Ability Test: Difference between revisions
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* <span style="color:Red">-3</span> Faction Diplomacy | * <span style="color:Red">-3</span> Faction Diplomacy | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Rich4 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | | Rich4 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
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* <span style="color:Red">-30%</span> Colony Gross Income | * <span style="color:Red">-30%</span> Colony Gross Income | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Farmer1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Farmers''' | | Farmer1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Farmers''' | ||
| Makes advanced farming technologies available. | | Makes advanced farming technologies available. | ||
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* <span style="color:Green">+25%</span> Colony Food Income | * <span style="color:Green">+25%</span> Colony Food Income | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | | ResilientAbility - [[File:RaceTraitResilient.png|alt=|left|24px|frameless]]'''Resilient''' | ||
| Ships immune to nebula and have access to special Hyperion improvements. | | Ships immune to nebula and have access to special Hyperion improvements. | ||
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* <span style="color:Green">+10%</span> Colony Gross Income | * <span style="color:Green">+10%</span> Colony Gross Income | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | | WatcherAbility - [[File:RaceTraitWatcher.png|alt=|left|24px|frameless]]'''Watcher''' | ||
| Grants the Cosmic Eye Executive Order. The Cosmic Eye can reveal a part of the galaxy and grants additional research or a new technology when used on another player's planet.+5 Sensor Range for Planets.+1 Sensor Range for Ships and Starbases. | | Grants the Cosmic Eye Executive Order. The Cosmic Eye can reveal a part of the galaxy and grants additional research or a new technology when used on another player's planet.+5 Sensor Range for Planets.+1 Sensor Range for Ships and Starbases. | ||
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* <span style="color:Red">-15%</span> Colony Max Manufacturing | * <span style="color:Red">-15%</span> Colony Max Manufacturing | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | | ArchaeologistAbility - [[File:RaceTraitArchaeologist.png|alt=|left|24px|frameless]]'''Archaeologist''' | ||
| Whenever artifact charges are earned an additional charge is gained. | | Whenever artifact charges are earned an additional charge is gained. | ||
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* <span style="color:Red">-10</span> Faction Persuasion | * <span style="color:Red">-10</span> Faction Persuasion | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | | VigilantAbility - [[File:RaceTraitVigilant.png|alt=|left|24px|frameless]]'''Vigilant''' | ||
| Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | | Starbases have larger Areas of Effect. Enemy ships are slowed, and player ships gain an attack bonus, while in the area of any starbase. Makes available techs that increase movement speed. | ||
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* <span style="color:Red">-25</span> Faction Persuasion | * <span style="color:Red">-25</span> Faction Persuasion | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Courageous2 - [[File:RaceTraitCourageous.png|alt=|left|24px|frameless]]'''Courageous''' | | Courageous2 - [[File:RaceTraitCourageous.png|alt=|left|24px|frameless]]'''Courageous''' | ||
| Modifies the ability to resist Invasions | | Modifies the ability to resist Invasions | ||
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* <span style="color:Green">+20%</span> Colony Planetary Defenses MaxHP | * <span style="color:Green">+20%</span> Colony Planetary Defenses MaxHP | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Influential2 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | | Influential2 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
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* <span style="color:Green">+10%</span> Colony Influence Per Turn | * <span style="color:Green">+10%</span> Colony Influence Per Turn | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| ScoutsStartingShip - [[File:Scout_Icon.png|alt=|left|24px|frameless]]'''Scouts''' | | ScoutsStartingShip - [[File:Scout_Icon.png|alt=|left|24px|frameless]]'''Scouts''' | ||
| Start with three tiny Probes that quickly explore the galaxy. | | Start with three tiny Probes that quickly explore the galaxy. | ||
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* <span style="color:Green">+10%</span> Colony Max Manufacturing | * <span style="color:Green">+10%</span> Colony Max Manufacturing | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Fast1 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | | Fast1 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
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* <span style="color:Green">+2</span> Ship Moves Cap | * <span style="color:Green">+2</span> Ship Moves Cap | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Fast2 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | | Fast2 - [[File:RaceTraitFast.png|alt=|left|24px|frameless]]'''Fast''' | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
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* <span style="color:Green">+1</span> Ship Moves Cap | * <span style="color:Green">+1</span> Ship Moves Cap | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Intimidating3 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | | Intimidating3 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
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* <span style="color:Red">-10</span> Faction Intimidation | * <span style="color:Red">-10</span> Faction Intimidation | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Clever2 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | | Clever2 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
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* <span style="color:Green">+10%</span> Colony Research | * <span style="color:Green">+10%</span> Colony Research | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | | RadiatedAbility - [[File:RaceTraitRadiated.png|alt=|left|24px|frameless]]'''Radiated''' | ||
| Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | | Can colonize Radioactive Worlds. Gains the Abhorent Infection Executive Order after several months.Abhorent Infection raises the Pollution level on a target planet. | ||
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* <span style="color:Green">+30%</span> Colony Planetary Defenses MaxHP | * <span style="color:Green">+30%</span> Colony Planetary Defenses MaxHP | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Explorer1 - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Explorers''' | | Explorer1 - [[File:RaceTraitExplorers.png|alt=|left|24px|frameless]]'''Explorers''' | ||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
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* <span style="color:Green">+4</span> Ship Sensor Range | * <span style="color:Green">+4</span> Ship Sensor Range | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| StartingIdeology_Nihilism - [[File:CrueltyIcon.png|alt=|left|24px|frameless]]'''Nihilism''' | | StartingIdeology_Nihilism - [[File:CrueltyIcon.png|alt=|left|24px|frameless]]'''Nihilism''' | ||
| Believes in the rejection or denial of inherent meaning or value in life. Causing pain to others is a valid purpose. | | Believes in the rejection or denial of inherent meaning or value in life. Causing pain to others is a valid purpose. | ||
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* <span style="color:Red">-1.5</span> Faction Diplomacy | * <span style="color:Red">-1.5</span> Faction Diplomacy | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Intimidating4 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | | Intimidating4 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Meek''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
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* <span style="color:Red">-25</span> Faction Intimidation | * <span style="color:Red">-25</span> Faction Intimidation | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Influential1 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | | Influential1 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Influential''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
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* <span style="color:Green">+15%</span> Colony Influence Per Turn | * <span style="color:Green">+15%</span> Colony Influence Per Turn | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | | ProliferationAbility - [[File:RaceTraitProliferation.png|alt=|left|24px|frameless]]'''Proliferation''' | ||
| When a ship is constructed, two ships are constructed instead. But all ships have -25% Hit Points. | | When a ship is constructed, two ships are constructed instead. But all ships have -25% Hit Points. | ||
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* <span style="color:Red">-10</span> Faction Control | * <span style="color:Red">-10</span> Faction Control | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Persuasive2 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Persuasive''' | | Persuasive2 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Persuasive''' | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
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* <span style="color:Green">+30</span> Faction Persuasion | * <span style="color:Green">+30</span> Faction Persuasion | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Productive1 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Productive''' | | Productive1 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Productive''' | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
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* <span style="color:Green">+15%</span> Colony Max Manufacturing | * <span style="color:Green">+15%</span> Colony Max Manufacturing | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Deceptive4 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | | Deceptive4 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
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* <span style="color:Red">-25</span> Faction Deception | * <span style="color:Red">-25</span> Faction Deception | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | | HopefulAbility - [[File:RaceTraitHopeful.png|alt=|left|24px|frameless]]'''Hopeful''' | ||
| Believes any civilization capable of space travel must be a potential friend. Higher Approval on planets. | | Believes any civilization capable of space travel must be a potential friend. Higher Approval on planets. | ||
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* <span style="color:Green">+1</span> Faction Control Per Turn | * <span style="color:Green">+1</span> Faction Control Per Turn | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Deceptive1 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Deceptive''' | | Deceptive1 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Deceptive''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
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* <span style="color:Green">+25</span> Faction Deception | * <span style="color:Green">+25</span> Faction Deception | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | | PromethionBornAbility - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Promethion Born''' | ||
| Ships have double the normal Hit Points but don't heal normally. | | Ships have double the normal Hit Points but don't heal normally. | ||
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* <span style="color:Green">+25%</span> Colony Population Cap | * <span style="color:Green">+25%</span> Colony Population Cap | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | | TutorialTrackerAbility - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | ||
| Begins with a colony ship and three probes. | | Begins with a colony ship and three probes. | ||
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* <span style="color:Green">+2</span> Ship Sensor Range | * <span style="color:Green">+2</span> Ship Sensor Range | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| WarFleet - [[File:SiegeShip_Icon.png|alt=|left|24px|frameless]]'''Siege Fleet''' | | WarFleet - [[File:SiegeShip_Icon.png|alt=|left|24px|frameless]]'''Siege Fleet''' | ||
| Begins with Fighters and a Siege ship. | | Begins with Fighters and a Siege ship. | ||
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* <span style="color:Red">-0.3</span> Colony Resistance Bonus | * <span style="color:Red">-0.3</span> Colony Resistance Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| StartingIdeology_Egalitarianism - [[File:Egalitarianism_Icon.png|alt=|left|24px|frameless]]'''Egalitarianism''' | | StartingIdeology_Egalitarianism - [[File:Egalitarianism_Icon.png|alt=|left|24px|frameless]]'''Egalitarianism''' | ||
| Believes in the fundamental equality of all sentient beings, advocating for equal rights and opportunities regardless of species, origin planet, or other characteristics. | | Believes in the fundamental equality of all sentient beings, advocating for equal rights and opportunities regardless of species, origin planet, or other characteristics. | ||
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* <span style="color:Red">-1</span> Ship Range | * <span style="color:Red">-1</span> Ship Range | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | | DevoutAbility - [[File:RaceTraitDevout.png|alt=|left|24px|frameless]]'''Devout''' | ||
| Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | | Starts with a Cleric citizen and a Krynniac Temple on their homeworld. Culture grows every time they add to their ideology. | ||
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* <span style="color:Green">+50</span> Faction Persuasion | * <span style="color:Green">+50</span> Faction Persuasion | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | | EmpathyAbility - [[File:RaceTraitEmpathy.png|alt=|left|24px|frameless]]'''Empathy''' | ||
| Increases Diplomacy by +1, Persuasion by +15%, Reduces Crime by 10%. | | Increases Diplomacy by +1, Persuasion by +15%, Reduces Crime by 10%. | ||
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* <span style="color:Red">-0.3</span> Faction Soldiering | * <span style="color:Red">-0.3</span> Faction Soldiering | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Clever4 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | | Clever4 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
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* <span style="color:Red">-30%</span> Colony Research | * <span style="color:Red">-30%</span> Colony Research | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| DrenginTutorialStartingShips - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | | DrenginTutorialStartingShips - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Scout Fleet''' | ||
| Begins with a colony ship and three probes. | | Begins with a colony ship and three probes. | ||
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* <span style="color:Red">-0.2</span> Faction Exp Bonus | * <span style="color:Red">-0.2</span> Faction Exp Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Militant4 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Passive''' | | Militant4 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Passive''' | ||
| Decreases your starting Control | | Decreases your starting Control | ||
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* <span style="color:Red">-20</span> Faction Control | * <span style="color:Red">-20</span> Faction Control | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Rich3 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | | Rich3 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Poor''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
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* <span style="color:Red">-15%</span> Colony Gross Income | * <span style="color:Red">-15%</span> Colony Gross Income | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Clever1 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | | Clever1 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Clever''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
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* <span style="color:Green">+15%</span> Colony Research | * <span style="color:Green">+15%</span> Colony Research | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| StartingIdeology_Pacifism - [[File:CompassionIcon.png|alt=|left|24px|frameless]]'''Pacifism''' | | StartingIdeology_Pacifism - [[File:CompassionIcon.png|alt=|left|24px|frameless]]'''Pacifism''' | ||
| Believes in opposing war and violence, advocating for the resolution of conflicts through peaceful negotiations and mutual respect. | | Believes in opposing war and violence, advocating for the resolution of conflicts through peaceful negotiations and mutual respect. | ||
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* <span style="color:Green">+50</span> Faction Intimidation | * <span style="color:Green">+50</span> Faction Intimidation | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | | SporesAbility - [[File:RaceTraitSpores.png|alt=|left|24px|frameless]]'''Spores''' | ||
| Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | | Starts with the ability to deploy spores to a dead world to restore life. Each time a new Culture Trait is gained another charge is earned. | ||
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* <span style="color:Green">+10</span> Faction Deception | * <span style="color:Green">+10</span> Faction Deception | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Veteran1 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran1 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
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* <span style="color:Green">+1.0</span> Faction Exp Bonus | * <span style="color:Green">+1.0</span> Faction Exp Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Productive4 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Unproductive''' | | Productive4 - [[File:RaceTraitProductive.png|alt=|left|24px|frameless]]'''Unproductive''' | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
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* <span style="color:Red">-30%</span> Colony Max Manufacturing | * <span style="color:Red">-30%</span> Colony Max Manufacturing | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| CarbonBasedLife - [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|left|24px|frameless]]'''Carbon Based''' | | CarbonBasedLife - [[File:GC3_RaceType_CarbonBased_Icon.png|alt=|left|24px|frameless]]'''Carbon Based''' | ||
| Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | | Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require food in order to grow. | ||
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* <span style="color:Red">-0.15</span> Colony Resistance Bonus | * <span style="color:Red">-0.15</span> Colony Resistance Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | | WarProfiteersAbility - [[File:RaceTraitWarProfiteers.png|alt=|left|24px|frameless]]'''War Profiteers''' | ||
| Receives 200% bonus from trade routes established with warring races. | | Receives 200% bonus from trade routes established with warring races. | ||
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* <span style="color:Green">+0.4</span> Faction Soldiering | * <span style="color:Green">+0.4</span> Faction Soldiering | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Veteran2 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran2 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| Line 707: | Line 749: | ||
* <span style="color:Green">+0.75</span> Faction Exp Bonus | * <span style="color:Green">+0.75</span> Faction Exp Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| ColonyStartingFleet - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Colony Fleet''' | | ColonyStartingFleet - [[File:ColonyShip_Icon.png|alt=|left|24px|frameless]]'''Colony Fleet''' | ||
| Begins with two Colony Ships to quickly find and colonize new worlds. | | Begins with two Colony Ships to quickly find and colonize new worlds. | ||
| Line 719: | Line 762: | ||
* <span style="color:Green">+2</span> Faction Diplomacy | * <span style="color:Green">+2</span> Faction Diplomacy | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Likeable1 - [[File:RaceTraitContent.png|alt=|left|24px|frameless]]'''Likeable''' | | Likeable1 - [[File:RaceTraitContent.png|alt=|left|24px|frameless]]'''Likeable''' | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| Line 725: | Line 769: | ||
* <span style="color:Green">+3</span> Faction Diplomacy | * <span style="color:Green">+3</span> Faction Diplomacy | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Deceptive3 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | | Deceptive3 - [[File:RaceTraitDeceptive.png|alt=|left|24px|frameless]]'''Bad Liar''' | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| Line 731: | Line 776: | ||
* <span style="color:Red">-10</span> Faction Deception | * <span style="color:Red">-10</span> Faction Deception | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Intimidating2 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Intimidating''' | | Intimidating2 - [[File:RaceTraitIntimidating.png|alt=|left|24px|frameless]]'''Intimidating''' | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| Line 737: | Line 783: | ||
* <span style="color:Green">+30</span> Faction Intimidation | * <span style="color:Green">+30</span> Faction Intimidation | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| StartingIdeology_Progressivism - [[File:InnovationIcon.png|alt=|left|24px|frameless]]'''Progressivism''' | | StartingIdeology_Progressivism - [[File:InnovationIcon.png|alt=|left|24px|frameless]]'''Progressivism''' | ||
| Advocates for social reform and new ideas. Progressives are often open to change and seek to address social inequalities and injustices through innovation and reform. | | Advocates for social reform and new ideas. Progressives are often open to change and seek to address social inequalities and injustices through innovation and reform. | ||
| Line 767: | Line 814: | ||
* <span style="color:Red">-30%</span> Colony Influence Per Turn | * <span style="color:Red">-30%</span> Colony Influence Per Turn | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Veteran4 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | | Veteran4 - [[File:RaceTraitVeteran.png|alt=|left|24px|frameless]]'''Veteran''' | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| Line 773: | Line 821: | ||
* <span style="color:Red">-0.4</span> Faction Exp Bonus | * <span style="color:Red">-0.4</span> Faction Exp Bonus | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Influential3 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Forgettable''' | | Influential3 - [[File:RaceTraitInfluential.png|alt=|left|24px|frameless]]'''Forgettable''' | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| Line 779: | Line 828: | ||
* <span style="color:Red">-15%</span> Colony Influence Per Turn | * <span style="color:Red">-15%</span> Colony Influence Per Turn | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Miners1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Miners ''' | | Miners1 - [[File:RaceTraitPersuasive.png|alt=|left|24px|frameless]]'''Miners ''' | ||
| Increases output from asteroid mining. | | Increases output from asteroid mining. | ||
| Line 785: | Line 835: | ||
* <span style="color:Green">+50%</span> Asteroid Production Points | * <span style="color:Green">+50%</span> Asteroid Production Points | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Militant1 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | | Militant1 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | ||
| Increases your starting Control | | Increases your starting Control | ||
| Line 791: | Line 842: | ||
* <span style="color:Green">+50</span> Faction Control | * <span style="color:Green">+50</span> Faction Control | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Brutal3 - [[File:RaceTraitBrutal.png|alt=|left|24px|frameless]]'''Gentle''' | | Brutal3 - [[File:RaceTraitBrutal.png|alt=|left|24px|frameless]]'''Gentle''' | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| Line 797: | Line 849: | ||
* <span style="color:Red">-0.15</span> Faction Soldiering | * <span style="color:Red">-0.15</span> Faction Soldiering | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| StartingIdeology_Totalitarianism - [[File:AuthorityIcon.png|alt=|left|24px|frameless]]'''Totalitarianism''' | | StartingIdeology_Totalitarianism - [[File:AuthorityIcon.png|alt=|left|24px|frameless]]'''Totalitarianism''' | ||
| Believes in absolute power and control by the state, with all aspects of public and private life under the governance of a single authority. | | Believes in absolute power and control by the state, with all aspects of public and private life under the governance of a single authority. | ||
| Line 809: | Line 862: | ||
* <span style="color:Red">-2</span> Ship Range | * <span style="color:Red">-2</span> Ship Range | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Militant2 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | | Militant2 - [[File:RaceTraitMilitant.png|alt=|left|24px|frameless]]'''Militant''' | ||
| Increases your starting Control | | Increases your starting Control | ||
| Line 815: | Line 869: | ||
* <span style="color:Green">+30</span> Faction Control | * <span style="color:Green">+30</span> Faction Control | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | | TelepathyAbility - [[File:RaceTraitIntuitive.png|alt=|left|24px|frameless]]'''Telepathy''' | ||
| Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | | Can use telepathic executive orders to place thoughts in the minds of all citizens on a planet, for good or evil. | ||
| Line 827: | Line 882: | ||
* <span style="color:Green">+0.3</span> Faction Soldiering | * <span style="color:Green">+0.3</span> Faction Soldiering | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Rich1 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Rich''' | | Rich1 - [[File:RaceTraitEconomical.png|alt=|left|24px|frameless]]'''Rich''' | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| Line 833: | Line 889: | ||
* <span style="color:Green">+15%</span> Colony Gross Income | * <span style="color:Green">+15%</span> Colony Gross Income | ||
| | | | ||
Personality Trait|- | Personality Trait | ||
|- | |||
| Clever3 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | | Clever3 - [[File:RaceTraitClever.png|alt=|left|24px|frameless]]'''Foolish''' | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| Line 840: | Line 897: | ||
| | | | ||
Personality Trait | Personality Trait | ||
|- | |- | ||
|} | |} | ||































































