Major Civilizations: Difference between revisions
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[[File:Gc3 subpageheaders majorraces.jpg]] | |||
'''Major Civilizations''' represent the default civilizations available to the player. Players can create custom civilizations with the [[Civilization Builder|civilization builder]]. | |||
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Bellow are all the major civilizations in the game, along with their respective [[Abilities|abilities]], [[Traits|traits]] and [[Personalities|personalities]]. | |||
<h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> [[File:25px-RaceLogo-TerranAlliance.png|Terran Alliance icon]] Terran Alliance </h1> | <h1 style="background-color: #000000; color: #e3a726; padding: 2px 6px;"> [[File:25px-RaceLogo-TerranAlliance.png|Terran Alliance icon]] Terran Alliance </h1> | ||
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''Main article: [[Terran_Resistance|Terran Resistance]]'' | ''Main article: [[Terran_Resistance|Terran Resistance]]'' | ||
''Requires: [[ | ''Requires: [[Crusade|Crusade expansion]]'' | ||
The Terran Resistance are the portion of humanity that wasn't trapped on Earth behind the Precursor Shield. Years on the run has made them resourceful but hard, and formed a schism with the rest of humanity which might take some time to heal. | The Terran Resistance are the portion of humanity that wasn't trapped on Earth behind the Precursor Shield. Years on the run has made them resourceful but hard, and formed a schism with the rest of humanity which might take some time to heal. | ||
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''Main article: [[Onyx_Hive|Onyx Hive]]'' | ''Main article: [[Onyx_Hive|Onyx Hive]]'' | ||
''Requires: [[ | ''Requires: [[Crusade|Crusade expansion]]'' | ||
The Onyx Hive are a technologically sophisticated worm-like species that originated around the volcanic vents of their homeworld. Their society thrives on backstabbing and intrigue. They are natural spies. | The Onyx Hive are a technologically sophisticated worm-like species that originated around the volcanic vents of their homeworld. Their society thrives on backstabbing and intrigue. They are natural spies. | ||
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''Main article: [[Slyne|Slyne]]'' | ''Main article: [[Slyne|Slyne]]'' | ||
''Requires: [[ | ''Requires: [[Crusade|Crusade expansion]]'' | ||
The Slyne are gelatinous beings capable with a natural understanding of technology, who use a variety of cybernetic limbs and enhancements to project their will. Fickle and hard to kill, it's probably best to stay on their good side. | The Slyne are gelatinous beings capable with a natural understanding of technology, who use a variety of cybernetic limbs and enhancements to project their will. Fickle and hard to kill, it's probably best to stay on their good side. | ||
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''Main article: [[Torian_Regime|Torian Regime]]'' | ''Main article: [[Torian_Regime|Torian Regime]]'' | ||
''Requires: [[ | ''Requires: [[Mercenaries|Mercenaries expansion]]'' | ||
Twice made slaves of the Drengin Empire. The Torians now strive to rebuild their once great civilization. Though still untrusting of other species, they are willing to work with even the most undesirable forces to secure their future. | Twice made slaves of the Drengin Empire. The Torians now strive to rebuild their once great civilization. Though still untrusting of other species, they are willing to work with even the most undesirable forces to secure their future. | ||
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''Main article: [[Arcean_Empire|Arcean Empire]]'' | ''Main article: [[Arcean_Empire|Arcean Empire]]'' | ||
''Requires: [[ | ''Requires: [[Mercenaries|Mercenaries expansion]]'' | ||
The Acrean Empire is a noble species with a rich history of neutrality. Liberated by the Terran Alliance, they now strive to rebuild their Empire. Vowing to never be subjugated again, they now honor their warriors above all others. | The Acrean Empire is a noble species with a rich history of neutrality. Liberated by the Terran Alliance, they now strive to rebuild their Empire. Vowing to never be subjugated again, they now honor their warriors above all others. | ||
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''Main article: [[Scryve|Scryve]]'' | ''Main article: [[Scryve|Scryve]]'' | ||
''Requires: [[ | ''Requires: [[Villains of Star Control: Origins|Villains of Star Control: Origins DLC]]'' | ||
Centaur-like bureaucrats hell-bent on keeping order in the galaxy even if it means genocide. | Centaur-like bureaucrats hell-bent on keeping order in the galaxy even if it means genocide. | ||
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''Main article: [[Drath_Legion|Drath Legion]]'' | ''Main article: [[Drath_Legion|Drath Legion]]'' | ||
''Requires: [[ | ''Requires: [[Retribution|Retribution expansion]]'' | ||
Mysterious creatures who love to move in the shadows, the Drath are masters of subterfuge and manipulation. Rumored to be behind every major conflict in the galaxy, though it's just as likely they spread those rumors themselves. | Mysterious creatures who love to move in the shadows, the Drath are masters of subterfuge and manipulation. Rumored to be behind every major conflict in the galaxy, though it's just as likely they spread those rumors themselves. | ||
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''Main article: [[Tywom|Tywom]]'' | ''Main article: [[Tywom|Tywom]]'' | ||
''Requires: [[ | ''Requires: [[Heroes of Star Control: Origins|Heroes of Star Control: Origins DLC]]'' | ||
A friendly, maybe too-friendly species of intelligent slugs. Damp, sticky, and up for anything. | A friendly, maybe too-friendly species of intelligent slugs. Damp, sticky, and up for anything. | ||
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''Main article: [[Mu'Kay|Mu'Kay]]'' | ''Main article: [[Mu'Kay|Mu'Kay]]'' | ||
''Requires: [[ | ''Requires: [[Heroes of Star Control: Origins|Heroes of Star Control: Origins DLC]]'' | ||
A species of intelligent cephalopods. Friendly, benevolent, and a little bit condescending, they are the founders of the Federation of Allied Species. | A species of intelligent cephalopods. Friendly, benevolent, and a little bit condescending, they are the founders of the Federation of Allied Species. | ||
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''Main article: [[Phamysht|Phamysht]]'' | ''Main article: [[Phamysht|Phamysht]]'' | ||
''Requires: [[ | ''Requires: [[Villains of Star Control: Origins|Villains of Star Control: Origins DLC]]'' | ||
Heavily muscled creatures that dangle from ceilings. They take great delight in art, culture, and devouring other sapient lifeforms. | Heavily muscled creatures that dangle from ceilings. They take great delight in art, culture, and devouring other sapient lifeforms. | ||
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''Main article: [[United_Earth|United Earth]]'' | ''Main article: [[United_Earth|United Earth]]'' | ||
''Requires: [[ | ''Requires: [[Rise of the Terrans|Rise of the Terrans DLC]]'' | ||
The United Earth government, the forerunner of the Terran Alliance. Considered naive by the rest of the galaxy, they will soon prove to be a force to be respected, with their innovative spirit and willingness to do what must be done to survive. | The United Earth government, the forerunner of the Terran Alliance. Considered naive by the rest of the galaxy, they will soon prove to be a force to be respected, with their innovative spirit and willingness to do what must be done to survive. | ||
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''Main article: [[Snathi_Revenge|Snathi Revenge]]'' | ''Main article: [[Snathi_Revenge|Snathi Revenge]]'' | ||
''Requires: [[ | ''Requires: [[Revenge of the Snathi|Revenge of the Snathi DLC]]'' | ||
The most evil sect of an already evil species, the Snathi Revenge has spent the last millennia imprisoned by the Precursors on a distant world. Free at last, they will show the galaxy the true face of evil. | The most evil sect of an already evil species, the Snathi Revenge has spent the last millennia imprisoned by the Precursors on a distant world. Free at last, they will show the galaxy the true face of evil. | ||
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''Main article: [[The_Measured|The Measured]]'' | ''Main article: [[The_Measured|The Measured]]'' | ||
''Requires: [[ | ''Requires: [[Villains of Star Control: Origins|Villains of Star Control: Origins DLC]]'' | ||
Sapient coral, and the nearest thing to a living computer. Extremely capable when it comes to organization, coordination, regulation, and, of course, repetition. | Sapient coral, and the nearest thing to a living computer. Extremely capable when it comes to organization, coordination, regulation, and, of course, repetition. | ||
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''Main article: [[Mowlings|Mowlings]]'' | ''Main article: [[Mowlings|Mowlings]]'' | ||
''Requires: [[ | ''Requires: [[Heroes of Star Control: Origins|Heroes of Star Control: Origins DLC]]'' | ||
A species of small, accident-prone, and fervently religious weasel-like creatures. Maybe ferret-like. Vole-like? Their religion centers on the worship of an enormously powerful alien. His name is Jeff. | A species of small, accident-prone, and fervently religious weasel-like creatures. Maybe ferret-like. Vole-like? Their religion centers on the worship of an enormously powerful alien. His name is Jeff. | ||
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''Main article: [[Korath_Clan|Korath Clan]]'' | ''Main article: [[Korath_Clan|Korath Clan]]'' | ||
''Requires: [[ | ''Requires: [[Retribution|Retribution expansion]]'' | ||
The Korath Clan is made up from formerly elite Drengin warriors, who differentiated themselves from their brethren by both the ferocity of their desire to wipe out non-Drengin species and their ability to actually do so. | The Korath Clan is made up from formerly elite Drengin warriors, who differentiated themselves from their brethren by both the ferocity of their desire to wipe out non-Drengin species and their ability to actually do so. | ||
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''Main article: [[Xraki|Xraki]]'' | ''Main article: [[Xraki|Xraki]]'' | ||
''Requires: [[ | ''Requires: [[Villains of Star Control: Origins|Villains of Star Control: Origins DLC]]'' | ||
Creatures from another dimension, they seem to serve no purpose. Pure servants of anarchy. If it can be killed, they will kill it. Or they might not. Hard to tell with these guys. | Creatures from another dimension, they seem to serve no purpose. Pure servants of anarchy. If it can be killed, they will kill it. Or they might not. Hard to tell with these guys. | ||
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''Main article: [[Free_Trandals|Free Trandals]]'' | ''Main article: [[Free_Trandals|Free Trandals]]'' | ||
''Requires: [[ | ''Requires: [[Heroes of Star Control: Origins|Heroes of Star Control: Origins DLC]]'' | ||
The free remnants of a species of powerful warriors, whose brethren remain controlled by a malevolent AI. The Free Trandals struggle to hold on to their freedom while rebuilding their culture from scratch. | The free remnants of a species of powerful warriors, whose brethren remain controlled by a malevolent AI. The Free Trandals struggle to hold on to their freedom while rebuilding their culture from scratch. |
Latest revision as of 16:26, 8 January 2024
Major Civilizations represent the default civilizations available to the player. Players can create custom civilizations with the civilization builder.
Bellow are all the major civilizations in the game, along with their respective abilities, traits and personalities.
Terran Alliance
Main article: Terran Alliance
Terrans are the inventors of the hyperdrive engine and one of the youngest species on the galactic stage. Although committed diplomats, Terrans have a militaristic streak that has taken many by surprise.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Earth | DL Bradley |
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Drengin Empire
Main article: Drengin Empire
The Drengin are a profoundly evil and warlike civilization. Exceedingly clever and vicious, there are few beings capable of meeting a Drengin and not becoming its next meal.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Drengi | Lord Kona |
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Altarian Resistance
Main article: Altarian Resistance
Altarians are a deeply religious species that are kind in their interaction with others, although a bit self-righteous. For unknown reasons, they are very similar in appearance to the Terrans.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Altaria | Akari Malara |
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Terran Resistance
Main article: Terran Resistance
Requires: Crusade expansion
The Terran Resistance are the portion of humanity that wasn't trapped on Earth behind the Precursor Shield. Years on the run has made them resourceful but hard, and formed a schism with the rest of humanity which might take some time to heal.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Refuge | Jenna Casey |
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Iridium Corporation
Main article: Iridium Corporation
The Iridium are an ultra capitalistic civilization, ruled by a number of multi-planet corporations. Firm believers in the power of free markets, they specialize in economic and cultural growth.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Iridia | Harondin Gaul |
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Krynn Syndicate
Main article: Krynn Syndicate
The Krynn are a coalition of species deeply united by a shared religion. In recent years a secretive arm of their faith has taken control of their government, and its Shadow Network now spans the galaxy.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Kryseth | Ynrhed Eidden |
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Onyx Hive
Main article: Onyx Hive
Requires: Crusade expansion
The Onyx Hive are a technologically sophisticated worm-like species that originated around the volcanic vents of their homeworld. Their society thrives on backstabbing and intrigue. They are natural spies.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Onix Prime | Slymwr P'tosor |
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Yor Singularity
Main article: Yor Singularity
The Yor are a species of sapient artificial beings. They have no need for crude means of reproduction and consumption, and can instead build citizens to inhabit their worlds.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Iconia | N-1 |
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Iconian Refuge
Main article: Iconian Refuge
Servants of the Precursors and one of the first species to reach the stars, the Iconians are now locked in a bitter struggle with their own creations, the Yor.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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New Iconia | Iso the Wise |
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Slyne
Main article: Slyne
Requires: Crusade expansion
The Slyne are gelatinous beings capable with a natural understanding of technology, who use a variety of cybernetic limbs and enhancements to project their will. Fickle and hard to kill, it's probably best to stay on their good side.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Slyne Omega | Raz-Spon Erg |
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Thalan Contingency
Main article: Thalan Contingency
The Thalan Contingency have come from another universe, in the hopes of stopping what they call The Terran Crusade. Which they believe will lead to the destruction of the universe if left unchecked.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Thala | Hithesius |
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Torian Regime
Main article: Torian Regime
Requires: Mercenaries expansion
Twice made slaves of the Drengin Empire. The Torians now strive to rebuild their once great civilization. Though still untrusting of other species, they are willing to work with even the most undesirable forces to secure their future.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Toria | Tlas Kzientha |
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Arcean Empire
Main article: Arcean Empire
Requires: Mercenaries expansion
The Acrean Empire is a noble species with a rich history of neutrality. Liberated by the Terran Alliance, they now strive to rebuild their Empire. Vowing to never be subjugated again, they now honor their warriors above all others.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Arcea | Lord Verga |
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Scryve
Main article: Scryve
Requires: Villains of Star Control: Origins DLC
Centaur-like bureaucrats hell-bent on keeping order in the galaxy even if it means genocide.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Scryveno Seat | Scryve Legate Graffid |
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Drath Legion
Main article: Drath Legion
Requires: Retribution expansion
Mysterious creatures who love to move in the shadows, the Drath are masters of subterfuge and manipulation. Rumored to be behind every major conflict in the galaxy, though it's just as likely they spread those rumors themselves.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Dratha | Embryes Draken |
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Tywom
Main article: Tywom
Requires: Heroes of Star Control: Origins DLC
A friendly, maybe too-friendly species of intelligent slugs. Damp, sticky, and up for anything.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Tywomia | His Moist Eminence Splum |
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Mu'Kay
Main article: Mu'Kay
Requires: Heroes of Star Control: Origins DLC
A species of intelligent cephalopods. Friendly, benevolent, and a little bit condescending, they are the founders of the Federation of Allied Species.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Mu'Kayaan | Abyssal Echoer Varua |
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Phamysht
Main article: Phamysht
Requires: Villains of Star Control: Origins DLC
Heavily muscled creatures that dangle from ceilings. They take great delight in art, culture, and devouring other sapient lifeforms.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Ela Rise | Devourer Al |
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United Earth
Main article: United Earth
Requires: Rise of the Terrans DLC
The United Earth government, the forerunner of the Terran Alliance. Considered naive by the rest of the galaxy, they will soon prove to be a force to be respected, with their innovative spirit and willingness to do what must be done to survive.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Earth | Gregory Mathews |
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Snathi Revenge
Main article: Snathi Revenge
Requires: Revenge of the Snathi DLC
The most evil sect of an already evil species, the Snathi Revenge has spent the last millennia imprisoned by the Precursors on a distant world. Free at last, they will show the galaxy the true face of evil.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Snathi Prime | Lord Snarky |
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The Measured
Main article: The Measured
Requires: Villains of Star Control: Origins DLC
Sapient coral, and the nearest thing to a living computer. Extremely capable when it comes to organization, coordination, regulation, and, of course, repetition.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Delta Domos II | Measured ID: G012770 |
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Mowlings
Main article: Mowlings
Requires: Heroes of Star Control: Origins DLC
A species of small, accident-prone, and fervently religious weasel-like creatures. Maybe ferret-like. Vole-like? Their religion centers on the worship of an enormously powerful alien. His name is Jeff.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Moop | Primarch Moofles |
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Korath Clan
Main article: Korath Clan
Requires: Retribution expansion
The Korath Clan is made up from formerly elite Drengin warriors, who differentiated themselves from their brethren by both the ferocity of their desire to wipe out non-Drengin species and their ability to actually do so.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Kora | Kindar A'Aghohl |
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+Organized (+1)
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Xraki
Main article: Xraki
Requires: Villains of Star Control: Origins DLC
Creatures from another dimension, they seem to serve no purpose. Pure servants of anarchy. If it can be killed, they will kill it. Or they might not. Hard to tell with these guys.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Alpha Satori A II | Chaos Commander Xelran |
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Free Trandals
Main article: Free Trandals
Requires: Heroes of Star Control: Origins DLC
The free remnants of a species of powerful warriors, whose brethren remain controlled by a malevolent AI. The Free Trandals struggle to hold on to their freedom while rebuilding their culture from scratch.
Homeworld | Leader | Civilization Abilities | Civilization Traits | Personality |
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Delta Gladius I | Lord Clurg |
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