User contributions for Kerri405848
A user with 1 edit. Account created on 14 December 2023.
17 December 2023
- 20:1220:12, 17 December 2023 diff hist +773 N Control Created page with "{{SectionTemplate |h=h2 |title=Control |content=500px<br> Control is a resource representing your government’s ability to extend their influence out into every aspect of your Civilization to force immediate effects. It is generated by your Capital City on your homeworld, through Events, by unlocking Ideological Traits and from certain special Improvements available for construction on your Core Worlds. 400px<br> Control ca..."
- 20:1220:12, 17 December 2023 diff hist 0 N File:Rush build.png No edit summary current
- 20:1120:11, 17 December 2023 diff hist 0 N File:Control.png No edit summary current
- 20:1020:10, 17 December 2023 diff hist +1,050 N Executive Orders Created page with "{{SectionTemplate |h=h2 |title=Executive Orders |content=500px<br> Executive Orders are a series of abilities that the player can activate to create various effects on the game map. To activate one, the player is usually required to spend some Control points and Credits, and then must wait for a number of turns before it can be activated again. Executive Orders are gained through Civilization Abilities, researching Techs and from unlocking..."
- 20:0920:09, 17 December 2023 diff hist 0 N File:Death commandos.png No edit summary current
- 20:0420:04, 17 December 2023 diff hist +1,239 N Policies Created page with "{{SectionTemplate |h=h2 |title=Policies |content=500px<br> Civilization Polices represent the current thrust of your Civilization’s social, industrial, economic and military endeavours, as determined by your central government. Functionally, these are player assignable policies that grant bonuses and penalties to resource production, trade and diplomacy, abilities for your military vessels and so on. There are many Civilization Policies to unlo..."
- 20:0320:03, 17 December 2023 diff hist 0 N File:Policies.png No edit summary current
- 20:0120:01, 17 December 2023 diff hist +3 Commanders No edit summary
- 20:0120:01, 17 December 2023 diff hist +1,139 N Commanders Created page with "{{SectionTemplate |h=h2 |title=Commanders |content=500px<br> A Leader can be assigned to a Commander Ship as a Commander, spawning the vessel close to the Civilization’s homeworld. To assign a Leader to a Ship, simple drag them from the Unassigned Leaders pool over to a Commander Ship card. Note that once they are assigned as a Commander to a specific Commander Ship, they cannot be reassigned, so choose wisely! A Leader’s most important sta..."
- 20:0120:01, 17 December 2023 diff hist 0 N File:Commander ships.png No edit summary current
- 19:5919:59, 17 December 2023 diff hist 0 N File:Commanders.png No edit summary current
- 19:5719:57, 17 December 2023 diff hist +828 N Diplomats Created page with "{{SectionTemplate |h=h2 |title=Diplomats |content=500px<br> Leaders can be assigned as a Diplomat to a rival Civilization to raise relations, perform Trait-based operations and to generate Diplomatic Capital, a resource used exclusively in Diplomacy as a trading currency. The rate at which Diplomatic Capital is accumulated is determined by the Diplomat’s Social Skills level. Leaders can be freely assigned to and from a Diplomat role by dragging..."
- 19:5619:56, 17 December 2023 diff hist 0 N File:Smuggler.png No edit summary current
- 19:5319:53, 17 December 2023 diff hist 0 N File:Diplomats.png No edit summary current
- 19:5119:51, 17 December 2023 diff hist +3 Factions No edit summary
- 19:5019:50, 17 December 2023 diff hist +1,437 N Factions Created page with "{{SectionTemplate |h=h2 |title=Factions |content=500px<br> Factions represent think tanks, political and ideological parties, departmental bodies and quangos, secret societies and other such groups comprising of the elite members of a Civilization. Each Civilization will have their own set of four Factions. Functionally, Leaders can be assigned to a Faction to give the civilization a boost to a particular aspect of their production or output, usua..."
- 19:4919:49, 17 December 2023 diff hist 0 N File:Factions.png No edit summary current
- 19:4319:43, 17 December 2023 diff hist +126 TestPageMP No edit summary
- 19:3219:32, 17 December 2023 diff hist +1,301 N Pollution Created page with "{{SectionTemplate |h=h2 |title=Pollution |content=500px<br> Pollution is a measure of the ecological damage on a world and is recorded as a percentage. Each planet will have a base Pollution level which is then further increased by polluting Districts and Improvements, Civilization Policies, various in-game Events, some Executive Orders and so on, while some of these will reduce Pollution instead. Pollution directly modifies both Food productio..."
- 19:3119:31, 17 December 2023 diff hist 0 N File:Pollution.png No edit summary current
- 19:2519:25, 17 December 2023 diff hist 0 Approval GC4 No edit summary
- 19:2419:24, 17 December 2023 diff hist 0 Approval GC4 No edit summary
- 19:2419:24, 17 December 2023 diff hist +2,386 N Approval GC4 Created page with "{{SectionTemplate |h=h2 |title=Approval |content=300px<br> Approval represents how content the Citizens in a Civilization are with their lot in life, their general happiness and loyalty towards their leader, and has a direct effect on your Civilization’s overall production output. Each Citizen has its own Approval score, which can be modified by many different factors such as their own high expectations, current Tax Rate, excessive Pollu..."
- 19:2319:23, 17 December 2023 diff hist 0 N File:Tax rate.png No edit summary current
- 19:2119:21, 17 December 2023 diff hist 0 N File:Citizens approval.png No edit summary current
- 19:1919:19, 17 December 2023 diff hist 0 Income No edit summary
- 19:1819:18, 17 December 2023 diff hist −10 Income No edit summary
- 19:1719:17, 17 December 2023 diff hist +3,059 N Income Created page with "{{SectionTemplate |h=h2 |title=Income & Credits |content=350px<br> Credits are a general resource representing hard cash in the Galactic Civilizations universe, and the player can spend Credits to overcome many of the problems they’ll face during a typical campaign to rule the galaxy. For this reason, setting up a robust economy to raise a healthy income of Credits will often be a major goal for most Civilizations, and some, such as the Corporate Se..."
- 19:1319:13, 17 December 2023 diff hist 0 N File:Income.png No edit summary current
- 19:1219:12, 17 December 2023 diff hist +17 TestPageMP No edit summary
- 19:0919:09, 17 December 2023 diff hist +52 TestPageMP No edit summary
14 December 2023
- 22:5322:53, 14 December 2023 diff hist 0 Governors No edit summary
- 22:5222:52, 14 December 2023 diff hist +63 Governors No edit summary
- 22:5122:51, 14 December 2023 diff hist 0 Governors No edit summary
- 22:5122:51, 14 December 2023 diff hist −3 Governors No edit summary
- 22:5022:50, 14 December 2023 diff hist +1,333 Governors No edit summary
- 22:5022:50, 14 December 2023 diff hist 0 N File:Map interface.png No edit summary current
- 22:4922:49, 14 December 2023 diff hist 0 N File:Governors screen.png No edit summary current
- 22:4822:48, 14 December 2023 diff hist +3 Governors No edit summary
- 22:4822:48, 14 December 2023 diff hist +91 N Governors Created page with "{{SectionTemplate |h=h2 |title=Governors |content=500px<br>"
- 22:4722:47, 14 December 2023 diff hist 0 N File:Governor in action.png No edit summary current
- 22:1822:18, 14 December 2023 diff hist +10 TestPageMP No edit summary
- 22:1522:15, 14 December 2023 diff hist +2,316 N Influence Created page with "{{SectionTemplate |h=h2 |title=Influence |content=500px<br> Influence is a type of Planetary Output, generated by a world’s Culture (a Planetary Input) and used to expand the borders of a Civilization out into the galaxy. Influence not only delineates an area on the map that you control, but can also be used to push back the borders of your rivals, and peacefully take over enemy worlds as your superior culture replaces theirs, eventually..."
- 22:1422:14, 14 December 2023 diff hist 0 N File:Rebellion.png No edit summary current
- 22:1322:13, 14 December 2023 diff hist 0 N File:Influence on hex.png No edit summary current
- 22:1222:12, 14 December 2023 diff hist 0 N File:Influence Borders.png No edit summary current
- 22:0922:09, 14 December 2023 diff hist 0 GalCiv4:Artifacts No edit summary
- 22:0822:08, 14 December 2023 diff hist 0 GalCiv4:Artifacts No edit summary
- 22:0822:08, 14 December 2023 diff hist 0 Ministers No edit summary
- 22:0822:08, 14 December 2023 diff hist +3 Ministers No edit summary