GalCiv4:Civ Traits Table: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{| class="wikitable sortable" |+ !! style="background-color: #1C4D8B; color: white;" | '''Name''' !! style="background-color: #1C4D8B; color: white;" | '''Description''' !! style="background-color: #1C4D8B; color: white;" | '''Effects''' |-<span id="Likeable4"></span> | alt=|24px|frameless '''Unlikeable''' | Modifies other players' attitude toward you | * <span style="color:Red">-3</span> File:GC3_Generic_Stat_Icon.png|alt=|24px|fram...") |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
!! style="background-color: #1C4D8B; color: white;" | '''Description''' | !! style="background-color: #1C4D8B; color: white;" | '''Description''' | ||
!! style="background-color: #1C4D8B; color: white;" | '''Effects''' | !! style="background-color: #1C4D8B; color: white;" | '''Effects''' | ||
|- | |- | ||
| [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Unlikeable''' | | [[File:RaceTraitContent.png|alt=|24px|frameless]] '''<span id="Likeable4">Likeable -2: Unlikeable'''</span> | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Poor''' | | [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''<span id="Rich4">Rich -2: Poor'''</span> | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-30%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Farmers''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Farmer1">Farmer +1: Farmers'''</span> | ||
| Makes advanced farming technologies available. | | Makes advanced farming technologies available. | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+25%</span> [[File:GC3_Food_Stat_Icon.png|alt=|24px|frameless]] '''Food''' | ||
|- | * Allows [[File:TechapodHiveL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_TechapodHive|Orbital Techapod Hatchery]]''' Improvement | ||
| [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Rich''' | * Allows [[File:SnugglerColonyL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_SnugglerColony|Orbital Snuggler Shelter]]''' Improvement | ||
* Allows [[File:UltraSpiceL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_UltraSpice|Orbital Spice Harvester]]''' Improvement | |||
* Allows [[File:EpimetheusPollenL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_EpimetheusPollen|Orbital Pollen Collector]]''' Improvement | |||
* Allows [[File:ArtocarpusVirilesL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_ArtocarpusViriles|Orbital Artocarpus Collector]]''' Improvement | |||
* Allows [[File:AurorusArboretumL1.png|alt=|24px|frameless]] '''[[Improvements_GC4#ColonyUpgrade_AurorusArboretum|Orbital Aurorus]]''' Improvement | |||
* Allows [[File:Icon_Planet.png|alt=|24px|frameless]] '''[[Research_Tree#MasterTech_ExoticAgriculture|Exotic Agriculture]]''' Tech | |||
|- | |||
| [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''<span id="Rich2">Rich +1: Rich'''</span> | |||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+10%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|- | |- | ||
| [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Unproductive''' | | [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''<span id="Productive3">Productive -1: Unproductive'''</span> | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-15%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Unconvincing''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Persuasive3">Persuasive -1: Unconvincing'''</span> | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-10</span> '''Persuasion''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Unconvincing''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Persuasive4">Persuasive -2: Unconvincing'''</span> | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-25</span> '''Persuasion''' | ||
|- | |- | ||
| [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Courageous''' | | [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''<span id="Courageous2">Courageous +1: Courageous'''</span> | ||
| Modifies the ability to resist Invasions | | Modifies the ability to resist Invasions | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+20%</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|alt=|24px|frameless]] '''Planetary Defenses''' | ||
|- | |- | ||
| [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Influential''' | | [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''<span id="Influential2">Influential +1: Influential'''</span> | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+10%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | ||
|- | |- | ||
| [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Productive''' | | [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''<span id="Productive2">Productive +1: Productive'''</span> | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+10%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | ||
|- | |- | ||
| [[File:RaceTraitFast.png|alt=|24px|frameless]] '''Fast''' | | [[File:RaceTraitFast.png|alt=|24px|frameless]] '''<span id="Fast1">Fast +2: Fast'''</span> | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Green">+2</span> [[File:GC3_Moves_Icon.png|alt=|24px|frameless]] '''Moves''' | ||
|- | |- | ||
| [[File:RaceTraitFast.png|alt=|24px|frameless]] '''Fast''' | | [[File:RaceTraitFast.png|alt=|24px|frameless]] '''<span id="Fast2">Fast +1: Fast'''</span> | ||
| Modifies how far your ships can travel each turn | | Modifies how far your ships can travel each turn | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Green">+1</span> [[File:GC3_Moves_Icon.png|alt=|24px|frameless]] '''Moves''' | ||
|- | |- | ||
| [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Meek''' | | [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''<span id="Intimidating3">Intimidating -1: Meek'''</span> | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-10</span> '''Intimidation''' | ||
|- | |- | ||
| [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Clever''' | | [[File:RaceTraitClever.png|alt=|24px|frameless]] '''<span id="Clever2">Clever +1: Clever'''</span> | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+10%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | ||
|- | |- | ||
| [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Courageous''' | | [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''<span id="Courageous1">Courageous +2: Courageous'''</span> | ||
| Modifies the ability to resist Cultural Influence effects | | Modifies the ability to resist Cultural Influence effects | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+30%</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|alt=|24px|frameless]] '''Planetary Defenses''' | ||
|- | |- | ||
| [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | | [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''<span id="Explorer1">Explorer +2: Explorers'''</span> | ||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Green">+4</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | ||
* Ship gets | * Ship gets <span style="color:Green">+4</span> [[File:GC3_SensorRange_Icon.png|alt=|24px|frameless]] '''Sensor Range''' | ||
|- | |- | ||
| [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Unlikeable''' | | [[File:RaceTraitContent.png|alt=|24px|frameless]] '''<span id="Likeable3">Likeable -1: Unlikeable'''</span> | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-1.5</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Meek''' | | [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''<span id="Intimidating4">Intimidating -2: Meek'''</span> | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-25</span> '''Intimidation''' | ||
|- | |- | ||
| [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Influential''' | | [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''<span id="Influential1">Influential +2: Influential'''</span> | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+15%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | ||
|- | |- | ||
| [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Passive''' | | [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''<span id="Militant3">Militant -1: Passive'''</span> | ||
| Decreases your starting Control | | Decreases your starting Control | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-10</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Persuasive''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Persuasive2">Persuasive +1: Persuasive'''</span> | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+30</span> '''Persuasion''' | ||
|- | |- | ||
| [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Productive''' | | [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''<span id="Productive1">Productive +2: Productive'''</span> | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+15%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | ||
|- | |- | ||
| [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Bad Liar''' | | [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''<span id="Deceptive4">Deceptive -2: Bad Liar'''</span> | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-25</span> '''Deception''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Bureaucrats ''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Bureaucrat1">Bureaucrat +1: Bureaucrats '''</span> | ||
| Makes additional organizational technologies available | | Makes additional organizational technologies available | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control Per Month''' | ||
|- | |- | ||
| [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Deceptive''' | | [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''<span id="Deceptive1">Deceptive +2: Deceptive'''</span> | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+25</span> '''Deception''' | ||
|-<span id="DisableRepairAbility"> | |- | ||
| '''<span id="DisableRepairAbility">Disable Repair'''</span> | |||
| This civilization does not repair normally. | | This civilization does not repair normally. | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Green">+1</span> '''Disable Repair''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Urbanites''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Urbanite1">Urbanite +1: Urbanites'''</span> | ||
| Has access to more advanced city building technologies | | Has access to more advanced city building technologies | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+25%</span> [[File:GC3_Population_Cap_Stat_Icon.png|alt=|24px|frameless]] '''Population Cap''' | ||
|- | * Allows [[File:Icon_Planet.png|alt=|24px|frameless]] '''[[Research_Tree#MasterTech_PlanetaryOutposts|Planetary Outposts]]''' Tech | ||
| [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | |- | ||
| [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''<span id="Explorer2">Explorer +1: Explorers'''</span> | |||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Green">+2</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | ||
* Ship gets | * Ship gets <span style="color:Green">+2</span> [[File:GC3_SensorRange_Icon.png|alt=|24px|frameless]] '''Sensor Range''' | ||
|- | |- | ||
| [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Craven''' | | [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''<span id="Courageous4">Courageous -2: Craven'''</span> | ||
| Modifies the ability to resist Invasions | | Modifies the ability to resist Invasions | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-0.3</span> [[File:GC3_Resistance_Icon.png|alt=|24px|frameless]] '''Resistance''' | ||
|- | |- | ||
| [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | | [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''<span id="Explorer3">Explorer -1: Explorers'''</span> | ||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Red">-1</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Persuasive''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Persuasive1">Persuasive +2: Persuasive'''</span> | ||
| Modifies your chance to use Persuasion in events and diplomacy | | Modifies your chance to use Persuasion in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+50</span> '''Persuasion''' | ||
|- | |- | ||
| [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Gentle''' | | [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''<span id="Brutal4">Brutal -2: Gentle'''</span> | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | ||
|- | |- | ||
| [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Foolish''' | | [[File:RaceTraitClever.png|alt=|24px|frameless]] '''<span id="Clever4">Clever -2: Foolish'''</span> | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-30%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | ||
|- | * Blocks [[File:EO_Icon_CosmicEye.png|alt=|24px|frameless]] '''[[GalCiv4:Executive_Orders#Cosmic Eye|Cosmic Eye]]''' Executive Order | ||
| [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | |- | ||
| [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''<span id="Veteran3">Veteran -1: Veteran'''</span> | |||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.2</span> '''Experience Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Passive''' | | [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''<span id="Militant4">Militant -2: Passive'''</span> | ||
| Decreases your starting Control | | Decreases your starting Control | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-20</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | ||
|- | |- | ||
| [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Poor''' | | [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''<span id="Rich3">Rich -1: Poor'''</span> | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-15%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|- | |- | ||
| [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Clever''' | | [[File:RaceTraitClever.png|alt=|24px|frameless]] '''<span id="Clever1">Clever +2: Clever'''</span> | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+15%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | ||
|- | |- | ||
| [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Intimidating''' | | [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''<span id="Intimidating1">Intimidating +2: Intimidating'''</span> | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+50</span> '''Intimidation''' | ||
|- | |- | ||
| [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Deceptive''' | | [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''<span id="Deceptive2">Deceptive +1: Deceptive'''</span> | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+10</span> '''Deception''' | ||
|- | |- | ||
| [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | | [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''<span id="Veteran1">Veteran +2: Veteran'''</span> | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+1.0</span> '''Experience Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''Unproductive''' | | [[File:RaceTraitProductive.png|alt=|24px|frameless]] '''<span id="Productive4">Productive -2: Unproductive'''</span> | ||
| Modifies how quickly improvements are built on your planets | | Modifies how quickly improvements are built on your planets | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-30%</span> [[File:GC3_Production_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Manufacturing''' | ||
|- | |- | ||
| [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''Craven''' | | [[File:RaceTraitCourageous.png|alt=|24px|frameless]] '''<span id="Courageous3">Courageous -1: Craven'''</span> | ||
| Modifies the ability to resist Invasions | | Modifies the ability to resist Invasions | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-0.15</span> [[File:GC3_Resistance_Icon.png|alt=|24px|frameless]] '''Resistance''' | ||
|- | |- | ||
| [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Brutal''' | | [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''<span id="Brutal1">Brutal +2: Brutal'''</span> | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.4</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | ||
|- | |- | ||
| [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | | [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''<span id="Veteran2">Veteran +1: Veteran'''</span> | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.75</span> '''Experience Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Likeable''' | | [[File:RaceTraitContent.png|alt=|24px|frameless]] '''<span id="Likeable2">Likeable +1: Likeable'''</span> | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+2</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitContent.png|alt=|24px|frameless]] '''Likeable''' | | [[File:RaceTraitContent.png|alt=|24px|frameless]] '''<span id="Likeable1">Likeable +2: Likeable'''</span> | ||
| Modifies other players' attitude toward you | | Modifies other players' attitude toward you | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Diplomacy Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''Bad Liar''' | | [[File:RaceTraitDeceptive.png|alt=|24px|frameless]] '''<span id="Deceptive3">Deceptive -1: Bad Liar'''</span> | ||
| Modifies your chance to use Deception in events and diplomacy | | Modifies your chance to use Deception in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-10</span> '''Deception''' | ||
|- | |- | ||
| [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''Intimidating''' | | [[File:RaceTraitIntimidating.png|alt=|24px|frameless]] '''<span id="Intimidating2">Intimidating +1: Intimidating'''</span> | ||
| Modifies your chance to use Intimidation in events and diplomacy | | Modifies your chance to use Intimidation in events and diplomacy | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+30</span> '''Intimidation''' | ||
|- | |- | ||
| [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Forgettable''' | | [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''<span id="Influential4">Influential -2: Forgettable'''</span> | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-30%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | ||
|- | |- | ||
| [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''Veteran''' | | [[File:RaceTraitVeteran.png|alt=|24px|frameless]] '''<span id="Veteran4">Veteran -2: Veteran'''</span> | ||
| Modifies how quickly your ships gain experience | | Modifies how quickly your ships gain experience | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.4</span> '''Experience Bonus''' | ||
|- | |- | ||
| [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''Forgettable''' | | [[File:RaceTraitInfluential.png|alt=|24px|frameless]] '''<span id="Influential3">Influential -1: Forgettable'''</span> | ||
| Modifies how quickly borders are expanded | | Modifies how quickly borders are expanded | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-15%</span> [[File:GC3_InfluenceGrowth_Icon.png|alt=|24px|frameless]] '''Influence Growth''' | ||
|- | |- | ||
| [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''Miners ''' | | [[File:RaceTraitPersuasive.png|alt=|24px|frameless]] '''<span id="Miners1">Miners +1: Miners '''</span> | ||
| Increases output from asteroid mining. | | Increases output from asteroid mining. | ||
| | | style="white-space:nowrap;"| | ||
* Asteroid gets | * Asteroid gets <span style="color:Green">+50%</span> [[File:GC3_Raw_Production_Icon.png|alt=|24px|frameless]] '''Raw Production''' | ||
|- | * Allows [[File:Icon_Production.png|alt=|24px|frameless]] '''[[Research_Tree#MasterTech_MiningMissions|Mining Missions]]''' Tech | ||
| [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Militant''' | |- | ||
| [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''<span id="Militant1">Militant +2: Militant'''</span> | |||
| Increases your starting Control | | Increases your starting Control | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+50</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | ||
|- | |- | ||
| [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Gentle''' | | [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''<span id="Brutal3">Brutal -1: Gentle'''</span> | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Red">-0.15</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | ||
|- | |- | ||
| [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''Explorers''' | | [[File:RaceTraitExplorers.png|alt=|24px|frameless]] '''<span id="Explorer4">Explorer -2: Explorers'''</span> | ||
| Modifies how far your ships can travel from your borders | | Modifies how far your ships can travel from your borders | ||
| | | style="white-space:nowrap;"| | ||
* Ship gets | * Ship gets <span style="color:Red">-2</span> [[File:GC3_ShipRange_Icon.png|alt=|24px|frameless]] '''Ship Range''' | ||
|- | |- | ||
| [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''Militant''' | | [[File:RaceTraitMilitant.png|alt=|24px|frameless]] '''<span id="Militant2">Militant +1: Militant'''</span> | ||
| Increases your starting Control | | Increases your starting Control | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+30</span> [[File:Control_Icon_32.png|alt=|24px|frameless]] '''Control''' | ||
|- | |- | ||
| [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''Brutal''' | | [[File:RaceTraitBrutal.png|alt=|24px|frameless]] '''<span id="Brutal2">Brutal +1: Brutal'''</span> | ||
| Modifies the success of Planetary Invasions | | Modifies the success of Planetary Invasions | ||
| | | style="white-space:nowrap;"| | ||
* | * <span style="color:Green">+0.3</span> [[File:GC3_Generic_Stat_Icon.png|alt=|24px|frameless]] '''Soldiering''' | ||
|- | |- | ||
| [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''Rich''' | | [[File:RaceTraitEconomical.png|alt=|24px|frameless]] '''<span id="Rich1">Rich +2: Rich'''</span> | ||
| Modifies how quickly credits are gained | | Modifies how quickly credits are gained | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Green">+15%</span> [[File:Stat_Economic_Power_Icon.png|alt=|24px|frameless]] '''Gross Income''' | ||
|- | |- | ||
| [[File:RaceTraitClever.png|alt=|24px|frameless]] '''Foolish''' | | [[File:RaceTraitClever.png|alt=|24px|frameless]] '''<span id="Clever3">Clever -1: Foolish'''</span> | ||
| Modifies how quickly technologies are learned | | Modifies how quickly technologies are learned | ||
| | | style="white-space:nowrap;"| | ||
* Colony gets | * Colony gets <span style="color:Red">-15%</span> [[File:GC3_Research_Spending_Stat_Icon.png|alt=|24px|frameless]] '''Research''' | ||
|- | |- | ||
|} | |} |
Latest revision as of 19:19, 25 March 2024
Name | Description | Effects |
---|---|---|
Likeable -2: Unlikeable | Modifies other players' attitude toward you | |
Rich -2: Poor | Modifies how quickly credits are gained | |
Farmer +1: Farmers | Makes advanced farming technologies available. |
|
Rich +1: Rich | Modifies how quickly credits are gained | |
Productive -1: Unproductive | Modifies how quickly improvements are built on your planets | |
Persuasive -1: Unconvincing | Modifies your chance to use Persuasion in events and diplomacy |
|
Persuasive -2: Unconvincing | Modifies your chance to use Persuasion in events and diplomacy |
|
Courageous +1: Courageous | Modifies the ability to resist Invasions | |
Influential +1: Influential | Modifies how quickly borders are expanded | |
Productive +1: Productive | Modifies how quickly improvements are built on your planets | |
Fast +2: Fast | Modifies how far your ships can travel each turn | |
Fast +1: Fast | Modifies how far your ships can travel each turn | |
Intimidating -1: Meek | Modifies your chance to use Intimidation in events and diplomacy |
|
Clever +1: Clever | Modifies how quickly technologies are learned | |
Courageous +2: Courageous | Modifies the ability to resist Cultural Influence effects | |
Explorer +2: Explorers | Modifies how far your ships can travel from your borders | |
Likeable -1: Unlikeable | Modifies other players' attitude toward you | |
Intimidating -2: Meek | Modifies your chance to use Intimidation in events and diplomacy |
|
Influential +2: Influential | Modifies how quickly borders are expanded | |
Militant -1: Passive | Decreases your starting Control | |
Persuasive +1: Persuasive | Modifies your chance to use Persuasion in events and diplomacy |
|
Productive +2: Productive | Modifies how quickly improvements are built on your planets | |
Deceptive -2: Bad Liar | Modifies your chance to use Deception in events and diplomacy |
|
Bureaucrat +1: Bureaucrats | Makes additional organizational technologies available | |
Deceptive +2: Deceptive | Modifies your chance to use Deception in events and diplomacy |
|
Disable Repair | This civilization does not repair normally. |
|
Urbanite +1: Urbanites | Has access to more advanced city building technologies |
|
Explorer +1: Explorers | Modifies how far your ships can travel from your borders | |
Courageous -2: Craven | Modifies the ability to resist Invasions | |
Explorer -1: Explorers | Modifies how far your ships can travel from your borders | |
Persuasive +2: Persuasive | Modifies your chance to use Persuasion in events and diplomacy |
|
Brutal -2: Gentle | Modifies the success of Planetary Invasions | |
Clever -2: Foolish | Modifies how quickly technologies are learned |
|
Veteran -1: Veteran | Modifies how quickly your ships gain experience |
|
Militant -2: Passive | Decreases your starting Control | |
Rich -1: Poor | Modifies how quickly credits are gained | |
Clever +2: Clever | Modifies how quickly technologies are learned | |
Intimidating +2: Intimidating | Modifies your chance to use Intimidation in events and diplomacy |
|
Deceptive +1: Deceptive | Modifies your chance to use Deception in events and diplomacy |
|
Veteran +2: Veteran | Modifies how quickly your ships gain experience |
|
Productive -2: Unproductive | Modifies how quickly improvements are built on your planets | |
Courageous -1: Craven | Modifies the ability to resist Invasions | |
Brutal +2: Brutal | Modifies the success of Planetary Invasions | |
Veteran +1: Veteran | Modifies how quickly your ships gain experience |
|
Likeable +1: Likeable | Modifies other players' attitude toward you | |
Likeable +2: Likeable | Modifies other players' attitude toward you | |
Deceptive -1: Bad Liar | Modifies your chance to use Deception in events and diplomacy |
|
Intimidating +1: Intimidating | Modifies your chance to use Intimidation in events and diplomacy |
|
Influential -2: Forgettable | Modifies how quickly borders are expanded | |
Veteran -2: Veteran | Modifies how quickly your ships gain experience |
|
Influential -1: Forgettable | Modifies how quickly borders are expanded | |
Miners +1: Miners | Increases output from asteroid mining. |
|
Militant +2: Militant | Increases your starting Control | |
Brutal -1: Gentle | Modifies the success of Planetary Invasions | |
Explorer -2: Explorers | Modifies how far your ships can travel from your borders | |
Militant +1: Militant | Increases your starting Control | |
Brutal +1: Brutal | Modifies the success of Planetary Invasions | |
Rich +2: Rich | Modifies how quickly credits are gained | |
Clever -1: Foolish | Modifies how quickly technologies are learned |