GalCiv4:Ship Component Table: Difference between revisions

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(Replaced content with "{| class="wikitable sortable" |+ !! style="background-color: #1C4D8B; color: white;" | '''Name''' !! style="background-color: #1C4D8B; color: white;" | '''Description''' !! style="background-color: #1C4D8B; color: white;" | '''Placement Type''' !! style="background-color: #1C4D8B; color: white;" | '''Stats''' !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' |- |style="min-width:200px; white-space:nowrap;"|<span id="Chaff">File:component_targ...")
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!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
!! style="background-color: #1C4D8B; color: white;" | '''Requirements'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="Chaff">[[File:component_targetingcomputer.png|48px|left]]'''Chaff'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_FleetMoves">[[File:component_drive_3.png|48px|left]]'''Slipstream Accelerator'''</span>
<small>Defenses - Point Defense - limit one per ship</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Evasion
|+1 Fleet Moves
|Defense
|Support
|
* <span style="color:Green">+48</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="DurantiumComposite">[[File:component_armor7.png|48px|left]]'''Thulium Alloy Armor'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_Moves">[[File:component_drive_2.png|48px|left]]'''Interstellar Drive'''</span>
<small>Defenses - Armor - limit one per ship</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Armor Rating using Thulium
|+2 Moves
|Defense
|Support
|
* <span style="color:Green">+16</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0.1</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+2</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="PointDefense">[[File:PointDefense.png|48px|left]]'''Point Defense'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_BoostEngine">[[File:component_thruster.png|48px|left]]'''Boost Engine'''</span>
<small>Defenses - Point Defense - limit one per ship</small>
<small>Engines - Interstellar Drive</small>
|Shoots out a counter measure to block enemy weapons
|+1 Moves
|Defense
|Support
|
* <span style="color:Green">+4</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0.10</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="CarbonCrystalComposite">[[File:component_armor6.png|48px|left]]'''Carbon Crystal Plating'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_SlipStreamDrive">[[File:component_drive_6.png|48px|left]]'''Slipstream Drive'''</span>
<small>Defenses - Armor - limit one per ship</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Armor Rating
|+4 Moves
|Defense
|Support
|
* <span style="color:Green">+30</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+4</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="KanviumLaminate">[[File:component_armor4.png|48px|left]]'''Kanvium Laminate'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_Moves2">[[File:component_drive_5.png|48px|left]]'''Promethion Drive'''</span>
<small>Defenses - Armor - limit one per ship</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Armor Rating
|+3 Moves (requires Promethion)
|Defense
|Support
|
* <span style="color:Green">+16</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0.10</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+3</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
* <span style="color:Green">+1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="HullPlating">[[File:component_armor3.png|48px|left]]'''Hull Plating'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_PrecursorBoostEngine">[[File:component_thruster.png|48px|left]]'''Precursor Engine'''</span>
<small>Defenses - Armor</small>
<small>Engines - Interstellar Drive</small>
|Adds additional Armor protection. Can be stacked.
|This ancient, salvaged Precursor engine is remarkably small for its power and cost.
|Defense
|Support
|
* <span style="color:Green">+0</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="AdvECM">[[File:component_shields.png|48px|left]]'''Advanced ECM'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_Moves3">[[File:component_drive_4.png|48px|left]]'''Unshielded Thruster'''</span>
<small>Defenses - Point Defense</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Evasion with Antimatter detection
|+3 Moves  -50% Hit Points
|Defense
|Support
|
* <span style="color:Green">+12</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
* <span style="color:Green">+0.10</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
* <span style="color:Green">+3</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
* <span style="color:Red">-50%</span> [[File:GC3_HitPoints_Icon.png|24px]]&nbsp;'''Hit Points'''
|-
|-
|style="min-width:200px; white-space:nowrap;"|<span id="DroneSentries">[[File:component_shield7.png|48px|left]]'''Drone Sentries'''</span>
|style="min-width:200px; white-space:nowrap;"|<span id="Component_WarpDrive">[[File:component_slipdrive.png|48px|left]]'''Warp Drive'''</span>
<small>Defenses - Point Defense</small>
<small>Engines - Interstellar Drive - limit one per ship</small>
|Increases Evasion
|+3 Moves
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="TitaniumPlating">[[File:component_pd1.png|48px|left]]'''Titanium Plating'''</span>
<small>Defenses - Armor - limit one per ship</small>
|Increases Armor Rating
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="AdvPointDefense">[[File:component_armor5.png|48px|left]]'''Advanced Evasion'''</span>
<small>Defenses - Point Defense</small>
|Increases Evasion with Antimatter detection
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="BarrierFields">[[File:component_shield_5.png|48px|left]]'''Barrier Fields'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="ForceFields">[[File:component_shield_1.png|48px|left]]'''Force Fields'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="AdvShieldGenerators">[[File:component_shield_4.png|48px|left]]'''Advanced Shield Generators'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength using Elerium.
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="ZeroPointArmor">[[File:component_armor1.png|48px|left]]'''Zero Point Armor'''</span>
<small>Defenses - Armor - limit one per ship</small>
|Increases Armor Rating
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="ShieldGenerators">[[File:component_shield_3.png|48px|left]]'''Shield Generators'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="InvulnerabilityField">[[File:component_shield_2.png|48px|left]]'''Invulnerability Field'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="FleetShieldModule">[[File:component_shield7.png|48px|left]]'''Fleet Shield'''</span>
<small>Defenses - Shield Support - limit one per ship</small>
|Provides its shields to every ship in the fleet
|Support
|Support
|-
|
|style="min-width:200px; white-space:nowrap;"|<span id="ECM">[[File:component_shield8.png|48px|left]]'''ECM'''</span>
* <span style="color:Green">+20</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Construction Cost'''
<small>Defenses - Point Defense</small>
* <span style="color:Green">+0.05</span> [[File:GC3_Generic_Stat_Icon.png|24px]]&nbsp;'''Mass'''
|Increases Evasion
* <span style="color:Green">+3</span> [[File:GC3_Moves_Icon.png|24px]]&nbsp;'''Moves'''
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="Deflectors">[[File:component_shield_3.png|48px|left]]'''Deflectors'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="WeaponJammer">[[File:component_targeting.png|48px|left]]'''Weapon Jammer'''</span>
<small>Defenses - Point Defense - limit one per ship</small>
|Versala Corp K-305 Standard Jammer. Uses Quantum entanglement to disrupt the probability of enemy ships being able to accurate target the ship.
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="ArreonMissileDefense">[[File:component_probe.png|48px|left]]'''Arreon Missile Defense'''</span>
<small>Defenses - Point Defense</small>
|Increases Evasion
|Defense
|-
|style="min-width:200px; white-space:nowrap;"|<span id="AdvBarrierFields">[[File:component_shield_6.png|48px|left]]'''Advanced Barrier Fields'''</span>
<small>Defenses - Shields</small>
|Increases Shield Strength using Elerium.
|Defense


|-
|-
|}
|}

Revision as of 19:59, 20 March 2024

Name Description Placement Type Stats Requirements
Slipstream Accelerator

Engines - Interstellar Drive - limit one per ship

1 Fleet Moves
Support
  • +48  Construction Cost
  • +0  Mass
  • +1  Moves
  • +1  Promethion Cost
Interstellar Drive

Engines - Interstellar Drive - limit one per ship

2 Moves
Support
  • +16  Construction Cost
  • +0.1  Mass
  • +2  Moves
Boost Engine

Engines - Interstellar Drive

1 Moves
Support
  • +4  Construction Cost
  • +0.10  Mass
  • +1  Moves
Slipstream Drive

Engines - Interstellar Drive - limit one per ship

4 Moves
Support
  • +30  Construction Cost
  • +0.05  Mass
  • +4  Moves
Promethion Drive

Engines - Interstellar Drive - limit one per ship

3 Moves (requires Promethion)
Support
  • +16  Construction Cost
  • +0.10  Mass
  • +3  Moves
  • +1  Promethion Cost
Precursor Engine

Engines - Interstellar Drive

This ancient, salvaged Precursor engine is remarkably small for its power and cost. Support
  • +0  Construction Cost
  • +0  Mass
  • +1  Moves
Unshielded Thruster

Engines - Interstellar Drive - limit one per ship

3 Moves -50% Hit Points
Support
  • +12  Construction Cost
  • +0.10  Mass
  • +3  Moves
  • -50%  Hit Points
Warp Drive

Engines - Interstellar Drive - limit one per ship

3 Moves
Support
  • +20  Construction Cost
  • +0.05  Mass
  • +3  Moves