GalCiv4:Citizen Biology Table: Difference between revisions
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!! style="background-color: #1C4D8B; color: white;" | '''Description''' | !! style="background-color: #1C4D8B; color: white;" | '''Description''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|- | |- | ||
| [[File:GC3_RaceType_Aquatic_Icon.png|alt=|24px|frameless]] '''Aquatic''' | | [[File:GC3_RaceType_Aquatic_Icon.png|alt=|24px|frameless]] '''<span id="AmphibiousAbility">Aquatic'''</span> | ||
| Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. | | Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. | ||
| style="white-space:nowrap;"| | | style="white-space:nowrap;"| | ||
<div style="column-count: 2; column-gap: 20px;"> | |||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
Line 14: | Line 15: | ||
* At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Exotic World Colonization|Exotic World Colonization]] tech | * At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Exotic World Colonization|Exotic World Colonization]] tech | ||
* At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Oceanic World Mastery|Oceanic World Mastery]] tech | * At the start of the game unlocks the [[File:Icon_Planet.png|alt=|24px|frameless]] [[GalCiv4:Research_Tree#Oceanic World Mastery|Oceanic World Mastery]] tech | ||
* Allows ''' | * Allows '''Oceanic Worlds''' Event | ||
* | * Unlocks [[File:TorianHealingWater.png|24px]] '''[[Improvements_GC4#TidePools|Tide Pools]]''' Improvement | ||
* | * Unlocks [[File:TorianWellnessFalls.png|24px]] '''[[Improvements_GC4#BarrierReef|Barrier Reef]]''' Improvement | ||
* | * Unlocks [[File:TorianCleansingTide.png|24px]] '''[[Improvements_GC4#ExoticHatchery|Exotic Hatchery]]''' Improvement | ||
* | * Unlocks [[File:gcimp_nv23_237_full.png|24px]] '''[[Improvements_GC4#GrandResort|The Grand Resort]]''' Improvement | ||
* | * Unlocks [[File:gcimp_nv23_258_full.png|24px]] '''[[Improvements_GC4#GreatSchool|The Great School]]''' Improvement | ||
* Allows [[File: | * Allows [[File:Policy_UnderwaterHomes.png|24px]] '''[[Policies#Policy_UnderwaterHomes|Underwater Homes]]''' Policy | ||
* | * Unlocks [[File:Icon_004.png|24px]] '''[[Improvements_GC4#ComputerCore|Capital Mainframe]]''' Improvement | ||
* Unlocks [[File:terranimp_5.png|24px]] '''[[Improvements_GC4#IndustrialCenter|Industrial Center]]''' Improvement | |||
| [[File:GC3_RaceType_SiliconBased_Icon.png|alt=|24px|frameless]] '''Silicon Based''' | </div> | ||
|- | |||
| [[File:GC3_RaceType_SiliconBased_Icon.png|alt=|24px|frameless]] '''<span id="SiliconBasedAbility">Silicon Based'''</span> | |||
| Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. | | Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. | ||
| style="white-space:nowrap;"| | | style="white-space:nowrap;"| | ||
<div style="column-count: 2; column-gap: 20px;"> | |||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
* | * Unlocks [[File:Luximp_1_full.png|24px]] '''[[Improvements_GC4#Improvement_CrystalCore|Crystal Core]]''' Improvement | ||
* | * Unlocks [[File:Luximp_2_full.png|24px]] '''[[Improvements_GC4#Improvement_Crystalize|Crystallization Chambers]]''' Improvement | ||
* | * Unlocks [[File:luximp3_full.png|24px]] '''[[Improvements_GC4#Improvement_Facet|Facet Conduits]]''' Improvement | ||
* | * Unlocks [[File:luximp_full.png|24px]] '''[[Improvements_GC4#Improvement_Harmonic|Harmonic Array]]''' Improvement | ||
* | * Unlocks [[File:luximp4.png|24px]] '''[[Improvements_GC4#Improvement_PrismaticMatrix|Prismatic Learning Matrix]]''' Improvement | ||
* Allows [[File:Policy_Conscription.png | * Allows [[File:Policy_Conscription.png|24px]] '''[[Policies#Policy_WithoutSlumber|Without Slumber]]''' Policy | ||
* Allows [[File:Policy_HeartOfTheEmpire.png| | * Allows [[File:Policy_HeartOfTheEmpire.png|24px]] '''[[Policies#Policy_CaveOfEchoes|Cave of Echoes]]''' Policy | ||
* Allows '''Natural League''' Event | |||
| [[File:RaceTraitRadiated.png|alt=|24px|frameless]] '''Ammonia Based''' | * Unlocks [[File:ColonyCapital.png|24px]] '''[[Improvements_GC4#ColonyCapital|Core World Capital]]''' Improvement | ||
* Unlocks [[File:CivilizationCapital.png|24px]] '''[[Improvements_GC4#CivilizationCapital|Capital City]]''' Improvement | |||
* Unlocks [[File:Icon_004.png|24px]] '''[[Improvements_GC4#ComputerCore|Capital Mainframe]]''' Improvement | |||
* Unlocks [[File:terranimp_24.png|24px]] '''[[Improvements_GC4#ColonialGenerator|Planetary Generator]]''' Improvement | |||
* Unlocks [[File:terranimp_5.png|24px]] '''[[Improvements_GC4#IndustrialCenter|Industrial Center]]''' Improvement | |||
* Unlocks [[File:Settlement.png|24px]] '''[[Improvements_GC4#SupplyDepot|Supply Depot]]''' Improvement | |||
* Unlocks [[File:TechnologicalCapital.png|24px]] '''[[Improvements_GC4#TechnologicalCapital|Technological Capital]]''' Improvement | |||
* Unlocks [[File:Icon_006.png|24px]] '''[[Improvements_GC4#KimbreysRefuge|Kimberly's Refuge]]''' Improvement | |||
* Unlocks [[File:FertilityCenter.png|24px]] '''[[Improvements_GC4#ColonialClinic|Colonial Clinic]]''' Improvement | |||
* Unlocks [[File:BiosphereManipulator.png|24px]] '''[[Improvements_GC4#HeritageCenter|Heritage Center]]''' Improvement | |||
* Allows [[File:Policy_Conscription.png|24px]] '''[[Policies#Policy_Conscription|Conscription]]''' Policy | |||
* Allows [[File:Policy_HeartOfTheEmpire.png|24px]] '''[[Policies#Policy_HeartOfTheEmpire|Heart of the Empire]]''' Policy | |||
</div> | |||
|- | |||
| [[File:RaceTraitRadiated.png|alt=|24px|frameless]] '''<span id="AmmoniaBasedAbility">Ammonia Based'''</span> | |||
| Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. | | Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. | ||
| style="white-space:nowrap;"| | | style="white-space:nowrap;"| | ||
<div style="column-count: 2; column-gap: 20px;"> | |||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
* Allows '''[[ | * Allows '''Caustic Vapors''' Event | ||
* Allows [[File: | * Unlocks [[File:imp_radioactive_46.png|24px]] '''[[Improvements_GC4#NetworkNexus|Network Nexus]]''' Improvement | ||
* | * Unlocks [[File:imp_radioactive_82.png|24px]] '''[[Improvements_GC4#IrradiatedFoundry|Irradiated Foundry]]''' Improvement | ||
* | * Unlocks [[File:imp_radioactive_84.png|24px]] '''[[Improvements_GC4#ContagionSource|Contagion Source]]''' Improvement | ||
* | * Unlocks [[File:imp_radioactive_45.png|24px]] '''[[Improvements_GC4#Golgi|Golgi]]''' Improvement | ||
* | * Unlocks [[File:imp_radioactive_11.png|24px]] '''[[Improvements_GC4#Incubator|Amoebic Incubator]]''' Improvement | ||
* | * Unlocks [[File:imp_radioactive_60.png|24px]] '''[[Improvements_GC4#KnowledgeMeld|Knowledge Melding Hub]]''' Improvement | ||
* | * Allows [[File:Policy_ForeignDumping.png|24px]] '''[[Policies#Policy_ToxinSpreading|Toxin Spreading]]''' Policy | ||
* | * Allows '''Toxic Leader''' Event | ||
* | * Allows '''Scandal''' Event | ||
|- | * Allows '''Geothermic Fissures''' Event | ||
| [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|24px|frameless]] '''Carbon Based''' | * Allows '''Mutated Animals''' Event | ||
* Allows '''Mutated Animals''' Event | |||
* Allows '''Mutated Animals''' Event | |||
* Allows '''A New Pathogen is Born''' Event | |||
* Allows '''A New Pathogen is Born - Success''' Event | |||
* Unlocks [[File:recycling.png|24px]] '''[[Improvements_GC4#RecyclingCenter|Planetary Recycling Center]]''' Improvement | |||
* Unlocks [[File:Icon_004.png|24px]] '''[[Improvements_GC4#ComputerCore|Capital Mainframe]]''' Improvement | |||
* Unlocks [[File:OmegaResearchCenter.png|24px]] '''[[Improvements_GC4#KazarsMainframe|Kazar's Mainframe]]''' Improvement | |||
* Unlocks [[File:QuantumResearch.png|24px]] '''[[Improvements_GC4#GalacticMainframe|Planetary Mainframe]]''' Improvement | |||
* Unlocks [[File:terranimp_24.png|24px]] '''[[Improvements_GC4#ColonialGenerator|Planetary Generator]]''' Improvement | |||
* Unlocks [[File:terranimp_5.png|24px]] '''[[Improvements_GC4#IndustrialCenter|Industrial Center]]''' Improvement | |||
* Unlocks [[File:Settlement.png|24px]] '''[[Improvements_GC4#SupplyDepot|Supply Depot]]''' Improvement | |||
* Unlocks [[File:FertilityCenter.png|24px]] '''[[Improvements_GC4#ColonialClinic|Colonial Clinic]]''' Improvement | |||
* Unlocks [[File:BiosphereManipulator.png|24px]] '''[[Improvements_GC4#HeritageCenter|Heritage Center]]''' Improvement | |||
* Unlocks [[File:Orbital_Recruiting.png|24px]] '''[[Improvements_GC4#ColonyUpgrade_RecruitingStation|Recruiting Station]]''' Improvement | |||
* Unlocks [[File:orbital_climatecontrol.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ClimateControl|Climate Control]]''' Improvement | |||
* Unlocks [[File:orbital_colinizationcenter.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ColonizationCenter|Colonization Center]]''' Improvement | |||
* Unlocks [[File:orbital_cleanser.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_AtmosphericCleanser|Atmospheric Cleanser]]''' Improvement | |||
* Unlocks [[File:orbital_beacon.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_PlanetaryBeacon|Planetary Beacon]]''' Improvement | |||
* Unlocks [[File:orbital_market.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ColonialMarket|Orbital Market]]''' Improvement | |||
* Unlocks [[File:gcimp_nv23_192_full.png|24px]] '''[[Improvements_GC4#Improvement_GrowthCenter|Growth Center]]''' Improvement | |||
* Unlocks [[File:gcimp_nv23_53_full.png|24px]] '''[[Improvements_GC4#AirPurifier|Air Purifier]]''' Improvement | |||
* Blocks [[File:Trait_Clone.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Clone]]''' Unit Specialization | |||
* Blocks [[File:Trait_Criminal.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Criminal]]''' Unit Specialization | |||
* Blocks [[File:Trait_Mutant.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Mutant]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Natural League]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Plagued.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Plagued]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Natural League]]''' Unit Specialization | |||
* Blocks [[File:Trait_Defiant.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Defiant]]''' Unit Specialization | |||
* Blocks [[File:Trait_Scarred.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Scarred]]''' Unit Specialization | |||
* Blocks [[File:Trait_AlienArtifact.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Alien Artifact]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Famous.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Spouse]]''' Unit Specialization | |||
* Blocks [[File:Trait_Criminal.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Telepathic]]''' Unit Specialization | |||
* Blocks [[File:Trait_Clone.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Missing Twin]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Underminer.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Raised by Squatters]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Trained Chef]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Brainwashed Cultist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Manipulative.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Claustrophobia]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Advocate.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Party Loyalist]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Failed Med School]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Avoided Service]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Timid.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Excluded Inheritance]]''' Unit Specialization | |||
* Blocks [[File:Trait_Scarred.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Scarred Duelist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|No Sense of Smell]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Minor Nobility]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Tibetan Monastery]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Wharf Rat]]''' Unit Specialization | |||
* Blocks [[File:Trait_Vendetta.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Military Child]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Former Sailor]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Negotiator.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Career Diplomat]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Overcame Addiction]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Infected.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Frostbitten Toes]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Organized.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Detail-Oriented Engineer]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Infected.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Badly Burnt]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Underminer.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Deceased Friend]]''' Unit Specialization | |||
* Blocks [[File:Trait_AlienArtifact.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Alien Coin Flipper]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Renowned Archaeologist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Industrial.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Asteroid Miner]]''' Unit Specialization | |||
* Blocks [[File:LeaderTrait_Veteran.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Reincarnated Hero]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Survived Mutiny]]''' Unit Specialization | |||
* Blocks [[File:LeaderTrait_Veteran.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Former Gladiator]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Psychic bond with alien]]''' Unit Specialization | |||
* Allows [[File:Policy_HeartOfTheEmpire.png|24px]] '''[[Policies#Policy_HeartOfTheEmpire|Heart of the Empire]]''' Policy | |||
</div> | |||
|- | |||
| [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|24px|frameless]] '''<span id="CarbonBasedLife">Carbon Based'''</span> | |||
| Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | ||
| style="white-space:nowrap;"| | | style="white-space:nowrap;"| | ||
<div style="column-count: 2; column-gap: 20px;"> | |||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Wealth Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Farming Conversion''' | ||
* Allows ''' | * Allows '''Famine''' Event | ||
* Allows [[File:Policy_CoercedColonization.png | * Allows [[File:Policy_CoercedColonization.png|24px]] '''[[Policies#Policy_CoercedColonization|Coerced Colonization]]''' Policy | ||
* Allows [[File:Policy_EndlessFeast.png | * Allows [[File:Policy_EndlessFeast.png|24px]] '''[[Policies#Policy_SellSurplusFood|Export Food]]''' Policy | ||
</div> | |||
| [[File:GC3_RaceType_Synthetic_Icon.png|alt=|24px|frameless]] '''Synthetic''' | |- | ||
| [[File:GC3_RaceType_Synthetic_Icon.png|alt=|24px|frameless]] '''<span id="SyntheticLife">Synthetic'''</span> | |||
| Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. | | Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. | ||
| style="white-space:nowrap;"| | | style="white-space:nowrap;"| | ||
<div style="column-count: 2; column-gap: 20px;"> | |||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Mineral Conversion''' | ||
* Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | * Colony gets <span style="color:Green">+1</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Technology Conversion''' | ||
Line 77: | Line 164: | ||
* <span style="color:Green">+1</span> '''Synthetic Life''' | * <span style="color:Green">+1</span> '''Synthetic Life''' | ||
* At the start of the game unlocks the [[File:DurantiumCloudUpgradeIcon_New.png|alt=|24px|frameless]] [[Improvements_GC4#Durantium Cloud|Durantium Cloud]] improvement | * At the start of the game unlocks the [[File:DurantiumCloudUpgradeIcon_New.png|alt=|24px|frameless]] [[Improvements_GC4#Durantium Cloud|Durantium Cloud]] improvement | ||
* Allows ''' | * Allows '''Fragile Crust''' Event | ||
* Allows ''' | * Allows '''Caustic Vapors''' Event | ||
* Allows ''' | * Allows '''Talax's last gift''' Event | ||
* Allows ''' | * Allows '''The Nexus of Computation''' Event | ||
* Allows ''' | * Allows '''Systemic Processing Overload''' Event | ||
* Allows [[File: | * Allows '''The Machine Expansion''' Event | ||
* | * Unlocks [[File:Icon_Broadcast.png|24px]] '''[[Improvements_GC4#ConstructBroadcastModule|Broadcast Culture]]''' Improvement | ||
* | * Unlocks [[File:gcimp_nv23_121_full.png|24px]] '''[[Improvements_GC4#Improvement_DurantiumScanner|Durantium Scanner]]''' Improvement | ||
* Allows '''[[ | * Unlocks [[File:gcimp_nv23_120_full.png|24px]] '''[[Improvements_GC4#Improvement_PrecursorRelicScanner|Precursor Relic Scanner]]''' Improvement | ||
* Allows [[File: | * Allows [[File:Policy_ExtremeAutomation.png|24px]] '''[[Policies#Policy_ExtremeAutomation|Extreme Automation]]''' Policy | ||
* Allows | * Allows [[File:Policy_RemotePiloting.png|24px]] '''[[Policies#Policy_Telenavigation|Remote Piloting]]''' Policy | ||
* Allows | * Allows '''Strange Fungus''' Event | ||
* Allows | * Allows '''Funny Tasting Food''' Event | ||
* Allows | * Allows '''Exotic Alien Lazy Genius Fever''' Event | ||
* Allows | * Allows '''Rogue Robot Uprising''' Event | ||
* Allows | * Allows '''Geothermic Fissures''' Event | ||
* Allows | * Allows '''The Ghastly Request''' Event | ||
* Allows | * Allows '''Super Bacteria''' Event | ||
* Allows | * Allows '''Dwindling Numbers''' Event | ||
* Allows [[File: | * Allows '''Mutated Animals''' Event | ||
* Allows [[File: | * Allows '''Mutated Animals''' Event | ||
* Allows [[File: | * Allows '''Mutated Animals''' Event | ||
* Allows | * Allows '''A New Pathogen is Born''' Event | ||
* Allows '''A New Pathogen is Born - Success''' Event | |||
* | * Allows '''Natural League''' Event | ||
* Allows [[File: | * Allows '''Colony's Food Processor Broken''' Event | ||
* Allows [[File:EO_Icon_Colonists.png|alt=|24px|frameless]] '''[[Executive_Orders#DraftColonists|Draft Colonists]]''' Executive Order | |||
* Allows [[File:EO_Icon_OrbitalTelescope.png|alt=|24px|frameless]] '''[[Executive_Orders#TelescopeTakeover|Telescope Takeover]]''' Executive Order | |||
* Allows [[File:EO_Icon_PrintMoney.png|alt=|24px|frameless]] '''[[Executive_Orders#PrintMoney|Print Money]]''' Executive Order | |||
* Allows [[File:EO_Icon_EnlistWorld.png|alt=|24px|frameless]] '''[[Executive_Orders#PlanetFertilityIncrease|Fertilize Planet]]''' Executive Order | |||
* Allows '''Worldwide Turmoil: The Space Colonization Crisis''' Event | |||
* Allows '''Political Crisis on the homeworld''' Event | |||
* Allows '''Catastrophic Terraforming Failure''' Event | |||
* Unlocks [[File:LosslessFarm.png|24px]] '''[[Improvements_GC4#InfiniteGarden|Infinite Garden]]''' Improvement | |||
* Unlocks [[File:Icon_004.png|24px]] '''[[Improvements_GC4#ComputerCore|Capital Mainframe]]''' Improvement | |||
* Unlocks [[File:terranimp_24.png|24px]] '''[[Improvements_GC4#ColonialGenerator|Planetary Generator]]''' Improvement | |||
* Unlocks [[File:terranimp_5.png|24px]] '''[[Improvements_GC4#IndustrialCenter|Industrial Center]]''' Improvement | |||
* Unlocks [[File:Icon_006.png|24px]] '''[[Improvements_GC4#KimbreysRefuge|Kimberly's Refuge]]''' Improvement | |||
* Unlocks [[File:FertilityCenter.png|24px]] '''[[Improvements_GC4#ColonialClinic|Colonial Clinic]]''' Improvement | |||
* Unlocks [[File:gcimp_nv23_56_full.png|24px]] '''[[Improvements_GC4#Clinic1|Medical Center]]''' Improvement | |||
* Unlocks [[File:ColonialHospital.png|24px]] '''[[Improvements_GC4#Clinic2|Fertility Center]]''' Improvement | |||
* Unlocks [[File:XenoMedicalCenter.png|24px]] '''[[Improvements_GC4#Clinic3|Longevity Center]]''' Improvement | |||
* Unlocks [[File:ReplicationCenter.png|24px]] '''[[Improvements_GC4#Clinic4|Cybernetic Hospital]]''' Improvement | |||
* Unlocks [[File:TorianLearningCenter.png|24px]] '''[[Improvements_GC4#OrganMarket|Organ Market]]''' Improvement | |||
* Unlocks [[File:BiosphereManipulator.png|24px]] '''[[Improvements_GC4#HeritageCenter|Heritage Center]]''' Improvement | |||
* Unlocks [[File:Leader_Minister.png|24px]] '''[[Improvements_GC4#RecruitClone|Hatch Clone]]''' Improvement | |||
* Unlocks [[File:ResequencingStation.png|24px]] '''[[Improvements_GC4#WildlandRefuge|Wildland Refuge]]''' Improvement | |||
* Unlocks [[File:TorianLearningCenter.png|24px]] '''[[Improvements_GC4#MemoryCenter|Memory Center]]''' Improvement | |||
* Unlocks [[File:TorianUniversity.png|24px]] '''[[Improvements_GC4#AugmentationCenter|Augmentation Center]]''' Improvement | |||
* Unlocks [[File:District_Food.png|24px]] '''[[Improvements_GC4#District_Food|Agricultural District]]''' Improvement | |||
* Unlocks [[File:Orbital_Recruiting.png|24px]] '''[[Improvements_GC4#ColonyUpgrade_RecruitingStation|Recruiting Station]]''' Improvement | |||
* Unlocks [[File:orbital_climatecontrol.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ClimateControl|Climate Control]]''' Improvement | |||
* Unlocks [[File:orbital_colinizationcenter.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ColonizationCenter|Colonization Center]]''' Improvement | |||
* Unlocks [[File:orbital_beacon.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_PlanetaryBeacon|Planetary Beacon]]''' Improvement | |||
* Unlocks [[File:orbital_market.png|24px]] '''[[Improvements_GC4#Supernova_ColonyUpgrade_ColonialMarket|Orbital Market]]''' Improvement | |||
* Unlocks [[File:gcimp_nv23_192_full.png|24px]] '''[[Improvements_GC4#Improvement_GrowthCenter|Growth Center]]''' Improvement | |||
* Unlocks [[File:gcimp_nv23_236_full.png|24px]] '''[[Improvements_GC4#CentauronEmporium|Centauron Empoerium]]''' Improvement | |||
* Blocks [[File:Trait_Clone.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Clone]]''' Unit Specialization | |||
* Blocks [[File:Trait_Criminal.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Criminal]]''' Unit Specialization | |||
* Blocks [[File:Trait_Mutant.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Mutant]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Natural League]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Plagued.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Plagued]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Natural League]]''' Unit Specialization | |||
* Blocks [[File:Trait_Defiant.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Defiant]]''' Unit Specialization | |||
* Blocks [[File:Trait_Scarred.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Scarred]]''' Unit Specialization | |||
* Blocks [[File:Trait_AlienArtifact.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Alien Artifact]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Famous.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Spouse]]''' Unit Specialization | |||
* Blocks [[File:Trait_Criminal.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Telepathic]]''' Unit Specialization | |||
* Blocks [[File:Trait_Clone.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Missing Twin]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Underminer.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Raised by Squatters]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Trained Chef]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Brainwashed Cultist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Manipulative.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Claustrophobia]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Advocate.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Party Loyalist]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Doctor.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Failed Med School]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Avoided Service]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Timid.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Excluded Inheritance]]''' Unit Specialization | |||
* Blocks [[File:Trait_Scarred.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Scarred Duelist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|No Sense of Smell]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Minor Nobility]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Tibetan Monastery]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Wharf Rat]]''' Unit Specialization | |||
* Blocks [[File:Trait_Vendetta.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Military Child]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Former Sailor]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Negotiator.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Career Diplomat]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Overcame Addiction]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Infected.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Frostbitten Toes]]''' Unit Specialization | |||
* Blocks [[File:GovernorTrait_Organized.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Detail-Oriented Engineer]]''' Unit Specialization | |||
* Blocks [[File:UnitTrait_Infected.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Badly Burnt]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Underminer.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Deceased Friend]]''' Unit Specialization | |||
* Blocks [[File:Trait_AlienArtifact.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Alien Coin Flipper]]''' Unit Specialization | |||
* Blocks [[File:DiplomatTrait_Charismatic.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Renowned Archaeologist]]''' Unit Specialization | |||
* Blocks [[File:Trait_Industrial.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Asteroid Miner]]''' Unit Specialization | |||
* Blocks [[File:LeaderTrait_Veteran.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Reincarnated Hero]]''' Unit Specialization | |||
* Blocks [[File:Trait_Ex-Convict.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Survived Mutiny]]''' Unit Specialization | |||
* Blocks [[File:LeaderTrait_Veteran.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Former Gladiator]]''' Unit Specialization | |||
* Blocks [[File:Trait_NeuralClamp.png|alt=|24px|frameless]] '''[[GalCiv4:Leader_Traits#|Psychic bond with alien]]''' Unit Specialization | |||
* Allows [[File:Policy_PlanetaryStimulus.png|24px]] '''[[Policies#Policy_PlanetaryStimulus|Planetary Stimulus]]''' Policy | |||
* Allows [[File:Policy_Rationing.png|24px]] '''[[Policies#Policy_Rationing|Rationing]]''' Policy | |||
* Allows [[File:Policy_ShoddyConstruction.png|24px]] '''[[Policies#Policy_ShoddyConstruction|Shoddy Construction]]''' Policy | |||
</div> | |||
|- | |- | ||
|} | |} |
Latest revision as of 19:50, 25 March 2024
Name | Description | Effects |
---|---|---|
Aquatic | Aquatic species live most of their lives deep in the oceans, giving them access to several unique Aquatic Techs. They can colonize Oceanic worlds with no penalty. |
|
Silicon Based | Silicon lifeforms are built from rocks and rare minerals. They have no need for food, though their Growth is slow unless they have access to plentiful amounts of Promethion. |
|
Ammonia Based | Ammonia lifeforms thrive on volatile gases and complex nitrogen compounds. While they do consume food, their growth rate significantly accelerates in environments rich in pollutants. |
|
Carbon Based | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. |
|
Synthetic | Synthetics are robotic lifeforms that do not require food to survive, and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their population and can grow virtually unfettered. |
|