V3.05: Difference between revisions

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== V 3.05 Update ==
<h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> V 3.05 Update </h1>


=== Features ===
<h2 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Features </h2>


*Added a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).
*Added a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).


=== Fixes ===
<h2 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Fixes </h2>


*When you willingly start a campaign
*When you willingly start a campaign
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*Fixed an end turn crash (thanks for all the reproducible saves!).
*Fixed an end turn crash (thanks for all the reproducible saves!).


=== Other Resources ===
<h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> Other Resources </h1>


[https://forums.galciv3.com/489799/ V3.02 Forum Post]
[https://forums.galciv3.com/489799/ V3.05 Forum Post]
 
[[Category:Updates]]

Latest revision as of 12:34, 27 July 2020

V 3.05 Update

Features

  • Added a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).

Fixes

  • When you willingly start a campaign

a fleet may be spawned without name

if you click on that fleet

the result, bittersweet

will engender a crash in our game

  • Fixed the Trial by Fire achievement
  • Fixed the Perseverance so it can now correctly colonize extreme worlds even if the player doesn't have the tech.
  • Fixed an issue scavenging a trade ship where it wouldn't have a home port anymore.
  • Fixed an end turn crash (thanks for all the reproducible saves!).

Other Resources

V3.05 Forum Post