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{{MainTemplate
| welcome = [[File:Gc4wiki home.jpg|link=|<span title="Galactic Civilizations IV Wiki"></span>]]
| welcome = [[File:Gc4wiki home v3.jpg|link=|<span title="Galactic Civilizations IV Wiki"></span>]]
| about_title = About Galactic Civilizations
| about_title = About Galactic Civilizations IV<li style="line-height:32px; list-style: none;">Supernova
| about_content =  
| about_content =  
Galactic Civilizations is a space-based 4X strategy game set in the 24th century starting when humans have discovered a faster-than-light travel called Hyperdrive. Humans and aliens compete for domination of our galaxy.
Galactic Civilizations is a series of space-based 4X strategy games set in the far future where humans have started to colonize the stars. Earth has united after discovering the existence of alien civilizations and has invented a faster-than-light technology called Hyperdrive. Galactic Civilizations has always focused on the exploration, expansion, and inevitable conflict that arises from multiple civilizations all vying for the same thing: total galactic control.


The player begins with only their home planet and must research new technologies, explore the known galaxy, colonize new worlds while keeping their people at home happy. At the same time, players engage in trade, diplomacy, intrigue and war with alien civilizations.
Galactic Civilizations IV: Supernova is a space-based strategy game set in the distant future. You are the ruler of a people who have just discovered faster than light travel. You can explore the galaxy, colonize new worlds, defend your empire from aggressive aliens and create a civilization that will rule the future.  
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|h=h2
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|title=New in Galactic Civilizations IV
{{mainbox
|title= Getting Started
|content=
|content=
Building on the strengths of the previous entry in the series, ''Galactic Civilizations IV'' includes the biggest changes we’ve ever made to the series. These new features include:
<li style="line-height:32px; list-style: none;">[[File:Vigilant2_Hot.png|32px|link=Beginners Guide]] [[Beginners Guide]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_L_Setup_Setings_Icon1.png|32px|link=Game Setup]] [[Game Setup]]</li>
<li style="line-height:32px; list-style: none;">[[File:Cmd-terminal-icon.png|32px|link=Console_Commands]] [[Console Commands]]</li>
<li style="line-height:32px; list-style: none;">[[File:K-button-icon.png|32px|link=Keybinds]] [[Keybinds]]</li>
}}
}}
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|h=h3
{{mainbox
|title=Leader Characters
|title= Culture, Influence, & Research
|content=
|content=
We abstract game elements such as population, diplomats, leaders, generals, etc. with Leader characters. Each of these characters has their own set of attributes, strengths and weaknesses and relationship with the player. Leader characters give the player a lot more flexibility and agency in how they run their civilization.
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_PlayerStoleTech_Icon1.png|32px|link=Research Tree]] [[Research Tree]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Tech_Vicotry_Icon1.png|32px|Research Discounts]] [[Research Discounts]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Cultural_Trait_Icon.png|32px|link=Cultural Ideology]] [[Cultural Ideology]]</li>
<li style="line-height:32px; list-style: none;">[[File:Icon_Influence1.png|32px|link=Influence]] [[Influence]]</li>
}}
}}
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|h=h3
{{mainbox
|title=Star Sectors
|title= Exploration
|content=
|content=
Galactic Civilizations IV introduces star sectors. Each sector is akin to a map in Galactic Civilizations III. Most of these sectors are similar to tiny to large GalCiv III maps that represented a section of the overall galaxy that the player was trying to conquer. Now, there can be anywhere from one to dozens of star sectors to explore.
<li style="line-height:32px; list-style: none;">[[File:Alert_Survey1.png|32px|link=Anomalies]] [[Anomalies]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitAncient.png|32px|link=GalCiv4:Artifacts]] [[GalCiv4:Artifacts|Artifacts]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Is_Immune_To_Jamming_Icon.png|32px|link=GalCiv4:Events]] [[GalCiv4:Events|Events]]</li>
<li style="line-height:32px; list-style: none;">[[File:FOW.png|32px|link=Fog_of_War]] [[Fog of War]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitAdaptable.png|32px|link=colonization]] [[Colonization]]</li>
<li style="line-height:32px; list-style: none;">[[File:JunglePlanet_Icon.png|32px|link=Planet Types GC4]] [[Planet Types GC4|Planet Types]]</li>
<li style="line-height:32px; list-style: none;">[[File:Stars_Setup_Icon1.png|32px|Link=Star Types GC4]] [[Star Types GC4|Star Types]]</li>
<li style="line-height:32px; list-style: none;">[[File:Probe.png|32px|link=Probes]] [[Probes]]</li>
}}
}}
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|h=h3
{{mainbox
|title=A New Combat System
|title= Civilizations
|content=
|content=
Previous GalCiv games resolved combat in a single turn regardless of the scale of forces. Now, once the forces get big enough, a turn of combat may not destroy all of a fleet, allowing players to alter tactics, retreat or call in reinforcements.
<li style="line-height:32px; list-style: none;">[[File:Cluster_Habbitable.png|32px|link=GalCiv4:Civilization_List]] [[GalCiv4:Civilization_List|Civilizations]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitXenophobic.png|32px|link=Civ Abilities]] [[Civ Abilities]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitLoyal.png|32px|link=Civ Traits]] [[Civ Traits]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_UP_Icon1.png|32px|link=AI Personalities]] [[AI Personalities]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitFertile.png|32px|link=Citizens GC4]] [[Citizens GC4|Citizens]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitFarmers.png|32px|link=Citizen Specialization]] [[Citizen Specialization]]</li>
<li style="line-height:32px; list-style: none;">[[File:Trait_Industrial.png|32px|link=AlienGPT]] [[AlienGPT]]</li>
}}
}}
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|title=A New Invasion System
|title= Economy
|content=
|content=
Depending on the population and defenses of the world, invasions no longer necessarily resolve in a single turn. This allows for more strategic choices for players as a player cannot simply sneak in and conquer a capital world in the middle of an enemy empire.
<li style="line-height:32px; list-style: none;">[[File:RaceTraitEconomical.png|32px|link=Income]] [[Income]]</li>
<li style="line-height:32px; list-style: none;">[[File:Leader_Celebrity_Icon_Large.png|32px|link=Approval GC4]] [[Approval GC4|Approval]]</li>
<li style="line-height:32px; list-style: none;">[[File:Control_Pollution_32.png|32px|link=Pollution]] [[Pollution]]</li>
<li style="line-height:32px; list-style: none;">[[File:Planet.png|32px|link=Planetary Management]] [[Planetary Management]]</li>
<li style="line-height:32px; list-style: none;">[[File:Planetfall.png|32px|link=Improvements GC4]] [[Improvements GC4|Improvements]]</li>
<li style="line-height:32px; list-style: none;">[[File:Economical.png|32px|link=Galactic Bazaar]] [[Galactic Bazaar]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Agreement_Cancelled_Icon1.png|32px|link=Trading]] [[Trading]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitResourceful.png|32px|link=Resource & Asteroid Mining]] [[Resource & Asteroid Mining]]</li>
}}
}}
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|h=h3
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|title=True Colonies
|title= Governance
|content=
|content=
By default, planets aren’t managed at all. They simply provide resources (tech, minerals, wealth, food) to the nearest “core” world. Players can then decide if they want to manage a world by assigning a governor to it, which turns that colony into a core world. The governor doesn’t manage anything but instead provides a series of bonuses to the planet based on their character. Of course, have too many colonies feeding a core world and that governor may decide he or she doesn’t need you anymore and rebel.
<li style="line-height:32px; list-style: none;">[[File:Alert_Election_Icon1.png|32px|link=Ministers]] [[Ministers]]</li>
<li style="line-height:32px; list-style: none;">[[File:DiplomatTrait_Charismatic.png|32px|link=Governors]] [[Governors]]</li>
<li style="line-height:32px; list-style: none;">[[File:UnitTrait_Collectivist.png|32px|link=Factions]] [[Factions]]</li>
<li style="line-height:32px; list-style: none;">[[File:RaceTraitPersuasive.png|32px|link=Diplomats]] [[Diplomats]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_War_Icon1.png|32px|link=Commanders]] [[Commanders]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Spiritual_Trait_Icon.png|32px|link=Policies]] [[Policies]]</li>
<li style="line-height:32px; list-style: none;">[[File:Alert_ExecutiveOrders1.png|32px|link=Executive Orders]] [[Executive Orders]]</li>
<li style="line-height:32px; list-style: none;">[[File:Control_Icon_32.png|32px|link=Control]] [[Control]]</li>
}}
}}
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|h=h3
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|title=Enhanced Multiplayer
|title= Diplomacy & Warfare
|content=
|content=
Unlike in Galactic Civilizations III where multiplayer was simply a single player game with other people instead of AI controlling things, GalCiv IV’s multiplayer will include a robust set of features that make it possible to play a GalCiv IV game with multiple people in mind. This includes better support for co-op, as well as scenarios where the game could be won in less than an hour.
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Ship_Icon1.png|32px|link=GalCiv4:Ship Designer]] [[GalCiv4:Ship Designer|Ship Designer]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Tresspass_Icon1.png|32px|link=Ship Templates]] [[Ship Templates]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Transport_Icon1.png|32px|link=Ship Types]] [[Ship Types]]</li>
<li style="line-height:32px; list-style: none;">[[File:Icon_Logistics.png|32px|link=Fleet Management]] [[Fleet Management]]</li>
<li style="line-height:32px; list-style: none;">[[File:Alert_PrestigeVictory_Icon1.png|32px|Prestige & Galactic Challenges]] [[Prestige & Galactic Challenges|Prestige & Challenges]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_WarEnd_Icon1.png|32px|link=Diplomatic Treaties]] [[Diplomatic Treaties]]</li>
<li style="line-height:32px; list-style: none;">[[File:Icon_Invasion1.png|32px|link=Planetary Siege]] [[Planetary Siege]]</li>
<li style="line-height:32px; list-style: none;">[[File:Icon_Weapons1.png|32px|link=Weapons & Defense]] [[Weapons & Defense]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC4_Alert_WonBattle_Icon1.png|32px|link=Tactical Battles]] [[Tactical Battles]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Starbase_Icon1.png|32px|link=Starbases GC4]] [[Starbases GC4|Starbases]]</li>
<li style="line-height:32px; list-style: none;">[[File:Icon_Sensors.png|32px|link=Ship & Sensor Range]] [[Ship & Sensor Range]]</li>
}}
}}
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|title=Story-Driven Missions
|title= Metaverse
|content=
|content=
Rather than having a campaign, the sandbox game is instead getting story-driven missions. These are events and anomalies that generate a mission for the player which provides various benefits and challenges, as well as ensures that each game feels like its own epic story.
<li style="line-height:32px; list-style: none;">[[File:GC3_Civil_Tab_Icon1.png|32px|link=https://steamcommunity.com/sharedfiles/filedetails/?id=3053849809]] <span class="plainlinks">[https://steamcommunity.com/sharedfiles/filedetails/?id=3053849809 Modding]</span></li>
<li style="line-height:32px; list-style: none;">[[File:EO_Icon_RecruitLeaders.png|32px|link=Multiplayer]] [[Multiplayer]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Level_Up_Arrow.png|32px|link=Uploading & Downloading Content]] [[Uploading & Downloading Content|Uploading & Downloading]]</li>
<li style="line-height:32px; list-style: none;">[[File:GC3_Alert_Achievement_Icon1.png|32px|link=Achievements]] [[Achievements]]</li>
<li style="line-height:32px; list-style: none;">[[File:Title_Round_Button_Web.png|32px|link=https://forums.galciv4.com]] <span class="plainlinks">[https://forums.galciv4.com Forums]</span></li>
}}
}}
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{{mainbox
|title=Deeper Research
|title= Additional Content
|content=
|content=
Now, the number of technologies to choose from at a given time is limited to the top 5 (which can be upgraded to 7 later on).
<li style="line-height:32px; list-style: none;">[[File:Gc4 megastructures.png|32px|link=Megastructures Expansion]] [[Megastructures Expansion]]</li>
<li style="line-height:32px; list-style: none;">[[File:Tales_of_centauron.jpg|32px|link=Tales of Centauron]] [[Tales of Centauron]]</li>
<li style="line-height:32px; list-style: none;">[[File:Gc4 warlords.png|32px|link=Warlords Expansion]] [[Warlords Expansion]]</li>
<li style="line-height:32px; list-style: none;">[[File:gc4 spec.png|32px|link=Species Pack]] [[Species Pack]]</li>
}}
{{end box wrapper}}


During the early game, this won’t be any different than it was in previous games. But later, it requires the player to make some tough choices since every technology has an “innovation rating,” which determines how likely it will be picked as one of those 5 technologies.


Players can press an “inspire” button which will select a new group of 5 techs, but the cost for those techs goes up for each time the inspire button is pressed.
}}
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|h=h3
|title=Mixed Populations
|content=
Because populations are now abstracted into leader characters (as in, instead of having a population of 5 on a planet you now have 5 citizen characters), it means that when you conquer a planet (or assimilate it, or trade for it, or simply get immigration) you can end up with alien characters on your worlds.
Different species have different strengths and weaknesses, as well as different levels of xenophobia (i.e. living on planets with other species) that allow players more control and flexibility and challenge for dealing with their worlds.
}}
{{SectionTemplate
|h=h3
|title=Ideology
|content=
Galactic Civilizations IV has a 4-axis system: Collectivist, Authoritarian, Individualist, and Libertarian. Player choices in the game will give them points in one of these 4 areas, allowing them to unlock new ideology perks that give them new features and bonuses (as well as penalties).
}}
{{SectionTemplate
|h=h3
|title=Executive Orders
|content=
Galactic Civilizations IV introduces the concept of “Control”. Control involves how much direct authority you have over your civilization. Control acts as another resource you can use to make direct decisions on the map.
}}
| sections_title = Trailer
| sections_title = Trailer
| sections_content =
| sections_content =
[[File:Gc4-beta3-trailer.jpg|320px|link=https://youtu.be/ME85db19hfU]]</span>
[[File:gc4-sup-release-trailer.jpg|300px|link=https://youtu.be/qORPm6V_7i8]]</span>
| articles_title = Game List
 
| articles_content =
| articles_title1 = Important Pages
* [[Galactic Civilizations I]]
| articles_content1 =
* [[Galactic Civilizations II]]
* [[Galactic Civilizations III]]
* [[Galactic Civilizations IV]]
| articles_title2 = Important Pages
| articles_content2 =
* [[Lore]]
* [[Lore]]
* [[Timeline]]
* [[Timeline]]
* [[GalCiv4:Developer_Diaries|Developer Diaries]]
* [[GalCiv4:Developer_Diaries|Developer Diaries]]
* [[Game History]]
* [[Game History]]
* <span class="plainlinks">[https://www.galciv4.com/gameplay Gameplay]</span>
<!-- * [[DLC]] -->
<!-- * [[DLC]] -->
<!-- * [[Updates]] -->
<!-- * [[Updates]] -->
<!-- * [[List of Achievements]] -->
<!-- * [[List of Achievements]] -->
<!-- * [[System Specifications]] -->
<!-- * [[System Specifications]] -->
| articles_title3 = Media  
| articles_title2 = Media  
| articles_content3 =
| articles_content2 =
* [[Trailers|Trailers & Videos]]
* [[GalCiv4:Trailers|Trailers & Videos]]
* <span class="plainlinks">[https://www.youtube.com/playlist?list=PL2tZ_sCJkoNelZVNvVu0S-oAvHe0z8SjR Creator Spotlight Videos]</span>
<!-- * [[Community Let's Play Videos]] -->
<!-- * [[Community Let's Play Videos]] -->
* [[Screenshots]]
* [[GalCiv4:Screenshots|Screenshots]]
<!-- * [[Concept Art]] -->
<!-- * [[Concept Art]] -->
| articles_title4 = Community Links
| articles_title3 = Community Links
| articles_content3 =
* <span class="plainlinks">[https://discord.gg/galciv Galactic Civilizations Discord server]</span>
* <span class="plainlinks">[https://steamcommunity.com/app/1357210/discussions/ Galactic Civilizations IV Steam forums]</span>
* <span class="plainlinks">[https://www.reddit.com/r/GalCiv/ Galactic Civilizations Reddit]</span>
| articles_title4 = Official Pages
| articles_content4 =
| articles_content4 =
* <span class="plainlinks">[https://discord.gg/galciv Galactic Civilizations Discord server]</span>
* <span class="plainlinks">[https://www.galciv4.com/ www.GalCiv4.com]</span>
<!-- * <span class="plainlinks">[https://steamcommunity.com/app/226860/discussions/1/ Galactic Civilizations III Steam forums]</span> -->
* <span class="plainlinks">[https://forums.galciv4.com/ Galactic Civilizations IV Forums]</span>
* <span class="plainlinks">[https://www.reddit.com/r/GalCiv3/ Galactic Civilizations Reddit]</span>
| articles_title5 = Official Pages
| articles_content5 =
* <span class="plainlinks">[http://www.galciv4.com/ www.GalCiv4.com]</span>
* <span class="plainlinks">[http://forums.galciv4.com/ Galactic Civilizations IV Forums]</span>
* <span class="plainlinks">[https://www.facebook.com/GalCiv Galactic Civilizations Facebook]</span>
* <span class="plainlinks">[https://www.facebook.com/GalCiv Galactic Civilizations Facebook]</span>
* <span class="plainlinks">[https://twitter.com/galciv Galactic Civilizations Twitter]</span>
* <span class="plainlinks">[https://twitter.com/galciv Galactic Civilizations Twitter]</span>

Latest revision as of 17:32, 10 December 2024

Trailer

Important Pages

Media

Community Links

Official Pages

About Galactic Civilizations IV
  • Supernova
  • Galactic Civilizations is a series of space-based 4X strategy games set in the far future where humans have started to colonize the stars. Earth has united after discovering the existence of alien civilizations and has invented a faster-than-light technology called Hyperdrive. Galactic Civilizations has always focused on the exploration, expansion, and inevitable conflict that arises from multiple civilizations all vying for the same thing: total galactic control.

    Galactic Civilizations IV: Supernova is a space-based strategy game set in the distant future. You are the ruler of a people who have just discovered faster than light travel. You can explore the galaxy, colonize new worlds, defend your empire from aggressive aliens and create a civilization that will rule the future.