Improvements

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List

Neighbor bonuses that match the improvement's own type are in green.

Approval

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Entertainment Center All 30 0.25
  • Colony Morale +2.0
  • Colony Morale +1.0
  • +1 Approval
Entertainment Network All except Altarian, Drengin, Krynn 45 0.5
  • Colony Morale +4.0
  • Colony Morale +1.0
  • +1 Approval
Stadium All except Drengin, Krynn 67 0.75
  • Colony Morale +6.0
  • Colony Morale +1.0
  • +1 Approval
Amusement Park All except Altarian, Drengin, Krynn 67 0.75
  • Colony unique
  • Colony Morale +15%
  • Colony Morale +1.0
  • +2 Approval
Mega Resort All except Altarian, Drengin, Krynn 101 1
  • Colony unique
  • Colony Morale +25%
  • Colony Morale +1.0
  • +3 Approval
Virtual World All except Altarian, Drengin, Krynn 151 1.5
  • Galactic wonder
  • Global Colony Morale +25%
  • Global Colony Morale +1.0
  • +2 Approval
  • +2 Influence
  • +2 Tourism
Entertainment Capital All except Altarian, Drengin, Krynn 151 1.5
  • Player wonder
  • Global Colony Morale +25%
  • Colony Influence Growth +25%
  • Colony Morale +1.0
  • +3 Approval
  • +3 Influence
  • +3 Tourism
Fighting Pit Drengin 33 0.25
  • Colony Morale +6.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Arena Drengin 54 0.5
  • Colony Morale +8.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Slaughtertorium Drengin 87 0.75
  • Colony Morale +10.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Hunting Grounds Drengin 141 1.5
  • Colony Morale +12.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Healing Pools Altarian 66 0.5
  • Colony Morale +3.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Meditation Center Altarian 66 0.75
  • Colony Morale +5.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Communion Shrine Altarian 66 1
  • Colony Morale +7.0
  • Colony Morale +1.0
  • +1 Approval
  • +1 Influence
Drathian Temple Altarian 66 1.5
  • Colony unique
  • Colony Morale +9.0
  • Colony Morale +1.0
  • +2 Approval
  • +2 Influence
Shrine of the Mithrilar Altarian 151 1.5
  • Player wonder
  • Colony Morale +0.2
  • Colony Influence Growth +15%
  • Colony Tourism Income +25%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • Colony Tourism Income +5%
  • +1 Approval
  • +1 Influence
  • +1 Tourism
Shrine of Tandis Altarian 227 2.25
  • Galactic wonder
  • Global Colony Morale +0.2
  • Colony Influence Growth +25%
  • Colony Tourism Income +25%
  • Colony Morale +1.0
  • Global Colony Influence Growth +5%
  • Global Colony Tourism Income +5%
  • +1 Approval
  • +1 Influence
  • +1 Tourism
Dream Conclave Iconian 151 1.5
  • Player wonder
  • Global Colony Morale +25%
  • Colony Influence Growth +25%
  • Colony Research +25%
  • Colony Morale +1.0
  • +3 Approval
  • +3 Influence
  • +3 Research
Promethion Pleasure Park All 50 1.5
  • Colony unique
  • Colony Morale +6.0
  • Improvement Promethion Cost +1.0
  • Colony Morale +1.0
  • +3 Approval
Elevation Foundation None 135 1.25
  • Player wonder
  • Faction Benevolent Culture Production +0.2
  • Colony Morale +100%
  • Colony Morale +1.0
  • +2 Influence
  • +2 Approval
  • +2 Tourism
Temple of Enlightenment None 202 2
  • Player wonder
  • Faction Benevolent Culture Production +1.0
  • Colony Research +200%
  • Colony Research +10%
  • +3 Research
Intimidation Center None 120 0.5
  • Colony unique
  • Faction Merciless Culture Production +0.1
  • Colony Morale +50%
  • Colony Morale +10%
  • +2 Approval

Influence

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Embassy All 67 0.75
  • Colony unique
  • Faction Diplomacy Bonus +1.0
  • +1 Influence
  • +1 Wealth
  • +1 Tourism
Diplomatic District All 101 1
  • Colony unique
  • Faction Diplomacy Bonus +2.0
  • +2 Influence
  • +2 Wealth
  • +2 Tourism
Diplomatic Ministry All 151 1.5
  • Colony unique
  • Faction Diplomacy Bonus +3.0
  • +3 Influence
  • +3 Wealth
  • +3 Tourism
Consulate All except Iridium, Krynn 30 0.25
  • Colony Influence Growth +25%
  • Colony Influence Growth +5%
  • +1 Influence
Cultural Center All except Iridium, Krynn 45 0.5
  • Colony Influence Growth +33%
  • Colony Influence Growth +5%
  • +1 Influence
Outreach Center All except Iridium, Krynn 67 0.75
  • Colony Influence Growth +50%
  • Colony Influence Growth +5%
  • +1 Influence
Emigration Center All 101 1
  • Colony unique
  • Colony Influence Growth +10%
  • Colony Influence Growth +5%
  • +2 Influence
Assimilation Foundation All 151 1.5
  • Player wonder
  • Global Colony Influence Growth +10%
  • Colony Influence Growth +5%
  • +3 Influence
Cultural Beacon All 227 2.25
  • Galactic wonder
  • Global Colony Influence Growth +10%
  • Colony Influence Growth +5%
  • +3 Influence
Krynn Consulate Krynn 30 0.25
  • Colony unique
  • Colony Morale +25%
  • Colony Influence Growth +10%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • +1 Approval
  • +1 Influence
Krynniac Temple Krynn 45 0.5
  • Colony Morale +2.0
  • Colony Influence Growth +20%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • +1 Approval
  • +1 Influence
Krynniac Mission Krynn 67 0.75
  • Colony Morale +4.0
  • Colony Influence Growth +30%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • +1 Approval
  • +1 Influence
Krynniac Order Krynn 101 1
  • Colony Morale +6.0
  • Colony Influence Growth +40%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • +1 Approval
  • +1 Influence
Krynniac Oracle Krynn 151 1.5
  • Colony unique
  • Colony Morale +25%
  • Colony Influence Growth +25%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • +2 Approval
  • +2 Influence
Krynniac Ministry Krynn 227 2.25
  • Player wonder
  • Colony Morale +50%
  • Colony Influence Growth +50%
  • Colony Tourism Income +50%
  • Colony Morale +1.0
  • Colony Influence Growth +5%
  • Colony Tourism Income +5%
  • +3 Approval
  • +3 Influence
  • +3 Tourism
Krynniac Sanctuary Krynn 341 3.5
  • Galactic wonder
  • Global Colony Morale +25%
  • Global Colony Influence Growth +25%
  • Global Colony Tourism Income +25%
  • Colony Morale +1.0
  • Global Colony Influence Growth +5%
  • Global Colony Tourism Income +5%
  • +4 Approval
  • +4 Influence
  • +4 Tourism
Xeno Anthropology Center Thalan 30 0.25
  • Colony unique
  • Faction Diplomacy Bonus +1.0
  • Colony Influence Growth +15%
  • Colony Influence Growth +5%
  • +1 Tourism
  • +1 Influence
  • +1 Wealth
  • +1 Approval
Universal Outreach Center Thalan 67 0.75
  • Colony unique
  • Faction Diplomacy Bonus +2.0
  • Colony Influence Growth +25%
  • Colony Influence Growth +5%
  • +2 Tourism
  • +2 Influence
  • +2 Wealth
  • +2 Approval
Future Studies Center Thalan 151 1.5
  • Colony unique
  • Faction Diplomacy Bonus +3.0
  • Colony Influence Growth +50%
  • Colony Influence Growth +5%
  • +3 Tourism
  • +3 Influence
  • +3 Wealth
  • +3 Approval
Missionary Center None 90 1
  • Colony unique
  • Faction Benevolent Culture Production +0.1
  • Colony Influence Growth +5%
  • Colony Influence Growth +5%
  • +2 Influence
  • +2 Approval
  • +2 Tourism
Arbitration Center None 45 0.5
  • Player wonder
  • Faction Pragmatic Ideology Production +3.0
  • Colony Influence Growth +0.5
  • Colony Tourism Income +100%
  • Colony Influence Growth +5%
  • Colony Tourism Income +10%
  • +2 Wealth
  • +2 Influence
  • +2 Tourism

Manufacturing

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Basic Factory All except Drengin, Yor 30 0.25
  • Colony Manufacturing +15%
  • Colony Manufacturing +5%
  • +1 Manufacturing
Xeno Factory All except Drengin, Yor 45 0.5
  • Colony Manufacturing +25%
  • Colony Manufacturing +5%
  • +1 Manufacturing
Mega Factory All except Drengin, Yor 67 0.75
  • Colony Manufacturing +33%
  • Colony Manufacturing +5%
  • +1 Manufacturing
Manufacturing Center All except Drengin, Yor 101 1
  • Colony Manufacturing +40%
  • Colony Manufacturing +5%
  • +1 Manufacturing
Industrial Sector All except Drengin, Yor 151 1.5
  • Colony Manufacturing +50%
  • Colony Manufacturing +5%
  • +1 Manufacturing
Solar Power Plant All except Drengin, Yor 45 0.5
  • Colony unique
  • Colony Manufacturing +25%
  • Colony Manufacturing +5%
  • +2 Manufacturing
Fusion Power Plant All except Drengin, Yor 67 0.75
  • Colony unique
  • Colony Manufacturing +50%
  • Colony Manufacturing +5%
  • +3 Manufacturing
Quantum Power Plant All except Drengin, Yor 151 1.5
  • Colony unique
  • Colony Manufacturing +100%
  • Colony Manufacturing +5%
  • +5 Manufacturing
Singularity Power Plant All except Drengin, Yor 227 2.25
  • Galactic wonder
  • Colony Manufacturing +200%
  • Global Colony Social Manufacturing +25%
  • Global Colony Manufacturing +5%
  • +3 Manufacturing
Manufacturing Capital All except Drengin, Yor 227 2.25
  • Player wonder
  • Colony Manufacturing +200%
  • Colony Influence Growth +25%
  • Colony Manufacturing +5%
  • +3 Manufacturing
  • +3 Influence
Work Camp Drengin 30 0.25
  • Colony Manufacturing +25%
  • Colony Morale +1.0
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Forced Labor Camp Drengin 45 0.5
  • Colony Manufacturing +33%
  • Colony Morale +1.0
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Slave Camp Drengin 67 0.75
  • Colony Manufacturing +40%
  • Colony Morale +1.0
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Slave Works Drengin 101 1
  • Colony Manufacturing +50%
  • Colony Morale +1.0
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Devil's Forge Drengin 151 1.5
  • Colony Manufacturing +60%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Slave Pit Drengin and Snathi 67 0.75
  • Colony unique
  • Colony Manufacturing +25%
  • Colony Research +25%
  • Colony Food +25%
  • Colony Morale +1.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Food +5%
  • +2 Manufacturing
  • +2 Research
  • +2 Wealth
Slave Mill Drengin and Snathi 101 1
  • Colony unique
  • Colony Manufacturing +50%s
  • Colony Research +50%
  • Colony Food +50%
  • Colony Morale +2.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Food +5%
  • +3 Manufacturing
  • +3 Research
  • +3 Wealth
Slave Factory Drengin and Snathi 151 1.5
  • Colony unique
  • Colony Manufacturing +75%
  • Colony Research +75%
  • Colony Food +75%
  • Colony Morale +3.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Food +5%
  • +4 Manufacturin
  • +4 Research
  • +4 Wealth
Garrison Drengin 67 0.75
  • Colony unique
  • Colony Military Manufacturing +20%
  • Colony Resistance +0.2
  • Colony Military Manufacturing +5%
  • Colony Resistance +0.1
  • +1 Military
Coordination Temple Krynn 45 0.5
  • Colony unique
  • +2 Research
  • +2 Approval
  • +2 Population
  • +2 Manufacturing
  • +2 Influence
  • +2 Tourism
  • +2 Wealth
  • +2 Military
Labor Mission Krynn 101 1
  • Colony unique
  • +3 Research
  • +3 Approval
  • +3 Population
  • +3 Manufacturing
  • +3 Influence
  • +3 Tourism
  • +3 Wealth
  • +3 Military
Labor Oracle Krynn 227 2.25
  • Colony unique
  • +4 Research
  • +4 Approval
  • +4 Population
  • +4 Manufacturing
  • +4 Influence
  • +4 Tourism
  • +4 Wealth
  • +4 Military
Manufacturing Yor Yor 30 0.25
  • Colony Manufacturing +15%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Manufacturing Collective Yor 45 0.5
  • Colony Manufacturing +25%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Industrial Collective Yor 67 0.75
  • Colony Manufacturing +33%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Mechanized Collective Yor 101 1
  • Colony Manufacturing +40%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Manufacturing Matrix Yor 151 1.5
  • Colony Manufacturing +50%
  • Colony Manufacturing +5%
  • +1 Manufacturing
  • +1 Military
Hive Thalan 30 0.25
  • Colony unique
  • Colony Total Production +4.0
  • Colony Total Production +5%
  • +1 Research
  • +1 Approval
  • +1 Population
  • +1 Manufacturing
  • +1 Influence
  • +1 Tourism
  • +1 Wealth
  • +1 Military
Mother Hive Thalan 151 1.5
  • Colony unique
  • Colony Total Production +8.0
  • Colony Total Production +5%
  • +2 Research
  • +2 Approval
  • +2 Population
  • +2 Manufacturing
  • +2 Influence
  • +2 Tourism
  • +2 Wealth
  • +2 Military
Gaia Vortex Thalan 227 2.25
  • Player wonder
  • Global Colony Total Production +4.0
  • Colony Total Production +5%
  • +3 Research
  • +3 Approval
  • +3 Population
  • +3 Manufacturing
  • +3 Influence
  • +3 Tourism
  • +3 Wealth
  • +3 Military
Molecular Fabricator Iconian and Snathi 30 0.25
  • Colony unique
  • Colony Manufacturing +10%
  • Colony Research +10%
  • Colony Food +10%
  • Colony Manufacturing +5%
  • +2 Manufacturing
  • +2 Research
  • +2 Population
Industrial Replicator Iconian and Snathi 45 0.5
  • Colony unique
  • Colony Manufacturing +25%
  • Colony Research +25%
  • Colony Food +25%
  • Colony Manufacturing +5%
  • +3 Manufacturing
  • +3 Research
  • +3 Population
Durantium Refinery All 150 1
  • Colony unique
  • Colony Total Production +4.0
  • Improvement Durantium Cost +1.0
  • Colony Manufacturing +5%
  • +3 Manufacturing
Antimatter Power Plant All except Drengin, Yor 150 1
  • Colony unique
  • Improvement Antimatter Cost +1.0
  • +2 Research
  • +2 Approval
  • +2 Population
  • +2 Manufacturing
  • +2 Influence
  • +2 Tourism
  • +2 Wealth
  • +2 Military
Death Furnaces None 202 2
  • Player wonder
  • Faction Merciless Culture Production +1.0
  • Colony Total Production +50%
  • Colony Total Production +10%
  • +3 Manufacturing
  • +3 Research

Military

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Hyperion Sensor System None 151 1.5
  • Player wonder
  • Ship built here: Sensor Range +10%
  • Ship built here: Sensor Range +10%
  • +1 Military
Hyperion Logistics System All 151 1.5
  • Player wonder
  • Ship built here: Logistics -1.0
  • Faction Logistics +1.0
  • +1 Military
Hyperion Shrinker All 151 1.5
  • Player wonder
  • Global Ship Capacity +10%
  • Global Ship Capacity +5%
  • +1 Military
Hyperion Supply System All except Yor 151 1.5
  • Player wonder
  • Ship built here: Ship Range +10%
  • Ship built here: Ship Range +5%
  • +1 Military
Hyperion Shipyard All 151 1.5
  • Player wonder
  • Ship built here: Hit Points +5.0
  • Ship built here: Hit Points +1.0
  • +1 Military
Planetary Defense System All 45 0.5
  • Colony unique
  • Colony Planetary Defense +0.1
  • Colony Resistance +0.1
  • Colony Planetary Defense +0.1
  • Colony Resistance +0.1
  • +1 Military
Planetary Defense Dome All except Drengin 151 1.5
  • Colony unique
  • Colony Planetary Defense +0.5
  • Colony Planetary Defense +0.1
  • +3 Military
Military Academy All 67 0.75
  • Colony unique
  • Colony Resistance +0.2
  • Colony Resistance +0.1
  • +1 Military
Orbital Defense Platform All 101 1
  • Colony unique
  • Colony Interceptor Fighters Cap +3.0
  • Colony Interceptor Fighters Cap +1.0
  • +1 Military
Omega Defense System All 151 1.5
  • Player wonder
  • Defending fleet Ship Hit Points +20%
  • Defending fleet Ship Hit Points +5%
  • +1 Military
Champions Temple Drengin 67 0.75
  • Colony unique
  • Colony Resistance +0.25
  • Colony Resistance +0.1
  • +1 Military
Elerium Defense Shield All 150 1.5
  • Colony unique
  • Colony Planetary Defense +0.8
  • Improvement Elerium Cost +1.0
  • Global Colony Planetary Defense +0.1
  • +3 Military
Preparedness Center None 67 0.75
  • Colony unique
  • Faction Pragmatic Ideology Production +0.1
  • Colony Resistance +0.2
  • Colony Resistance +0.1
  • +2 Military
  • +2 Approval

Population

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Xeno Farm All except Yor 30 0.25
  • Colony Food +2.0
  • Colony Food +0.5
  • +1 Population
Adaptive Farm All except Yor 45 0.5
  • Colony Food +3.0
  • Colony Food +0.5
  • +1 Population
Intensive Farm All except Yor 67 0.75
  • Colony Food +4.0
  • Colony Food +0.5
  • +1 Population
Lossless Farm All except Yor 101 1
  • Colony Food +5.0
  • Colony Food +0.5
  • +1 Population
Food Distribution All except Drengin, Yor 67 0.75
  • Colony unique
  • Colony Food +10%
  • Colony Growth +10%
  • +2 Population
Xeno Irrigation All except Drengin, Yor 101 1
  • Colony unique
  • Colony Food +25%
  • Colony Growth +10%
  • +2 Population
Biomass Resequencer All except Altarian, Drengin, Yor 151 1.5
  • Colony unique
  • Colony Food +50%
  • Colony Growth +10%
  • +2 Population
Colonial Hospital All except Yor 30 0.25
  • Colony unique
  • Colony Growth +25%
  • Colony Growth +5%
  • +2 Population
Xeno Medical Center All except Yor 45 0.5
  • Colony unique
  • Colony Growth +50%
  • Colony Growth +5%
  • +2 Population
Fertility Center All except Iridium, Yor 67 0.75
  • Colony unique
  • Colony Growth +100%
  • Colony Growth +5%
  • +2 Population
Replication Center All except Yor 101 1
  • Colony unique
  • Colony Growth +150%
  • Colony Growth +5%
  • +2 Population
Slave Recycler Drengin and Snathi 67 0.75
  • Colony unique
  • Colony Food +25%
  • Colony Food +5%
  • +2 Population
Protein Resequencer Drengin 101 1
  • Colony unique
  • Colony Food +50%
  • Colony Food +5%
  • +3 Population
Power Matrix Yor 54 0.5
  • Colony unique
  • Colony Manufacturing +10%
  • Colony Research +10%
  • Colony Gross Income +10%
  • Colony Synthetic Population Cap +4.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Gross Income +5%
  • +2 Manufacturing
  • +2 Research
  • +2 Wealth
Fusion Matrix Yor 87 0.75
  • Colony unique
  • Colony Manufacturing +15%
  • Colony Research +15%
  • Colony Gross Income +15%
  • Colony Synthetic Population Cap +6.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Gross Income +5%
  • +3 Manufacturing
  • +3 Research
  • +3 Wealth
Antimatter Matrix Yor 141 1.5
  • Colony unique
  • Colony Manufacturing +20%
  • Colony Research +20%
  • Colony Gross Income +20%
  • Colony Synthetic Population Cap +8.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Gross Income +5%
  • +4 Manufacturing
  • +4 Research
  • +4 Wealth
Quantum Matrix Yor 227 2.25
  • Colony unique
  • Colony Manufacturing +25%
  • Colony Research +25%
  • Colony Gross Income +25%
  • Colony Synthetic Population Cap +10.0
  • Colony Manufacturing +5%
  • Colony Research +5%
  • Colony Gross Income +5%
  • +5 Manufacturing
  • +5 Research
  • +5 Wealth

Research

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Research Laboratory All except Drengin, Yor 30 0.25
  • Colony Research +25%
  • Colony Research +5%
  • +1 Research
Xeno Research Laboratory All except Drengin, Yor 45 0.5
  • Colony Research +30%
  • Colony Research +5%
  • +1 Research
Research Institute All except Drengin, Yor 67 0.75
  • Colony Research +40%
  • Colony Research +5%
  • +1 Research
Research Center All except Drengin, Yor 101 1
  • Colony Research +55%
  • Colony Research +5%
  • +1 Research
Research Academy All except Drengin, Yor 151 1.5
  • Colony Research +75%
  • Colony Research +5%
  • +1 Research
Discovery Sphere All except Drengin 227 2.25
  • Colony Research +100%
  • Colony Research +5%
  • +1 Research
Coordination Center All except Yor 67 0.75
  • Colony unique
  • Colony Research +25%
  • Colony Research +5%
  • +2 Research
Innovation Complex All except Yor 101 1
  • Colony unique
  • Colony Research +33%
  • Colony Research +5%
  • +3 Research
Omega Research Center All except Yor 151 1.5
  • Galactic wonder
  • Global Colony Research +100%
  • Global Colony Research +1%
  • +4 Research
Technological Capital All except Yor 227 2.25
  • Player wonder
  • Colony Research +200%
  • Colony Influence Growth +25%
  • Colony Research +5%
  • Colony Influence Growth +5%
  • +3 Research
Research Cloisters All 303 3
  • Player wonder
  • Faction Research +50%
  • Colony Research +5%
  • Colony Influence Growth +5%
  • +3 Research
Quantum Research Foundation All 455 4.5
  • Player wonder
  • Faction Research +100%
  • Colony Research +5%
  • Colony Influence Growth +5%
  • +3 Research
Ascension Gate All 2306 23
  • Player wonder
  • Faction Research +200%
  • Colony Research +5%
  • Colony Influence Growth +5%
  • +5 Research
Research Chamber Drengin 27 0.25
  • Colony Research +25%
  • Colony Research +5%
  • +1 Research
Research Stockade Drengin 60 0.5
  • Colony Research +33%
  • Colony Research +5%
  • +1 Research
Research Motivator Drengin 132 0.75
  • Colony Research +40%
  • Colony Research +5%
  • +1 Research
Research Extractor Drengin 264 1
  • Colony Research +50%
  • Colony Research +5%
  • +1 Research
Research Amplifier Drengin 576 1.5
  • Colony Research +60%
  • Colony Research +5%
  • +1 Research
Social Matrix Altarian and Snathi 45 0.5
  • Colony unique
  • Colony Manufacturing +10%
  • Colony Research +10%
  • Colony Research +5%
  • Colony Manufacturing +5%
  • +1 Research
  • +1 Manufacturing
Dark Energy Lab Altarian 101 1
  • Colony unique
  • Colony Manufacturing +25%
  • Colony Research +25%
  • Colony Research +5%
  • Colony Manufacturing +5%
  • +1 Research
  • +1 Manufacturing
Research Yor Yor 30 0.25
  • Colony Research +15%
  • Colony Research +5%
  • +1 Research
  • +1 Military
Research Collective Yor 45 0.5
  • Colony Research +25%
  • Colony Research +5%
  • +1 Research
  • +1 Military
Research Array Yor 67 0.75
  • Colony Research +33%
  • Colony Research +5%
  • +1 Research
  • +1 Military
Research Mind Yor 101 1
  • Colony Research +40%
  • Colony Research +5%
  • +1 Research
  • +1 Military
Research Matrix All except Drengin 151 1.5
  • Colony Research +50%
  • Colony Research +5%
  • +1 Research
  • +1 Military
Hyperion Matrix Thalan 341 3.5
  • Player wonder
  • Global Colony Research +50%
  • Colony Research +5%
  • +5 Research
PrecursorArchive Iconian 67 0.75
  • Player wonder
  • Colony Research +100%
  • Colony Research +5%
  • +3 Research
Thulium Data Archive All 150 1
  • Colony unique
  • Colony Research +25%
  • Improvement Thulium Cost +1.0
  • Colony Research +5%
  • +3 Research

Special

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Colony Capital None
  • Colony unique
  • Colony Total Production +5.0
  • Colony Morale +3.0
  • Colony Influence Growth +1.0
  • Colony Food +5.0
  • Colony Sensor Range +5.0
  • +1 Research
  • +1 Approval
  • +1 Population
  • +1 Manufacturing
  • +1 Influence
  • +1 Tourism
  • +1 Wealth
  • +1 Military
Civilization Capital None
  • Colony unique
  • Colony Total Production +10.0
  • Colony Morale +5.0
  • Colony Influence Growth +1.0
  • Colony Food +10.0
  • Colony Sensor Range +5.0
  • +1 Research
  • +1 Approval
  • +1 Population
  • +1 Manufacturing
  • +1 Influence
  • +1 Tourism
  • +1 Wealth
  • +1 Military
Bureau of Labor All except Krynn 151 1.5
  • Colony unique
  • Enables planetary wheel
  • +1 Research
  • +1 Approval
  • +1 Population
  • +1 Manufacturing
  • +1 Influence
  • +1 Tourism
  • +1 Wealth
  • +1 Military

Terraforming

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Planetary Soil Upgrade All except Yor 30
  • Colony unique
  • Terraform: minimum land percentage 0.35
Soil Engineering All 30
  • Colony unique
  • Terraform: minimum land percentage 0.3
Terraforming Plant All 45
  • Colony unique
  • Terraform: minimum land percentage 0.25
Habitat Improvement All 67
  • Colony unique
  • Terraform: minimum land percentage 0.2
Resequencing Station All 101
  • Colony unique
  • Terraform: minimum land percentage 0.15
Ultra-Terraformer All except Altarian 227
  • Terraform: minimum land percentage 0.3
Biospheres All except Altarian 151
  • Colony unique
  • Terraform: minimum land percentage 0
Biosphere Manipulator Altarian 360
  • Colony unique
  • Terraform: minimum land percentage 0.35
Universal Soil Adapter Thalan 151
  • Colony unique
  • Terraform: minimum land percentage 0

Tourism

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Port of Call All 135 0.75
  • Colony unique
  • Colony Tourism Income +10%
  • Colony Tourism Income +5%
  • +1 Tourism
  • +1 Wealth
  • +1 Influence
Tourist Haven All 202 1
  • Colony unique
  • Colony Tourism Income +25%
  • Colony Tourism Income +5%
  • +2 Tourism
  • +1 Wealth
  • +1 Influence
Tourist Destination All 151 1.5
  • Colony unique
  • Colony Tourism Income +50%
  • Colony Tourism Income +5%
  • +3 Tourism
  • +1 Wealth
  • +1 Influence
Restaurant of Eternity All 227 2.25
  • Galactic wonder
  • Global Colony Tourism Income +25%
  • Global Colony Tourism Income +5%
  • +3 Tourism
  • +3 Wealth
  • +3 Influence

Wealth

Icon Improvement Tech trees Cost Maint. Effects Level effects Neighbor bonuses
Market Center All 30 0.25
  • Colony Gross Income +10%
  • Colony Gross Income +5%
  • +1 Wealth
Shopping Center All except Iridium, Yor 45 0.5
  • Colony Gross Income +25%
  • Colony Gross Income +5%
  • +1 Wealth
Colonial Bank All 67 0.75
  • Colony unique
  • Colony Gross Income +33%
  • Colony Gross Income +5%
  • +2 Wealth
Banking Sector All 101 1
  • Colony unique
  • Colony Gross Income +50%
  • Colony Gross Income +5%
  • +3 Wealth
Financial Sector All 151 1.5
  • Colony unique
  • Colony Gross Income +66%
  • Colony Gross Income +5%
  • +4 Wealth
Galactic Stock Exchange All 227 2.25
  • Player wonder
  • Global Colony Gross Income +50%
  • Global Colony Gross Income +5%
  • +3 Wealth
Financial Capital All except Iridium, Yor 227 2.25
  • Player wonder
  • Colony Gross Income +200%
  • Colony Influence Growth +25%
  • Colony Gross Income +10%
  • +3 Wealth
Trade Post All 45 0.5
  • Colony unique
  • TradeRoute Trade Route Value +10%
  • Colony Trade Route Income +5%
  • +1 Wealth
  • +1 Tourism
Trade Center All 67 0.75
  • Colony unique
  • TradeRoute Trade Route Value +25%
  • Colony Trade Route Income +5%
  • +1 Wealth
  • +1 Tourism
Customs Office All 101 1
  • Colony unique
  • TradeRoute Trade Route Value +50%
  • Colony Trade Route Income +5%
  • +1 Wealth
  • +1 Tourism
Galactic Bazaar All except Drengin 151 1.5
  • Galactic wonder
  • Global TradeRoute Trade Route Value +25%
  • Global Colony Trade Route Income +5%
  • +2 Wealth
  • +2 Tourism
Trade Capital All 151 1.5
  • Player wonder
  • TradeRoute Trade Route Value +100%
  • Colony Influence Growth +25%
  • Colony Trade Route Income +5%
  • +3 Wealth
  • +3 Tourism
Black Market Drengin 30 0.25
  • Colony unique
  • Colony Gross Income +25%
  • Colony Gross Income +5%
  • +2 Wealth
  • +2 Research
  • +2 Manufacturing
Precursor Souvenir Shop Altarian 101 1
  • Colony unique
  • Colony Gross Income +10%
  • Colony Tourism Income +10%
  • Colony Gross Income +5%
  • Colony Tourism Income +5%
  • +2 Wealth
  • +2 Tourism
Free Market Iridium 30 0.25
  • Colony Influence Growth +10%
  • Colony Gross Income +10%
  • Colony Gross Income +5%
  • Colony Influence Growth +5%
  • +1 Wealth
  • +1 Influence
Iridium Store Iridium 45 0.5
  • Colony unique
  • Colony Influence Growth +20%
  • Colony Gross Income +20%
  • Colony Gross Income +5%
  • Colony Influence Growth +5%
  • +1 Wealth
  • +1 Influence
Iridium Center Iridium 67 0.75
  • Colony unique
  • Colony Influence Growth +30%
  • Colony Gross Income +35%
  • Colony Gross Income +5%
  • Colony Influence Growth +5%
  • +2 Wealth
  • +2 Influence
Iridium World Iridium 101 1
  • Colony unique
  • Global Colony Influence Growth +40%
  • Colony Gross Income +50%
  • Colony Gross Income +5%
  • Colony Influence Growth +5%
  • +3 Wealth
  • +3 Influence
Galactic Showcase Iridium 227 2.25
  • Galactic wonder
  • Global Colony Influence Growth +25%
  • Global Colony Gross Income +25%
  • Global Colony Gross Income +5%
  • Colony Influence Growth +5%
  • +1 Wealth
  • +1 Influence
Enforcement Temple Krynn 45 0.5
  • Colony unique
  • Colony Gross Income +25%
  • Colony Gross Income +5%
  • +3 Wealth
Shadow Temple Krynn 45 0.5
  • Colony unique
  • Faction Diplomacy Bonus +2.0
  • +2 Approval
  • +2 Influence
Citadel of Revenue None 135 1.25
  • Player wonder
  • Faction Merciless Culture Production +0.2
  • Colony Gross Income +100%
  • Colony Gross Income +10%
  • +2 Wealth