GC4:GC4 Survey Events: Difference between revisions
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First to start collecting them. | First to start collecting them. | ||
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!! style="background-color: #1C4D8B; color: white;" | '''Choice 3''' | !! style="background-color: #1C4D8B; color: white;" | '''Choice 3''' | ||
<!-- These from file AnomalyEvents23x_text --> | |||
|-<span id="Event_SmugglersTreasure_0x745"></span> | |-<span id="Event_SmugglersTreasure_0x745"></span> | ||
| '''Smuggler's Treasure''' | | '''Smuggler's Treasure''' | ||
| Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership? | | Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership? | ||
| Claim the Treasure. Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions. Result: A bunch of credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]]. | <!-- | Claim the Treasure. Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions. Result: A bunch of credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]]. | ||
| Leave the Treasure Untouched. Respecting the principle of ownership, we choose to leave the treasure untouched. This may uphold our moral and ethical standards, but we miss out on a potentially significant opportunity to enhance our resources. --> | |||
| Claim the Treasure. <br><span style="color:Green;">+400</span> Credits along with a future [[#Event_SmuglersRevenge_0xC3B1|event]]. | |||
| Leave the Treasure Untouched. | |||
| | | | ||
|- | |- | ||
|-<span id="Event_SmuglersRevenge_0xC3B1"></span> | |-<span id="Event_SmuglersRevenge_0xC3B1"></span> | ||
| '''Smuggler's Revenge''' | | '''Smuggler's Revenge''' | ||
| The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision. | | The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision. | ||
| Defend Against the Attack. It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions. | <!-- | Defend Against the Attack. It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions. --> | ||
| | | Defend Against the Attack.<br> Suffer the results of combat. | ||
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|-<span id="Event_AIFindings_0xA3B2"></span> | |-<span id="Event_AIFindings_0xA3B2"></span> | ||
| '''Discovery of AI Planetary Monitor Plans | | '''Discovery of AI Planetary Monitor Plans''' | ||
| Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets. | | Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets. | ||
| Implement the AI Planetary Monitor to reduce crime on a | | Implement the AI Planetary Monitor to reduce crime.<br><span style="color:Green;">+2</span> Precursor Nanites<br><span style="color:Green;">-5</span> Crime on all worlds | ||
| | | Sell the plans for a substantial amount of credits.<br><span style="color:Green;">+200</span> Credits | ||
| Extract resources from the | | Extract resources from the discovery instead of using the plans.<br><span style="color:Green;">+6</span> Elerium<br><span style="color:Green;">+8</span> Precursor Nanites | ||
|- | |||
|-<span id="Event_CoreTapDiscovery_0x9D5"></span> | |||
| '''Discovery of Core Tap Plans''' | |||
<!-- | Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options. | |||
| Secure the plans. Using the plans and power source, we can build a Core Tap on our core worlds, greatly enhancing our production capabilities. This advanced technology could give us a significant advantage but may also carry unknown risks. <br><span style="color:Green;">+2</span> Precursor Nanites | |||
| Sell the Plans and Power Source. By selling the plans and power source, we could make a substantial profit immediately. This option provides a financial boost but forfeits the opportunity to potentially revolutionize our energy infrastructure. <br><span style="color:Green;">+250</span> Credits | |||
| Extract Resources from the Power Source. Extracting the raw resources from the unique power source could yield valuable materials for our current projects, offering an immediate practical benefit but losing the potential of the Core Tap technology. <br><span style="color:Green;">+5</span> Precursor Nanites | |||
|- | |||
|-<span id="Event_CoreTapDiscovery_0x9D5_Lite"></span> | |||
| '''Discovery of Core Tap Plans''' --> | |||
| Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options. | |||
| Secure the plans. Core Tap can be built on our worlds. <br><span style="color:Green;">+2</span> Precursor Nanites | |||
| Sell the Plans and Power Source. <br><span style="color:Green;">+250</span> Credits | |||
| Extract Resources from the Power Source. <br><span style="color:Green;">+5</span> Precursor Nanites | |||
|- | |||
|-<span id="Event_AncientLibrarySatellite_0xB3E"></span> | |||
| '''Ancient Library Satellite Discovered''' | |||
| Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements. | |||
| Conduct a Detailed Study. <br>A research boost. [Details unclear] | |||
| Sell the Satellite for Immediate Benefits.<br><span style="color:Green;">+261</span> Credits | |||
| Extract the resources from the satellite.<br><span style="color:Green;">+4</span> Precursor Nanites | |||
|- | |||
|-<span id="Event_SleeperShip_0x7A4"></span> | |||
| '''Encounter with the Sleeper Ship''' | |||
| Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown. | |||
| Allow the Ship to Continue Its Journey. | |||
| Terminate the Passengers and Salvage the Ship.<br>[Result unknown] | |||
| Awaken the Passengers and Initiate Contact.<br>+1 Colony ship | |||
|- | |||
<!--These from file AnomalyEventText_Arnor --> | |||
|-<span id="Event_EchoingSpire_0x9A1B"></span> | |||
| '''The Echoing Spire''' | |||
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|-<span id="Event_ShatteredRelic_0xA3D7_Name"></span> | |||
| '''The Shattered Relic''' | |||
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|-<span id="Event_Arnorian_Beacon "></span> | |||
| '''The Last Arnorian Beacon''' | |||
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| "a large research boost" | |||
| +400 Cr | |||
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|-<span id="Event_Arnorian_Weapon_Core"></span> | |||
| '''The Arnorian Weapon Core''' | |||
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|-<span id="Event_Arnorian_Data_Core"></span> | |||
| '''Lost Arnorian Data Core''' | |||
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|-<span id="Event_Arnorian_Alloy_Cache"></span> | |||
| '''Ancient Arnorian Alloy Cache''' | |||
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|-<span id="Event_Dread_War_Debris"></span> | |||
| '''Wreckage of the Dread War''' | |||
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|-<span id="Event_Fragments_of_the_Makers"></span> | |||
| '''Fragments of the Makers''' | |||
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|-<span id="Event_Resonance_Crystals"></span> | |||
| '''Resonance Crystals''' | |||
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|-<span id="Event_Lost_Techapod_Hive"></span> | |||
| '''Lost Techapod Hive''' | |||
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|-<span id="Event_Spice_of_the_Ancients"></span> | |||
| '''Spice of the Ancients''' | |||
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|-<span id="Event_Epimetheus_Pollen_Cloud"></span> | |||
| '''Epimetheus Pollen Cloud''' | |||
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|-<span id="Event_Monsatium_Cache"></span> | |||
| '''Monsatium Cache''' | |||
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|-<span id="Event_Helios_Ore_Fragment"></span> | |||
| '''Helios Ore Fragment''' | |||
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|-<span id="Event_StarforgedRelic_0x9F7A"></span> | |||
| '''The Starforged Relic''' | |||
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|-<span id="Event_VoidheartArtifact_0xA8D3"></span> | |||
| '''The Voidheart Relic''' | |||
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|-<span id="Event_EclipsedCore_0xB3D4_"></span> | |||
| '''The Eclipsed Core''' | |||
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|-<span id="Event_FracturedSingularity_0xC1A5"></span> | |||
| '''The Fractured Singularity''' | |||
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|-<span id="Event_AbyssalCrown_0xD2F6"></span> | |||
| '''The Abyssal Crown''' | |||
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|-<span id="Event_CelestialShard_0xE3G9"></span> | |||
| '''The Celestial Shard''' | |||
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|-<span id="Event_ObsidianMonolith_0xF5H7"></span> | |||
| '''The Obsidian Monolith''' | |||
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|-<span id="">Event_NeuralAccelerator_0x7001</span> | |||
| '''Neural Accelerator Remnant''' | |||
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|-<span id="Event_TemporalForge_0x7002"></span> | |||
| '''The Temporal Forge''' | |||
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|-<span id="Event_NaturesWrath_0x7003"></span> | |||
| '''Nature's Wrath''' | |||
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|-<span id="Event_CorporateHeadhunt_0x7004 "></span> | |||
| '''Corporate Headhunt Module''' | |||
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| Corp Headhunt artifact | |||
| 375 Cr | |||
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|-<span id="Event_SingularityCore_0x7005"></span> | |||
| '''Singularity Core''' | |||
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|-<span id="Event_SoulBinder_0x7006"></span> | |||
| '''The Soul Binder''' | |||
| This ancient device resonates with energies that seem capable of binding lost spirits—or controlling rogue warships. The question is, do we dare use it? | |||
| Claim the artifact and harness its power. | |||
| Sell the eerie relic to unscrupulous collectors. | |||
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|- | |||
|-<span id="Event_PlanetaryHarvest_0x7007"></span> | |||
| '''Planetary Harvest Array''' | |||
| Our explorers discover a specialized orbital array that accelerates agricultural output — but also increases pollution if activated. | |||
| Obtain the device for our own use. | |||
| Strip the array for hardware. | |||
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|-<span id="Event_PsychicNetwork_0x7008"></span> | |||
| '''Psychic Network Relay''' | |||
| A dormant telepathic relay floats in a protective shell. Legends say it once linked entire civilizations mentally, boosting diplomacy and cultural expansion. | |||
| Install the relay for ourselves. | |||
| Sell it to specialized researchers. | |||
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|-<span id="Event_WarForge_0x7009"></span> | |||
| '''The War Forge''' | |||
| This battered, ancient foundry appears to rapidly enhance ship production. Pulsing arcs of molten energy swirl around it, forging hull plates at tremendous speed. | |||
| Capture the foundry for our fleet. | |||
| Strip it for high-grade materials. | |||
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|-<span id="Event_DimensionalDisturbance_0x700A"></span> | |||
| '''Dimensional Disturbance''' | |||
| A pocket of warped spacetime crackles around a small generator. If activated, it could destabilize enemy fleets in real time by reducing their movement and sensor range. | |||
| Obtain the generator for potential use. | |||
| Dismantle it for a quick gain. | |||
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|- | |||
|} | |} | ||
<!-- | |||
|-<span id=""></span> | |||
| '''''' | |||
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--> | |||
Revision as of 19:13, 24 October 2026
This page is for events particular to Galactic Civilizations IV.
First to start collecting them.
| Name | Narrative | Choice 1 | Choice 2 | Choice 3 |
|---|---|---|---|---|
| Smuggler's Treasure | Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership? | Claim the Treasure. +400 Credits along with a future event. |
Leave the Treasure Untouched. | |
| Smuggler's Revenge | The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet of ships in our territory. We must prepare to face the consequences of our earlier decision. | Defend Against the Attack. Suffer the results of combat. |
||
| New Shield Technology Discovered | Our flagship recovered schematics for a shield module that protects its ship and the rest of its fleet. The design bears no maker's mark. | Add it to our ship designs. Unlocks the Fleet Shield Module and grants the Matryoshka Forge artifact. | ||
| Discovery of AI Planetary Monitor Plans | Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets. | Implement the AI Planetary Monitor to reduce crime. +2 Precursor Nanites -5 Crime on all worlds |
Sell the plans for a substantial amount of credits. +200 Credits |
Extract resources from the discovery instead of using the plans. +6 Elerium +8 Precursor Nanites |
| Discovery of Core Tap Plans | Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options. | Secure the plans. Core Tap can be built on our worlds. +2 Precursor Nanites |
Sell the Plans and Power Source. +250 Credits |
Extract Resources from the Power Source. +5 Precursor Nanites |
| Ancient Library Satellite Discovered | Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements. | Conduct a Detailed Study. A research boost. [Details unclear] |
Sell the Satellite for Immediate Benefits. +261 Credits |
Extract the resources from the satellite. +4 Precursor Nanites |
| Encounter with the Sleeper Ship | Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown. | Allow the Ship to Continue Its Journey. | Terminate the Passengers and Salvage the Ship. [Result unknown] |
Awaken the Passengers and Initiate Contact. +1 Colony ship |
| The Echoing Spire | ||||
| The Shattered Relic | ||||
| The Last Arnorian Beacon | "a large research boost" | +400 Cr | ||
| The Arnorian Weapon Core | ||||
| Lost Arnorian Data Core | ||||
| Ancient Arnorian Alloy Cache | ||||
| Wreckage of the Dread War | ||||
| Fragments of the Makers | ||||
| Resonance Crystals | ||||
| Lost Techapod Hive | ||||
| Spice of the Ancients | ||||
| Epimetheus Pollen Cloud | ||||
| Monsatium Cache | ||||
| Helios Ore Fragment | ||||
| The Starforged Relic | ||||
| The Voidheart Relic | ||||
| The Eclipsed Core | ||||
| The Fractured Singularity | ||||
| The Abyssal Crown | ||||
| The Celestial Shard | ||||
| The Obsidian Monolith | ||||
| Neural Accelerator Remnant | ||||
| The Temporal Forge | ||||
| Nature's Wrath | ||||
| Corporate Headhunt Module | Corp Headhunt artifact | 375 Cr | ||
| Singularity Core | ||||
| The Soul Binder | This ancient device resonates with energies that seem capable of binding lost spirits—or controlling rogue warships. The question is, do we dare use it? | Claim the artifact and harness its power. | Sell the eerie relic to unscrupulous collectors. | |
| Planetary Harvest Array | Our explorers discover a specialized orbital array that accelerates agricultural output — but also increases pollution if activated. | Obtain the device for our own use. | Strip the array for hardware. | |
| Psychic Network Relay | A dormant telepathic relay floats in a protective shell. Legends say it once linked entire civilizations mentally, boosting diplomacy and cultural expansion. | Install the relay for ourselves. | Sell it to specialized researchers. | |
| The War Forge | This battered, ancient foundry appears to rapidly enhance ship production. Pulsing arcs of molten energy swirl around it, forging hull plates at tremendous speed. | Capture the foundry for our fleet. | Strip it for high-grade materials. | |
| Dimensional Disturbance | A pocket of warped spacetime crackles around a small generator. If activated, it could destabilize enemy fleets in real time by reducing their movement and sensor range. | Obtain the generator for potential use. | Dismantle it for a quick gain. |