Ability Test: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 11: | Line 11: | ||
* <span style="color:Red">-3</span> Faction Diplomacy | * <span style="color:Red">-3</span> Faction Diplomacy | ||
| | | | ||
|- | Personality Trait|- | ||
| Rich4 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | | Rich4 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| Line 17: | Line 17: | ||
* <span style="color:Red">-30%</span> Colony Gross Income | * <span style="color:Red">-30%</span> Colony Gross Income | ||
| | | | ||
|- | Personality Trait|- | ||
| Farmer1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Farmers''' | | Farmer1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Farmers''' | ||
| Makes advanced farming technologies available. | | Makes advanced farming technologies available. | ||
| Line 23: | Line 23: | ||
* <span style="color:Green">+25%</span> Colony Food Income | * <span style="color:Green">+25%</span> Colony Food Income | ||
| | | | ||
|- | Personality Trait|- | ||
| ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | | ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | ||
| Ships immune to nebula and have access to special Hyperion improvements. | | Ships immune to nebula and have access to special Hyperion improvements. | ||
| Line 43: | Line 43: | ||
* <span style="color:Green">+10%</span> Colony Gross Income | * <span style="color:Green">+10%</span> Colony Gross Income | ||
| | | | ||
|- | Personality Trait|- | ||
| WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | | WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | ||
| Grants the Cosmic Eye Executive Order. The Cosmic Eye can reveal a part of the galaxy and grants additional research or a new technology when used on another player's planet.+5 Sensor Range for Planets.+1 Sensor Range for Ships and Starbases. | | Grants the Cosmic Eye Executive Order. The Cosmic Eye can reveal a part of the galaxy and grants additional research or a new technology when used on another player's planet.+5 Sensor Range for Planets.+1 Sensor Range for Ships and Starbases. | ||
| Line 143: | Line 143: | ||
* <span style="color:Red">-15%</span> Colony Max Manufacturing | * <span style="color:Red">-15%</span> Colony Max Manufacturing | ||
| | | | ||
|- | Personality Trait|- | ||
| ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | | ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | ||
| Whenever artifact charges are earned an additional charge is gained. | | Whenever artifact charges are earned an additional charge is gained. | ||
| Line 156: | Line 156: | ||
* <span style="color:Red">-10</span> Faction Persuasion | * <span style="color:Red">-10</span> Faction Persuasion | ||
| | | | ||
|- | Personality Trait|- | ||
| VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | | VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | ||
| Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | | Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | ||
| Line 178: | Line 178: | ||
* <span style="color:Red">-25</span> Faction Persuasion | * <span style="color:Red">-25</span> Faction Persuasion | ||
| | | | ||
|- | Personality Trait|- | ||
| Courageous2 - [[File:RaceTraitCourageous.png|alt=|left|24px|frameless]]'''Courageous''' | | Courageous2 - [[File:RaceTraitCourageous.png|alt=|left|24px|frameless]]'''Courageous''' | ||
| Modifies the ability to resist Invasions | | Modifies the ability to resist Invasions | ||
| Line 184: | Line 184: | ||
* <span style="color:Green">+20%</span> Colony Planetary Defenses MaxHP | * <span style="color:Green">+20%</span> Colony Planetary Defenses MaxHP | ||
| | | | ||
|- | Personality Trait|- | ||
| Influential2 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | | Influential2 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| Line 190: | Line 190: | ||
* <span style="color:Green">+10%</span> Colony Influence Per Turn | * <span style="color:Green">+10%</span> Colony Influence Per Turn | ||
| | | | ||
|- | Personality Trait|- | ||
| ScoutsStartingShip - [[File:Scout_Icon.png|alt=|left|24px|frameless]]'''Scouts''' | | ScoutsStartingShip - [[File:Scout_Icon.png|alt=|left|24px|frameless]]'''Scouts''' | ||
| Start with three tiny Probes that quickly explore the galaxy. | | Start with three tiny Probes that quickly explore the galaxy. | ||
| Line 202: | Line 202: | ||
* <span style="color:Green">+10%</span> Colony Max Manufacturing | * <span style="color:Green">+10%</span> Colony Max Manufacturing | ||
| | | | ||
|- | Personality Trait|- | ||
| Fast1 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | | Fast1 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
| Line 208: | Line 208: | ||
* <span style="color:Green">+2</span> Ship Moves Cap | * <span style="color:Green">+2</span> Ship Moves Cap | ||
| | | | ||
|- | Personality Trait|- | ||
| Fast2 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | | Fast2 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
| Line 214: | Line 214: | ||
* <span style="color:Green">+1</span> Ship Moves Cap | * <span style="color:Green">+1</span> Ship Moves Cap | ||
| | | | ||
|- | Personality Trait|- | ||
| Intimidating3 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | | Intimidating3 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| Line 220: | Line 220: | ||
* <span style="color:Red">-10</span> Faction Intimidation | * <span style="color:Red">-10</span> Faction Intimidation | ||
| | | | ||
|- | Personality Trait|- | ||
| Clever2 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | | Clever2 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| Line 226: | Line 226: | ||
* <span style="color:Green">+10%</span> Colony Research | * <span style="color:Green">+10%</span> Colony Research | ||
| | | | ||
|- | Personality Trait|- | ||
| RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | | RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | ||
| Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | | Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | ||
| Line 246: | Line 246: | ||
* <span style="color:Green">+30%</span> Colony Planetary Defenses MaxHP | * <span style="color:Green">+30%</span> Colony Planetary Defenses MaxHP | ||
| | | | ||
|- | Personality Trait|- | ||
| Explorer1 - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Explorers''' | | Explorer1 - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Explorers''' | ||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
| Line 253: | Line 253: | ||
* <span style="color:Green">+4</span> Ship Sensor Range | * <span style="color:Green">+4</span> Ship Sensor Range | ||
| | | | ||
|- | Personality Trait|- | ||
| StartingIdeology_Nihilism - [[File:CrueltyIcon.png|alt=|left|24px|frameless]]'''Nihilism''' | | StartingIdeology_Nihilism - [[File:CrueltyIcon.png|alt=|left|24px|frameless]]'''Nihilism''' | ||
| Believes in the rejection or denial of inherent meaning or value in life. Causing pain to others is a valid purpose. | | Believes in the rejection or denial of inherent meaning or value in life. Causing pain to others is a valid purpose. | ||
| Line 277: | Line 277: | ||
* <span style="color:Red">-1.5</span> Faction Diplomacy | * <span style="color:Red">-1.5</span> Faction Diplomacy | ||
| | | | ||
|- | Personality Trait|- | ||
| Intimidating4 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | | Intimidating4 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| Line 283: | Line 283: | ||
* <span style="color:Red">-25</span> Faction Intimidation | * <span style="color:Red">-25</span> Faction Intimidation | ||
| | | | ||
|- | Personality Trait|- | ||
| Influential1 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | | Influential1 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| Line 289: | Line 289: | ||
* <span style="color:Green">+15%</span> Colony Influence Per Turn | * <span style="color:Green">+15%</span> Colony Influence Per Turn | ||
| | | | ||
|- | Personality Trait|- | ||
| ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | | ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | ||
| When a ship is constructed, two ships are constructed instead. But all ships have -25% Hit Points. | | When a ship is constructed, two ships are constructed instead. But all ships have -25% Hit Points. | ||
| Line 306: | Line 306: | ||
* <span style="color:Red">-10</span> Faction Control | * <span style="color:Red">-10</span> Faction Control | ||
| | | | ||
|- | Personality Trait|- | ||
| Persuasive2 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Persuasive''' | | Persuasive2 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Persuasive''' | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
| Line 312: | Line 312: | ||
* <span style="color:Green">+30</span> Faction Persuasion | * <span style="color:Green">+30</span> Faction Persuasion | ||
| | | | ||
|- | Personality Trait|- | ||
| Productive1 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Productive''' | | Productive1 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Productive''' | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| Line 318: | Line 318: | ||
* <span style="color:Green">+15%</span> Colony Max Manufacturing | * <span style="color:Green">+15%</span> Colony Max Manufacturing | ||
| | | | ||
|- | Personality Trait|- | ||
| Deceptive4 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | | Deceptive4 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| Line 324: | Line 324: | ||
* <span style="color:Red">-25</span> Faction Deception | * <span style="color:Red">-25</span> Faction Deception | ||
| | | | ||
|- | Personality Trait|- | ||
| HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | | HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | ||
| Believes any civilization capable of space travel must be a potential friend. Higher Approval on planets. | | Believes any civilization capable of space travel must be a potential friend. Higher Approval on planets. | ||
| Line 382: | Line 382: | ||
* <span style="color:Green">+1</span> Faction Control Per Turn | * <span style="color:Green">+1</span> Faction Control Per Turn | ||
| | | | ||
|- | Personality Trait|- | ||
| Deceptive1 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Deceptive''' | | Deceptive1 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Deceptive''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| Line 388: | Line 388: | ||
* <span style="color:Green">+25</span> Faction Deception | * <span style="color:Green">+25</span> Faction Deception | ||
| | | | ||
|- | Personality Trait|- | ||
| PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | | PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | ||
| Ships have double the normal Hit Points but don't heal normally. | | Ships have double the normal Hit Points but don't heal normally. | ||
| Line 402: | Line 402: | ||
* <span style="color:Green">+25%</span> Colony Population Cap | * <span style="color:Green">+25%</span> Colony Population Cap | ||
| | | | ||
|- | Personality Trait|- | ||
| TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | | TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | ||
| Begins with a colony ship and three probes. | | Begins with a colony ship and three probes. | ||
| Line 426: | Line 426: | ||
* <span style="color:Green">+2</span> Ship Sensor Range | * <span style="color:Green">+2</span> Ship Sensor Range | ||
| | | | ||
|- | Personality Trait|- | ||
| WarFleet - [[File:SiegeShip_Icon.png|alt=|left|24px|frameless]]'''Siege Fleet''' | | WarFleet - [[File:SiegeShip_Icon.png|alt=|left|24px|frameless]]'''Siege Fleet''' | ||
| Begins with Fighters and a Siege ship. | | Begins with Fighters and a Siege ship. | ||
| Line 461: | Line 461: | ||
* <span style="color:Red">-0.3</span> Colony Resistance Bonus | * <span style="color:Red">-0.3</span> Colony Resistance Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| StartingIdeology_Egalitarianism - [[File:Egalitarianism_Icon.png|alt=|left|24px|frameless]]'''Egalitarianism''' | | StartingIdeology_Egalitarianism - [[File:Egalitarianism_Icon.png|alt=|left|24px|frameless]]'''Egalitarianism''' | ||
| Believes in the fundamental equality of all sentient beings, advocating for equal rights and opportunities regardless of species, origin planet, or other characteristics. | | Believes in the fundamental equality of all sentient beings, advocating for equal rights and opportunities regardless of species, origin planet, or other characteristics. | ||
| Line 496: | Line 496: | ||
* <span style="color:Red">-1</span> Ship Range | * <span style="color:Red">-1</span> Ship Range | ||
| | | | ||
|- | Personality Trait|- | ||
| DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | | DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | ||
| Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | | Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | ||
| Line 530: | Line 530: | ||
* <span style="color:Green">+50</span> Faction Persuasion | * <span style="color:Green">+50</span> Faction Persuasion | ||
| | | | ||
|- | Personality Trait|- | ||
| EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | | EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | ||
| Increases Diplomacy by +1, Persuasion by +15%, Reduces Crime by 10%. | | Increases Diplomacy by +1, Persuasion by +15%, Reduces Crime by 10%. | ||
| Line 544: | Line 544: | ||
* <span style="color:Red">-0.3</span> Faction Soldiering | * <span style="color:Red">-0.3</span> Faction Soldiering | ||
| | | | ||
|- | Personality Trait|- | ||
| Clever4 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | | Clever4 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| Line 550: | Line 550: | ||
* <span style="color:Red">-30%</span> Colony Research | * <span style="color:Red">-30%</span> Colony Research | ||
| | | | ||
|- | Personality Trait|- | ||
| DrenginTutorialStartingShips - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | | DrenginTutorialStartingShips - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | ||
| Begins with a colony ship and three probes. | | Begins with a colony ship and three probes. | ||
| Line 576: | Line 576: | ||
* <span style="color:Red">-0.2</span> Faction Exp Bonus | * <span style="color:Red">-0.2</span> Faction Exp Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| Militant4 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Passive''' | | Militant4 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Passive''' | ||
| Decreases your starting Control | | Decreases your starting Control | ||
| Line 582: | Line 582: | ||
* <span style="color:Red">-20</span> Faction Control | * <span style="color:Red">-20</span> Faction Control | ||
| | | | ||
|- | Personality Trait|- | ||
| Rich3 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | | Rich3 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| Line 588: | Line 588: | ||
* <span style="color:Red">-15%</span> Colony Gross Income | * <span style="color:Red">-15%</span> Colony Gross Income | ||
| | | | ||
|- | Personality Trait|- | ||
| Clever1 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | | Clever1 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| Line 594: | Line 594: | ||
* <span style="color:Green">+15%</span> Colony Research | * <span style="color:Green">+15%</span> Colony Research | ||
| | | | ||
|- | Personality Trait|- | ||
| StartingIdeology_Pacifism - [[File:CompassionIcon.png|alt=|left|24px|frameless]]'''Pacifism''' | | StartingIdeology_Pacifism - [[File:CompassionIcon.png|alt=|left|24px|frameless]]'''Pacifism''' | ||
| Believes in opposing war and violence, advocating for the resolution of conflicts through peaceful negotiations and mutual respect. | | Believes in opposing war and violence, advocating for the resolution of conflicts through peaceful negotiations and mutual respect. | ||
| Line 614: | Line 614: | ||
* <span style="color:Green">+50</span> Faction Intimidation | * <span style="color:Green">+50</span> Faction Intimidation | ||
| | | | ||
|- | Personality Trait|- | ||
| SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | | SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | ||
| Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | | Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | ||
| Line 632: | Line 632: | ||
* <span style="color:Green">+10</span> Faction Deception | * <span style="color:Green">+10</span> Faction Deception | ||
| | | | ||
|- | Personality Trait|- | ||
| Veteran1 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran1 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| Line 638: | Line 638: | ||
* <span style="color:Green">+1.0</span> Faction Exp Bonus | * <span style="color:Green">+1.0</span> Faction Exp Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| Productive4 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Unproductive''' | | Productive4 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Unproductive''' | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| Line 644: | Line 644: | ||
* <span style="color:Red">-30%</span> Colony Max Manufacturing | * <span style="color:Red">-30%</span> Colony Max Manufacturing | ||
| | | | ||
|- | Personality Trait|- | ||
| CarbonBasedLife - [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|left|24px|frameless]]'''Carbon Based''' | | CarbonBasedLife - [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|left|24px|frameless]]'''Carbon Based''' | ||
| Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | ||
| Line 672: | Line 672: | ||
* <span style="color:Red">-0.15</span> Colony Resistance Bonus | * <span style="color:Red">-0.15</span> Colony Resistance Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | | WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | ||
| Receives 200% bonus from trade routes established with warring races. | | Receives 200% bonus from trade routes established with warring races. | ||
| Line 701: | Line 701: | ||
* <span style="color:Green">+0.4</span> Faction Soldiering | * <span style="color:Green">+0.4</span> Faction Soldiering | ||
| | | | ||
|- | Personality Trait|- | ||
| Veteran2 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran2 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| Line 707: | Line 707: | ||
* <span style="color:Green">+0.75</span> Faction Exp Bonus | * <span style="color:Green">+0.75</span> Faction Exp Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| ColonyStartingFleet - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Colony Fleet''' | | ColonyStartingFleet - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Colony Fleet''' | ||
| Begins with two Colony Ships to quickly find and colonize new worlds. | | Begins with two Colony Ships to quickly find and colonize new worlds. | ||
| Line 719: | Line 719: | ||
* <span style="color:Green">+2</span> Faction Diplomacy | * <span style="color:Green">+2</span> Faction Diplomacy | ||
| | | | ||
|- | Personality Trait|- | ||
| Likeable1 - [[File:RaceTraitContent.png|alt=|left|24px|frameless]]'''Likeable''' | | Likeable1 - [[File:RaceTraitContent.png|alt=|left|24px|frameless]]'''Likeable''' | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| Line 725: | Line 725: | ||
* <span style="color:Green">+3</span> Faction Diplomacy | * <span style="color:Green">+3</span> Faction Diplomacy | ||
| | | | ||
|- | Personality Trait|- | ||
| Deceptive3 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | | Deceptive3 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| Line 731: | Line 731: | ||
* <span style="color:Red">-10</span> Faction Deception | * <span style="color:Red">-10</span> Faction Deception | ||
| | | | ||
|- | Personality Trait|- | ||
| Intimidating2 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Intimidating''' | | Intimidating2 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Intimidating''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| Line 737: | Line 737: | ||
* <span style="color:Green">+30</span> Faction Intimidation | * <span style="color:Green">+30</span> Faction Intimidation | ||
| | | | ||
|- | Personality Trait|- | ||
| StartingIdeology_Progressivism - [[File:InnovationIcon.png|alt=|left|24px|frameless]]'''Progressivism''' | | StartingIdeology_Progressivism - [[File:InnovationIcon.png|alt=|left|24px|frameless]]'''Progressivism''' | ||
| Advocates for social reform and new ideas. Progressives are often open to change and seek to address social inequalities and injustices through innovation and reform. | | Advocates for social reform and new ideas. Progressives are often open to change and seek to address social inequalities and injustices through innovation and reform. | ||
| Line 767: | Line 767: | ||
* <span style="color:Red">-30%</span> Colony Influence Per Turn | * <span style="color:Red">-30%</span> Colony Influence Per Turn | ||
| | | | ||
|- | Personality Trait|- | ||
| Veteran4 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran4 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| Line 773: | Line 773: | ||
* <span style="color:Red">-0.4</span> Faction Exp Bonus | * <span style="color:Red">-0.4</span> Faction Exp Bonus | ||
| | | | ||
|- | Personality Trait|- | ||
| Influential3 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Forgettable''' | | Influential3 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Forgettable''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| Line 779: | Line 779: | ||
* <span style="color:Red">-15%</span> Colony Influence Per Turn | * <span style="color:Red">-15%</span> Colony Influence Per Turn | ||
| | | | ||
|- | Personality Trait|- | ||
| Miners1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Miners ''' | | Miners1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Miners ''' | ||
| Increases output from asteroid mining. | | Increases output from asteroid mining. | ||
| Line 785: | Line 785: | ||
* <span style="color:Green">+50%</span> Asteroid Production Points | * <span style="color:Green">+50%</span> Asteroid Production Points | ||
| | | | ||
|- | Personality Trait|- | ||
| Militant1 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | | Militant1 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | ||
| Increases your starting Control | | Increases your starting Control | ||
| Line 791: | Line 791: | ||
* <span style="color:Green">+50</span> Faction Control | * <span style="color:Green">+50</span> Faction Control | ||
| | | | ||
|- | Personality Trait|- | ||
| Brutal3 - [[File:RaceTraitBrutal.png|alt=|left|24px|frameless]]'''Gentle''' | | Brutal3 - [[File:RaceTraitBrutal.png|alt=|left|24px|frameless]]'''Gentle''' | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| Line 797: | Line 797: | ||
* <span style="color:Red">-0.15</span> Faction Soldiering | * <span style="color:Red">-0.15</span> Faction Soldiering | ||
| | | | ||
|- | Personality Trait|- | ||
| StartingIdeology_Totalitarianism - [[File:AuthorityIcon.png|alt=|left|24px|frameless]]'''Totalitarianism''' | | StartingIdeology_Totalitarianism - [[File:AuthorityIcon.png|alt=|left|24px|frameless]]'''Totalitarianism''' | ||
| Believes in absolute power and control by the state, with all aspects of public and private life under the governance of a single authority. | | Believes in absolute power and control by the state, with all aspects of public and private life under the governance of a single authority. | ||
| Line 809: | Line 809: | ||
* <span style="color:Red">-2</span> Ship Range | * <span style="color:Red">-2</span> Ship Range | ||
| | | | ||
|- | Personality Trait|- | ||
| Militant2 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | | Militant2 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | ||
| Increases your starting Control | | Increases your starting Control | ||
| Line 815: | Line 815: | ||
* <span style="color:Green">+30</span> Faction Control | * <span style="color:Green">+30</span> Faction Control | ||
| | | | ||
|- | Personality Trait|- | ||
| TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | | TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | ||
| Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | | Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | ||
| Line 827: | Line 827: | ||
* <span style="color:Green">+0.3</span> Faction Soldiering | * <span style="color:Green">+0.3</span> Faction Soldiering | ||
| | | | ||
|- | Personality Trait|- | ||
| Rich1 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Rich''' | | Rich1 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Rich''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| Line 833: | Line 833: | ||
* <span style="color:Green">+15%</span> Colony Gross Income | * <span style="color:Green">+15%</span> Colony Gross Income | ||
| | | | ||
|- | Personality Trait|- | ||
| Clever3 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | | Clever3 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| Line 839: | Line 839: | ||
* <span style="color:Red">-15%</span> Colony Research | * <span style="color:Red">-15%</span> Colony Research | ||
| | | | ||
Personality Trait | |||
|- | |- | ||
|} | |} | ||































































