GalCiv4:Citizen Specialization Table: Difference between revisions

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|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]] '''Prisoner'''
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]] '''Prisoner'''
|Prisoners don't contribute to your planet. But they also don't affect your planet's Approval.
|Prisoners don't contribute to your planet. But they also don't affect your planet's Approval.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
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|style="white-space:nowrap;"|[[File:Leader_Celebrity_Icon_Large.png|24px|frameless]]&nbsp;'''Celebrity'''
|style="white-space:nowrap;"|[[File:Leader_Celebrity_Icon_Large.png|24px|frameless]]&nbsp;'''Celebrity'''
|Celebritys boost the worlds Approval based on their Social and Influence based on their Diligence.
|Celebritys boost the worlds Approval based on their Social and Influence based on their Diligence.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
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* Upgrades from Celebrity
* Upgrades from Celebrity
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.03</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.03</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Colonist"></span>
|-<span id="Unit_Colonist"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Colonist_Icon_Large.png|24px|frameless]]&nbsp;'''Colonist'''
|style="white-space:nowrap;"|[[File:Leader_Colonist_Icon_Large.png|24px|frameless]]&nbsp;'''Colonist'''
|Colonists serve the core worlds by gathering resources on distant colonies.
|Colonists serve the core worlds by gathering resources on distant colonies.
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+0.01</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.01</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Governor"></span>
|-<span id="Unit_Governor"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Governor.png|24px|frameless]]&nbsp;'''Governor'''
|style="white-space:nowrap;"|[[File:Leader_Governor.png|24px|frameless]]&nbsp;'''Governor'''
|Governors can be assigned to planets to promote them from Colonies to Core Worlds.They provide their world the following bonuses: Intelligence boosts Research Social boosts Approval Diligence boosts Manufacturing
|Governors can be assigned to planets to promote them from Colonies to Core Worlds.They provide their world the following bonuses: Intelligence boosts Research Social boosts Approval Diligence boosts Manufacturing
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+2%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+2%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+2%</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+2%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]&nbsp;'''Manufacturing'''
* <span style="color:Green">+2%</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
|-<span id="Unit_Cleric"></span>
|-<span id="Unit_Cleric"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Cleric.png|24px|frameless]]&nbsp;'''Divine Empath'''
|style="white-space:nowrap;"|[[File:Cleric.png|24px|frameless]]&nbsp;'''Divine Empath'''
|Divine Empaths raise the Influence based on their Diligence,  Approval based on their Social and Research based on their Intelligence.
|Divine Empaths raise the Influence based on their Diligence,  Approval based on their Social and Research based on their Intelligence.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-300</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Red">-300</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.5</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.005</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.005</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+1%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+1%</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Farmer"></span>
|-<span id="Unit_Farmer"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Farmer_Icon_Large.png|24px|frameless]]&nbsp;'''Farmer'''
|style="white-space:nowrap;"|[[File:Leader_Farmer_Icon_Large.png|24px|frameless]]&nbsp;'''Farmer'''
|Farmers boost the world's Food based on their Diligence. Use them on worlds with high Farming.
|Farmers boost the world's Food based on their Diligence. Use them on worlds with high Farming.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+5%</span> [[File:GC3_Food_Stat_Icon.png|24px]&nbsp;'''Food'''
* <span style="color:Green">+5%</span> [[File:GC3_Food_Stat_Icon.png|24px]]&nbsp;'''Food'''
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+1</span> '''Farmer Count'''
* <span style="color:Green">+1</span> '''Farmer Count'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Farmer2"></span>
|-<span id="Unit_Farmer2"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Farmer_Icon_Large.png|24px|frameless]]&nbsp;'''Bioagriculturalist'''
|style="white-space:nowrap;"|[[File:Leader_Farmer_Icon_Large.png|24px|frameless]]&nbsp;'''Bioagriculturalist'''
|Bioagriculturalists boost the world's Food and lower its Pollution based on their Diligence.
|Bioagriculturalists boost the world's Food and lower its Pollution based on their Diligence.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
* <span style="color:Red">-1</span> [[File:GC3_Icon_Promethion_32.png|24px]]&nbsp;'''Promethion Cost'''
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* Upgrades from Farmer
* Upgrades from Farmer
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+5%</span> [[File:GC3_Food_Stat_Icon.png|24px]&nbsp;'''Food'''
* <span style="color:Green">+5%</span> [[File:GC3_Food_Stat_Icon.png|24px]]&nbsp;'''Food'''
* <span style="color:Red">-0.01</span> [[File:Control_Pollution_32.png|24px]&nbsp;'''Pollution'''
* <span style="color:Red">-0.01</span> [[File:Control_Pollution_32.png|24px]]&nbsp;'''Pollution'''
* <span style="color:Green">+1</span> '''Farmer Count'''
* <span style="color:Green">+1</span> '''Farmer Count'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Worker"></span>
|-<span id="Unit_Worker"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Worker_Icon_Large.png|24px|frameless]]&nbsp;'''Worker'''
|style="white-space:nowrap;"|[[File:Leader_Worker_Icon_Large.png|24px|frameless]]&nbsp;'''Worker'''
|Workers provide Manufacturing based on their Diligence. Their low expectations give them an Approval boost.
|Workers provide Manufacturing based on their Diligence. Their low expectations give them an Approval boost.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.2</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.2</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+0.05</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.05</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.0</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+0.0</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+1</span> '''Engineer Count'''
* <span style="color:Green">+1</span> '''Engineer Count'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
|-<span id="Unit_Scientist"></span>
|-<span id="Unit_Scientist"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Research_Icon_Large.png|24px|frameless]]&nbsp;'''Scientist'''
|style="white-space:nowrap;"|[[File:Leader_Research_Icon_Large.png|24px|frameless]]&nbsp;'''Scientist'''
|Scientists provide Research based on their Intelligence. They also boost the experience gained by survey ships they crew.
|Scientists provide Research based on their Intelligence. They also boost the experience gained by survey ships they crew.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.2</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+0.2</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+0.00</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.00</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.05</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.05</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1</span> '''Scientist Count'''
* <span style="color:Green">+1</span> '''Scientist Count'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Scientist2"></span>
|-<span id="Unit_Scientist2"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Research_Icon_Large.png|24px|frameless]]&nbsp;'''Quantum Physicist'''
|style="white-space:nowrap;"|[[File:Leader_Research_Icon_Large.png|24px|frameless]]&nbsp;'''Quantum Physicist'''
|Physicists provide more Research than Scientists.
|Physicists provide more Research than Scientists.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
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* Upgrades from Scientist
* Upgrades from Scientist
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.4</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+0.4</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+1</span> '''Scientist Count'''
* <span style="color:Green">+1</span> '''Scientist Count'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Entertainer"></span>
|-<span id="Unit_Entertainer"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Celebrity_Icon_Large.png|24px|frameless]]&nbsp;'''Entertainer'''
|style="white-space:nowrap;"|[[File:Leader_Celebrity_Icon_Large.png|24px|frameless]]&nbsp;'''Entertainer'''
|Entertainers boost the worlds Approval based on their Social.
|Entertainers boost the worlds Approval based on their Social.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Citizen"></span>
|-<span id="Unit_Citizen"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Citizen_Icon_Large.png|24px|frameless]]&nbsp;'''Citizen'''
|style="white-space:nowrap;"|[[File:Leader_Citizen_Icon_Large.png|24px|frameless]]&nbsp;'''Citizen'''
|Citizens are the default non-specialized beings that inhabit this planet.
|Citizens are the default non-specialized beings that inhabit this planet.
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Red">-5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+0.1</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.1</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.1</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+0.1</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]&nbsp;'''Research'''
* <span style="color:Green">+0.1</span> [[File:GC3_Research_Spending_Stat_Icon.png|24px]]&nbsp;'''Research'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+0.1</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Engineer"></span>
|-<span id="Unit_Engineer"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Engineer_Icon_Large.png|24px|frameless]]&nbsp;'''Engineer'''
|style="white-space:nowrap;"|[[File:Leader_Engineer_Icon_Large.png|24px|frameless]]&nbsp;'''Engineer'''
|Engineers keep our starbases running.
|Engineers keep our starbases running.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+50%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+50%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1</span> [[File:GC3_HitPoints_Icon.png|24px]&nbsp;'''Hit Points'''
* <span style="color:Green">+1</span> [[File:GC3_HitPoints_Icon.png|24px]]&nbsp;'''Hit Points'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Entrepreneur"></span>
|-<span id="Unit_Entrepreneur"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Entrepreneur_Icon_Large.png|24px|frameless]]&nbsp;'''Entrepreneur'''
|style="white-space:nowrap;"|[[File:Leader_Entrepreneur_Icon_Large.png|24px|frameless]]&nbsp;'''Entrepreneur'''
|Traders provide boost a world's Income based on their Social trait.
|Traders provide boost a world's Income based on their Social trait.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+5%</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+1</span> '''Trader Count'''
* <span style="color:Green">+1</span> '''Trader Count'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+1%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Entrepreneur2"></span>
|-<span id="Unit_Entrepreneur2"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_Entrepreneur_Icon_Large.png|24px|frameless]]&nbsp;'''Entrepreneur'''
|style="white-space:nowrap;"|[[File:Leader_Entrepreneur_Icon_Large.png|24px|frameless]]&nbsp;'''Entrepreneur'''
|Entrepreneurs provide Trade Licenses as well as boost a world's Income based on their Social and Manufacturing based on their Diligence.
|Entrepreneurs provide Trade Licenses as well as boost a world's Income based on their Social and Manufacturing based on their Diligence.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
* <span style="color:Red">-100</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Treasury'''
Line 207: Line 207:
* Upgrades from Entrepreneur
* Upgrades from Entrepreneur
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1.5</span> [[File:Stat_Economic_Power_Icon.png|24px]&nbsp;'''Gross Income'''
* <span style="color:Green">+1.5</span> [[File:Stat_Economic_Power_Icon.png|24px]]&nbsp;'''Gross Income'''
* <span style="color:Green">+1</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]&nbsp;'''Trade Licenses Max'''
* <span style="color:Green">+1</span> [[File:GC3_Trade_Revenue_Stat_Icon.png|24px]]&nbsp;'''Trade Licenses Max'''
* <span style="color:Green">+0.1</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]&nbsp;'''Manufacturing'''
* <span style="color:Green">+0.1</span> [[File:GC3_Production_Spending_Stat_Icon.png|24px]]&nbsp;'''Manufacturing'''
* <span style="color:Green">+1</span> '''Trader Count'''
* <span style="color:Green">+1</span> '''Trader Count'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+10</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Protester"></span>
|-<span id="Unit_Protester"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Protester'''
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Protester'''
|This citizen is on strike due to low approval. Increase approval by lowering taxes or building approval boosting planetary improvements.
|This citizen is on strike due to low approval. Increase approval by lowering taxes or building approval boosting planetary improvements.
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Angry"></span>
|-<span id="Unit_Angry"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Angry Citizen'''
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Angry Citizen'''
|Angry citizen. Increase approval by lowering taxes or building approval boosting planetary improvements.
|Angry citizen. Increase approval by lowering taxes or building approval boosting planetary improvements.
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Rebel"></span>
|-<span id="Unit_Rebel"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Rebel'''
|style="white-space:nowrap;"|[[File:Imprison.png|24px|frameless]]&nbsp;'''Rebel'''
|This citizen is actively rebelling against your oppressive regime.  Increase approval by lowering taxes or building approval boosting planetary improvements.
|This citizen is actively rebelling against your oppressive regime.  Increase approval by lowering taxes or building approval boosting planetary improvements.
|
|style="white-space:nowrap;"|
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''
|-<span id="Unit_Soldier"></span>
|-<span id="Unit_Soldier"></span>
|-
|-
|style="white-space:nowrap;"|[[File:Leader_General_Icon_Large.png|24px|frameless]]&nbsp;'''Soldier'''
|style="white-space:nowrap;"|[[File:Leader_General_Icon_Large.png|24px|frameless]]&nbsp;'''Soldier'''
|Soldiers increase a planet's Resistance and Soldiering based on their Resolve stat.
|Soldiers increase a planet's Resistance and Soldiering based on their Resolve stat.
|
|style="white-space:nowrap;"|
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
* <span style="color:Red">-1</span> [[File:Control_Icon_32.png|24px]]&nbsp;'''Control'''
|
|
| style="white-space:nowrap;"|
| style="white-space:nowrap;"|
* <span style="color:Green">+2</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+2</span> [[File:GC3_Planetary_Defense_Stat_Icon.png|24px]]&nbsp;'''Planetary Defenses'''
* <span style="color:Green">+1</span> '''Soldier Count'''
* <span style="color:Green">+1</span> '''Soldier Count'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]&nbsp;'''Expectations'''
* <span style="color:Green">+5</span> [[File:LeaderStat_Expectations.png|24px]]&nbsp;'''Expectations'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]&nbsp;'''Approval'''
* <span style="color:Green">+0.01</span> [[File:GC3_Approval_Happy_Icon.png|24px]]&nbsp;'''Approval'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]&nbsp;'''Influence Growth'''
* <span style="color:Green">+2%</span> [[File:GC3_InfluenceGrowth_Icon.png|24px]]&nbsp;'''Influence Growth'''


|-
|-
|}
|}

Latest revision as of 20:16, 15 March 2024

Name Description Cost Upgrade From Effects
 Prisoner Prisoners don't contribute to your planet. But they also don't affect your planet's Approval.
  • -1  Control
  • +1 Prisoner Count
 Celebrity Celebritys boost the worlds Approval based on their Social and Influence based on their Diligence.
  • -1  Control
  • -100  Treasury
  • -1  Promethion Cost
  • Upgrades from Celebrity
  • +0.03  Approval
  • +0.5  Influence Growth
  • +10  Expectations
  • +1  Planetary Defenses
  • +1%  Influence Growth
 Colonist Colonists serve the core worlds by gathering resources on distant colonies.
  • +0.1  Gross Income
  • +1  Planetary Defenses
  • +0.01  Influence Growth
 Governor Governors can be assigned to planets to promote them from Colonies to Core Worlds.They provide their world the following bonuses: Intelligence boosts Research Social boosts Approval Diligence boosts Manufacturing
  • +2%  Research
  • +2%  Gross Income
  • +0.01  Approval
  • +0.5  Influence Growth
  • +2%  Manufacturing
 Divine Empath Divine Empaths raise the Influence based on their Diligence, Approval based on their Social and Research based on their Intelligence.
  • -1  Control
  • -300  Treasury
  • +0.5  Influence Growth
  • +0.005  Approval
  • +1%  Research
  • +10  Expectations
  • +1  Planetary Defenses
  • +1%  Influence Growth
 Farmer Farmers boost the world's Food based on their Diligence. Use them on worlds with high Farming.
  • -1  Control
  • +5%  Food
  • +0.1  Gross Income
  • +1 Farmer Count
  • +5  Expectations
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Bioagriculturalist Bioagriculturalists boost the world's Food and lower its Pollution based on their Diligence.
  • -1  Control
  • -1  Promethion Cost
  • Upgrades from Farmer
  • +5%  Food
  • -0.01  Pollution
  • +1 Farmer Count
  • +10  Expectations
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Worker Workers provide Manufacturing based on their Diligence. Their low expectations give them an Approval boost.
  • -1  Control
  • +0.2  Manufacturing
  • +5  Expectations
  • +0.05  Gross Income
  • +0.0  Research
  • +1 Engineer Count
  • +1  Planetary Defenses
 Scientist Scientists provide Research based on their Intelligence. They also boost the experience gained by survey ships they crew.
  • -1  Control
  • +0.2  Research
  • +0.00  Manufacturing
  • +0.05  Gross Income
  • +0.1  Influence Growth
  • +1 Scientist Count
  • +5  Expectations
  • +0.01  Approval
  • +1  Planetary Defenses
  • +1%  Influence Growth
 Quantum Physicist Physicists provide more Research than Scientists.
  • -1  Control
  • -100  Treasury
  • -1  Promethion Cost
  • Upgrades from Scientist
  • +0.4  Research
  • +1 Scientist Count
  • +5  Expectations
  • +0.01  Approval
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Entertainer Entertainers boost the worlds Approval based on their Social.
  • -1  Control
  • +0.01  Approval
  • +0.1  Influence Growth
  • +1%  Influence Growth
 Citizen Citizens are the default non-specialized beings that inhabit this planet.
  • +1  Planetary Defenses
  • -5  Expectations
  • +0.1  Manufacturing
  • +0.1  Gross Income
  • +0.1  Research
  • +0.1  Influence Growth
  • +1%  Influence Growth
 Engineer Engineers keep our starbases running.
  • -1  Control
  • +50%  Influence Growth
  • +1  Hit Points
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Entrepreneur Traders provide boost a world's Income based on their Social trait.
  • -1  Control
  • +5%  Gross Income
  • +1 Trader Count
  • +10  Expectations
  • +1  Planetary Defenses
  • +1%  Influence Growth
 Entrepreneur Entrepreneurs provide Trade Licenses as well as boost a world's Income based on their Social and Manufacturing based on their Diligence.
  • -1  Control
  • -100  Treasury
  • -1  Promethion Cost
  • Upgrades from Entrepreneur
  • +1.5  Gross Income
  • +1  Trade Licenses Max
  • +0.1  Manufacturing
  • +1 Trader Count
  • +10  Expectations
  • +2%  Influence Growth
 Protester This citizen is on strike due to low approval. Increase approval by lowering taxes or building approval boosting planetary improvements.
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Angry Citizen Angry citizen. Increase approval by lowering taxes or building approval boosting planetary improvements.
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Rebel This citizen is actively rebelling against your oppressive regime. Increase approval by lowering taxes or building approval boosting planetary improvements.
  • +1  Planetary Defenses
  • +2%  Influence Growth
 Soldier Soldiers increase a planet's Resistance and Soldiering based on their Resolve stat.
  • -1  Control
  • +2  Planetary Defenses
  • +1 Soldier Count
  • +5  Expectations
  • +0.01  Approval
  • +2%  Influence Growth