GalCiv4:Ship Component Table: Difference between revisions
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* <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]] '''Evasion''' | * <span style="color:Green">+5</span> [[File:GC3_Point_Defense_Stat_Icon.png|24px]] '''Evasion''' | ||
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Requires [[Tales_of_Centauron|Tales Of Centauron]] DLC | * Requires [[Tales_of_Centauron|Tales Of Centauron]] DLC | ||
* Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[Research_Tree#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | * Requires [[File:Icon_Weapons.png|24px|frameless]] '''[[Research_Tree#MasterTech_ArmedShuttles|Armed Shuttles]]''' Tech | ||
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* <span style="color:Green">+5</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | * <span style="color:Green">+5</span> [[File:GC3_Shield_Strength_Stat_Icon.png|24px]] '''Shield Strength''' | ||
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Requires [[Tales_of_Centauron|Tales Of Centauron]] DLC | * Requires [[Tales_of_Centauron|Tales Of Centauron]] DLC | ||
* Requires [[File:Icon_Shields.png|24px|frameless]] '''[[Shield Harmonics]]''' Tech | * Requires [[File:Icon_Shields.png|24px|frameless]] '''[[Shield Harmonics]]''' Tech | ||
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Revision as of 21:01, 20 March 2024
| Name | Description | Placement Type | Stats | Requirements |
|---|---|---|---|---|
Defenses - Point Defense - limit one per ship |
Increases Evasion | Defense |
| |
Defenses - Armor - limit one per ship |
Increases Armor Rating using Thulium | Defense |
| |
Defenses - Point Defense - limit one per ship |
Shoots out a counter measure to block enemy weapons | Defense |
| |
Defenses - Armor - limit one per ship |
Increases Armor Rating | Defense |
| |
Defenses - Armor - limit one per ship |
Increases Armor Rating | Defense |
| |
Defenses - Armor |
Adds additional Armor protection. Can be stacked. | Defense |
| |
Defenses - Point Defense |
Increases Evasion with Antimatter detection | Defense |
| |
Defenses - Point Defense |
Increases Evasion | Defense |
| |
Defenses - Armor - limit one per ship |
Increases Armor Rating | Defense |
| |
Defenses - Point Defense |
Increases Evasion with Antimatter detection | Defense |
| |
Defenses - Shields |
Increases Shield Strength | Defense |
| |
Defenses - Shields |
Increases Shield Strength | Defense |
| |
Defenses - Shields |
Increases Shield Strength using Elerium. | Defense |
| |
Defenses - Armor - limit one per ship |
Increases Armor Rating | Defense |
| |
Defenses - Shields |
Increases Shield Strength | Defense |
| |
Defenses - Shields |
Increases Shield Strength | Defense |
| |
Defenses - Shield Support - limit one per ship |
Provides its shields to every ship in the fleet | Support |
| |
Defenses - Point Defense |
Increases Evasion | Defense |
| |
Defenses - Shields |
Increases Shield Strength | Defense |
| |
Defenses - Point Defense - limit one per ship |
Versala Corp K-305 Standard Jammer. Uses Quantum entanglement to disrupt the probability of enemy ships being able to accurate target the ship. | Defense |
| |
Defenses - Point Defense |
Increases Evasion | Defense |
| |
Defenses - Shields |
Increases Shield Strength using Elerium. | Defense |
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