GalCiv4:Planet Class Table: Difference between revisions
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| Line 14: | Line 14: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-1</span> Upgrade Slots <small>''(For Aquatic Life Only)''</small> | ||
* <span style="color:Green">+1</span> Upgrade Slots <small>''(For Silicon Based Life Only)''</small> | |||
* <span style="color:Green">+1</span> Upgrade Slots (For Silicon Based Life Only) | |||
| | | | ||
|- | |- | ||
| Line 28: | Line 27: | ||
* 1-1 Wealth | * 1-1 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-1</span> Upgrade Slots <small>''(For Aquatic Life Only)''</small> | ||
* <span style="color:Green">+1</span> Upgrade Slots <small>''(For Silicon Based Life Only)''</small> | |||
* <span style="color:Green">+1</span> Upgrade Slots (For Silicon Based Life Only) | |||
| | | | ||
|- | |- | ||
| Line 42: | Line 40: | ||
* 1-6 Wealth | * 1-6 Wealth | ||
* 1-5 Fertility | * 1-5 Fertility | ||
* 1-3 | * 1-3 Planet Influence | ||
| | | | ||
* <span style="color:Green">+2</span> Upgrade Slots | * <span style="color:Green">+2</span> Upgrade Slots | ||
| Line 54: | Line 52: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 2-3 Fertility | * 2-3 Fertility | ||
* 1-3 | * 1-3 Planet Influence | ||
| | | | ||
* <span style="color:Green">+2</span> Upgrade Slots | * <span style="color:Green">+2</span> Upgrade Slots | ||
| Line 66: | Line 64: | ||
* 1-12 Wealth | * 1-12 Wealth | ||
* 1-8 Fertility | * 1-8 Fertility | ||
* 2-4 | * 2-4 Planet Influence | ||
| | | | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| Line 78: | Line 76: | ||
* 2-8 Wealth | * 2-8 Wealth | ||
* 1-4 Fertility | * 1-4 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 90: | Line 88: | ||
* 4-5 Wealth | * 4-5 Wealth | ||
* 1-3 Fertility | * 1-3 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 102: | Line 100: | ||
* 1-7 Wealth | * 1-7 Wealth | ||
* 3-16 Fertility | * 3-16 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 114: | Line 112: | ||
* 1-1 Wealth | * 1-1 Wealth | ||
* 3-4 Fertility | * 3-4 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 126: | Line 124: | ||
* 1-9 Wealth | * 1-9 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-1 | * 0-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
| Line 139: | Line 137: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-0 | * 0-0 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
| Line 152: | Line 150: | ||
* 1-10 Wealth | * 1-10 Wealth | ||
* 1-2 Fertility | * 1-2 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+8</span> Planetary Defenses MaxHP | * <span style="color:Green">+8</span> Planetary Defenses MaxHP | ||
| Line 165: | Line 163: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-2 Fertility | * 0-2 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+8</span> Planetary Defenses MaxHP | * <span style="color:Green">+8</span> Planetary Defenses MaxHP | ||
| Line 178: | Line 176: | ||
* 2-4 Wealth | * 2-4 Wealth | ||
* 2-9 Fertility | * 2-9 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.1</span> Tourism | * <span style="color:Green">+0.1</span> Tourism | ||
| Line 191: | Line 189: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 2-4 Fertility | * 2-4 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.1</span> Tourism | * <span style="color:Green">+0.1</span> Tourism | ||
| Line 204: | Line 202: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-0 | * 0-0 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
* <span style="color: | * <span style="color:Red">-5</span> Planetary Defenses MaxHP | ||
| | | | ||
|- | |- | ||
| Line 217: | Line 215: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-0 | * 0-0 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
* <span style="color: | * <span style="color:Red">-5</span> Planetary Defenses MaxHP | ||
| | | | ||
|- | |- | ||
| Line 230: | Line 228: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 4-5 Fertility | * 4-5 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+50</span> Food Income | * <span style="color:Green">+50</span> Food Income | ||
* <span style="color: | * <span style="color:Red">-2</span> Population Cap | ||
| | | | ||
|- | |- | ||
| Line 243: | Line 241: | ||
* 0-2 Wealth | * 0-2 Wealth | ||
* 3-4 Fertility | * 3-4 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+50</span> Food Income | * <span style="color:Green">+50</span> Food Income | ||
* <span style="color: | * <span style="color:Red">-2</span> Population Cap | ||
| | | | ||
|- | |- | ||
| Line 256: | Line 254: | ||
* 1-1 Wealth | * 1-1 Wealth | ||
* 1-5 Fertility | * 1-5 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| Line 268: | Line 266: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 1-6 Fertility | * 1-6 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| Line 280: | Line 278: | ||
* 2-4 Wealth | * 2-4 Wealth | ||
* 2-4 Fertility | * 2-4 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
* <span style="color:Green">+1</span> Upgrade Slots (For Aquatic Life Only) | * <span style="color:Green">+1</span> Upgrade Slots <small>''(For Aquatic Life Only)''</small> | ||
* <span style="color: | * <span style="color:Red">-1</span> Upgrade Slots <small>''(For Silicon Based Life Only)''</small> | ||
| | | | ||
Requires Exotic World Colonization | Requires [[Exotic World Colonization]] | ||
|- | |- | ||
|[[File:GC3_Extreme_Toxic_32.png|alt=|left|55x55px|frameless]] <b>Corrosive World 1</b><br><small>Acidic lakes and storms makes this world unsuitable for standard colonization.</small> | |[[File:GC3_Extreme_Toxic_32.png|alt=|left|55x55px|frameless]] <b>Corrosive World 1</b><br><small>Acidic lakes and storms makes this world unsuitable for standard colonization.</small> | ||
| Line 295: | Line 293: | ||
* 1-4 Wealth | * 1-4 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-1 | * 0-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.2</span> Pollution | * <span style="color:Green">+0.2</span> Pollution | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
* <span style="color: | * <span style="color:Red">-1</span> Upgrade Slots <small>''(For Synthetic Life Only)''</small> | ||
| | | | ||
Requires Extreme Colonization | Requires [[Extreme Colonization]] | ||
|- | |- | ||
|[[File:GC3_Extreme_Toxic_32.png|alt=|left|55x55px|frameless]] <b>Corrosive World 1</b><br><small>Acidic lakes and storms makes this world unsuitable for standard colonization.</small> | |[[File:GC3_Extreme_Toxic_32.png|alt=|left|55x55px|frameless]] <b>Corrosive World 1</b><br><small>Acidic lakes and storms makes this world unsuitable for standard colonization.</small> | ||
| Line 310: | Line 308: | ||
* 1-4 Wealth | * 1-4 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-1 | * 0-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.2</span> Pollution | * <span style="color:Green">+0.2</span> Pollution | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
* <span style="color: | * <span style="color:Red">-1</span> Upgrade Slots <small>''(For Synthetic Life Only)''</small> | ||
| | | | ||
Requires Extreme Colonization | Requires [[Extreme Colonization]] | ||
|- | |- | ||
|[[File:GC3_Extreme_Frozen_32.png|alt=|left|55x55px|frameless]] <b>Frozen World 1</b><br><small>Extremely cold even in the Summer months. Even colder then the mythical 'northern Michigan' in the Winter. These low quality worlds can still be good colony targets if they have sufficient resource outputs.</small> | |[[File:GC3_Extreme_Frozen_32.png|alt=|left|55x55px|frameless]] <b>Frozen World 1</b><br><small>Extremely cold even in the Summer months. Even colder then the mythical 'northern Michigan' in the Winter. These low quality worlds can still be good colony targets if they have sufficient resource outputs.</small> | ||
| Line 325: | Line 323: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-2 | * 0-2 Planet Influence | ||
| | | | ||
| | | | ||
|- | |- | ||
| Line 337: | Line 334: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-2 | * 0-2 Planet Influence | ||
| | | | ||
| | | | ||
|- | |- | ||
| Line 349: | Line 345: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 0-1 Fertility | * 0-1 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 361: | Line 357: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 0-1 Fertility | * 0-1 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| Line 373: | Line 369: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 0-1 | * 0-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
| | | | ||
Requires Extreme Colonization | Requires [[Extreme Colonization]] | ||
|- | |- | ||
|[[File:GC3_Extreme_Radioactive_32.png|alt=|left|55x55px|frameless]] <b>Radioactive World 1</b><br><small>Very dangerous to live on without the right technology. Radioactive worlds tend to have a lot of exotic resources to use..</small> | |[[File:GC3_Extreme_Radioactive_32.png|alt=|left|55x55px|frameless]] <b>Radioactive World 1</b><br><small>Very dangerous to live on without the right technology. Radioactive worlds tend to have a lot of exotic resources to use..</small> | ||
| Line 387: | Line 383: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.1</span> Pollution | * <span style="color:Green">+0.1</span> Pollution | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
* <span style="color:Green">+3</span> Upgrade Slots (For Synthetic Life Only) | * <span style="color:Green">+3</span> Upgrade Slots <small>''(For Synthetic Life Only)''</small> | ||
| | | | ||
Requires Extreme Colonization | Requires [[Extreme Colonization]] | ||
|- | |- | ||
|[[File:GC3_Precursor_Moon_32.png|alt=|left|55x55px|frameless]] <b>Thulium Moon 1</b><br><small>A Precursor world carved from a fragment of a Thulium world. Thulium is a key ingredient in kinetic weapon systems.</small> | |[[File:GC3_Precursor_Moon_32.png|alt=|left|55x55px|frameless]] <b>Thulium Moon 1</b><br><small>A Precursor world carved from a fragment of a Thulium world. Thulium is a key ingredient in kinetic weapon systems.</small> | ||
| Line 402: | Line 398: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-2 Fertility | * 0-2 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
| | | | ||
|- | |- | ||
| Line 414: | Line 410: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-2 Fertility | * 0-2 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
| | | | ||
|- | |- | ||
| Line 426: | Line 422: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-1 Fertility | * 0-1 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| | | | ||
| Line 439: | Line 435: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+6</span> Upgrade Slots | * <span style="color:Green">+6</span> Upgrade Slots | ||
| | | | ||
| Line 452: | Line 448: | ||
* 3-4 Wealth | * 3-4 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-4 | * 1-4 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+6</span> Upgrade Slots | * <span style="color:Green">+6</span> Upgrade Slots | ||
| | | | ||
| Line 465: | Line 461: | ||
* 1-2 Wealth | * 1-2 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+0.3</span> Pollution | * <span style="color:Green">+0.3</span> Pollution | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| Line 479: | Line 475: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-1 Fertility | * 0-1 Fertility | ||
* 1-2 | * 1-2 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+0.2</span> Pollution | * <span style="color:Green">+0.2</span> Pollution | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| Line 493: | Line 489: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 1-4 Fertility | * 1-4 Fertility | ||
* 1-4 | * 1-4 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| | | | ||
|- | |- | ||
|[[File:GC3_Precursor_Wealth_32.png|alt=|left|55x55px|frameless]] <b>Precursor Treasury 1</b><br><small>Once the capital of the Precursor Civilization.</small> | |[[File:GC3_Precursor_Wealth_32.png|alt=|left|55x55px|frameless]] <b>Precursor Treasury 1</b><br><small>Once the capital of the Precursor Civilization.</small> | ||
| | |36 | ||
| | | | ||
* 1-2 Technology | * 1-2 Technology | ||
| Line 506: | Line 502: | ||
* 12-16 Wealth | * 12-16 Wealth | ||
* 1-5 Fertility | * 1-5 Fertility | ||
* 1-8 | * 1-8 Planet Influence | ||
| | | | ||
* <span style="color: | * <span style="color:Red">-50</span> Growth | ||
* <span style="color:Green">+3</span> Upgrade Slots | * <span style="color:Green">+3</span> Upgrade Slots | ||
| | | | ||
| Line 519: | Line 515: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
| | | | ||
Requires Precursor Studies | Requires [[Precursor Studies]] | ||
|- | |- | ||
|[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Precursor Experimental World 1</b><br><small>A world thought to have been used by the Precursors for dangerous experimentation. It will take a great deal of work to make it safe to colonize.</small> | |[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Precursor Experimental World 1</b><br><small>A world thought to have been used by the Precursors for dangerous experimentation. It will take a great deal of work to make it safe to colonize.</small> | ||
| Line 532: | Line 527: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-5 Fertility | * 0-5 Fertility | ||
* 2-3 | * 2-3 Planet Influence | ||
| | | | ||
| | | | ||
Requires Precursor Studies | Requires [[Precursor Studies]] | ||
|- | |- | ||
|[[File:GC3_Precursor_Prison_32.png|alt=|left|55x55px|frameless]] <b>Precursor Prison 1</b><br><small>A mysterious world that was once used as a Precursor Prison. Its atmosphere has been poisoned, making it impossible to colonize without a great deal of work.</small> | |[[File:GC3_Precursor_Prison_32.png|alt=|left|55x55px|frameless]] <b>Precursor Prison 1</b><br><small>A mysterious world that was once used as a Precursor Prison. Its atmosphere has been poisoned, making it impossible to colonize without a great deal of work.</small> | ||
| | |30 | ||
| | | | ||
* 2-3 Technology | * 2-3 Technology | ||
| Line 545: | Line 539: | ||
* 2-3 Wealth | * 2-3 Wealth | ||
* 0-2 Fertility | * 0-2 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
| | | | ||
Requires Precursor Studies | Requires [[Precursor Studies]] | ||
|- | |- | ||
|[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Shard Of The Mithrilar 1</b><br><small>A strange, ancient energy seeps from this world.</small> | |[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Shard Of The Mithrilar 1</b><br><small>A strange, ancient energy seeps from this world.</small> | ||
| | |32 | ||
| | | | ||
* 4-4 Technology | * 4-4 Technology | ||
| Line 558: | Line 551: | ||
* 6-6 Wealth | * 6-6 Wealth | ||
* 8-8 Fertility | * 8-8 Fertility | ||
* 32-32 | * 32-32 Planet Influence | ||
| | | | ||
| | | | ||
|- | |- | ||
|[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Maker World 1</b><br><small>Designed to control the galaxy.</small> | |[[File:GC3_Precursor_Experimental_32.png|alt=|left|55x55px|frameless]] <b>Maker World 1</b><br><small>Designed to control the galaxy.</small> | ||
| | |32 | ||
| | | | ||
* 5-5 Technology | * 5-5 Technology | ||
| Line 569: | Line 562: | ||
* 0-0 Wealth | * 0-0 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 9-9 | * 9-9 Planet Influence | ||
| | | | ||
| | | | ||
| Line 580: | Line 573: | ||
* 1-3 Wealth | * 1-3 Wealth | ||
* 0-0 Fertility | * 0-0 Fertility | ||
* 1-1 | * 1-1 Planet Influence | ||
| | | | ||
* <span style="color:Green">+0.55</span> Pollution | * <span style="color:Green">+0.55</span> Pollution | ||
* <span style="color:Green">+1</span> Upgrade Slots | * <span style="color:Green">+1</span> Upgrade Slots | ||
* <span style="color:Green">+3</span> Upgrade Slots (For Synthetic Life Only) | * <span style="color:Green">+3</span> Upgrade Slots <small>''(For Synthetic Life Only)''</small> | ||
| | | | ||
Requires Extreme Colonization | Requires [[Extreme Colonization]] | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 21:58, 6 March 2024
| Planet Type | Planet Class | Planet Resources | Effects | Requirements |
|---|---|---|---|---|
It's a desert. It's exactly what you are picturing. |
1-2 |
|
|
|
It's a desert. It's exactly what you are picturing. |
19-20 |
|
|
|
A world balanced with multiple biomes. These are great targets to colonize and then assign a governor to make into a core world. |
18-28 |
|
|
|
A world balanced with multiple biomes. These are great targets to colonize and then assign a governor to make into a core world. |
25-30 |
|
|
|
An amazing world. These make excellent core worlds once you colonize and assign a governor to it. |
30-36 |
|
|
|
Often uncomfortable to live on but even the low quality ones make good colonies due to the exotic chemical wealth that can be sent back to core worlds. |
1-2 |
|
|
|
Often uncomfortable to live on but even the low quality ones make good colonies due to the exotic chemical wealth that can be sent back to core worlds. |
16-28 |
|
|
|
These worlds make good targets to colonize and then promote to a core world by adding a governor due to their typically high fertility for food growing. |
24-29 |
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These worlds make good targets to colonize and then promote to a core world by adding a governor due to their typically high fertility for food growing. |
20-22 |
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Not exactly a pleasant place to live but often good colony targets for the all the wealth and minerals they send back to their core world. |
18-23 |
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Not exactly a pleasant place to live but often good colony targets for the all the wealth and minerals they send back to their core world. |
1-2 |
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Tall mountains and deep ravines cover this planet's surface. Even low quality worlds of this kind can still be good targets to colonize because of the minerals they can send to their core world. |
23-24 |
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Tall mountains and deep ravines cover this planet's surface. Even low quality worlds of this kind can still be good targets to colonize because of the minerals they can send to their core world. |
1-2 |
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Often beautiful worlds. Always good targets to colonize. Not always good to turn into a core world as usable land is not always plentiful. |
20-28 |
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Often beautiful worlds. Always good targets to colonize. Not always good to turn into a core world as usable land is not always plentiful. |
26-30 |
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Mostly destroyed, but they can still make good colonies to send resources back to our nearest core world.. |
1-2 |
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Mostly destroyed, but they can still make good colonies to send resources back to our nearest core world.. |
17-25 |
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Not exactly a pleasant place but food tends to grow well here making it attractive as a colony to feed hungry core worlds. |
15-25 |
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Not exactly a pleasant place but food tends to grow well here making it attractive as a colony to feed hungry core worlds. |
1-2 |
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Often unpleasant to live on but low gravity worlds can still make good colonies for the tech they can send back to the nearest core world. |
16-18 |
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Often unpleasant to live on but low gravity worlds can still make good colonies for the tech they can send back to the nearest core world. |
1-2 |
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These water worlds can be useful given the right technology. |
17-23 |
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Requires Exotic World Colonization |
Acidic lakes and storms makes this world unsuitable for standard colonization. |
1-2 |
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Requires Extreme Colonization |
Acidic lakes and storms makes this world unsuitable for standard colonization. |
1-2 |
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Requires Extreme Colonization |
Extremely cold even in the Summer months. Even colder then the mythical 'northern Michigan' in the Winter. These low quality worlds can still be good colony targets if they have sufficient resource outputs. |
1-3 |
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Extremely cold even in the Summer months. Even colder then the mythical 'northern Michigan' in the Winter. These low quality worlds can still be good colony targets if they have sufficient resource outputs. |
12-28 |
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These rocks in space can still potentially be good targets for colonizing even if they are poor quality if they possess enough resources to send to their core world. |
1-2 |
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These rocks in space can still potentially be good targets for colonizing even if they are poor quality if they possess enough resources to send to their core world. |
15-18 |
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You wouldn't want to make a Summer home here but toxic worlds often make good targets to colonize due to their resource richness. |
14-26 |
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Requires Extreme Colonization |
Very dangerous to live on without the right technology. Radioactive worlds tend to have a lot of exotic resources to use.. |
1-20 |
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Requires Extreme Colonization |
A Precursor world carved from a fragment of a Thulium world. Thulium is a key ingredient in kinetic weapon systems. |
20-24 |
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A Precursor world constructed through collected Durantium asteroids. Durantium is a valuable exotic metal that is needed for most structures needing extreme durability. |
20-30 |
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A Precursor world built from crystalized Promethium. These worlds make great core worlds due to their scientific features on the surface. |
23-28 |
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A Precursor world that still has a massive array of orbiting relics. |
22-25 |
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A Precursor world with a fully intact space elevator. Once colonized and given a governor to become a core world, these worlds can become manufacturing titans. |
23-25 |
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A Precursor world that has been completely converted to be a refinery. |
20-27 |
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A Precursor World with 3 vast orbital factory rings. These greatly increase the manufacturing potential of the world. |
23-29 |
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A Precursor world that was once the site of exotic scientific experiments. |
24-29 |
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Once the capital of the Precursor Civilization. |
36 |
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A once wealthy world quarantined by the Precursors. What remains is so toxic that it is uncolonizable without work. |
16-36 |
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Requires Precursor Studies | |
A world thought to have been used by the Precursors for dangerous experimentation. It will take a great deal of work to make it safe to colonize. |
18-30 |
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Requires Precursor Studies | |
A mysterious world that was once used as a Precursor Prison. Its atmosphere has been poisoned, making it impossible to colonize without a great deal of work. |
30 |
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Requires Precursor Studies | |
A strange, ancient energy seeps from this world. |
32 |
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Designed to control the galaxy. |
32 |
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Very dangerous to live on without the right technology. Radioactive worlds tend to have a lot of exotic resources to use.. |
17-29 |
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Requires Extreme Colonization |



























