Citizens: Difference between revisions
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JYWLuca8269 (talk | contribs) (Changed table.) |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| | | Citizen | ||
| Cost | |||
| Effect | |||
| Required ability / tech / ideology | |||
| Promotions | |||
|- | |- | ||
| | | Administrator | ||
| | | colspan="5" | Provides administrative points. | ||
|- | |||
| [[File:Crusade Administrator.png|border|100px|Crusade Administrator.png]] | |||
| N/A | |||
| Gives 4 administration points | | Gives 4 administration points | ||
| N/A | |||
| | |||
Minister | |||
Mobster | |||
|- | |||
| Minister | |||
| colspan="5" | A department is far more effective when it has political support, and nothing communicates that like installing a Minister there. | |||
|- | |- | ||
| | | [[File:Crusade Administrator.png|border|100px|Crusade Administrator.png]] | ||
| | |||
10 Promethion | |||
1 Epimetheus Pollen | |||
| | |||
Gives 5 administration points | |||
Citizen retires | |||
| N/A | | N/A | ||
| N/A | | N/A | ||
|- | |- | ||
| | | Mobster | ||
| colspan="5" | It's amazing how many people are willing to do things for you when you subtly threaten their life. Or explicitly. The Mobster can go both ways. | |||
|- | |||
| [[File:Promotion Mobster.png|border|100px|Promotion Mobster.png]] | |||
| | |||
10 Promethion | |||
1 Artocarpus Viriles | |||
| Eliminates colony maintenance on assigment | |||
| Malevolent | |||
| N/A | | N/A | ||
|} | |} |
Revision as of 13:42, 27 December 2017
Citizens are a new mechanic introduced with the expansion Crusade. Every 10 turns one is generated for a civilization and depending on abilities and techs researched can be trained in a variety or roles, workers that boos civilian manufacturing, spies for espionage, generals that provide legions and many more.