Improvements Test: Difference between revisions
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<span style="color:Green;">+4</span> Approval | <span style="color:Green;">+4</span> Approval | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Wealthy Ability | |||
|- | |- | ||
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange | |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Galactic Stock Exchange | ||
| Line 658: | Line 658: | ||
| <span style="color:Green;">+2</span> Tourism | | <span style="color:Green;">+2</span> Tourism | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
History | |||
|- | |- | ||
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center | |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]Union Center | ||
| Line 667: | Line 667: | ||
| <span style="color:Green;">+5</span> Manufacturing | | <span style="color:Green;">+5</span> Manufacturing | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Labor Rights | |||
|- | |- | ||
|[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank | |[[File:GalacticStockExchange.png|alt=|left|48x48px|frameless]]Shark Tank | ||
| Line 677: | Line 677: | ||
<span style="color:Green;">+3</span> Wealth | <span style="color:Green;">+3</span> Wealth | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Risk Taking | |||
|- | |- | ||
|[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex | |[[File:TechnologicalCapital.png|alt=|left|48x48px|frameless]]Innovation Complex | ||
| Line 686: | Line 686: | ||
| <span style="color:Green;">+5</span> Research | | <span style="color:Green;">+5</span> Research | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Innovation | |||
|- | |- | ||
|[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker | |[[File:Detector.png|alt=|left|48x48px|frameless]]Hyperion Shrinker | ||
| Line 696: | Line 696: | ||
| <span style="color:Green;">+2</span> Research | | <span style="color:Green;">+2</span> Research | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Breakthrough | |||
|- | |- | ||
|[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market | |[[File:spicemarket.png|alt=|left|48x48px|frameless]]Spice Market | ||
| Line 765: | Line 765: | ||
| <span style="color:Green;">+1</span> Manufacturing | | <span style="color:Green;">+1</span> Manufacturing | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Slavers Ability | |||
|- | |- | ||
|[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab | |[[File:CampSlaveCamp.png|alt=|left|48x48px|frameless]]Prison Research Lab | ||
| Line 776: | Line 776: | ||
Tech_XenoResearch | Tech_XenoResearch | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Slavers Ability | |||
|- | |- | ||
|[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison | |[[File:Garrison.png|alt=|left|48x48px|frameless]]Garrison | ||
| Line 809: | Line 809: | ||
| <span style="color:Green;">+2</span> Wealth | | <span style="color:Green;">+2</span> Wealth | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Crimelord Ability | |||
<u>Stat Required:</u> | <u>Stat Required:</u> | ||
Crime >= 0.3 | Crime >= 0.3 | ||
| Line 824: | Line 824: | ||
Tech_XenoEntertainment | Tech_XenoEntertainment | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Crimelord Ability | |||
<u>Stat Required:</u> | <u>Stat Required:</u> | ||
Crime >= 0.5 | Crime >= 0.5 | ||
| Line 837: | Line 837: | ||
Tech_CulturalAssimilation | Tech_CulturalAssimilation | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Crimelord Ability | |||
<u>Stat Required:</u> | <u>Stat Required:</u> | ||
Crime >= 0.7 | Crime >= 0.7 | ||
| Line 925: | Line 925: | ||
| <span style="color:Green;">+1</span> All Improvements | | <span style="color:Green;">+1</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Amphibious Ability | |||
<u>Planet Trait Required:</u> | <u>Planet Trait Required:</u> | ||
Aquatic World | Aquatic World | ||
| Line 938: | Line 938: | ||
Tech_DefensiveStudies | Tech_DefensiveStudies | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Amphibious Ability | |||
<u>Planet Trait Required:</u> | <u>Planet Trait Required:</u> | ||
Aquatic World | Aquatic World | ||
| Line 950: | Line 950: | ||
Tech_CulturalOutreach | Tech_CulturalOutreach | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Amphibious Ability | |||
<u>Planet Trait Required:</u> | <u>Planet Trait Required:</u> | ||
Aquatic World | Aquatic World | ||
| Line 967: | Line 967: | ||
ThePathTech | ThePathTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Devout Ability | |||
|- | |- | ||
|[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple | |[[File:KrynniacTemple.png|alt=|left|48x48px|frameless]]Krynniac Temple | ||
| Line 1,214: | Line 1,214: | ||
WeatherControlTech | WeatherControlTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Vigilant Ability | |||
|- | |- | ||
|[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith | |[[File:WeatherControlZenith.png|alt=|left|48x48px|frameless]]Weather Control Zenith | ||
| Line 1,227: | Line 1,227: | ||
WeatherControlZenithTech | WeatherControlZenithTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Vigilant Ability | |||
|- | |- | ||
|[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant | |[[File:AntimatterPowerPlant.png|alt=|left|48x48px|frameless]]Antimatter Power Plant | ||
| Line 1,387: | Line 1,387: | ||
| | | | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Slavers Ability | |||
|- | |- | ||
|[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods | |[[File:Mission_Production.png|alt=|left|48x48px|frameless]]Industrial Goods | ||
| Line 2,682: | Line 2,682: | ||
| <span style="color:Green;">+3</span> Research | | <span style="color:Green;">+3</span> Research | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Risk Taking | |||
|- | |- | ||
|[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine | |[[File:ImpsSup_3.png|alt=|left|48x48px|frameless]]The Possibility Engine | ||
| Line 2,690: | Line 2,690: | ||
| <span style="color:Green;">+3</span> Research | | <span style="color:Green;">+3</span> Research | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Futurist | |||
|- | |- | ||
|[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets | |[[File:DiplomaticMinistry.png|alt=|left|48x48px|frameless]]United Planets | ||
| Line 2,698: | Line 2,698: | ||
| <span style="color:Green;">+3</span> Influence | | <span style="color:Green;">+3</span> Influence | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Peacefulness | |||
|- | |- | ||
|[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court | |[[File:DiplomaticDistrict.png|alt=|left|48x48px|frameless]]Galactic Court | ||
| Line 2,706: | Line 2,706: | ||
| <span style="color:Green;">+3</span> Influence | | <span style="color:Green;">+3</span> Influence | ||
| <u>Culture Required:</u> | | <u>Culture Required:</u> | ||
Galactic Court | |||
|- | |- | ||
|[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision | |[[File:commission.png|alt=|left|48x48px|frameless]]Galactic Commision | ||
| Line 2,931: | Line 2,931: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Slavers Ability | |||
|- | |- | ||
|[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture | |[[File:Icon_Broadcast.png|alt=|left|48x48px|frameless]]Broadcast Culture | ||
| Line 2,941: | Line 2,941: | ||
Tech_XenoEntertainment | Tech_XenoEntertainment | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Synthetic Life | |||
<u>Planet Improvement Required:</u> | <u>Planet Improvement Required:</u> | ||
Civilization Capital | Civilization Capital | ||
| Line 2,954: | Line 2,954: | ||
Tech_TradeNetworks | Tech_TradeNetworks | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Entrepreneurs Ability | |||
|- | |- | ||
|[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_46.png|alt=|left|48x48px|frameless]] | ||
| Line 2,966: | Line 2,966: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_82.png|alt=|left|48x48px|frameless]] | ||
| Line 2,980: | Line 2,980: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_84.png|alt=|left|48x48px|frameless]] | ||
| Line 2,993: | Line 2,993: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_45.png|alt=|left|48x48px|frameless]] | ||
| Line 3,007: | Line 3,007: | ||
Tech_TechnologicalAssimilation | Tech_TechnologicalAssimilation | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_11.png|alt=|left|48x48px|frameless]] | ||
| Line 3,018: | Line 3,018: | ||
| <span style="color:Green;">+2</span> Influence | | <span style="color:Green;">+2</span> Influence | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]] | |[[File:imp_radioactive_60.png|alt=|left|48x48px|frameless]] | ||
| Line 3,030: | Line 3,030: | ||
Tech_XenoResearch | Tech_XenoResearch | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ammonia Based Ability | |||
|- | |- | ||
|[[File:festimp_3.png|alt=|left|48x48px|frameless]] | |[[File:festimp_3.png|alt=|left|48x48px|frameless]] | ||
| Line 3,042: | Line 3,042: | ||
Tech_XenoIndustrialization | Tech_XenoIndustrialization | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:festimp_43.png|alt=|left|48x48px|frameless]] | |[[File:festimp_43.png|alt=|left|48x48px|frameless]] | ||
| Line 3,053: | Line 3,053: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:festimp_25.png|alt=|left|48x48px|frameless]] | |[[File:festimp_25.png|alt=|left|48x48px|frameless]] | ||
| Line 3,065: | Line 3,065: | ||
TranslatorTech | TranslatorTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:festimp_2.png|alt=|left|48x48px|frameless]] | |[[File:festimp_2.png|alt=|left|48x48px|frameless]] | ||
| Line 3,080: | Line 3,080: | ||
Tech_Hatcheries | Tech_Hatcheries | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:festimp_5.png|alt=|left|48x48px|frameless]] | |[[File:festimp_5.png|alt=|left|48x48px|frameless]] | ||
| Line 3,092: | Line 3,092: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:festimp_10.png|alt=|left|48x48px|frameless]] | |[[File:festimp_10.png|alt=|left|48x48px|frameless]] | ||
| Line 3,104: | Line 3,104: | ||
| <span style="color:Green;">+2</span> All Improvements | | <span style="color:Green;">+2</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Ravenous Ability | |||
|- | |- | ||
|[[File:Orbital_farm.png|alt=|left|48x48px|frameless]] | |[[File:Orbital_farm.png|alt=|left|48x48px|frameless]] | ||
| Line 3,121: | Line 3,121: | ||
| <span style="color:Green;">+2</span> Research | | <span style="color:Green;">+2</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Starfaring Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole | |[[File:gcimp_nv23_209_full.png|alt=|left|48x48px|frameless]]Central Borehole | ||
| Line 3,129: | Line 3,129: | ||
| <span style="color:Green;">+1</span> Manufacturing | | <span style="color:Green;">+1</span> Manufacturing | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Starfaring Ability | |||
|- | |- | ||
|[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole | |[[File:imp_corehole.png|alt=|left|48x48px|frameless]]Borehole | ||
| Line 3,157: | Line 3,157: | ||
<span style="color:Green;">+1</span> Manufacturing | <span style="color:Green;">+1</span> Manufacturing | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Proliferation Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den | |[[File:gcimp_nv23_138_full.png|alt=|left|48x48px|frameless]]Nurture Den | ||
| Line 3,179: | Line 3,179: | ||
<span style="color:Green;">+1</span> Military | <span style="color:Green;">+1</span> Military | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Crimelord Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center | |[[File:gcimp_nv23_72_full.png|alt=|left|48x48px|frameless]]Industrial Espionage Center | ||
| Line 3,187: | Line 3,187: | ||
| <span style="color:Green;">+1</span> Research | | <span style="color:Green;">+1</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Crimelord Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link | |[[File:gcimp_nv23_14_full.png|alt=|left|48x48px|frameless]]Neural Link | ||
| Line 3,196: | Line 3,196: | ||
<span style="color:Green;">+-1</span> Manufacturing | <span style="color:Green;">+-1</span> Manufacturing | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Loyal Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine | |[[File:gcimp_nv23_92_full.png|alt=|left|48x48px|frameless]]The World Engine | ||
| Line 3,207: | Line 3,207: | ||
<span style="color:Green;">+3</span> Military | <span style="color:Green;">+3</span> Military | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Loyal Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator | |[[File:gcimp_nv23_18_full.png|alt=|left|48x48px|frameless]]Elemental Fabricator | ||
| Line 3,216: | Line 3,216: | ||
<span style="color:Green;">+1</span> Military | <span style="color:Green;">+1</span> Military | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Ancient Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee | |[[File:gcimp_nv23_19_full.png|alt=|left|48x48px|frameless]]Tower of Procipinee | ||
| Line 3,226: | Line 3,226: | ||
| <span style="color:Green;">+2</span> Research | | <span style="color:Green;">+2</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Ancient Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer | |[[File:gcimp_nv23_93_full.png|alt=|left|48x48px|frameless]]Auto Printer | ||
| Line 3,239: | Line 3,239: | ||
<span style="color:Green;">+2</span> Military | <span style="color:Green;">+2</span> Military | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Resourceful Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array | |[[File:gcimp_nv23_69_full.png|alt=|left|48x48px|frameless]]Communications Array | ||
| Line 3,249: | Line 3,249: | ||
| <span style="color:Green;">+3</span> Research | | <span style="color:Green;">+3</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Resourceful Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner | |[[File:gcimp_nv23_121_full.png|alt=|left|48x48px|frameless]]Durantium Scanner | ||
| Line 3,258: | Line 3,258: | ||
| | | | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Synthetic Life | |||
|- | |- | ||
|[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner | |[[File:gcimp_nv23_120_full.png|alt=|left|48x48px|frameless]]Precursor Relic Scanner | ||
| Line 3,267: | Line 3,267: | ||
| | | | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Synthetic Life | |||
|- | |- | ||
|[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit | |[[File:DurantiumDeposit.png|alt=|left|48x48px|frameless]]Durantium Deposit | ||
| Line 3,307: | Line 3,307: | ||
<span style="color:Green;">+1</span> Research | <span style="color:Green;">+1</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Genocidal Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp | |[[File:gcimp_nv23_145_full.png|alt=|left|48x48px|frameless]]Death Camp | ||
| Line 3,317: | Line 3,317: | ||
| <span style="color:Green;">+2</span> Manufacturing | | <span style="color:Green;">+2</span> Manufacturing | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Genocidal Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort | |[[File:gcimp_nv23_237_full.png|alt=|left|48x48px|frameless]]The Grand Resort | ||
| Line 3,326: | Line 3,326: | ||
| <span style="color:Green;">+2</span> All Improvements | | <span style="color:Green;">+2</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Amphibious Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School | |[[File:gcimp_nv23_258_full.png|alt=|left|48x48px|frameless]]The Great School | ||
| Line 3,335: | Line 3,335: | ||
| <span style="color:Green;">+1</span> All Improvements | | <span style="color:Green;">+1</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Amphibious Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine | |[[File:gcimp_nv23_111_full.png|alt=|left|48x48px|frameless]]Central Mine | ||
| Line 3,348: | Line 3,348: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Entrepreneurs Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core | |[[File:gcimp_nv23_100_full.png|alt=|left|48x48px|frameless]]Mining Core | ||
| Line 3,361: | Line 3,361: | ||
Tech_XenoIndustrialization | Tech_XenoIndustrialization | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Entrepreneurs Ability | |||
|- | |- | ||
|[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation | |[[File:imp_miningoperation.png|alt=|left|48x48px|frameless]]Mining Operation | ||
| Line 3,380: | Line 3,380: | ||
ColonizationTech | ColonizationTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Entrepreneurs Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office | |[[File:gcimp_nv23_278_full.png|alt=|left|48x48px|frameless]]Xeno Patent Office | ||
| Line 3,390: | Line 3,390: | ||
| <span style="color:Green;">+1</span> Research | | <span style="color:Green;">+1</span> Research | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Entrepreneurs Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo | |[[File:gcimp_nv23_3_full.png|alt=|left|48x48px|frameless]]Arms Expo | ||
| Line 3,400: | Line 3,400: | ||
| <span style="color:Green;">+3</span> All Improvements | | <span style="color:Green;">+3</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
War Profiteers Ability | |||
|- | |- | ||
|[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree | |[[File:gcimp_nv23_43_full.png|alt=|left|48x48px|frameless]]Father Tree | ||
| Line 3,409: | Line 3,409: | ||
| <span style="color:Green;">+2</span> All Improvements | | <span style="color:Green;">+2</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Spores Ability | |||
|- | |- | ||
|[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault | |[[File:imp_verdureGlobeVault_full.png|alt=|left|48x48px|frameless]]Verdure Globe Vault | ||
| Line 3,418: | Line 3,418: | ||
| <span style="color:Green;">+1</span> All Improvements | | <span style="color:Green;">+1</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Spores Ability | |||
|- | |- | ||
|[[File:roots.png|alt=|left|48x48px|frameless]]Father Root | |[[File:roots.png|alt=|left|48x48px|frameless]]Father Root | ||
| Line 3,434: | Line 3,434: | ||
| <span style="color:Green;">+3</span> All Improvements | | <span style="color:Green;">+3</span> All Improvements | ||
| <u>Race Trait Required:</u> | | <u>Race Trait Required:</u> | ||
Silicon Based Ability | |||
|- | |- | ||
|[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers | |[[File:Luximp_2_full.png|alt=|left|48x48px|frameless]]Crystallization Chambers | ||
| Line 3,444: | Line 3,444: | ||
Tech_ColonialPolicies | Tech_ColonialPolicies | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Silicon Based Ability | |||
|- | |- | ||
|[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits | |[[File:luximp3_full.png|alt=|left|48x48px|frameless]]Facet Conduits | ||
| Line 3,455: | Line 3,455: | ||
Tech_XenoIndustrialization | Tech_XenoIndustrialization | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Silicon Based Ability | |||
|- | |- | ||
|[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array | |[[File:luximp_full.png|alt=|left|48x48px|frameless]]Harmonic Array | ||
| Line 3,467: | Line 3,467: | ||
Tech_ArtificialGravity | Tech_ArtificialGravity | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Silicon Based Ability | |||
|- | |- | ||
|[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix | |[[File:luximp4.png|alt=|left|48x48px|frameless]]Prismatic Learning Matrix | ||
| Line 3,478: | Line 3,478: | ||
TranslatorTech | TranslatorTech | ||
<u>Race Trait Required:</u> | <u>Race Trait Required:</u> | ||
Silicon Based Ability | |||
|- | |- | ||
|[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment | |[[File:shard.png|alt=|left|48x48px|frameless]]Shard of Enlightenment | ||
Revision as of 16:03, 12 February 2024
| District Types | Production Cost | Base Effects | Level Effects | Adjacency Level Bonuses | Requirements |
|---|---|---|---|---|---|
| -0 Manufacturing Cost | +1 Food Income
+5 Maintenance +0.02 Crime +1 Manufacturing +1 Population Cap |
+0.05% Colony Gross Income
+1 Population Cap |
+1 All Improvements | Technology Required:
TechTree | |
| -0 Manufacturing Cost | +0.1 Tourism
+6 Population Cap +3 Sensor Range +1 Control Per Turn +100 Influence +10 Colony Gross Income +1 Culture Points Per Turn |
+0.05% Colony Gross Income
+1 Population Cap |
+2 All Improvements | Technology Required:
TechTree | |
| -3 Manufacturing Cost | +2 Population Cap | ||||
| -45 Manufacturing Cost | Technology Required:
Tech_PlanetaryAdaption | ||||
| -430 Manufacturing Cost | +2 Maintenance
+-0.05 Pollution |
+-0.04 Pollution | +2 Manufacturing | Technology Required:
Tech_Terraforming | |
| -256 Manufacturing Cost | +1 Control Per Turn
+2 Sensor Range +0.1 Crime |
+0.03% Max Manufacturing | +2 All Improvements | Technology Required:
Tech_Espionage | |
| -128 Manufacturing Cost | +0.3% Colony Gross Income
+0.3% Max Manufacturing +0.2 Pollution |
+0.05% Colony Gross Income
+0.05% Max Manufacturing |
+2 Wealth
+2 Manufacturing |
Technology Required:
Tech_DeepCoreMining | |
| -628 Manufacturing Cost
-10 Aurorus Arboretum Cost |
+0.03 Approval
+2 Food Income +0.3 Tourism |
+1 Food Income
+0.05 Wealth +0.03 Tourism |
+2 All Improvements | Technology Required:
Tech_ExoticWorldColonization | |
| -20 Manufacturing Cost | +1 Maintenance
+0.20% Research |
+0.03% Research | +3 Research | Technology Required:
ColonizationTech | |
| -250 Manufacturing Cost
-1 Promethion Cost -3 Hyper Silicates Cost |
+0.25% Research | +0.05% Research | +2 Research | Technology Required:
Tech_XenoResearch | |
| -90 Manufacturing Cost
-1 Promethion Cost |
+1 Maintenance
+1 Research |
+0.03% Research | +2 Research | Technology Required:
Tech_XenoResearch | |
| -720 Manufacturing Cost
-3 Hyper Silicates Cost |
+ Control Per Turn
+-0.03 Approval +-0.2 Crime |
+0.03% Research
+-0.01 Crime |
+2 Research | Technology Required:
Tech_AIOverseer | |
| -120 Manufacturing Cost | +1 Maintenance
+1 Control Per Turn |
+0.05% Influence Per Turn | +2 Influence | Technology Required:
Tech_HyperwaveRadio | |
| -680 Manufacturing Cost | +3 Control Per Turn | +0.1 Control Per Turn | +1 Population | Technology Required:
Tech_ColonialBureaucracy | |
| -200 Manufacturing Cost
-1 Durantium Cost |
+8 Colony Gross Income | +1 Colony Gross Income | +3 Wealth | Technology Required:
Tech_InterstellarBanking | |
| -75 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.05% Military +0.02 Pollution |
+0.08% Military
+0.02 Pollution |
+1 Military
+1 Wealth +1 Manufacturing |
Technology Required:
Tech_OrbitalManufacturing Sponsoring Shipyard Required | |
| -32 Manufacturing Cost | +1 Maintenance
+1 Max Manufacturing |
+0.03% Max Manufacturing
+0.01 Pollution |
+2 Manufacturing
+2 Military |
Technology Required:
Tech_ColonialPolicies | |
| -250 Manufacturing Cost | +0.25% Military | +0.01% Max Manufacturing
+0.02% Military |
+2 Manufacturing
+2 Military |
Technology Required:
Tech_PlanetaryMobilization | |
| -340 Manufacturing Cost
-3 Durantium Cost |
+0.10% Max Manufacturing
+1 Minerals +1 Maintenance +0.1 Pollution |
+0.04% Max Manufacturing
+0.01 Pollution |
+2 Manufacturing
+2 Military |
Technology Required:
Tech_XenoManufacturing | |
| -25 Manufacturing Cost | +0.12% Max Manufacturing
+1 Maintenance +0.1 Pollution |
+0.03% Max Manufacturing
+0.01% Pollution |
+2 Manufacturing
+2 Military |
Technology Required:
ColonizationTech | |
| -32 Manufacturing Cost | +0.1% Max Manufacturing
+1 Maintenance |
+0.02 Approval
+-0.02 Crime |
+2 Manufacturing
+2 Military |
Technology Required:
Tech_XenoIndustrialization | |
| -600 Manufacturing Cost
-5 Antimatter Cost |
+1 Maintenance
+0.2% Max Manufacturing +0.05 Pollution |
+0.025% Max Manufacturing | +3 Manufacturing
+3 Military +3 Research |
Technology Required:
Tech_FusionPowerPlants | |
| -800 Manufacturing Cost
-5 Antimatter Cost -5 Durantium Cost -5 Elerium Cost |
+1 Maintenance
+0.1% Max Manufacturing +0.05 Pollution |
+0.025% Max Manufacturing | +3 All Improvements | Technology Required:
Tech_SingularityPowerPlants | |
| -1000 Manufacturing Cost
-5 Antimatter Cost -5 Durantium Cost |
+1 Maintenance
+0.2% Max Manufacturing +0.1 Pollution |
+0.025% Max Manufacturing | +3 Manufacturing | Technology Required:
Tech_ManufacturingCapitals | |
| -500 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+0.1% Max Manufacturing |
+0.05% Max Manufacturing | +3 Manufacturing
+3 Military |
Technology Required:
Tech_SpaceElevators | |
| -800 Manufacturing Cost
-3 Harmony Crystals Cost |
+0.05% Influence Per Turn
+1% Influence Per Turn |
+0.05% Influence Per Turn | +3 Influence | Technology Required:
Tech_HyperwaveRadio | |
| -400 Manufacturing Cost
-3 Promethion Cost |
+1 Maintenance
+0.2% Research +0.1% Influence Per Turn |
+0.03% Research | +3 Research | Technology Required:
Tech_ResearchDistricts | |
| -600 Manufacturing Cost
-3 Epimetheus Pollen Cost -3 Hyper Silicates Cost |
+1 Maintenance
+0.03 Approval |
+0.01 Approval | Technology Required:
Tech_XenoEntertainment | ||
| -300 Manufacturing Cost | +1 Maintenance
+0.05 Approval |
+0.03 Approval | +1 Approval
+1 Tourism +1 Population |
Technology Required:
Tech_XenoEntertainment | |
| -320 Manufacturing Cost
-3 Promethion Cost |
+1 Maintenance
+0.1% Research |
+3 Research | Technology Required:
Tech_SubspaceScanning | ||
| -150 Manufacturing Cost
-1 Monsatium Deposit Cost |
+5 Food Income
+0.25% Growth |
+1 Food Income | +3 Population | Technology Required:
Tech_Planetology | |
| -150 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.2% Growth |
+0.1% Growth | +2 Population | Technology Required:
Tech_XenoBiology | |
| -97 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+0.3% Growth |
+0.1% Growth | +2 Population | Technology Required:
Tech_XenoMedicine | |
| -120 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+0.4% Growth |
+0.1% Growth | +2 Population | Technology Required:
Tech_ArtificialWombs | |
| -150 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+0.5% Growth +0.02 Approval |
+0.1% Growth | +2 Population | Technology Required:
Tech_LifeExtension | |
| -200 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+1% Growth +0.04 Approval |
+0.1% Growth | +2 Population | Technology Required:
Tech_Cybernetics | |
| -90 Manufacturing Cost | +1 Maintenance
+0.5% Growth +0.05 Crime |
+0.1% Growth | +1 Population
+1 Wealth |
Technology Required:
Tech_RegenerativeGels | |
| -60 Manufacturing Cost | Technology Required:
Tech_XenoBiology | ||||
| -60 Manufacturing Cost | Technology Required:
Tech_SoilEnhancement | ||||
| -90 Manufacturing Cost | Technology Required:
Tech_AdaptedCropEngineering | ||||
| -120 Manufacturing Cost | Technology Required:
Tech_Terraforming | ||||
| -120 Manufacturing Cost | Technology Required:
Tech_EnvironmentalEngineering | ||||
| -150 Manufacturing Cost | Technology Required:
Tech_SoilEnhancement | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_ResequencerStations | ||||
| -250 Manufacturing Cost | Technology Required:
Tech_ResequencerStations | ||||
| -120 Manufacturing Cost | Technology Required:
PlanetaryEnhancement | ||||
| -300 Manufacturing Cost
-5 Durantium Cost -1 Xanthium Deposit Cost |
+1 Maintenance
+10 Planetary Defenses Max H P |
+10 Planetary Defenses Max H P | +2 Military | Technology Required:
Tech_PlanetaryDefenseDome | |
| -330 Manufacturing Cost
-5 Durantium Cost -1 Helios Ore Cost -1 Xanthium Deposit Cost |
+1 Maintenance
+3 Interceptor Fighters Cap |
+1 Interceptor Fighters Cap | +1 Military | Technology Required:
Tech_OrbitalDefencePlatform | |
| -200 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+-0.1 Crime |
+-0.03 Crime | +1 Population
+1 Military |
Technology Required:
Tech_PlanetaryMobilization | |
| -250 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+-0.1 Crime |
+-0.05 Crime | +1 Wealth | Technology Required:
Tech_ColonialLawAndPolicy | |
| -300 Manufacturing Cost
-5 Durantium Cost |
+1 Maintenance
+-0.15 Crime |
+-0.05 Crime | +1 Military | Technology Required:
Tech_ColonialBureaucracy | |
| -1200 Manufacturing Cost
-5 Durantium Cost -3 Aurorus Arboretum Cost |
+1 Maintenance
+1 Diplomacy |
+0.1% Influence Per Turn | +3 Influence
+3 Wealth +3 Tourism |
Technology Required:
Tech_Eminence | |
| -900 Manufacturing Cost
-5 Durantium Cost -1 Harmony Crystals Cost |
+1 Maintenance
+0.25% Influence Per Turn +1 Influence Per Turn |
+0.1% Influence Per Turn | +3 Influence | Technology Required:
Tech_CulturalAssimilation | |
| -800 Manufacturing Cost
-5 Durantium Cost -1 Harmony Crystals Cost |
+1 Maintenance
+0.1% Influence Per Turn |
+0.1% Influence Per Turn | +3 Influence | Technology Required:
Tech_CulturalDomination | |
| -30 Manufacturing Cost
-5 Promethion Cost |
+0.1% Colony Gross Income
+10 Influence Per Turn |
+0.05% Colony Gross Income | +4 Wealth
+4 Research +4 Manufacturing +4 Approval |
Race Trait Required:
Wealthy Ability | |
| -500 Manufacturing Cost
-5 Promethion Cost |
+0.2% Colony Gross Income
+0.1 Influence Per Turn |
+0.05% Colony Gross Income | +3 Wealth | Technology Required:
Tech_FinancialSectors | |
| -500 Manufacturing Cost
-5 Promethion Cost -1 Aurorus Arboretum Cost |
+0.25% Colony Gross Income
+0.1% Influence Per Turn |
+0.03% Colony Gross Income | +3 Wealth | Technology Required:
Tech_XenoEconomics | |
| -120 Manufacturing Cost | +0.1% Colony Gross Income | +0.10% Colony Gross Income | +1 Wealth | Technology Required:
Tech_TradeNetworks | |
| -2000 Manufacturing Cost
-1 Elerium Cost -1 Ultra Spice Cost |
+0.25% Trade Route Value Raw | +0.01% Trade Route Value Raw | +2 Wealth
+2 Tourism |
Technology Required:
Tech_GalacticTrade | |
| -151 Manufacturing Cost
-1 Harmony Crystals Cost |
+1 Maintenance
+0.4 Approval +0.25% Influence Per Turn +0.06 Crime |
+0.01 Approval | +3 Approval
+3 Influence +3 Tourism |
Technology Required:
Tech_CulturalAffinity | |
| -150 Manufacturing Cost
-1 Promethion Cost |
+0.05 Tourism | +0.05 Tourism | +1 Tourism
+1 Wealth +2 Influence |
Technology Required:
TranslatorTech | |
| -100 Manufacturing Cost
-1 Promethion Cost |
+1 Technology
+1 Culture Points Per Turn |
+0.01% Colony Gross Income | +2 Tourism | Culture Required:
History | |
| -100 Manufacturing Cost
-1 Durantium Cost |
+.15% Max Manufacturing | +0.01% Colony Gross Income | +5 Manufacturing | Culture Required:
Labor Rights | |
| -500 Manufacturing Cost
-1 Durantium Cost |
+0.15% Colony Gross Income | +0.1% Colony Gross Income | +3 Research
+3 Wealth |
Culture Required:
Risk Taking | |
| -200 Manufacturing Cost
-1 Elerium Cost |
+0.05% Research | +5 Research | Culture Required:
Innovation | ||
| -600 Manufacturing Cost
-5 Promethion Cost |
+3 Mass Cap
+.15% Mass Cap |
+0.03% Research | +2 Research | Culture Required:
Breakthrough | |
| -675 Manufacturing Cost
-3 Ultra Spice Cost |
+0.10 Tourism
+0.01 Crime |
+0.01% Colony Gross Income | +3 Tourism
+3 Wealth |
Technology Required:
Tech_InterstellarTrade | |
| -75 Manufacturing Cost
-5 Thulium Cost -1 Ultra Spice Cost |
+0.1 Tourism
+0.02 Crime |
+0.01% Colony Gross Income | +1 Tourism
+1 Wealth |
Technology Required:
Tech_InterstellarTourism | |
| -500 Manufacturing Cost
-5 Thulium Cost -1 Snuggler Colony Cost -1 Techapod Hive Cost |
+0.1 Tourism | +0.01 Approval | +2 Tourism
+1 Approval |
Technology Required:
Tech_OpenImmigration | |
| -800 Manufacturing Cost
-5 Thulium Cost -1 Epimetheus Pollen Cost -1 Harmony Crystals Cost |
+0.1 Tourism | +0.01 Approval | +3 Tourism
+1 Approval |
Technology Required:
Tech_WondersOfTheGalaxy | |
| -1000 Manufacturing Cost
-5 Thulium Cost -1 Artocarpus Viriles Cost -1 Ultra Spice Cost |
+0.1 Tourism | +1 Food Income | +3 Tourism
+3 Influence |
Technology Required:
Tech_GalacticRecruitment | |
| -90 Manufacturing Cost | +% Manufacturing
+-0.05 Crime +0.01 Pollution |
+0.03% Manufacturing | +1 Manufacturing | Race Trait Required:
Slavers Ability | |
| -180 Manufacturing Cost | +% Research
+-0.05 Crime |
+0.01% Research | +1 Research | Technology Required:
Tech_XenoResearch Race Trait Required: Slavers Ability | |
| -150 Manufacturing Cost | +0.3 Resistance Bonus | +0.01% Max Manufacturing
+0.01 Resistance Bonus |
+1 Military | Unavailable | |
| -150 Manufacturing Cost
-1 Durantium Cost |
+0.1 Crime
+0.05 Ultra Spice Income +0.05 Helios Ore Income +0.05 Techapod Hive Income |
+0.01 Crime | +2 Wealth
+2 Approval +2 Influence |
Technology Required:
BlackMarketTech Stat Required: Crime >= 0.25 | |
| -150 Manufacturing Cost
-1 Durantium Cost |
+0.3% Colony Gross Income | +0.01% Colony Gross Income | +2 Wealth | Race Trait Required:
Crimelord Ability Stat Required: Crime >= 0.3 | |
| -225 Manufacturing Cost
-1 Durantium Cost |
+0.1 Approval
+0.2 Tourism |
+0.01 Approval | +2 Approval
+2 Tourism |
Technology Required:
Tech_XenoEntertainment Race Trait Required: Crimelord Ability Stat Required: Crime >= 0.5 | |
| -300 Manufacturing Cost
-1 Durantium Cost |
+0.3 Resistance Bonus | +0.01 Resistance Bonus | +2 Military | Technology Required:
Tech_CulturalAssimilation Race Trait Required: Crimelord Ability Stat Required: Crime >= 0.7 | |
| -66 Manufacturing Cost
-1 Durantium Cost -1 Ultra Spice Cost |
+1 Maintenance
+0.2 Approval |
+0.01 Approval | +2 Approval
+2 Influence |
Technology Required:
Tech_XenoTheology | |
| -151 Manufacturing Cost
-1 Durantium Cost -1 Ultra Spice Cost |
+1 Maintenance
+0.3 Approval +0.2 Tourism |
+0.01 Approval
+0.02 Tourism |
+1 Approval
+1 Influence +1 Tourism |
Technology Required:
Tech_MithrilarianEpics | |
| -227 Manufacturing Cost
-1 Durantium Cost -1 Ultra Spice Cost |
+1 Maintenance
+0.05 Approval +0.25% Influence Per Turn +0.05 Tourism |
+0.01 Approval
+0.01% Influence Per Turn |
+1 Approval
+1 Influence +1 Tourism |
Technology Required:
Tech_MascrinthusAndDraginol | |
| -101 Manufacturing Cost
-1 Durantium Cost -3 Precursor Nanites Cost -3 Ultra Spice Cost |
+1 Maintenance
+0.03 Tourism |
+0.01 Tourism | +2 Wealth
+2 Tourism |
Technology Required:
Tech_CulturalInfluence Unavailable | |
| -45 Manufacturing Cost
-1 Techapod Hive Cost |
+1 Maintenance | +2 All Improvements | Technology Required:
Tech_XenoReligions | ||
| -645 Manufacturing Cost
-3 Epimetheus Pollen Cost |
+1 Maintenance
+1 Diplomacy +10 Diplomatic Capital Income |
+5 Diplomatic Capital Income | +3 Influence | Technology Required:
Tech_Espionage | |
| -75 Manufacturing Cost | +0.1% Influence Per Turn
+0.1 Approval |
+1 Influence Per Turn | +1 All Improvements | Race Trait Required:
Amphibious Ability Planet Trait Required: Aquatic World | |
| -100 Manufacturing Cost | +0.1% Influence Per Turn
+8 Planetary Defenses Max H P |
+1 Influence Per Turn | +1 All Improvements | Technology Required:
Tech_DefensiveStudies Race Trait Required: Amphibious Ability Planet Trait Required: Aquatic World | |
| -250 Manufacturing Cost | +0.3 Tourism | +0.03 Tourism | +1 All Improvements | Technology Required:
Tech_CulturalOutreach Race Trait Required: Amphibious Ability Planet Trait Required: Aquatic World | |
| -30 Manufacturing Cost
-1 Xanthium Deposit Cost |
+1 Maintenance
+0.03 Approval +10 Influence Per Turn |
+0.01 Approval
+1 Influence Per Turn |
+1 Approval
+1 Influence |
Technology Required:
ThePathTech Race Trait Required: Devout Ability | |
| -50 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.06 Approval +20 Influence Per Turn |
+0.01 Approval
+1 Influence Per Turn |
+1 Approval
+1 Influence |
Technology Required:
ThePathTech | |
| -90 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.09 Approval +30 Influence Per Turn |
+0.01 Approval
+1 Influence Per Turn |
+1 Approval
+1 Influence |
Technology Required:
TheCallingTech | |
| -101 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.12 Approval +40 Influence Per Turn |
+0.01 Approval
+1 Influence Per Turn |
+1 Approval
+1 Influence |
Technology Required:
TheOrderTech | |
| -227 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+0.03 Approval +0.25% Influence Per Turn +0.01 Tourism |
+0.01 Approval
+1 Influence Per Turn |
+3 Approval
+3 Influence +3 Tourism |
Technology Required:
ThePathTech | |
| -300 Manufacturing Cost
-5 Durantium Cost -3 Promethion Cost |
+0.03 Approval
+0.25% Influence Per Turn +0.03 Tourism |
+0.01 Approval
+0.01% Influence Per Turn |
+4 Approval
+4 Influence +4 Tourism |
Sacred World required | |
| -300 Manufacturing Cost
-3 Elerium Cost -1 Harmony Crystals Cost |
+0.03 Approval
+0.25% Influence Per Turn |
+0.01 Approval
+1 Influence Per Turn |
+2 Approval
+2 Influence |
Monument Rosalind required | |
| -60 Manufacturing Cost
-1 Helios Ore Cost |
+1 Influence Per Turn | +0.01 Approval | +1 Approval
+1 Influence |
Unlock Krynniac Altar required | |
| -60 Manufacturing Cost
-1 Aurorus Arboretum Cost |
+0.1% Food Income
+1 Population Cap |
+0.1% Food Income | +1 Approval
+1 Food |
Unlock Baratak Grove required | |
| -60 Manufacturing Cost
-5 Promethion Cost |
+2 Research
+1 Population Cap |
+0.02% Research | +1 Research | Unlock Torian Academy required | |
| -60 Manufacturing Cost | +0.1 Crime | +0.01% Research | +1 Research | Unlock Crucible Lab required | |
| -60 Manufacturing Cost
-1 Artocarpus Viriles Cost |
+0.1% Growth
+1 Population Cap |
+0.01% Growth | +1 Population | Unlock Manti Pool required | |
| -60 Manufacturing Cost | Unlock Scan Planet required | ||||
| -60 Manufacturing Cost | Sacred World required
Unlock Investigate Murder required | ||||
| -30 Manufacturing Cost | Mystery required | ||||
| -500 Manufacturing Cost
-3 Harmony Crystals Cost -3 Helios Ore Cost |
+1 Maintenance
+0.2 Tourism |
+0.01 Tourism | +2 All Improvements | Unlock Hall Of Unity required | |
| -500 Manufacturing Cost
-3 Helios Ore Cost -3 Precursor Nanites Cost -3 Xanthium Deposit Cost |
+1 Maintenance
+0.2 Tourism +0.1% Max Manufacturing |
+0.01% Max Manufacturing | +2 Manufacturing | Unlock Astrolab Of The Arnor required | |
| -600 Manufacturing Cost
-5 Promethion Cost |
+1 Maintenance
+0.2 Tourism +0.1% Research |
+0.01% Research | +2 Research | Unlock Infinite Archive required | |
| -500 Manufacturing Cost
-3 Helios Ore Cost -3 Snuggler Colony Cost -3 Techapod Hive Cost |
+1 Maintenance
+0.2 Tourism +0.05 Approval |
+0.01 Approval | +2 Approval | Unlock Grand Menagerie required | |
| -500 Manufacturing Cost
-5 Artocarpus Viriles Cost -5 Aurorus Arboretum Cost -5 Monsatium Deposit Cost |
+1 Maintenance
+0.2 Tourism +0.3% Food Income |
+0.05% Food Income | +2 Food | Unlock New Eden required | |
| -120 Manufacturing Cost
-2 Durantium Cost |
Citizen Race Required:
Yor | ||||
| -800 Manufacturing Cost
-5 Promethion Cost -5 Precursor Nanites Cost |
+1 Maintenance
+0.15% Research |
+0.1% Research | +3 Research | Technology Required:
Tech_StrongAI | |
| -30 Manufacturing Cost | +1 Maintenance
+1 Diplomacy |
+1 Influence Per Turn | +1 Tourism
+1 Influence +1 Wealth +1 Approval |
Technology Required:
XenoAnthropology | |
| -500 Manufacturing Cost
-3 Helios Ore Cost |
+1 Maintenance
+0.15% Max Manufacturing +-0.15% Maintenance |
+0.01 Approval | +1 All Improvements | Technology Required:
WeatherControlTech Race Trait Required: Vigilant Ability | |
| -700 Manufacturing Cost
-3 Helios Ore Cost |
+1 Maintenance
+0.3% Max Manufacturing +-0.3% Maintenance |
+0.01 Approval | +2 All Improvements | Technology Required:
WeatherControlZenithTech Race Trait Required: Vigilant Ability | |
| -200 Manufacturing Cost
-3 Antimatter Cost |
+1 Maintenance | +3 All Improvements | Technology Required:
Tech_AntiMatterPowerPlants | ||
| -250 Manufacturing Cost | |||||
| -200 Manufacturing Cost | Technology Required:
Tech_ModuleAssembly | ||||
| -100 Manufacturing Cost | Unlock Heritage required | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_NeuralMapping Planet Improvement Required: Technological Capital | ||||
| -2500 Manufacturing Cost
-3 Promethion Cost |
Technology Required:
Tech_Cloning | ||||
| -240 Manufacturing Cost
-1 Aurorus Arboretum Cost |
+0.1 Tourism | +-0.002 Pollution Per Turn | +1 Food | Technology Required:
Tech_LandPreservation | |
| -90 Manufacturing Cost
-1 Promethion Cost |
+1 Maintenance
+1 Intelligence +1 Research |
+0.02% Research | +2 Research | Unavailable | |
| -480 Manufacturing Cost
-3 Promethion Cost -3 Precursor Nanites Cost |
+3 Intelligence | +0.02% Research | +1 Research | Technology Required:
Tech_PostSentience | |
| -303 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance | +2 Military | Warforged required | ||
| -200 Manufacturing Cost
-1 Promethion Cost |
+1 Maintenance
+0.5% Growth |
+0.02% Growth | +2 Population | Natural League required | |
| -67 Manufacturing Cost | +1 Maintenance | +0.02% Food Income | +3 Food | Technology Required:
Tech_XenoAgriculture | |
| -200 Manufacturing Cost
-1 Durantium Cost |
+1 Maintenance
+20 Loyalty |
+0.05% Colony Gross Income | +1 All Improvements | Technology Required:
Tech_LeadershipRecruiting | |
| -250 Manufacturing Cost | Technology Required:
Tech_DroneProduction | ||||
| -150 Manufacturing Cost | Technology Required:
Tech_ModuleAssembly | ||||
| -250 Manufacturing Cost | Unavailable | ||||
| -200 Manufacturing Cost
-1 Promethion Cost |
|||||
| -300 Manufacturing Cost | |||||
| -80 Manufacturing Cost | Race Trait Required:
Slavers Ability | ||||
| -60 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_MiningMissions | ||||
| -120 Manufacturing Cost | Technology Required:
Tech_ExoticMineralMissions | ||||
| -140 Manufacturing Cost | Technology Required:
Tech_RareCrystalMissions | ||||
| -140 Manufacturing Cost | Technology Required:
Tech_RareCrystalMissions | ||||
| -140 Manufacturing Cost | Technology Required:
Tech_RareCrystalMissions | ||||
| -150 Manufacturing Cost
-1 Ultra Spice Cost |
Technology Required:
Tech_CulturalOutreachMissions | ||||
| +2 Wealth | Unavailable | ||||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Thulium Income +0.1% Colony Gross Income |
+2 Wealth | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.5 Thulium Income +0.2% Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+1.0 Thulium Income +0.3% Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Thulium Income | Technology Required:
Tech_OrbitalMining | ||||
| +2 Wealth | Unavailable | ||||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Elerium Income +1 Colony Gross Income |
+2 Wealth | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.5 Elerium Income +2 Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+1.0 Elerium Income +4 Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Elerium Income | Technology Required:
Tech_OrbitalMining | ||||
| +3 Colony Gross Income | +2 Wealth | Unavailable | |||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Promethion Income +4 Colony Gross Income |
+2 Wealth | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.5 Promethion Income +5 Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+1.0 Promethion Income +6 Colony Gross Income |
+2 Wealth | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Promethion Income | Technology Required:
Tech_OrbitalMining | ||||
| +2 Military | Unavailable | ||||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Helios Ore Income +2 Colony Gross Income |
+2 Military | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Helios Ore Income +4 Colony Gross Income |
+2 Military | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Helios Ore Income +6 Colony Gross Income |
+2 Military | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Helios Ore Income | Technology Required:
Tech_OrbitalMining | ||||
| +2 Research | Unavailable | ||||
| -50 Manufacturing Cost | +1 Maintenance
+0.1 Hyper Silicates Income +2 Research |
+2 Research | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Hyper Silicates Income +2 Research |
+2 Research | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Hyper Silicates Income +2 Research |
+2 Research | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Hyper Silicates Income | Technology Required:
Tech_OrbitalMining | ||||
| +1 Max Manufacturing | +2 Military
+1 Manufacturing |
Unavailable | |||
| -50 Manufacturing Cost | +1 Maintenance
+0.1 Xanthium Deposit Income +2 Max Manufacturing |
+2 Military
+2 Manufacturing |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Xanthium Deposit Income +3 Max Manufacturing |
+2 Military
+3 Manufacturing |
Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Xanthium Deposit Income +4 Max Manufacturing |
+2 Military
+4 Manufacturing |
Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Xanthium Deposit Income | Technology Required:
Tech_OrbitalMining | ||||
| +2 Manufacturing | Unavailable | ||||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Precursor Nanites Income +0.05% Max Manufacturing |
+2 Manufacturing | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Precursor Nanites Income +0.1% Max Manufacturing |
+2 Manufacturing | Technology Required:
Tech_ArtifactStudies | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Precursor Nanites Income +0.15% Max Manufacturing |
+2 Manufacturing | Technology Required:
Tech_ArtifactMastery | ||
| +0.1 Precursor Nanites Income | Technology Required:
Tech_PrecursorArcheology | ||||
| +2 Approval | Unavailable | ||||
| -60 Manufacturing Cost | +1 Maintenance
+0.1 Harmony Crystals Income +0.05 Approval |
+2 Approval | |||
| -120 Manufacturing Cost | +1 Maintenance
+0.25 Harmony Crystals Income +0.1 Approval |
+2 Approval | Technology Required:
Tech_XenoResourceMining | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.5 Harmony Crystals Income +0.15 Approval |
+2 Approval | Technology Required:
Tech_XenoResourceExtraction | ||
| +0.1 Harmony Crystals Income | Technology Required:
Tech_OrbitalMining | ||||
| +1 Max Manufacturing | +2 Manufacturing | Unavailable | |||
| -90 Manufacturing Cost | +0.1 Techapod Hive Income
+2 Max Manufacturing |
+2 Manufacturing | |||
| -120 Manufacturing Cost | +0.2 Techapod Hive Income
+2 Max Manufacturing |
+2 Manufacturing | Technology Required:
Tech_EnvironmentalEngineering | ||
| -380 Manufacturing Cost | +0.3 Techapod Hive Income
+2 Max Manufacturing |
+2 Manufacturing | Technology Required:
Tech_AdaptedCropEngineering | ||
| +0.1 Techapod Hive Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +2 Approval
+1 Wealth |
Unavailable | ||||
| -90 Manufacturing Cost | +0.1 Snuggler Colony Income
+2 Influence Per Turn |
+2 Approval
+1 Wealth |
|||
| -120 Manufacturing Cost | +0.25 Snuggler Colony Income
+2 Influence Per Turn |
+2 Approval
+1 Wealth |
Technology Required:
Tech_EnvironmentalEngineering | ||
| -380 Manufacturing Cost | +0.5 Snuggler Colony Income
+2 Influence Per Turn |
+2 Approval
+1 Wealth |
Technology Required:
Tech_AdaptedCropEngineering | ||
| +0.1 Snuggler Colony Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +2 Research
+1 Wealth |
Unavailable | ||||
| -90 Manufacturing Cost | +1 Maintenance
+0.1 Ultra Spice Income +2 Research |
+2 Research
+1 Wealth |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Ultra Spice Income +3 Research |
+2 Research
+1 Wealth |
Technology Required:
Tech_EnvironmentalEngineering | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.5 Ultra Spice Income +4 Research |
+2 Research
+1 Wealth |
Technology Required:
Tech_AdaptedCropEngineering | ||
| +0.1 Ultra Spice Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +2 Food
+1 Wealth |
Unavailable | ||||
| -90 Manufacturing Cost | +1 Maintenance
+0.1 Epimetheus Pollen Income +0.1 Resistance Bonus |
+2 Food
+1 Wealth |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.25 Epimetheus Pollen Income +0.2 Resistance Bonus |
+2 Food
+1 Wealth |
Technology Required:
Tech_ExoticAgriculture | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.5 Epimetheus Pollen Income +0.3 Resistance Bonus |
+2 Food
+1 Wealth |
Technology Required:
Tech_TransgenicManipulation | ||
| +0.1 Epimetheus Pollen Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +0.3% Growth | +2 Population
+1 Food +2 Population |
Unavailable | |||
| -90 Manufacturing Cost | +1 Maintenance
+0.1 Artocarpus Viriles Income +3 Food Income +0.1% Growth |
+2 Population
+1 Food |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Artocarpus Viriles Income +4 Food Income +0.2% Growth |
+2 Population
+1 Food |
Technology Required:
Tech_ExoticAgriculture | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Artocarpus Viriles Income +5 Food Income +0.3% Growth |
+2 Population
+1 Food |
Technology Required:
Tech_TransgenicManipulation | ||
| +0.1 Artocarpus Viriles Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +2 Food
+1 Population |
Unavailable | ||||
| -90 Manufacturing Cost | +1 Maintenance
+0.1 Monsatium Deposit Income +2 Food Income |
+2 Food
+1 Population |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.2 Monsatium Deposit Income +3 Food Income |
+2 Food
+1 Population |
Technology Required:
Tech_ExoticAgriculture | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.3 Monsatium Deposit Income +4 Food Income |
+2 Food
+1 Population |
Technology Required:
Tech_TransgenicManipulation | ||
| +0.1 Monsatium Deposit Income | Technology Required:
Tech_Hydroponics | ||||
| +2 Tourism
+1 Approval |
Unavailable | ||||
| -90 Manufacturing Cost | +1 Maintenance
+0.1 Aurorus Arboretum Income +0.1 Tourism |
+2 Tourism
+1 Approval |
|||
| -120 Manufacturing Cost | +1 Maintenance
+0.25 Aurorus Arboretum Income +0.2 Tourism |
+2 Tourism
+1 Approval |
Technology Required:
Tech_EnvironmentalEngineering | ||
| -380 Manufacturing Cost | +1 Maintenance
+0.5 Aurorus Arboretum Income +0.3 Tourism |
+2 Tourism
+1 Approval |
Technology Required:
Tech_AdaptedCropEngineering | ||
| +0.1 Aurorus Arboretum Income | Technology Required:
Tech_Hydroponics Race Trait Required: Farmer1 | ||||
| +1 Population Cap
+0.01 Pollution +0.04 Crime |
+0.05% Population Cap | +-1 Wealth
+-1 Approval +-1 Tourism |
Unavailable | ||
| -50 Manufacturing Cost | +0.04% Max Manufacturing
+0.02 Pollution |
+0.02% Max Manufacturing | +1 Manufacturing | ||
| -100 Manufacturing Cost | +1 Population Cap | +0.1 Population Cap | +1 All Improvements | Technology Required:
Tech_Planetology | |
| -120 Manufacturing Cost | +0.03 Approval
+0.01 Crime |
+0.02 Approval | +1 Approval
+1 Wealth |
||
| -75 Manufacturing Cost | +0.05% Colony Gross Income | +0.03% Colony Gross Income | +1 Wealth | ||
| -90 Manufacturing Cost | +1 Food Income
+0.1% Food Income |
+0.05% Food Income | +2 Food
+2 Population |
||
| -75 Manufacturing Cost | +1 Maintenance
+0.04% Research |
+0.02% Research | +1 Research | ||
| -100 Manufacturing Cost | +0.1% Influence Per Turn | +0.03% Influence Per Turn | +2 Influence
+1 Approval +1 Wealth |
Technology Required:
TranslatorTech | |
| -150 Manufacturing Cost | Technology Required:
Tech_XenoIndustrialization | ||||
| -150 Manufacturing Cost | Technology Required:
Tech_XenoManufacturing Counter Upgrade Manufacturing0 required | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_OrbitalMining Counter Upgrade Manufacturing1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_Bioplastics Counter Upgrade Manufacturing2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_Claytronics Counter Upgrade Manufacturing3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_SingularityPowerPlants Counter Upgrade Manufacturing4 required | ||||
| -100 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_XenoBiology | ||||
| -200 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_ExtremeColonization Counter Upgrade Population1 required | ||||
| -300 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_ExoticWorldColonization Counter Upgrade Population2 required | ||||
| -400 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_PlanetaryAdaption Counter Upgrade Population3 required | ||||
| -500 Manufacturing Cost
-1 Durantium Cost |
Technology Required:
Tech_EnvironmentalEngineering Counter Upgrade Population4 required | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_HyperwaveRadio | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_XenoEntertainment Counter Upgrade Approval1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_CulturalOutreach Counter Upgrade Approval2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_StellarEmigration Counter Upgrade Approval3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_CulturalAffinity Counter Upgrade Approval4 required | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_EconomicDevelopment | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_InterstellarTrade Counter Upgrade Wealth1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_PreferredLending Counter Upgrade Wealth2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_OpenTradePolicy Counter Upgrade Wealth3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_GalacticTrade Counter Upgrade Wealth4 required | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_XenoBiology | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_Terraforming Counter Upgrade Food1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_XenoAgriculture Counter Upgrade Food2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_Hydroponics Counter Upgrade Food3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_TransgenicManipulation Counter Upgrade Food4 required | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_ResearchDistricts | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_XenoResearch Counter Upgrade Research required | ||||
| -150 Manufacturing Cost | Technology Required:
Tech_QuantumComputing Counter Upgrade Research0 required | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_ComputingSubstrates Counter Upgrade Research1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_NeuralMapping Counter Upgrade Research2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_ArtificalBrains Counter Upgrade Research3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_AIOverseer Counter Upgrade Research4 required | ||||
| -100 Manufacturing Cost | Technology Required:
Tech_Diplomacy | ||||
| -200 Manufacturing Cost | Technology Required:
Tech_CulturalInfluence Counter Upgrade Influence1 required | ||||
| -300 Manufacturing Cost | Technology Required:
Tech_StellarEmigration Counter Upgrade Influence2 required | ||||
| -400 Manufacturing Cost | Technology Required:
Tech_CulturalAssimilation Counter Upgrade Influence3 required | ||||
| -500 Manufacturing Cost | Technology Required:
Tech_CulturalAffinity Counter Upgrade Influence4 required | ||||
| +-0.15 Colony Sponsor Decay Mod | Unlock Colony Upgrade Precursor Elevator required | ||||
| Unlock Colony Upgrade Orbital Factory required | |||||
| Unlock Colony Upgrade Moisture Generator required | |||||
| Unlock Colony Upgrade Thermal Core required | |||||
| +0.2 Approval | Unlock Colony Upgrade Tidal Control required | ||||
| +-0.1 Crime | Unlock Colony Upgrade Prison World required | ||||
| +0.1 Thulium Income | Unlock Colony Upgrade Thulium Moon required | ||||
| +0.1 Durantium Income | Unlock Colony Upgrade Durantium Cloud required | ||||
| Unlock Colony Upgrade Accelerator required | |||||
| +0.1 Promethion Income | Unlock Colony Upgrade Refinery required | ||||
| Unlock Colony Upgrade Research required | |||||
| Unlock Colony Upgrade Treasury required | |||||
| +-0.2 Approval | Unlock Colony Upgrade Experimental World required | ||||
| -1 Thulium Cost | +8 Sensor Range | Unavailable | |||
| -1 Thulium Cost | +3 Influence Per Turn | Technology Required:
Tech_SupplyDrones Unavailable | |||
| Unavailable | |||||
| +1000 Influence Per Turn
+3 Minerals |
Unavailable | ||||
| -360 Manufacturing Cost | +3 Research | Faction Has Plague required | |||
| -500 Manufacturing Cost | +0.1% Technology | +1 Research | +3 Research | Culture Required:
Risk Taking | |
| -2400 Manufacturing Cost | +0.50% Research | +0.05% Research | +3 Research | Culture Required:
Futurist | |
| -1200 Manufacturing Cost | +3 Diplomacy | +0.05% Influence Per Turn | +3 Influence | Culture Required:
Peacefulness | |
| -600 Manufacturing Cost | +1 Culture Points Per Turn | +0.05% Influence Per Turn | +3 Influence | Culture Required:
Galactic Court | |
| -800 Manufacturing Cost
-1 Aurorus Arboretum Cost |
+1 Culture Points Per Turn | +0.05% Influence Per Turn | +3 Influence | Technology Required:
Tech_PoliticalCapital | |
| -1 Durantium Cost | +250 Credits | ||||
| -2 Durantium Cost | +50 Credits
+1 Minerals +1 Maintenance |
Technology Required:
Tech_SpaceElevators | |||
| -1 Durantium Cost | +100 Credits
+1 Technology |
Technology Required:
Tech_ResearchDistricts | |||
| +100 Credits
+20 Growth |
Core World Required | ||||
| -1 Durantium Cost | +250 Credits
+1 Fertility |
||||
| -1 Durantium Cost | +100 Credits
+0.15% Growth |
Core World Required | |||
| -1 Durantium Cost | +250 Credits
+-0.2 Crime |
Core World Required | |||
| -1 Durantium Cost | +100 Credits | Core World Required | |||
| -1 Durantium Cost | +250 Credits
+8 Sensor Range |
||||
| -1 Durantium Cost | +100 Credits
+1 Planet Influence +0.2% Influence Per Turn |
Technology Required:
Tech_HyperwaveRadio | |||
| -1 Durantium Cost | +1 Wealth | ||||
| -5 Durantium Cost
-1 Promethion Cost |
+150 Credits | Core World Required | |||
| -3 Antimatter Cost | +250 Credits | ||||
| -3 Promethion Cost | +250 Credits | ||||
| -3 Durantium Cost | +250 Credits
+0.1% Hit Points Cap +1 Hit Points Cap +0.05% Kinetic Attack +0.05% Beam Attack +0.05% Missile Attack +0.05% Armor Rating +0.05% Shield Strength |
||||
| -3 Hyper Silicates Cost | +250 Credits
+0.1% Hit Points Cap +1 Hit Points Cap +0.25% Siege Ability |
||||
| -3 Thulium Cost | +250 Credits
+0.1% Hit Points Cap +1 Hit Points Cap +.05 Soldiering |
||||
| -5 Thulium Cost | +500 Credits
+0.1% Hit Points Cap +1 Hit Points Cap +.25 Soldiering |
Unavailable | |||
| -1 Durantium Cost
-1 Thulium Cost -1 Promethion Cost |
+100 Credits
+1 Control Per Turn |
||||
| -1500 Manufacturing Cost | Technology Required:
InterstellarNavigation | ||||
| -620 Manufacturing Cost | +1 Moves Cap | +1 All Improvements | Technology Required:
Navagation Network | ||
| -2120 Manufacturing Cost | Technology Required:
NavigationalExpertise | ||||
| +1 All Improvements | Collaborative Research required | ||||
| -60 Manufacturing Cost | Unlock The Opportunity Scan Planet required
The Opportunity Scannable World required | ||||
| -45 Manufacturing Cost | +1 Maintenance
+0.25% Research |
+0.02% Research | +1 Research | Technology Required:
ColonizationTech Race Trait Required: Slavers Ability | |
| -300 Manufacturing Cost | Technology Required:
Tech_XenoEntertainment Race Trait Required: Synthetic Life Planet Improvement Required: Civilization Capital | ||||
| -300 Manufacturing Cost | +0.2 Influence Per Turn
+10 Colony Gross Income |
+0.05% Colony Gross Income | +3 Wealth | Technology Required:
Tech_TradeNetworks Race Trait Required: Entrepreneurs Ability | |
| -50 Manufacturing Cost | +0.1 Pollution
+1 Maintenance +0.10% Research |
+1 Research | +1 Research | Technology Required:
ColonizationTech Race Trait Required: Ammonia Based Ability | |
| -30 Manufacturing Cost | +0.02% Max Manufacturing
+1 Maintenance +0.2 Pollution |
+1 Max Manufacturing
+1 Military |
+1 Manufacturing
+1 Military |
Technology Required:
ColonizationTech Race Trait Required: Ammonia Based Ability | |
| -15 Manufacturing Cost | +2 Maintenance
+1 Max Manufacturing +5 Growth |
+0.05% Growth | +2 Manufacturing
+2 Military |
Technology Required:
ColonizationTech Race Trait Required: Ammonia Based Ability | |
| -50 Manufacturing Cost | --1 Diplomacy
+1 Maintenance +48 Sensor Range +1 Research +-0.3 Pollution |
+0.04% Research | +2 Research | Technology Required:
Tech_TechnologicalAssimilation Race Trait Required: Ammonia Based Ability | |
| -25 Manufacturing Cost | --1 Diplomacy
+1 Maintenance +10 Growth +-0.3 Pollution |
+1 Population Cap | +2 Influence | Race Trait Required:
Ammonia Based Ability | |
| -90 Manufacturing Cost | +1 Maintenance
+-0.05 Approval +1 Research |
+0.03% Research | +2 Research | Technology Required:
Tech_XenoResearch Race Trait Required: Ammonia Based Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+0.50% Diligence |
+0.1% Diligence | +1 Manufacturing
+1 Military |
Technology Required:
Tech_XenoIndustrialization Race Trait Required: Ravenous Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+0.50% Intelligence |
+0.1% Intelligence | +1 Research | Technology Required:
ColonizationTech Race Trait Required: Ravenous Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+0.5% Social |
+0.1% Social | +1 Manufacturing
+1 Military |
Technology Required:
TranslatorTech Race Trait Required: Ravenous Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+5 Growth +1 Population Cap +1 Max Manufacturing |
+0.1 Population Cap
+0.03% Manufacturing |
+1 Manufacturing
+1 Military |
Technology Required:
Tech_Hatcheries Race Trait Required: Ravenous Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+1.0% Diligence |
+0.03% Manufacturing | +3 Manufacturing
+3 Military |
Technology Required:
ColonizationTech Race Trait Required: Ravenous Ability | |
| -50 Manufacturing Cost | +3 Population Cap
+0.1 Culture Points Per Turn +0.5% Social +0.5% Intelligence +0.5% Diligence |
+1 Population Cap | +2 All Improvements | Race Trait Required:
Ravenous Ability | |
| -5 Durantium Cost | +50 Credits
+1 Fertility |
Technology Required:
Tech_XenoAgriculture | |||
| -50 Manufacturing Cost | +1 Maintenance | +0.03% Research | +2 Research | Race Trait Required:
Starfaring Ability | |
| -50 Manufacturing Cost | +1 Maintenance | +0.03% Max Manufacturing | +1 Manufacturing | Race Trait Required:
Starfaring Ability | |
| +2 Max Manufacturing | +2 Wealth | Unavailable | |||
| -25 Manufacturing Cost | +1 Maintenance
+0.50 Approval +2 Intelligence |
+0.03% Research | +1 Manufacturing
+1 Research |
Citizen Race Required:
Mimot | |
| -45 Manufacturing Cost | +1 Maintenance
+0.25% Growth |
+1 Population
+1 Manufacturing |
Race Trait Required:
Proliferation Ability | ||
| -45 Manufacturing Cost | +1 Maintenance
+0.25% Growth +1 Diligence |
+1 Population | +1 Population
+1 Manufacturing |
Citizen Race Required:
Mimot | |
| -25 Manufacturing Cost | +1 Maintenance
+ Control Per Turn |
+0.03% Max Manufacturing | +1 Wealth
+1 Manufacturing +1 Military |
Race Trait Required:
Crimelord Ability | |
| -25 Manufacturing Cost | +1 Maintenance | +0.01% Research | +1 Research | Race Trait Required:
Crimelord Ability | |
| -25 Manufacturing Cost | +1 Maintenance | +0.01% Research | +4 Research
+-1 Manufacturing |
Race Trait Required:
Loyal Ability | |
| -35 Manufacturing Cost | +0.20% Max Manufacturing
+3 Maintenance +0.2 Pollution |
+3 Manufacturing
+3 Military |
Race Trait Required:
Loyal Ability | ||
| -40 Manufacturing Cost | +5 Max Manufacturing | +1 Manufacturing
+1 Military |
Race Trait Required:
Ancient Ability | ||
| -35 Manufacturing Cost | +1 Maintenance
+1% Intelligence +0.1% Influence Per Turn |
+2 Research | Race Trait Required:
Ancient Ability | ||
| -20 Manufacturing Cost | +1 Maintenance
+0.05% Max Manufacturing +0.25% Diligence +2 Maintenance +0.1 Pollution |
+0.05% Max Manufacturing | +2 Manufacturing
+2 Military |
Race Trait Required:
Resourceful Ability | |
| -30 Manufacturing Cost | +2 Maintenance
+0.10% Research +0.1% Intelligence |
+0.1% Intelligence | +3 Research | Race Trait Required:
Resourceful Ability | |
| -48 Manufacturing Cost | +2 Sensor Range
+1 Maintenance |
+3 Sensor Range | Race Trait Required:
Synthetic Life | ||
| -55 Manufacturing Cost | +2 Sensor Range
+1 Maintenance |
+3 Sensor Range | Race Trait Required:
Synthetic Life | ||
| +1 Max Manufacturing
+0.1 Durantium Income |
+2 Military
+2 Manufacturing |
Unavailable | |||
| +2 Research | +1 Research | Unavailable | |||
| +0.10 Approval | +1 Approval | Unavailable | |||
| +3 Influence Per Turn | +1 Influence | Unavailable | |||
| -25 Manufacturing Cost | +1 Maintenance
+0.05% Research |
+0.1% Research | +2 Population
+1 Research |
Race Trait Required:
Genocidal Ability | |
| -30 Manufacturing Cost | +1 Maintenance
+0.08% Max Manufacturing +3 Population Cap |
+0.04% Max Manufacturing | +2 Manufacturing | Race Trait Required:
Genocidal Ability | |
| -30 Manufacturing Cost | +0.5 Tourism | +0.1% Wealth
+0.03 Tourism |
+2 All Improvements | Race Trait Required:
Amphibious Ability | |
| -40 Manufacturing Cost | +0.1 Research
+0.50% Intelligence |
+0.03% Research | +1 All Improvements | Race Trait Required:
Amphibious Ability | |
| -28 Manufacturing Cost | +1 Max Manufacturing
+1 Maintenance +0.1 Pollution |
+0.03% Max Manufacturing | +3 Manufacturing
+3 Military |
Technology Required:
ColonizationTech Race Trait Required: Entrepreneurs Ability | |
| -25 Manufacturing Cost | +1 Max Manufacturing
+1 Maintenance +0.1 Pollution |
+0.03% Max Manufacturing | +1 Manufacturing
+1 Military |
Technology Required:
Tech_XenoIndustrialization Race Trait Required: Entrepreneurs Ability | |
| +1 Max Manufacturing
+0.05 Pollution |
+1 Manufacturing | Unavailable | |||
| -120 Manufacturing Cost | +3 Maintenance
+-0.25 Pollution |
+-0.01 Pollution | +1 Manufacturing | Technology Required:
ColonizationTech Race Trait Required: Entrepreneurs Ability | |
| -40 Manufacturing Cost | +0.12% Research
+0.10% Colony Gross Income |
+0.03% Research
+0.05% Colony Gross Income |
+1 Research | Race Trait Required:
Entrepreneurs Ability | |
| -60 Manufacturing Cost | +1 Diplomacy
+0.15% Colony Gross Income |
+0.03% Research
+0.03% Colony Gross Income |
+3 All Improvements | Race Trait Required:
War Profiteers Ability | |
| -50 Manufacturing Cost | +0.1 Culture Points Per Turn
+6 Population Cap |
+0.03% Max Manufacturing | +2 All Improvements | Race Trait Required:
Spores Ability | |
| -50 Manufacturing Cost | +0.5 Culture Points Per Turn
+1 Research |
+3 Influence Per Turn | +1 All Improvements | Race Trait Required:
Spores Ability | |
| +1 Research | +1 Research | Unavailable | |||
| -16 Manufacturing Cost | +1 Culture Points Per Turn
+4 Population Cap |
+1 Population | +3 All Improvements | Race Trait Required:
Silicon Based Ability | |
| -60 Manufacturing Cost | +0.1% Max Manufacturing | +0.03% Max Manufacturing | +1 All Improvements | Technology Required:
Tech_ColonialPolicies Race Trait Required: Silicon Based Ability | |
| -10 Manufacturing Cost | +3 Population | +0.02% Max Manufacturing
+0.02% Research |
+1 All Improvements | Technology Required:
Tech_XenoIndustrialization Race Trait Required: Silicon Based Ability | |
| -50 Manufacturing Cost | +0.12 Approval
+1 Population +1 Research |
+0.03 Approval | +1 All Improvements | Technology Required:
Tech_ArtificialGravity Race Trait Required: Silicon Based Ability | |
| -40 Manufacturing Cost | +1 Max Manufacturing
+1 Research |
+0.05% Research | +1 Research | Technology Required:
TranslatorTech Race Trait Required: Silicon Based Ability | |
| +0.15 Approval | +1 Manufacturing | Unavailable | |||
| -328 Manufacturing Cost | +0.40 Tourism
+0.25% Influence Per Turn |
+0.05% Colony Gross Income
+0.10 Tourism |
+2 Approval
+2 Wealth +2 Tourism |
Technology Required:
Tech_XenoHospitality Minimum Weight 12 | |
| -75 Manufacturing Cost | +0.3 Tourism | +0.1% Colony Gross Income
+0.05 Tourism |
+1 Tourism
+1 Wealth +1 Influence +1 Approval +-2 Research |
Technology Required:
Tech_XenoHospitality |

























































































































































































































































































