Ability Test: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 4: | Line 4: | ||
!! style="background-color: #1C4D8B; color: white;" | '''Description''' | !! style="background-color: #1C4D8B; color: white;" | '''Description''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|-<span id="ResilientAbility"></span> | |-<span id="ResilientAbility"></span> | ||
| ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | | ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | ||
| Line 32: | Line 10: | ||
* Ship Is Immune To Nebula | * Ship Is Immune To Nebula | ||
* Starbase Is Immune To Nebula | * Starbase Is Immune To Nebula | ||
|-<span id="ResourcefulAbility"></span> | |-<span id="ResourcefulAbility"></span> | ||
| ResourcefulAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Resourceful''' | | ResourcefulAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Resourceful''' | ||
| Starts with some useful Resources. | | Starts with some useful Resources. | ||
| | | | ||
|-<span id="WatcherAbility"></span> | |-<span id="WatcherAbility"></span> | ||
| WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | | WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | ||
| Line 54: | Line 21: | ||
* <span style="color:Green">+1</span> Ship Sensor Range | * <span style="color:Green">+1</span> Ship Sensor Range | ||
* <span style="color:Green">+1</span> Starbase Sensor Range | * <span style="color:Green">+1</span> Starbase Sensor Range | ||
|-<span id="FertileAbility"></span> | |-<span id="FertileAbility"></span> | ||
| FertileAbility - [[File:RaceTraitFertile.png|alt=|left|24px|frameless]]'''Fertile''' | | FertileAbility - [[File:RaceTraitFertile.png|alt=|left|24px|frameless]]'''Fertile''' | ||
| Line 61: | Line 26: | ||
| | | | ||
* <span style="color:Green">+25%</span> Colony Growth | * <span style="color:Green">+25%</span> Colony Growth | ||
|-<span id="NocturnalAbility"></span> | |-<span id="NocturnalAbility"></span> | ||
| NocturnalAbility - [[File:RaceTraitNocturnal.png|alt=|left|24px|frameless]]'''Nocturnal''' | | NocturnalAbility - [[File:RaceTraitNocturnal.png|alt=|left|24px|frameless]]'''Nocturnal''' | ||
| Developed to work in cycles, each lasting 15 months.Season of Waking: Manufacturing and Growth are boosted.Season of Dreaming: Research and Influence are boosted. | | Developed to work in cycles, each lasting 15 months.Season of Waking: Manufacturing and Growth are boosted.Season of Dreaming: Research and Influence are boosted. | ||
| | | | ||
|-<span id="WarriorsAbility"></span> | |-<span id="WarriorsAbility"></span> | ||
| WarriorsAbility - [[File:RaceTraitWarriors.png|alt=|left|24px|frameless]]'''Warriors''' | | WarriorsAbility - [[File:RaceTraitWarriors.png|alt=|left|24px|frameless]]'''Warriors''' | ||
| Line 91: | Line 40: | ||
* <span style="color:Green">+0.1</span> Ship Kinetic Damage Reduction | * <span style="color:Green">+0.1</span> Ship Kinetic Damage Reduction | ||
* <span style="color:Green">+0.1</span> Ship Missile Damage Reduction | * <span style="color:Green">+0.1</span> Ship Missile Damage Reduction | ||
|-<span id="GenocidalAbility"></span> | |-<span id="GenocidalAbility"></span> | ||
| GenocidalAbility - [[File:RaceTraitParanoid.png|alt=|left|24px|frameless]]'''Genocidal''' | | GenocidalAbility - [[File:RaceTraitParanoid.png|alt=|left|24px|frameless]]'''Genocidal''' | ||
| Line 100: | Line 47: | ||
* <span style="color:Red">-25%</span> Colony Influence Per Turn | * <span style="color:Red">-25%</span> Colony Influence Per Turn | ||
* <span style="color:Green">+0.15</span> Faction Soldiering | * <span style="color:Green">+0.15</span> Faction Soldiering | ||
|-<span id="CraftsmanAbility"></span> | |-<span id="CraftsmanAbility"></span> | ||
| CraftsmanAbility - [[File:RaceTraitCraftsman.png|alt=|left|24px|frameless]]'''Craftsman''' | | CraftsmanAbility - [[File:RaceTraitCraftsman.png|alt=|left|24px|frameless]]'''Craftsman''' | ||
| Line 107: | Line 52: | ||
| | | | ||
* <span style="color:Green">+50%</span> Faction Trade Route Income | * <span style="color:Green">+50%</span> Faction Trade Route Income | ||
|-<span id="CertainAbility"></span> | |-<span id="CertainAbility"></span> | ||
| CertainAbility - [[File:RaceTraitCertain.png|alt=|left|24px|frameless]]'''Certain''' | | CertainAbility - [[File:RaceTraitCertain.png|alt=|left|24px|frameless]]'''Certain''' | ||
| Line 120: | Line 57: | ||
| | | | ||
* <span style="color:Green">+2</span> Colony Influence Per Turn | * <span style="color:Green">+2</span> Colony Influence Per Turn | ||
|-<span id="ExperiencedAbility"></span> | |-<span id="ExperiencedAbility"></span> | ||
| ExperiencedAbility - [[File:RaceTraitExperienced.png|alt=|left|24px|frameless]]'''Experienced''' | | ExperiencedAbility - [[File:RaceTraitExperienced.png|alt=|left|24px|frameless]]'''Experienced''' | ||
| Line 127: | Line 62: | ||
| | | | ||
* <span style="color:Green">+0.25</span> Faction Exp Bonus | * <span style="color:Green">+0.25</span> Faction Exp Bonus | ||
|-<span id="IntuitiveAbility"></span> | |-<span id="IntuitiveAbility"></span> | ||
| IntuitiveAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Intuitive''' | | IntuitiveAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Intuitive''' | ||
| Starts with access to Xeno Anthropology technologies and a free Culture trait. | | Starts with access to Xeno Anthropology technologies and a free Culture trait. | ||
| | | | ||
|-<span id="SlaversAbility"></span> | |-<span id="SlaversAbility"></span> | ||
| SlaversAbility - [[File:RaceTraitSlavers.png|alt=|left|24px|frameless]]'''Slavers''' | | SlaversAbility - [[File:RaceTraitSlavers.png|alt=|left|24px|frameless]]'''Slavers''' | ||
| Gain the ability to enslave your citizens, reducing their approval, production and food consumption. But they never protest. Gain access to Slaving Technologies. | | Gain the ability to enslave your citizens, reducing their approval, production and food consumption. But they never protest. Gain access to Slaving Technologies. | ||
| | | | ||
|-<span id="ArchaeologistAbility"></span> | |-<span id="ArchaeologistAbility"></span> | ||
| ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | | ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | ||
| Line 153: | Line 75: | ||
| | | | ||
* <span style="color:Green">+1</span> Faction Archivist Ability | * <span style="color:Green">+1</span> Faction Archivist Ability | ||
|-<span id="VigilantAbility"></span> | |-<span id="VigilantAbility"></span> | ||
| VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | | VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | ||
| Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | | Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | ||
| | | | ||
|-<span id="RadiatedAbility"></span> | |-<span id="RadiatedAbility"></span> | ||
| RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | | RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | ||
| Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | | Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | ||
| | | | ||
|-<span id="UnrelentingAbility"></span> | |-<span id="UnrelentingAbility"></span> | ||
| UnrelentingAbility - [[File:GC3_Unrelenting_Icon.png|alt=|left|24px|frameless]]'''Unrelenting''' | | UnrelentingAbility - [[File:GC3_Unrelenting_Icon.png|alt=|left|24px|frameless]]'''Unrelenting''' | ||
| Line 252: | Line 89: | ||
* <span style="color:Green">+10</span> Faction Control | * <span style="color:Green">+10</span> Faction Control | ||
* <span style="color:Green">+1</span> Colony Influence Per Turn | * <span style="color:Green">+1</span> Colony Influence Per Turn | ||
|-<span id="PatrioticAbility"></span> | |-<span id="PatrioticAbility"></span> | ||
| PatrioticAbility - [[File:RaceTraitBureaucrats.png|alt=|left|24px|frameless]]'''Bureaucrats''' | | PatrioticAbility - [[File:RaceTraitBureaucrats.png|alt=|left|24px|frameless]]'''Bureaucrats''' | ||
| Starts with 50 Control and access to coordination technologies. | | Starts with 50 Control and access to coordination technologies. | ||
| | | | ||
|-<span id="ProliferationAbility"></span> | |-<span id="ProliferationAbility"></span> | ||
| ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | | ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | ||
| Line 317: | Line 102: | ||
* <span style="color:Red">-1</span> Unit Diligence | * <span style="color:Red">-1</span> Unit Diligence | ||
* <span style="color:Red">-1</span> Unit Resolve | * <span style="color:Red">-1</span> Unit Resolve | ||
|-<span id="HopefulAbility"></span> | |-<span id="HopefulAbility"></span> | ||
| HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | | HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | ||
| Line 352: | Line 107: | ||
| | | | ||
* <span style="color:Green">+0.1</span> Unit Approval | * <span style="color:Green">+0.1</span> Unit Approval | ||
|-<span id="InspiredAbility"></span> | |-<span id="InspiredAbility"></span> | ||
| InspiredAbility - [[File:RaceTraitInspired.png|alt=|left|24px|frameless]]'''Inspired''' | | InspiredAbility - [[File:RaceTraitInspired.png|alt=|left|24px|frameless]]'''Inspired''' | ||
| Line 366: | Line 113: | ||
* <span style="color:Green">+1</span> Faction Leader Max Recruits | * <span style="color:Green">+1</span> Faction Leader Max Recruits | ||
* <span style="color:Red">-0.25</span> Faction Leader Cost Modify | * <span style="color:Red">-0.25</span> Faction Leader Cost Modify | ||
|-<span id="HiveMindAbility"></span> | |-<span id="HiveMindAbility"></span> | ||
| HiveMindAbility - [[File:RaceTraitHive Mind.png|alt=|left|24px|frameless]]'''Hive Mind''' | | HiveMindAbility - [[File:RaceTraitHive Mind.png|alt=|left|24px|frameless]]'''Hive Mind''' | ||
| Line 383: | Line 118: | ||
| | | | ||
* <span style="color:Green">+5</span> Faction BonusHP Max In Z O C | * <span style="color:Green">+5</span> Faction BonusHP Max In Z O C | ||
|-<span id="EngineersAbility"></span> | |-<span id="EngineersAbility"></span> | ||
| EngineersAbility - [[File:RaceTraitEngineers.png|alt=|left|24px|frameless]]'''Engineers''' | | EngineersAbility - [[File:RaceTraitEngineers.png|alt=|left|24px|frameless]]'''Engineers''' | ||
| Line 391: | Line 124: | ||
* <span style="color:Green">+0.5</span> Colony Sponsor Decay | * <span style="color:Green">+0.5</span> Colony Sponsor Decay | ||
* <span style="color:Red">-0.15</span> Colony Sponsor Decay Mod | * <span style="color:Red">-0.15</span> Colony Sponsor Decay Mod | ||
|-<span id="PromethionBornAbility"></span> | |-<span id="PromethionBornAbility"></span> | ||
| PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | | PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | ||
| Line 419: | Line 130: | ||
* <span style="color:Green">+100%</span> Ship Hit Points Cap | * <span style="color:Green">+100%</span> Ship Hit Points Cap | ||
* <span style="color:Green">+1</span> Ship Disable Repair | * <span style="color:Green">+1</span> Ship Disable Repair | ||
|-<span id="TutorialTrackerAbility"></span> | |-<span id="TutorialTrackerAbility"></span> | ||
| TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | | TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | ||
| Line 433: | Line 135: | ||
| | | | ||
* <span style="color:Red">-100</span> Faction Control | * <span style="color:Red">-100</span> Faction Control | ||
|-<span id="ExplorersAbility"></span> | |-<span id="ExplorersAbility"></span> | ||
| ExplorersAbility - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Voyagers''' | | ExplorersAbility - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Voyagers''' | ||
| Line 465: | Line 141: | ||
* <span style="color:Green">+2</span> Ship Sensor Range | * <span style="color:Green">+2</span> Ship Sensor Range | ||
* <span style="color:Green">+1</span> Ship Moves Cap | * <span style="color:Green">+1</span> Ship Moves Cap | ||
|-<span id="StarfaringAbility"></span> | |-<span id="StarfaringAbility"></span> | ||
| StarfaringAbility - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Starfaring''' | | StarfaringAbility - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Starfaring''' | ||
| Line 472: | Line 146: | ||
| | | | ||
* <span style="color:Green">+25%</span> Faction Ship Range | * <span style="color:Green">+25%</span> Faction Ship Range | ||
|-<span id="EntrepreneursAbility"></span> | |-<span id="EntrepreneursAbility"></span> | ||
| EntrepreneursAbility - [[File:RaceTraitTraders.png|alt=|left|24px|frameless]]'''Traders''' | | EntrepreneursAbility - [[File:RaceTraitTraders.png|alt=|left|24px|frameless]]'''Traders''' | ||
| Line 480: | Line 152: | ||
* <span style="color:Green">+3</span> Faction Trade Licenses Max | * <span style="color:Green">+3</span> Faction Trade Licenses Max | ||
* <span style="color:Green">+1</span> Faction Entrepreneurs Ability | * <span style="color:Green">+1</span> Faction Entrepreneurs Ability | ||
|-<span id="AncientAbility"></span> | |-<span id="AncientAbility"></span> | ||
| AncientAbility - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Ancient''' | | AncientAbility - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Ancient''' | ||
| Line 501: | Line 158: | ||
* <span style="color:Green">+1</span> Faction Ancient Ability | * <span style="color:Green">+1</span> Faction Ancient Ability | ||
* <span style="color:Green">+1</span> Faction Max Enacted Policies | * <span style="color:Green">+1</span> Faction Max Enacted Policies | ||
|-<span id="CyberneticAbility"></span> | |-<span id="CyberneticAbility"></span> | ||
| CyberneticAbility - [[File:RaceTraitCybernetic.png|alt=|left|24px|frameless]]'''Cybernetic''' | | CyberneticAbility - [[File:RaceTraitCybernetic.png|alt=|left|24px|frameless]]'''Cybernetic''' | ||
| Gives Access to more powerful technologies and Improvements for races who are not afraid to interface with superior technologies. | | Gives Access to more powerful technologies and Improvements for races who are not afraid to interface with superior technologies. | ||
| | | | ||
|-<span id="XenophobicAbility"></span> | |-<span id="XenophobicAbility"></span> | ||
| XenophobicAbility - [[File:RaceTraitXenophobic.png|alt=|left|24px|frameless]]'''Xenophobic''' | | XenophobicAbility - [[File:RaceTraitXenophobic.png|alt=|left|24px|frameless]]'''Xenophobic''' | ||
| Line 516: | Line 169: | ||
* <span style="color:Red">-75%</span> Colony Influence Per Turn | * <span style="color:Red">-75%</span> Colony Influence Per Turn | ||
* <span style="color:Red">-3</span> Faction Diplomacy | * <span style="color:Red">-3</span> Faction Diplomacy | ||
|-<span id="DevoutAbility"></span> | |-<span id="DevoutAbility"></span> | ||
| DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | | DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | ||
| Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | | Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | ||
| | | | ||
|-<span id="UnwaveringAbility"></span> | |-<span id="UnwaveringAbility"></span> | ||
| UnwaveringAbility - [[File:GC3_Unwavering_Icon.png|alt=|left|24px|frameless]]'''Unwavering''' | | UnwaveringAbility - [[File:GC3_Unwavering_Icon.png|alt=|left|24px|frameless]]'''Unwavering''' | ||
| Line 536: | Line 178: | ||
| | | | ||
* <span style="color:Green">+200</span> Faction Rebellion Points Max | * <span style="color:Green">+200</span> Faction Rebellion Points Max | ||
|-<span id="AdaptableAbility"></span> | |-<span id="AdaptableAbility"></span> | ||
| AdaptableAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Adaptable''' | | AdaptableAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Adaptable''' | ||
| Can colonize extreme worlds. | | Can colonize extreme worlds. | ||
| | | | ||
|-<span id="RaidersAbility"></span> | |-<span id="RaidersAbility"></span> | ||
| RaidersAbility - [[File:RaceTraitWarriors.png|alt=|left|24px|frameless]]'''Raiders''' | | RaidersAbility - [[File:RaceTraitWarriors.png|alt=|left|24px|frameless]]'''Raiders''' | ||
| Line 551: | Line 189: | ||
* <span style="color:Red">-50%</span> Shipyard Military | * <span style="color:Red">-50%</span> Shipyard Military | ||
* <span style="color:Red">-50%</span> Colony Gross Income | * <span style="color:Red">-50%</span> Colony Gross Income | ||
|-<span id="EmpathyAbility"></span> | |-<span id="EmpathyAbility"></span> | ||
| EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | | EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | ||
| Line 566: | Line 195: | ||
* <span style="color:Green">+1</span> Faction Diplomacy | * <span style="color:Green">+1</span> Faction Diplomacy | ||
* <span style="color:Red">-0.1</span> Faction Crime | * <span style="color:Red">-0.1</span> Faction Crime | ||
|-<span id="LoyalAbility"></span> | |-<span id="LoyalAbility"></span> | ||
| LoyalAbility - [[File:RaceTraitLoyal.png|alt=|left|24px|frameless]]'''Loyal''' | | LoyalAbility - [[File:RaceTraitLoyal.png|alt=|left|24px|frameless]]'''Loyal''' | ||
| Line 594: | Line 201: | ||
* <span style="color:Red">-0.25</span> Faction Leader Cost Modify | * <span style="color:Red">-0.25</span> Faction Leader Cost Modify | ||
* <span style="color:Green">+10</span> Unit Loyalty | * <span style="color:Green">+10</span> Unit Loyalty | ||
|-<span id="CrimelordAbility"></span> | |-<span id="CrimelordAbility"></span> | ||
| CrimelordAbility - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Crime Lord''' | | CrimelordAbility - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Crime Lord''' | ||
| Starts allied with the Pirates. Also grants access to the 'Look the Other Way' Policy, improvements unlocked by increased Crime and Executive Orders to claim Pirate fleets and worlds. | | Starts allied with the Pirates. Also grants access to the 'Look the Other Way' Policy, improvements unlocked by increased Crime and Executive Orders to claim Pirate fleets and worlds. | ||
| | | | ||
|-<span id="ExterminatorsAbility"></span> | |-<span id="ExterminatorsAbility"></span> | ||
| ExterminatorsAbility - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Exterminators''' | | ExterminatorsAbility - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Exterminators''' | ||
| Line 642: | Line 211: | ||
* <span style="color:Red">-3</span> Colony Influence Per Turn | * <span style="color:Red">-3</span> Colony Influence Per Turn | ||
* <span style="color:Green">+15</span> Faction Intimidation | * <span style="color:Green">+15</span> Faction Intimidation | ||
|-<span id="SporesAbility"></span> | |-<span id="SporesAbility"></span> | ||
| SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | | SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | ||
| Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | | Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | ||
| | | | ||
|-<span id="CartographerAbility"></span> | |-<span id="CartographerAbility"></span> | ||
| CartographerAbility - [[File:RaceTraitCartographer.png|alt=|left|24px|frameless]]'''Cartographer''' | | CartographerAbility - [[File:RaceTraitCartographer.png|alt=|left|24px|frameless]]'''Cartographer''' | ||
| Starts knowing the location of other homeworlds. They also receive 3 charges of the Dimensional Mirror power which reveals a portion of space and they gain an additional charge each time a Culture Trait is earned. | | Starts knowing the location of other homeworlds. They also receive 3 charges of the Dimensional Mirror power which reveals a portion of space and they gain an additional charge each time a Culture Trait is earned. | ||
| | | | ||
|-<span id="RavenousAbility"></span> | |-<span id="RavenousAbility"></span> | ||
| RavenousAbility - [[File:RaceTraitRavenous.png|alt=|left|24px|frameless]]'''Ravenous''' | | RavenousAbility - [[File:RaceTraitRavenous.png|alt=|left|24px|frameless]]'''Ravenous''' | ||
| Receives 1,000 Credits and +10% Approval for 25 months after conquering a planet. It also grants the ability to consume aliens and spawn new Festron citizens. | | Receives 1,000 Credits and +10% Approval for 25 months after conquering a planet. It also grants the ability to consume aliens and spawn new Festron citizens. | ||
| | | | ||
|-<span id="WarProfiteersAbility"></span> | |-<span id="WarProfiteersAbility"></span> | ||
| WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | | WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | ||
| Line 718: | Line 228: | ||
| | | | ||
* <span style="color:Green">+1</span> Trade Route War Profit Mult | * <span style="color:Green">+1</span> Trade Route War Profit Mult | ||
|-<span id="ParanoidAbility"></span> | |-<span id="ParanoidAbility"></span> | ||
| ParanoidAbility - [[File:RaceTraitParanoid.png|alt=|left|24px|frameless]]'''Paranoid''' | | ParanoidAbility - [[File:RaceTraitParanoid.png|alt=|left|24px|frameless]]'''Paranoid''' | ||
| Line 728: | Line 236: | ||
* <span style="color:Green">+25%</span> Ship Beam Attack | * <span style="color:Green">+25%</span> Ship Beam Attack | ||
* <span style="color:Green">+25%</span> Ship Kinetic Attack | * <span style="color:Green">+25%</span> Ship Kinetic Attack | ||
|-<span id="WealthyAbility"></span> | |-<span id="WealthyAbility"></span> | ||
| WealthyAbility - [[File:GC3_Wealthy_Icon.png|alt=|left|24px|frameless]]'''Wealthy''' | | WealthyAbility - [[File:GC3_Wealthy_Icon.png|alt=|left|24px|frameless]]'''Wealthy''' | ||
| Starts with 2000 more credits and the Universal Translator technology. Receives access to Interstellar Banking technologies. | | Starts with 2000 more credits and the Universal Translator technology. Receives access to Interstellar Banking technologies. | ||
| | | | ||
|-<span id="TelepathyAbility"></span> | |-<span id="TelepathyAbility"></span> | ||
| TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | | TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | ||
| Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | | Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | ||
| | | | ||
|- | |- | ||
|} | |} | ||






































