User contributions for Kerri405848
A user with 1 edit. Account created on 14 December 2023.
12 December 2023
- 23:3123:31, 12 December 2023 diff hist +3 Colonization No edit summary
- 23:3123:31, 12 December 2023 diff hist +3,829 N Colonization Created page with "{{SectionTemplate |h=h2 |title=Colonization |content=Colonized planets form the backbone of your empire and a successful campaign will usually require the player to take and hold at least a few habitable planets in addition to their starting homeworld. The screenshot above shows Mars, an uncolonized planet in the Sol system. How to colonize a planet: To colonize a planet, the player needs to build a Colony Ship from a Shipyard and then launch it with a Citizen to sta..."
- 23:2923:29, 12 December 2023 diff hist +22 TestPageMP No edit summary
- 22:0122:01, 12 December 2023 diff hist −1 Game Setup No edit summary
- 22:0022:00, 12 December 2023 diff hist +2,459 Game Setup No edit summary
- 21:5921:59, 12 December 2023 diff hist 0 N File:Pick ai.png No edit summary current
- 21:4521:45, 12 December 2023 diff hist 0 N File:Adv settings.png No edit summary current
- 21:4321:43, 12 December 2023 diff hist +3,154 Game Setup No edit summary
- 21:4021:40, 12 December 2023 diff hist 0 N File:Game settings.png No edit summary current
- 21:3721:37, 12 December 2023 diff hist +669 Game Setup No edit summary
- 21:3421:34, 12 December 2023 diff hist 0 N File:Customize.png No edit summary current
- 21:3221:32, 12 December 2023 diff hist +590 Game Setup No edit summary
- 21:3221:32, 12 December 2023 diff hist 0 N File:Civ choice.png No edit summary current
- 21:3021:30, 12 December 2023 diff hist +556 N Game Setup Created page with "{{SectionTemplate |h=h2 |title=Game Setup |content=600px<br> Setting a standard game up in Galactic Civilizations 4: Supernova is a relatively simple process despite the large number of options available, and consists of the following steps: * In the Main Menu screen, select “New Game”. * Choose a Core Civilization, or generate a custom Civ, to play as. * If a Core Civilization is selected, it can be further customized. * Select game and..."
- 21:2921:29, 12 December 2023 diff hist 0 N File:Main screen.png No edit summary current
- 21:1321:13, 12 December 2023 diff hist +20 TestPageMP No edit summary
- 21:0921:09, 12 December 2023 diff hist +143 Anomalies No edit summary
- 21:0621:06, 12 December 2023 diff hist −33 Anomalies No edit summary
- 21:0521:05, 12 December 2023 diff hist −305 GalCiv4:Artifacts No edit summary
- 21:0321:03, 12 December 2023 diff hist +520 Fog of War No edit summary
- 14:4014:40, 12 December 2023 diff hist +10 TestPageMP No edit summary
- 14:3914:39, 12 December 2023 diff hist +3 Fog of War No edit summary
- 14:3914:39, 12 December 2023 diff hist +2,076 N Fog of War Created page with "{{SectionTemplate |h=h2 |title=Fog of War |content=The map in a game of Galactic Civilizations starts out unexplored except for the locations of each star system and a small area of hexes within the sensor range of your starting Core World and vessels. As your ships travel around the sector, their sensors will unveil map features and locations, but after they have left the area and the explored hexes are no longer covered by their sensors, the Fog of War covers the explo..."
- 14:3814:38, 12 December 2023 diff hist 0 N File:Explored terrain.png No edit summary current
- 14:3414:34, 12 December 2023 diff hist 0 N File:Fow removed.png No edit summary current
- 14:3114:31, 12 December 2023 diff hist +10 TestPageMP No edit summary
- 14:2614:26, 12 December 2023 diff hist +464 GalCiv4:Artifacts No edit summary
- 14:2514:25, 12 December 2023 diff hist −1,636 GalCiv4:Artifacts No edit summary
- 14:2414:24, 12 December 2023 diff hist 0 N File:Spawn ship.png No edit summary current
- 14:2314:23, 12 December 2023 diff hist 0 N File:The vault.png No edit summary current
- 14:2214:22, 12 December 2023 diff hist 0 N File:The vault2.png No edit summary current
- 14:1714:17, 12 December 2023 diff hist +19 TestPageMP No edit summary
- 14:1614:16, 12 December 2023 diff hist +18 Anomalies No edit summary
- 14:1614:16, 12 December 2023 diff hist +44 Anomalies No edit summary
- 14:1314:13, 12 December 2023 diff hist +430 Anomalies No edit summary
- 14:1314:13, 12 December 2023 diff hist 0 N File:Artifact.png No edit summary current
- 14:1114:11, 12 December 2023 diff hist 0 N File:Space junk.png No edit summary current
- 14:0914:09, 12 December 2023 diff hist 0 N File:Capsule.png No edit summary current
- 14:0714:07, 12 December 2023 diff hist +1,513 Anomalies No edit summary
- 14:0614:06, 12 December 2023 diff hist +1 N Anomalies Created page with "s"
- 14:0514:05, 12 December 2023 diff hist +18 TestPageMP No edit summary
11 December 2023
- 22:4022:40, 11 December 2023 diff hist +23 TestPageMP No edit summary
- 22:3822:38, 11 December 2023 diff hist −26 Weapons & Defense No edit summary
- 22:2922:29, 11 December 2023 diff hist +114 Weapons & Defense No edit summary
- 22:1922:19, 11 December 2023 diff hist +26 Weapons & Defense No edit summary
- 22:1722:17, 11 December 2023 diff hist +3 Weapons & Defense No edit summary
- 22:1722:17, 11 December 2023 diff hist +2 Weapons & Defense No edit summary
- 22:1722:17, 11 December 2023 diff hist +4,806 N Weapons & Defense Created page with "{{SectionTemplate |h=h2 |title=Weapons |content=From the lowly Star Cannon to the Nightmare Torpedoes, weapons are the tools of the navy. The currently available weapon types are Kinetics, Beams, and Missiles. Each one has its own strengths and weaknesses. Here is a quick summary of their differences. * Kinetics: Short range, High Cost, Fast Cooldown, Medium Accuracy * Beams: Mid range, Low Cost, Medium Cooldown, High Accuracy * Missiles: Long Range, Long Cooldown, Medi..."
- 22:1422:14, 11 December 2023 diff hist +2 TestPageMP No edit summary
- 22:1322:13, 11 December 2023 diff hist +2 TestPageMP No edit summary