V1.11: Difference between revisions

From Galactic Civilizations - Official Wiki
Jump to navigation Jump to search
(Created page.)
 
(Updated.)
Line 18: Line 18:
*Optimized the influence calculation to reduce between turn time  
*Optimized the influence calculation to reduce between turn time  


=== Other Resources ===
== Other Resources ==


[https://forums.galciv3.com/468302/page/1/ V1.11 Forum Post]
[https://forums.galciv3.com/468302/page/1/ V1.11 Forum Post]
[[Category:Updates]]

Revision as of 17:50, 21 April 2020

V 1.11 Update

Fixes

  • Fixed a stuck turn issue
  • Fixed an issue where a custom map being sent in a MP game could cause a crash
  • Fixed a crash trying to generate a tooltip for a destroyed improvement
  • Fixed accounting logic to account for attacker casualties when determining final population post-invasion
  • Fixed a potential crash when trying to reconnect to a MP game after a disconnect
  • Fixed an issue keeping the AI from trading techs that they shouldn't want to trade
  • Fixed a game within game crash when accessing the tech tree if old data was still cached

Performance

  • Optimized UpdateObjectList and UpdateCivList to reduce between turn time
  • Optimized the victory check that happens each turn to reduce between turn time
  • Optimized the influence calculation to reduce between turn time

Other Resources

V1.11 Forum Post