Citizens are a new mechanic introduced with the expansion Crusade. Every 10 turns one is generated for a civilization and depending on abilities and techs researched can be trained in a variety or roles, workers that boos civilian manufacturing, spies for espionage, generals that provide legions and many more.
Citizen
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Cost
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Effect
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Required ability / tech / ideology
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Promotions
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Administrator
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Provides administrative points.
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N/A
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Gives 4 administration points
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N/A
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Minister
Mobster
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Minister
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A department is far more effective when it has political support, and nothing communicates that like installing a Minister there.
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10 Promethion
1 Epimetheus Pollen
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Gives 5 administration points
Citizen retires
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N/A
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N/A
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Mobster
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It's amazing how many people are willing to do things for you when you subtly threaten their life. Or explicitly. The Mobster can go both ways.
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10 Promethion
1 Artocarpus Viriles
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Eliminates colony maintenance on assigment
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Malevolent
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N/A
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See also
Citizen portraits