GC4:Event Anomaly Test

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The Derelict


The Derelict

Your flagship has discovered a derelict ship drifting in space. It appears to contain an artifact with the power to repair a fleet anywhere in the galaxy. What do you want to do with it?

Choice Outcome
Take the artifact.

Acquire the ability to repair a fleet anywhere in the galaxy.

Extract the raw materials from it.
  • +500 Credits
  • +2 Elerium

The Specter's Grasp


The Specter's Grasp

Awaiting our ship in the silent void is the Specter's Grasp, an enigmatic artifact radiating a knowledge-imbuing energy.

Choice Outcome
Bring the artifact on board.

This artifact appears to give vast insights when used allowing us to gain a lot of research knowledge at once.

Extract maximum power from the artifact, regardless of potential risks.
  • +0.01 Crime
  • +1% Research

Broken Teleporter Artifact


Broken Teleporter Artifact

Our exploration has led us to an artifact of Precursor origin, a device once capable of bending the fabric of spacetime to instantly relocate their vessels to chosen coordinates. Regrettably, the ravages of time have not been kind. The artifact's pinpoint precision has faded into erratic uncertainty - our researchers warn that activation will now result in a random spatial displacement. Nevertheless, this unpredictable characteristic could be tactically advantageous, providing us a means to displace unwelcome fleets into the vast, unknown reaches of space.

Choice Outcome
Take the artifact.

Artifact goes to the vault.

Attempt to deconstruct the artifact into its original components.

The valuable elements that make up the artifact will provide us with some instant credits.

  • +100 Credits

The Elusive Beast in a Cage


The Elusive Beast in a Cage

Our flagship has come across a drifting artifact that houses a monstrous entity of unknown origin. Will we dare to use it as a tool of destruction, or harness its potential to further our knowledge?

Choice Outcome
Store it in our vault.

We place the snare into our artifact vault.

Experiment on it.

It probably won't feel too much pain. But it is a sacrifice we are willing to make for us to get some valuable research.

  • +30 Research Amount

Smuggler's Hideout Treasure


Smuggler's Hideout Treasure

Our flagship has stumbled upon an abandoned smuggler's hideout, brimming with a treasure trove of riches. The smuggler is nowhere to be seen. We now face a moral dilemma: should we seize this unexpected bounty or respect the unwritten rules of ownership?

Choice Outcome
Claim the Treasure

Taking the treasure could significantly boost our resources, providing a much-needed advantage. However, this action might attract unwanted attention and could tarnish our reputation among other factions.

  • +500 Credits
  • Anger Pirates
Leave the Treasure Untouched

Respecting the principle of ownership, we choose to leave the treasure untouched. This may uphold our moral and ethical standards, but we miss out on a potentially significant opportunity to enhance our resources.

Smuggler's Revenge


Smuggler's Revenge

The smuggler, whose treasure we previously encountered, has returned to seek revenge. Enraged by our actions, they have launched a surprise attack against us with a fleet os ships in our territory. We must prepare to face the consequences of our earlier decision.

Choice Outcome
Defend Against the Attack

It's time to face the smuggler's wrath. We must deploy our defenses and repel their attack. This encounter serves as a harsh reminder that our actions, even in the depths of space, can have unexpected and dangerous repercussions.

Spawns the following Pirate Ships near the player

  • +1 Defender
  • +1 Cutter
  • +1 Gunboat
  • +1 Gunboat
  • +1 Battleship

New Shield Technology Discovered


New Shield Technology Discovered

Our flagship has recovered the schematics of a groundbreaking shield technology. This new component, when equipped, promises to add an additional layer of shields to every ship in our fleet, capable of absorbing the first hit from any attack.Of course, it begs the question, who made this?

Choice Outcome
We will keep this ship component in mind for future ship designs.

Implementing this technology will provide our fleet with a significant defensive advantage. While it may not withstand sustained assaults, this additional shielding could be the difference in surviving initial enemy strikes, giving us a critical edge in battle.It will be available in the ship designer.

Encounter with the Sleeper Ship


Encounter with the Sleeper Ship

Our flagship has encountered a mysterious sleeper ship drifting through space. Its chambers are filled with alien passengers in cryogenic slumber, on a course set for the deep core of the galaxy. The origin and purpose of their journey remain unknown.

Choice Outcome
Allow the Ship to Continue Its Journey

Respecting the sleeper ship's voyage, we choose to let it continue on its path to the galaxy's core. This decision upholds the sanctity of their mission, whatever it may be, but leaves us with unanswered questions about their origins and destination.

Terminate the Passengers and Salvage the Ship

Choosing to terminate the alien passengers for the sake of salvaging any advanced technology on the sleeper ship is a drastic and morally questionable decision. While it may yield technological gains, it comes with the heavy burden of ending countless alien lives.

  • +30 Research Amount
  • Murdered Sleepers
Awaken the Passengers and Initiate Contact

Waking up the alien passengers to initiate contact could provide valuable insights into their culture and technology. However, this decision carries risks, as their reaction to being awakened prematurely and confronted by an unknown species is unpredictable. You gain a colony ship

  • Awards a colony ship with a Slyne colonist.

Discovery of AI Planetary Monitor Plans


Discovery of AI Planetary Monitor Plans

Your flagship has come across ancient plans for a semi-sentient AI designed to monitor and reduce crime on planets.

Choice Outcome
Implement the AI Planetary Monitor to reduce crime on a selected planet.

By implementing these AI plans, we can significantly reduce crime rates, leading to a safer and more productive colony.

Sell the plans for a substantial amount of credits.
  • +436 Credits
Extract resources from the discovery instead of using the plans.
  • +6 Elerium
  • +8 Precursor Nanites

Discovery of Core Tap Plans


Discovery of Core Tap Plans

Our fleet has uncovered abandoned plans and a unique power source for a Core Tap, a device capable of harnessing the energy of a planet's core. This find presents us with several lucrative options.

Choice Outcome
Secure the plans.

Using the plans and power source, we can build a Core Tap on our core worlds, greatly enhancing our production capabilities. This advanced technology could give us a significant advantage but may also carry unknown risks.

  • Unlocks the Core Tap Improvement
  • +2 Precursor Nanites
Sell the Plans and Power Source

By selling the plans and power source, we could make a substantial profit immediately. This option provides a financial boost but forfeits the opportunity to potentially revolutionize our energy infrastructure.

  • +372 Credits
Extract Resources from the Power Source

Extracting the raw resources from the unique power source could yield valuable materials for our current projects, offering an immediate practical benefit but losing the potential of the Core Tap technology.

  • +5 Precursor Nanites

Ancient Library Satellite Discovered


Ancient Library Satellite Discovered

Our flagship has stumbled upon a derelict satellite, an ancient library filled with unknown knowledge. Its origins and contents are a mystery, and it presents a unique opportunity to uncover lost secrets or technological advancements.

Choice Outcome
Conduct a Detailed Study

By choosing to study the satellite, we can unlock ancient knowledge and giving us an immediate research boost.

  • +30 Research Amount
Sell the Satellite for Immediate Benefits

Opting to sell the satellite will bring us much needed hard currency.

  • +261 Credits
Extract the resources from the satellite
  • +4 Precursor Nanites

Derelict Mining Drone


Derelict Mining Drone

Our flagship finds a derelict mining drone, drifting aimlessly in space. The drone appears to be from an advanced civilization and is still functional. Your engineers manage to reprogram and repair the drone. Upon confirmation, the drone is added your fleet, providing increased mining capabilities and efficiency for resource gathering.

Choice Outcome
Reprogram the drone to enhance general resource gathering capabilities.
  • +1 Helios Ore
Reprogram the drone to focus on gathering Durantium.
  • +1 Durantium

Celestial Art Exhibition


Celestial Art Exhibition

Our flagship encounters an awe-inspiring celestial phenomenon that seems to be a form of cosmic art created by an unknown species. The vivid display of colors and patterns has a profound impact on the crew and sparks a wave of creativity throughout the civilization. Upon confirmation, your civilization gains a one-time culture boost, which could help with diplomacy and influence.

Choice Outcome
Embrace the cosmic inspiration giving our worlds additional influence.
  • +100 Influence

Abandoned Research Outpost


Abandoned Research Outpost

Your flagship has discovered an abandoned research outpost in deep space. The outpost appears to have been deserted for quite some time, but the advanced technology inside is still in working condition.

Choice Outcome
Investigate the outpost and retrieve the valuable scientific data.

+25 Research

  • +25 Research Amount

Artifact of Joy and Resources


Artifact of Joy and Resources

Your flagship discovers an ancient artifact, a mysterious object imbued with immense power. This artifact can either be harnessed to provide a massive energy spike for our Shipyards or used to generate an aura of euphoria on a target planet, uplifting the mood of its inhabitants and providing a temporary boost to productivity.

Choice Outcome
Channel the artifact's energy to temporarily enhance manufacturing on our worlds.
  • +1 Max Manufacturing
Secure the artifact in the vault for later use.

Gain a charge for the artifact Harmony Beacon.

Precursor Artifact Cache


Precursor Artifact Cache

Your flagship locates a hidden cache of Precursor artifacts, left behind by the ancient civilization. These artifacts are not only valuable but also hold clues to the advanced technologies of the Precursors.

Choice Outcome
Extract resources from the artifacts.
  • +1 Durantium
Add the artifact into the vault.

Gain a charge for the artifact Inspire Scientists.

Mysterious Energy Source


Mysterious Energy Source

Your flagship detects an unusual energy signature coming from a nearby asteroid. Upon investigation, the crew finds a stable and potent energy source that can be harnessed to enhanced the manufacturing of our planets.

Choice Outcome
Utilize the energy source to temporarily increase manufacturing on our worlds.
  • +5 Max Manufacturing

Lost Cargo Container


Lost Cargo Container

Your flagship comes across a drifting cargo container, seemingly abandoned and adrift in space for years. The container is filled with valuable trade goods and rare resources.

Choice Outcome
Acquire the valuable goods to boost your economy for many months.
  • +5% Colony Gross Income

Ancient Star Map


Ancient Star Map

Your flagship discovers an ancient star map etched into the surface of a seemingly insignificant moon. The map reveals that there is a very valuable planet relatively close to our current location.

Choice Outcome
Seek out the high quality planet in a nearby star system.
  • Find an undiscovered and uninhabited planet.

Enigmatic Monolith


Enigmatic Monolith

Your flagship discovers an enigmatic monolith floating in space, emitting a mysterious energy that seems to resonate with the crew's thoughts. Studying the monolith provides a temporary boost to the crew's problem-solving abilities.

Choice Outcome
Gain a one-time burst of knowledge.

+10% of Research needed for current Research Center project.

  • +10% Research Completion

Lost Explorer's Log


Lost Explorer's Log

Our flagship finds the remains of a long-lost explorer's vessel, along with a detailed log of their discoveries. This log contains invaluable information on various planets, anomalies, and points of interest throughout the galaxy. Upon confirmation, your civilization finds a previously unknown world available to be settled on.

Choice Outcome
Use the log to chart new paths.
  • Find an undiscovered and uninhabited planet.

Mapping Artifact


Mapping Artifact

During the thorough analysis of the artifact, your research team has unearthed an astonishing discovery - it is a reservoir of colossal energy. The scientists in your crew are confident that they can channel this raw power to propel our civilization forward. Yet, a dissenting perspective suggests that this energy could be utilized as a cosmic key, opening up uncharted dimensions of the cosmos, and revealing secrets of space hitherto unknown.

Choice Outcome
Harvest the artifact's energy and gain a valuable resource.
  • +1 Durantium
Store the artifact in the vault.

Store the artifact so that it can be used later to gain vision over a distant part of the galaxy.Gain a charge for the artifact Distant Vision.

The Ancient Artifact


The Ancient Artifact

Your fleet stumbles upon an ancient artifact floating in the depths of space. Its origin is unknown. It is made of the strange metal our scientists call Durantium. The purpose of this artifact is lost to time but we can still make use of its raw materials.

Choice Outcome
Harvest the artifact's energy and gain a valuable resource.
  • +1 Durantium

The Ancient Artifact


The Ancient Artifact

Your flagship arrives at the strange artifact. What it once did can only be known to the ancient Precursors. However, within the depths of it is a container holding valuable Antimatter. Your crew carefully remove the Antimatter and put it into storage for later use.

Choice Outcome
Harvest the artifact's energy and gain a valuable resource.
  • +1 Antimatter

Encounter with the Monstrous Cage


Encounter with the Monstrous Cage

Our ship has stumbled upon a peculiar artifact adrift in the cold void of space. It appears to be a cage, but not for any ordinary creature. This containment unit was designed for something... monstrous. We have two clear options: keep the artifact and possibly unleash the beast at a strategic moment, or study the cage's advanced technology, risking the inadvertent release of the captive creature.

Choice Outcome
Keep the artifact. This monster might serve a purpose.

Take the cage into our possession, ready to release the monster when needed.

Study the cage's technology. We can deal with the monster.

Dissect the artifact for its advanced technology, advancing our own scientific knowledge in the current research topic. This may haunt us later.

  • +25 Research Amount

Unearthed Arnorian Integrity Device


Unearthed Arnorian Integrity Device

An intriguing discovery has been made - a device from the long-gone Arnor civilization. Its structure suggests it might be used to enhance the structural integrity of our fleet. Alternatively, its exotic materials could fetch a good price on the interstellar market.

Choice Outcome
Preserve and Utilize

Gain a charge for the artifact Arnor Halo.

Dismantle and Trade

Disassemble the artifact and sell the resulting materials on the market for a substantial amount of credits.

  • +100 Credits

Precursor Terraforming Device


Precursor Terraforming Device

Our flagship has discovered an artifact of the ancient Precursors. It appears to be a device of terraforming capabilities, seemingly able to upgrade a planet's class by an entire level. We could store it for future use or dismantle it to obtain valuable resources.

Choice Outcome
Secure the Artifact

Store the artifact in our vault for potential future terraforming purposes.Gain a charge for the artifact Chimeric Biomass.

Harvest its Resources

Dismantle the artifact and sell the extracted resources on the interstellar market.

  • +450 Credits

The Dread Lord's Harbinger


The Dread Lord's Harbinger

Our flagship has discovered an artifact, suspected to be of Dread Lord origin. It's a weapon of terrifying power, able to instantly damage an entire enemy fleet. We must decide whether to preserve it for potential usage or dismantle it for valuable resources.

Choice Outcome
Secure the weapon artifact.

Keep the artifact in our vault, harnessing its potential to damage enemy fleets when needed.Gain a charge for the artifact Betatron Collider.

Dismantle for resources.

Disassemble the weapon and sell the obtained resources on the galactic market.

  • +150 Credits

Arnor's Legacy


Arnor's Legacy

Our flagship has stumbled upon an artifact of the ancient Arnor civilization. It is a device with the stunning capability to transform lifeless worlds into habitable ones. Should we preserve it or harvest it for parts?

Choice Outcome
Preserve the past.

Take the artifact. Store it in our vaults. We may find a world worthy of its power.Gain a charge for the artifact Spores of Yggdrasil.

Profit from the past.

Break down the artifact and sell its components. Let's profit from this ancient technology.

  • +100 Credits

The Nanite Warship Maker


The Nanite Warship Maker

Our flagship has discovered an artifact from an unknown, long-gone civilization. Inside, we found sophisticated Nanites capable of assembling a powerful, automated warship. Do we harness this power, or do we disassemble it for profit?

Choice Outcome
Command a warship.

Preserve the artifact. The potential of commanding an ancient warship could shift the balance of power in our favor.Gain a charge for the artifact Nanite Transmitter.

Harvest for resources.
  • +150 Credits

A lost but now found Survey Module


A lost but now found Survey Module

Our flagship has stumbled upon a lost cargo container drifting through space. It's marked with several unfamiliar alien symbols and we suspect it might contain some valuable contents. Inside, we find a survey module, one of the rarest items we know of. Survey modules are what make a flagship a "Flagship" in that they contain a vast array of specialized tools and sensors for dealing with the anomalies that litter the galaxy.

Choice Outcome
Store the survey module in our vault.

We will be able to make an existing ship able to survey anomalies.

Mine it for resources, who knows what's inside.
  • +5 Promethion
Sell the whole mystery box. Let someone else deal with it.
  • +500 Credits

The Cosmic Needler


The Cosmic Needler

Our flagship has stumbled across a curious sight. A drifting Precursor cargo container. An intense sense of excitement fills the bridge as we approach. Initial scans indicate the container houses an advanced particle beam that is remarkably small even if not particularly powerful. The component is filled with a high concentration of Promethium.

Choice Outcome
Send the component to our shipyards.

This component will be available for our next flagship design. The engineers are already brimming with ideas.

  • Unlock Upgrade Precursor Particle Beam
Extract the Promethium. We could always use more resources.
  • +3 Promethion
Sell the lot on the Galactic Market. In hard credits we trust!
  • +600 Credits

The Enigma of Hyperspace


The Enigma of Hyperspace

Our flagship has detected an ancient cargo container, drifting aimlessly in the void. This appears to be a relic from the Precursor Wars! Inside we find a fully intact Arnorian Drive system, a ship component that is remarkably small for its size. It could be attached to a ship to increase its speed. Alternatively, we could harvest a significant quantity of Thulium from it or sell it to the highest bidder. What are your orders?

Choice Outcome
Send the Precursor drive back home.

This drive will be available when we design a new ship.

  • Unlock Upgrade Precursor Engine
Harvest it for valuable resources.
  • +3 Thulium
Sell the artifact on the Galactic Market.
  • +300 Credits

Lost Cargo - Survey Module


Lost Cargo - Survey Module

Your ship has stumbled upon a cargo hold lost in the vastness of space. It contains an advanced Survey Module, possibly from an ancient civilization. This module could be used to give an existing ship the ability to investigate anomalies. Alternatively, it can be broken down into valuable antimatter or sold for credits.

Choice Outcome
Store the survey module in our vault.

We will be able to make an existing ship able to survey anomalies.

Break down the survey module for its components.
  • +2 Antimatter
Sell the survey module for credits.

Convert the survey module into a substantial amount of credits.

  • +150 Credits

A Surprise in Space: The Precursor Food Replicator


A Surprise in Space: The Precursor Food Replicator

Our ship has stumbled upon a lost cargo container adrift in the vastness of space. After some time deciphering the ancient glyphs on the exterior, we've identified the contents - a Precursor Food Replicator. This device of incredible tech can synthesize food from nearly anything, greatly increasing the range of any ship equipped with it. Fancy an endless supply of alien space wafers?

Choice Outcome
Integrate this into our starship culinary department.

This component will be available in our vault ready to be added to a starship, significantly extending their travel range. Plus, the crew will be happier thanks to the endless supplies of nutrient wafers!Gain a charge for the artifact Ancient Food Replicator.

Extract Promethion from it.
  • +1 Promethion
Sell it on the galactic market for credits.
  • +200 Credits

The Guilt Magnifier


The Guilt Magnifier

As our ship glides through the silent vacuum of space, it stumbles upon a lost cargo container. Opening the container reveals an extraordinary device capable of amplifying guilty feelings. Our psychological analysts speculate that installing this 'Guilt Magnifier' on a Core world could drastically reduce crime rates. We might have just found the galactic equivalent of a conscience!

Choice Outcome
Store this in the vault for later deployment.

Gain a charge for the artifact Guilt Magnifier.

Break down the device and extract the precious Durantium inside.
  • +1 Durantium
Sell the Guilt Magnifier on the Galactic Market for some credits.
  • +200 Credits

A Lost Weapon Jammer


A Lost Weapon Jammer

We've encountered a derelict cargo container drifting in the dark vastness of space. The container isn't the interesting part, it's what is inside: A Weapon Targeting Jammer! This device could be installed on one of our ships to increase its ability to evade enemy weapons.

Choice Outcome
Add the Weapon Jammer to our vault.

Gain a charge for the artifact Prototype Warhead.

Extract the Thulium. We need that more.
  • +2 Thulium
Sell it.
  • +200 Credits

Lost Energy Weapon Discovery


Lost Energy Weapon Discovery

Your flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, a mysterious energy weapon is found inside. The weapon appears to be of unknown origin and technology, with the potential to be a powerful asset.

Choice Outcome
Store the energy weapon in the vault for future use.

Gain a charge for the artifact Energy Infuser.

Sell the energy weapon for credits.
  • +400 Credits

Mysterious Missile Cache


Mysterious Missile Cache

Your flagship captain reports the discovery of a lost cargo container floating in space. Upon inspection, it contains an advanced missile weapon prototype. The device is unlike anything seen before, and its origin remains a mystery. It could be used to add missile weapons to one of our ships.

Choice Outcome
Store the missile weapon in our vault for later use.

Keep the advanced missile weapon prototype in our vault allowing it to be installed on a ship later.Gain a charge for the artifact Prototype Warhead.

Sell the missile weapon for credits.
  • +500 Credits

Lost Kinetic Weapon


Lost Kinetic Weapon

Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon inspection, it contains an advanced kinetic weapon of unknown origin. It is some sort of self-replicating mass-driver. It could be a valuable addition to your arsenal or sold for credits.

Choice Outcome
Store the weapon in our vault for later use.

You decide to keep the weapon, storing it in your vault for future use. Its advanced technology may help one of your ships survive a battle.Gain a charge for the artifact Mass Driver Module.

Sell the weapon for credits.
  • +100 Credits

Lost Cargo: Tactical Thruster Upgrade


Lost Cargo: Tactical Thruster Upgrade

Your flagship captain reports the discovery of a drifting cargo container in deep space. Upon inspection, it contains a highly advanced tactical thruster upgrade device, seemingly lost by another civilization. This thruster could be added to one of our ships making it be able to get into firing range faster, a possibly critical advantage.

Choice Outcome
Store the device in the vault for later use.

You decide to secure the newly discovered tactical thruster upgrade device in your vault, for future research and potential implementation into your fleet. This could provide a significant advantage over your adversaries in future conflicts.Gain a charge for the artifact Tactical Thruster Upgrade Module.

Sell the device for credits.
  • +400 Credits

Lost Engine Upgrade Module


Lost Engine Upgrade Module

Your flagship's captain reports the discovery of a lost cargo container floating in space. Upon investigation, it appears to contain a rare and valuable engine upgrade module that can increase a ship's speed through Hyperspace. The captain awaits your orders on how to proceed with this discovery.

Choice Outcome
Store the module in our vault for future use.

Bring the engine upgrade module back to our civilization's vault for safekeeping and potential future use. Add to one of your ships to increase its speed.Gain a charge for the artifact Stardrive Module.

Sell the module for credits
  • +400 Credits

Lost Atmospheric Filter


Lost Atmospheric Filter

Your flagship captain reports the discovery of a mysterious cargo container floating in the void. Upon inspection, it contains an advanced Pollution Remover Module of unknown origin. It filters out the pollutants in the atmosphere. The deciphered writing is from the container indicates that it was 'too expensive' and was being returned. This device could be a valuable asset in maintaining planetary ecosystems or sold for a tidy profit.

Choice Outcome
Store the module in the vault for later use.

Secure the Pollution Remover Module in your vault, allowing it to be used on one of our various despoiled worlds. You, obviously being the despoiler in this scenario. This device could help give the illusion you care about the ecosystems of our worlds.Gain a charge for the artifact Atmospheric Cleanser.

Sell out for money.
  • +400 Credits

Lost Armor Module


Lost Armor Module

Your flagship captain reports the discovery of a lost cargo container drifting in space. Inside, they found a mysterious and advanced armor module that can be applied to a starship. It seems to be of great value, but its true potential is yet to be unlocked.

Choice Outcome
Store the Armor Module in our vault.

Store the armor module in your vault and keep it for future use. Its potential may prove invaluable in future engagements, providing increased protection to a target ship.Gain a charge for the artifact Armor Plate Module.

Sell the Armor Module.
  • +400 Credits

Lost Planetary Broadcaster


Lost Planetary Broadcaster

Your flagship captain reports the discovery of a lost cargo container floating in space. Upon further inspection, it appears to contain an ancient, yet functional Planetary Broadcaster device. The device is intended to send out a one-time burst of entertainment related information across a wide area. If it were used on a planet, it would greatly increase the planet's influence.

Choice Outcome
Store the Planetary Broadcaster in the vault.

Deciding to keep the device, you store the planetary broadcaster in your vault for future use. Apply it to a planet that is struggling against foreign influence for best results.Gain a charge for the artifact Planetary Broadcaster Module.

Sell the Planetary Broadcaster for credits.
  • +400 Credits

Lost Planetary Culture Module


Lost Planetary Culture Module

Your flagship captain reports the discovery of a mysterious cargo container floating in space. Upon opening it, the crew finds an ancient device that upon study appears to have a vast catalog of the cultural significance of every planet in the galaxy. This is a remarkable treasure. Unfortunately, the device is obviously very old and likely only able to be used once. It could be used to uncover the cultural value of any planet we choose.

Choice Outcome
Store the Planetary Culture Module for later use.

Deciding to keep the Planetary Culture Module for your civilization, you store it in your vault. Its potential to shape the cultural identity of entire planets could prove to be a valuable asset in your future endeavors. It will increase the base cultural significance of the planet you choose.Gain a charge for the artifact Planetary Culture Module.

Dissemble the module and sell the components for money.
  • +400 Credits

Lost Planetary Defense Module


Lost Planetary Defense Module

Your flagship captain reports discovering a lost cargo container adrift in space. Upon inspection, the container houses an advanced Planetary Defense Module, believed to be from a long-forgotten civilization. This mysterious device could prove invaluable to your empire by increasing a given planet's defense capabilities against invasion.

Choice Outcome
Store the defense module in the vault.

Storing this Planetary Defense Module in your vault could provide invaluable protection to your empire's planets in times of conflict. Its advanced technology could potentially prevent a planet from being invaded.Gain a charge for the artifact Planetary Defense Module.

Sell it.
  • +400 Credits

Lost Enemy Destabilizer Module


Lost Enemy Destabilizer Module

Your flagship captain reports the discovery of a lost cargo container floating in space. This device appears to be able to be quietly slipped into orbit of an enemy planet raising that planet's crime rate. A very devious device indeed.

Choice Outcome
Store the Enemy Destabilizer Module.

Choose to store the Enemy Destabilizer Module in your vault. Crime is bad except when it's happening to people you don't like. This device will increase the crime rate of any planet you choose.Gain a charge for the artifact Enemy Destabilizer Module.

Sell the Enemy Destabilizer Module
  • +500 Credits

Lost Enemy Defense Sabotage Module


Lost Enemy Defense Sabotage Module

While exploring the far reaches of space, your flagship stumbles upon a mysterious cargo container. Upon opening it, they discover a highly advanced enemy defense sabotage module. This device permanently reduces an enemy planet's ability to defend against invasion by installing trillions of tiny, self-replicating crystalline orbs that damage the planet's air-based defense systems.

Choice Outcome
Store the module in the vault.

Deciding that the module could prove useful in future invasions, you order your crew to store it securely in the vault.

Sell the module for credits (after taking it apart)
  • +400 Credits

Lost Propagandize Module


Lost Propagandize Module

Your flagship captain reports finding a lost cargo container adrift in space. Upon opening, they discover a sophisticated Propagandize Module capable of swaying enemy citizens' loyalty. The net effect is that it greatly reduces the enemy planet's cultural significance. Will you keep it for future use or sell it for credits?

Choice Outcome
Store the Propagandize Module.

By keeping the Propagandize Module in your vault, you can use it later to reduce the influence of a target planet.Gain a charge for the artifact Demoralizing Artifact.

Take it apart and sell the pieces for money.
  • +400 Credits

Lost Cargo: Poisonous Device


Lost Cargo: Poisonous Device

Your captain reports discovering a lost cargo container in the depths of space. Inside, they found a highly advanced device capable of poisoning an enemy planet's environment. What should be done with this dangerous technology?

Choice Outcome
Store the device in our vault.

The device is carefully stored in your civilization's vault, where it remains available for potential future use.Gain a charge for the artifact Poison Gas Module.

Take it apart and sell the pieces for money.
  • +500 Credits

Lost Syphoning Resources Module


Lost Syphoning Resources Module

As your flagship approaches an abandoned cargo container, it detects an advanced Deplete Resources Module within. This mysterious device has the power to sap the resources of enemy planets. Will you keep this powerful tool or sell it for credits?

Choice Outcome
Store the Deplete Resources Module in the Vault.

By storing the Deplete Resources Module in your vault, you gain the ability to use its power in the future. This device can be deployed to drain resources from enemy planets, giving you a strategic advantage in conflicts.Gain a charge for the artifact Resource Nullification Array.

Sell the Deplete Resources components for money.
  • +500 Credits

Mysterious Cargo: Advanced Mineral Scanner


Mysterious Cargo: Advanced Mineral Scanner

Your captain reports finding a lost cargo container adrift in space. Inside, they discovered an advanced mineral scanner, a device capable of accurately detecting valuable resources on distant planets. It can only be used once but it could still be very valuable. This cutting-edge technology could provide a significant advantage.

Choice Outcome
Store the Mineral Scanner in our vault.

By storing the advanced mineral scanner in your vault, you can utilize its technology to improve resource detection on our planets.Gain a charge for the artifact Mineral Scanner.

Sell the Mineral Scanner for credits.
  • +500 Credits

Lost Cargo: Friendly Planet Tech Finder


Lost Cargo: Friendly Planet Tech Finder

Your flagship captain reports encountering a lost cargo container floating in space. After careful examination, it appears to be a device made by a long-lost civilization to find Precursor technology on planets. The device is very old and in poor shape, but it could still be valuable even if it can only be used once. Do you wish to store this device in your vault or sell it for credits?

Choice Outcome
Store the device in the vault.

This device will increase the base Tech rating of a target planet.Gain a charge for the artifact Tech Finder Scanner.

Sell the device for credits.
  • +400 Credits

Found: Summon Synthetic Leader Device


Found: Summon Synthetic Leader Device

Your flagship captain reports the discovery of a lost cargo container, floating through the void of space. As your crew investigates, they find a peculiar device inside, emitting a faint yet mesmerizing glow. With a bit of effort, your team realizes that it is an ancient Precursor device for summoning a prototype Yor advisor.

Choice Outcome
Store the device in the vault.

By using this device you will summon an Ancient (but loyal) Yor as a leader you can assign.Gain a charge for the artifact Summon Leader Module.

Sell the device for credits.
  • +400 Credits

Lost Cargo: Robotic Servants Module


Lost Cargo: Robotic Servants Module

Your flagship captain reports the discovery of a lost cargo container floating in space. Upon opening it, they find an advanced Robotic Servants Module - a device capable of significantly improving the efficiency of a planet's workforce. The choice is yours: store it for future use or sell it for credits?

Choice Outcome
Store the Robotic Servants Module.

By storing the Robotic Servants Module in your vault, you can deploy it on one of your planets at a later time, significantly improving workforce efficiency and productivity.Gain a charge for the artifact Robotic Servants Module.

Sell the Robotic Servants Module.
  • +500 Credits

Encounter with a Robotic Star Drone


Encounter with a Robotic Star Drone

Your flagship captain reports discovering a lost cargo container floating in the void. Upon opening, they reveal a mysterious robotic star drone with advanced technological capabilities. When this drone is deployed, it acts as a small but lethal ship in battle. This could prove useful or profitable.

Choice Outcome
Store the drone in our vault.

By storing the drone, you can analyze its advanced technology and integrate it into your fleet, potentially boosting your fleet's capabilities in future engagements.Gain a charge for the artifact Robotic Star Drone.

Sell the drone for credits.
  • +100 Credits