GalCiv4:Ship Component Table

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Revision as of 19:58, 20 March 2024 by IT (talk | contribs) (Replaced content with "{| class="wikitable sortable" |+ !! style="background-color: #1C4D8B; color: white;" | '''Name''' !! style="background-color: #1C4D8B; color: white;" | '''Description''' !! style="background-color: #1C4D8B; color: white;" | '''Placement Type''' !! style="background-color: #1C4D8B; color: white;" | '''Stats''' !! style="background-color: #1C4D8B; color: white;" | '''Requirements''' |- |style="min-width:200px; white-space:nowrap;"|<span id="Chaff">File:component_targ...")
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Name Description Placement Type Stats Requirements
Chaff

Defenses - Point Defense - limit one per ship

Increases Evasion Defense
Thulium Alloy Armor

Defenses - Armor - limit one per ship

Increases Armor Rating using Thulium Defense
Point Defense

Defenses - Point Defense - limit one per ship

Shoots out a counter measure to block enemy weapons Defense
Carbon Crystal Plating

Defenses - Armor - limit one per ship

Increases Armor Rating Defense
Kanvium Laminate

Defenses - Armor - limit one per ship

Increases Armor Rating Defense
Hull Plating

Defenses - Armor

Adds additional Armor protection. Can be stacked. Defense
Advanced ECM

Defenses - Point Defense

Increases Evasion with Antimatter detection Defense
Drone Sentries

Defenses - Point Defense

Increases Evasion Defense
Titanium Plating

Defenses - Armor - limit one per ship

Increases Armor Rating Defense
Advanced Evasion

Defenses - Point Defense

Increases Evasion with Antimatter detection Defense
Barrier Fields

Defenses - Shields

Increases Shield Strength Defense
Force Fields

Defenses - Shields

Increases Shield Strength Defense
Advanced Shield Generators

Defenses - Shields

Increases Shield Strength using Elerium. Defense
Zero Point Armor

Defenses - Armor - limit one per ship

Increases Armor Rating Defense
Shield Generators

Defenses - Shields

Increases Shield Strength Defense
Invulnerability Field

Defenses - Shields

Increases Shield Strength Defense
Fleet Shield

Defenses - Shield Support - limit one per ship

Provides its shields to every ship in the fleet Support
ECM

Defenses - Point Defense

Increases Evasion Defense
Deflectors

Defenses - Shields

Increases Shield Strength Defense
Weapon Jammer

Defenses - Point Defense - limit one per ship

Versala Corp K-305 Standard Jammer. Uses Quantum entanglement to disrupt the probability of enemy ships being able to accurate target the ship. Defense
Arreon Missile Defense

Defenses - Point Defense

Increases Evasion Defense
Advanced Barrier Fields

Defenses - Shields

Increases Shield Strength using Elerium. Defense