GalCiv4:Executive Orders

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All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.

  • Draft Colonists: Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.
  • Telescope Takeover: Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.
  • Print Money: Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.