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	<id>https://wiki.galciv.com/index.php?action=history&amp;feed=atom&amp;title=GalCiv4%3AExecutive_Orders</id>
	<title>GalCiv4:Executive Orders - Revision history</title>
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	<updated>2026-05-25T23:05:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.galciv.com/index.php?title=GalCiv4:Executive_Orders&amp;diff=11888&amp;oldid=prev</id>
		<title>Dyan8704146 at 00:26, 4 May 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.galciv.com/index.php?title=GalCiv4:Executive_Orders&amp;diff=11888&amp;oldid=prev"/>
		<updated>2022-05-04T00:26:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:26, 4 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Draft Colonists:&amp;lt;/b&amp;gt; Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;&amp;lt;b&amp;gt;Draft Colonists:&amp;lt;/b&amp;gt; Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Telescope Takeover:&amp;lt;/b&amp;gt; Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;&amp;lt;b&amp;gt;Telescope Takeover:&amp;lt;/b&amp;gt; Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Print Money:&amp;lt;/b&amp;gt; Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;&amp;lt;b&amp;gt;Print Money:&amp;lt;/b&amp;gt; Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dyan8704146</name></author>
	</entry>
	<entry>
		<id>https://wiki.galciv.com/index.php?title=GalCiv4:Executive_Orders&amp;diff=11882&amp;oldid=prev</id>
		<title>Dyan8704146: Created page with &quot;All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.  &lt;b&gt;Draft Colonists:&lt;/b&gt; Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.  &lt;b&gt;Telescope Takeover:&lt;/b&gt; Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.  &lt;b&gt;Print Money:&lt;/b&gt; Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.galciv.com/index.php?title=GalCiv4:Executive_Orders&amp;diff=11882&amp;oldid=prev"/>
		<updated>2022-05-03T16:53:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.  &amp;lt;b&amp;gt;Draft Colonists:&amp;lt;/b&amp;gt; Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.  &amp;lt;b&amp;gt;Telescope Takeover:&amp;lt;/b&amp;gt; Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.  &amp;lt;b&amp;gt;Print Money:&amp;lt;/b&amp;gt; Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;All civilizations start with the following 3 Executive Orders. More are unlocked through various techs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Draft Colonists:&amp;lt;/b&amp;gt; Create a free Colony ship next to your homeworld. Cost: 33 control, -2% approval for several turns. 8 Turn cooldown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Telescope Takeover:&amp;lt;/b&amp;gt; Reveal an area of the map. Cost: 15 control. 30 Turn cooldown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Print Money:&amp;lt;/b&amp;gt; Gain 500 credits. Cost: 60 control, -10% approval for several turns. 15 Turn cooldown.&lt;/div&gt;</summary>
		<author><name>Dyan8704146</name></author>
	</entry>
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