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| Improvement
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Production Cost
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Base Effects
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Level Effects
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Adjacency Level Bonuses
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Requirements
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Precursor Ruins
Ancient Arnorian ruins that can greatly improve research on this world.
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-20 Manufacturing Cost
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+1 Maintenance
+5 Research
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+3 Research
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+4 Research
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Requires Tales of Centauron DLC
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Precursor Food Processor
Takes organic matter of any kind and synthesizes food from it.
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-20 Manufacturing Cost
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+1 Maintenance
+1 Food Income
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+1 Food Income
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+3 Food
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Requires Tales of Centauron DLC
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Dreadlord Archive
This structure brims with knowledge and evil.
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-20 Manufacturing Cost
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+1 Maintenance
+1 Research
+-0.01 Approval
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+1 Research
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+3 Research
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Requires Tales of Centauron DLC
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Glowy Stinky Plant
Not just indestructible, we have to spend money to keep them from spreading and not in a good way. Their glowy ooze is valuable at least.
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-20 Manufacturing Cost
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+1 Maintenance
+3 Wealth
+-0.02 Approval
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+2 Wealth
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+3 Wealth
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Requires Tales of Centauron DLC
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Sentient Plants
These beautiful, sentient plants share their insights with us.
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-20 Manufacturing Cost
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+4 Research
+0.02 Approval
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+1 Approval
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Requires Tales of Centauron DLC
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Precursor Security Monitor
Provides eyes on everything monitor to reduce crime.
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-80 Manufacturing Cost
-5 Precursor Nanites Cost
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+-0.13 Crime
+-0.02 Approval
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+-0.02 Crime
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+1 Research
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Requires Tales of Centauron DLC
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Core Tap
Uses the planet's core as a source of power.
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-180 Manufacturing Cost
-5 Precursor Nanites Cost
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+0.15% Max Manufacturing
+5 Maintenance
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+0.04% Max Manufacturing
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+2 All Improvements
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Requires Tales of Centauron DLC
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Galactic Pavilion
A source of tourism for alien species.
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-180 Manufacturing Cost
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+0.15% Max Manufacturing
+5 Maintenance
+0.10 Tourism
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+0.02 Tourism
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+1 Tourism
+1 Wealth
+1 Approval
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Requires Tales of Centauron DLC
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Centauron Empoerium
The galaxy's most exquisite tourist destination.
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-328 Manufacturing Cost
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+0.40 Tourism
+0.25% Influence Per Turn
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+0.05% Colony Gross Income
+0.10 Tourism
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+2 Approval
+2 Wealth
+2 Tourism
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Technology Required:
Requires Tales of Centauron DLC
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