Kinetic weapon

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Kinetic weapons are one of the three weapon types used in Galactic Civilizations III. In general they tend to be short range, lower damage, but high fire rate. Their defensive counter is armor.

The game's starship blueprints system will create specific designs that are armed just with kinetic weapons.

Comparison table

Name Attack Range Cooldown Accuracy Mass Cost Maintenance Threat Resources Technology Required
Prototype Durantium Driver 8 Short-Range (600) Moderate (4) 80% 8 38 BC 0.25 BC 0.6 1 Durantium Weapons Systems
Railgun 2 Short-Range (600) Moderate (4) 80% 8 38 BC 0.5 BC 0.3 Kinetic Weapons (Technology)
Durantium Driver 12 Short-Range (600) Moderate (4) 80% 8 120 BC 0.5 BC 0.2 1 Durantium Kinetic Augmentation
Pulse Cannon 4 Short-Range (600) Moderate (4) 80% 8 70 BC 0.75 BC 0.5 Pulse Cannon (Technology)
Graviton Driver 6 Short-Range (600) Moderate (4) 80% 8 100 BC 0.75 BC 0.5 Graviton Thrower
Quantum Driver 8 Short-Range (600) Moderate (4) 80% 8 125 BC 0.75 BC 0.6 Quantum Drivers
Singularity Driver 12 Short-Range (600) Moderate (4) 80% 8 170 BC 1.0 BC 0.7 Singularity Drivers

Notes

  • Figures based on Version 1.4.