Civilization Builder: Difference between revisions
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Two small warships armed with experimental weapons and defense systems. | Two small warships armed with experimental weapons and defense systems. | ||
= Appearance = | = Appearance = | ||
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== Interface Theme == | == Interface Theme == | ||
Choose from 14 themes that customize the look of the user interface when playing as this civilization. | |||
== Map Theme == | == Map Theme == | ||
Choose from 32 themes that customize the color of your civilization's borders. | |||
== Ship Colors == | == Ship Colors == | ||
== Texture == | Choose from 77 themes that customize the colors used by your civilization's ships. | ||
== Texture and Materials == | |||
Fine-tune the appearance of your civilization's ships by adjusting the patterns, textures, and materials used in their construction. This can significantly impact the overall look of a fleet; two ships with the same design and color can look very different if the textures and materials used vary. | |||
= Fleets = | = Fleets = | ||
| This screen customizes your fleet style. | ||
== Fleet Styles == | |||
A Fleet style is a set of ship and starbase templates that appear in build menus while playing as a certain civilization. Every civilization has a Fleet Style. You can load Fleet Styles - complete with unique ship designs - to and from the Steam workshop. | |||
== Classes and Templates == | |||
A full Fleet Style assigns a ship template to all ship/starbase classes in the game. The left column lists each class. Click on a class, and a list of all available templates for it appears in the center column. When you select a template, a preview of the ship will appear on the right. You can filter the templates using a dropdown at the top of the screen. | |||
= Personality = | = Personality = | ||
This screen customizes the way this civilization behaves when being controlled by the AI, as well as the names and appearance of [[Citizens|citizens]]. | |||
== Idealogy == | |||
== Character Traits == | |||
== Priorities == | |||
== Citizen Names and Portraits == | |||
== Customize Flavor Text == | |||
== == |
Revision as of 01:29, 16 May 2017
This page is under construction. Check back again soon for more information.
The Civilization Builder is a powerful in-game tool used to design custom factions with unique leaders, abilities, ideologies, and more. It is available in the Crusades expansion, replacing the Faction designer from the base game.
Launching the Builder
The Civilization Builder can be accessed two ways: by clicking the “Civilization Builder” button from the main menu, or clicking the “Create Civilization” button in the lower left of the screen when selecting a civilization for a new game.
Overview
This screen provides the name, description, portraits, and flag of your civilization.
Name
The full, formal name of your civilization. This is used primarily for diplomacy. The name works best if it is 25 characters or less. Example: “Terran Alliance.”
Short name
The shortened name of your civilization. This is used primarily for in-game menus, like the Power list. The short name works best as a plural noun that is 11 characters or less. Example: “Terrans.”
Ship Callsign
A prefix assigned to all ship names. The ship callsign works best if it is 8 characters or less. Example: “S.S.S.”
Logo
An image used as the flag for your civilization. The game comes with several to choose from; you can add your own by copying them to the logo folder. The PNG image should have an aspect ratio of 1:1. The recommended resolution is 512x512. The default path to the logo folder is C:\Users\(Your username)\Documents\My Games\GC3Crusade\Factions\Logos
Portrait
An image used to represent your civilization leader in-game. The game comes with several to choose from; you can add your own by copying them to the portrait folder. The PNG image should have an aspect ratio of 1:1. The recommended resolution is 512x512. The default path to the portrait folder is C:\Users\(Your username)\Documents\My Games\GC3Crusade\Factions\Portraits
Foreground
A high-resolution image of your civilization leader used in diplomacy screens. The game comes with several videos and still images to choose from; you can add your own still images by copying them to the foreground folder. The PNG image should have an aspect ratio of 16:9. The recommended resolution is 1920x1080. The default path to the foreground folder is C:\Users\(Your username)\Documents\My Games\GC3Crusade\Factions\LeaderFGs
Customize Background
A high-resolution image that appears behind your civilization leader in diplomacy screens. The game comes with several videos and still images to choose from; you can add your own still images by copying them to the background folder. The PNG image should have an aspect ratio of 16:9. The recommended resolution is 1920x1080. The default path to the background folder is C:\Users\(Your username)\Documents\My Games\GC3Crusade\Factions\LeaderBGs
Leader Name
The name of your civilization leader. The leader name works best if it is 15 characters or less. Example: “DL Bradley.”
Leader Description
A brief biography of your civilization leader. (note: where does this appear in-game?)
Civilization Description
A brief description of your civilization. This appears in the Choose Civilization screen when creating a new game, and is the default text used to describe your civilization when you upload to the Steam workshop. The civilization description works best as one or two short paragraphs.
Homeworld Name
The name of your civilization’s starting planet. The homeworld name works best if it is 19 characters or less. Example: “Earth.”
Star System
Choose from 17 starting star systems.
Startup Screen
Customizes the text that appears when you begin a new game. From here, you can give your civilization a one-line slogan, a detailed description, and some tips on playstyle. This is especially helpful for other players who are unfamiliar with your civilization and are playing it for the first time.
Traits & Abilities
This screen specializes how your civilization plays.
Civilization Traits
Statistical modifiers for your civilization. Traits are usually available in four levels – giving a significant strength, a reduced strength, a reduced weakness, or a significant weakness. Click the heading for a complete list of traits.
Civilization Abilities
Each civilization has two special abilities that give them an edge. Click the heading for a complete list of abilities.
Race Type
Race Type affects what food your race uses& what planets you best adapt to. You have four options to choose from:
Carbon Based
Carbon-based species use water and hydrocarbons as the basis of their chemistry. Their populations require farms in order to grow.
Synthetic
Synthetics are robotic lifeforms that do not require food to survive and can operate in a variety of environments. Unlike squishy organic species, Synthetics fabricate their populations in special factories.
Aquatic
Aquatic species live most of their lives deep in the oceans. They can colonize Water Worlds early game with no penalty and terraform one extra water tile in each Tech Age.
Silicon Based
Silicon lifeforms are built from rocks and rare minerals. They have no need for farms as they ingest precious Durantium to grow their populations.
Starting Ships
Choose what ships you want your civilization to start with. You have five options:
Survey ship
A fast, unarmed ship with powerful sensors and the ability to investigate valuable anomalies.
Colony ship
An unarmed ship capable of colonizing neutral planets.
Constructors
Two unarmed ships capable of creating starbases.
Scouts
Three tiny ships used to rapidly explore the galaxy.
Furies
Two small warships armed with experimental weapons and defense systems.
Appearance
This screen changes the look of your civilization's ships and what colors they use in-game.
Interface Theme
Choose from 14 themes that customize the look of the user interface when playing as this civilization.
Map Theme
Choose from 32 themes that customize the color of your civilization's borders.
Ship Colors
Choose from 77 themes that customize the colors used by your civilization's ships.
Texture and Materials
Fine-tune the appearance of your civilization's ships by adjusting the patterns, textures, and materials used in their construction. This can significantly impact the overall look of a fleet; two ships with the same design and color can look very different if the textures and materials used vary.
Fleets
This screen customizes your fleet style.
Fleet Styles
A Fleet style is a set of ship and starbase templates that appear in build menus while playing as a certain civilization. Every civilization has a Fleet Style. You can load Fleet Styles - complete with unique ship designs - to and from the Steam workshop.
Classes and Templates
A full Fleet Style assigns a ship template to all ship/starbase classes in the game. The left column lists each class. Click on a class, and a list of all available templates for it appears in the center column. When you select a template, a preview of the ship will appear on the right. You can filter the templates using a dropdown at the top of the screen.
Personality
This screen customizes the way this civilization behaves when being controlled by the AI, as well as the names and appearance of citizens.