GC4:GC4 Survey Events: Difference between revisions

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This page is for events particular to Galactic Civilizations IV.
'''This page is for survey events that occur in Galactic Civilizations IV. '''


First to start collecting them.
<h2>Survey Events </h2>
<h3>Events from file anomalyeventtext</h3>


<!-- Example how to specify column widths.  Doesn't work very well.


{| class="wikitable sortable"
{| class="wikitable sortable" style="text-align:center; margin:auto" width="1000px;"
|-
! style="width:450px;" rowspan="2" colspan="3" |
! colspan="3" | DAMAGE CONTROL PARTY
|-
! colspan="3" | [[Image:Consumable PCY009 CrashCrew.png|link=]]
|-
! style="width: 120px; vertical-align:middle;" | Ship
! style="width: 60px; vertical-align:middle;" | Tier
! style="vertical-align:middle;" class="unsortable"| Nation(s)
! style="width: 100px; vertical-align:middle;" | Action time
! style="width: 100px; vertical-align:middle;" | Cooldown (seconds)
! style="Width: 60px; vertical-align:middle;" | Charges
|- -->
 
 
{| class="wikitable"
|+
!! style="width: 180px; background-color: #1C4D8B; color: white;" | '''Name'''
!! style="width: 540px; background-color: #1C4D8B; color: white;" | '''Narrative'''
!! style="width: 200px; background-color: #1C4D8B; color: white;" | '''Choice 1'''
!! style="width: 200px; background-color: #1C4D8B; color: white;" | '''Choice 2'''
!! style="width: 180px; background-color: #1C4D8B; color: white;" | '''Choice 3'''
 
<!--These events from file anomalyeventtext -->
 
|-<span id="Event_Derelict_0X1F2BD"></span>
| style="text-align:center"| '''The Derelict'''
| Your flagship has discovered a derelict ship drifting in space. It appears to contain an artifact with the power to repair a fleet anywhere in the galaxy. What do you want to do with it?
| Take the artifact.  Acquire the ability to repair a fleet.
* Gain a charge for the artifact [[GC4_Artifacts_Table#FleetRepair|Mnemonic Nanites]]
| Extract the raw materials from it.
* <span style="color:Green">+200</span> Credits
* <span style="color:Green">+2</span> Elerium
 
|-<span id="Event_Specter_Grasp_0X1F3CD"></span>
| style="text-align:center"| '''The Specter's Grasp'''
| Awaiting our ship in the silent void is the Specter's Grasp, an enigmatic artifact radiating a knowledge-imbuing energy.
| Bring the artifact on board.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddFriendlyPlanetTechFinderModule|Tech Finder Scanner]]
| Extract maximum power from the artifact, regardless of potential risks.
* <span style="color:Green">+1%</span> Crime to all worlds
* <span style="color:Green">+1%</span> Research to all worlds
 
|-<span id="Event_AncientWormhole_0X1F4CD"></span>
| style="text-align:center"|'''Broken Teleporter Artifact'''
| Our exploration has led us to an artifact of Precursor origin, a device once capable of bending the fabric of spacetime to instantly relocate their vessels to chosen coordinates. Regrettably, the ravages of time have not been kind. The artifact's pinpoint precision has faded into erratic uncertainty - our researchers warn that activation will now result in a random spatial displacement. Nevertheless, this unpredictable characteristic could be tactically advantageous, providing us a means to displace unwelcome fleets into the vast, unknown reaches of space.
| Take the Wormhole Generator artifact.
* Gain a charge for the artifact [[GC4_Artifacts_Table#Wormhole|Wormhole Generator]]
| Attempt to deconstruct the artifact into its original components.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Event_SpaceMonsterCage_0X1F5CD"></span>
| style="text-align:center"|'''The Elusive Beast in a Cage'''
| Our flagship has come across a drifting artifact that houses a monstrous entity of unknown origin. Will we dare to use it as a tool of destruction, or harness its potential to further our knowledge?
| Store it in our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#CagedMonster|Dimensional Snare]]
| Experiment on it. 
[Details unclear]
 
|-<span id="Quest_FoundFoodReplicator_0x5F3C"></span>
| style="text-align:center"|'''A Surprise in Space: The Precursor Food Replicator'''
| Our ship has stumbled upon a lost cargo container adrift in the vastness of space. After some time deciphering the ancient glyphs on the exterior, we've identified the contents - a Precursor Food Replicator. This device of incredible tech can synthesize food from nearly anything, greatly increasing the range of any ship equipped with it. Fancy an endless supply of alien space wafers?
| Integrate this into our starship culinary department.
* Gain a charge for the artifact [[GC4_Artifacts_Table#Unlock_Upgrade_FoodReplicator|Ancient Food Replicator]]
| Extract Promethion from it.
* <span style="color:Green">+1</span> Promethion
| Sell it on the galactic market for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_GuiltMagnifier_0x5F3D"></span>
| style="text-align:center"|'''The Guilt Magnifier'''
| As our ship glides through the silent vacuum of space, it stumbles upon a lost cargo container. Opening the container reveals an extraordinary device capable of amplifying guilty feelings. Our psychological analysts speculate that installing this 'Guilt Magnifier' on a Core world could drastically reduce crime rates. We might have just found the galactic equivalent of a conscience!
| Store this in the vault for later deployment.
* Gain a charge for the artifact [[GC4_Artifacts_Table#GuiltMagnifier|Guilt Magnifier]]
| Break down the device and extract the precious Durantium inside.
* <span style="color:Green">+1</span> Durantium
| Sell the Guilt Magnifier on the Galactic Market for some credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_WeaponJammer_0x6A4C"></span>
| style="text-align:center"|'''A Lost Weapon Jammer'''
| We've encountered a derelict cargo container drifting in the dark vastness of space. The container isn't the interesting part, it's what is inside: A Weapon Targeting Jammer! This device could be installed on one of our ships to increase its ability to evade enemy weapons.
| Add the Weapon Jammer to our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#Found_WeaponJammer|Found Weapon Jammer]]
| Extract the Thulium. We need that more.
* <span style="color:Green">+2</span> Thulium
| Sell it.
* <span style="color:Green">+200</span> Credits
 
|}
 
<h3>Events from file AnomalyEvents23x_text</h3>
{| class="wikitable"
|+
|+
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
Line 14: Line 109:
<!-- These from file AnomalyEvents23x_text -->
<!-- These from file AnomalyEvents23x_text -->
|-<span id="Event_SmugglersTreasure_0x745"></span>
|-<span id="Event_SmugglersTreasure_0x745"></span>
| '''Smuggler's Treasure'''
| style="text-align:center"| '''Smuggler's Treasure'''
| Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership?
| Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership?
<!-- | Claim the Treasure. Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions.  Result: A bunch of credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]].
<!-- | Claim the Treasure. Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions.  Result: A bunch of credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]].
| Leave the Treasure Untouched.  Respecting the principle of ownership, we choose to leave the treasure untouched. This may uphold our moral and ethical standards, but we miss out on a potentially significant opportunity to enhance our resources. -->
| Leave the Treasure Untouched.  Respecting the principle of ownership, we choose to leave the treasure untouched. This may uphold our moral and ethical standards, but we miss out on a potentially significant opportunity to enhance our resources. -->
| Claim the Treasure. <br><span style="color:Green;">+400</span> Credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]].
| Claim the Treasure.  
* <span style="color:Green;">+400</span> Credits <!-- along with a future [[#Event_SmuglersRevenge_0xC3B1|event]]. -->
* Angry pirates
| Leave the Treasure Untouched.  
| Leave the Treasure Untouched.  
|
 
|-
|-<span id="Event_SmuglersRevenge_0xC3B1"></span>
|-<span id="Event_SmuglersRevenge_0xC3B1"></span>
| '''Smuggler's Revenge'''
| style="text-align:center"| '''Smuggler's Revenge'''
| The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision.
| The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision.
<!-- | Defend Against the Attack.  It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions. -->
<!-- | Defend Against the Attack.  It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions. -->
| Defend Against the Attack.<br>  Suffer the results of combat.  
| Defend Against the Attack.<br>  Suffer the results of combat.  
|  
|  
|
 
|-
|-<span id="Event_AdvancedShieldTechDiscovery_0xB52"></span>
|-<span id="Event_AdvancedShieldTechDiscovery_0xB52"></span>
| '''New Shield Technology Discovered'''
| style="text-align:center"| '''New Shield Technology Discovered'''
| Our flagship recovered schematics for a shield module that protects its ship and the rest of its fleet. The design bears no maker's mark.
| Our flagship recovered schematics for a shield module that protects its ship and the rest of its fleet. The design bears no maker's mark.
| Add it to our ship designs. Unlocks the Fleet Shield Module and grants the [[GC4_Artifacts_Table#FleetDefense|Matryoshka Forge]] artifact.
| Add it to our ship designs.
* Unlocks the Fleet Shield Module and grants the [[GC4_Artifacts_Table#FleetDefense|Matryoshka Forge]] artifact.
|
|
|
 
|-
|-<span id="Event_AIFindings_0xA3B2"></span>
|-<span id="Event_AIFindings_0xA3B2"></span>
| '''Discovery of AI Planetary Monitor Plans'''
| style="text-align:center"| '''Discovery of AI Planetary Monitor Plans'''
| Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets.
| Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets.
| Implement the AI Planetary Monitor to reduce crime.<br><span style="color:Green;">+2</span> Precursor Nanites<br><span style="color:Green;">-5</span> Crime on all worlds
| Implement the AI Planetary Monitor to reduce crime.
| Sell the plans for a substantial amount of credits.<br><span style="color:Green;">+200</span> Credits
* <span style="color:Green;">+2</span> Precursor Nanites
| Extract resources from the discovery instead of using the plans.<br><span style="color:Green;">+6</span> Elerium<br><span style="color:Green;">+8</span> Precursor Nanites
* Enables the [[GC4:Precursor Security Monitor|Precursor Security Monitor]] to be built on our worlds
|-
| Sell the plans for a substantial amount of credits.
* <span style="color:Green;">+200</span> Credits
| Extract resources from the discovery instead of using the plans.
* <span style="color:Green;">+6</span> Elerium
* <span style="color:Green;">+8</span> Precursor Nanites
 
|-<span id="Event_CoreTapDiscovery_0x9D5"></span>
|-<span id="Event_CoreTapDiscovery_0x9D5"></span>
| '''Discovery of Core Tap Plans'''
| style="text-align:center"| '''Discovery of Core Tap Plans'''
<!-- | Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.
<!-- | Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.
| Secure the plans.  Using the plans and power source, we can build a Core Tap on our core worlds, greatly enhancing our production capabilities. This advanced technology could give us a significant advantage but may also carry unknown risks. <br><span style="color:Green;">+2</span> Precursor Nanites
| Secure the plans.  Using the plans and power source, we can build a Core Tap on our core worlds, greatly enhancing our production capabilities. This advanced technology could give us a significant advantage but may also carry unknown risks. <br><span style="color:Green;">+2</span> Precursor Nanites
| Sell the Plans and Power Source.  By selling the plans and power source, we could make a substantial profit immediately. This option provides a financial boost but forfeits the opportunity to potentially revolutionize our energy infrastructure. <br><span style="color:Green;">+250</span> Credits
| Sell the Plans and Power Source.  By selling the plans and power source, we could make a substantial profit immediately. This option provides a financial boost but forfeits the opportunity to potentially revolutionize our energy infrastructure.  
| Extract Resources from the Power Source.  Extracting the raw resources from the unique power source could yield valuable materials for our current projects, offering an immediate practical benefit but losing the potential of the Core Tap technology. <br><span style="color:Green;">+5</span> Precursor Nanites
* <span style="color:Green;">+250</span> Credits
|-
| Extract Resources from the Power Source.  Extracting the raw resources from the unique power source could yield valuable materials for our current projects, offering an immediate practical benefit but losing the potential of the Core Tap technology.  
* <span style="color:Green;">+5</span> Precursor Nanites
 
|-<span id="Event_CoreTapDiscovery_0x9D5_Lite"></span>
|-<span id="Event_CoreTapDiscovery_0x9D5_Lite"></span>
| '''Discovery of Core Tap Plans''' -->
| style="text-align:center"| '''Discovery of Core Tap Plans''' -->
| Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.
| Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.
| Secure the plans. Core Tap can be built on our worlds. <br><span style="color:Green;">+2</span> Precursor Nanites
| Secure the plans.  
| Sell the Plans and Power Source. <br><span style="color:Green;">+250</span> Credits
* <span style="color:Green;">+2</span> Precursor Nanites
| Extract Resources from the Power Source. <br><span style="color:Green;">+5</span> Precursor Nanites
* [[GC4:Core Tap|Core Tap]] can be built on our worlds.
|-
| Sell the Plans and Power Source.  
* <span style="color:Green;">+250</span> Credits
| Extract Resources from the Power Source.
* <span style="color:Green;">+5</span> Precursor Nanites
 
|-<span id="Event_AncientLibrarySatellite_0xB3E"></span>
|-<span id="Event_AncientLibrarySatellite_0xB3E"></span>
| '''Ancient Library Satellite Discovered'''
| style="text-align:center"| '''Ancient Library Satellite Discovered'''
| Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements.
| Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements.
| Conduct a Detailed Study. <br>A research boost. [Details unclear]
| Conduct a detailed study.  
| Sell the Satellite for Immediate Benefits.<br><span style="color:Green;">+261</span> Credits
* A research boost [details unclear]
| Extract the resources from the satellite.<br><span style="color:Green;">+4</span> Precursor Nanites
| Sell the satellite for immediate benefits.
|-
* <span style="color:Green;">+261</span> Credits
| Extract the resources from the satellite.
* <span style="color:Green;">+4</span> Precursor Nanites
 
|-<span id="Event_SleeperShip_0x7A4"></span>
|-<span id="Event_SleeperShip_0x7A4"></span>
| '''Encounter with the Sleeper Ship'''
| style="text-align:center"| '''Encounter with the Sleeper Ship'''
| Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown.
| Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown.
| Allow the Ship to Continue Its Journey.
| Allow the ship to continue its journey.
| Terminate the Passengers and Salvage the Ship.<br>[Result unknown]
| Terminate the passengers and salvage the ship.
| Awaken the Passengers and Initiate Contact.<br>+1 Colony ship
* [Result unknown]
|-
| Awaken the passengers and initiate contact.
<!--These from file AnomalyEventText_Arnor -->
* +1 Colony ship
 
|}
 
<h3>Events from file AnomalyEventText_New</h3>
{| class="wikitable"
|+
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
!! style="background-color: #1C4D8B; color: white;" | '''Narrative'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 1'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 2'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 3'''
 
<!--These events from file AnomalyEventText_New -->
 
 
<!-- works -->
|-<span id="Quest_DerelictMiningDrone"></span>
| style="text-align:center"| '''Derelict Mining Drone'''
| Our flagship finds a derelict mining drone, drifting aimlessly in space. The drone appears to be from an advanced civilization and is still functional. Your engineers manage to reprogram and repair the drone. Upon confirmation, the drone is added your fleet, providing increased mining capabilities and efficiency for resource gathering
| +1 Helios Ore
| +1 Durantium
 
<!-- works but delayed - select from news log to pull up the dialog -->
|-<span id="Quest_CelestialArtExhibition"></span>
| style="text-align:center"| '''Celestial Art Exhibition'''
| Our flagship encounters an awe-inspiring celestial phenomenon that seems to be a form of cosmic art created by an unknown species. The vivid display of colors and patterns has a profound impact on the crew and sparks a wave of creativity throughout the civilization. Upon confirmation, your civilization gains a one-time culture boost, which could help with diplomacy and influence.
| Embrace the cosmic inspiration giving our worlds additional influence
* <span style="color:Green">+100</span> Influence to all worlds
<!-- works but delayed - select from news log to pull up the dialog -->
|-<span id="Quest_AbandonedResearchOutpost"></span>
| style="text-align:center"| '''Abandoned Research Outpost'''
| Your flagship has discovered an abandoned research outpost in deep space. The outpost appears to have been deserted for quite some time, but the advanced technology inside is still in working condition.
| Investigate the outpost and retrieve the valuable scientific data.  [result unclear]
<!-- works but delayed - select from news log to pull up the dialog -->
|-<span id="Quest_ArtifactJoyOrResource"></span>
| style="text-align:center"| '''Artifact of Joy and Resources'''
| Your flagship discovers an ancient artifact, a mysterious object imbued with immense power. This artifact can either be harnessed to provide a massive energy spike for our Shipyards or used to generate an aura of euphoria on a target planet, uplifting the mood of its inhabitants and providing a temporary boost to productivity.
| Channel the artifact's energy to temporarily enhance manufacturing on our worlds.
* <span style="color:Green">+1</span> Manufacturing to all worlds for 20 months
| Secure the artifact in the vault for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#PlanetApproval|Harmony Beacon]]
<!-- works -->
|-<span id="Quest_PrecursorArtifactCache"></span>
| style="text-align:center"| '''Precursor Artifact Cache'''
| Your flagship locates a hidden cache of Precursor artifacts, left behind by the ancient civilization. These artifacts are not only valuable but also hold clues to the advanced technologies of the Precursors.
| Extract resources from the artifacts.
* <span style="color:Green">+1</span> Durantium
| Add the artifact into the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#InspireScientists|Inspire Scientists]]
<!-- works -->
|-<span id="Quest_MysteriousEnergySource"></span>
| '''Mysterious Energy Source'''
| Your flagship detects an unusual energy signature coming from a nearby asteroid. Upon investigation, the crew finds a stable and potent energy source that can be harnessed to enhanced the manufacturing of our planets.
| Utilize the energy source to temporarily increase manufacturing on our worlds.
* <span style="color:Green">+5</span> Manufacturing to all worlds for 15 months
<!-- works -->
|-<span id="Quest_LostCargoContainer"></span>
| '''Lost Cargo Container'''
| Your flagship comes across a drifting cargo container, seemingly abandoned and adrift in space for years. The container is filled with valuable trade goods and rare resources.
| Acquire the valuable goods to boost your economy for many months.
* <span style="color:Green">+5%</span> Gross Income to all worlds for 50 months
 
<!-- works -->
|-<span id="Quest_AncientStarMap"></span>
| '''Ancient Star Map'''
| Your flagship discovers an ancient star map etched into the surface of a seemingly insignificant moon. The map reveals that there is a very valuable planet relatively close to our current location.
| Seek out the high quality planet in a nearby star system.
* Turns one of your dead worlds into a Class 24.
 
<!-- event command fails - Unknown event name
|-<span id="Quest_AutomatedRepairStation"></span>
| '''Automated Repair Station'''
| Your flagship encounters an automated repair station left behind by a long-lost civilization. Despite its age, the station is still operational and capable of repairing and upgrading ships.
| Receive free repairs and a one-time upgrade to your starship's weapons, defenses, or engines, improving its combat or exploration capabilities.
-->
<!-- works -->
|-<span id="Quest_EnigmaticMonolith"></span>
| '''Enigmatic Monolith'''
| Your flagship discovers an enigmatic monolith floating in space, emitting a mysterious energy that seems to resonate with the crew's thoughts. Studying the monolith provides a temporary boost to the crew's problem-solving abilities.
| Gain a one-time burst of knowledge.
* <span style="color:Green">+10%</span> toward the current Research project
 
<!-- works -->
|-<span id="Quest_LostExplorersLog"></span>
| '''Lost Explorer's Log'''
| Our flagship finds the remains of a long-lost explorer's vessel, along with a detailed log of their discoveries. This log contains invaluable information on various planets, anomalies, and points of interest throughout the galaxy. Upon confirmation, your civilization finds a previously unknown world available to be settled on.
| Use the log to chart new paths.
* Turns one of your dead worlds into a Class 26.
 
<!-- event command fails - Unknown event name
|-<span id="Quest_GhostFleet_Equality"></span>
| '''Salvage resources from the wreckage.'''
-->
<!-- event command fails - Unknown event name
|-<span id="Quest_WreckageOfTheTitan"></span>  probably originally called Quest_GhostFleet
| '''Wreckage of the Titan'''
| Your flagship discovers that the artifact contains a key that summons the remains of a massive battlecruiser, the Titan, once the flagship of an ancient and powerful armada.  While too ancient to use directly, our scientists are quick to track down potentially useful knowledge from it.
| Discover new technologies from wreckage.
| Salvage and recruit a mercenary ship.
-->
<!-- works -->
|-<span id="Quest_AncientArtifact"></span>
| '''Mapping Artifact'''
| During the thorough analysis of the artifact, your research team has unearthed an astonishing discovery - it is a reservoir of colossal energy. The scientists in your crew are confident that they can channel this raw power to propel our civilization forward. Yet, a dissenting perspective suggests that this energy could be utilized as a cosmic key, opening up uncharted dimensions of the cosmos, and revealing secrets of space hitherto unknown.
| Harvest the artifact's energy and gain a valuable resource.
* <span style="color:Green">+1</span> Durantium
| Store the artifact in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#DistantVision|Distant Vision]]
 
<!-- works, more or less -->
|-<span id="Quest_AncientArtifact2"></span>
| '''The Ancient Artifact'''
| Your fleet stumbles upon an ancient artifact floating in the depths of space. Its origin is unknown. It is made of the strange metal our scientists call Durantium. The purpose of this artifact is lost to time but we can still make use of its raw materials.
| Harvest the artifact's power and gain a valuable resource.
* <span style="color:Green">+1</span> Durantium
<!-- | Use the artifact's power to create a new world for all to share. [ second choice not offered ] -->
 
<!-- works, more or less -->
|-<span id="Quest_AncientArtifact3"></span>
| '''The Ancient Artifact'''
| Your flagship arrives at the strange artifact. What it once did can only be known to the ancient Precursors. However, within the depths of it is a container holding valuable Antimatter. Your crew carefully remove the Antimatter and put it into storage for later use.
| Harvest the artifact's energy and gain a valuable resource.
* <span style="color:Green">+1</span> Antimatter
<!-- | Release the ancient civilization, known as The Ecliptae, from the artifact and allow them to live among the stars once again. [ second choice not offered ] -->
 
|-<span id="Event_SpaceMonsterCage_0X1F4DE"></span>
| '''Encounter with the Monstrous Cage'''
| Our ship has stumbled upon a peculiar artifact adrift in the cold void of space. It appears to be a cage, but not for any ordinary creature. This containment unit was designed for something... monstrous. We have two clear options: keep the artifact and possibly unleash the beast at a strategic moment, or study the cage's advanced technology, risking the inadvertent release of the captive creature.
| Keep the artifact. This monster might serve a purpose.
* Gain a charge for the artifact [[GC4_Artifacts_Table#CagedMonster|Dimensional Snare ]]
| Study the cage's technology. We can deal with the monster.
* Boost to our current research project. [details unclear]
 
<!-- works -->
|-<span id="Event_ArnorIntegrityDevice_0X1F5C3"></span>
| '''Unearthed Arnorian Integrity Device'''
| An intriguing discovery has been made - a device from the long-gone Arnor civilization. Its structure suggests it might be used to enhance the structural integrity of our fleet. Alternatively, its exotic materials could fetch a good price on the interstellar market.
| Preserve and Utilize
* Gain a charge for the artifact [[GC4_Artifacts_Table#FleetHitpoints|Arnor Halo ]]
| Dismantle and Trade
* <span style="color:Green">+200</span> Credits
 
<!-- works -->
|-<span id="Event_PrecursorTerraformer_0X1F4E0"></span>
| '''Precursor Terraforming Device'''
| Our flagship has discovered an artifact of the ancient Precursors. It appears to be a device of terraforming capabilities, seemingly able to upgrade a planet's class by an entire level. We could store it for future use or dismantle it to obtain valuable resources.
| Secure the Artifact<
* Gain a charge for the artifact [[GC4_Artifacts_Table#PlanetClass|Chimeric Biomass]]
| Harvest its Resources
* <span style="color:Green">+200</span> Credits
 
<!-- works -->
|-<span id="Event_DreadLordWeapon_0X1F5E0"></span>
| '''The Dread Lord's Harbinger'''
| Our flagship has discovered an artifact, suspected to be of Dread Lord origin. It's a weapon of terrifying power, able to instantly damage an entire enemy fleet. We must decide whether to preserve it for potential usage or dismantle it for valuable resources.
| Secure the weapon artifact.
* Gain a charge for the artifact [[GC4_Artifacts_Table#FleetDamage|Betatron Collider]]
| Dismantle for resources and sell them.
* <span style="color:Green">+250</span> Credits
 
|-<span id="Event_NaniteWarship_0X1F7AC"></span>
| '''The Nanite Warship Maker'''
| Our flagship has discovered an artifact from an unknown, long-gone civilization. Inside, we found sophisticated Nanites capable of assembling a powerful, automated warship. Do we harness this power, or do we disassemble it for profit?
| Command a warship.
* Gain a charge for the artifact [[GC4_Artifacts_Table#SpawnOverlord|Nanite Transmitter]]
| Harvest for resources.
* <span style="color:Green">+250</span> Credits
 
|-<span id="Quest_FoundCargoContainer_0x4A2B"></span>
| '''A lost but now found Survey Module'''
| Our flagship has stumbled upon a lost cargo container drifting through space. It's marked with several unfamiliar alien symbols and we suspect it might contain some valuable contents. Inside, we find a survey module, one of the rarest items we know of. Survey modules are what make a flagship a "Flagship" in that they contain a vast array of specialized tools and sensors for dealing with the anomalies that litter the galaxy.
| Take the survey module,
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddSurveyModule|Ancient Survey Module]]
| Mine it for resources, who knows what's inside.
* <span style="color:Green">+5</span> Promethion
| Sell the whole mystery box. Let someone else deal with it.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_FoundCargoContainer_0x4A2C"></span>
| '''The Cosmic Needler'''
| Our flagship has stumbled across a curious sight. A drifting Precursor cargo container. An intense sense of excitement fills the bridge as we approach. Initial scans indicate the container houses an advanced particle beam that is remarkably small even if not particularly powerful. The component is filled with a high concentration of Promethium.
| Send the component to our shipyards.
* '''[[GC4:Precursor Particle Beam|Precursor Particle Beam]]''' added to starship design components.
| Extract the Promethium. We could always use more resources.
* <span style="color:Green">+3</span> Promethion
| Sell the lot on the Galactic Market. In hard credits we trust!
* <span style="color:Green">+250</span> Credits
 
|-<span id="Quest_RareArtifact_0x9F8D"></span>
| '''The Enigma of Hyperspace'''
| Our flagship has detected an ancient cargo container, drifting aimlessly in the void. This appears to be a relic from the Precursor Wars! Inside we find a fully intact Arnorian Drive system, a ship component that is remarkably small for its size. It could be attached to a ship to increase its speed. Alternatively, we could harvest a significant quantity of Thulium from it or sell it to the highest bidder. What are your orders?
| Send the Precursor drive back home. It will be available when we design a new ship.
* '''[[GC4:Precursor Engine|Precursor Engine]]''' added to starship design components.
| Harvest it for valuable resources.
* <span style="color:Green">+3</span> Thulium
| Sell the artifact on the Galactic Market.
* <span style="color:Green">+250</span> Credits
 
<!-- event command fails - Unknown event name
|-<span id="Quest_AbandonedSlipstreamAccelerator_0x5F2C"></span>
| '''The Phantom Accelerator'''
| While cruising through the void, your ship picks up an unexpected signal - a lost cargo container floating aimlessly. Upon closer inspection, it contains a Slipstream Accelerator, an essential component for FTL travel! It's like finding a Ferrari engine at a yard sale.
| Awesome. We can use this on one of our fleets.
* Gain a charge for the artifact [[GC4_Artifacts_Table#FleetIncreaseMoves|Slipstream Accelerator]]
| Let's dismantle it for some precious Elerium.
| Sell it for a good sum of credits.
-->
 
|-<span id="Event_SurveyModule_0X2D5E"></span>
| '''Lost Cargo - Survey Module'''
| Your ship has stumbled upon a cargo hold lost in the vastness of space. It contains an advanced Survey Module, possibly from an ancient civilization. This module could be used to give an existing ship the ability to investigate anomalies. Alternatively, it can be broken down into valuable antimatter or sold for credits.
| Store the survey module in our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddSurveyModule|Ancient Survey Module]]
| Break down the survey module for its components.
* <span style="color:Green">+2</span> Antimatter
| Sell the survey module for credits.
* <span style="color:Green">+250</span> Credits
 
|-<span id="Quest_LostEnergyWeapon_0x5C2B"></span>
| '''Lost Energy Weapon Discovery'''
| our flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, a mysterious energy weapon is found inside. The weapon appears to be of unknown origin and technology, with the potential to be a powerful asset.
| Store the energy weapon in the vault for future use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddEnergyWeapon|Energy Infuser]]
| Sell the energy weapon for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostMissileWeapon_0x5C2A"></span>
| '''Mysterious Missile Cache'''
| Your flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, it contains an advanced missile weapon prototype. The device is unlike anything seen before, and its origin remains a mystery. It could be used to add missile weapons to one of our ships.
| Store the missile weapon in our vault for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddMissileWeapon|Prototype Warhead]]
| Sell the missile weapon for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostKineticWeapon_0x5C2B"></span>
| '''Lost Kinetic Weapon'''
| Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon inspection, it contains an advanced kinetic weapon of unknown origin. It is some sort of self-replicating mass-driver. It could be a valuable addition to your arsenal or sold for credits.
| Store the weapon in our vault for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddKineticWeapon|Mass Driver Module]]
| Sell the weapon for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_TacticalThrusterUpgrade_0x5E3C"></span>
| '''Lost Cargo: Tactical Thruster Upgrade'''
| Your flagship captain reports the discovery of a drifting cargo container in deep space. Upon inspection, it contains a highly advanced tactical thruster upgrade device, seemingly lost by another civilization. This thruster could be added to one of our ships making it be able to get into firing range faster, a possibly critical advantage.
| Store the device in the vault for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddTacticalThrusterUpgradeModule|Tactical Thruster Upgrade Module]]
| Sell the device for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostEngineUpgradeModule_0x5C2B"></span>
| '''Lost Engine Upgrade Module'''
| Your flagship's captain reports the discovery of a lost cargo container floating in space. Upon investigation, it appears to contain a rare and valuable engine upgrade module that can increase a ship's speed through Hyperspace. The captain awaits your orders on how to proceed with this discovery.
| Store the module in our vault for future use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddEngineUpgradeModule|Stardrive Module]]
| Sell the module for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostPollutionRemoverModule_0x4C2B"></span>
| '''Lost Atmospheric Filter'''
| Your flagship captain reports the discovery of a mysterious cargo container floating in the void. Upon inspection, it contains an advanced Pollution Remover Module of unknown origin. It filters out the pollutants in the atmosphere. The deciphered writing is from the container indicates that it was 'too expensive' and was being returned. This device could be a valuable asset in maintaining planetary ecosystems or sold for a tidy profit.
| Store the module in the vault for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPlanetaryPollutionRemoverModule|Atmospheric Cleanser]]
| Sell out for money.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostArmorModule_0x7C3D"></span>
| '''Lost Armor Module'''
| Your flagship captain reports the discovery of a lost cargo container drifting in space. Inside, they found a mysterious and advanced armor module that can be applied to a starship. It seems to be of great value, but its true potential is yet to be unlocked.
| Store the Armor Module in our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddShipArmorModule|Armor Plate Module]]
| Sell the Armor Module.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostPlanetaryBroadcaster_0x4C2B"></span>
| '''Lost Planetary Broadcaster'''
| Your flagship captain reports the discovery of a lost cargo container floating in space. Upon further inspection, it appears to contain an ancient, yet functional Planetary Broadcaster device. The device is intended to send out a one-time burst of entertainment related information across a wide area. If it were used on a planet, it would greatly increase the planet's influence.
| Store the Planetary Broadcaster in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPlanetaryBroadcasterModule|Planetary Broadcaster Module]]
| Sell the Planetary Broadcaster for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostPlanetaryCultureModule_0x4C2B"></span>
| '''Lost Planetary Culture Module'''
| Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon opening it, the crew finds an ancient device that upon study appears to have a vast catalog of the cultural significance of every planet in the galaxy. This is a remarkable treasure. Unfortunately, the device is obviously very old and likely only able to be used once. It could be used to uncover the cultural value of any planet we choose.
| Store the Planetary Culture Module for later use.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPlanetaryCultureModule|Planetary Culture Module]]
| Dissemble the module and sell the components for money.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_PlanetaryDefenseModule_0x8F3C"></span>
| '''Lost Planetary Defense Module'''
| Your flagship captain reports discovering a lost cargo container adrift in space. Upon inspection, the container houses an advanced Planetary Defense Module, believed to be from a long-forgotten civilization. This mysterious device could prove invaluable to your empire by increasing a given planet's defense capabilities against invasion.
| Store the defense module in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPlanetaryDefenseModule|Planetary Defense Module]]
| Sell it.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostEnemyDestablizerModule_0x4C2B"></span>
| '''Lost Enemy Destabilizer Module'''
| Your flagship captain reports the discovery of a lost cargo container floating in space. This device appears to be able to be quietly slipped into orbit of an enemy planet raising that planet's crime rate. A very devious device indeed.
| Store the Enemy Destabilizer Module.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddEnemyDestablizerModule|Planetary Destabilizer Module]]
| Sell the Enemy Destabilizer Module.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostEnemyDefenseSabotageModule_0x4C1B"></span>
| '''Lost Enemy Defense Sabotage Module'''
| While exploring the far reaches of space, your flagship stumbles upon a mysterious cargo container. Upon opening it, they discover a highly advanced enemy defense sabotage module. This device permanently reduces an enemy planet's ability to defend against invasion by installing trillions of tiny, self-replicating crystalline orbs that damage the planet's air-based defense systems.
| Store the module in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddEnemyDefenseSabotageModule|Enemy Defense Sabotage Module]]
| Sell the module for credits (after taking it apart).
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostPropagandizeModule_0x5C2A"></span>
| '''Lost Propagandize Module'''
| Your flagship captain reports finding a lost cargo container adrift in space. Upon opening, they discover a sophisticated Propagandize Module capable of swaying enemy citizens' loyalty. The net effect is that it greatly reduces the enemy planet's cultural significance. Will you keep it for future use or sell it for credits?
| Store the Propagandize Module.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPropagandizeEnemyCitizensModule|Demoralizing Artifact]]
| Take it apart and sell the pieces for money.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_PoisonEnemyPlanetModule_0x4C2B"></span>
| '''Lost Cargo: Poisonous Device'''
| Your captain reports discovering a lost cargo container in the depths of space. Inside, they found a highly advanced device capable of poisoning an enemy planet's environment. What should be done with this dangerous technology?
| Store the nasty device in our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddPoisonEnemyPlanetModule|Poison Gas Module]]
| Take it apart and sell the pieces for money.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_LostDepleteResourcesModule_0x5C2B"></span>
| '''Lost Syphoning Resources Module'''
| As your flagship approaches an abandoned cargo container, it detects an advanced Deplete Resources Module within. This mysterious device has the power to sap the resources of enemy planets. Will you keep this powerful tool or sell it for credits?
| Store the Deplete Resources Module in the Vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddDepleteEnemyPlanetResourcesModule|Resource Nullification Array]]
| Sell the Deplete Resources components for money.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_FriendlyPlanetMineralScanner_0x5C2B"></span>
| '''Mysterious Cargo: Advanced Mineral Scanner'''
| Your captain reports finding a lost cargo container adrift in space. Inside, they discovered an advanced mineral scanner, a device capable of accurately detecting valuable resources on distant planets. It can only be used once but it could still be very valuable. This cutting-edge technology could provide a significant advantage.
| Store the Mineral Scanner in our vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddFriendlyPlanetMineralScanner|Mineral Scanner]]
| Sell the Mineral Scanner for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_FriendlyPlanetTechFinderModule_0x5C2B"></span>
| '''Lost Cargo: Friendly Planet Tech Finder'''
| Your flagship captain reports encountering a lost cargo container floating in space. After careful examination, it appears to be a device made by a long-lost civilization to find Precursor technology on planets. The device is very old and in poor shape, but it could still be valuable even if it can only be used once. Do you wish to store this device in your vault or sell it for credits?
| Store the device in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddFriendlyPlanetTechFinderModule|Tech Finder Scanner]]
| Sell the device for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_SummonLeaderModule_0x4C2B"></span>
| '''Found: Summon Synthetic Leader Device'''
| Your flagship captain reports the discovery of a lost cargo container, floating through the void of space. As your crew investigates, they find a peculiar device inside, emitting a faint yet mesmerizing glow. With a bit of effort, your team realizes that it is an ancient Precursor device for summoning a prototype Yor advisor.
| Store the device in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddSummonLeaderToServeYouModule|Summon Leader Module]]
| Sell the device for credits.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_RoboticServantsModule_0x5C2F"></span>
| '''Lost Cargo: Robotic Servants Module'''
| Your flagship captain reports the discovery of a lost cargo container floating in space. Upon opening it, they find an advanced Robotic Servants Module - a device capable of significantly improving the efficiency of a planet's workforce. The choice is yours: store it for future use or sell it for credits?
| Store the Robotic Servants Module.
* Gain a charge for the artifact [[GC4_Artifacts_Table#|AddRoboticServantsForPlanetModuleRobotic Servants Module]]
| Sell the Robotic Servants Module.
* <span style="color:Green">+200</span> Credits
 
|-<span id="Quest_RoboticStarDrone_0x5C3D"></span>
| '''Encounter with a Robotic Star Drone'''
| Your flagship captain reports discovering a lost cargo container floating in the void. Upon opening, they reveal a mysterious robotic star drone with advanced technological capabilities. When this drone is deployed, it acts as a small but lethal ship in battle. This could prove useful or profitable.
| Store the device in the vault.
* Gain a charge for the artifact [[GC4_Artifacts_Table#AddRoboticStarDroneForFleetModule|Robotic Star Drone]]
| Sell the drone for credits.
* <span style="color:Green">+200</span> Credits
 
|}
 
<h3>Events from Tales of the Arnor DLC</h3>
{| class="wikitable"
|+
!! style="background-color: #1C4D8B; color: white;" | '''Name'''
!! style="background-color: #1C4D8B; color: white;" | '''Narrative'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 1'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 2'''
!! style="background-color: #1C4D8B; color: white;" | '''Choice 3'''
 
<!--These events from file AnomalyEventText_Arnor which comes with the Tales of the Arnor DLC -->


|-<span id="Event_EchoingSpire_0x9A1B"></span>
|-<span id="Event_EchoingSpire_0x9A1B"></span>
| '''The Echoing Spire'''
| '''The Echoing Spire'''
|  
| Our ship has encountered a towering crystalline structure floating in deep space. It emits an eerie, melodic hum that resonates across our instruments. Preliminary scans suggest it stores ancient knowledge or unknown energy. What should we do?
|  
| Study the Spire.
|  
* <span style="color:Green;">+20%</span> Research to all worlds for 15 months
|  
| Activate the Spire.
|-
* Gain a charge for the artifact [[GC4_Artifacts_Table#EchoingSpirePower|The Echoing Spire]]
|-<span id="Event_ShatteredRelic_0xA3D7_Name"></span>
| Salvage the Spire.
* <span style="color:Green;">+200</span> Credits
 
|-<span id="Event_ShatteredRelic_0xA3D7"></span>
| '''The Shattered Relic'''
| '''The Shattered Relic'''
|  
| Drifting amid the wreckage of an ancient battlefield, our fleet has discovered a fractured but still humming Arnorian battle shield. The war between the Arnor and Dreadlords left many such relics scattered across the galaxy. This one, however, pulses with a faint but discernible energy signature.
|  
| Reconstruct the Relic.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#ArnorBattleShield|Arnorian Battle Shield]]
|  
| Extract the Nanites.
|-
* <span style="color:Green;">+6</span> Precursor Nanites
|-<span id="Event_Arnorian_Beacon "></span>
| Trade the Relic.
* <span style="color:Green;">+300</span> Credits
 
|-<span id="Event_Arnorian_Beacon"></span>
| '''The Last Arnorian Beacon'''
| '''The Last Arnorian Beacon'''
|  
| Our flagship has discovered a drifting Arnorian capsule. Inside, we have found an ancient beacon core, still humming with residual energy. This device appears to have been part of a vast Arnorian communication network. What should we do?
| "a large research boost"  
| Attempt to restore the beacon and interface with it.
| +400 Cr
* "a large research boost"  
|
| Dismantle the capsule and salvage its valuable components.
|-
* <span style="color:Green;">+400</span> Credits
 
|-<span id="Event_Arnorian_Weapon_Core"></span>
|-<span id="Event_Arnorian_Weapon_Core"></span>
| '''The Arnorian Weapon Core'''
| '''The Arnorian Weapon Core'''
|  
| Our explorers have uncovered an Arnorian Weapon Core within an ancient capsule. This advanced device appears to be a compact energy amplifier designed to enhance weapon output far beyond conventional means. What should we do?
|  
| Attempt to integrate the device into our military systems.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_FracturedSingularity|Fractured Singularity]]
|  
| Sell the device to the highest bidder.
|-
* <span style="color:Green;">+200</span> Credits
 
|-<span id="Event_Arnorian_Data_Core"></span>
|-<span id="Event_Arnorian_Data_Core"></span>
| '''Lost Arnorian Data Core'''
| '''Lost Arnorian Data Core'''
|  
| Our exploration team has recovered a small, heavily encrypted Arnorian Data Core. The information within could contain valuable scientific insights or be worth a fortune to the right buyer.
|  
| Attempt to decrypt and study the data.
|  
* "a significant boost" to Research
|
| Sell the core to private collectors.
|-
* <span style="color:Green;">+400</span> Credits
 
|-<span id="Event_Arnorian_Alloy_Cache"></span>
|-<span id="Event_Arnorian_Alloy_Cache"></span>
| '''Ancient Arnorian Alloy Cache'''
| '''Ancient Arnorian Alloy Cache'''
|  
| Our scanners have detected a sealed container of Arnorian alloys floating in deep space. The materials inside appear to be remarkably durable, potentially useful for ship construction or valuable on the open market.
|  
| Extract the alloys for our own use.
|  
* <span style="color:Green">+3</span> Durantium
|
| Sell the alloys on the galactic market.
|-
* <span style="color:Green">+250</span> Credits
 
|-<span id="Event_Dread_War_Debris"></span>
|-<span id="Event_Dread_War_Debris"></span>
| '''Wreckage of the Dread War'''
| '''Wreckage of the Dread War'''
|  
| Drifting in the void is a massive field of debris, remnants of a battle between the Arnor and the Dread Lords. The shattered remains of ancient warships and forgotten weapon systems still hold valuable resources.
|  
| Extract useful materials from the wreckage.
|  
* <span style="color:Green;">+3</span> Durantium
|
* <span style="color:Green;">+1</span> Elerium
|-
| Sell the debris to collectors and scrappers.
* <span style="color:Green">+400</span> Credits
 
|-<span id="Event_Fragments_of_the_Makers"></span>
|-<span id="Event_Fragments_of_the_Makers"></span>
| '''Fragments of the Makers'''
| '''Fragments of the Makers'''
|  
| Scattered in space are remnants of Arnorian nanite constructs, still partially active after untold millennia. They could be harvested for future use or sold to collectors.
|  
| Salvage the ancient nanites.
|  
* <span style="color:Green">+2</span> Precursor Nanites
|
| Sell the nanite remains.
|-
* <span style="color:Green">+250</span> Credits
|-<span id="Event_Resonance_Crystals"></span>
 
|-<span id="Event_Resonance_Crystals"></span>  
| '''Resonance Crystals'''
| '''Resonance Crystals'''
|  
| A field of strange, floating crystals pulses with an unnatural energy. These may be Harmony Crystals, once used by the Arnor.
|  
| Harvest the crystals.
|  
* <span style="color:Green">+2</span> Harmony Crystals
|
| Sell the crystals to traders.
|-
* <span style="color:Green">+400</span> Credits
 
|-<span id="Event_Lost_Techapod_Hive"></span>
|-<span id="Event_Lost_Techapod_Hive"></span>
| '''Lost Techapod Hive'''
| '''Lost Techapod Hive'''
|  
| Drifting through space is an ancient Techapod Hive, a self-sustaining biofactory designed for terraforming and environmental adaptation. Some of its systems appear to be intact.
|  
| Recover the hive for study.
|  
* <span style="color:Green">+2</span> Techapod Hives
|
| Sell the hive on the black market.
|-
* <span style="color:Green">+400</span> Credits
 
|-<span id="Event_Spice_of_the_Ancients"></span>
|-<span id="Event_Spice_of_the_Ancients"></span>
| '''Spice of the Ancients'''
| '''Spice of the Ancients'''
|  
| Our ship has discovered a series of floating canisters, their markings suggesting they are Arnor Spice—a rare and potent compound once used by the Arnor. Even after millennia, the spice appears to be perfectly preserved.
|  
| Recover the Arnor Spice for research and use.
|  
* <span style="color:Green">+3</span> Arnor Spice
|
| Sell the Arnor Spice to collectors and traders.
|-
* <span style="color:Green">+425</span> Credits
 
|-<span id="Event_Epimetheus_Pollen_Cloud"></span>
|-<span id="Event_Epimetheus_Pollen_Cloud"></span>
| '''Epimetheus Pollen Cloud'''
| '''Epimetheus Pollen Cloud'''
|  
| Drifting in space is an unusual gaseous cloud. Scans indicate it contains Epimetheus Pollen, an incredibly rare and potent compound used in advanced research and pharmaceuticals.
|  
| Harvest the pollen for scientific use. +2 Pollen
|  
* <span style="color:Green">+2</span> Epimetheus Pollen
|
| Sell the pollen to interested buyers.
|-
* <span style="color:Green">+350</span> Credits
 
|-<span id="Event_Monsatium_Cache"></span>
|-<span id="Event_Monsatium_Cache"></span>
| '''Monsatium Cache'''
| '''Monsatium Cache'''
|  
| Among the wreckage of an ancient battle, our scanners have detected Monsatium, a rare metal known for its durability and energy-conductive properties.
|  
| Extract the Monsatium for industrial use.
|  
* <span style="color:Green">+2</span> Monsatium
|
| Sell the Monsatium to traders.
|-
* <span style="color:Green">+425</span> Credits
 
|-<span id="Event_Helios_Ore_Fragment"></span>
|-<span id="Event_Helios_Ore_Fragment"></span>
| '''Helios Ore Fragment'''
| '''Helios Ore Fragment'''
|  
| Floating within a dense asteroid field, we have detected Helios Ore, a material with incredible energy-storage properties. It could be refined for various high-energy applications.
|  
| Extract the ore for future use.
|  
* <span style="color:Green">+2</span> Helios Ore
|
| Sell the ore for immediate profit.
|-
* <span style="color:Green">+375</span> Credits
 
|-<span id="Event_StarforgedRelic_0x9F7A"></span>
|-<span id="Event_StarforgedRelic_0x9F7A"></span>
| '''The Starforged Relic'''
| '''The Starforged Relic'''
|  
| Our fleet has uncovered a mysterious artifact forged from the very core of a dying star. It pulses with an unknown energy, waiting to be wielded.
|  
| Claim the artifact for our own.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_StarforgedRelic|Starforged Relic]]
|  
| Break it down for resources.
|-
* <span style="color:Green">+200</span> Credits
* <span style="color:Green">+3</span> Precursor Nanites
 
|-<span id="Event_VoidheartArtifact_0xA8D3"></span>
|-<span id="Event_VoidheartArtifact_0xA8D3"></span>
| '''The Voidheart Relic'''
| '''The Voidheart Relic'''
|  
| Our deep-space survey team has encountered a floating relic of impossible origin. The artifact pulses with an eerie, shifting light, seemingly distorting reality around it.
|  
| Secure the artifact for study.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_Voidheart|Voidheart]]
|  
| Harvest its components.
|-
* <span style="color:Green">+250</span> Credits
|-<span id="Event_EclipsedCore_0xB3D4_"></span>
* <span style="color:Green">+5</span> Precursor Nanites
 
|-<span id="Event_EclipsedCore_0xB3D4"></span>
| '''The Eclipsed Core'''
| '''The Eclipsed Core'''
|  
| Floating in the depths of space, a metallic sphere pulsates with shifting light patterns. Scans reveal it has no known energy source, yet it remains active.
|  
| Retrieve the artifact for study.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_EclipsedCore|Eclipsed Core]]
|  
| Extract valuable components.
|-
* <span style="color:Green">+300</span> Credits
* <span style="color:Green">+6</span> Precursor Nanites
 
|-<span id="Event_FracturedSingularity_0xC1A5"></span>
|-<span id="Event_FracturedSingularity_0xC1A5"></span>
| '''The Fractured Singularity'''
| '''The Fractured Singularity'''
|  
| A celestial anomaly — an orb cracked open, pulsing with unstable energy. It bends light around it, distorting the very fabric of space.
|  
| Secure the artifact for research.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_FracturedSingularity|Fractured Singularity]]
|  
| Harvest the residual energy.
|-
* <span style="color:Green">+350</span> Credits
* <span style="color:Green">+7</span> Precursor Nanites
 
|-<span id="Event_AbyssalCrown_0xD2F6"></span>
|-<span id="Event_AbyssalCrown_0xD2F6"></span>
| '''The Abyssal Crown'''
| '''The Abyssal Crown'''
|  
| A vast, floating ring structure drifts in the void, its core a swirling vortex of nothingness. It consumes nearby light, rendering space eerily dark around it.
|  
| Secure the artifact for analysis.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_AbyssalCrown|Abyssal Crown]]
|  
| Harvest its exotic materials.
|-
* <span style="color:Green">+300</span> Credits
* <span style="color:Green">+6</span> Precursor Nanites
 
|-<span id="Event_CelestialShard_0xE3G9"></span>
|-<span id="Event_CelestialShard_0xE3G9"></span>
| '''The Celestial Shard'''
| '''The Celestial Shard'''
|  
| A floating crystal of immense size and unknown origin drifts in deep space, radiating an otherworldly glow that disrupts nearby sensors.
|  
| Retrieve the artifact for analysis.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_CelestialShard|Celestial Shard]]
|  
| Harvest its crystalline matter.
|-
* <span style="color:Green">+300</span> Credits
* <span style="color:Green">+5</span> Precursor Nanites
 
|-<span id="Event_ObsidianMonolith_0xF5H7"></span>
|-<span id="Event_ObsidianMonolith_0xF5H7"></span>
| '''The Obsidian Monolith'''
| '''The Obsidian Monolith'''
|  
| A massive, jet-black monolith hovers silently in space, its surface pulsing with glowing alien inscriptions. It distorts gravity faintly around it.
|  
| Secure the artifact for research.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#Artifact_ObsidianMonolith|Obsidian Monolith]]
|  
| Extract its structural material.
|-
* <span style="color:Green">+300</span> Credits
* <span style="color:Green">+6</span> Precursor Nanites
 
|-<span id="">Event_NeuralAccelerator_0x7001</span>
|-<span id="">Event_NeuralAccelerator_0x7001</span>
| '''Neural Accelerator Remnant'''
| '''Neural Accelerator Remnant'''
|  
| Our sensors have detected a strange device drifting in space. Preliminary scans suggest it's some form of neural interface, possibly used for advanced research or cognitive enhancement.
|  
| Retrieve the device intact for our own research.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#NeuralAccelerator|Neural Accelerator]]
|  
| Disassemble and sell the valuable components.
|-
* <span style="color:Green">+350</span> Credits
 
|-<span id="Event_TemporalForge_0x7002"></span>
|-<span id="Event_TemporalForge_0x7002"></span>
| '''The Temporal Forge'''
| '''The Temporal Forge'''
|  
| A swirling mass of chroniton particles envelops a strange device. It crackles with unstable energy that might manipulate time itself, if harnessed properly.
|  
| Secure the forge for experimentation.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#TemporalForge|Temporal Forge]]
|  
| Break it down for immediate profit.
|-
* <span style="color:Green">+400</span> Credits
 
|-<span id="Event_NaturesWrath_0x7003"></span>
|-<span id="Event_NaturesWrath_0x7003"></span>
| '''Nature's Wrath'''
| '''Nature's Wrath'''
|  
| A ferocious swirling mass of bio-organic spores spins around a small emitter. Any planet targeted by this device might see dramatic ecological changes.
|  
| Capture the device for potential use.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#NaturesWrath|Nature's Wrath]]
|  
| Destroy the emitter and salvage what we can.
|-
* <span style="color:Green">+425</span> Credits
 
|-<span id="Event_CorporateHeadhunt_0x7004 "></span>
|-<span id="Event_CorporateHeadhunt_0x7004 "></span>
| '''Corporate Headhunt Module'''
| '''Corporate Headhunt Module'''
|  
| Our sensors detect a sealed data vault used by a powerful mega-corporation centuries ago. Rumor says it can forcibly recruit top talent — if we dare open it.
| Corp Headhunt artifact
| Access the vault's advanced headhunting algorithms.
| 375 Cr
* Gain a charge for the artifact [[GC4_Artifacts_Table#CorporateHeadhunt|Corporate Headhunt]]
|
| Sell the data cores.
|-
* <span style="color:Green">+375</span> Credits
 
|-<span id="Event_SingularityCore_0x7005"></span>
|-<span id="Event_SingularityCore_0x7005"></span>
| '''Singularity Core'''
| '''Singularity Core'''
|  
| A miniature black-hole reactor hovers in a containment shell. Harnessing its power could bolster ship armaments at the risk of speed and stability.
|  
| Contain the device for our military use.
|  
* Gain a charge for the artifact [[GC4_Artifacts_Table#SingularityCore|Singularity Core]]
|  
| Disassemble it safely for profit.
|-
* <span style="color:Green">+450</span> Credits
 
|-<span id="Event_SoulBinder_0x7006"></span>
|-<span id="Event_SoulBinder_0x7006"></span>
| '''The Soul Binder'''
| '''The Soul Binder'''
| This ancient device resonates with energies that seem capable of binding lost spirits—or controlling rogue warships. The question is, do we dare use it?
| This ancient device resonates with energies that seem capable of binding lost spirits—or controlling rogue warships. The question is, do we dare use it?
| Claim the artifact and harness its power.
| Claim the artifact and harness its power.  
* Gain a charge for the artifact [[GC4_Artifacts_Table#SoulBinder|Soul Binder]]
| Sell the eerie relic to unscrupulous collectors.
| Sell the eerie relic to unscrupulous collectors.
|
* <span style="color:Green">+400</span> Credits
|-
 
|-<span id="Event_PlanetaryHarvest_0x7007"></span>
|-<span id="Event_PlanetaryHarvest_0x7007"></span>
| '''Planetary Harvest Array'''
| '''Planetary Harvest Array'''
| Our explorers discover a specialized orbital array that accelerates agricultural output — but also increases pollution if activated.
| Our explorers discover a specialized orbital array that accelerates agricultural output — but also increases pollution if activated.
| Obtain the device for our own use.
| Obtain the device for our own use.  
* Gain a charge for the artifact [[GC4_Artifacts_Table#PlanetaryHarvest|Planetary Harvest]]
| Strip the array for hardware.
| Strip the array for hardware.
|
* <span style="color:Green">+350</span> Credits
|-
 
|-<span id="Event_PsychicNetwork_0x7008"></span>
|-<span id="Event_PsychicNetwork_0x7008"></span>
| '''Psychic Network Relay'''
| '''Psychic Network Relay'''
| A dormant telepathic relay floats in a protective shell. Legends say it once linked entire civilizations mentally, boosting diplomacy and cultural expansion.
| A dormant telepathic relay floats in a protective shell. Legends say it once linked entire civilizations mentally, boosting diplomacy and cultural expansion.
| Install the relay for ourselves.
| Install the relay for ourselves.  
* Gain a charge for the artifact [[GC4_Artifacts_Table#PsychicNetwork|Psychic Network]]
| Sell it to specialized researchers.
| Sell it to specialized researchers.
|
* <span style="color:Green">+400</span> Credits
|-
 
|-<span id="Event_WarForge_0x7009"></span>
|-<span id="Event_WarForge_0x7009"></span>
| '''The War Forge'''
| '''The War Forge'''
| This battered, ancient foundry appears to rapidly enhance ship production. Pulsing arcs of molten energy swirl around it, forging hull plates at tremendous speed.
| This battered, ancient foundry appears to rapidly enhance ship production. Pulsing arcs of molten energy swirl around it, forging hull plates at tremendous speed.
| Capture the foundry for our fleet.
| Capture the foundry for our fleet.  
| Strip it for high-grade materials.
* Gain a charge for the artifact [[GC4_Artifacts_Table#WarForge|War Forge]]
|
| Strip it for high-grade materials.  
|-
* <span style="color:Green">+450</span> Credits
 
|-<span id="Event_DimensionalDisturbance_0x700A"></span>
|-<span id="Event_DimensionalDisturbance_0x700A"></span>
| '''Dimensional Disturbance'''
| '''Dimensional Disturbance'''
| A pocket of warped spacetime crackles around a small generator. If activated, it could destabilize enemy fleets in real time by reducing their movement and sensor range.
| A pocket of warped spacetime crackles around a small generator. If activated, it could destabilize enemy fleets in real time by reducing their movement and sensor range.
| Obtain the generator for potential use.
| Obtain the generator for potential use.  
* Gain a charge for the artifact [[GC4_Artifacts_Table#DimensionalDisturbance|Dimensional Disturbance]]
| Dismantle it for a quick gain.
| Dismantle it for a quick gain.
|
* <span style="color:Green">+425</span> Credits
|-


|}
|}


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Latest revision as of 21:13, 30 October 2026

This page is for survey events that occur in Galactic Civilizations IV.

Survey Events

Events from file anomalyeventtext


Name Narrative Choice 1 Choice 2 Choice 3


The Derelict Your flagship has discovered a derelict ship drifting in space. It appears to contain an artifact with the power to repair a fleet anywhere in the galaxy. What do you want to do with it? Take the artifact. Acquire the ability to repair a fleet. Extract the raw materials from it.
  • +200 Credits
  • +2 Elerium
The Specter's Grasp Awaiting our ship in the silent void is the Specter's Grasp, an enigmatic artifact radiating a knowledge-imbuing energy. Bring the artifact on board. Extract maximum power from the artifact, regardless of potential risks.
  • +1% Crime to all worlds
  • +1% Research to all worlds
Broken Teleporter Artifact Our exploration has led us to an artifact of Precursor origin, a device once capable of bending the fabric of spacetime to instantly relocate their vessels to chosen coordinates. Regrettably, the ravages of time have not been kind. The artifact's pinpoint precision has faded into erratic uncertainty - our researchers warn that activation will now result in a random spatial displacement. Nevertheless, this unpredictable characteristic could be tactically advantageous, providing us a means to displace unwelcome fleets into the vast, unknown reaches of space. Take the Wormhole Generator artifact. Attempt to deconstruct the artifact into its original components.
  • +200 Credits
The Elusive Beast in a Cage Our flagship has come across a drifting artifact that houses a monstrous entity of unknown origin. Will we dare to use it as a tool of destruction, or harness its potential to further our knowledge? Store it in our vault. Experiment on it.

[Details unclear]

A Surprise in Space: The Precursor Food Replicator Our ship has stumbled upon a lost cargo container adrift in the vastness of space. After some time deciphering the ancient glyphs on the exterior, we've identified the contents - a Precursor Food Replicator. This device of incredible tech can synthesize food from nearly anything, greatly increasing the range of any ship equipped with it. Fancy an endless supply of alien space wafers? Integrate this into our starship culinary department. Extract Promethion from it.
  • +1 Promethion
Sell it on the galactic market for credits.
  • +200 Credits
The Guilt Magnifier As our ship glides through the silent vacuum of space, it stumbles upon a lost cargo container. Opening the container reveals an extraordinary device capable of amplifying guilty feelings. Our psychological analysts speculate that installing this 'Guilt Magnifier' on a Core world could drastically reduce crime rates. We might have just found the galactic equivalent of a conscience! Store this in the vault for later deployment. Break down the device and extract the precious Durantium inside.
  • +1 Durantium
Sell the Guilt Magnifier on the Galactic Market for some credits.
  • +200 Credits
A Lost Weapon Jammer We've encountered a derelict cargo container drifting in the dark vastness of space. The container isn't the interesting part, it's what is inside: A Weapon Targeting Jammer! This device could be installed on one of our ships to increase its ability to evade enemy weapons. Add the Weapon Jammer to our vault. Extract the Thulium. We need that more.
  • +2 Thulium
Sell it.
  • +200 Credits

Events from file AnomalyEvents23x_text

Name Narrative Choice 1 Choice 2 Choice 3
Smuggler's Treasure Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership? Claim the Treasure.
  • +400 Credits
  • Angry pirates
Leave the Treasure Untouched.
Smuggler's Revenge The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision. Defend Against the Attack.
Suffer the results of combat.
New Shield Technology Discovered Our flagship recovered schematics for a shield module that protects its ship and the rest of its fleet. The design bears no maker's mark. Add it to our ship designs.
Discovery of AI Planetary Monitor Plans Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets. Implement the AI Planetary Monitor to reduce crime. Sell the plans for a substantial amount of credits.
  • +200 Credits
Extract resources from the discovery instead of using the plans.
  • +6 Elerium
  • +8 Precursor Nanites
Discovery of Core Tap Plans Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options. Secure the plans.
  • +2 Precursor Nanites
  • Core Tap can be built on our worlds.
Sell the Plans and Power Source.
  • +250 Credits
Extract Resources from the Power Source.
  • +5 Precursor Nanites
Ancient Library Satellite Discovered Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements. Conduct a detailed study.
  • A research boost [details unclear]
Sell the satellite for immediate benefits.
  • +261 Credits
Extract the resources from the satellite.
  • +4 Precursor Nanites
Encounter with the Sleeper Ship Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown. Allow the ship to continue its journey. Terminate the passengers and salvage the ship.
  • [Result unknown]
Awaken the passengers and initiate contact.
  • +1 Colony ship

Events from file AnomalyEventText_New

Name Narrative Choice 1 Choice 2 Choice 3


Derelict Mining Drone Our flagship finds a derelict mining drone, drifting aimlessly in space. The drone appears to be from an advanced civilization and is still functional. Your engineers manage to reprogram and repair the drone. Upon confirmation, the drone is added your fleet, providing increased mining capabilities and efficiency for resource gathering +1 Helios Ore +1 Durantium
Celestial Art Exhibition Our flagship encounters an awe-inspiring celestial phenomenon that seems to be a form of cosmic art created by an unknown species. The vivid display of colors and patterns has a profound impact on the crew and sparks a wave of creativity throughout the civilization. Upon confirmation, your civilization gains a one-time culture boost, which could help with diplomacy and influence. Embrace the cosmic inspiration giving our worlds additional influence
  • +100 Influence to all worlds
Abandoned Research Outpost Your flagship has discovered an abandoned research outpost in deep space. The outpost appears to have been deserted for quite some time, but the advanced technology inside is still in working condition. Investigate the outpost and retrieve the valuable scientific data. [result unclear]
Artifact of Joy and Resources Your flagship discovers an ancient artifact, a mysterious object imbued with immense power. This artifact can either be harnessed to provide a massive energy spike for our Shipyards or used to generate an aura of euphoria on a target planet, uplifting the mood of its inhabitants and providing a temporary boost to productivity. Channel the artifact's energy to temporarily enhance manufacturing on our worlds.
  • +1 Manufacturing to all worlds for 20 months
Secure the artifact in the vault for later use.
Precursor Artifact Cache Your flagship locates a hidden cache of Precursor artifacts, left behind by the ancient civilization. These artifacts are not only valuable but also hold clues to the advanced technologies of the Precursors. Extract resources from the artifacts.
  • +1 Durantium
Add the artifact into the vault.
Mysterious Energy Source Your flagship detects an unusual energy signature coming from a nearby asteroid. Upon investigation, the crew finds a stable and potent energy source that can be harnessed to enhanced the manufacturing of our planets. Utilize the energy source to temporarily increase manufacturing on our worlds.
  • +5 Manufacturing to all worlds for 15 months
Lost Cargo Container Your flagship comes across a drifting cargo container, seemingly abandoned and adrift in space for years. The container is filled with valuable trade goods and rare resources. Acquire the valuable goods to boost your economy for many months.
  • +5% Gross Income to all worlds for 50 months
Ancient Star Map Your flagship discovers an ancient star map etched into the surface of a seemingly insignificant moon. The map reveals that there is a very valuable planet relatively close to our current location. Seek out the high quality planet in a nearby star system.
  • Turns one of your dead worlds into a Class 24.
Enigmatic Monolith Your flagship discovers an enigmatic monolith floating in space, emitting a mysterious energy that seems to resonate with the crew's thoughts. Studying the monolith provides a temporary boost to the crew's problem-solving abilities. Gain a one-time burst of knowledge.
  • +10% toward the current Research project
Lost Explorer's Log Our flagship finds the remains of a long-lost explorer's vessel, along with a detailed log of their discoveries. This log contains invaluable information on various planets, anomalies, and points of interest throughout the galaxy. Upon confirmation, your civilization finds a previously unknown world available to be settled on. Use the log to chart new paths.
  • Turns one of your dead worlds into a Class 26.
Mapping Artifact During the thorough analysis of the artifact, your research team has unearthed an astonishing discovery - it is a reservoir of colossal energy. The scientists in your crew are confident that they can channel this raw power to propel our civilization forward. Yet, a dissenting perspective suggests that this energy could be utilized as a cosmic key, opening up uncharted dimensions of the cosmos, and revealing secrets of space hitherto unknown. Harvest the artifact's energy and gain a valuable resource.
  • +1 Durantium
Store the artifact in the vault.
The Ancient Artifact Your fleet stumbles upon an ancient artifact floating in the depths of space. Its origin is unknown. It is made of the strange metal our scientists call Durantium. The purpose of this artifact is lost to time but we can still make use of its raw materials. Harvest the artifact's power and gain a valuable resource.
  • +1 Durantium
The Ancient Artifact Your flagship arrives at the strange artifact. What it once did can only be known to the ancient Precursors. However, within the depths of it is a container holding valuable Antimatter. Your crew carefully remove the Antimatter and put it into storage for later use. Harvest the artifact's energy and gain a valuable resource.
  • +1 Antimatter
Encounter with the Monstrous Cage Our ship has stumbled upon a peculiar artifact adrift in the cold void of space. It appears to be a cage, but not for any ordinary creature. This containment unit was designed for something... monstrous. We have two clear options: keep the artifact and possibly unleash the beast at a strategic moment, or study the cage's advanced technology, risking the inadvertent release of the captive creature. Keep the artifact. This monster might serve a purpose. Study the cage's technology. We can deal with the monster.
  • Boost to our current research project. [details unclear]
Unearthed Arnorian Integrity Device An intriguing discovery has been made - a device from the long-gone Arnor civilization. Its structure suggests it might be used to enhance the structural integrity of our fleet. Alternatively, its exotic materials could fetch a good price on the interstellar market. Preserve and Utilize Dismantle and Trade
  • +200 Credits
Precursor Terraforming Device Our flagship has discovered an artifact of the ancient Precursors. It appears to be a device of terraforming capabilities, seemingly able to upgrade a planet's class by an entire level. We could store it for future use or dismantle it to obtain valuable resources. Secure the Artifact< Harvest its Resources
  • +200 Credits
The Dread Lord's Harbinger Our flagship has discovered an artifact, suspected to be of Dread Lord origin. It's a weapon of terrifying power, able to instantly damage an entire enemy fleet. We must decide whether to preserve it for potential usage or dismantle it for valuable resources. Secure the weapon artifact. Dismantle for resources and sell them.
  • +250 Credits
The Nanite Warship Maker Our flagship has discovered an artifact from an unknown, long-gone civilization. Inside, we found sophisticated Nanites capable of assembling a powerful, automated warship. Do we harness this power, or do we disassemble it for profit? Command a warship. Harvest for resources.
  • +250 Credits
A lost but now found Survey Module Our flagship has stumbled upon a lost cargo container drifting through space. It's marked with several unfamiliar alien symbols and we suspect it might contain some valuable contents. Inside, we find a survey module, one of the rarest items we know of. Survey modules are what make a flagship a "Flagship" in that they contain a vast array of specialized tools and sensors for dealing with the anomalies that litter the galaxy. Take the survey module, Mine it for resources, who knows what's inside.
  • +5 Promethion
Sell the whole mystery box. Let someone else deal with it.
  • +200 Credits
The Cosmic Needler Our flagship has stumbled across a curious sight. A drifting Precursor cargo container. An intense sense of excitement fills the bridge as we approach. Initial scans indicate the container houses an advanced particle beam that is remarkably small even if not particularly powerful. The component is filled with a high concentration of Promethium. Send the component to our shipyards. Extract the Promethium. We could always use more resources.
  • +3 Promethion
Sell the lot on the Galactic Market. In hard credits we trust!
  • +250 Credits
The Enigma of Hyperspace Our flagship has detected an ancient cargo container, drifting aimlessly in the void. This appears to be a relic from the Precursor Wars! Inside we find a fully intact Arnorian Drive system, a ship component that is remarkably small for its size. It could be attached to a ship to increase its speed. Alternatively, we could harvest a significant quantity of Thulium from it or sell it to the highest bidder. What are your orders? Send the Precursor drive back home. It will be available when we design a new ship. Harvest it for valuable resources.
  • +3 Thulium
Sell the artifact on the Galactic Market.
  • +250 Credits


Lost Cargo - Survey Module Your ship has stumbled upon a cargo hold lost in the vastness of space. It contains an advanced Survey Module, possibly from an ancient civilization. This module could be used to give an existing ship the ability to investigate anomalies. Alternatively, it can be broken down into valuable antimatter or sold for credits. Store the survey module in our vault. Break down the survey module for its components.
  • +2 Antimatter
Sell the survey module for credits.
  • +250 Credits
Lost Energy Weapon Discovery our flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, a mysterious energy weapon is found inside. The weapon appears to be of unknown origin and technology, with the potential to be a powerful asset. Store the energy weapon in the vault for future use. Sell the energy weapon for credits.
  • +200 Credits
Mysterious Missile Cache Your flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, it contains an advanced missile weapon prototype. The device is unlike anything seen before, and its origin remains a mystery. It could be used to add missile weapons to one of our ships. Store the missile weapon in our vault for later use. Sell the missile weapon for credits.
  • +200 Credits
Lost Kinetic Weapon Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon inspection, it contains an advanced kinetic weapon of unknown origin. It is some sort of self-replicating mass-driver. It could be a valuable addition to your arsenal or sold for credits. Store the weapon in our vault for later use. Sell the weapon for credits.
  • +200 Credits
Lost Cargo: Tactical Thruster Upgrade Your flagship captain reports the discovery of a drifting cargo container in deep space. Upon inspection, it contains a highly advanced tactical thruster upgrade device, seemingly lost by another civilization. This thruster could be added to one of our ships making it be able to get into firing range faster, a possibly critical advantage. Store the device in the vault for later use. Sell the device for credits.
  • +200 Credits
Lost Engine Upgrade Module Your flagship's captain reports the discovery of a lost cargo container floating in space. Upon investigation, it appears to contain a rare and valuable engine upgrade module that can increase a ship's speed through Hyperspace. The captain awaits your orders on how to proceed with this discovery. Store the module in our vault for future use. Sell the module for credits.
  • +200 Credits
Lost Atmospheric Filter Your flagship captain reports the discovery of a mysterious cargo container floating in the void. Upon inspection, it contains an advanced Pollution Remover Module of unknown origin. It filters out the pollutants in the atmosphere. The deciphered writing is from the container indicates that it was 'too expensive' and was being returned. This device could be a valuable asset in maintaining planetary ecosystems or sold for a tidy profit. Store the module in the vault for later use. Sell out for money.
  • +200 Credits
Lost Armor Module Your flagship captain reports the discovery of a lost cargo container drifting in space. Inside, they found a mysterious and advanced armor module that can be applied to a starship. It seems to be of great value, but its true potential is yet to be unlocked. Store the Armor Module in our vault. Sell the Armor Module.
  • +200 Credits
Lost Planetary Broadcaster Your flagship captain reports the discovery of a lost cargo container floating in space. Upon further inspection, it appears to contain an ancient, yet functional Planetary Broadcaster device. The device is intended to send out a one-time burst of entertainment related information across a wide area. If it were used on a planet, it would greatly increase the planet's influence. Store the Planetary Broadcaster in the vault. Sell the Planetary Broadcaster for credits.
  • +200 Credits
Lost Planetary Culture Module Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon opening it, the crew finds an ancient device that upon study appears to have a vast catalog of the cultural significance of every planet in the galaxy. This is a remarkable treasure. Unfortunately, the device is obviously very old and likely only able to be used once. It could be used to uncover the cultural value of any planet we choose. Store the Planetary Culture Module for later use. Dissemble the module and sell the components for money.
  • +200 Credits
Lost Planetary Defense Module Your flagship captain reports discovering a lost cargo container adrift in space. Upon inspection, the container houses an advanced Planetary Defense Module, believed to be from a long-forgotten civilization. This mysterious device could prove invaluable to your empire by increasing a given planet's defense capabilities against invasion. Store the defense module in the vault. Sell it.
  • +200 Credits
Lost Enemy Destabilizer Module Your flagship captain reports the discovery of a lost cargo container floating in space. This device appears to be able to be quietly slipped into orbit of an enemy planet raising that planet's crime rate. A very devious device indeed. Store the Enemy Destabilizer Module. Sell the Enemy Destabilizer Module.
  • +200 Credits
Lost Enemy Defense Sabotage Module While exploring the far reaches of space, your flagship stumbles upon a mysterious cargo container. Upon opening it, they discover a highly advanced enemy defense sabotage module. This device permanently reduces an enemy planet's ability to defend against invasion by installing trillions of tiny, self-replicating crystalline orbs that damage the planet's air-based defense systems. Store the module in the vault. Sell the module for credits (after taking it apart).
  • +200 Credits
Lost Propagandize Module Your flagship captain reports finding a lost cargo container adrift in space. Upon opening, they discover a sophisticated Propagandize Module capable of swaying enemy citizens' loyalty. The net effect is that it greatly reduces the enemy planet's cultural significance. Will you keep it for future use or sell it for credits? Store the Propagandize Module. Take it apart and sell the pieces for money.
  • +200 Credits
Lost Cargo: Poisonous Device Your captain reports discovering a lost cargo container in the depths of space. Inside, they found a highly advanced device capable of poisoning an enemy planet's environment. What should be done with this dangerous technology? Store the nasty device in our vault. Take it apart and sell the pieces for money.
  • +200 Credits
Lost Syphoning Resources Module As your flagship approaches an abandoned cargo container, it detects an advanced Deplete Resources Module within. This mysterious device has the power to sap the resources of enemy planets. Will you keep this powerful tool or sell it for credits? Store the Deplete Resources Module in the Vault. Sell the Deplete Resources components for money.
  • +200 Credits
Mysterious Cargo: Advanced Mineral Scanner Your captain reports finding a lost cargo container adrift in space. Inside, they discovered an advanced mineral scanner, a device capable of accurately detecting valuable resources on distant planets. It can only be used once but it could still be very valuable. This cutting-edge technology could provide a significant advantage. Store the Mineral Scanner in our vault. Sell the Mineral Scanner for credits.
  • +200 Credits
Lost Cargo: Friendly Planet Tech Finder Your flagship captain reports encountering a lost cargo container floating in space. After careful examination, it appears to be a device made by a long-lost civilization to find Precursor technology on planets. The device is very old and in poor shape, but it could still be valuable even if it can only be used once. Do you wish to store this device in your vault or sell it for credits? Store the device in the vault. Sell the device for credits.
  • +200 Credits
Found: Summon Synthetic Leader Device Your flagship captain reports the discovery of a lost cargo container, floating through the void of space. As your crew investigates, they find a peculiar device inside, emitting a faint yet mesmerizing glow. With a bit of effort, your team realizes that it is an ancient Precursor device for summoning a prototype Yor advisor. Store the device in the vault. Sell the device for credits.
  • +200 Credits
Lost Cargo: Robotic Servants Module Your flagship captain reports the discovery of a lost cargo container floating in space. Upon opening it, they find an advanced Robotic Servants Module - a device capable of significantly improving the efficiency of a planet's workforce. The choice is yours: store it for future use or sell it for credits? Store the Robotic Servants Module. Sell the Robotic Servants Module.
  • +200 Credits
Encounter with a Robotic Star Drone Your flagship captain reports discovering a lost cargo container floating in the void. Upon opening, they reveal a mysterious robotic star drone with advanced technological capabilities. When this drone is deployed, it acts as a small but lethal ship in battle. This could prove useful or profitable. Store the device in the vault. Sell the drone for credits.
  • +200 Credits

Events from Tales of the Arnor DLC

Name Narrative Choice 1 Choice 2 Choice 3


The Echoing Spire Our ship has encountered a towering crystalline structure floating in deep space. It emits an eerie, melodic hum that resonates across our instruments. Preliminary scans suggest it stores ancient knowledge or unknown energy. What should we do? Study the Spire.
  • +20% Research to all worlds for 15 months
Activate the Spire. Salvage the Spire.
  • +200 Credits
The Shattered Relic Drifting amid the wreckage of an ancient battlefield, our fleet has discovered a fractured but still humming Arnorian battle shield. The war between the Arnor and Dreadlords left many such relics scattered across the galaxy. This one, however, pulses with a faint but discernible energy signature. Reconstruct the Relic. Extract the Nanites.
  • +6 Precursor Nanites
Trade the Relic.
  • +300 Credits
The Last Arnorian Beacon Our flagship has discovered a drifting Arnorian capsule. Inside, we have found an ancient beacon core, still humming with residual energy. This device appears to have been part of a vast Arnorian communication network. What should we do? Attempt to restore the beacon and interface with it.
  • "a large research boost"
Dismantle the capsule and salvage its valuable components.
  • +400 Credits
The Arnorian Weapon Core Our explorers have uncovered an Arnorian Weapon Core within an ancient capsule. This advanced device appears to be a compact energy amplifier designed to enhance weapon output far beyond conventional means. What should we do? Attempt to integrate the device into our military systems. Sell the device to the highest bidder.
  • +200 Credits
Lost Arnorian Data Core Our exploration team has recovered a small, heavily encrypted Arnorian Data Core. The information within could contain valuable scientific insights or be worth a fortune to the right buyer. Attempt to decrypt and study the data.
  • "a significant boost" to Research
Sell the core to private collectors.
  • +400 Credits
Ancient Arnorian Alloy Cache Our scanners have detected a sealed container of Arnorian alloys floating in deep space. The materials inside appear to be remarkably durable, potentially useful for ship construction or valuable on the open market. Extract the alloys for our own use.
  • +3 Durantium
Sell the alloys on the galactic market.
  • +250 Credits
Wreckage of the Dread War Drifting in the void is a massive field of debris, remnants of a battle between the Arnor and the Dread Lords. The shattered remains of ancient warships and forgotten weapon systems still hold valuable resources. Extract useful materials from the wreckage.
  • +3 Durantium
  • +1 Elerium
Sell the debris to collectors and scrappers.
  • +400 Credits
Fragments of the Makers Scattered in space are remnants of Arnorian nanite constructs, still partially active after untold millennia. They could be harvested for future use or sold to collectors. Salvage the ancient nanites.
  • +2 Precursor Nanites
Sell the nanite remains.
  • +250 Credits
Resonance Crystals A field of strange, floating crystals pulses with an unnatural energy. These may be Harmony Crystals, once used by the Arnor. Harvest the crystals.
  • +2 Harmony Crystals
Sell the crystals to traders.
  • +400 Credits
Lost Techapod Hive Drifting through space is an ancient Techapod Hive, a self-sustaining biofactory designed for terraforming and environmental adaptation. Some of its systems appear to be intact. Recover the hive for study.
  • +2 Techapod Hives
Sell the hive on the black market.
  • +400 Credits
Spice of the Ancients Our ship has discovered a series of floating canisters, their markings suggesting they are Arnor Spice—a rare and potent compound once used by the Arnor. Even after millennia, the spice appears to be perfectly preserved. Recover the Arnor Spice for research and use.
  • +3 Arnor Spice
Sell the Arnor Spice to collectors and traders.
  • +425 Credits
Epimetheus Pollen Cloud Drifting in space is an unusual gaseous cloud. Scans indicate it contains Epimetheus Pollen, an incredibly rare and potent compound used in advanced research and pharmaceuticals. Harvest the pollen for scientific use. +2 Pollen
  • +2 Epimetheus Pollen
Sell the pollen to interested buyers.
  • +350 Credits
Monsatium Cache Among the wreckage of an ancient battle, our scanners have detected Monsatium, a rare metal known for its durability and energy-conductive properties. Extract the Monsatium for industrial use.
  • +2 Monsatium
Sell the Monsatium to traders.
  • +425 Credits
Helios Ore Fragment Floating within a dense asteroid field, we have detected Helios Ore, a material with incredible energy-storage properties. It could be refined for various high-energy applications. Extract the ore for future use.
  • +2 Helios Ore
Sell the ore for immediate profit.
  • +375 Credits
The Starforged Relic Our fleet has uncovered a mysterious artifact forged from the very core of a dying star. It pulses with an unknown energy, waiting to be wielded. Claim the artifact for our own. Break it down for resources.
  • +200 Credits
  • +3 Precursor Nanites
The Voidheart Relic Our deep-space survey team has encountered a floating relic of impossible origin. The artifact pulses with an eerie, shifting light, seemingly distorting reality around it. Secure the artifact for study. Harvest its components.
  • +250 Credits
  • +5 Precursor Nanites
The Eclipsed Core Floating in the depths of space, a metallic sphere pulsates with shifting light patterns. Scans reveal it has no known energy source, yet it remains active. Retrieve the artifact for study. Extract valuable components.
  • +300 Credits
  • +6 Precursor Nanites
The Fractured Singularity A celestial anomaly — an orb cracked open, pulsing with unstable energy. It bends light around it, distorting the very fabric of space. Secure the artifact for research. Harvest the residual energy.
  • +350 Credits
  • +7 Precursor Nanites
The Abyssal Crown A vast, floating ring structure drifts in the void, its core a swirling vortex of nothingness. It consumes nearby light, rendering space eerily dark around it. Secure the artifact for analysis. Harvest its exotic materials.
  • +300 Credits
  • +6 Precursor Nanites
The Celestial Shard A floating crystal of immense size and unknown origin drifts in deep space, radiating an otherworldly glow that disrupts nearby sensors. Retrieve the artifact for analysis. Harvest its crystalline matter.
  • +300 Credits
  • +5 Precursor Nanites
The Obsidian Monolith A massive, jet-black monolith hovers silently in space, its surface pulsing with glowing alien inscriptions. It distorts gravity faintly around it. Secure the artifact for research. Extract its structural material.
  • +300 Credits
  • +6 Precursor Nanites
Neural Accelerator Remnant Our sensors have detected a strange device drifting in space. Preliminary scans suggest it's some form of neural interface, possibly used for advanced research or cognitive enhancement. Retrieve the device intact for our own research. Disassemble and sell the valuable components.
  • +350 Credits
The Temporal Forge A swirling mass of chroniton particles envelops a strange device. It crackles with unstable energy that might manipulate time itself, if harnessed properly. Secure the forge for experimentation. Break it down for immediate profit.
  • +400 Credits
Nature's Wrath A ferocious swirling mass of bio-organic spores spins around a small emitter. Any planet targeted by this device might see dramatic ecological changes. Capture the device for potential use. Destroy the emitter and salvage what we can.
  • +425 Credits
Corporate Headhunt Module Our sensors detect a sealed data vault used by a powerful mega-corporation centuries ago. Rumor says it can forcibly recruit top talent — if we dare open it. Access the vault's advanced headhunting algorithms. Sell the data cores.
  • +375 Credits
Singularity Core A miniature black-hole reactor hovers in a containment shell. Harnessing its power could bolster ship armaments at the risk of speed and stability. Contain the device for our military use. Disassemble it safely for profit.
  • +450 Credits
The Soul Binder This ancient device resonates with energies that seem capable of binding lost spirits—or controlling rogue warships. The question is, do we dare use it? Claim the artifact and harness its power. Sell the eerie relic to unscrupulous collectors.
  • +400 Credits
Planetary Harvest Array Our explorers discover a specialized orbital array that accelerates agricultural output — but also increases pollution if activated. Obtain the device for our own use. Strip the array for hardware.
  • +350 Credits
Psychic Network Relay A dormant telepathic relay floats in a protective shell. Legends say it once linked entire civilizations mentally, boosting diplomacy and cultural expansion. Install the relay for ourselves. Sell it to specialized researchers.
  • +400 Credits
The War Forge This battered, ancient foundry appears to rapidly enhance ship production. Pulsing arcs of molten energy swirl around it, forging hull plates at tremendous speed. Capture the foundry for our fleet. Strip it for high-grade materials.
  • +450 Credits
Dimensional Disturbance A pocket of warped spacetime crackles around a small generator. If activated, it could destabilize enemy fleets in real time by reducing their movement and sensor range. Obtain the generator for potential use. Dismantle it for a quick gain.
  • +425 Credits