves our ability to invade worlds. |
|
||
Shield Harmonics
Defense |
Advancements in energy technology provides us with stronger shields. |
|
||
Cascading Detonations
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Martial Law Doctrine | Unlocks new policies. |
|
||
Beam Capacitation
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Directed Energy Weapons
Beam Weapon |
Allows construction of basic energy beam weapons. |
|
||
Central Authority Offices | Allows us to manage the transportation of goods to and from our worlds. |
|
| |
Railguns
Kinetic Weapon |
Allows construction of basic Kinetic weapon. |
|
||
Kinetic Weapon Targeting
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Trade Pacts
Non Military |
Increase our diplomatic capabilities. |
|
||
Systems Of Control
Invasion |
New tools will allow us to control our aspects of our civilization. |
|
||
Phased Energy Magnification
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Pulse Cannons
Kinetic Weapon |
Makes Pulse Cannon system available for ship designs. |
|
||
Secret Police | Our populace may hate these tactics, but criminals hate them even more. |
|
||
Serrated Munitions
Kinetic Weapon |
Improves our kinetic weapons. |
|
||
Interstellar Trade
Wealth Trade |
Increase the reach of our trade networks. |
|
||
Kinetic Weapon Enhancement
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Emissaries
Non Military Critical |
Improves our diplomatic capabilities and allows us to recruit more Commanders. |
|
||
Phoenix Missile System
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Financial Sectors
Non Military |
Improves the Income on your worlds. |
|
||
Exotic Armor Materials
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Domestic Policy Doctrine
Non Military |
Unlocks new policies. |
|
||
Espionage
Non Military |
Increase our diplomatic capabilities. |
|
||
Diamonic Armor Composite
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Improved Missile Targeting
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Dual Stage Detonations
Missile Weapon |
Improves our missile weapons. |
|
||
Dream of Utopia
Non Military |
Increases homeworld influence by a massive amount every month. |
|
||
Photonic Alignment
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Dreadlord Weapons
Kinetic Weapon |
Dreadlord technology provides a powerful boost to our weapons. |
|
||
Kinetic Weapon Mastery
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Energy Deflection Theory
Defense |
Basic shields will allow our ships to absorb incoming damage. |
|
||
Terror Stars
Defense Critical |
Allows us to construct Terror Stars. Time for some cosmic horror. |
|
||
Orbital Repair
Critical Hulls |
Unlocks Caretaker ships which can repair our fleets. |
|
||
Null Point Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
|
||
Shared Ideology
Non Military |
Make our civilization unique. |
|
| |
Disruptor Beams
Beam Weapon |
Unlocks a new, more lethal, beam weapon component for our ship designs. |
|
||
Beam Weapon Enhancement
Beam Weapon |
Increases the power of our Beam weapons. |
|
||
Advanced Missile Doctrine
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Drone Soldiers
Invasion |
Improves our ability to invade worlds. |
|
||
Political Capital
Non Military Critical |
Provides us with a wealth of diplomatic capital to trade. |
|
||
The Invisible Hand
Non Military |
Improves the Income on your worlds. |
|
||
Xeno Theology
Non Military |
Faith may help lead us into the next era. |
|
||
Armed Shuttles
Critical Weapon |
Allows construction of armed spacecraft. Provides two free warships. |
|
||
Xeno Commerce
Non Military |
Improves the Income on your worlds. |
|
||
Divine Essence
Non Military |
We can become one with the universe. |
|
||
Kinetic Augmentation
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
|
||
Quantum Pulse Driver
Kinetic Weapon |
Makes the Quantum Driver kinetic weapon system available for our ship designs. |
|
||
Digital Exchange
Trade Critical |
Increases the efficacy of trade between colonies and other species. |
|
||
Missile Warfare Mastery
Missile Weapon |
Increases the power of our Missile weapons. |
|
||
Cultural Synthesis
Non Military |
Assimilate other cultures into our own to amplify our own. Unlocks the Broadcast Culture project. |
|
| |
Planetary Defenses
Invasion |
Improves our ability to defend our worlds against invasions. |
|
||
Galactic Trade
Wealth Trade |
Increase the reach of our trade networks. |
|
||
Carriers
Carrier |
Allows construction of carrier modules. |
|
||
Spectrum Amplification
Beam Weapon |
Improves our laser weapons. |
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Interstellar Banking
Non Military |
Improves the Income on your worlds. |
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Warfare
Weapon |
Allows the construction of larger hull sizes. | |||
Colonial Governance
Non Military |
Unlocks new policies. |
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Shield Augmentation
Defense |
Advancements in energy technology provides us with stronger shields. |
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Nightmare Missile System
Missile Weapon |
Makes a very lethal new missile weapon system available for our ship designs. |
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Eminence
Non Military |
Increase our diplomatic capabilities. |
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Missile Payload Optimization
Missile Weapon |
Increases the power of our Missile weapons. |
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Invulnerability Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
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Energy Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
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Organic Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Universal Translator
Universal Translator Critical |
Allows us to begin communicating with aliens, and use the Galactic Bazaar. |
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Interstellar Currency
Non Military |
Allows the construction of markets in Starbases. | |||
Graviton Guns
Kinetic Weapon |
Makes the Graviton kinetic weapon system available for ship designs. |
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Starship Refits
Hulls Critical |
Allows ships to be upgraded with the best equipment as well as travel much faster in friendly territory. |
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Preferred Lending
Wealth Trade |
Increase the reach of our trade networks. |
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Alliances
Non Military |
Increase our diplomatic capabilities. |
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Extreme Miniaturization
Hulls Critical |
Adds additional component slots on hulls based on its total mass. |
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Blackhole Gun
Kinetic Weapon |
Makes the Singularity driver available for our ship designs. |
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The Calling | Allows construction of the Krynniac Mission. |
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Trade Networks
Wealth Critical |
Begin building trade networks. Provides a free Freighter . |
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Kinetic Discharge Miniaturization
Kinetic Weapon |
Reduces the size of our kinetic weapon systems. |
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Self-Healing Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Individual Divinity | Empowering citizens to ascend to godhood. Citizens will see their stats increased 0.1 per month. |
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Interstellar Markets
Non Military |
Expansion of trade across to new civilizations. |
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Economic Singularity | Improves the Income on your worlds. |
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Negotiation Algorithms
Non Military |
Improves our communication skills with inferior beings. |
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Colonial Bureaucracy
Non Military |
Allows us to begin building Bureaucratic Offices to manage our growing civilization. |
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Xeno Entertainment
Non Military |
Begin specializing Entertainers on our worlds. |
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Beam Weapon Augmentation
Beam Weapon |
Increases the power of our Beam weapons. |
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Antimatter Detonation
Missile Weapon |
Increases the power of our Missile weapons. |
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Defensive Trance | Greatly increase the abilities of our ships to withstand damage. |
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Tempered Armor
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Hyperwave Radio
Non Military |
Allows instant communication across infinite distances, adds a Flagship to your fleet. |
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Evasive Tactics
Defense Critical |
Unlocks Weapon Jammers which can increase the evasion of our ships. |
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The Order | Allows construction of the Krynniac Order and Sanctuary. |
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Improved Missile Production
Missile Weapon |
Increases the power of our Missile weapons. |
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Shadow Trade | Increases the Income of trade routes, by allowing the trade of dubious goods. |
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Gravimetric Shields
Defense |
Advancements in energy technology provides us with stronger shields. |
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Governance
Non Military |
Allows research of communications technologies. | |||
Improved Kinetic Weapon Doctrine
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Inertia Enhancement
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Defensive Meditation | Allows construction of the Champion's Temple. |
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Thermal Blooming
Beam Weapon |
Increases the power of our Beam weapons. |
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Cultural Conquest
Non Military |
Greatly Increases the spread of our colonies' Influence. (Capstone) |
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Flexible Bulkheads
Hulls Critical |
Allows us to fit more components on ship designs. |
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Shield Regeneration
Defense |
Advancements in energy technology provides us with stronger shields. |
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Acquisitions | Increase starbase range, and Awards one free Frigate. |
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High Energy Transfer
Beam Weapon |
Increases the power of our Beam weapons. |
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Phasor Beams
Beam Weapon |
Makes Phasor based beam weapons available for our ship designs. |
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Improved Armor Science
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Beam Weapon Miniaturization
Beam Weapon |
Reduces the size of our beam weapons. |
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Stellar Resorts
Non Military |
Provide the most popular entertainment for your worlds. |
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Armor Material Science
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Exotic Mass Weaponry
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Divine Fleets | Allows for the construction of the Divine Temple Support Module. |
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Technological Singularity
Tech |
Results in a compounding increase to all our research every month on our capital world. |
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The Path of Shadows | Allows construction of the Shadow Temple. |
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Battle Cruiser Doctrine
Hulls Critical |
Allows us to build and design Cruiser class starships. |
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Cultural Outreach
Non Military |
Begin spreading our Influence throughout the galaxy. |
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Sovereign Immunity
Non Military |
Allows us to use our largest commander ships. |
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Space Weapons
Critical Weapon |
Provides access to some basic weapons for space combat. |
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Adaptive Armor Improvements
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Leadership Recruiting
Non Military Critical |
Start putting your leaders to more effective use. |
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The Way | Allows construction of the Krynniac Oracle. |
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Armor Defense Theory
Defense |
Advanced Armor helps mitigate damage from attacks. |
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Cultural Assimilation
Non Military |
Begin spreading our Influence throughout the galaxy. |
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Advanced Composites
Critical Hulls |
Increase the capabilities of our shipyards. |
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Interstellar Cabinet
Non Military Critical |
Makes available more Ministers. |
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Energy Dissipation Strategies
Defense |
By deflecting the incoming energy, our Shields have less to resist. |
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Shield Enhancements
Defense |
Advancements in energy technology provides us with stronger shields. |
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Hyper Field Mass Drivers
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Stellar Emigration
Non Military |
Begin spreading our Influence throughout the galaxy. |
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Jihad | Allows Holy War to commence. |
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Xeno Religions
Non Military |
Faith may help lead us into the next era. |
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Colonial Law And Policy
Non Military |
Reduces Crime across our civilization. |
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Cultural Affinity
Non Military |
Begin spreading our Influence throughout the galaxy. |
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Space Doctrine
Defense Critical |
Unlocks Frigate class ships and the ability for ships and starbases to auto-volley. |
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Stellar Marines
Invasion |
Improves our ability to invade worlds. |
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Adaptive Missile System
Missile Weapon |
Increases the power of our Missile weapons. |
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Really Late Stage Capitalism
Wealth Trade |
First step to ensuring our currency is the galactic reserve currency. |
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Coordinated Travel | Every ten turns, our ships' movement increases until they can traverse the galaxy nearly instantly. |
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Missile Warfare Doctrine
Missile Weapon |
Increases the power of our Missile weapons. |
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Orbital Ship Assembly
Critical Hulls |
Allows for more effective starship construction. |
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Doom Ray
Beam Weapon |
Makes the Doom Ray available. It is exactly what it sounds like. |
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Plasma Beams
Beam Weapon |
Unlocks Plasma based beam weapon components for our ship designs. |
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Dreadnought Doctrine
Hulls Critical |
Allows us to design and build Dreadnought class starships. |
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Armor Density Improvements
Defense |
Advancements in materials technology provides us with lighter and stronger Armor. |
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Predictive Processors | Increases the Intelligence of our citizens. |
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Mithrilarian Epics
Non Military |
Faith may help lead us into the next era. |
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Photonic Warhead System
Missile Weapon |
Makes available the Photonic Missile system for our ship designs. |
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Economic Development
Non Military |
Provides economic growth for our civilization. |
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Shield Focus Adaption
Defense |
Advancements in energy technology provides us with stronger shields. |
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Forged Beam Weapons
Beam Weapon |
Increases the power of our Beam weapons. |
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Majesty
Diplomacy |
Allows formation of assimilation treaties. |
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Interstellar Investments
Non Military |
Advancing galactic-scale investment strategies. |
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Consensus Maker
Diplomacy |
Our diplomatic skills will increase every month. |
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Planetary Invasion
Invasion Critical |
Allows the construction of Invasion Transports which are vital for invading core worlds. |
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Warships
Critical Weapon |
Provide a prototype Siege ship to conquer small enemy worlds. |
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Glorious Legacy
Non Military |
Provides ultimate understanding of the Precursors. Increases our influence every month until the universe is ours. |
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The Path | Allows construction of the Krynniac Temple and Ministry. |
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Mass Manipulation
Kinetic Weapon |
Increases the power of our Kinetic weapons. |
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Cultural Domination
Non Military |
Begin spreading our Influence throughout the galaxy. |
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Mascrinthus and Draginol
Non Military |
Faith may help lead us into the next era. |
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Weapon Systems
Critical Weapon |
Allows for better integration of our newly invented space weapons. |
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Unbroken Spirit | Boost the Hitpoints of our ships. |
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Xeno Economics
Non Military |
Improves the Income on your worlds. |
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Planetary Mobilization
Defense Critical |
Allows us to put our citizens to greater use. |
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Avenger Missile System
Missile Weapon |
Allows construction of basic Missile weapons. |
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Open Trade Policy
Wealth Trade |
Increase the reach of our trade networks. |
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Redoubts
Invasion |
Improves our ability to defend our worlds against invasions. |
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Defensive Discipline | Makes our ships' crews more effective when in defensive maneuvers. |
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Black Market | Lets us build a Black Market. |
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Shadow Enforcers | Allows construction of the Enforcement Temple. |
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Diplomacy
Non Military |
Increase our diplomatic capabilities. |
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Cultural Influence
Non Military |
Begin spreading our Influence throughout the galaxy. |
|
||
Post-Sentience
Tech |
Allows our citizens to work as one. Each month their diligence increases significantly. |
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Krynniac Conversion | Increase tourism income and influence on all our worlds. |
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Orbital Deployment Mastery | Increase the capabilities of our shipyards. |
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Xeno Hospitality
Non Military |
Enhances inter-species understanding and trade efficiency. |
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